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L4[04:03:20] <Player> crazy :D
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L6[04:41:37]

<Forecaster> Reminder to fill out the
boiler calculator form if you haven't already! Because more
data!
L8[06:43:17]

<Mineotopia> @Forecaster it would be
great if something like this would be integrated ingame
L9[06:44:25]

<Forecaster> That is beyond my
abilities :P
L10[07:56:46]

<Hanakocz> ?
L11[12:33:47]

<liach>
wtf vanilla added a blast furnace in 18w44a
L12[12:40:48]

<liach>
vanilla adds a smoker, too
L13[12:41:23]

<LuigiHutch> well we have no idea what
they do yet/how they function
L14[12:41:39]

<LuigiHutch> at worst you could
disabled vanillas if RC is installed ?
L15[12:42:44]

<liach>
guess we will rename our stuff
L16[13:22:29]

<Generalcamo> Or you can wait
L17[13:28:14]

<liach>
Wait till 1.13 porting.
L18[13:58:14]

<Generalcamo> *1.14
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L20[14:45:46]

<Natesky9> Honestly, if vanilla adds
something, a mod should interface that, instead of disabling it and
adding their own
L21[14:47:26]

<Natesky9> Also, if they're
adding a blast furnace, does this mean an industrial update is
coming?
L22[14:47:47]

<Natesky9> I've always believed
that Minecraft needed more materials
L23[14:51:35]

<FeherNeoH> This is where an
opensource Minecraft could do wonders
L24[14:51:47]

<FeherNeoH> mods could just be merged
in
L25[14:55:23]

<Natesky9> Hmmmm
L26[14:55:59]

<Natesky9> Any mod with "open,
extra, more, better" get an almost immediate no from me
L27[14:56:20]

<Hanakocz> can you imagine how much
bullshit would be merged in that way, because it is
*popular*?
L28[14:56:56]

<Natesky9> Not to be unfair or biased,
but dedicated, experienced, professional modders should set the
standard for good mods
L29[14:57:22]

<Natesky9> There are so many junk mods
out there
L30[14:57:28]

<Hanakocz> then only good standard
would be thaumcraft + gregtech lol
L31[14:57:37]

<Hanakocz> but
L32[14:57:55]

<Hanakocz> that would be brutally
restrictive towards a lot of other things
L33[14:58:22]

<Natesky9> Forestry, Thaumcraft,
Thermal, Twilight, Galacticraft, roguelike, ender IO,
L34[14:58:34]

<Natesky9> I could go on
L35[14:58:49]

<Hanakocz> even though I would be sooo
glad if GT's basic systems for material weights, temperatures,
measurements, etc...were adopted into basic game
L36[14:58:59]

<Natesky9> And yes, I rank thermal
very high
L37[14:59:16]

<Hanakocz> that'S the problem,
thermal has no place in standards xD
L38[15:00:32]

<Natesky9> Internal drama aside,
Thermal is one of the best mods
L39[15:00:49]

<Natesky9> There are only a few others
that can actually compare
L40[15:04:27]

<Natesky9> If you were to just make a
tier list of the top industrial mods, it would be
L41[15:04:27]

<Natesky9> Mekanism, Thermal, enderio,
ic2, industrial foregoing, and then a few others I can't
place
L42[15:05:36]

<Hanakocz> ...when copypasta mods are
tiered high...they are high only because of stolen features and
making everything trivial so people like them¨
L43[15:06:10]

<Natesky9> Which one is a copy
paste?
L44[15:08:03]

<Natesky9> I'll admit, alot of
them have similar features, but that's because those are core
mechanics to that type of gameplay
L45[15:08:47]

<FeherNeoH> My basic setup is
Railcraft, Opencomputers, Galacticraft, SGCraft
L46[15:08:56]

<FeherNeoH> sometimes ic2 too
L47[15:09:43]

<Natesky9> In my opinion, Railcraft
doesn't have enough purpose by itself yet
L48[15:10:19]

<FeherNeoH> But it plays nice together
with other mods
L49[15:11:04]

<FeherNeoH> all of my Galacticraft
spacestation supply systems are railcraft based
L50[15:11:16]

<FeherNeoH> (usually trains going
trough stargates)
L51[15:11:37]

<liach>
@Natesky9 what do you mean by purpose
L52[15:12:04]

<FeherNeoH> Only using RailCraft is
just not worth it
L53[15:12:25]

<FeherNeoH> it's much better as a
part of a pack than as a standalone mod
L54[15:13:09]

<liach>
yeah, rc itself is painful without ic2
L55[15:13:47]

<FeherNeoH> cannot argue with
that
L56[15:34:07]

<Hanakocz> it is not about IC2
though
L57[15:34:20]

<Hanakocz> it is about "getting
something to transport"
L58[15:34:32]

<Hanakocz> my usual train was for BC
oil, though
L59[15:34:49]

<Hanakocz> as those oils were spawning
usually not at my base xD
L60[15:35:02]

<Natesky9> I only ever used trains for
treefarms, and I didn't have to
L61[17:02:47]

<Cream
Tea> yeah i wouldn't want MLP to be merged with
Minecraft
L62[17:32:54]

<texaswriter> Agree. I think there is
a very wide spread of opinions on what constitutes balance in a
game or mod pack. Some mods are completely over-powered while
others add extraordinary difficulty.
L64[18:07:12]

<liach>
youtuber say that these new blocks might be in villages
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L76[21:05:05] <travis-ci>
Railcraft/Railcraft#8 (feature/gated-one-way - 734ede0 :
CovertJaguar): The build passed.
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L81[21:13:44] <travis-ci>
Railcraft/Railcraft#10 (mc-1.12.2 - f22a16b : CovertJaguar): The
build passed.
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L89[22:47:00] <travis-ci>
Railcraft/Railcraft#11 (mc-1.12.2 - c1f43d4 : CovertJaguar): The
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