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L6[01:04:30] <Kodos> With HS Track, does it require a flat plane, or just a straight line
L7[01:08:07] <Natesky9> Well, it doesn't say anything about ups or downs
L8[01:08:10] <Natesky9> just turns
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L10[01:15:42] <Kodos> Okay, thanks
L11[01:16:01] <Kodos> Wanted to make sure before we send a relayer down a 10k block line
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L17[01:31:37] <Natesky9> Do relayers work at high speed?
L18[01:32:32] <Natesky9> I guess I just never expected them to, so I never tried it
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L20[01:37:34] <Kodos> No idea, it would be placing the high speed though, not riding on it for the most part
L21[01:38:01] <Kodos> Basically I'd just send a steam train with the usual required carts, and a relayer and chest cart of HS track
L22[01:38:22] <Kodos> Keep sending it back out when it comes back until it comes back with excess track
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L28[02:42:58] <CovertJaguar> slopes should work fine
L29[02:52:12] <Kodos> Okey doke
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L31[03:07:47] <Kodos> Anyone know off hand what a 3x3x8 Steel Tank (External dims) can hold?
L32[03:09:12] <Forecaster> Kodos: http://towerofawesome.org/irontankCalculator/
L33[03:09:14] <Forecaster> :P
L34[03:09:19] <Kodos> Right, thanks
L35[03:09:40] <Forecaster> looks horrible, but it works
L36[03:09:50] <Kodos> Steel is just double, right?
L37[03:09:57] <Forecaster> yes
L38[03:10:14] <Kodos> Hm, okay. Slightly more than my PP tanks
L39[03:10:23] <Kodos> But.. I'd need to extract from the bottom 2 layers
L40[03:10:29] <Kodos> Which is a pain in my current factory's layout
L41[03:10:42] <Forecaster> but you can also stack railcraft tanks
L42[03:10:44] <Forecaster> :>
L43[03:11:06] <Kodos> So the bottom of one is the top of another?
L44[03:11:11] <Forecaster> yep
L45[03:11:23] <Forecaster> and a valve on each touching
L46[03:11:33] <Kodos> So they'd both have to be the same liquid?
L47[03:11:47] <Forecaster> well, they don't have to strictly
L48[03:12:05] <Forecaster> but if they have the same liquid the top tank will dump it's contents into the bottom one if it can
L49[03:14:38] <Kodos> https://puu.sh/uLe9d/4e510298a4.png Front ish view, and top view https://puu.sh/uLebV/9be42b2beb.png
L50[03:14:45] <Kodos> You can see my tanks on the sides in the top view
L51[03:14:58] <Kodos> That's why it's trick to extract from the bottom, my LP Lines go in at the top
L52[03:31:31] <Forecaster> :P
L53[03:33:04] <Kodos> I'm also working on a way to automate a rainmaker
L54[03:33:40] <Kodos> Tinkering with redstone and a hopper full of iodine charges currently
L55[03:33:52] <Kodos> But I don't know enough about redstone to figure out something
L56[03:37:42] <Natesky9> I'm losing my shit laughing at these overflow bugs
L57[03:37:43] <Natesky9> https://gyazo.com/376c3a3a683e5f129a1425a95b02dc6e
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L64[04:19:39] <Kodos> Well shit, Bedtime for me. Accidentally hung the server, and the host is in bed
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L109[15:28:28] <vico> a small offtopic question (i'm asking here because the IRC folks would see too, sorry): is the IRC relay bot opensource or was written just for this server? If yes, where's the source code?
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L112[15:51:32] <Forecaster> vico: https://github.com/CaitlynMainer/Yuri
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L118[17:08:58] <Kodos> Any way to have an advanced item unloader emit redstone from other sides other than the side its' unloading from?
L119[17:09:12] <Kodos> I want to use an AND gate to make sure all my loaders are done before sending the train
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L128[19:57:26] <Kodos> For automation, does the Rock Crusher have specific sides
L129[19:57:38] <Kodos> If it matters, I'm using Logistics pipes
L130[20:28:38] <Kodos> Okay, got that issue worked out
L131[20:28:49] <Kodos> Turned out to be a destination issue
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