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L2[02:40:39] <travis-ci>
Railcraft/Railcraft#1123 (indev-1.12.2 - 590f47f : Cody Brittain):
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L13[11:16:27] <travis-ci>
Railcraft/Railcraft#1124 (indev-1.12.2 - 9fd4add : Cody Brittain):
The build passed.
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L22[15:59:15]
<BlackSmeim> and? Hows the progress
going with 1.12?
L23[15:59:39]
<Natesky9> $faq
L24[15:59:39]
<Gearbot> Railcraft for 1.12 is **in
progress**. A public build will come eventually!
L25[15:59:39]
<Gearbot> You can build Railcraft from
source but **cannot** build a jar file. This is intentional.
L26[15:59:40]
<Gearbot> There are no builds for 1.8
or 1.9.
L27[16:00:15]
<Generalcamo> Check #showcase I
recently showed colored concretr
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L55[23:21:44]
<Lilithvia> Locos have issues with the
new mob collision bullcrap
L56[23:24:27]
<Lilithvia> @liach could this be
another thing you guys fix? If a mob wants to go one way, I have to
use multiple locos to force the train to go in the correct
direction
L57[23:24:35]
<Lilithvia> sometimes even that
doesn't work
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L64[23:31:13]
<liach>
The issue has been discovered and I know how to fix it, but I do
not know if my fix will be accepted by lexmanos (likely not)
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L67[23:34:25]
<dustboy> "lexmanos will not
accept liach pull request. r/feedthebeast rages"
L68[23:35:14]
<liach>
Well, for that issue people will only regard it as an enhancement
instead of a bug
L69[23:38:02]
<Lilithvia> It causes issues in
railcraft though
L70[23:38:12]
<Lilithvia> Like with my auto
farms
L71[23:38:24]
<Lilithvia> And
L72[23:38:27]
<Lilithvia> to be frank
L73[23:38:38]
<Lilithvia> it breaks my
autofarms
L74[23:39:11]
<liach>
We need to increase the power of locomotives. That's
all.
L75[23:39:59]
<Lilithvia> "Who would win? Ten
locomotives, or one spotted boi?"
L76[23:40:10]
<liach>
Locos are broke
L77[23:40:53]
<liach>
Not pulling correct items, cannot kill entities in the way, cannot
transfer, eating too much fuel, pulling too inefficiently, and many
more issues
L78[23:41:25]
<Lilithvia> Can we get actual steam
locos next loco rebuild?
L79[23:41:45]
<Lilithvia> Like locos that actually
resemble steam locomotives?
L83[23:44:36]
<liach>
Finally silly discord is loading the pic after 3 edits!
L84[23:45:05]
<Natesky9> I think they're cute
little remote control boxes
L85[23:45:20]
<dustboy> stability and functionality
come before aesthetics i think
L86[23:45:36]
<Lilithvia> Liach
L87[23:45:42]
<Lilithvia> Where's the tender
cart
L88[23:45:44]
<Lilithvia> Also
L89[23:45:53]
<Lilithvia> Why can't we ride in
the locomotive?
L90[23:45:56]
<liach>
Loco has an inventory
L91[23:46:14]
<Lilithvia> I'm aware loco has an
inventory...
L92[23:46:29]
<liach>
Railcraft does not add rideable carts except the bed cart which I
wanted to add. @Lilithvia even the bed cart is highly controversial
among the developers
L93[23:46:43]
<Lilithvia> Why?
L94[23:46:55]
<Lilithvia> Isn't it essentially
a caboose?
L95[23:47:21]
<liach>
No
L96[23:47:21]
<Kodos>
inb4 it's an actual bed on a flat cart
L97[23:47:25]
<liach>
It is a minecart
L98[23:47:33]
<Natesky9> I can imagine movable
platforms in minecraft is hell to code
L99[23:47:43]
<liach>
I now render a carpet because it is easier to draw a carpet than a
bed in Minecraft
L100[23:47:48]
<Kodos>
Immersive Railroading did it pretty well, Nate
L101[23:48:06]
<Kodos>
So did that one boat mod
L102[23:48:08]
<liach>
@Natesky9 It's not hell to code, if we can code te will we can
code entity well
L103[23:48:26]
<liach>
The immersive railroading mod I do not suggest a lot unless you
play with super realistic railways
L104[23:48:43]
<liach>
IR mod's basic track blocks are all ticking tile
entities
L105[23:48:44]
<Natesky9> Of all the elevator mods, I
have not yet seen one that works smoothly
L106[23:48:55]
<Kodos>
Thutmose does a nice lift
L107[23:49:01]
<liach>
Vanilla elevators do not move smoothly too
L108[23:49:10]
<Lilithvia> I mean, I DO build
realistic refineries
L109[23:49:14]
<liach>
Guess they ignored partial ticks in rendering
L110[23:49:37]
<Lilithvia> With access to four or
five different railcraft cartlines
L111[23:49:39]
<liach>
However Railcraft is not meant to be surreal; it resembles
Minecraft and ic2, etc.
L112[23:50:19]
<liach>
Btw in real life coke oven and blast furnace actually utilize
railway to cool down the newly produced coke and steel
L113[23:50:37]
<Lilithvia> Ik
L114[23:50:46]
<Lilithvia> IRL refineries also
produce oil coke
L115[23:50:52]
<Lilithvia> Which burns better then
coal coke
L116[23:51:02]
<liach>
Well we do not have oil
L117[23:51:18]
<Lilithvia> Use Buildcraft's
oil?
L118[23:51:20]
<liach>
coke ovens can choose betwen producing better coal gas or better
creosote
L119[23:51:29]
<liach>
Oil? It is in discussion
L120[23:51:45]
<liach>
But it will not come as early as shacks, dynamites, chemlab, and a
ton other stuff
L121[23:51:50]
<Natesky9> I really enjoy the
Immersive petroleum method
L122[23:51:56]
<Lilithvia> Chemlab?