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L1[00:05:00] <transcon> When I make a mod list for my SSP, I select a series of mods that do NOT include blocks like tesseracts or teleport pipes. This encourages me to build rails for long distance transport.
L2[00:06:51] <transcon> If you run a server, you can likely disable such blocks to encourage players to build rail systems for long range energy, fluid, and item transport. Also remember, carts can move interdimensionally through a nether portal for your lava transportation needs.
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L4[00:37:13] <Snapples> I heard the anchor cart isn't implemented yet, so at the moment this wouldn't work.
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L8[00:44:09] <bballboy2002> @arama#3918 there is an option in railcraft.cfg on lines 425-428
L9[00:44:11] <bballboy2002> #
L10[00:44:11] <bballboy2002> # change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2
L11[00:44:11] <bballboy2002> #
L12[00:44:11] <bballboy2002> D:max.speed=0.8
L13[00:44:48] <bballboy2002> #
L14[00:44:48] <bballboy2002> # change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2
L15[00:44:48] <bballboy2002> #
L16[00:44:48] <bballboy2002> D:max.speed=0.8
L17[00:48:05] <Snapples> @transcon do you create public packs as well?
L18[01:00:33] <Joshwoo70> @snapples i do
L19[01:18:47] <Forecaster> The thing about increasing the speed is that it may cause issues
L20[01:18:51] <Forecaster> because mc entities
L21[01:18:55] <Forecaster> to be wary of that
L22[01:19:04] <Forecaster> weary*
L23[01:20:12] <neptunepink> we're definitely pretty weary of MC's ceaseless entity issues
L24[01:24:35] <Forecaster> ah, wary was correct :P
L25[01:24:46] <Forecaster> but also weary
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L38[03:19:45] <Elourge> Im not the best with villagers, but are trackmen meant to plant and harvest wheat?
L39[03:21:03] <CovertJaguar> all villagers do that atm I think
L40[03:21:37] <Elourge> well now they die then
L41[03:23:54] <neptunepink> It's not just the farmers who do farming? That changed?
L42[03:24:51] <neptunepink> Bah. If farmers farm, then why don't blacksmiths make iron golems?
L43[03:25:40] <Elourge> do you still do factorization NP?
L44[03:29:18] <neptunepink> No.
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L46[04:27:36] <Snapples> only the guys with the brown aprons farm.
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L71[12:40:47] <Markski> Hello, can I get some support regarding the mod?
L72[12:41:01] <bballboy2002> yes
L73[12:41:34] <Markski> I have an issue whereas, in stock minecraft, wagons look normal, but with RailCraft, they turn transparent.
L74[12:41:36] <Markski> https://k60.kn3.net/taringa/B/5/1/A/A/8/Valykan/5DF.png
L75[12:41:42] <Forecaster> only if you've helped a very specific amount of old ladies cross the street recently
L76[12:41:53] <Markski> The tunneling machine and the engine also look transparent
L77[12:42:02] <Fandroid> Spooky cart ghosts.
L78[12:42:03] <Forecaster> that's a halloween feature
L79[12:42:34] <bballboy2002> the outline is a known bug and the ghost thing is intentional
L80[12:42:43] <Markski> Oh, alright.
L81[12:42:46] <Markski> Can it be turned off?
L82[12:42:56] <Forecaster> you can disable the holiday module
L83[12:43:02] <Forecaster> or whatever it's called
L84[12:43:06] <Forecaster> I think
L85[12:43:10] <Markski> Alright, thanks.
L86[12:50:42] <Michiyo> If you're on a server, it'll have to be disabled there too
L87[12:52:40] <Snapples> Oh, sp614x posted a solution to the Optifine RC-problem
L88[12:52:55] <bballboy2002> yea, dont use OF
L89[12:53:05] <Snapples> please go away I:
L90[12:53:10] <bballboy2002> xD
L91[12:53:16] <Michiyo> @Snapples, oh?
L92[12:53:19] <Snapples> Well, I depend on it.
L93[12:53:31] <Snapples> https://github.com/CovertJaguar/Railcraft/issues/924#issuecomment-258894985
L94[12:53:47] <MalkContent> lemme guess
L95[12:53:52] <MalkContent> playing on an old laptop
L96[12:53:56] <Snapples> Nah
L97[12:54:02] <Snapples> custom sky textures
L98[12:54:08] <Snapples> and light maps
L99[12:54:16] <Snapples> I don't think OF actually improves on FPS.
L100[12:54:17] <MalkContent> a. okay then
L101[12:54:35] <Forecaster> b. fine
L102[12:54:52] <MalkContent> hehe
L103[12:55:07] <Markski> OF does heavily improve framerate on Intel chipsets
L104[12:55:21] <Markski> at least it does miracles on my Celeron N2808 laptop with iGPU
L105[12:55:25] <Markski> (someone end my misery now)
L106[12:55:47] <Snapples> But it has some sort of mcpatcher and also a really awesome dynamic lights implementation.
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L108[12:56:02] <Markski> That too.
L109[12:56:15] <MalkContent> i only ever played around with it because i wanted bumpmaps
L110[12:56:27] <Snapples> oh, and betterGrass/betterSnow ?
L111[12:56:29] <MalkContent> or normalmaps or whatever the young kids call that nowadays
L112[12:56:30] <Markski> Ah, them shaders.
L113[12:56:42] <bballboy2002> the thing I use it most for is zooming
L114[12:56:54] <Markski> yup that's also quite useful
L115[12:57:09] <Markski> But I believe recent versions of Minecraft include Zooming by default
L116[12:57:17] <Markski> Not Win10 edition though
L117[12:57:32] <MrConductor> * bballboy2002 wants to confirm that
L118[12:57:43] <Markski> doit fggt
L119[12:57:51] <MrConductor> * bballboy2002 will
L120[12:58:00] <Markski> not like you loose anything using Optifine anyways
L121[12:58:12] <Markski> If your computer can deal with it you still get goodies like AA and such
L122[12:59:13] <bballboy2002> confirmed FALSE
L123[12:59:28] <bballboy2002> ?
L124[13:00:47] <Snapples> I don't know of any vanilla MC zoom.
L125[13:01:25] <MalkContent> lol
L126[13:01:28] <MalkContent> win10 edition
L127[13:02:11] <Forecaster> I've not heard of such a thing
L128[13:02:20] <MalkContent> i'm honestly interested in numbers of players
L129[13:02:31] <MalkContent> compared win10, vanilla and modded
L130[13:02:41] <MalkContent> damn win10 store
L131[13:02:58] <MalkContent> i'll buy apple if i ever want crap like this
L132[13:04:34] <Forecaster> eh, it can be convenient for certain users
L133[13:04:45] <Forecaster> it's not gonna change the existing environment much
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L140[13:43:23] <PokeMaserJ> so just wondering, do I need to reset configs coming from Beta 4 to Release?
L141[13:43:48] <Forecaster> not unless you're having issues
L142[13:44:45] <PokeMaserJ> another question, is there a way to disable the ore veins? Or what ever they're called?
L143[13:45:12] <bballboy2002> disable the worldgen module
L144[13:45:25] <Forecaster> why would you want to >:
L145[13:45:35] <PokeMaserJ> Or would they work with upgrading a world?
L146[13:45:43] <Forecaster> in new chunks
L147[13:46:08] <PokeMaserJ> what about chunks that have Poor Ore? That's replaced by the new stuff right?
L148[13:46:17] <Forecaster> no
L149[13:46:32] <Forecaster> they're the same blocks afaik
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L155[14:42:55] <transcon> @Snapples I haven't made a public pack before. My modlist is comparable to those of 1.2.5-1.4.7 era. This is the mod list that I use. Config favors IC2C ore gen.
L156[14:42:55] <transcon> https://cdn.discordapp.com/attachments/225184360049934336/245286991288074241/1.7.10_Mod_List_IC2C.JPG
L157[14:45:49] <transcon> It's easy enough to make your own modlist. If you want to consider this my publishing a public pack, copy this list and set the configs how you like - all assembled in MultiMC.
L158[14:46:18] <transcon> Although I would update IC2C to 1.2.1.2.4 ?
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L160[14:48:28] <Forecaster> you aren't really publishing a modpack by posting a list of mods you use
L161[14:49:56] <Snapples> It may be easy to make your own modlist, but it's far from easy to balance all mods.
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L163[15:10:27] <transcon> Then you don't have to consider it published. ^_^
L164[15:11:48] <transcon> In fact, probably don't need TiC to begin with. I haven't even used it except for drying racks.
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L174[19:14:54] <CrazySammy> question anyone else having trouble getting coke ovens to work?
L175[19:16:20] <DaMachinator> no, but what part of it isn't working?
L176[19:16:36] <DaMachinator> you put coal in, wait a long time, and get coal coke and creosote
L177[19:16:50] <CrazySammy> i cant create the coke oven
L178[19:17:21] <DaMachinator> is it built correctly?
L179[19:17:46] <CrazySammy> nope cant even create the blocks
L180[19:18:05] <DaMachinator> so the crafting recipes don't work?
L181[19:18:17] <CrazySammy> that crusher and blast furnace cant create checked the factory module and its active
L182[19:18:53] <DaMachinator> MC version?
L183[19:19:05] <CrazySammy> 1.10.2
L184[19:19:19] <DaMachinator> i'm afraid i can't help you with that, then...
L185[19:19:28] <CrazySammy> hehe np mate
L186[19:19:38] <DaMachinator> you could try using craft-tweaker to add recipes if the blocks themselves exist
L187[19:19:39] <CrazySammy> works well in 1.7.10
L188[19:20:06] <CrazySammy> i cant see the blocks in NEI so im not sure if they are there or not :/
L189[19:20:07] <DaMachinator> Now onto the gritty details. I want to be very clear, this version is NOT feature complete. There are a lot of things that still need some work to be ready for 1.10.2. None of the Factory machines are ready for example and recipes are largely using their alternate versions.
L190[19:20:17] <DaMachinator> that's from the Railcraft blog
L191[19:20:25] <CrazySammy> missed it thanks
L192[19:20:25] <DaMachinator> so i think this is a known issue
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L194[19:20:57] <CrazySammy> what i was thinking was just making sure i wasnt being special again and missed something
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L196[19:21:21] <DaMachinator> np, it's cool
L197[19:21:55] <DaMachinator> http://www.railcraft.info/ <- probably check this periodically for update news, etc.
L198[19:23:33] <CrazySammy> yeah i just missed the blog post about it :/ getting old and senile
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L200[19:32:13] <CrazySammy> sorry didnt mean to be rude thanks for your help on this issue
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