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L73[17:28:56] <RedneckGenius> Is something wrong with my phone? Nothing here for the last 35 hrs
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L77[17:46:52] <Kodos> That's because no one talked for the last 35 hours
L78[17:56:00] <RedneckGenius> Just making sure. Not usually this quiet
L79[17:57:27] <CovertJaguar> I'll help: "Yay! Switch Actuator rendering if fixed!"
L80[17:57:37] <CovertJaguar> I'll help: "Yay! Switch Actuator rendering is fixed!"
L81[18:06:17] <CovertJaguar> damnit, its not rendering in the inventory correctly though
L82[18:14:05] <Kodos> I just want an advanced trade station :3
L83[18:14:14] <Kodos> Even if I know it won't ever get backported =\
L84[18:16:03] <CovertJaguar> no errors, no weird translations, just nothing...absolutely nothing
L85[18:19:27] <Kodos> ¯\_(ツ)_/¯
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L88[18:47:23] <Kodos> Bah, boiler blew up overnight
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L94[19:03:56] <Natesky9> kaboom is never a good thing
L95[19:04:41] <Natesky9> unless, of course, you put fused quartz around it anticipating it's eventual destruction
L96[19:28:41] <CovertJaguar> hmm...so the game passes no state information to the item renderer
L97[19:28:46] <CovertJaguar> that's a problem
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L101[19:49:19] <Natesky9> Not even metadata?
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L103[19:58:26] <liach> Can it use "getActualState" or just pass a default state information?
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L105[20:33:20] <CovertJaguar> it passes in the model location with the fully qualified state string at the beginning, but that's about it
L106[20:33:46] <CovertJaguar> and using that requires a refactor to convert it from a static instance
L107[20:34:55] <CovertJaguar> and somehow I've got to turn it into a state or somehow turn the state into a resource location, the state mapper spits out states as keys
L108[20:36:28] <CovertJaguar> that or just make item models
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L113[21:23:15] <Kodos> Ugh, BC's Paintbrushes work on metal posts, but not platforms
L114[21:49:22] <Kodos> Has anyone ever messed with a track layer, remover, and undercutter, and a chest cart to make a perpetually moving forward train?
L115[21:55:02] <Kodos> Actually, I don't think it's possible :x
L116[21:55:02] <Kodos> nvm
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L123[23:02:15] <CovertJaguar> @Kodos what? they use the same block class, the only difference is a boolean set at creation of the block
L124[23:04:00] <Kodos> Yeah, but if I want to have each supplied with a chest cart, it isn't possible, since the track would need laid first, but if there's air present, the undercutter would need to place my platform first
L125[23:04:27] <CovertJaguar> er...I was refering to the platforms
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L132[23:18:13] <CovertJaguar> ok, now the actuators really are done
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L134[23:21:17] <Kodos> Oh
L135[23:21:18] <Kodos> No idea
L136[23:21:31] <Kodos> 1.7.10 though, so I wouldn't fret too much
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L138[23:29:21] <CovertJaguar> Existence, fleeting like snow
L139[23:29:21] <CovertJaguar> Like railways, our lives intersect
L140[23:29:21] <CovertJaguar> We were meant to meet, to cross each others paths
L141[23:29:21] <CovertJaguar> https://cdn.discordapp.com/attachments/225184360049934336/291790014994579467/switches.png
L142[23:30:34] <daniel> \o/
L143[23:30:46] <daniel> Looks good :)
L144[23:41:24] <Kodos> Speaking of looking good, my factory is coming along nicely ? Modifying a schematic I found heavily http://puu.sh/uL0yJ/72fa1df165.png
L145[23:42:05] <Kodos> Been tempted to replace the vanilla brick with Blood stained
L146[23:42:10] <Kodos> Fitted*
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L148[23:42:26] <travis-ci> CovertJaguar/Railcraft#90 (mc-1.10.2 - 91e26fa : CovertJaguar): The build passed.
L149[23:42:26] <travis-ci> Change view : https://github.com/CovertJaguar/Railcraft/compare/b7a38b1a2faa...91e26fa51219
L150[23:42:26] <travis-ci> Build details : https://travis-ci.org/CovertJaguar/Railcraft/builds/211615959
L151[23:42:26] ⇦ Parts: travis-ci (~travis-ci@ec2-54-204-203-173.compute-1.amazonaws.com) ())
L152[23:42:40] <Kodos> Or maybe regular blood stained brick
L153[23:42:44] <Kodos> Depending on how it looks
L154[23:52:25] <Natesky9> We can show off builds?
L155[23:52:42] <Natesky9> It's not much, but it's fully automated, I suppose
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L157[23:53:47] <travis-ci> CovertJaguar/Railcraft#91 (mc-1.10.2 - 7b6b354 : CovertJaguar): The build passed.
L158[23:53:47] <travis-ci> Change view : https://github.com/CovertJaguar/Railcraft/compare/91e26fa51219...7b6b354e366f
L159[23:53:47] <travis-ci> Build details : https://travis-ci.org/CovertJaguar/Railcraft/builds/211617767
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