<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:00:03] ⇦
Quits: nikki (nikki!webchat@50-39-105-208.bvtn.or.frontiernet.net)
(Client Quit)
L2[00:05:57] ⇦
Quits: Thutmose1 (Thutmose1!~Patrick@host-69-59-79-181.nctv.com)
(Quit: Leaving.)
L3[00:13:50] ⇦
Quits: scj643 (scj643!~quassel@scj.theender.net) (Quit:
Bye)
L4[00:13:58] ⇨
Joins: scj643 (scj643!~quassel@scj.theender.net)
L5[00:30:51]
<Kodos>
%tonkout
L6[00:30:51] <MichiBot> I'm sorry Kodos, you
were not able to beat Kodos's record of 11 hours, 44 minutes and 38
seconds this time. 7 hours, 2 minutes and 57 seconds were wasted!
Missed by 4 hours, 41 minutes and 40 seconds!
L7[00:31:00]
<Kodos>
uwot
L8[00:31:15]
<Kodos> Oh
ffs
L9[02:36:48] ⇦
Quits: lopezt (lopezt!~Adium@v22018076567069662.quicksrv.de) (Quit:
Leaving.)
L10[03:11:15] ⇨
Joins: Rahix
(Rahix!~Rahix@pD9FFA89D.dip0.t-ipconnect.de)
L11[03:23:39] ⇨
Joins: Inari
(Inari!~Pinkishu@pD9E8EFBF.dip0.t-ipconnect.de)
L12[03:32:45] ⇦
Quits: Xal (Xal!~Xal@S010664777dabacc3.vw.shawcable.net) (Ping
timeout: 198 seconds)
L13[03:32:56] ⇨
Joins: Xal
(Xal!~Xal@S010664777dabacc3.vw.shawcable.net)
L14[03:51:41] ⇨
Joins: flappy
(flappy!~flappy@88-113-149-197.elisa-laajakaista.fi)
L15[04:03:10] ⇨
Joins: rahix_
(rahix_!~Rahix@p548DE5D8.dip0.t-ipconnect.de)
L16[04:03:59] ⇦
Quits: Rahix (Rahix!~Rahix@pD9FFA89D.dip0.t-ipconnect.de) (Ping
timeout: 202 seconds)
L17[04:13:56] ⇦
Quits: ba7888b72413a16a
(ba7888b72413a16a!~ba7888b72@66.109.211.150) (Ping timeout: 206
seconds)
L18[04:14:13] ⇨
Joins: ba7888b72413a16a
(ba7888b72413a16a!~ba7888b72@66.109.211.150)
L19[04:23:49] ⇨
Joins: t20kdc
(t20kdc!~20kdc@cpc139326-aztw33-2-0-cust441.18-1.cable.virginm.net)
L20[04:51:22] ⇦
Quits: rahix_ (rahix_!~Rahix@p548DE5D8.dip0.t-ipconnect.de) (Remote
host closed the connection)
L21[05:02:37] ⇨
Joins: Vexatos
(Vexatos!~Vexatos@port-92-201-104-111.dynamic.qsc.de)
L22[05:02:37] zsh
sets mode: +v on Vexatos
L23[06:40:59] ⇦
Quits: XDjackieXD (XDjackieXD!~jackie@irc.chaosfield.at) (Quit: bye
o/)
L24[06:47:49] ⇨
Joins: jackie (jackie!~jackie@irc.chaosfield.at)
L25[06:47:49] zsh
sets mode: +v on jackie
L26[07:14:14] ⇨
Joins: Rahix
(Rahix!~Rahix@2001:7f0:3003:235f:7432:dd86:b273:f0ec)
L27[07:15:34] ⇨
Joins: lopezt
(lopezt!~Adium@dslb-084-058-209-018.084.058.pools.vodafone-ip.de)
L28[07:16:24] ⇦
Quits: lopezt
(lopezt!~Adium@dslb-084-058-209-018.084.058.pools.vodafone-ip.de)
(Client Quit)
L29[07:18:50] ⇨
Joins: lopezt
(lopezt!~Adium@dslb-084-058-209-018.084.058.pools.vodafone-ip.de)
L30[07:21:38] ⇨
Joins: lopezt1
(lopezt1!~Adium@v22018076567069662.quicksrv.de)
L31[07:22:18] ⇦
Quits: lopezt
(lopezt!~Adium@dslb-084-058-209-018.084.058.pools.vodafone-ip.de)
(Ping timeout: 190 seconds)
L33[08:31:30]
<ayangd> I
have done `lua Item.__index = Item`
L34[08:31:41]
<ayangd> I
have done ```lua Item.__index = Item``` [Edited]
L36[08:34:21] <AmandaC> And?
L37[08:34:46] <AmandaC> Not sure what
you're trying to accomplish with that
L38[08:36:52] <AmandaC> on multiple levels,
since a) That's not how you use metatables, and b) It'd not really
do anything useful even if it was
L39[08:37:15] <AmandaC> @ayangd ^
L40[08:37:42]
<Bob> a is
nil
L41[08:37:49]
<Bob> and
you can't search a key in nil
L42[08:38:07]
<Bob> and i
highly doubt you need OOP in OC
L43[08:38:13] <AmandaC> ... did Corded mess
up the bridging of those?
L44[08:38:20]
<ayangd> Let
me push my newest change to github
L45[08:38:42] <AmandaC> All I see is
"I have done <pastebin link for the code
block>"
L47[08:39:58] <AmandaC> @Mimiru it appears
Corded doesn't work with multiple ``` blocks.
L48[08:40:23]
<Bob>
```AmandaC time to test that then```
L49[08:40:31]
<Bob>
```AmandaC do you see this one```
L50[08:40:39]
<Bob>
```AmandaC and this one ?```
L51[08:40:44] *
AmandaC baps @Bob
L52[08:40:56]
<Bob> got
the 3 ? ?
L53[08:41:16] <AmandaC> @Mimiru oh wait, I
see now, No it's just mutiple messages
L55[08:42:17] <AmandaC> Izaya: mew?
L57[08:44:54]
<ayangd> Or
just view my files in github.com
L58[08:45:38]
<ayangd>
```te``````st```
L59[08:46:33]
<Bob> i
don't think its related with items
L60[08:47:04]
<Bob> and
i'm not sure OOP is even needed for crafting
L61[08:47:25]
<ayangd> The
OOP is for the big project
L62[08:47:36]
<Bob> in OC
OOP would be useless tbh
L63[08:48:06]
<ayangd> I
use it to keep track of my things
L64[08:48:49]
<ayangd>
Where without OOP, my `item` type can either be `table` or
`string`
L65[08:49:06]
<Bob> items
are already items
L66[08:49:18]
<Bob> you
don't need to create a class in OC, everything is already keep
track off i mean
L67[08:50:31]
<Bob> well
keep it if you need
L68[08:50:44]
<ayangd>
Also, it's for readability too
L69[08:50:56]
<Bob> the
error you posted above is at line 104
L70[08:51:00]
<Bob> and
says a is not defined
L71[08:51:05]
<Bob> maybe
youre pumping nothing in it
L74[08:54:50]
<Bob> fix
your message, discord bugged out
L75[08:54:58]
<ayangd> I'm
trying...
L76[08:55:19]
<Bob> have
``` before and after
L77[08:55:23]
<ayangd>
Maybe because of __
L78[08:55:27]
<Bob>
no
L79[08:55:39]
<ayangd> I'm
trying to type .__add()
L80[08:55:43]
<Bob>
````lua local a = {__index = a}```
L82[08:56:16]
<Bob> ```lua
local a = {__index = a}``` [Edited]
L83[08:56:23]
<Bob>
```local a = {__index = a}``` [Edited]
L85[08:57:05]
<ayangd>
There u go
L86[08:57:57]
<Bob> i
think what it does it that it calls __add(self,otherValue) in this
case add(a,b)
L87[08:58:45]
<ayangd> I
know, but
L88[08:58:45]
<ayangd> is
it calling `a.__add(c, d)` or b.__add(c, d)`?
L89[08:58:53]
<ayangd> Not
again
L90[08:59:05]
<ayangd> I
know, but
L91[08:59:06]
<ayangd> is
it calling `a.__add(c, d)` or `b.__add(c, d)`? [Edited]
L92[08:59:48] <AmandaC> It's calling
metatable.__add(a, b)
L93[09:00:22] <AmandaC> `self` in that
context won't be the object you put the metatable on
L94[09:01:35]
<ayangd>
Which? a's metatable or b's metatable
L95[09:01:35]
<ayangd> In
this case, a's metatable and b's metatable is different
L96[09:01:58] <AmandaC> the metatable
reference in the lua docs will probably tell you that
L97[09:02:11] <AmandaC> butI asume
whichever is on the left-hand side of the `+`
L98[09:02:16]
<Bob> it
probably would be a metatable
L99[09:02:41] <AmandaC> ~w metatable
methods
L101[09:02:50] <AmandaC> nope
L103[09:04:42]
<ayangd>
```''If both operands are tables, the left table is checked before
the right table for the presence of an __add metaevent.
```Okay.
L104[09:04:53]
<ayangd>
```If both operands are tables, the left table is checked before
the right table for the presence of an __add metaevent. ```Okay.
[Edited]
L105[09:05:08]
<Bob>
yea
L106[09:05:11]
<Bob> as i
thinked off
L107[09:05:36]
<ayangd> Me
too
L108[09:05:36]
<ayangd>
Just to clarify
L109[09:13:32]
<ayangd> Ok,
dumb me
L110[09:13:32]
<ayangd> I
was wandering why my item.__add() (right operand) is called, rather
that itemarray.__add() (left operand)
L111[09:13:33]
<ayangd>
itemarray.__add() doesn't return anything.
L112[09:13:35]
<ayangd>
:p
L113[09:13:48]
<ayangd> Ok,
dumb me
L114[09:13:49]
<ayangd> I
was wandering why my `item.__add()` (right operand) is called,
rather that `itemarray.__add()` (left operand)
L115[09:13:49]
<ayangd>
itemarray.__add() doesn't return anything. [Edited]
L118[09:29:56] <Inari> Haha,
brilliant
L119[09:51:39] ⇦
Quits: nos_ (nos_!~nos@37-136-8-107.rev.dnainternet.fi) (Ping
timeout: 198 seconds)
L120[10:10:00]
⇨ Joins: ThatKidNamedNicky
(ThatKidNamedNicky!~ThatKidNa@pool-72-79-163-59.sctnpa.east.verizon.net)
L121[10:13:18] ⇦
Quits: ThatKidNamedNicky
(ThatKidNamedNicky!~ThatKidNa@pool-72-79-163-59.sctnpa.east.verizon.net)
(Quit: ThatKidNamedNicky)
L122[10:21:21]
<Z0idburg>
OOP is bad anyways
L123[10:21:25]
<Z0idburg>
@Bob
L124[10:21:35] <Inari> OOP Is okay at wht
it does
L125[10:21:53]
<Z0idburg>
until projects get large
L126[10:21:58]
<Z0idburg>
then it gets really annoying
L127[10:22:14] <Inari> Wouldn't say so.
But whats the alternative?
L128[10:22:41]
<Forecaster>
any large project is annoying
L129[10:23:02] <Inari> Thats why you turn
one large project into many small one Forecaster
L130[10:23:04] <Inari> Wiht
microservices
L131[10:24:20]
<Z0idburg>
I'd say one of my largest cripes with OOP is this habbit of feeling
that throwing memory around with both data and functions in it is a
good idea. On top of that, inheritance is really messy.
L132[10:24:46]
<Z0idburg>
Once you get into hierarchies of recursive inheritance shit goes
everywhere
L133[10:25:06] <Inari> I think Generics is
the weirdest
L134[10:26:25]
<Z0idburg>
What I realized is the things I do like about OOP is just the fact
that I have a referenced data structure
L135[10:26:34]
<Z0idburg>
which I can do without a giant OOP mechanism
L136[10:26:35]
<ayangd>
Minecraft is a large project
L137[10:27:00]
<Z0idburg>
Minecraft is also a very very poor example of a good product when
it comes to the development aspect
L138[10:27:01]
<Z0idburg>
?
L139[10:27:30] <Inari> %search
L140[10:27:30] <MichiBot> Inari: Unknown
sub-command '' (Try: google, curseForge, wiki, urban, ann,
youtube)
L141[10:27:34] <Inari> %search urban
notchcode
L143[10:27:49]
<ayangd>
Windows too ?
L144[10:28:04]
<Z0idburg>
Most software period.
L145[10:28:09] <Inari> Not that Unix is
really better int hat
L146[10:28:26]
<Z0idburg>
Linux is very bloated, it just isn't in the same lines as
Windows
L147[10:28:55]
<Z0idburg>
If you do not believe me, sit down someday and read the LXR
L148[10:29:05] <Inari> Just that you'll
also run into bugs and spend tons of time trying to resolve
them
L149[10:29:12]
<Z0idburg>
or download the whole shebang and look at the source manually
L150[10:29:14] <Inari> LXR?
L151[10:29:38]
<Z0idburg>
Linux Cross Reference, it's a resource useful for following calls
and stuff around in the source code
L152[10:31:35] <Inari> I need a better
flightstick fro E:
L154[10:32:06]
<Forecaster>
flight or fightstick
L156[10:32:40] <Inari> @Forecaster
both
L157[10:32:52] <AmandaC> %8ball try the
platforming again?
L158[10:32:53] <MichiBot> AmandaC: Without
a doubt
L159[10:32:56] <AmandaC> :(
L160[10:33:13] <AmandaC> fiiiinnneee
L161[10:34:50]
<Z0idburg>
I'm not saying it's for everyone, but I will say that I do not for
a moment regret the fact that a couple years ago I ditched an OOP
design for my game engine for a declarative one instead
L162[10:35:00]
<Z0idburg>
It has given me a lot more freedom
L163[10:35:13] <Inari> How does that even
work
L164[10:36:18]
<Z0idburg>
Basically, there are processes dedicated to doing nothing but
updating and delivering state.
L165[10:36:27]
<Z0idburg>
everything you do in the game modifies state somehow
L166[10:36:41]
<Z0idburg>
so all functionality of the game is always dependant on the current
state of the game
L167[10:36:48] <Inari> But declarative
means you just tell it what you want, rather than how it should do
it?
L168[10:37:00]
<Z0idburg>
Right.
L169[10:37:15]
<Z0idburg>
So you have input state which is what you have
L170[10:37:27]
<Z0idburg>
passed through functions that transform the data into what you want
it to become
L171[10:37:44] <Inari> Hmm not sure that
fits my udnerstanding of delcarative, but no clue
L172[10:37:48]
<Z0idburg>
Also don't forget that deep down at the very bottom level
declarative is made up of imperative
L173[10:40:48] <Inari> What i the
imperative part is OOP? :D
L175[10:46:08]
⇨ Joins: Loli (Loli!~Loli@81.94.29.193)
L176[10:46:08] <MichiBot>
Object
Oriented vs Functional Programming with TypeScript | length:
12m 7s | Likes:
2,426
Dislikes:
70 Views:
72,288 |
by
Fireship | Published On 14/12/2018
L177[10:46:20]
<Z0idburg>
back
L178[10:46:25] ⇦
Quits: Loli (Loli!~Loli@81.94.29.193) (Client Quit)
L179[10:47:07]
<Z0idburg>
Well Inari the basic premise of OOP doesn't necessarily imply
imperative.
L180[10:51:12]
<Z0idburg> I
do not inherently hate OOP as much as I dislike the kind of crap
people tend to do with it.
L181[10:51:39]
<Z0idburg>
some of the principles of OOP design I use in my engine in its
functional areas
L182[10:51:51]
<Z0idburg>
Except that I never mix code with data
L183[10:52:22]
<Z0idburg> I
think data should always be kept separate and it is better to have
an object that is nothing but a structure of state
L184[10:52:34]
<Z0idburg>
This is how Trotwood works for OC
L185[10:52:51]
<Z0idburg>
things like terminals etc, there's just a table of state data
passed to flat libraries
L186[10:53:20]
<Z0idburg>
the only thing that pisses me off there is that if I modify tables
in Lua it modifies every instance of that table referenced
L187[10:53:39]
<Z0idburg> I
think that is the worst mistake of the Lua dev team, they shuld
have made you require a sigil to reference a table.
L188[11:00:32]
<Bob> i
always keep data and functiosn appart aswell
L189[11:01:12]
<ayangd>
There are some ways to do it. Either recursively copy values, or
use OOP.
L190[11:01:13]
<ayangd>
When you recursively copy values, you can't compare them
directly.
L191[11:01:13]
<ayangd> In
OOP, you can make a metamethod to compare them directly.
L192[11:01:41]
<Bob> you
know you can have metamethods on data tables ?
L193[11:02:15]
<ayangd>
'data' tables?
L194[11:02:21]
<Bob> well
any tables
L195[11:02:30]
<ayangd>
Yea
L196[11:02:38]
<ayangd>
`setmetatable`?
L197[11:02:42]
<Bob>
Ye
L198[11:02:46]
<Bob> works
for anything
L199[11:02:56]
<Bob> In lua
its milited to tables only
L200[11:03:01]
<Bob> C can
set type metatables
L201[11:03:32]
<Bob> like
what you can do with ("Hello
Lua!"):match("%w*") will return
"Hello"
L202[11:03:55] <AmandaC> actually the
limitation to tables is an OC security/sandbox feature
L203[11:04:12]
<Bob> well i
know there are some limitations
L204[11:04:18]
<Bob> but i
dont know wich specifically
L205[11:04:53] <AmandaC> normally you can
set a metatable on anything in lua, or C, OC restreicts it to
tables so you can't ecape the sandbox by, for example, putting a
metatable on the string class which is global for every lua
instance
L206[11:06:02]
<Bob>
setmetatable in lua only sets a table metatable
L207[11:06:31]
<ayangd> or
__metatable
L208[11:09:03]
⇨ Joins: baschdel_
(baschdel_!~baschdel@2a01:5c0:16:ede1:571b:16dd:1bdb:37b)
L210[11:46:23]
⇨ Joins: Thutmose
(Thutmose!~Patrick@host-69-59-79-181.nctv.com)
L212[11:50:10]
<Z0idburg>
fafuq
L213[11:53:15]
<Bob>
^
L214[11:54:17] <CompanionCube>
%tonkout
L215[11:54:17] <MichiBot> I'm sorry
CompanionCube, you were not able to beat Kodos's record of 11
hours, 44 minutes and 38 seconds this time. 11 hours, 23 minutes
and 25 seconds were wasted! Missed by 21 minutes and 12
seconds!
L216[11:54:36] <CompanionCube>
godddammit
L217[11:56:08]
<Z0idburg> I
find metamethods horrible
L218[11:56:11]
<Z0idburg>
@Bob ^
L219[11:56:16]
<Z0idburg> I
avoid them
L220[11:56:24]
<Bob> i do
try avoiding
L221[11:56:32]
<bad at
vijya> metamethods are godlike in the right places
L222[11:56:46]
<bad at
vijya> i use `__index` all the time
L223[11:56:50]
<bad at
vijya> :^)
L224[11:56:57]
<Bob>
^
L225[11:57:02]
<Bob> yea
but still
L226[11:57:10]
<Z0idburg>
its just another way to mix data and code
L227[11:57:28]
<Z0idburg>
Why not create a function that proxifies this behavior as part of
some standard library
L228[11:57:47]
<Z0idburg>
they're already slow to begin with
L229[11:58:38]
<Z0idburg> I
just think that, when you do a = {1,2 , 3} and you pass a to
function foo
L230[11:58:44]
<Z0idburg>
if foo modifies the table a
L231[11:58:50]
<Z0idburg>
it shouldn't modify the original, EVER.
L232[11:58:59]
<Z0idburg>
you should have to esxplicitly specify that behavior
L233[11:59:21]
<Z0idburg>
either using a function or sigil or other feature of the
language
L234[11:59:29]
<Z0idburg>
perhaps even a keyword
L235[11:59:50]
<Z0idburg>
This behavior is making development of Trotwood a bit difficult in
some areas
L236[12:00:08]
<Z0idburg>
because I have to waste time using Lua to transmit shared messages
by value.
L237[12:00:16]
<Z0idburg>
when the core could be doing it for me
L238[12:01:12]
<bad at
vijya> ah
L239[12:01:21]
<bad at
vijya> see, with my kernel and all in OC
L240[12:01:40]
<bad at
vijya> i've been using some hackery with metatables
L241[12:10:15] ⇦
Quits: baschdel_
(baschdel_!~baschdel@2a01:5c0:16:ede1:571b:16dd:1bdb:37b) (Ping
timeout: 198 seconds)
L243[12:40:20] <Inari> But Satan is a
guy
L244[12:50:48]
<Forecaster>
Satan is made up :P
L246[12:51:02] <MichiBot>
San Andreas
Intro (except voiced by lolis) | length:
3m 18s | Likes:
55,001 Dislikes:
887 Views:
552,013 | by
Mox ಠ ᴥ ಠ
| Published On 22/5/2019
L247[12:51:12]
<Forecaster>
it can be anything, but I don't see what that has to do with the
image
L248[13:03:20] <Inari> I mean, the
originla connection to Satan wasn't exactyl related either
L249[13:03:33] <Lizzy> urghh, fucking
gtav
L250[13:03:37] <Inari> Heh
L251[13:03:50] <Lizzy> i've already
completed the fucking prologue, let me go online ffs
L252[13:03:57] <Inari> I still wantt o
play that game someday, but I'm super not interested in its story
and hasn't gone on like a 5 euro sale yet
L253[13:04:24] <Lizzy> i haven't actually
played any of the story but the required amount to get into
online
L254[13:04:49]
⇨ Joins: nos
(nos!~nos@37-136-8-107.rev.dnainternet.fi)
L255[13:08:59] <Lizzy> 5 minutes later and
it's still quitting the fucking online session
L256[13:09:19] <Lizzy> why is this game
still a giant heap of shit years after launch.///
L257[13:09:28]
<Forecaster>
I have gtaV but I haven't played it
L258[13:09:37] ⇦
Quits: Rahix (Rahix!~Rahix@2001:7f0:3003:235f:7432:dd86:b273:f0ec)
(Remote host closed the connection)
L259[13:10:34]
<bad at
vijya> never had problems with gta online
L260[13:10:43]
<bad at
vijya> even on my old Q6600
L261[13:11:04] <Lizzy> OH
L262[13:11:14] <Lizzy> so fucking quitting
the game went instantly
L263[13:12:38]
<bad at
vijya> lmao
L264[13:13:28]
⇨ Joins: AdorableCatgirl
(AdorableCatgirl!~sam@pool-100-7-96-45.rcmdva.fios.verizon.net)
L265[13:13:34] <AdorableCatgirl>
lmao
L266[13:13:57]
<Bob> just
why
L267[13:14:02]
<Bob> why
are we here
L268[13:14:04]
<Bob> just
to suffer
L269[13:14:17] <nos> Also to pet the
cats.
L270[13:14:17]
<Forecaster>
I'm here for the sillyness myself
L271[13:14:26]
<Forecaster>
%sip random
L272[13:14:27] <MichiBot> You drink a
bubbly röd potion (New!). Dramatic music briefly plays in the
distance.
L273[13:14:39]
<Forecaster>
touché MichiBot
L274[13:14:53]
<Bob> Oh
non
L275[13:15:11]
⇨ Joins: baschdel_
(baschdel_!~baschdel@2a01:5c0:16:ede1:571b:16dd:1bdb:37b)
L276[13:15:56] <Lizzy> "running a
benchmark test requires the game to restart after
completion".... what the fuc?
L277[13:16:18]
<Forecaster>
maybe it changes the settings afterwards from the test
L278[13:16:24] <AdorableCatgirl>
probably
L279[13:17:57] <AdorableCatgirl>
uwu owo
uwu
L280[13:18:06] <AdorableCatgirl> or wait
was it the other way around
L281[13:18:10]
<Bob> hell
na
L282[13:18:49] <AdorableCatgirl> oh bold
text doesn't work through the bot
L283[13:19:30]
<Bob> it
removes the formating i suppose
L284[13:20:23] <AdorableCatgirl> i
guess
L285[13:20:29] <AdorableCatgirl> lemme try
it from the other way lmao
L286[13:20:41]
<bad at
vijya> **holy fuck i want die**
L287[13:20:46] <AdorableCatgirl> nope
lmao
L289[13:21:07] <nos> \b butts
L290[13:21:26] <nos> no... I don't
remember...
L291[13:21:51] <AdorableCatgirl>
ctrl-b
L292[13:22:02] <nos>
thicc
butt
L293[13:22:02]
<Bob> why
youre on discord and IRC at the same time
L294[13:22:04]
<Bob>
:GWjiangoOmegaLUL:
L296[13:22:13] ⇦
Quits: dequbed (dequbed!~dequbed@yanduxian.paranoidlabs.org) (Ping
timeout: 190 seconds)
L297[13:22:40] <AdorableCatgirl> i'm about
to launch vijya
L298[13:22:52] <AdorableCatgirl> and i
only have so much dedodated wam
L299[13:23:07]
<Bob>
download more ram
L300[13:23:07] <nos>
test
L301[13:23:09]
<Bob>
smh
L302[13:24:42]
⇨ Joins: dequbed
(dequbed!~dequbed@yanduxian.paranoidlabs.org)
L303[13:25:35] <AdorableCatgirl>
i want die
L304[13:25:51] <AdorableCatgirl> haha the
colors worked
L305[13:26:13] <AdorableCatgirl> irssi is
pretty comfy tbh
L306[13:26:56]
<Forecaster>
%rainbow irssi is great
L307[13:26:57] <MichiBot> Forecaster:
irssi is great
L308[13:27:37] <AdorableCatgirl> wow
L309[13:27:42] <AdorableCatgirl>
okay
L310[13:27:45] <AdorableCatgirl> i spent
all that time
L311[13:27:50] <AdorableCatgirl> typing it
out myself
L312[13:28:07] <nos> you also forgot
'to'
L313[13:28:14] <AdorableCatgirl> nah
L314[13:28:16] <AdorableCatgirl> to is not
needed
L315[13:28:25] <nos> unless you mean the
kind of die that you roll
L316[13:28:45] <AdorableCatgirl> sometimes
you only have so many characters
L317[13:29:16] <AdorableCatgirl> one of
these days i'm gonna load up on coffee and make a long range radio
mod for OC
L318[13:29:23] <AdorableCatgirl> or make
an adapter for ICBM
L319[13:29:29] <AdorableCatgirl> either
one really
L320[13:29:56]
<Forecaster>
long range radio?
L321[13:29:58] <nos> Like a ham radio
packet network?
L322[13:30:16] <nos> Would be neat to
build antennas.
L323[13:30:55] <AdorableCatgirl> yea
L324[13:31:08] <AdorableCatgirl> idea is
the antennas are multiblock structures
L325[13:31:30] <nos> That would be
cool
L327[13:31:51] <nos> and if you forget
lightning protection things go boom
L328[13:33:21] <AdorableCatgirl> yes and
no @Forecaster
L329[13:35:09] <nos> That's like a
microwave link.
L330[13:35:17] <AdorableCatgirl> yea
L331[13:35:53] <AdorableCatgirl> too bad i
can't into java anymore
L332[13:37:25] <nos> Kotlin looks
interesting.
L333[13:38:22] <AdorableCatgirl> eh
L334[13:39:59] <AdorableCatgirl> tbh i
might just hop on my desktop
L335[13:40:22] <AdorableCatgirl> play
either some csno, gta online, or space engineers
L336[13:40:36]
<Bob> c s n
o ?
L337[13:40:59]
<Forecaster>
I'ma play some Elite
L338[13:41:09]
<Bob>
*studying maths*
L339[13:41:12] <AdorableCatgirl> yea
L340[13:41:13] <AdorableCatgirl>
csno
L341[13:42:01] <AdorableCatgirl> also i
need to get to planning all the stuff i'm gonna do to my qt little
minipickup
L342[13:44:39]
⇨ Joins: Adorable-Catgirl
(Adorable-Catgirl!~sam@pool-100-7-96-45.rcmdva.fios.verizon.net)
L343[13:44:47] <Adorable-Catgirl> yea now
i'm on my desktop
L344[13:44:55] <nos> What kinda maths,
Bob?
L345[13:45:02] <Adorable-Catgirl> running
wangblows
L346[13:45:58] ⇦
Quits: AdorableCatgirl
(AdorableCatgirl!~sam@pool-100-7-96-45.rcmdva.fios.verizon.net)
(Ping timeout: 190 seconds)
L347[13:46:14] <Adorable-Catgirl> hey
gamers
L348[13:46:57] <Adorable-Catgirl> tbh the
arc dark theme on windows just werks
L349[13:47:16]
<Forecaster>
who
L350[13:47:25] <Adorable-Catgirl> who
what
L353[13:58:12]
<Bob> video
games apeal to the male fantasy, and gaming is bad
L354[13:58:29]
<Bob> i want
to kill someone after a game of Nintendogs
L355[14:01:51]
⇨ Joins: Sebsa (Sebsa!~Sebsa@217.63.116.15)
L356[14:02:20] ⇦
Quits: Sebsa (Sebsa!~Sebsa@217.63.116.15) (Client
Quit)
L358[14:13:55] <MichiBot>
Going off the
Beaten Path in Germany | length:
9m 18s | Likes:
2,003 Dislikes:
21 Views:
36,158 | by
Andrew Smith
| Published On 13/5/2019
L359[14:48:38]
⇨ Joins: AtomicScience
(AtomicScience!webchat@37-190-102-148.dynamic.spd-mgts.ru)
L361[14:51:00] <MichiBot>
How to Beat a
Walmart Security Tag | length:
3m 4s | Likes:
187,846 Dislikes:
36,697 Views:
12,892,110 | by
Nick
Robinson | Published On 18/12/2016
L362[15:06:57] <AmandaC> Inari: watching
E3 right now, but my mind imagines that as someone attempting, then
just taking it to the register to buy it and postin that
L363[15:15:30]
⇨ Joins: Rahix
(Rahix!~Rahix@p548DEDF3.dip0.t-ipconnect.de)
L364[15:25:21]
⇨ Joins: rashy
(rashy!~rashdanml@d24-156-232-46.home4.cgocable.net)
L365[15:25:44]
<Kodos> gg,
cc
L366[15:26:53]
<Bob>
gc
L367[15:29:20] <Adorable-Catgirl>
gcc
L368[15:29:48]
<Bob>
cgg
L369[15:35:41] ⇦
Quits: AtomicScience
(AtomicScience!webchat@37-190-102-148.dynamic.spd-mgts.ru) (Quit:
webchat.esper.net)
L370[15:38:33] ⇦
Quits: Rahix (Rahix!~Rahix@p548DEDF3.dip0.t-ipconnect.de) (Remote
host closed the connection)
L372[16:59:32] ⇦
Quits: t20kdc
(t20kdc!~20kdc@cpc139326-aztw33-2-0-cust441.18-1.cable.virginm.net)
(Ping timeout: 206 seconds)
L373[17:00:28]
<Forecaster>
%sip random
L374[17:00:29] <MichiBot> You drink a
bubbly radiation potion (New!). The bottle turns into a
spear.
L375[17:07:25] <Adorable-Catgirl> o o p
s
L376[17:07:35] <Adorable-Catgirl> i got a
2h cooldown after tking a teammate in csgo
L377[17:07:54]
<Forecaster>
"by accident" :P
L378[17:11:08] <Adorable-Catgirl>
nah
L379[17:11:11] <Adorable-Catgirl> not on
accident
L380[17:14:16] <Adorable-Catgirl> hearing
"crybaby silver" after watching the dude it's coming from
take an AWP to the head at the other bombsite each round gets
tiring quick
L381[17:15:11] <Adorable-Catgirl> finna go
back to working on tsuki
L382[17:15:16] <Adorable-Catgirl> i have
exams tomorrow
L383[17:15:21] ⇦
Quits: Adorable-Catgirl
(Adorable-Catgirl!~sam@pool-100-7-96-45.rcmdva.fios.verizon.net)
(Quit: leaving)
L384[17:16:28]
⇨ Joins: AdorableCatgirl
(AdorableCatgirl!~sam@pool-100-7-96-45.rcmdva.fios.verizon.net)
L385[17:35:09] ⇦
Quits: tehbeard (tehbeard!~tehesper@208.80.10.200) (Ping timeout:
198 seconds)
L386[17:44:01]
⇨ Joins: Pinkbyte
(Pinkbyte!~Pinkbyte@minecraft.pinkbyte.ru)
L387[17:44:37] ⇦
Quits: Pinkbyte (Pinkbyte!~Pinkbyte@minecraft.pinkbyte.ru) (Client
Quit)
L388[17:52:50]
⇨ Joins: tehbeard
(tehbeard!~tehesper@208.80.10.200)
L389[18:14:28]
⇨ Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@i577BCFB9.versanet.de)
L390[18:14:45] <ben_mkiv> there wasnt a
way to have a remote component, like an adapter on a bridge?!
L391[18:14:50] ⇦
Quits: Vexatos
(Vexatos!~Vexatos@port-92-201-104-111.dynamic.qsc.de) (Quit: Insert
quantum chemistry joke here)
L392[18:15:01] <ben_mkiv> wireless
bridge^
L393[18:16:31]
<Forecaster>
there is
L394[18:16:57] <ben_mkiv> which is?
L395[18:19:51]
<Forecaster>
MFU thingy
L396[18:20:17] <ben_mkiv> oh, know how far
they can be away?
L397[18:20:54]
<Forecaster>
only like 2 blocks or something
L398[18:21:13] <ben_mkiv> well....
L399[18:27:36]
<Forecaster>
you could fit it down a well
L400[18:27:48]
<Forecaster>
you could use it in a tree
L401[18:27:57]
<Forecaster>
I'm not going to try to rhyme
L402[18:28:47] <ben_mkiv> well, my build
doesnt allow that, without going over 2-3 chunks
L403[18:30:21] <AmandaC> You can uyp the
limit in the config
L404[18:30:29] <AmandaC> I set it to
something like 128 in my pack
L405[18:30:47] <ben_mkiv> imma make a
bridge device anyways later xD
L406[18:31:05]
<Forecaster>
link cards
L407[18:31:16] <ben_mkiv> yea thats what
im going to use to link them
L408[18:35:58] ⇦
Quits: flappy (flappy!~flappy@88-113-149-197.elisa-laajakaista.fi)
(Ping timeout: 190 seconds)
L410[19:03:27]
<bad at
vijya> :GWomoDrakeYea:
L411[19:41:01]
<bad at
vijya> wait
L412[19:41:01]
<bad at
vijya> so
L413[19:41:06]
<bad at
vijya> with the tier 3 data card
L414[19:41:29]
<bad at
vijya> what is the `userdata` for the key in the ecdsa
call
L415[19:42:04]
<bad at
vijya> oh i'm dumb lmao
L416[19:52:38] <Izaya> hey
L417[19:52:41] <Izaya> if windows is so
good
L418[19:52:45] <Izaya> why is there a
windows 2
L419[20:27:48] <AmandaC> Izaya there is.
At least, I assume so, since there's a Windows 3.1
L420[20:27:58] <AmandaC> Which implies the
existence of a windows 3 as well
L421[20:28:05] <Izaya> AmandaC: that's
what I said though
L422[20:28:08] <Izaya> if windows is so
good
L423[20:28:10] <Izaya> why is there a
windows 2
L424[20:28:10] <AmandaC> oh
L425[20:28:15] <AmandaC> I can read,
honest
L427[20:29:51] <AmandaC> i r8 8/8 m8
L428[20:30:09] <AmandaC> ( I have no
ides,I just wanted to make that lame joke )
L429[20:30:56] <Izaya> thank
L430[20:53:51] ⇦
Quits: tehbeard (tehbeard!~tehesper@208.80.10.200) (Ping timeout:
202 seconds)
L431[21:06:45] ⇦
Quits: rashy (rashy!~rashdanml@d24-156-232-46.home4.cgocable.net)
(Quit: Leaving)
L432[21:19:15] ⇦
Quits: AdorableCatgirl
(AdorableCatgirl!~sam@pool-100-7-96-45.rcmdva.fios.verizon.net)
(Read error: Connection reset by peer)
L433[21:19:20]
⇨ Joins: tehbeard
(tehbeard!~tehesper@208.80.10.200)
L434[22:29:55]
<EveryOS> If
I wanted to quickly put buffer data to the screen? `setViewport`
and `copy` look like they might work, but let's say I had a
preexisting buffer, is there any way I could format that and put it
on screen? `set` is uber-slow.
L435[22:30:08] ⇦
Quits: Yarillo
(Yarillo!~Yarillo@2001:660:4701:2004:5054:ff:feb8:97e9) (Ping
timeout: 190 seconds)
L436[22:30:59]
<EveryOS> ~w
buffer
L438[22:31:46]
<EveryOS>
Ok, just thought I would try
L439[22:31:46]
<EveryOS>
?
L440[22:33:16] ⇦
Quits: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com)
(Quit: Leaving.)
L441[22:33:19]
<EveryOS>
Someone on another discord had said `you should be able to split
the buffer up into lines and send each one as a set command`, but I
do not see any function for that on the wiki
L442[22:33:41]
<EveryOS> So
I was asking here...
L443[22:35:25]
<EveryOS>
Ok, I see set supports multiple characters, but I am still
wandering for something better?
L444[22:35:47]
<EveryOS>
Ok, I see `set` supports multiple characters, but I am still
wandering for something better? [Edited]
L445[22:43:47]
⇨ Joins: Yarillo
(Yarillo!~Yarillo@2001:660:4701:2004:5054:ff:feb8:97e9)
L446[23:03:31]
<Kodos> How
much of the screen will change per update?
L447[23:30:12] ⇦
Quits: baschdel_
(baschdel_!~baschdel@2a01:5c0:16:ede1:571b:16dd:1bdb:37b) (Ping
timeout: 198 seconds)