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L12[03:44:38]
<George WL⚡>
``` [Edited]
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L21[06:51:25]
<MGR>
Oops
L23[07:15:57] <Inari> TIL Okay should
actuall be Azee
L25[07:19:49] <MichiBot>
Why we say
“OK” | length:
5m 22s | Likes:
38,567 Dislikes:
626 Views:
1,004,233 | by
Vox |
Published On 12/9/2018
L26[07:21:30]
<Forecaster>
ok
L27[07:30:26] <Vexatos> ok
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L30[08:43:49] <Inari> Log Horizon: You get
drawn in with a super hype opening that promises nonstop explosive
digital ninja action You stay for cute girls and politics xD
L31[08:55:16] <Temia> I'm just here for the
glasses personally
L33[08:55:29] <MichiBot>
Yuru Camp△
ED/Ending Theme - Fuyubiyori / Eri Sasaki (ゆるキャン△ ED) | length:
4m 39s | Likes:
5,206
Dislikes:
51 Views:
394,016 |
by
Kiranime | Published On 24/1/2018
L34[08:55:36] <Inari> Temia: Hehe
L35[08:55:40] <Inari> Glasses can look
quite nice on guys
L36[08:55:46] <Temia> Yus c:
L38[09:03:08] <MichiBot>
Aqua making a
sort of sea animal cry for 20 seconds | length:
39s |
Likes:
717 Dislikes:
9 Views:
36,610 | by
brady |
Published On 13/3/2017
L41[09:43:00] <Izaya> Good to see so much
work is going into improving the product, eh?
L42[09:43:23]
<MGR> '“I do
not like your cobra chickens.”' --- Quote 1/2
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L48[10:18:14]
<Lizzian>
lol, so M$ already got warned a while back about including IE by
default by the EU(? i thin) with regards to the browser choice
thingy, now they're trying this again
L49[10:21:18]
<Lizzian>
nice to see that rather than leaving the bloatware to the OEMs,
they're baking it in home grown
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L51[10:27:05]
<Kodos>
Winds are suuper bad in NC right now. I hope that if any of you are
from or near there, that you stay safe if you haven't already
evacuated
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L55[11:57:39]
<Kodos> I
can't wait
L56[11:57:45]
<Kodos>
Dropping 50$ on Steam today, gonna pick up Hellion I think
L57[12:08:51] <CompanionCube> the eu did
indeed fine MS
L58[12:09:02] <CompanionCube> and the US
govt had a lawsuit in the 90s
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L60[13:06:17]
<Toskin>
Anyone have experience with Plan9k OS?
L61[13:06:38] <payonel> @toskin a tiny bit.
i'm the openos dev, did you have a question?
L62[13:07:02]
<Toskin>
Basically just differences between it and OpenOS.
L63[13:08:11] <payonel> well, plan9k was
the first to implement a lot of things that openos does now
L64[13:08:29] <payonel> i dont have a
complete list of features, i could give it some thought
L65[13:09:02] <payonel> i really enjoy
reading through the plan9k source, it was well done. i learned a
lot from magik (the dev who write plan9k)
L66[13:09:18] <payonel> but openos has come
a very long way since that time, and plan9k hasn't had updates in
ages
L67[13:09:41] <payonel> but a lot that i've
done for openos was to bring some of the features plan9k had
L68[13:10:11] <payonel> such as vt100
support, a more true io system, io.popen
L69[13:10:37]
<Toskin> I
maybe can't Lua, but it was always fun to test programs on
openprograms and forums.
L70[13:10:49] <payonel> i've added things
plan9k doesn't have, such as threads, process handle management, a
fairly advanced shell command parser that is true to bash
shells
L71[13:11:21] <payonel> also, openos tty is
wicked fast with wide char support, plan9k is not fast and doesn't
work with wide char
L72[13:11:39] <payonel> also openos is
suitable for low memory systems, plan9k is not
L73[13:13:25] <payonel> openos has devfs
and relative symbolic links, but plan9k did those first. i like
plan9k's implementation of devfs better, but i was contrained for
many reasons
L74[13:13:46] <payonel> one being memory
constraints (as i do try to keep openos low memory)
L75[13:14:54] <payonel> magik added the
same libs and apis that openos has, so that user programs could run
in either
L76[13:14:59] <payonel> and openos has kept
those api
L77[13:15:07] <payonel> so for user
programs things should typically run the same between the two
L78[13:15:33] <payonel> but i believe magik
wrote a network tcp stack for plan9k that wasn't compatible on
openos
L79[13:16:00] <payonel> he and i had spoken
about building some network device support into openos via
devfs
L80[13:16:29] <payonel> but that was at a
time before i had built devfs for openos -- and i haven't spoken to
him about it again
L81[13:17:37] <payonel> @toskin btw, we're
reviewing loot disks to remove from oc
L82[13:17:46] <payonel> and plan9k might be
one of them
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L84[13:50:19]
<Molinko> I
like plan9k but removing it might be a good move as it seems a
little redundant with oppm loot disk having access to it
L85[13:50:31] <asie> i insist on removing
it as it's also very out of date
L86[13:50:49]
<Molinko>
True
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L113[17:00:08] <Sebaxu> Hello
L114[17:00:59] <Sebaxu> I've had some
isseu's with Project Red Bundeld Cables (on mc 1.12.2) and was
wondering if this problem was already known?
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L120[17:05:13]
<Sebas3773>
I've had some isseu's with Project Red Bundeld Cables (on mc
1.12.2)
L121[17:05:15] <payonel> sebaxu no problem
pinging me on discord :)
L122[17:05:23] <payonel> totally fine to
ping me
L123[17:05:33] <payonel> i just like to
discuss here (unless it is private info of course)
L124[17:05:38]
<Sebas3773>
? I tried using the latest dev version
L125[17:05:43]
<Sebas3773>
for project red cable
L126[17:05:55]
<Sebas3773>
but it doesn't seem to connect to the computer or io block
L127[17:06:07] <payonel> anything
cable/redstone related is going to be a candidate issue for our
next version
L128[17:06:14] <payonel> we are on 1.7.2,
next is 1.7.3
L129[17:06:30] <payonel> did you check our
issue backlog?
L130[17:06:39] <payonel> i'm not sure
right now what is left todo for PR
L131[17:07:51]
<Sebas3773>
Is there a release date known for 1.7.3?
L132[17:07:57] <payonel> nah
L133[17:08:00] <payonel> when it's
done
L134[17:08:07] <payonel> i'm working on
it, though
L135[17:08:16]
<Sebas3773>
okay
L136[17:08:29]
<Sebas3773>
good to know ?
L138[17:08:49] <MichiBot>
Title:
1.12.2 Project:Red Mod compatability readding
| Posted by:
Keridos
| Posted: Sat May 26 20:56:33 CDT 2018
|
Status: open
L139[17:09:13] <payonel> i haven't gotten
to those issues yet, so i haven't reviewed the full state of things
for 1.12 yet relating to Project Red
L140[17:09:27] <payonel> but, that is core
to my plans for 1.7.3
L141[17:09:51]
<Sebas3773>
thanks for the information will wait for 1.7.3 to release ?
L142[17:10:18] <payonel> yeah that or,
just as dev fixes come along - but yep, project red should be good
to go with 1.7.3
L144[18:01:18] <AmandaC> %choose tear
apart the computer to recover or just give up and make a new
save
L145[18:01:18] <MichiBot> AmandaC: You
*could* do just give up and make a new save, I guess.
L146[18:02:18] <AmandaC> first: screaming
into a pillow at my own stupidity
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L149[18:34:41]
<MGR> What
happened?
L150[18:38:29] ⇦
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L163[21:06:36] <payonel> Izaya: i
ride
L164[21:08:02] <payonel> Lizzy: you are
probably asleep. let me know if by weird chance you are here
L165[21:08:49] <xarses> I need help with
love2d if if anyone is familiar with their font system // wants to
help port OCEmu. I'm stuck as to how to proceed converting the
glyphs for rendering
L166[21:38:28] <Izaya> payonel: thoughts
on a ZZR 250, then?
L167[21:53:02]
<rashy>
\o/
L168[21:59:25] <payonel> Izaya: i like
kawasaki, the 250 is a good beginner size. 1000 USD is a fair
price. I would check the chain, and listen to the engine at 3k and
4k rpm
L169[22:00:15] <payonel> Izaya: i need to
know if making keyboard connect on more sides is going to break a
lot of setups
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L171[22:03:33] <Izaya> I don't think
so?
L172[22:03:34] <Mimiru> \o/
L173[22:03:36] <Mimiru> I have a computer
again!
L174[22:09:59] <Izaya> payonel: scream
test
L175[22:10:04] <Izaya> change it for a bit
and see if anyone yells
L176[22:11:28] <payonel> Izaya: it'd be
more breaking to undo it
L177[22:11:32] <payonel> and...not enough
people test my dev builds
L178[22:11:41] <payonel> Mimiru:
woo!
L179[22:12:40] <Izaya> on more sides =
above the keyboard, or?
L180[22:17:13] <payonel> right now there
are only 2 of the 6 block locations around a keyboard that it can
connect to
L181[22:17:19] <payonel> 3 in the case the
kb is on a wall
L182[22:17:30] <payonel> those 2 being: 1.
behind it, and 2. below it
L183[22:18:02] <payonel> when the kb is on
the wall, it can also connect "below" it (sounds like #2
above, but this is more like "in front of it") but
translated to the wall-mounted rotation
L184[22:18:32] <payonel> my proposed
change would allow 2 (maybe 3) more of those locations
L185[22:18:39] <payonel> basically,
everything but above
L186[22:18:48] <payonel> i'm thinking of
just adding the sides
L187[22:18:51] <payonel> and everything
else is the same
L188[22:19:06] <payonel> so, that'd be
4(5) of 6
L189[22:19:12] <payonel> (5) when on
wall
L190[22:24:00] <Izaya> I don't see people
depending on the existing behavior
L191[22:24:14] <Izaya> I thought it
already only didn't connect on the top
L192[22:34:39] <gamax92> Anyone know a
simple uncompressed image format that supports RGBA? I'd normally
be using ppm but that doesn't support alpha
L193[22:35:11] <gamax92> I know there's a
BMP version that supports it too but BMP's odd with it's upside
down storage and padding
L194[22:48:06] <Izaya> gamax92: xpm?
L195[22:48:27] <gamax92> eww
L196[22:55:25] <gamax92> I guess I'll go
with TGA
L197[23:03:30] <AmandaC> @MGR much delay,
very meow, but: An errent `rm` command nuked my saves folder.
L198[23:03:49] <AmandaC> Now: Bed, before
spend too much time
L199[23:04:00] <AmandaC> s/$/playing
more/
L200[23:04:01] <MichiBot> <AmandaC>
Now: Bed, before spend too much timeplaying more
L201[23:04:08] <AmandaC> night
nerds/
L202[23:06:10] <Izaya> o/
L203[23:09:40] <gamax92> okay, storage in
a TGA is BGRA
L204[23:11:56] <Izaya> Just to be
different?
L205[23:13:40] <gamax92> apparently it's
something to do with little endian storage
L206[23:26:12]
<seebs> i
think it's so weird that TGA files are this super widespread
format, and I don't think I've seen the actual original hardware or
software in use for 20+ years.
L207[23:37:00] <gamax92> TGA has a simple
18 byte header
L208[23:37:34] <gamax92> I'm not quite
sure what to put for the last byte of it but imagemagick accepts me
putting 0 there