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L1[01:07:01]
<Forecaster>
◙
L2[01:07:17]
<Forecaster>
huh, I don't even know what that is
L3[01:07:24]
<Forecaster>
or how it ended up in the text field
L4[01:28:46] ⇦
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L6[01:29:22] <MichiBot> XKCD Comic Name:
Social Media Announcement Posted on: 9/12/2018
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L11[05:05:27] zsh
sets mode: +v on Vexatos
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L17[07:24:46] <AmandaC> payonel: because it
means I don't need to be home to do space crack
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L19[08:18:32]
<AceDoggo>
Hey guys, so I have another question... How do I set a variable to
text? And if that's possible, then how would I use that variable to
display it's text, like with JavaScript it's ("hi"+
Variable +"dhdh")
L20[08:18:46]
<AceDoggo>
At least I think that's what it is with javascript
L21[08:19:48] *
Saphire curls up
L22[08:20:10] <Saphire> ... Anyone wants a
piece of smooth useless metal that used to be a pen?
L23[08:35:09]
<Forecaster>
@AceDoggo do you mean "how do you concatenate
strings"?
L24[08:35:35]
<Forecaster>
in Lua it's `..` ie `"string" .. "other
string"`
L25[08:41:11]
<AceDoggo>
Well.. I'm not too good with coding, especially in Lua, so I'm not
sure what that means, unless . . Is a variable that contains a
string of text
L26[08:41:35]
<Forecaster>
no
L27[08:41:39]
<AceDoggo>
What I want is "text" variable that contains string
"text"
L28[08:41:50]
<Forecaster>
`..` is the concatenate symbol in lua
L29[08:41:59]
<AceDoggo>
To combine the variable with the string
L30[08:42:02]
<Forecaster>
concatenate means combining two strings
L31[08:42:35]
<Forecaster>
here's an example
L32[08:42:38]
<AceDoggo>
Yeah so, I just want to combine a variable that is set to a string,
with another string
L34[08:44:16]
<AceDoggo>
Ohhh okie
L35[08:44:23]
<AceDoggo>
Awesome, ty!
L36[09:09:45] <AmandaC> text is a
string
L37[09:25:10]
<Forecaster>
yeah
L38[09:29:39]
<George WL⚡>
@AceDoggo depends on the JavaScript version
L39[09:30:03]
<George WL⚡>
Also JavaScript tries to be clever and converts numbers in
strings
L40[09:31:05]
<Forecaster>
Lua is also not typed
L42[09:33:47]
<George WL⚡>
```
L43[09:34:06]
<George WL⚡>
I don't know if Lua has an equivalent
L44[09:34:56]
<George WL⚡>
Which results in `In Roman Numerals, 7 is VII`
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L47[09:52:52]
<Wuerfel_21>
ecmascript does roman numeral literals?
L48[09:54:11]
<Wuerfel_21>
or strings without quotes?
L49[09:55:14]
<Forecaster>
pretty sure they just forgot the quotes around VII
L50[09:58:00]
<Forecaster>
also, it should be `${intNum}` and `${numeral}`
L51[10:00:14]
<Wuerfel_21>
can you put any ol' expression in there, like you can in
ruby?
L52[10:01:05] ⇨
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L53[10:05:09]
<Forecaster>
yeah
L54[10:06:23]
<Wuerfel_21>
good stuff, then
L55[10:10:08] <payonel> forecaster at the
risk of being pedantic, Lua _is_ typed. The values are typed. It is
the variables/identifiers which are not. Though, unlike js (as you
were pointing out) Lua doesn't toss the meaning of type out the
window and in the rubbish bin
L56[10:10:37] <payonel> though, in a few
cases it does do really dumb number->string coercion
L57[10:11:26] <payonel> and by
"dumb" i mean, i'm a biased c++ programmer and there is
no good reason to implicitly convert a number to a string
L58[10:12:07] <Temia> Weak typing but not
no typing.
L59[10:13:11] <payonel> also, strings
should never be numbers
L60[10:13:17] <payonel> it irritates me
:(
L61[10:18:04] <Vexatos> payonel, julia is
the best language anyway :^)
L62[10:18:45] <payonel> does julia coerce
numbers and strings?
L63[10:19:04] <Vexatos> no :D
L64[10:19:10] <Vexatos> that would be
stupid ,-,
L65[10:19:15] <payonel> o_O
L66[10:19:18] <payonel> we agree on
something
L67[10:19:23] *
payonel marks the day
L68[10:19:26] <Vexatos> you parse(Int,
"1")
L69[10:19:50] <Vexatos> or string(1)
L70[10:20:08] <Vexatos> fun fact: In Julia,
the Bool type is a subtype of Number
L71[10:20:15] <Vexatos> with values of 0 or
1
L72[10:20:36] <Vexatos> so true == 1 but
not true === 1
L73[10:28:08]
<Wuerfel_21>
I wonder: on most keyboards, the Num Lock indicator is less bright
than the other two. Obviously, most people leave num lock on all
the time, but is the dim indicator a result of the LED getting
dimmer due to prolonged use or a deliberate design choice?
L74[10:28:35] <Vexatos> as far as I know
LEDs cannot really get dimmer over time
L75[10:28:43] <Vexatos> if they are real
LEDs
L76[10:28:50] <Vexatos> they can eventually
just stop working
L77[10:33:26]
<Wuerfel_21>
I just checked, this even is the case for the indicators on my
laptop. caps lock is brighter than num lock, which in is brighter
than the charging indicator. The last one may have something to do
with the charging indicator apparently being a two-color
(blue/amber) LED
L78[10:37:55] <payonel> on my keyboard they
appear to have the same brightness
L79[10:49:40]
<Wuerfel_21>
the plot thickens
L80[10:56:13] ⇦
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L81[11:11:15] <Corded> * <Forecaster>
adds more water to the plot
L82[11:49:45] <AmandaC> %choose be sensible
or be paranoid
L83[11:49:46] <MichiBot> AmandaC: I
received a message from future you, said to go with be
sensible.
L84[11:51:59] ⇦
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L87[12:23:44]
<Kodos> Holy
shit
L88[12:23:44]
<Kodos>
WOw
L89[12:25:48] <CompanionCube> at least so
far it's only in the insider builds
L91[12:27:36]
<Forecaster>
godammit
L92[12:27:36]
<Forecaster>
why are you doing this, emulator :|
L93[12:33:28]
<Forecaster>
ugh, it was fine yesterday!
L94[12:35:19] <AmandaC> Grrr
L95[12:35:43]
<Forecaster>
I share that sentiment
L96[12:35:45] <AmandaC> Stationeers has a
very annoying mouse jump whenever I scroll my mouse, and other
random things under Proton
L97[12:35:45]
<Forecaster>
:|
L98[12:36:06] <AmandaC> setting the camera
sensitivity "fixes" it by making it much less severe, but
it still happens
L99[12:36:16] <AmandaC>
s/sensitivity/sensitivity to zero/
L100[12:36:17] <MichiBot> <AmandaC>
setting the camera sensitivity to zero "fixes" it by
making it much less severe, but it still happens
L101[12:37:04] <AmandaC> everything I can
find online for this type of issue suggests using windows'
dinput.dll instead of the wine one, but since Stationeers is using
Unity, and Unity doesn't use directinput, it's useless
L102[12:41:24]
<Forecaster>
oh
L103[12:41:25]
<Forecaster>
okay
L104[12:41:38]
<Forecaster>
apparently it was Fraps fps overlay that caused it
L105[12:42:15] <payonel> AmandaC: open a
ticket with valve about it
L106[12:42:19] <payonel> i think they
would care abuot this
L107[12:42:20] <payonel> about*
L109[12:53:29] <payonel> @status
@seebs
L110[12:53:30]
<Discord>
seebs is currently ONLINE
L111[12:57:27]
<Forecaster>
I love how whoever made that felt the need to circle it
L112[12:57:37]
<Forecaster>
despite it being the only process shown...
L113[12:58:14] <Ristelle> I hate how it is
noy scaled correctly
L114[12:58:18] <Ristelle> not*
L115[12:58:29]
<Kleadron>
noy
L116[13:00:40]
⇨ Joins: Inari (Inari!~Pinkishu@84.175.254.170)
L118[13:19:47] <MichiBot>
Title:
Subnautica (264710)
| Posted by: cjwijtmans
| Posted:
Wed Aug 22 06:52:36 CDT 2018
| Status: open
L120[13:33:41] <MichiBot>
Title:
Unity-based FPS Games have mouse jumping.
| Posted by:
AmandaCameron
| Posted: Wed Sep 12 13:33:26 CDT 2018
|
Status: open
L121[13:35:37] <payonel> am i naive to
hope for a day not far off where i can run linux on my gaming
rig?
L122[13:36:10]
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L123[13:36:16] <ben_mkiv> looks like its
valves aim to make that a thing
L124[13:36:29] <AmandaC> Hopefully not. I
managed to figure out how to make Stationeers stop showing a black
screen, at least. Have to force it to use opengl instead of vulkan,
Izaya mentioned that intel's vulkan is fucky, which explains
that
L125[13:36:48] <payonel> ben_mkiv:
definitely....but....is this real life? is this a fantasy? :)
L126[13:37:13] <payonel> well intel needs
to get their crap together
L127[13:37:27] <ben_mkiv> im not sure
either for other reasons
L128[13:37:34] <ben_mkiv> maybe some
parallel universe?!
L129[13:37:37] <payonel> if valve
succeeds, the market demand for gpu drivers for linux is going to
sky rocket
L130[13:38:05] <payonel> not saying how
that demand will compare to other demands in the market, just
saying, it'll be a larger demand :)
L131[13:38:07] <AmandaC> payonel: one
thing I needed to do in addition to that was run `winetricks
corefonts` to make a font that the game uses exist in the
wineprefix, but other than the mouse spazzisms, it's fairly
playable
L132[13:38:09] <payonel> + than it is
currently
L133[13:38:36] <Inari> I misread payo's
line
L134[13:38:38] <Inari> as this
L135[13:38:41] <Inari>
s/naive/naked/
L136[13:38:41] <MichiBot> <payonel>
am i naked to hope for a day not far off where i can run linux on
my gaming rig?
L137[13:38:54] <payonel> Inari: well i
know the answer to that question already :)
L138[13:39:20] <payonel> AmandaC: mouse
spazzisms sounds sufficient to make the game unplayable
L139[13:39:44] <AmandaC> payonel: it does,
but at least the game is rendering now.
L140[13:43:32] <AmandaC> ... huh, I think
NMS is failing because the shaders aren't compiling. Just noticed a
'SHADERERRORLOG.TXT' which has the shader code, along with a syntax
error at the end
L141[13:43:54] <AmandaC> `0:1291(96):
preprocessor error: syntax error, unexpected HASH_TOKEN`
L142[13:45:52] <Inari> AmandaC should know
how to kepe mouse spazzisms in check
L143[13:46:00] <Inari> AFter all cats are
great at making mice "still"
L144[13:49:11] <AmandaC> Inari: My skills
are rusty because you never liked when I presented you with one, so
I stopped hunting them.
L145[13:50:09] <Inari> Psh
L146[13:51:05] <Inari> %loot AmandaC's
drawer
L147[13:51:06] <MichiBot> Inari: You get a
loot box! It contains a geode.
L148[13:51:20] <Inari> Forecaster: Is that
a stardew reference?
L149[13:54:26]
<Forecaster>
it's a geode reference...
L150[13:54:43]
<Forecaster>
geodes aren't unique to stardew valley :P
L151[13:58:20] <Inari> :P
L152[13:58:27] <Inari> %pet AmandaC
L153[13:58:27] *
MichiBot pets AmandaC no health gained!
L154[13:58:35] <Inari> Well, there was a
chance
L155[13:59:18]
<Forecaster>
woo! it's sending stuff!
L156[13:59:34] <Inari> What is
L157[13:59:45]
<Forecaster>
my app
L158[14:09:59]
<Forecaster>
it's doing things :D
L159[14:11:41]
<Forecaster>
now I can send urls directly into my image downloading system
L160[14:12:08]
<Forecaster>
since I've thrown firefox out the window, which I previously used
to send links directly to my desktop :P
L161[14:13:38]
<Forecaster>
it's so pretty right
L163[14:13:47]
<Forecaster>
#bestdesign
L164[14:19:11] <gamax92> Do you have a
degree in rocket surgery?
L165[14:21:12] <Michiyo> payonel, for the
record @status no longer gets relayed to the other side, so if you
were trying to get someones attention, it didn't :P
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L168[14:25:34]
<Mimiru>
Mine is pretty ugly too :P
L169[14:25:41] <payonel> Michiyo: ha, good
to know
L170[14:25:50] <payonel> i was, actually,
expecting it would serve two purposes
L171[14:26:00] <payonel> but, i can see
how keeping it irc-side only is preferrable
L173[14:26:46]
<Toskin> Is
"forms" available in vanilla OP, or I need to download
some libraries first?
L174[14:27:09] <payonel> @Toskin there is
no openos lib "forms", no
L175[14:27:46]
<Toskin>
Uhuh. So, no idea with what this program should work with?
L176[14:28:31] <payonel> i don't,
sorry
L177[14:28:46] <payonel> but, Fingercomp
resides here
L178[14:29:25]
<Toskin> Ok
then. I'll ask him if he shows up on Discord.
L179[14:29:47] <payonel>
s/Discord/irc/
L180[14:29:47] <MichiBot> <Toskin>
Ok then. I'll ask him if he shows up on irc.
L181[14:33:21] <Inari> payonel:
Yesssss
L182[14:33:24] <Inari> So you can spy on
people
L183[14:33:26] <Inari> Without them
knowing
L184[14:33:28] <Inari> Mewahahaha
L185[14:35:01] <payonel> Inari: i'd like
to be a voyeur, but with a willing but otherwise unaware
participant
L186[14:35:24] <Inari> %Inari
L188[14:39:20]
<Forecaster>
mine's exactly one of the default templates :P
L189[14:39:43]
<Forecaster>
I haven't changed anything except the send sets the text
L190[14:39:59]
<Forecaster>
but I'm just going to have the app close after sending the
url
L191[14:45:54]
<Forecaster>
I just need to remind myself how my api works...
L192[14:59:20] <Michiyo> So.. what's the
workflow for something like that? find image, copy url, open app,
paste url, send?
L193[15:01:55]
<Forecaster>
no
L194[15:02:12]
<Forecaster>
I've gone to great lengths to figure out how to enable the app to
receive shares
L195[15:02:40]
<Forecaster>
so it'll appear in the "share" menu, and receive the url
from it and pass that on in a post request
L196[15:05:09]
<Forecaster>
I should really fully utilize my api and make a request to see if
the url exists first though
L198[15:06:59] <Vexatos> shares?
L199[15:07:38] <Vexatos> what are you
sharing and where .-.
L200[15:08:12]
<Forecaster>
I browse DeviantArt on my phone, find images I like and want to
download
L201[15:09:04]
<Forecaster>
previously I'd share them to the Firefox app, which would send it
to Firefox on my desktop, there I have a userscript that adds an
overlay on dA for adding things to my downloading system
L202[15:09:34]
<Forecaster>
since I can't do that anymore I'm making this app to act as the
share target instead and add them to my system directly
L203[15:10:12] <Vexatos> can't you just
send the URLs over to your desktop or something
L204[15:10:29] ⇦
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L205[15:10:32]
<Forecaster>
how?
L206[15:10:47] <Vexatos> like, pushbullet
or something? idk
L207[15:11:12]
<Forecaster>
I could use pushbullet, but that adds a couple of steps
L208[15:11:32]
<Forecaster>
going directly to my system is a lot nicer
L209[15:12:02]
<Forecaster>
especially once I make the app get my categories so I can pick one
in advance
L210[15:12:11]
<Forecaster>
so I don't have to do that later on the desktop
L211[15:12:36]
<Forecaster>
my api already supports all of this, since the userscript uses it,
I just have to add it to the app
L212[15:13:25]
<Forecaster>
I also need to add support for other sources to the system..
L213[15:13:49]
<Forecaster>
sending backgrounds to it from imgur and such would be nice
L214[15:23:47]
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L215[15:24:08]
<rashy>
o/
L216[15:27:44]
<Forecaster>
need to figure out how the android gui components work
again...
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L218[15:46:15]
<LatentDesire> Figured this may be a decent
discord to suggest this. Basically something that adds something
similar to google maps as an alternative to something like
Journeymaps.
L219[15:47:15]
<LatentDesire> Maybe you have to send up a
satellite of some kind?
L220[15:47:59]
<rashy> ooh,
fun
L221[15:48:24]
<rashy> I'm
working on a space mod, could look into that whenever I get around
to satellites
L223[15:49:36] <Vexatos> remind me to get
around to look into an OC satellite for PSF
L224[15:50:30]
<Kodos>
That's neat af
L225[15:51:10]
<Kodos>
Maybe make a special 'Satellite Link Card' that you link with a
satellite, and then craft an unassigned one with an assigned one to
make two
L226[15:51:38]
<Kodos> That
way, only computers with the link can receive/send messages
L227[15:53:00] <Vexatos> well
L228[15:53:11] <Vexatos> this was stage 2
of my grand radio master plan
L229[15:53:19] <Vexatos> but I never got
around to starting the big OC radio update
L230[15:53:28]
<Kodos> You
could always expand on OpenRadio
L231[15:53:29] <Vexatos> radio towers and
radio satellites
L232[15:53:39] <Vexatos> can't
L233[15:53:40]
<Kodos>
BitNet 2.0 yesplzkthx
L234[15:53:42] <Vexatos> this has to be in
core OC
L235[15:53:45] <Vexatos> due to
L236[15:53:46] <Vexatos> uh
L237[15:53:47] <Vexatos> things
L238[15:53:49]
<Kodos>
Reasons
L239[15:53:51]
<Kodos>
™
L240[15:53:57] <Vexatos> mostly not having
to copy a lot of code
L241[15:54:13]
<Kodos> Have
you seen the BitNet Comms tower?
L242[15:54:16]
<Kodos> I
want that but OC
L243[15:54:28] <Vexatos> I have like
L244[15:54:32] <Vexatos> this full-fledged
plan
L245[15:54:35]
<Kodos>
Neat
L246[15:54:36] <Vexatos> for how radio
antennae work
L247[15:54:37]
<Kodos> Sign
me up
L248[15:54:49] <Vexatos> in terms of
range, frequencies, etc
L249[15:54:52] <Corded> * <Kodos>
throws imaginary money at Vexatos
L250[15:54:56] <Vexatos> and signal
strength
L251[15:55:15] <Vexatos> and at a certain
strength they'd be able to communicate with nearby satellites
L252[15:55:53] <Vexatos> it would
basically be the ultra-long-range-but-less-secure version of
wireless cards
L253[15:56:06] <Vexatos> actually making
you use communication protocols for security
L254[15:56:09]
<Kodos> I
mean, radio is inherently not secure
L255[15:56:15] <Vexatos> yes
L256[15:56:16] <Vexatos> exactly
L257[15:56:20]
<Kodos> So
that makes sense
L258[15:56:55] <Vexatos> e x a c t l
y
L259[15:57:10] <Vexatos> It's almost like
I spent five hours writing design docs
L260[15:57:17] <Vexatos> well over a year
ago
L261[15:59:29]
<rashy>
xD
L262[16:01:37]
<Forecaster>
I find this hard to believe
L263[16:01:42]
<Forecaster>
Only five hours?
L264[16:04:34] <Vexatos> five hours
writing
L265[16:08:57]
<rashy> was
it longer than your thesis?
L266[16:09:00]
<rashy>
:>
L267[16:09:29] <Vexatos> my thesis ended
up at a nice 32 pages
L268[16:09:36] <Vexatos> I am honestly
impressed
L269[16:09:37]
<rashy>
xD
L270[16:09:45] <Vexatos> no grade
yet
L271[16:09:49] <Vexatos> defense is next
wednesday
L272[16:09:51]
<rashy>
obviously failed
L273[16:09:57]
<rashy>
(y)
L274[16:10:01]
<rashy>
gl!
L275[16:10:23] <Vexatos> gotta finish my
slideshow for that
L276[16:10:46] <Vexatos> 20 minute
presentation isn't a problem, making a slideshow when you have no
tables or graphs to show is
L277[16:20:19] <Skye> Goodnight
L278[16:22:50]
<Forecaster>
Make some film some unrelated data just too make it look nice
L279[16:23:04]
<Forecaster>
Make some from some unrelated data just too make it look nice
[Edited]
L280[16:28:31]
<Kodos>
Could fill a slide or two with funny cat pictures, and just pretend
it's an accident, and immediately click to the next frame
L281[16:35:12] <AmandaC> Don't forget to
enchant your shield, Vexatos
L282[17:03:30] ⇦
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L283[17:03:33] *
vifino throws himself at a couch, not moving
L284[17:04:22] <Izaya> impressive
L285[17:04:28] <Izaya> throwing one's self
without moving
L286[17:04:45] <AmandaC> It's much like
flying, I assume.
L287[17:04:50] <AmandaC> Where you trip
and forget to hit the ground
L288[17:05:04] <Izaya> I thought that was
orbit
L289[17:05:10] <vifino> Izaya:
noclip.
L290[17:05:11] <Izaya> you keep falling
but missing the ground
L291[17:05:26] <AmandaC> H2G2
reference
L292[17:05:45] <Izaya> ah
L293[17:05:51] <Izaya> I need to read that
again some time
L294[17:05:59] <vifino> (toggelable, i
turned on clipping after i applied angular force to my entity and
before i collided with the couch)
L295[17:06:00] <Izaya> or maybe I'll get
that wonderfully terrible movie
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