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L1[00:52:49] <CompanionCube> %tonk
L2[00:52:49] <MichiBot> Dagnammit! CompanionCube! You beat baschdel's previous record of 4 hours, 44 minutes and 40 seconds (By 2 hours, 57 minutes and 25 seconds)! I hope you're happy!
L3[00:52:50] <MichiBot> CompanionCube's new record is 7 hours, 42 minutes and 5 seconds! CompanionCube also gained 0.0148 (0.00296 x 5) tonk points for stealing the tonk.
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L9[04:41:07] <Forecaster> %sip random
L10[04:41:08] <MichiBot> You drink a bubbly black potion (New!). A bard behind you suddenly stops playing. They were most likely eaten by a monster.
L11[04:44:46] <Bob> %drink random
L12[04:44:46] <MichiBot> You drink a salty stainless steel potion (New!). Your radiation level goes up by 2.
L13[04:45:04] <Bob> As if with NuclearCraft radiation wasn't enough
L14[04:50:55] <Gopnik> how would one make a program that sends a pulse of red stone. but it only lasts 5 sections. and the program ends
L15[04:52:40] <H̷e̷a̷t̷h̷r̷o̷w̷> we want a program that sends a signal for a time at the start of another redstone input and that only outputs when the redstone input comes back ON (not when it goes OFF)
L16[04:54:18] <Forecaster> so make that
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L20[05:00:01] zsh sets mode: +v on Vexatos
L21[05:00:05] <lopezt> Hello guys
L22[05:00:18] <Forecaster> hi
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L24[05:00:36] <Inari> AmandaC: https://media.discordapp.net/attachments/398796907385716737/586705881752666112/62480538_2496673670394795_9140828159904579584_n.png?width=676&height=676
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L26[05:56:47] <Lizzy> hmm, i've somehow managed to get my gpu stuck....
L27[05:56:56] <Lizzy> everything else but gui stuff works
L28[05:56:59] <Lizzy> -_-
L29[05:57:11] <Forecaster> D:
L30[05:57:40] <Lizzy> lets reboot my pc
L31[05:57:47] <Lizzy> if it'll reboot
L32[06:00:03] <Izaya> I get fun artifacting in Steam
L33[06:00:16] <Izaya> and by artifacting I mean it displays random contents of VRAM instead of the web browser
L34[06:00:57] <Lizzy> i used to get that when resuming from sleep when using the 980, haven't had it yet with the Vega
L35[06:01:13] <Lizzy> but the gpu load shot up to 99% and all the graphical stuff just froze
L36[06:01:17] <Izaya> oh fun
L37[06:01:21] <Lizzy> rest of the system was fine though
L38[06:01:32] <Lizzy> spotify was still playing and i could ssh into it via my laptop
L39[06:01:44] <Lizzy> (even switching to another virtual console didn't work lol)
L40[06:02:14] <Izaya> I suspect I might get that occasionally
L41[06:03:27] <Izaya> only when mpv closes
L42[06:03:39] <Izaya> had that with the 980 though
L43[06:12:10] <Inari> Es En Ee Es
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L47[07:03:27] <lopezt> hey guys, is there an issue with the compare events in oc?
L48[07:03:40] <lopezt> i am trying to trigger the event, but it doesnt work
L49[07:03:57] <lopezt> e.g x = 1, y = 2
L50[07:04:26] <lopezt> setmetatable(x, { __eq = function() print("__eq") end})
L51[07:04:41] <lopezt> and on x == y nothing happens
L52[07:04:49] <lopezt> where es when i do
L53[07:05:13] <lopezt> setmetatables(x, {__call = function() print("__call") end})
L54[07:05:19] <lopezt> and the call x()
L55[07:05:25] <lopezt> it prints my
L56[07:05:27] <lopezt> __call
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L60[07:35:17] <Z0idburg> OH MY GOD
L61[07:35:25] <Z0idburg> @Enthalpy
L62[07:35:31] <Z0idburg> That KVM switch I got yesterday
L63[07:35:49] <Z0idburg> I just looked at the bottom of it it has a Y2K COMPLIANT certification sticker
L64[07:40:17] <simon816> lol why would it even need to handle dates
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L66[07:41:11] <Izaya> that's why it's so easy to Y2K certify
L67[07:41:15] <Izaya> nothing can go wrong
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L71[07:59:48] <Marlin> Message contained 4 or more newlines and was pastebined https://paste.pc-logix.com/aqokukaqew
L72[08:06:50] <Forecaster> you have to show the entire program.
L73[08:06:54] <Forecaster> a single line is not enough
L74[08:11:40] <Marlin> Code Block pastebined https://paste.pc-logix.com/inuxaluhuv
L75[08:11:50] <Z0idburg> what is an if variable
L76[08:14:07] <Marlin> is this the wrong name for something i do with "if"? :x
L77[08:15:13] <Z0idburg> It is a bit awkward
L78[08:16:03] <Marlin> its my first one
L79[08:19:49] <Z0idburg> You are using some rather intermediate programming skills there in that code to be considered a first one
L80[08:19:49] <Z0idburg> lol
L81[08:20:28] <Marlin> what do you mean?
L82[08:20:32] <Z0idburg> thoug your indentation could use a little help lol
L83[08:24:08] <Marlin> how i said... i'm a total beginner. i started this morning with a few youtube tutorials and now i try to find a "simple" solution for my idea
L84[08:26:27] <Z0idburg> Okay. Sorry I am at work so I've been distracted
L85[08:26:29] <Z0idburg> SO!
L86[08:26:41] <Z0idburg> let's see whats going on here let me read up
L87[08:27:10] <Z0idburg> There's something I should tell you
L88[08:27:22] <Z0idburg> I almost believe the player detector actually sends an event to you
L89[08:27:42] <Z0idburg> so you could just wait for an event that comes in for the player detector
L90[08:27:54] <Z0idburg> Polling is usually not the way
L91[08:28:02] <Z0idburg> which is what you are doing
L92[08:28:45] <Z0idburg> I'm pulling up opensecurity now
L93[08:29:14] <Z0idburg> You are using the entity detector correct?
L94[08:29:38] <Marlin> yes
L95[08:30:02] <Z0idburg> This is interesting
L96[08:30:16] <Z0idburg> does it not send events? that is kind of bad design imo...
L97[08:30:37] <Z0idburg> I know for a fact there is a detector that sends events when players come by because I have used it
L98[08:32:34] <Marlin> how can i see if it send an event?
L99[08:33:06] <Z0idburg> hook it up type dmesg in openos and walk in front of it
L100[08:37:03] <Z0idburg> In a bit I can do this myself to test it
L101[08:37:09] <Z0idburg> I'm just im the middle pf phone calls is all
L102[08:37:23] <Marlin> a get no inpot from it.
L103[08:37:27] <Z0idburg> ok
L104[08:37:52] <Marlin> i only had to put the detector next to the pc, right?
L105[08:38:37] <Z0idburg> kinda
L106[08:38:42] <Z0idburg> it has to be attached somehow
L107[08:40:06] <Marlin> okay
L108[08:44:49] <Z0idburg> people need to STOP calling
L109[08:46:02] <Marlin> i have a lot of time. i don't want to stress you
L110[08:46:27] <Z0idburg> no it just makes me angry
L111[08:46:34] <Z0idburg> these people are filling up the call queues
L112[08:46:46] <Z0idburg> because they don't have Internet and tehy can't go outside and chop some wood or something
L113[08:46:58] <Z0idburg> something other than computer shit
L114[08:47:31] <Marlin> ?
L115[08:47:43] <Inari> AmandaC: https://media.discordapp.net/attachments/344256550640287755/586888717524795393/31b0d8f.png?width=676&height=676
L116[09:11:18] <AmandaC> Inari: haha
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L121[09:20:30] <Z0idburg> ok
L122[09:22:12] <Z0idburg> WHAT THE HELL IS A POTS CABLE MODEM
L123[09:22:30] <Z0idburg> ?
L124[09:22:41] <Forecaster> a modem that runs on pot?
L125[09:22:41] <Z0idburg> Somebody is smoking something hard
L126[09:22:52] <Z0idburg> POTS = Plain Old Telephone Service
L127[09:23:00] <Z0idburg> that means no VOIP or anything
L128[09:23:16] <Marlin> yes^^ good old hardware.
L129[09:23:17] <Z0idburg> POTS CABLE MODEM
L130[09:23:18] <Z0idburg> ?
L131[09:23:22] <Forecaster> damn I guessed wrong
L132[09:23:40] <Marlin> something that is still in use here in germany xD
L133[09:30:23] <Z0idburg> yes but think about it
L134[09:30:26] <Z0idburg> cable moidem for internet
L135[09:30:30] <Z0idburg> pots cable modem
L136[09:30:49] <Z0idburg> dahek to they do, signal the pots phone over the coax cable with the Internet at the same time like DSL?
L137[09:30:50] <Z0idburg> ?
L138[09:31:03] <Z0idburg> it is possible but not likely because of the impedence
L139[09:31:46] <Z0idburg> you would have to have some op amp impedence matching magic or some shit
L140[09:32:02] <Z0idburg> and filtering on the other and and bandwidth stuff shifted
L141[09:35:30] <Marlin> is it possible to copy text out of minecraft?
L142[09:36:05] <Forecaster> no
L143[09:36:12] <Marlin> :/
L144[09:36:27] <Forecaster> if you're in singleplayer you can just open the files directly
L145[09:36:35] <Forecaster> if you're on a server no
L146[09:38:07] <Marlin> its my server. so i can do it too
L147[09:40:38] <Marlin> i played a bit with my script but now a have a bug i can't understand.
L148[09:40:38] <Marlin> Code Block pastebined https://paste.pc-logix.com/mafamusuxi
L149[09:41:12] <Marlin> http://tinyurl.com/yyronggu
L150[09:41:47] <Forecaster> sides is nil because you're not requiring the sides library
L151[09:41:50] <Forecaster> not that difficult
L152[09:41:52] <Z0idburg> These guys have got to stop
L153[09:42:13] <Forecaster> also, you should use local variables
L154[09:42:35] <Forecaster> alarm, entity and redstone are global, that's not good practice
L155[09:42:50] <Forecaster> this applies to functions too
L156[09:45:53] <baschdel> And you still have the problem that the alarm does not turn off ...
L157[09:46:35] <Marlin> the alarm turns at the moment off if i remove the redstone signal
L158[09:46:57] <McMaartenz> Code Block pastebined https://paste.pc-logix.com/nojababedo
L159[09:46:57] <McMaartenz> If im right
L160[09:48:17] <baschdel> But probably not if nobody is in range ... (I mean the problem that was cause for your initial question)
L161[09:48:21] <Marlin> Message contained 4 or more newlines and was pastebined https://paste.pc-logix.com/kozamenuze
L162[09:48:25] <McMaartenz> christ
L163[09:48:34] <McMaartenz> can you fix that real quick
L164[09:48:44] <McMaartenz> those at the end http://tinyurl.com/y2ybk35v
L165[09:49:18] <Marlin> you are right. this works now fine. but i have still the stating issue
L166[09:49:18] <Marlin> Code Block pastebined https://paste.pc-logix.com/iluwohotow [Edited]
L167[09:49:24] <Marlin> sorry
L168[09:49:37] <McMaartenz> don't worry it's okay it's just easier to read it this way :P
L169[09:50:50] <McMaartenz> Maybe add inside the `alarmscan()` function inside the if else loop the variable on
L170[09:51:13] <baschdel> the problem is that == and ~= does not compare the content of the table but if its the exact same table
L171[09:51:16] <McMaartenz> e.g.
L172[09:51:16] <McMaartenz> Code Block pastebined https://paste.pc-logix.com/imadadinaj
L173[09:51:18] <Forecaster> also `local function etc()`
L174[09:51:25] <McMaartenz> ^
L175[09:51:26] <McMaartenz> that too
L176[09:53:06] <Marlin> at the moment the on shall only check if there is a redstone signal. later i will build something with a gui
L177[09:53:25] <baschdel> my suggestion would be to replace the entity.scanPlayers(5) ~= {} with #entity.scanPlayers(5) > 0
L178[09:54:21] <Marlin> okay. i will try
L179[09:55:41] <Marlin> uhhh it works ?
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L181[09:58:16] <baschdel> https://www.lua.org/manual/5.3/manual.html#3.4.7 if you want to know exactly how the #<table> thingy works @Marlin
L182[09:58:51] <Marlin> thank you
L183[10:01:39] <Z0idburg> O M G
L184[10:01:41] <Z0idburg> these callers
L185[10:01:43] <Z0idburg> STAAAAAHP
L186[10:01:52] <Z0idburg> I haven't had a single moment
L187[10:02:24] <Lizzy> right, now to do the thing that MichiBot poked me to do at 2am this morning (because i am an idiot and set the reminder for 12h when i set it and not 24h)
L188[10:10:17] <Inari> I read that as "MichiBot puked at 2am this morning"
L189[10:17:47] <Z0idburg> I gote a puke story after this
L190[10:17:52] <Z0idburg> got*
L191[10:17:56] <Z0idburg> dont worry it's hilarious
L192[10:52:33] <Z0idburg> BTW
L193[10:52:43] <Z0idburg> Marlin, conditional block is perhaps more acurate
L194[10:53:00] <Z0idburg> now that the calls slowed
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L199[11:25:59] <Marlin> is it possible to run a program in the background like with screen on linux?
L200[11:27:06] <Forecaster> no
L201[11:27:52] <Marlin> okay :/
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L203[11:36:09] <Z0idburg> @Marlin Forecaster is half incorrect
L204[11:37:01] <Z0idburg> You can, the trouble is OpenOS has only recently gotten even a primitive form of multiprocessing features.
L205[11:37:47] <Z0idburg> It would be rather easy to make your own screen like program but you probably wouldn't be able to suspend it without some OpenOS hacking
L206[11:38:17] <Marlin> okay. so its nothing for me^^
L207[11:38:26] <Forecaster> I meant by default in openOS
L208[11:44:37] <Forecaster> https://sarahcandersen.com/post/185451393637
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L210[11:52:44] <Lizzy> hmm, well the tpm was a bit of a meh investment mainly cause i have no idea how to use it and all the guides i can find reference tpm 1.2 chips and not 2.0 ones
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L213[12:25:31] <Z0idburg> LOL somebody messed shit up
L214[12:25:48] <Z0idburg> @Lizzy When you get alarms saying EMERGENCY SERVER HAS BEEN UP FOR 10 MINUTES
L215[12:25:58] <Z0idburg> instead of saying it has been down for 10 minutes
L216[12:26:10] <Lizzy> lol?
L217[12:26:16] <Z0idburg> Yeah Idk
L218[12:26:43] <Forecaster> you need to turn that server off immediately!
L219[12:26:46] <Forecaster> D:
L220[12:27:28] <Z0idburg> lol
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L222[12:32:48] <Z0idburg> I have a CD drive in my hands never been opened
L223[12:33:10] <Z0idburg> IDE 52/52/32X
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L225[12:33:26] <Z0idburg> comes with an alternatvie color bezel
L226[12:36:36] <AmandaC> @Z0idburg that implies that the primary server has been down for 10+ minutes, in my parsing
L227[12:37:27] <Kodos> %tonk
L228[12:37:28] <MichiBot> Dogast! Kodos! You beat CompanionCube's previous record of 7 hours, 42 minutes and 5 seconds (By 4 hours, 2 minutes and 33 seconds)! I hope you're happy!
L229[12:37:29] <MichiBot> Kodos's new record is 11 hours, 44 minutes and 38 seconds! Kodos also gained 0.03232 (0.00404 x 8) tonk points for stealing the tonk.
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L234[12:44:49] <Forecaster> %sip random
L235[12:44:49] <MichiBot> You drink a solid aluminium potion (New!). You think "What if, like, *we* are the potions man?". This makes no sense whatsoever.
L236[12:50:27] <Z0idburg> @AmandaC Nope
L237[12:50:50] <Z0idburg> looking at the graphs it's actually an emergency level alert that states a particular server has been up for 10 minutes
L238[12:50:51] <Z0idburg> rofl
L239[12:51:27] <Z0idburg> it was set for the up not down
L240[12:51:33] <Z0idburg> so we get the down alerts once
L241[12:51:38] <Z0idburg> but we get the up alerts constantly
L242[12:51:41] <Z0idburg> until it goes back down
L243[12:55:47] <Z0idburg> FIX IT
L244[12:55:51] <Z0idburg> FIX IT @Enthalpy
L245[12:57:03] <Enthalpy> @Z0idburg you didn't notice the Y2K right below the Novell logo when I showed you?
L246[12:57:10] <Z0idburg> No I didnt
L247[12:57:31] <Z0idburg> did you see I went to linux-tested.org
L248[12:57:40] <Enthalpy> ...
L249[12:57:50] <Z0idburg> and after all these years, it expired and is being deleted as of may 12 2019
L250[12:57:54] <Z0idburg> so it JUST went down
L251[12:58:03] <Z0idburg> its on that y2k sticker
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L256[13:34:46] <Bob> @Marlin to have different threads and allow running programs in background by detaching them from the main thread is possible using coroutine. or OpenOS Thread API
L257[13:35:05] <Bob> if you want a separate event thread there is event listen function from OpenOS
L258[13:37:23] <Marlin> yea, i thing for now its better to build more computers. i'm a bit overwhelmed with my "simple" first program
L259[13:51:09] <baschdel> Services are easier to use/code. Just write a start and stop functions for listen()ing to events and the other for ingore()ing them and of course the handler functions (put the file in the ... /etc/rc.d/??? directory and use the rc command to start/stop them)("man rc" inside openos for more information)
L260[13:53:24] <Bob> Making a screen thing wouldn't be hard tbh
L261[13:56:31] <Bob> http://tinyurl.com/y2hyo5db
L262[14:32:25] ⇨ Joins: nos (nos!~nos@37-136-36-95.rev.dnainternet.fi)
L263[14:32:41] <nos> \o/
L264[14:36:31] <nos> for Linux and Mac users: https://github.com/SrKomodo/shadowfox-updater
L265[14:46:29] * baschdel didn't know that optifine prevented mc from crashing while it starting
L266[14:46:51] <AmandaC> payonel: this appears to have (possible) support for linux now. Waiting for the git checkout to finish, will report back on if it works at all: https://github.com/sumneko/lua-language-server
L267[14:51:37] <AmandaC> goddesses above this git clone is taking forever
L268[15:03:35] ⇦ Quits: Vexatos (Vexatos!~Vexatos@port-92-201-113-216.dynamic.qsc.de) (Remote host closed the connection)
L269[15:11:10] ⇨ Joins: Vexatos (Vexatos!~Vexatos@port-92-201-113-216.dynamic.qsc.de)
L270[15:11:11] zsh sets mode: +v on Vexatos
L271[15:14:34] <Marlin> i rebuild my code and now i hope it looks a bit nicer. Now i have a bug at the marked line. I think i misunderstand how it works with an and operator. Can anyone please help me? :x
L272[15:14:35] <Marlin> Code Block pastebined https://paste.pc-logix.com/koqawesoce
L273[15:15:05] <Marlin> i rebuild my code and now i hope it looks a bit nicer. Now i have a bug at the marked line. I think i misunderstand how it works with an and operator. Can anyone please help me? :x
L274[15:15:05] <Marlin> Code Block pastebined https://paste.pc-logix.com/atofifetaq [Edited]
L275[15:16:43] <Bob> @Marlin what is the problem ?
L276[15:16:50] <Bob> maybe print out the value frist
L277[15:17:12] <Bob> or maybe on is never true so it wont check the #
L278[15:17:13] <Marlin> it only do the else part
L279[15:17:56] <Bob> also what is thay knonly restart function ? it will overflow the memoty
L280[15:18:08] <Bob> use `while true do action() end`
L281[15:18:19] <Bob> lemme look trought the code 2 min
L282[15:20:49] <Bob> @Marlin i know why
L283[15:21:02] <Bob> redstone is always 0 since you set redstone to the output of the function
L284[15:21:06] ⇨ Joins: tbjep1 (tbjep1!~Thunderbi@xd520f2a5.cust.hiper.dk)
L285[15:21:09] <Bob> lemme redo the code and show you
L286[15:21:36] <Marlin> okay? thank you
L287[15:21:48] ⇦ Quits: tbjep (tbjep!~Thunderbi@xd520f2a5.cust.hiper.dk) (Ping timeout: 190 seconds)
L288[15:21:48] *** tbjep1 is now known as tbjep
L289[15:24:07] <Bob> @Marlin
L290[15:24:07] <Bob> Code Block pastebined https://paste.pc-logix.com/jivoqohuci
L291[15:24:32] <Bob> Tell me if it worjs
L292[15:24:42] <Bob> of if i did an error
L293[15:26:39] <Marlin> same problem with this code
L294[15:27:23] <Bob> @Marlin ah i see why
L295[15:27:30] <Bob> youre saying local on and local off in the function
L296[15:27:40] <Bob> but local values are only localized in the function
L297[15:27:44] <Bob> outside they dont exist
L298[15:27:49] <Bob> lemme redo the code once again
L299[15:27:58] <Bob> my bad sorry
L300[15:28:21] <Marlin> ahh so i misunderstood someone earlier this day
L301[15:30:16] <Bob> @Marlin maybe, local makes the variable only avaible in the scope and subscope but not in outside scopes only inside ones
L302[15:30:37] <Bob> Code Block pastebined https://paste.pc-logix.com/exorarabiz
L303[15:31:17] <Bob> @Marlin here i localized on outside of the while scope and use it inside the subscope of the main scope, it can be pretty tricky to understand but its pretty simple
L304[15:31:36] <Bob> Scopes are really just what is inside loops functions and statements
L305[15:31:37] ⇦ Quits: tbjep (tbjep!~Thunderbi@xd520f2a5.cust.hiper.dk) (Quit: tbjep)
L306[15:32:16] <Bob> think of them as off parenthesis and localized values inside some parenthesis cant be accessed outside of those parenthesis
L307[15:33:02] <Bob> on is nil ((local on = true ( on is true) on is true)on is nil) on is nil
L308[15:33:32] <Marlin> okay
L309[15:33:38] <Marlin> i think i understand
L310[15:35:02] <Marlin> but the script still don't work :x
L311[15:35:43] <Marlin> i cant trigger the alarm
L312[15:36:09] <Marlin> ohh sorry.... the lever was off
L313[15:37:56] <Bob> @Marlin well also for redstone there is event.pull("redstone") that you can use to sleep the script until the redstone changes, lemme rework the script once again and show you events
L314[15:38:13] <Bob> events are the heart of OC scripts most of the time
L315[15:38:38] <Marlin> that would be nice.
L316[15:40:30] <Bob> Go read on the wiki what events are, you really need to learn these @Marlin
L317[15:40:43] <Bob> you seem to be learning Lua quite well so
L318[15:41:26] <Marlin> thank you^^
L319[15:42:26] <Marlin> if my english would be nicer and i don't need to ask google translate sometimes it would be much faster i think ?
L320[15:42:35] <Bob> also take a look at the signals page
L321[15:42:49] <Bob> If youre motivated enough english will be no problem
L322[15:43:05] <Bob> i learne. it completly from the magic place that is the internet
L323[15:43:15] <Bob> Lua aswell and going to learn C++
L324[15:43:26] <Bob> school mever teached me stuff i liked lmao
L325[15:43:56] <Marlin> i learned the basics at school and the rest on the internet, too.
L326[15:44:15] <Bob> Not even the basics for me, you really just need a good place to start
L327[15:44:42] <Bob> once you get the basics all goes smoothly and fast after that
L328[15:46:39] <Marlin> am i right that u change "local redstone = component.redstone.getInput(sides.right)" because he only check it one time?
L329[15:47:35] <Marlin> and not every time i need the variable
L330[15:47:39] <Bob> @Marlin no
L331[15:47:52] <Bob> function() executes the function
L332[15:48:03] <Bob> and redstone is assigned with a number
L333[15:48:10] <Bob> that is the returned value of the function
L334[15:48:16] <Bob> necause you execute it
L335[15:48:25] <Bob> you dont assign the function to redstone but its returned value
L336[15:48:28] <Bob> since you call it
L337[15:48:35] <Bob> here i will use event library
L338[15:48:58] <Bob> Code Block pastebined https://paste.pc-logix.com/agaxiqezuh
L339[15:49:51] <Bob> @Marlin event.pull is more appropriate in this case since it sleeps the computer until it gets an event and i filtered the event to be redstone, using the signal page we can know the returned values by the event pull
L340[15:51:16] <Marlin> uff... okay.
L341[15:51:49] <baschdel_> The problem here is, that it only checks for players when the redstone goes high
L342[15:52:33] <Marlin> yea, but this is only an example. it don't work for my program but the event stuff is nice to know
L343[15:52:35] <baschdel_> Unless you want that ...
L344[15:52:48] <Bob> He wanted that
L345[15:53:10] <Bob> or maybe not actually
L346[15:53:20] <Bob> his setup was beyond me
L347[15:53:30] <Bob> it was like that initially
L348[15:53:46] <Bob> i just changed the way it operated, not what it did
L349[15:54:15] <Marlin> i will test it. one moment please
L350[15:55:06] <Marlin> thats right
L351[15:55:22] <Marlin> it doesn't work like i want [Edited]
L352[15:55:45] <Marlin> it's like baschdel says
L353[15:56:58] <nos> I tried making an install disk. Named it in an anvil. install script says there is nothing to install with the label I gave it
L354[15:57:53] <Marlin> i need a pull event from the enttity detector but it looks like it doesn't have an event
L355[15:58:12] <nos> ah, 'label' script
L356[15:58:28] <Bob> @Marlin try a motion sensor
L357[15:58:35] <Bob> it has an event
L358[15:59:27] <Marlin> can i filter for players? later i don't want that i trigger the alarm
L359[15:59:36] <Bob> yea use a table
L360[16:00:18] <Bob> like allowed = {Bob=true,COOLGUY5=true,Marlin = TRUE}
L361[16:00:29] <Bob> like allowed = {Bob=true,COOLGUY5=true,Marlin = true} [Edited]
L362[16:00:35] <Bob> and in the if statement add
L363[16:00:51] <Bob> and allowed[NAME] then
L364[16:01:05] <Bob> Oh i hate hackers keyboard auto uppercase and points
L365[16:01:08] <Bob> its trahs
L366[16:03:16] <Marlin> the motion sensor is not what i want :/ i will hide the system... oh crap... maybe i can't do it like i want it
L367[16:04:29] <Bob> :/
L368[16:04:37] <Bob> maybe there is a workarround
L369[16:06:47] <Bob> OC offers alot of stuff so
L370[16:06:55] <Marlin> hmmm draconic evolution has an entity detector. but i want to programm this for every room of my base
L371[16:07:26] <Bob> I dont know if its entity detector has an OC compat
L372[16:07:54] <Marlin> it has a redstone output
L373[16:08:18] <Marlin> and i can set a whitelist
L374[16:08:30] <Bob> Oh then it should be doable
L375[16:08:41] <Bob> but you will need to configure each thing by one
L376[16:08:51] <Marlin> but this is not relay what i want
L377[16:08:57] <Bob> when with OC you could. do it with a signle master server
L378[16:09:07] <Bob> Android keyboard is so hard to use lmao
L379[16:09:25] <nos> You can use AE2 cables with p2p interfaces set to redstone and get 8 signals per cable that way, and hide them behind facades
L380[16:10:14] <Bob> Why
L381[16:10:17] <Marlin> this is nice to know. i never use the p2p interfaces
L382[16:10:20] <Bob> Bundled cable
L383[16:10:26] <Bob> or even OC network
L384[16:10:31] <Bob> why overcomplicate your lives
L385[16:11:02] <Bob> when OC has networking
L386[16:11:20] <Bob> EnderIO has OC conduits that can be hidden
L387[16:11:32] <Bob> using conduit facades aka full blocks that you can place onto conduits
L388[16:14:40] <Marlin> but this is not relay what i want. let me explane my dream from this program what i want to build (i know. its a high target that i'm ming for)
L389[16:14:41] <Marlin> i want a security system for my base with different entry level, turrets and doors. if a player, that havn't the right entry level enters a room for example with his ender sword, a alarm starts and some turrets starting to fire. i also get a massage who was in which room. maybe with a little map of my base and the room is red. i dont know.^^
L390[16:15:36] <Bob> Its totally doable and should not be hard but rather time consuming
L391[16:15:48] <Bob> It will be as usual a master amd slaves network setup system
L392[16:16:20] <Bob> You will frist then need a script for doors and spliting acces levels then just a master server to visualise all that data
L393[16:16:44] <Bob> Programming is all about comming up with ideas and realizing them in a good way
L394[16:17:07] <Marlin> i can't run everyting on one tier 3 server?
L395[16:17:32] <Bob> No rather use many T1 pcs as doors and a t3 pc as the master server
L396[16:17:43] <Bob> running everything on a single computer is impossible
L397[16:17:48] <Bob> you will be insanely limited
L398[16:18:09] <Marlin> i can change the config^^
L399[16:18:24] <Bob> Useless
L400[16:18:34] <Bob> it just removes all the challenge thay OC gives you
L401[16:18:37] <Marlin> but okay. and maybe it would be easyer to setup new rooms to the system i think
L402[16:19:06] <Bob> Like each room will be separated by a door and all the doors use the same script, they just have some different configs
L403[16:19:22] <Bob> they all send data on players who enter and leave to a master server
L404[16:19:33] <Bob> wich displays all that data to be readeable
L405[16:20:06] <Bob> The thing is that there is not only coding but also the door designs
L406[16:20:31] <Marlin> but if a player enters with a ender sword i need the entity detector
L407[16:20:56] <Bob> Motion sensor should be more apropriate since you can filter the pkayers and change the whitelist on the go
L408[16:21:06] <Bob> Well you can try with the entity detectoe
L409[16:21:21] <Bob> i dont think you can get what item dpes the player hold
L410[16:21:32] <baschdel> @Marlin you can put tier 3 or 3 screens on the floor and see who is wlking over them
L411[16:21:45] <baschdel> just as another idea ...
L412[16:21:50] <Bob> Oh yea there is the walk event
L413[16:21:58] <Bob> most silly thing in the universe
L414[16:22:08] <Bob> motion sensors would be better
L415[16:22:36] <Bob> If you have EnderIO and want to prevent players from teleporting, use the Anti teleport pbelisk whatever it is called
L416[16:23:43] <Marlin> but can i still teleport myself with this obelisk?
L417[16:24:13] <Bob> No there are no whitelists sadly
L418[16:24:21] <Bob> you toggle it on and off using redstone
L419[16:24:29] <Bob> you can toggle it off when you need to teleport
L420[16:24:55] <Bob> Or you can use a low level capacitor
L421[16:25:03] <Bob> so the range only applies to a local zone
L422[16:25:06] <Bob> not the entirr base
L423[16:25:44] <Marlin> i will test with it if i need to. for now i have to do other stuff with this program^^
L424[16:26:02] <Bob> Well to do that big thing you will need to also master networking in OC
L425[16:26:19] <Marlin> for example learning lua^^
L426[16:26:22] <Bob> Now you maybe need to know all the lua stuff since i didnt saw you using a while true loop
L427[16:26:27] <Bob> i have a good short tutorial
L428[16:26:30] <Bob> to cover all fast
L429[16:26:40] <Marlin> sounds nice^^
L430[16:26:44] <Bob> https://www.tutorialspoint.com/lua/
L431[16:26:56] <Bob> Read this and you will have a general idea of what Lua provides
L432[16:27:09] <Bob> then for more advanced questikns use the official lua e manual
L433[16:27:13] <Bob> or ask us here
L434[16:27:45] <ayangd> Or lookup some of OpenOS lua files..
L435[16:29:36] <Bob> @ayangd you can't learn Lua thay way
L436[16:29:47] <Bob> that is silly if you dont know what are you looking at
L437[16:29:56] <Bob> its usefull once you have a basic idea
L438[16:30:01] <ayangd> Well, yea
L439[16:30:26] <ayangd> In case, you want to look up for lua syntax, but don't want to open your browser
L440[16:31:03] <Bob> Bruh
L441[16:31:08] <ayangd> Sometimes, I'm just lazy :p
L442[16:31:13] <Bob> The OpenOS edit is awfull
L443[16:31:51] <AmandaC> t20kdc: through my stupid-simple fork, I believe I found a potential bug in KOS NEO: https://github.com/20kdc/OC-KittenOS/blob/master/code/apps/sys-everest.lua#L606 -- mu isn't defined
L444[16:32:09] <Bob> i still need to make that tape file system thing i wanted to make
L445[16:32:14] <ayangd> There is a program, based on `edit`, but with syntax highlighting. It's in the forum.
L446[16:32:18] <AmandaC> ( typo fot ku? )
L447[16:32:32] <Bob> Yea but it doesn't come with OpenOS
L448[16:32:41] <ayangd> I know, it sucks
L449[16:32:47] <Bob> on the foruns you have everything
L450[16:32:53] <Bob> but nothing beats Notepad++
L451[16:33:06] <ayangd> That's why I edit programs externally, using Notepad++
L452[16:33:19] <Bob> I dont know who edits them internally
L453[16:33:25] <ayangd> With the OC config changed a bit
L454[16:33:28] <Bob> but they should be not really aware
L455[16:33:30] <Bob> Same
L456[16:33:33] <Bob> disabled bufdering
L457[16:33:41] <Bob> so i can edit externally and save directly
L458[16:33:47] <AmandaC> @Bob VSCode+ the extension I linked at payonel earlier is proving to be rather nice, once I actually compiled it for linux from the right version
L459[16:34:12] <Bob> I don't know for VSCode i may use it someday
L460[16:34:24] <Bob> for Lua i use ZeroBrane most of the time
L461[16:34:49] <Bob> when i will get into Cpp ill use VSC
L462[16:34:49] <Marlin> bob, do you have a syntex highlighter for notepad++?
L463[16:34:52] <ayangd> Just one problem I'm facing, is when you have run a program, it doesn't un`require` automatically.
L464[16:34:52] <ayangd> Btw, I'm programming a nested `require`.
L465[16:34:57] <Bob> @Marlin it has by default
L466[16:35:04] <Bob> just go into syntax and set Lua
L467[16:35:12] <ayangd> Just one problem I'm facing, is when you have run a program, it doesn't un`require` automatically.
L468[16:35:13] <ayangd> Btw, I'm programming a nested `require` program. [Edited]
L469[16:35:14] <Bob> i have a custom theme so i have more highlight
L470[16:35:21] <Marlin> yea but not with the opencomputers stuff
L471[16:35:23] <t20kdc> AmandaC: whoops, and yup, it is a typo for "ku"
L472[16:35:42] <t20kdc> luckily this bug isn't critical, but does explain why lIM tracking hasn't been working properly
L473[16:35:50] <Bob> @Marlin OpenComputers uses Lua and i dont see how it would not work
L474[16:35:56] <Bob> maybe youre doing it the wrong way
L475[16:35:56] <t20kdc> AmandaC: (lIM: Last Interact Monitor)
L476[16:36:13] <AmandaC> @Bob https://nc.ddna.co/s/LALftsdKAASmAGs
L477[16:36:15] <Bob> to easely acces the scripts and edit them directly within your singleplayer game
L478[16:36:30] <AmandaC> ( Screenshot of how I found that typo in my forked everest )
L479[16:36:46] <AmandaC> t20kdc: ah
L480[16:36:51] <Bob> you need to disable file bufdering in OC configs and then just go to the save folder of the world and into the drive folder where yiu can directly work with the foles
L481[16:36:52] <Bob> filez
L482[16:37:01] <Marlin> maybe i mean the wrong thing
L483[16:37:45] <Bob> AmandaC looks super neat, maybe ill use VSCode+ and VSCode shared to work on my factorio mod
L484[16:37:57] <Bob> Time to leave NP++ behind :GWmythicalFeelsSadMan:
L485[16:38:16] <AmandaC> @Bob I meant VSCode and the extension I linked, AFAIK VSCode+ isn't a thing
L486[16:38:17] <Bob> @Marlin most likely try to rephrase or maybe i understood it wrongly, pretty common when im tired
L487[16:40:08] <Marlin> no. i mean excectly what you mean. but i don't that it works this way http://tinyurl.com/y2zkaovx
L488[16:41:03] <ayangd> Do you mean the autocomplete?
L489[16:41:04] <Marlin> i what this proposals (is this the right word?)
L490[16:41:22] <Marlin> ahh yes, this is the word i was looking for xD
L491[16:42:23] <Bob> Notepad++ proposes everything you typed in previously
L492[16:42:26] <Bob> and thats ultra neat
L493[16:43:29] <ayangd> Well, every word in the current document you edit
L494[16:44:14] <ayangd> Plus, some extra keywords that is common for a language you selected
L495[16:44:32] <ayangd> Like `debug.traceback`
L496[16:44:34] <Marlin> for the tutorial i found on youtube i installed ZeroBraine Studio. the name fits well to my sill ?
L497[16:45:04] <Bob> I don't think its super usefull for OC since it has no compatibloty to it
L498[16:45:28] <Bob> and to write one it would require an mod within minecraft that patches all and makes a bridge aswell as an zerobrane addon
L499[16:45:37] <Bob> I use ZeroBrane for love2d apps
L500[16:45:57] <ayangd> First time I hear it..
L501[16:46:30] <Marlin> wait... can i edit scrpts for minecraft directly with notepad++?
L502[16:46:30] <Bob> Well i dont think here much people use it
L503[16:46:37] <Bob> @Marlin yes if only
L504[16:46:53] <Bob> you have the config edited and disabling the file buffering
L505[16:47:04] <Bob> and youre playing in simgleplayer or can acces server save file
L506[16:47:04] <Marlin> at the moment i edit it edit it and than copy past
L507[16:47:57] <Bob> You can go in your world save folder/opencomputers/STORAGE ADRESS/pathtofile and directly edit it then save and execute in OC
L508[16:48:12] <Bob> it will save directly only if OC has file buffering config option disabled
L509[16:48:13] <Marlin> can you explane me how to set this up? im playing on a server and have access to the files
L510[16:48:36] <Bob> Just on the server opencomputers config, disable file buffering
L511[16:48:41] <Bob> i forgot the name of the config entry
L512[16:48:47] <Bob> relaumch the server to apply the config
L513[16:49:24] <Bob> and voila just to directly write files to OC drives go to the world save folder/opencomputers/Ingame HardSrive Adress/path to file and edit it
L514[16:49:31] <Bob> then save and execute in OC
L515[16:49:41] <Bob> pretty simple and really speeds up the job
L516[16:50:38] <ayangd> `bufferChanges`
L517[16:51:00] <ayangd> Line 419
L518[16:51:07] <ayangd> or around it
L519[16:51:30] <ayangd> set to `false`
L520[16:51:39] <Bob> ^
L521[16:51:46] <Bob> Here, ayangd helps you out
L522[16:51:58] <Marlin> ahh just found it and reboot the server
L523[16:52:09] <ayangd> Nice
L524[16:52:18] <ayangd> Glad I can help
L525[16:52:47] <Marlin> has notepad a ssh support or something like this?
L526[16:53:46] <Bob> @Marlin it can edit files so yes
L527[16:53:56] <Bob> And the files are stored in a place you can acces
L528[16:53:57] <Bob> so yes
L529[16:54:15] <Bob> NP++ is the ultimate tool to use here pretty much
L530[16:54:19] <ayangd> Does Notepad++ has SSH? ==> No.
L531[16:54:44] <ayangd> That's what I catch
L532[16:55:43] <ayangd> Neither the plugins
L533[16:55:51] <Bob> use NppFTP
L534[16:55:52] <Bob> no
L535[16:56:05] <Bob> NppFTP Plugin does cover all that
L536[16:56:31] <Bob> it should be able to work
L537[16:56:52] <Marlin> okay, i will try to set it up
L538[16:57:16] <ayangd> Code Block pastebined https://paste.pc-logix.com/egoxigodat
L539[16:57:32] <Bob> If you have direct acces to the files, NppFTP won't be usefull for you
L540[17:01:15] <Marlin> Bob, thank you so much for this tip. this is so helpfull
L541[17:01:28] <Marlin> not only for opencomputers
L542[17:02:10] <Marlin> but your last massage makes no sense?
L543[17:03:23] <Bob> @Marlin what do you mean by doesn't make sense ? it has a meaning and tells you that if you can acces the files directly, not trought an ssh or ftp server than you should not get the nppftp notepad++ plugin
L544[17:03:34] <ayangd> When you can access your files from Windows Explorer, rather edit directly..
L545[17:04:26] <Bob> "windows" :bruh moment:
L546[17:04:43] <Marlin> okay. i misunderstand you. sorry
L547[17:04:53] <ayangd> I assume you're using Windows, so...
L548[17:05:02] <ayangd> I assume you're using Windows [Edited]
L549[17:05:03] <Marlin> my files are an my server.
L550[17:05:14] <Marlin> *savefiles
L551[17:05:20] <ayangd> How do you access iit?
L552[17:05:25] <ayangd> How do you access it? [Edited]
L553[17:05:33] <Marlin> ssh or webinterface
L554[17:05:49] <ayangd> Now it makes sense!
L555[17:06:14] <Bob> then you need probably nppftp to acces them with notepad++
L556[17:06:19] <Marlin> https://cubecoders.com/AMP
L557[17:06:20] <Marlin> best webinterface for gameservers ?
L558[17:07:03] <Marlin> if i don't play on a server my planed security system makes no sense
L559[17:07:50] <ayangd> I would rather test it in my singleplayer...
L560[17:07:53] <Bob> ^
L561[17:08:04] <Bob> I always test in singleplayer then go into multiplayer
L562[17:08:27] <ayangd> I would rather test it first in singleplayer... [Edited]
L563[17:10:49] <ayangd> Are your server has any player in it, excluding you?
L564[17:10:52] <Marlin> i am a very lazy person... ?
L565[17:11:13] <Marlin> and i need a test person if the turrets can kill other playes but not me
L566[17:11:31] <Marlin> we are 9 players
L567[17:13:10] <ayangd> I recommend you to edit files ingame, using https://oc.cil.li/topic/1495-shedit-editlua-but-with-syntax-highlighting/ then..
L568[17:13:48] <Marlin> why? i thing i can better edit it with notepad++
L569[17:14:32] <ayangd> You will then need to move your files around, makes the situation even complicated
L570[17:14:44] <ayangd> You will then need to move your files around, making the situation even complicated [Edited]
L571[17:15:05] <nos> vscode has an addon for OC
L572[17:15:34] <ayangd> What?! There is?
L573[17:15:39] <nos> ye
L574[17:15:41] <Bob> vscode has alot of stuff
L575[17:16:05] <nos> https://marketplace.visualstudio.com/items?itemName=power5000.opencomputersnippets
L576[17:16:05] <Marlin> ShEdit looks pretty nice
L577[17:16:18] <Bob> i use notepad++ since its supersmall and usefull
L578[17:16:23] <AmandaC> Those are just snippets of pre-built code, nos
L579[17:16:35] <ayangd> Yes
L580[17:16:35] <ayangd> Since u're playing in a server
L581[17:16:42] <nos> it has code completion
L582[17:16:49] <Bob> Ye its just snippets
L583[17:17:12] <ayangd> But, does `vscode` can run OC programs?
L584[17:17:39] <Bob> No
L585[17:17:50] <Bob> Nothing exept OC and Oc emulators can
L586[17:18:09] <AmandaC> https://marketplace.visualstudio.com/items?itemName=sumneko.lua <-- this has proper "intellisense" type stuff,though you'll have to do some config tweaking to make it happy with some stuff
L587[17:18:11] <Bob> and connected or emulation OC components in OC emulators isnt handy
L588[17:18:18] <ayangd> Don't tell me there are OC emulators
L589[17:18:26] <Bob> there are
L590[17:18:38] <Bob> you know google exists ? ?
L591[17:18:45] <Bob> and people speak about them here sometimes
L592[17:19:33] * AmandaC uses ocvm, but it's linux-only
L593[17:19:41] <ayangd> Hmm..., weird
L594[17:19:41] <ayangd> I searched that, but still assuming there are no such thing
L595[17:19:48] <AmandaC> Or did that person who was working on WSL support actually get something working?
L596[17:20:36] <ayangd> But, I think, it only supports Lua5.2.
L597[17:20:54] <AmandaC> which one?
L598[17:21:00] <AmandaC> ocvm supports whichever you compile it against
L599[17:21:11] <ayangd> https://github.com/gamax92/OCEmu
L600[17:21:12] ⇦ Quits: t20kdc (t20kdc!~20kdc@cpc139326-aztw33-2-0-cust441.18-1.cable.virginm.net) (Ping timeout: 198 seconds)
L601[17:21:15] <ayangd> Ok.
L602[17:21:28] <ayangd> I thought there is only one.
L603[17:21:28] <ayangd> Dumb me
L604[17:21:51] <AmandaC> there's never only one of anything
L605[17:22:42] <ayangd> There is one Earth?
L606[17:23:11] <ayangd> Or are you talking about the multiverse?
L607[17:23:31] <Bob> Everything
L608[17:23:37] <Bob> There are 2 yous
L609[17:23:46] <nos> building ocvm c:
L610[17:23:49] <ayangd> ?
L611[17:23:49] <AmandaC> I'll have you know there are 5 universes, A-E
L612[17:24:10] <ayangd> Can OCVM be compiled in cygwin?
L613[17:24:14] <AmandaC> We're raising funds to get the hardware to spin up a 6th
L614[17:24:30] <nos> ...probably yes
L615[17:24:40] <AmandaC> Someone was workin gon making it work for the WSL under Win10, but I've not heard anyone try cygwin with it
L616[17:25:22] <ayangd> Okay...
L617[17:26:03] <ayangd> ````I'll have you know there are 5 universes, A-E```What makes you tell that?
L618[17:26:16] <AmandaC> just a bad joke. :P
L619[17:26:38] <ayangd> Okay.. :v
L620[17:26:55] ⇦ Quits: Rahix (Rahix!~Rahix@2001:7f0:3003:235f:7432:dd86:b273:f0ec) (Remote host closed the connection)
L621[17:27:53] <CompanionCube> %tonkout
L622[17:27:54] <MichiBot> I'm sorry CompanionCube, you were not able to beat Kodos's record of 11 hours, 44 minutes and 38 seconds this time. 4 hours, 50 minutes and 25 seconds were wasted! Missed by 6 hours, 54 minutes and 12 seconds!
L623[17:36:43] <nos> hm
L624[17:37:16] <nos> arch required editing the ocvm Makefile so that lua=5.2 is lua=52
L625[17:38:51] <bad at vijya> i use arch linux btw
L626[17:39:21] <AmandaC> nos: just pass it to make
L627[17:39:29] <AmandaC> `make lua=52`
L628[17:39:36] <Marlin> this is why i need a security system xD http://tinyurl.com/yy8abbn9
L629[17:40:37] <Lizzy> https://github.com/payonel/ocvm/issues/24 for arch and ocvm
L630[17:40:38] <MichiBot> Title: Unable to build on Arch Linux | Posted by: LizzyTrickster | Posted: Sun Sep 16 07:21:04 CDT 2018 | Status: closed
L631[17:42:13] <nos> hm!
L632[17:55:35] <Forecaster> %sip random
L633[17:55:35] <MichiBot> You drink a gloomy quicksilver potion (New!). A bird flies past that vaguely resembles someone you know.
L634[18:28:28] ⇦ Quits: flappy (flappy!~flappy@88-113-149-197.elisa-laajakaista.fi) (Ping timeout: 190 seconds)
L635[18:42:52] ⇨ Joins: Rahix (Rahix!~Rahix@pD9FFA89D.dip0.t-ipconnect.de)
L636[18:48:17] <Temia> %quaff mutable quicksilver potion
L637[18:48:18] <MichiBot> Temia turns into a golem girl.
L638[18:48:24] * Temia flex
L639[18:53:02] ⇦ Quits: Rahix (Rahix!~Rahix@pD9FFA89D.dip0.t-ipconnect.de) (Remote host closed the connection)
L640[19:01:12] * AmandaC introduces Temia to her robot friend
L641[19:01:23] <Temia> \o/
L642[19:02:26] * AmandaC paws at Temia, demnds she complete this platforming stuff for her in Outer Wilds
L643[19:04:23] ⇨ Joins: Thutmose1 (Thutmose1!~Patrick@host-69-59-79-181.nctv.com)
L644[19:05:55] <Temia> :o?
L645[19:07:05] <AmandaC> Temia: trying to get to the southern observertory on Brittle Hollow, failing miserably at the platforming to do so
L646[19:08:06] <AmandaC> Feels like my paw-eye coordination is off today, because I'm fat-pawing the controls and keep falling into the black hole that sends me to the other side of the system
L647[19:08:23] ⇨ Joins: nos_ (nos_!~nos@37-136-8-107.rev.dnainternet.fi)
L648[19:10:35] ⇦ Quits: nos (nos!~nos@37-136-36-95.rev.dnainternet.fi) (Ping timeout: 202 seconds)
L649[19:11:23] ⇦ Quits: Vexatos (Vexatos!~Vexatos@port-92-201-113-216.dynamic.qsc.de) (Quit: Insert quantum chemistry joke here)
L650[19:15:57] ⇦ Quits: baschdel_ (baschdel_!~baschdel@2a01:5c0:16:ede1:571b:16dd:1bdb:37b) (Ping timeout: 198 seconds)
L651[19:39:55] ⇦ Quits: Inari (Inari!~Pinkishu@pD9E38FEB.dip0.t-ipconnect.de) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)
L652[20:30:09] <Izaya> Lizzy: the Steam video corruption goes away eventually, at the same time Xorg starts using a whole core
L653[21:35:58] <AmandaC> Oh that's always fun
L654[21:36:31] * AmandaC curls up around Temia protectively, dozes. Night nerds
L655[23:59:16] ⇨ Joins: nikki (nikki!webchat@50-39-105-208.bvtn.or.frontiernet.net)
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