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L1[00:01:17] ⇨ Joins: raddishjoke (raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
L2[00:02:00] ⇦ Quits: raddishjoke (raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net) (Remote host closed the connection)
L3[00:02:58] ⇨ Joins: raddishjoke (raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
L4[00:03:02] <raddishjoke> Hello everyone
L5[00:03:18] <raddishjoke> test 123
L6[00:04:37] <raddishjoke> I'm having a problem with OC that seem to need rebooted everytime the chunk they are in is loaded
L7[00:05:18] <Mimiru> yeah, random fun bug that...
L8[00:05:26] <Mimiru> seems to come and go for me.. :/
L9[00:06:06] <raddishjoke> Yeah, probably makes me timeout of IRC when it happens since that's how I'm on here.
L10[00:06:51] <raddishjoke> OC does not make for the most stable connection
L11[00:14:16] <raddishjoke> I'm also having a problem with Technokami's telnet program. On some servers I connect to it's giving an extra new line and I can't for the life of me find out why.
L12[00:14:38] <raddishjoke> I'm running a self-modified version of it. Simple program.
L13[00:16:29] <beesnees2> raddishjoke: https://hexchat.github.io/ better irc client
L14[00:16:45] <beesnees2> (not in OC)
L15[00:18:12] <beesnees2> raddishjoke: pastebin your code
L16[00:18:14] <raddishjoke> It's more fun to run IRC through OC. After all the only time I want to be in #oc is when I'm using OC
L17[00:18:46] <beesnees2> most of my time using OC is spent in vim, outside of minecraft
L18[00:18:54] <beesnees2> switch back and forth
L19[00:19:19] <raddishjoke> There isn't a vim implementation you could run in OC?
L20[00:19:22] <beesnees2> OC text editors just don't cut the mustard yet, maybe neovim could be ported eventually
L21[00:19:29] <beesnees2> raddishjoke: they're all incomplete
L22[00:19:35] <raddishjoke> disappointing.
L23[00:20:17] <raddishjoke> I've noticed that there's a lot of unupdated software out there. Stuff written for lua 5.2 that isn't compatible with the current version without a bit of patching
L24[00:20:54] <raddishjoke> I'm new to OC and excited to tinker.
L25[00:21:04] <beesnees2> OC should just support webassembly :P
L26[00:21:14] <raddishjoke> oh heck no
L27[00:21:26] <beesnees2> "webassembly" is a horribly misleading name
L28[00:21:35] <beesnees2> it's actually pretty good
L29[00:21:38] <beesnees2> for portable code
L30[00:21:53] <raddishjoke> The problem is everyone would want to turn their OC into bitcoin miners to use the server's resources.
L31[00:22:11] <beesnees2> lol
L32[00:22:25] <beesnees2> for legit purposes, it would take strain off the server
L33[00:22:33] <beesnees2> like crypto code
L34[00:22:37] <beesnees2> or compression
L35[00:22:51] <raddishjoke> Stuff normal processors would do fine, but emulated ones suck at
L36[00:23:42] <beesnees2> they won't suck at it if they're using WASM
L37[00:23:47] <beesnees2> and plus
L38[00:23:51] <beesnees2> you'd be able to use rust with OC
L39[00:24:37] <raddishjoke> I should mod this OC IRC client so I can control my miners and check my inventory. I suppose with some effort I could even have an android app work with it.
L40[00:27:56] <ben_mkiv> yesterday someone asked how to interact with his arduino :D
L41[00:28:13] <ben_mkiv> so real life houseautomation with OC would be possible, too xD
L42[00:28:18] <beesnees2> step 1 apply arduino directly to the forehead
L43[00:28:21] <ben_mkiv> turn off the lights in your room within minecraft... :D
L44[00:28:51] <beesnees2> step 2 get a forehead massage from within mincraft
L45[00:29:35] <raddishjoke> You could also set up public access terminals in your minecraft world and have it text your cell-phone
L46[00:29:44] ⇦ Quits: Backslash (Backslash!~Backslash@ip-88-153-113-13.hsi04.unitymediagroup.de) (Quit: Leaving)
L47[00:30:13] <raddishjoke> possibilities are endless =)
L48[00:30:19] <ben_mkiv> "wait... got a sms that my reactor just melted"
L49[00:30:20] <ben_mkiv> xD
L50[00:33:59] <raddishjoke> I'm going to see about adding ansi color escape codes to my telnet client.... maybe I'll stumble across my newline bug too
L51[00:35:17] <beesnees2> telnet into weechat running on the host
L52[00:35:26] <beesnees2> then you'll have a decent OC irc client
L53[00:35:30] <beesnees2> :P
L54[00:36:58] <raddishjoke> That's actually a good idae
L55[00:38:27] <beesnees2> hm, what if there was a oc-like computer mod that just uses linux containers/chroots
L56[00:38:40] <beesnees2> then you could run firefox inside minecraft
L57[00:38:54] <beesnees2> and vim
L58[00:38:57] <beesnees2> and all that snazz
L59[00:39:05] <raddishjoke> not enough resolution for firefox
L60[00:39:24] <beesnees2> depends how the mod is coded
L61[00:39:43] <beesnees2> it would probably have to be client side only, unless you pulled some trickery with x11 forwarding
L62[00:39:52] <raddishjoke> I wonder how many minecraft admins realize that opencomputers does remote connections
L63[00:40:06] <ben_mkiv> most dont know probably
L64[00:40:52] <raddishjoke> In theory, it could be a problem, but it would be a rather niche thing.
L65[00:41:42] <beesnees2> that's what whitelists are for
L66[00:41:53] <beesnees2> or alternatively
L67[00:41:57] <beesnees2> route all TCP through tor
L68[00:42:23] ⇨ Joins: Arimil (Arimil!~Renari@75.97.175.72.res-cmts.bgr.ptd.net)
L69[00:42:35] <raddishjoke> Well, I'm having an awesome time with it. I don't have enough resources for a second OC computer currently, so I'm going to quit out of this to test my telnet client.
L70[00:42:53] <ben_mkiv> actually, ive only encountered one server which completly disabled the feature
L71[00:42:57] <ben_mkiv> even pastebin didnt work
L72[00:43:02] <raddishjoke> weird...
L73[00:43:17] <ben_mkiv> or their firewall was blocking outgoing connections, and they also didnt knew
L74[00:43:26] <raddishjoke> That's more likely.
L75[00:44:40] <beesnees2> what if OC was compatible with real world ipv6
L76[00:44:44] ⇦ Quits: Renari (Renari!~Renari@75.97.175.72.res-cmts.bgr.ptd.net) (Ping timeout: 190 seconds)
L77[00:44:48] <beesnees2> then you could run minecraft on your fuckin router
L78[00:45:05] <beesnees2> and use minecraft to route and block packets
L79[00:45:07] <raddishjoke> could certainly implement an ipv6 tunnel
L80[00:45:23] <beesnees2> and then introduce a new mod
L81[00:45:26] <beesnees2> the VM block
L82[00:45:42] <beesnees2> it represents an x86-64 vm
L83[00:45:49] <beesnees2> that is running alongside minecraft
L84[00:46:26] <raddishjoke> OC really inspires people to do the most inefficient things.
L85[00:46:28] <beesnees2> give minecraft complete access to a network card
L86[00:47:31] <beesnees2> you could make your own virtual network, held together by minecraft
L87[00:47:45] <beesnees2> then connect it up to real world shit
L88[00:47:58] <beesnees2> get real-world malware infections in minecraft
L89[00:48:42] <beesnees2> run minecraft inside those x86-64 blocks
L90[00:49:03] <Izaya> oof
L91[00:49:21] <Izaya> that noahthegame guy didn't take someone telling him the default settings for OC well
L92[00:50:56] <raddishjoke> What's wrong with the default settings for OC?
L93[00:51:00] <beesnees2> raddishjoke: tcp
L94[00:51:09] <beesnees2> which isn't necessarily wrong
L95[00:51:18] <beesnees2> but needs to be checked if it's a public server
L96[00:51:28] <beesnees2> or put behind a vpn
L97[00:51:46] <Izaya> in this case, they lost their shit because OC by default can only do 1 component call per tick
L98[00:51:55] <Izaya> https://oc.cil.li/index.php?/topic/1700-make-opencomputers-processors-faster/
L99[00:52:34] <raddishjoke> Uhh.... That would be weird. Potential source of server lag if they did that.
L100[00:52:43] <beesnees2> lol
L101[00:52:55] <beesnees2> I would like a faster transposer though
L102[00:55:25] <Izaya> T2 CPU superior
L103[00:57:14] <FLORANA> hey does enyone know why the program `midi` isn't detecting my sound card from computronics?
L104[00:58:29] <beesnees2> Izaya: is the limitation discussed in that thread
L105[00:58:32] <beesnees2> is it per computer?
L106[00:58:36] <beesnees2> per cpu
L107[00:58:39] <Izaya> yeah
L108[00:58:40] <beesnees2> or per server
L109[00:58:57] <Mimiru> It's really hard to make a single button interface... lol
L110[00:59:08] <Izaya> each computer can do 1*CPU multiplier component calls per tick
L111[00:59:18] <beesnees2> sounds reasonable
L112[00:59:21] * Izaya nods
L113[00:59:25] <beesnees2> just add more computers, network them together
L114[00:59:27] <beesnees2> boom, lagfest
L115[00:59:48] <Izaya> T1 CPU does one call every two ticks, T2 does one call every tick, T2 does 3 calls every two ticks
L116[01:01:41] <raddishjoke> can anyone tell me what the colors on the battery of the nanomachines means?
L117[01:01:45] <beesnees2> Izaya: you mean T3* does 3 calls / 2 ticks?
L118[01:01:53] <Izaya> yup
L119[01:02:01] <Izaya> because doing 1.5 callbacks per tick doesn't make much sense
L120[01:02:14] <Izaya> t. never looked at that part of the source
L121[01:02:30] <beesnees2> so T2 is the lagfest
L122[01:02:43] <beesnees2> T3 is just stuffing every other tick
L123[01:02:58] * Izaya nods
L124[01:03:04] <Izaya> that's with the default config, anyway
L125[01:05:01] <beesnees2> found the spot in the config
L126[01:05:09] <beesnees2> should I crank that number up and see what happens :P
L127[01:05:59] <beesnees2> 2.5 operations per tick?
L128[01:06:13] <beesnees2> even more?
L129[01:06:30] <ben_mkiv> >9000
L130[01:06:48] <Izaya> ^
L131[01:07:00] <Izaya> for science
L132[01:28:28] <Khionu> https://i.imgur.com/1ETt3fU.png gg?
L133[01:29:01] <Izaya> :D
L134[01:32:03] <beesnees2> seriously considering implementing that ingot flow animation
L135[01:32:32] <beesnees2> the number of ingots and the velocity they're going through would faithfully represent the amount actually going into the AE system
L136[01:33:11] <beesnees2> it would just be a giant 5x5 glass tube
L137[01:33:15] <beesnees2> in the middle of my base
L138[01:33:41] <ben_mkiv> well, you could allways use a dropper and really drop and catch them xD
L139[01:33:57] <beesnees2> or use OCglasses :P
L140[01:34:08] <beesnees2> vanilla aint fast enough
L141[01:34:29] <ben_mkiv> well i've never made tests with tons of widgets in OCGlasses
L142[01:34:32] <ben_mkiv> wonder how it performs
L143[01:34:46] <beesnees2> it wouldn't necessarily need to be a ton of widgets
L144[01:34:49] <beesnees2> could just be high velocity
L145[01:34:55] <beesnees2> but higher volume would look cooler
L146[01:34:59] <ben_mkiv> yea one widget for each item you want to represent
L147[01:35:16] <beesnees2> or just use one widget and change its location quickly
L148[01:35:25] <beesnees2> as a crappy workaround
L149[01:35:38] <ben_mkiv> you can update modifiers and so the speed of animation
L150[01:36:10] <beesnees2> and do a twisting animation
L151[01:36:18] <beesnees2> just build a giant ass funnel
L152[01:36:23] <beesnees2> transparent funnel
L153[01:36:35] <beesnees2> where the ingots travel into
L154[01:37:08] <ben_mkiv> welp
L155[01:37:22] <ben_mkiv> optifine autor is as clueless as me
L156[01:37:23] <ben_mkiv> xD
L157[01:39:25] <Mimiru> Hmm.. I have a rotary encoder with a button... and I need to make multiple operations... this will be fun
L158[01:51:59] <beesnees2> hmm, could I inspect the contents of an entire AE cell using OC with the NBT config on
L159[01:52:08] <beesnees2> that would be awfully more efficient than this
L160[01:52:19] <beesnees2> although this is pretty efficient as long as you have a big buffer
L161[01:54:08] <ben_mkiv> dont think so
L162[01:54:31] <ben_mkiv> currently you only get stats about stuff you have preset in an OC database?!
L163[01:55:18] <beesnees2> transposer can get nbt off of stuff, pretty sure
L164[01:58:55] ⇦ Quits: raddishjoke (raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net) (Quit: Bye)
L165[02:42:34] <beesnees2> I tripled the transposing power https://ipfs.io/ipfs/QmTPaQMu7y8PJn7grUU3gCnDrLSE3txinNfN1LHB868P1K
L166[02:42:46] <beesnees2> able to keep up with quarry + all ore processing
L167[02:43:43] <beesnees2> the light blue wire is a separate AE network
L168[02:43:59] <beesnees2> for getting the items out of the ender chests as fast as possible
L169[02:45:49] <ben_mkiv> whats the white glowing OC block?
L170[02:46:04] <beesnees2> relay
L171[03:55:51] <beesnees2> it even keeps up with end and nether quarries
L172[03:56:07] <beesnees2> all 3 quarries running at the same time
L173[03:56:15] <beesnees2> processing ores
L174[04:10:10] <Mettaton_Fab> my laptops really getting on me nerves
L175[04:10:33] <Forecaster> put it on a desk instead
L176[04:10:38] <Mettaton_Fab> either it refuses to hibernate or it just stops waking up after closing the lid
L177[04:10:49] <Mettaton_Fab> may even be a dying hard disk
L178[04:11:00] <Mettaton_Fab> but i aint got no new hard disk for it
L179[04:21:31] ⇦ Quits: logan2611 (logan2611!~logan2611@184-96-183-174.hlrn.qwest.net) (Ping timeout: 183 seconds)
L180[04:44:56] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p4FE5C7D0.dip0.t-ipconnect.de)
L181[04:44:56] zsh sets mode: +v on Vexatos
L182[04:45:09] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@p4FE9129C.dip0.t-ipconnect.de) (Ping timeout: 190 seconds)
L183[05:34:23] *** MajGenRelativity_ is now known as MajGenRelativity
L184[05:34:51] <Forecaster> %loot
L185[05:34:51] <MichiBot> Forecaster: You get a loot box! It contains a piece of rope slightly too small to be useful.
L186[05:45:26] <Mettaton_Fab> %loot
L187[05:45:27] <MichiBot> Mettaton_Fab: You get a loot box! It contains a tiny cage.
L188[05:45:37] ⇦ Quits: Cervator (Cervator!~Thunderbi@2601:4c1:4001:1d5d:d035:6bbc:1da9:9a44) (Quit: Cervator)
L189[05:56:24] <Joco223> There is no way to seperate cables that are right next to each other, right?
L190[05:56:55] <Izaya> colour them
L191[05:58:32] <Joco223> I can colour cables?
L192[05:59:42] <Forecaster> or microparts, but not in 1.12 I think
L193[05:59:54] <Joco223> Right click with a dye?
L194[06:00:14] <Joco223> Yea microparts dont work in 1.12 with OC yet
L195[06:04:02] <MGR> I think you can craft the cables with dye
L196[06:04:08] <MGR> Either that or right click with dye
L197[06:06:57] <Joco223> Ok, thanks
L198[06:07:26] <Izaya> right click
L199[06:07:32] <Izaya> same with monitors and cases
L200[06:07:38] <Izaya> (and I think most things in OC)
L201[06:08:34] <Joco223> Oh you can color code everything?
L202[06:08:45] <Izaya> monitors, cases and cables at least
L203[06:09:08] <Joco223> Stuff like transposers and adapters too then i guess?
L204[06:09:15] <Kodos> Disk drives too for sure.
L205[06:09:24] <Joco223> My stuff would have been way cleaner if i knew about this :b
L206[06:09:28] <Izaya> Only one way to find out :D
L207[06:09:53] <Kodos> Not sure about those two
L208[06:10:06] <Joco223> Not at my laptop right now, just thinking about how i should manage stuff
L209[06:10:10] <Joco223> I will try them later
L210[06:46:17] ⇨ Joins: Inari (Inari!~Pinkishu@p4FC1EB47.dip0.t-ipconnect.de)
L211[06:46:30] <Inari> Boobp
L212[06:46:54] <Inari> AmandaC: Of Violet?
L213[07:27:08] <AmandaC> Inari: yeeeeap
L214[07:31:36] <Inari> AmandaC: Hehe, it was a nice episode
L215[08:35:08] ⇨ Joins: raddishjoke (raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
L216[08:48:54] * AmandaC cuddles up in Inari's lap
L217[08:49:00] <AmandaC> I feel weird
L218[08:58:14] <Inari> weird?
L219[08:59:53] <AmandaC> whoops, didn't mean to send it here
L220[09:03:34] <Mettaton_Fab> i feel happy cuz i fixed an Xbox 360 controller
L221[09:03:54] * AmandaC has no idea what to call this emotion
L222[09:04:33] * Izaya is excited for a change
L223[09:04:47] <AmandaC> What about, Izaya?
L224[09:07:04] <AmandaC> %choose read or play
L225[09:07:04] <MichiBot> AmandaC: read
L226[09:08:51] <Izaya> Gonna go check out a CT110 tomorrow with some luck, and if it's in good condition, buy it.
L227[09:09:17] <Z0idburg> lol
L228[09:35:49] <Inari> %stab docker
L229[09:35:49] * MichiBot stabs docker with a pengin doing 12 damage
L230[10:08:10] <AmandaC> %choose read more or play now
L231[10:08:10] <MichiBot> AmandaC: read more
L232[10:16:11] <Joco223> I want to try now and improve my inventory management system by adding more servers so it can do stuff in parallel and faster
L233[10:16:16] ⇨ Joins: yee (yee!webchat@d118-75-142-76.col.wideopenwest.com)
L234[10:16:31] <Joco223> Also more servers for controling stuff from around the base, like lights, doors and other stuff
L235[10:16:38] <yee> what is the ip for this irc
L236[10:16:39] <Joco223> So i made a server room just for that
L237[10:17:00] <yee> what is the ip for this irc
L238[10:17:11] <Mimiru> yes, we saw that the first time...
L239[10:17:27] <Mimiru> repeating yourself will not get your answer any faster.
L240[10:17:32] <yee> sorry
L241[10:17:36] <Mimiru> irc.esper.net
L242[10:17:43] <yee> thanks
L243[10:17:49] ⇦ Quits: yee (yee!webchat@d118-75-142-76.col.wideopenwest.com) (Client Quit)
L244[10:23:00] ⇨ Joins: test (test!~test@75.118.76.142)
L245[10:23:21] <test> I sended this from openirc
L246[10:23:51] <Mimiru> welcome back yee
L247[10:24:01] <test> this is cool
L248[10:25:58] ⇨ Joins: Backslash (Backslash!~Backslash@ip-88-153-113-13.hsi04.unitymediagroup.de)
L249[10:26:10] ⇦ Quits: test (test!~test@75.118.76.142) (Client Quit)
L250[10:33:06] ⇨ Joins: smoke_fumus (smoke_fumus!~smoke_fum@188.35.176.90)
L251[10:38:25] <Joco223> I might actually end up with a few server racks if i do this like i plan to
L252[10:38:46] <Joco223> It will look pretty cool in my server room if i end up doing it
L253[10:45:48] <AmandaC> %choose play and listen or just play
L254[10:45:48] <MichiBot> AmandaC: play and listen
L255[10:46:15] <Joco223> I will still probably only use one raid if i connect all servers to it, no need for mass storage
L256[10:49:17] <Forecaster> dammit
L257[10:49:31] <Forecaster> php and python md5 hashing outputs different values for files...
L258[10:49:38] <Forecaster> that's inconveneient
L259[10:49:46] <Forecaster> that's inconvenient [Edited]
L260[10:50:26] <Joco223> I will also try to make it so i can control everything from a tablet
L261[10:50:38] <Inari> Forecaster: weird
L262[10:50:55] <Joco223> Are you sure both are md5?
L263[10:51:08] <Joco223> They shouldn't produce different results
L264[10:51:18] <AmandaC> Probably an encoding thing on the python side
L265[10:51:22] <AmandaC> bytes vs string
L266[10:51:36] <Forecaster> the functions are called `md5_file` and `md5_checksum` respectively so I'm pretty sure
L267[10:53:30] <Forecaster> hm
L268[10:54:26] <Forecaster> oh wait, nevermind
L269[10:54:46] <Forecaster> it wasn't the same file, I pointed one of them to a smaller version of the file
L270[10:56:28] <Forecaster> I've accidentally destroyed my table of previously downloaded images...
L271[10:56:58] <Forecaster> so instead I'm having it compare the hashes of my already downloaded images
L272[10:58:37] <Forecaster> problem is it doesn't when scanning a gallery because I don't have the url to the full image there :|
L273[10:59:19] <AmandaC> "table of previously downloaded images"?
L274[10:59:49] <Inari> AmandaC: Booru images
L275[11:05:03] <Forecaster> ?
L276[11:07:24] <Mimiru> Inari, is implying lewds
L277[11:07:32] <Mimiru> :P
L278[11:09:43] <Forecaster> oh, well it's from dA
L279[11:10:13] <Inari> That has lewds too
L280[11:10:30] <Forecaster> it does
L281[11:11:37] <Forecaster> time to re-scan all the images and update the hash table
L282[11:13:22] ⇦ Quits: freacknate09 (freacknate09!~freacknat@159.65.97.75) (Quit: I'm outta here, see ya)
L283[11:13:50] <Forecaster> hm, I can add a function that lets me add a proper log entry without downloading an image again
L284[11:13:56] <Forecaster> so I can re-build the log over time
L285[11:35:02] <Inari> Bleeeeeeh
L286[11:35:21] <Inari> Why does this stupid folder show up in the gitlab-runner thing but not in the image :f
L287[11:40:38] <Forecaster> what image?
L288[11:50:25] <Inari> The docker image
L289[11:50:32] <Inari> I don't understnad linux mounts
L290[11:50:42] <Inari> How can one device be mounted to two things in the file system and they have different content
L291[11:50:55] <AmandaC> Inari: are you trying to access something on the host from the docker-in-docker gitlab runner?
L292[11:51:11] <Inari> AmandaC: probably? :D
L293[11:51:27] <AmandaC> Because I'm pretty sure you're not supposed to do that, but use another gitlab-runner mode instead to just run it on the host
L294[11:51:38] <Inari> gitlab runner seems to DL the git files to the host, and inside the dind I can access them apparently
L295[11:51:48] <Inari> And I set the docker-compose file to map the volume into the services
L296[11:51:50] <Inari> But it doesn't
L297[11:52:25] <Inari> AmandaC: Well they are kind of terrible at explaining this whole process, so I have noc lue
L298[11:52:25] <Inari> :P
L299[11:52:48] <AmandaC> the docs are def bad
L300[11:52:56] <Inari> Like if I "ls" in the gitlab-ci.yml, the files are there
L301[11:53:25] <Kleadron> ? ? hello fellow beings
L302[11:53:29] <AmandaC> Are you missing some dynamic lihbraries or similar?
L303[11:53:43] <AmandaC> linux super-helpfully exits a program with a missing dynamic library as "not found"
L304[11:54:35] <AmandaC> eg, if you're using alpine and something needs libc
L305[11:55:43] <Inari> Well, it doesn't exit the program
L306[11:55:58] <Inari> The server is up,but since it doesn't map the files where it should nginx can't find anything
L307[11:55:58] <Inari> :D
L308[11:56:49] <Inari> Would help if docker-compose let me run script commands
L309[11:57:36] <AmandaC> It's been a long time since I used docker-compose, tbh
L310[11:58:31] <Inari> Then again I don't see why docker-compose wouldn't see a file that I see at the place where I run docker-compose
L311[12:04:00] <Inari> docker inspect shows the stuff under "Mounts" and "Binds" too :f
L312[12:04:59] <Inari> I wonder if I can figure out what exactl /dev/sda3 is
L313[12:06:18] <Joco223> @Kodos Nope, disk drives cannot be coloured
L314[12:06:32] <Joco223> Nor can transposers
L315[12:07:05] <Joco223> Or adapters and similar blocks
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L317[12:26:09] <Inari> I'm also confsued about this warning
L318[12:26:25] <Inari> gitlab-runner makes a container that waits for the opened ports to come online, or something
L319[12:26:31] <Inari> But how would they come online when it doesn't start anything
L320[12:26:34] <Inari> I'm confused
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L328[14:20:58] <Inari> Backslash couldn't deal with the Backlash
L329[14:36:58] <Joco223> Is using functions like getStackInSlot supposed to be relatevily slow and is there a way to increase their speed?
L330[14:39:30] <asie> Yes. No.
L331[14:42:39] <Joco223> Ok, thanks
L332[14:52:30] ⇨ Joins: BILLPC2684 (BILLPC2684!~billpc268@mon20.bisecthosting.com)
L333[14:52:53] <BILLPC2684> hello :3 (on tablet so my friend can't talk on my login)
L334[14:55:12] <BILLPC2684> um i forget if i asked this before(probly have...)
L335[14:55:35] <BILLPC2684> can't OC render real pixels then text?
L336[15:00:16] ⇨ Joins: Luca (Luca!~quassel@net84-253-130-125.mclink.it)
L337[15:02:10] <Luca> Hello, anyone online this late(At least where I am it's late ^^)? I was wondering if I want to publish a custom bios, what would be the best way to do that? Just distribute the bios file and let the user flash it themself? I think OpenLoader brings it's own flashes, but that's probably too much. I had an idea where the file would flash itself when run in OpenOS and run the Bios when run as standalone. any input?
L338[15:03:10] <BILLPC2684> just a idea, if it's a single file you could use pastebin
L339[15:04:18] <Luca> But should that file be able to flash itself. I kind of dislike the idea of letting the user flash the BIOS because they need to enter a label and if the file would flash itself it could just set the label itself.
L340[15:04:40] <AmandaC> making it flash itself would use up some of the limited space you have
L341[15:06:09] <beesnees2> BILLPC2684: no bitmapped graphics
L342[15:06:28] <beesnees2> though OC glasses can do some cool stuff
L343[15:06:35] <beesnees2> currently using it to make a fake screen, lol
L344[15:06:47] <Luca> AmandaC: I don't think I use that much space right now, it's pretty basic currently. It just displays all possible boot drives and then let's you select via touching or using the keys
L345[15:06:51] <BILLPC2684> bitmapped grapgics? you mean making a font and rendering it?
L346[15:07:19] <BILLPC2684> (like Commadore64 ascii)
L347[15:07:32] <beesnees2> that's not possible either, no
L348[15:07:33] <AmandaC> BILLPC2684: The braile unicide chars are hijacked, but there's still the two-colour-per-char limit
L349[15:07:38] <AmandaC> unicode*
L350[15:08:07] <BILLPC2684> yah just like C64
L351[15:08:12] <BILLPC2684> figures
L352[15:09:19] <beesnees2> the limitation is mostly due to bandwidth
L353[15:09:26] <asie> BILLPC2684: https://oc.cil.li/index.php?/topic/864-chenthread-image-format-high-quality-images-on-opencomputers/
L354[15:09:35] <Luca> AmandaC: just checked, I would have 489 bytes for the self flashing rn, however if I minify the program(Removing tabs, comments, etc.) it should make it smaller giving me a lot of space to work with :D
L355[15:09:37] <asie> https://oc.cil.li/index.php?/topic/1653-pngview-high-resolution-png-viewer-in-opencomputers/
L356[15:09:40] <asie> https://oc.cil.li/index.php?/topic/1676-introducing-lunatic/
L357[15:09:45] <beesnees2> server owners aren't going to be happy if someone is pushing some modified bitmapped font 10x times a second
L358[15:10:31] <asie> Eh, the bandwidth limitations of OC are silly anyway
L359[15:10:40] <beesnees2> though if a bitmapped graphics API were simplified and rate limited
L360[15:10:45] <beesnees2> it wouldn't be that big a deal
L361[15:11:25] <AmandaC> asie: is there a truetype/freetype version of funscii?
L362[15:11:41] <ben_mkiv> well you could convert the font to a custom shape for OCGlasses
L363[15:11:47] <ben_mkiv> but that ends up to have lots of vertices
L364[15:12:09] <asie> AmandaC: no
L365[15:12:38] <AmandaC> asie: is it implausible, or just something nobody's asked for / done yet? I'm not that familiar with font files
L366[15:13:04] <beesnees2> it's a bitmapped font
L367[15:13:13] <beesnees2> it would look terrible if converted to truetype
L368[15:13:17] <AmandaC> It's compiled from a DSL, though
L369[15:13:21] <AmandaC> ( AIUI )
L370[15:13:30] <Inari> https://twitter.com/Kirinodere/status/1030908233731502080 haha
L371[15:13:31] <MichiBot> Sat Aug 18 15:04:10 CDT 2018 @Kirinodere: I love technology <https://t.co/Vqh3EMyQZA&gt;
L372[15:13:58] <beesnees2> though it's not entirely impossible. some software will render certain pseudo-bitmapped fonts correctly
L373[15:14:31] <beesnees2> as there's a popular IBM PC font available as truetype
L374[15:14:38] <beesnees2> and it sometimes renders correctly and not all blurry
L375[15:14:49] <AmandaC> %choose code or something else
L376[15:14:49] <MichiBot> AmandaC: something else
L377[15:14:58] <Inari> %pet AmandaC
L378[15:14:58] * MichiBot brushes AmandaC with alumium foil. 7 health gained!
L379[15:15:24] <Inari> Hm, tried playing some KOHTCTOPhoweverthenameis but after the docker-filled day I'm done with thinking for today
L380[15:15:35] <AmandaC> KOHTCTOP?
L381[15:16:03] <Inari> http://www.zachtronics.com/kohctpyktop-engineer-of-the-people/
L382[15:16:18] <AmandaC> ah, the new zachtronics game
L383[15:16:21] <Inari> No
L384[15:16:32] <Inari> The new one is Exapunks xD
L385[15:16:38] <Inari> That ones kind of very old haha
L386[15:16:53] <AmandaC> ah
L387[15:17:15] <Inari> It's the one where you use pnp/npn silicon gate stuff to make stuff
L388[15:18:06] <beesnees2> asie: so funscii is how you did lunatic86 and the image renderer?
L389[15:18:18] <AmandaC> funscii is the font that OC uses
L390[15:18:32] <AmandaC> the braille chars is how it did the image rendering
L391[15:19:03] <AmandaC> They're exagurated to fill the character, which makes for two-colour sub-character shapes
L392[15:19:28] <beesnees2> interesting
L393[15:19:40] <beesnees2> wait what
L394[15:19:45] <beesnees2> how
L395[15:19:53] <beesnees2> I get the use of braille for emulating dithering
L396[15:20:07] <beesnees2> how does it magically get past console color limitations
L397[15:21:06] <AmandaC> by snapping to the closest colour of the 256 pallet of the T3 GPU/Screen
L398[15:21:26] <beesnees2> durr
L399[15:21:35] <Luca> What's the best way to check if a program is running in an OS or standalone?
L400[15:21:36] <beesnees2> I read "two-color" as "more than two-colors"
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L402[15:25:33] <payonel> Luca: poke
L403[15:26:54] <beesnees2> it seems that three computers, with one transposer each
L404[15:27:04] <beesnees2> is able to keep up with the demand of my three quarries
L405[15:27:35] <beesnees2> I can now get exact statistics on everything I'm collecting from the world
L406[15:29:26] <beesnees2> I'm producing a 273*273*273 block of stone every hour
L407[15:30:34] <beesnees2> and a 37*37*37 block of... flesh
L408[15:30:35] <beesnees2> every hour
L409[15:30:37] <beesnees2> from the nether
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L411[15:42:50] * beesnees2 pours some rotting flesh all over payonel
L412[15:43:00] <payonel> wat
L413[15:43:16] <beesnees2> hm, I should do the math to figure out how many humans in flesh I am making per hour
L414[15:43:39] * AmandaC wonders why a quarry is even produccing rotten flesh
L415[15:44:02] <beesnees2> AmandaC: the nether
L416[15:44:07] <beesnees2> + biomes o plenty
L417[15:46:24] ⇨ Joins: Luca (Luca!~quassel@net84-253-130-125.mclink.it)
L418[15:46:26] <beesnees2> 822581 humans per hour
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L421[15:48:33] <beesnees2> that's fuckin
L422[15:48:37] <beesnees2> 7.1 billion humans per year
L423[15:49:15] <Luca> 1 Earth of humans / year :)
L424[15:49:26] <payonel> :| unnecessary language
L425[15:50:31] <gamax92> lenoyap
L426[15:50:41] <payonel> Luca: you had a question about custom bios and distribution and usage?
L427[15:50:52] <payonel> i think the oc forums is a good place to share
L428[15:51:04] <payonel> and there are a few ways a user can flash their eeprom
L429[15:52:05] <Luca> payonel: I'm tired rn if I have time i'm going to post on the forums tomorrow
L430[15:52:46] <payonel> 29xamag
L431[15:53:46] <AmandaC> payonel: Also! Look at the C++ project I made, an OPDS (Open Publisher Distribution Something) browser to download boooks onto my new eReader: https://gitlab.darkdna.net/amanda/OPDS-Browser
L432[15:56:13] <AmandaC> I ended up coding Yet Another GUI TOolkit, too
L433[15:57:32] <payonel> hehe, fun
L434[15:57:37] <payonel> i read through a bit of it
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L436[16:21:02] <BILLPC2684> huh i'm supprized i haven't timed out :3
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L439[16:30:02] <raddishjoke> hello open computers people
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L441[16:37:11] <beesnees2> https://github.com/Droogans/unmaintainable-code/blob/master/README.md
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L443[16:38:40] <beesnees2> Nest as deeply as you can. Good coders can get up to 10 levels of ( ) on a single line and 20 { } in a single method
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L446[16:42:32] <AmandaC> beesnees2: that's nice, but I prefer nocode ( https://github.com/kelseyhightower/nocode )
L447[16:43:23] ⇨ Joins: phroa (phroa!~phroa@173.254.236.155)
L448[16:43:48] <beesnees2> https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpriseEdition
L449[16:46:55] <beesnees2> another good guide on what not to do is http://www.yacoset.com/Home/signs-that-you-re-a-bad-programmer
L450[16:47:11] <beesnees2> pretty much summarizes all the causes of horrificly bad code
L451[16:47:15] <AmandaC> You literally can't go wrong with nocode, though
L452[16:47:30] <beesnees2> you can't go wrong when you can't go
L453[16:47:58] <AmandaC> I like it's Contributing: "If you run into any bugs, please file an issue and explain how that was even possible."
L454[16:48:33] <beesnees2> lol the issues on joke githug repositories are always funny
L455[16:49:10] <AmandaC> ... brb, applying for permission to use the "git" trademark for a new startup, githug, it's a git hosting reposity for hugs
L456[16:51:35] <beesnees2> too real --> https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpriseEdition/issues/350
L457[16:51:35] <MichiBot> Title: Change in business requirement | Posted by: amithKrishnan | Posted: Wed May 09 10:21:36 CDT 2018 | Status: open
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L459[16:56:23] <Inari> Huh, rootservers seems relatively cheap these days. Guess it only gets expensive when you want something for gaming :P
L460[17:00:00] <beesnees2> lol on http://www.yacoset.com/Home/signs-that-you-re-a-bad-programmer
L461[17:00:06] <beesnees2> Lack of critical thinking
L462[17:00:25] <beesnees2> Symptoms: [...] - Re-inventing LISP in XML
L463[17:00:29] ⇨ Joins: Guest95661 (Guest95661!~phroa@173.254.236.155)
L464[17:00:31] <beesnees2> that's something that's been done too many times
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L466[17:13:57] <AmandaC> I'm not convinced it's ever happen
L467[17:14:17] <AmandaC> Well, other than Ant
L468[17:17:18] <Inari> "You aren't interested in fixing a bug that can be worked around by rebooting the computer" well that depends
L469[17:17:31] <Inari> If it's a bug that happens like once a month and thats the solution, probabyl easier to just reboot
L470[17:17:31] <Inari> :p
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L472[17:36:49] <AmandaC> Yeah, a monthly reboot isn't going to take nearly as much manhours as tracking down what could have changed in that month's worth of uptime that caused issues
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L474[18:04:27] <Inari> https://media.discordapp.net/attachments/309529094452936705/480493621825503243/37488099_449881232180151_4204975305808412672_o.png
L475[18:17:30] <AmandaC> Is that why you're always petting near my tail, Inari? D:
L476[18:29:51] <Inari> Haha
L477[18:30:19] <Kleadron> disgusting people
L478[18:40:17] <FLORANA> hey i found a probblem with OpenOS 1.7.2
L479[18:42:01] <FLORANA> so for some reason 'edit' gliches the OS and won't let me run my code unless i reboot or run some other program
L480[18:43:45] <FLORANA> or atleast the error report wasn't showing up
L481[18:45:20] <Izaya> Running out of memory is all
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L483[18:46:02] <FLORANA> so wait it was memory useage?
L484[18:46:13] <Izaya> sometimes you'll run out of memory but the system won't crash and the OS will be in an inconsistent state
L485[18:46:17] <Izaya> Quite possibly
L486[18:46:31] <FLORANA> i have 2MB to use
L487[18:47:02] <Izaya> How big a file were you editing?
L488[18:47:35] <FLORANA> how do i get file size? (never knew how to via terminal)
L489[18:47:46] <Kleadron> https://www.youtube.com/watch?v=FOSY5zoB6TI
L490[18:47:47] <MichiBot> All Animations | length: 7m 52s | Likes: 4,181 Dislikes: 30 Views: 164,055 | by UncommentatedPannen | Published On 23/7/2017
L491[18:48:04] <Izaya> ls -lh file
L492[18:48:30] <FLORANA> is it in KB?
L493[18:49:03] <Izaya> It'll have the unit if you use -h
L494[18:49:11] <Izaya> If you leave out the h it's in bytes
L495[18:49:45] <beesnees2> that's something that's been done too many times
L496[18:49:49] <beesnees2> oops
L497[18:49:51] <beesnees2> pressed up
L498[18:49:54] <beesnees2> and then enter
L499[18:50:00] <FLORANA> enyway it says `f-rw 537.0 Sep 5 13:03 GB.lua`
L500[18:51:42] <Izaya> 537 bytes then?
L501[18:52:18] <FLORANA> thats what i'm gessing
L502[18:52:25] <FLORANA> how much does the OS use?
L503[18:54:29] <Izaya> An indeterminate amount between 0 and infinity
L504[18:54:42] <FLORANA> lol
L505[18:54:56] <FLORANA> well there is a limit XD
L506[18:55:05] <FLORANA> also one time while editing the program the `buffer` libary failed or something and saved my file with a `~`
L507[18:56:22] <Izaya> Buffer is used in io and does the uh
L508[18:56:28] <Izaya> File buffering
L509[18:56:38] <FLORANA> makes sence
L510[18:56:46] <FLORANA> but how did it even fail?
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L512[18:58:39] <FLORANA> RIP
L513[18:59:38] <Izaya> By running out of memory is the simplest explanation
L514[18:59:44] <Izaya> I suspect memory leaks
L515[19:22:56] <FLORANA> lol this proves i've been programming in C for too long
L516[19:23:23] <FLORANA> syntax error at "//" (lol)
L517[19:32:53] <FLORANA> also setting color on GPU isn't working correctly :|
L518[19:39:57] <FLORANA> wait i need a true arg
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L521[20:01:16] <Kodos> If you've run any programs that aren't properly set up with local prefixes on things, you could've potentially messed something up there, too
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L524[23:28:06] <FLORANA> question if i had more then 1 GPU could i render on to a bigger screen?
L525[23:28:30] <FLORANA> like a 2x2 monitor(or atleast a 1x2)
L526[23:31:03] <beesnees2> yeah
L527[23:31:08] <beesnees2> if you heavily modified openOS shell
L528[23:31:14] <beesnees2> and all that snazz
L529[23:32:10] <FLORANA> i mean via HW ID
L530[23:32:55] <beesnees2> wait, what exactly are you trying to do
L531[23:33:09] <beesnees2> you should be able to connect multiple monitors
L532[23:33:11] <FLORANA> GB screen: 160x144
L533[23:33:13] <beesnees2> and then address each of them
L534[23:33:14] <ben_mkiv> you just have to enable larger screens in the configs
L535[23:33:17] <FLORANA> OC screen: 160x50
L536[23:33:18] <beesnees2> or do that
L537[23:33:29] <beesnees2> larger screens lag when breaking or placing
L538[23:33:37] <FLORANA> i can render 160x100
L539[23:33:43] <FLORANA> but 44 is offscreen
L540[23:33:44] <ben_mkiv> dont the resolutions add up?
L541[23:33:54] <ben_mkiv> like 2x2 is 320x100
L542[23:34:24] <FLORANA> idk
L543[23:34:36] <FLORANA> is there a way to add a external card?
L544[23:35:29] <ben_mkiv> for?
L545[23:35:52] <ben_mkiv> you can have 4 gpus + 1 apu in a server :>
L546[23:36:34] <ben_mkiv> and/or rebind them to another screen between the draws
L547[23:36:56] <FLORANA> i mean in a computer
L548[23:37:24] <beesnees2> APU can go in a computer
L549[23:37:31] <beesnees2> and tier II
L550[23:38:16] <FLORANA> oh
L551[23:38:21] <FLORANA> i fogot about the APU
L552[23:38:29] <Kodos> No, resolutions don't 'add up'
L553[23:38:33] <FLORANA> and the creative CPU is tier 3
L554[23:42:15] ⇦ Quits: Cervator (Cervator!~Thunderbi@2601:4c1:4001:1d5d:3005:fcc2:1ecb:7976) (Quit: Cervator)
L555[23:46:26] <FLORANA> wait what?
L556[23:46:40] <FLORANA> so is it or is it not?
L557[23:46:41] * beesnees2 waits
L558[23:46:46] <beesnees2> what
L559[23:47:57] <ben_mkiv> about the res? if kodos says no its probably true
L560[23:48:26] <Izaya> What you can do
L561[23:48:33] <Izaya> Is colour screens to separate them
L562[23:49:14] <Izaya> Then repeatedly bind the GPU to a different screen
L563[23:53:03] <beesnees2> just use a server if you want two tier 3 GPUs
L564[23:53:22] <ben_mkiv> if tier2 screens work for you they can have the same color :>
L565[23:54:04] <beesnees2> yeah
L566[23:54:39] * Izaya prefers T2
L567[23:54:49] <Izaya> Unless GUI
L568[23:55:34] <Kodos> If you're looking for a good example of multiple screen use with (i think) one GPU, poke AmandaC
L569[23:55:58] <ben_mkiv> i should have a link as she just told me few days ago about that trick xD
L570[23:56:24] <ben_mkiv> https://gitlab.darkdna.net/amanda/oc-fileserver/blob/master/elevator/etc/rc.d/elevator-control.lua#L172-184
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