<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[01:07:01] <Forecaster> ◙
L2[01:07:17] <Forecaster> huh, I don't even know what that is
L3[01:07:24] <Forecaster> or how it ended up in the text field
L4[01:28:46] ⇦ Quits: erratic (erratic!erratic@shells.yourstruly.sx) (Quit: this server has gone to sleep)
L5[01:29:21] <Forecaster> https://xkcd.com/2045/
L6[01:29:22] <MichiBot> XKCD Comic Name: Social Media Announcement Posted on: 9/12/2018
L7[02:12:50] ⇦ Quits: Doty1154 (Doty1154!~Doty1154@c-69-181-167-40.hsd1.ca.comcast.net) (Read error: Connection reset by peer)
L8[05:03:04] ⇦ Quits: logan2611 (logan2611!~logan2611@184-96-179-183.hlrn.qwest.net) (Ping timeout: 190 seconds)
L9[05:03:34] ⇨ Joins: logan2611 (logan2611!~logan2611@184-96-179-183.hlrn.qwest.net)
L10[05:05:27] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300C10704FD98E37932A56A95081D.dip0.t-ipconnect.de)
L11[05:05:27] zsh sets mode: +v on Vexatos
L12[05:51:27] ⇨ Joins: ben_mkiv (ben_mkiv!~ben_mkiv@p5b16e80b.dip0.t-ipconnect.de)
L13[05:51:27] ⇨ Joins: ben_mkiv|afk (ben_mkiv|afk!~ben_mkiv@p5b16e80b.dip0.t-ipconnect.de)
L14[06:14:43] ⇨ Joins: Teris (Teris!uid315557@id-315557.stonehaven.irccloud.com)
L15[06:53:45] ⇦ Quits: Keridos (Keridos!~Keridos@static.56.72.76.144.clients.your-server.de) (Quit: ZNC - http://znc.in)
L16[06:54:17] ⇨ Joins: Keridos (Keridos!~Keridos@static.56.72.76.144.clients.your-server.de)
L17[07:24:46] <AmandaC> payonel: because it means I don't need to be home to do space crack
L18[07:44:59] ⇦ Quits: ben_mkiv|afk (ben_mkiv|afk!~ben_mkiv@p5b16e80b.dip0.t-ipconnect.de) (Quit: no! no!! not that button!!!)
L19[08:18:32] <AceDoggo> Hey guys, so I have another question... How do I set a variable to text? And if that's possible, then how would I use that variable to display it's text, like with JavaScript it's ("hi"+ Variable +"dhdh")
L20[08:18:46] <AceDoggo> At least I think that's what it is with javascript
L21[08:19:48] * Saphire curls up
L22[08:20:10] <Saphire> ... Anyone wants a piece of smooth useless metal that used to be a pen?
L23[08:35:09] <Forecaster> @AceDoggo do you mean "how do you concatenate strings"?
L24[08:35:35] <Forecaster> in Lua it's `..` ie `"string" .. "other string"`
L25[08:41:11] <AceDoggo> Well.. I'm not too good with coding, especially in Lua, so I'm not sure what that means, unless . . Is a variable that contains a string of text
L26[08:41:35] <Forecaster> no
L27[08:41:39] <AceDoggo> What I want is "text" variable that contains string "text"
L28[08:41:50] <Forecaster> `..` is the concatenate symbol in lua
L29[08:41:59] <AceDoggo> To combine the variable with the string
L30[08:42:02] <Forecaster> concatenate means combining two strings
L31[08:42:35] <Forecaster> here's an example
L32[08:42:38] <AceDoggo> Yeah so, I just want to combine a variable that is set to a string, with another string
L33[08:43:45] <Forecaster> Code Block pastebined https://paste.pc-logix.com/hikabicuji
L34[08:44:16] <AceDoggo> Ohhh okie
L35[08:44:23] <AceDoggo> Awesome, ty!
L36[09:09:45] <AmandaC> text is a string
L37[09:25:10] <Forecaster> yeah
L38[09:29:39] <George WL⚡> @AceDoggo depends on the JavaScript version
L39[09:30:03] <George WL⚡> Also JavaScript tries to be clever and converts numbers in strings
L40[09:31:05] <Forecaster> Lua is also not typed
L41[09:33:47] <George WL⚡> There's in es5/6 template strings, where you use Code Block pastebined https://paste.pc-logix.com/jujapowudaIn Roman Numerals, {intNum} is {numeral}`
L42[09:33:47] <George WL⚡> ```
L43[09:34:06] <George WL⚡> I don't know if Lua has an equivalent
L44[09:34:56] <George WL⚡> Which results in `In Roman Numerals, 7 is VII`
L45[09:43:42] ⇨ Joins: thelounge98 (thelounge98!webchat@178.43.131.67.ipv4.supernova.orange.pl)
L46[09:44:40] ⇦ Quits: thelounge98 (thelounge98!webchat@178.43.131.67.ipv4.supernova.orange.pl) (Client Quit)
L47[09:52:52] <Wuerfel_21> ecmascript does roman numeral literals?
L48[09:54:11] <Wuerfel_21> or strings without quotes?
L49[09:55:14] <Forecaster> pretty sure they just forgot the quotes around VII
L50[09:58:00] <Forecaster> also, it should be `${intNum}` and `${numeral}`
L51[10:00:14] <Wuerfel_21> can you put any ol' expression in there, like you can in ruby?
L52[10:01:05] ⇨ Joins: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com)
L53[10:05:09] <Forecaster> yeah
L54[10:06:23] <Wuerfel_21> good stuff, then
L55[10:10:08] <payonel> forecaster at the risk of being pedantic, Lua _is_ typed. The values are typed. It is the variables/identifiers which are not. Though, unlike js (as you were pointing out) Lua doesn't toss the meaning of type out the window and in the rubbish bin
L56[10:10:37] <payonel> though, in a few cases it does do really dumb number->string coercion
L57[10:11:26] <payonel> and by "dumb" i mean, i'm a biased c++ programmer and there is no good reason to implicitly convert a number to a string
L58[10:12:07] <Temia> Weak typing but not no typing.
L59[10:13:11] <payonel> also, strings should never be numbers
L60[10:13:17] <payonel> it irritates me :(
L61[10:18:04] <Vexatos> payonel, julia is the best language anyway :^)
L62[10:18:45] <payonel> does julia coerce numbers and strings?
L63[10:19:04] <Vexatos> no :D
L64[10:19:10] <Vexatos> that would be stupid ,-,
L65[10:19:15] <payonel> o_O
L66[10:19:18] <payonel> we agree on something
L67[10:19:23] * payonel marks the day
L68[10:19:26] <Vexatos> you parse(Int, "1")
L69[10:19:50] <Vexatos> or string(1)
L70[10:20:08] <Vexatos> fun fact: In Julia, the Bool type is a subtype of Number
L71[10:20:15] <Vexatos> with values of 0 or 1
L72[10:20:36] <Vexatos> so true == 1 but not true === 1
L73[10:28:08] <Wuerfel_21> I wonder: on most keyboards, the Num Lock indicator is less bright than the other two. Obviously, most people leave num lock on all the time, but is the dim indicator a result of the LED getting dimmer due to prolonged use or a deliberate design choice?
L74[10:28:35] <Vexatos> as far as I know LEDs cannot really get dimmer over time
L75[10:28:43] <Vexatos> if they are real LEDs
L76[10:28:50] <Vexatos> they can eventually just stop working
L77[10:33:26] <Wuerfel_21> I just checked, this even is the case for the indicators on my laptop. caps lock is brighter than num lock, which in is brighter than the charging indicator. The last one may have something to do with the charging indicator apparently being a two-color (blue/amber) LED
L78[10:37:55] <payonel> on my keyboard they appear to have the same brightness
L79[10:49:40] <Wuerfel_21> the plot thickens
L80[10:56:13] ⇦ Quits: Teris (Teris!uid315557@id-315557.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L81[11:11:15] <Corded> * <Forecaster> adds more water to the plot
L82[11:49:45] <AmandaC> %choose be sensible or be paranoid
L83[11:49:46] <MichiBot> AmandaC: I received a message from future you, said to go with be sensible.
L84[11:51:59] ⇦ Quits: jackmcbarn (jackmcbarn!jackmcbarn@gateway02.insomnia247.nl) (Ping timeout: 206 seconds)
L85[12:09:45] ⇨ Joins: jackmcbarn (jackmcbarn!jackmcbarn@gateway02.insomnia247.nl)
L86[12:13:54] <CompanionCube> meanwhile on windows 10: https://www.ghacks.net/2018/09/12/microsoft-intercepting-firefox-chrome-installation-on-windows-10/
L87[12:23:44] <Kodos> Holy shit
L88[12:23:44] <Kodos> WOw
L89[12:25:48] <CompanionCube> at least so far it's only in the insider builds
L90[12:27:30] <Forecaster> http://tinyurl.com/y783mfe6
L91[12:27:36] <Forecaster> godammit
L92[12:27:36] <Forecaster> why are you doing this, emulator :|
L93[12:33:28] <Forecaster> ugh, it was fine yesterday!
L94[12:35:19] <AmandaC> Grrr
L95[12:35:43] <Forecaster> I share that sentiment
L96[12:35:45] <AmandaC> Stationeers has a very annoying mouse jump whenever I scroll my mouse, and other random things under Proton
L97[12:35:45] <Forecaster> :|
L98[12:36:06] <AmandaC> setting the camera sensitivity "fixes" it by making it much less severe, but it still happens
L99[12:36:16] <AmandaC> s/sensitivity/sensitivity to zero/
L100[12:36:17] <MichiBot> <AmandaC> setting the camera sensitivity to zero "fixes" it by making it much less severe, but it still happens
L101[12:37:04] <AmandaC> everything I can find online for this type of issue suggests using windows' dinput.dll instead of the wine one, but since Stationeers is using Unity, and Unity doesn't use directinput, it's useless
L102[12:41:24] <Forecaster> oh
L103[12:41:25] <Forecaster> okay
L104[12:41:38] <Forecaster> apparently it was Fraps fps overlay that caused it
L105[12:42:15] <payonel> AmandaC: open a ticket with valve about it
L106[12:42:19] <payonel> i think they would care abuot this
L107[12:42:20] <payonel> about*
L108[12:52:49] <Kleadron> https://cdn.discordapp.com/attachments/452144750066401283/489414293654339604/bb646f6.png
L109[12:53:29] <payonel> @status @seebs
L110[12:53:30] <Discord> seebs is currently ONLINE
L111[12:57:27] <Forecaster> I love how whoever made that felt the need to circle it
L112[12:57:37] <Forecaster> despite it being the only process shown...
L113[12:58:14] <Ristelle> I hate how it is noy scaled correctly
L114[12:58:18] <Ristelle> not*
L115[12:58:29] <Kleadron> noy
L116[13:00:40] ⇨ Joins: Inari (Inari!~Pinkishu@84.175.254.170)
L117[13:19:47] <AmandaC> payonel: I think it's an issue that will affect any unity game, because https://github.com/ValveSoftware/Proton/issues/79#issuecomment-419674039 sounds very similar.
L118[13:19:47] <MichiBot> Title: Subnautica (264710) | Posted by: cjwijtmans | Posted: Wed Aug 22 06:52:36 CDT 2018 | Status: open
L119[13:33:41] <AmandaC> payonel: no idea if this is the right place, but: https://github.com/ValveSoftware/wine/issues/20
L120[13:33:41] <MichiBot> Title: Unity-based FPS Games have mouse jumping. | Posted by: AmandaCameron | Posted: Wed Sep 12 13:33:26 CDT 2018 | Status: open
L121[13:35:37] <payonel> am i naive to hope for a day not far off where i can run linux on my gaming rig?
L122[13:36:10] ⇨ Joins: baschdel (baschdel!~baschdel@2a01:5c0:18:a781:7093:79e0:3a62:1ca3)
L123[13:36:16] <ben_mkiv> looks like its valves aim to make that a thing
L124[13:36:29] <AmandaC> Hopefully not. I managed to figure out how to make Stationeers stop showing a black screen, at least. Have to force it to use opengl instead of vulkan, Izaya mentioned that intel's vulkan is fucky, which explains that
L125[13:36:48] <payonel> ben_mkiv: definitely....but....is this real life? is this a fantasy? :)
L126[13:37:13] <payonel> well intel needs to get their crap together
L127[13:37:27] <ben_mkiv> im not sure either for other reasons
L128[13:37:34] <ben_mkiv> maybe some parallel universe?!
L129[13:37:37] <payonel> if valve succeeds, the market demand for gpu drivers for linux is going to sky rocket
L130[13:38:05] <payonel> not saying how that demand will compare to other demands in the market, just saying, it'll be a larger demand :)
L131[13:38:07] <AmandaC> payonel: one thing I needed to do in addition to that was run `winetricks corefonts` to make a font that the game uses exist in the wineprefix, but other than the mouse spazzisms, it's fairly playable
L132[13:38:09] <payonel> + than it is currently
L133[13:38:36] <Inari> I misread payo's line
L134[13:38:38] <Inari> as this
L135[13:38:41] <Inari> s/naive/naked/
L136[13:38:41] <MichiBot> <payonel> am i naked to hope for a day not far off where i can run linux on my gaming rig?
L137[13:38:54] <payonel> Inari: well i know the answer to that question already :)
L138[13:39:20] <payonel> AmandaC: mouse spazzisms sounds sufficient to make the game unplayable
L139[13:39:44] <AmandaC> payonel: it does, but at least the game is rendering now.
L140[13:43:32] <AmandaC> ... huh, I think NMS is failing because the shaders aren't compiling. Just noticed a 'SHADERERRORLOG.TXT' which has the shader code, along with a syntax error at the end
L141[13:43:54] <AmandaC> `0:1291(96): preprocessor error: syntax error, unexpected HASH_TOKEN`
L142[13:45:52] <Inari> AmandaC should know how to kepe mouse spazzisms in check
L143[13:46:00] <Inari> AFter all cats are great at making mice "still"
L144[13:49:11] <AmandaC> Inari: My skills are rusty because you never liked when I presented you with one, so I stopped hunting them.
L145[13:50:09] <Inari> Psh
L146[13:51:05] <Inari> %loot AmandaC's drawer
L147[13:51:06] <MichiBot> Inari: You get a loot box! It contains a geode.
L148[13:51:20] <Inari> Forecaster: Is that a stardew reference?
L149[13:54:26] <Forecaster> it's a geode reference...
L150[13:54:43] <Forecaster> geodes aren't unique to stardew valley :P
L151[13:58:20] <Inari> :P
L152[13:58:27] <Inari> %pet AmandaC
L153[13:58:27] * MichiBot pets AmandaC no health gained!
L154[13:58:35] <Inari> Well, there was a chance
L155[13:59:18] <Forecaster> woo! it's sending stuff!
L156[13:59:34] <Inari> What is
L157[13:59:45] <Forecaster> my app
L158[14:09:59] <Forecaster> it's doing things :D
L159[14:11:41] <Forecaster> now I can send urls directly into my image downloading system
L160[14:12:08] <Forecaster> since I've thrown firefox out the window, which I previously used to send links directly to my desktop :P
L161[14:13:38] <Forecaster> it's so pretty right
L162[14:13:41] <Forecaster> http://tinyurl.com/ycqjv7a2
L163[14:13:47] <Forecaster> #bestdesign
L164[14:19:11] <gamax92> Do you have a degree in rocket surgery?
L165[14:21:12] <Michiyo> payonel, for the record @status no longer gets relayed to the other side, so if you were trying to get someones attention, it didn't :P
L166[14:25:28] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@p5b16e80b.dip0.t-ipconnect.de) (Ping timeout: 190 seconds)
L167[14:25:30] <Mimiru> @Forecaster http://tinyurl.com/yba5ezls
L168[14:25:34] <Mimiru> Mine is pretty ugly too :P
L169[14:25:41] <payonel> Michiyo: ha, good to know
L170[14:25:50] <payonel> i was, actually, expecting it would serve two purposes
L171[14:26:00] <payonel> but, i can see how keeping it irc-side only is preferrable
L172[14:26:02] <Toskin> https://github.com/OpenPrograms/Fingercomp-Programs/blob/master/sniff/sniff.lua
L173[14:26:46] <Toskin> Is "forms" available in vanilla OP, or I need to download some libraries first?
L174[14:27:09] <payonel> @Toskin there is no openos lib "forms", no
L175[14:27:46] <Toskin> Uhuh. So, no idea with what this program should work with?
L176[14:28:31] <payonel> i don't, sorry
L177[14:28:46] <payonel> but, Fingercomp resides here
L178[14:29:25] <Toskin> Ok then. I'll ask him if he shows up on Discord.
L179[14:29:47] <payonel> s/Discord/irc/
L180[14:29:47] <MichiBot> <Toskin> Ok then. I'll ask him if he shows up on irc.
L181[14:33:21] <Inari> payonel: Yesssss
L182[14:33:24] <Inari> So you can spy on people
L183[14:33:26] <Inari> Without them knowing
L184[14:33:28] <Inari> Mewahahaha
L185[14:35:01] <payonel> Inari: i'd like to be a voyeur, but with a willing but otherwise unaware participant
L186[14:35:24] <Inari> %Inari
L187[14:35:24] <MichiBot> Inari: http://i.imgur.com/XoYgHyi.gif
L188[14:39:20] <Forecaster> mine's exactly one of the default templates :P
L189[14:39:43] <Forecaster> I haven't changed anything except the send sets the text
L190[14:39:59] <Forecaster> but I'm just going to have the app close after sending the url
L191[14:45:54] <Forecaster> I just need to remind myself how my api works...
L192[14:59:20] <Michiyo> So.. what's the workflow for something like that? find image, copy url, open app, paste url, send?
L193[15:01:55] <Forecaster> no
L194[15:02:12] <Forecaster> I've gone to great lengths to figure out how to enable the app to receive shares
L195[15:02:40] <Forecaster> so it'll appear in the "share" menu, and receive the url from it and pass that on in a post request
L196[15:05:09] <Forecaster> I should really fully utilize my api and make a request to see if the url exists first though
L197[15:06:20] <Forecaster> This is what I'm doing http://tinyurl.com/yc9x3ezj
L198[15:06:59] <Vexatos> shares?
L199[15:07:38] <Vexatos> what are you sharing and where .-.
L200[15:08:12] <Forecaster> I browse DeviantArt on my phone, find images I like and want to download
L201[15:09:04] <Forecaster> previously I'd share them to the Firefox app, which would send it to Firefox on my desktop, there I have a userscript that adds an overlay on dA for adding things to my downloading system
L202[15:09:34] <Forecaster> since I can't do that anymore I'm making this app to act as the share target instead and add them to my system directly
L203[15:10:12] <Vexatos> can't you just send the URLs over to your desktop or something
L204[15:10:29] ⇦ Quits: baschdel (baschdel!~baschdel@2a01:5c0:18:a781:7093:79e0:3a62:1ca3) (Ping timeout: 183 seconds)
L205[15:10:32] <Forecaster> how?
L206[15:10:47] <Vexatos> like, pushbullet or something? idk
L207[15:11:12] <Forecaster> I could use pushbullet, but that adds a couple of steps
L208[15:11:32] <Forecaster> going directly to my system is a lot nicer
L209[15:12:02] <Forecaster> especially once I make the app get my categories so I can pick one in advance
L210[15:12:11] <Forecaster> so I don't have to do that later on the desktop
L211[15:12:36] <Forecaster> my api already supports all of this, since the userscript uses it, I just have to add it to the app
L212[15:13:25] <Forecaster> I also need to add support for other sources to the system..
L213[15:13:49] <Forecaster> sending backgrounds to it from imgur and such would be nice
L214[15:23:47] ⇨ Joins: Backslash (Backslash!~Backslash@ip-88-153-113-13.hsi04.unitymediagroup.de)
L215[15:24:08] <rashy> o/
L216[15:27:44] <Forecaster> need to figure out how the android gui components work again...
L217[15:27:58] ⇦ Quits: Backslash (Backslash!~Backslash@ip-88-153-113-13.hsi04.unitymediagroup.de) (Client Quit)
L218[15:46:15] <LatentDesire> Figured this may be a decent discord to suggest this. Basically something that adds something similar to google maps as an alternative to something like Journeymaps.
L219[15:47:15] <LatentDesire> Maybe you have to send up a satellite of some kind?
L220[15:47:59] <rashy> ooh, fun
L221[15:48:24] <rashy> I'm working on a space mod, could look into that whenever I get around to satellites
L222[15:49:16] <Vexatos> https://minecraft.curseforge.com/projects/psf
L223[15:49:36] <Vexatos> remind me to get around to look into an OC satellite for PSF
L224[15:50:30] <Kodos> That's neat af
L225[15:51:10] <Kodos> Maybe make a special 'Satellite Link Card' that you link with a satellite, and then craft an unassigned one with an assigned one to make two
L226[15:51:38] <Kodos> That way, only computers with the link can receive/send messages
L227[15:53:00] <Vexatos> well
L228[15:53:11] <Vexatos> this was stage 2 of my grand radio master plan
L229[15:53:19] <Vexatos> but I never got around to starting the big OC radio update
L230[15:53:28] <Kodos> You could always expand on OpenRadio
L231[15:53:29] <Vexatos> radio towers and radio satellites
L232[15:53:39] <Vexatos> can't
L233[15:53:40] <Kodos> BitNet 2.0 yesplzkthx
L234[15:53:42] <Vexatos> this has to be in core OC
L235[15:53:45] <Vexatos> due to
L236[15:53:46] <Vexatos> uh
L237[15:53:47] <Vexatos> things
L238[15:53:49] <Kodos> Reasons
L239[15:53:51] <Kodos> ™
L240[15:53:57] <Vexatos> mostly not having to copy a lot of code
L241[15:54:13] <Kodos> Have you seen the BitNet Comms tower?
L242[15:54:16] <Kodos> I want that but OC
L243[15:54:28] <Vexatos> I have like
L244[15:54:32] <Vexatos> this full-fledged plan
L245[15:54:35] <Kodos> Neat
L246[15:54:36] <Vexatos> for how radio antennae work
L247[15:54:37] <Kodos> Sign me up
L248[15:54:49] <Vexatos> in terms of range, frequencies, etc
L249[15:54:52] <Corded> * <Kodos> throws imaginary money at Vexatos
L250[15:54:56] <Vexatos> and signal strength
L251[15:55:15] <Vexatos> and at a certain strength they'd be able to communicate with nearby satellites
L252[15:55:53] <Vexatos> it would basically be the ultra-long-range-but-less-secure version of wireless cards
L253[15:56:06] <Vexatos> actually making you use communication protocols for security
L254[15:56:09] <Kodos> I mean, radio is inherently not secure
L255[15:56:15] <Vexatos> yes
L256[15:56:16] <Vexatos> exactly
L257[15:56:20] <Kodos> So that makes sense
L258[15:56:55] <Vexatos> e x a c t l y
L259[15:57:10] <Vexatos> It's almost like I spent five hours writing design docs
L260[15:57:17] <Vexatos> well over a year ago
L261[15:59:29] <rashy> xD
L262[16:01:37] <Forecaster> I find this hard to believe
L263[16:01:42] <Forecaster> Only five hours?
L264[16:04:34] <Vexatos> five hours writing
L265[16:08:57] <rashy> was it longer than your thesis?
L266[16:09:00] <rashy> :>
L267[16:09:29] <Vexatos> my thesis ended up at a nice 32 pages
L268[16:09:36] <Vexatos> I am honestly impressed
L269[16:09:37] <rashy> xD
L270[16:09:45] <Vexatos> no grade yet
L271[16:09:49] <Vexatos> defense is next wednesday
L272[16:09:51] <rashy> obviously failed
L273[16:09:57] <rashy> (y)
L274[16:10:01] <rashy> gl!
L275[16:10:23] <Vexatos> gotta finish my slideshow for that
L276[16:10:46] <Vexatos> 20 minute presentation isn't a problem, making a slideshow when you have no tables or graphs to show is
L277[16:20:19] <Skye> Goodnight
L278[16:22:50] <Forecaster> Make some film some unrelated data just too make it look nice
L279[16:23:04] <Forecaster> Make some from some unrelated data just too make it look nice [Edited]
L280[16:28:31] <Kodos> Could fill a slide or two with funny cat pictures, and just pretend it's an accident, and immediately click to the next frame
L281[16:35:12] <AmandaC> Don't forget to enchant your shield, Vexatos
L282[17:03:30] ⇦ Quits: Inari (Inari!~Pinkishu@84.175.254.170) (Quit: '♫ Soft kitty / Warm kitty / Little ball of fur / Happy kitty / Sleepy kitty / Purr, purr, purr ♪')
L283[17:03:33] * vifino throws himself at a couch, not moving
L284[17:04:22] <Izaya> impressive
L285[17:04:28] <Izaya> throwing one's self without moving
L286[17:04:45] <AmandaC> It's much like flying, I assume.
L287[17:04:50] <AmandaC> Where you trip and forget to hit the ground
L288[17:05:04] <Izaya> I thought that was orbit
L289[17:05:10] <vifino> Izaya: noclip.
L290[17:05:11] <Izaya> you keep falling but missing the ground
L291[17:05:26] <AmandaC> H2G2 reference
L292[17:05:45] <Izaya> ah
L293[17:05:51] <Izaya> I need to read that again some time
L294[17:05:59] <vifino> (toggelable, i turned on clipping after i applied angular force to my entity and before i collided with the couch)
L295[17:06:00] <Izaya> or maybe I'll get that wonderfully terrible movie
L296[17:41:37] ⇨ Joins: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu)
L297[17:41:48] ⇦ Quits: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu) (Client Quit)
L298[17:44:30] ⇨ Joins: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu)
L299[17:44:33] ⇦ Quits: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu) (Client Quit)
L300[17:46:57] ⇨ Joins: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu)
L301[17:47:40] ⇦ Quits: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu) (Client Quit)
L302[17:48:41] ⇨ Joins: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu)
L303[17:48:49] ⇦ Quits: thordalmighty (thordalmighty!~thordalmi@166.ip-51-75-24.eu) (Client Quit)
L304[18:04:49] ⇦ Quits: SquidDev (SquidDev!~SquidDev@squiddev.cc) (Read error: Connection reset by peer)
L305[18:04:55] ⇨ Joins: SquidDev_ (SquidDev_!~SquidDev@squiddev.cc)
L306[18:29:01] ⇦ Quits: SquidDev_ (SquidDev_!~SquidDev@squiddev.cc) (Quit: <quit message here>)
L307[18:29:10] ⇨ Joins: SquidDev (SquidDev!~SquidDev@squiddev.cc)
L308[18:32:14] ⇦ Quits: Vexatos (Vexatos!~Vexatos@p200300C10704FD98E37932A56A95081D.dip0.t-ipconnect.de) (Ping timeout: 190 seconds)
L309[18:41:35] ⇨ Joins: Teris (Teris!uid315557@id-315557.stonehaven.irccloud.com)
L310[18:45:48] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300C10704FD369197D26301183E19.dip0.t-ipconnect.de)
L311[18:45:48] zsh sets mode: +v on Vexatos
L312[18:47:10] ⇦ Quits: Vexatos (Vexatos!~Vexatos@p200300C10704FD369197D26301183E19.dip0.t-ipconnect.de) (Client Quit)
L313[19:38:18] ⇦ Quits: marcin212 (marcin212!~marcin212@bymarcin.com) (Ping timeout: 180 seconds)
L314[19:41:11] ⇨ Joins: marcin212 (marcin212!~marcin212@bymarcin.com)
L315[20:33:03] ⇦ Quits: jazzpi (jazzpi!~jazzpi@2a03:4000:6:20f::2) (Quit: ZNC - http://znc.in)
L316[20:34:30] ⇨ Joins: jazzpi (jazzpi!~jazzpi@2a03:4000:6:20f::2)
L317[20:38:00] ⇨ Joins: Doty1154 (Doty1154!~Doty1154@c-69-181-167-40.hsd1.ca.comcast.net)
L318[20:45:43] ⇦ Quits: Doty1154 (Doty1154!~Doty1154@c-69-181-167-40.hsd1.ca.comcast.net) (Quit: Leaving)
L319[21:12:29] ⇨ Joins: ben_mkiv (ben_mkiv!~ben_mkiv@p5B16EB56.dip0.t-ipconnect.de)
L320[22:14:21] ⇨ Joins: BlueAgent (BlueAgent!~BlueAgent@101.175.97.6)
L321[22:17:10] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@p5B16EB56.dip0.t-ipconnect.de) (Quit: no! no!! not that button!!!)
L322[22:22:52] ⇦ Quits: Teris (Teris!uid315557@id-315557.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L323[22:23:50] ⇦ Quits: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com) (Quit: Leaving.)
L324[23:31:51] ⇨ Joins: erratic (erratic!erratic@shells.yourstruly.sx)
<<Prev Next>> Scroll to Top