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L1[00:01:17] ⇨
Joins: raddishjoke
(raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
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Quits: raddishjoke
(raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
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L3[00:02:58] ⇨
Joins: raddishjoke
(raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
L4[00:03:02] <raddishjoke> Hello
everyone
L5[00:03:18] <raddishjoke> test 123
L6[00:04:37] <raddishjoke> I'm having a
problem with OC that seem to need rebooted everytime the chunk they
are in is loaded
L7[00:05:18] <Mimiru> yeah, random fun bug
that...
L8[00:05:26] <Mimiru> seems to come and go
for me.. :/
L9[00:06:06] <raddishjoke> Yeah, probably
makes me timeout of IRC when it happens since that's how I'm on
here.
L10[00:06:51] <raddishjoke> OC does not
make for the most stable connection
L11[00:14:16] <raddishjoke> I'm also having
a problem with Technokami's telnet program. On some servers I
connect to it's giving an extra new line and I can't for the life
of me find out why.
L12[00:14:38] <raddishjoke> I'm running a
self-modified version of it. Simple program.
L14[00:16:45] <beesnees2> (not in OC)
L15[00:18:12] <beesnees2> raddishjoke:
pastebin your code
L16[00:18:14] <raddishjoke> It's more fun
to run IRC through OC. After all the only time I want to be in #oc
is when I'm using OC
L17[00:18:46] <beesnees2> most of my time
using OC is spent in vim, outside of minecraft
L18[00:18:54] <beesnees2> switch back and
forth
L19[00:19:19] <raddishjoke> There isn't a
vim implementation you could run in OC?
L20[00:19:22] <beesnees2> OC text editors
just don't cut the mustard yet, maybe neovim could be ported
eventually
L21[00:19:29] <beesnees2> raddishjoke:
they're all incomplete
L22[00:19:35] <raddishjoke>
disappointing.
L23[00:20:17] <raddishjoke> I've noticed
that there's a lot of unupdated software out there. Stuff written
for lua 5.2 that isn't compatible with the current version without
a bit of patching
L24[00:20:54] <raddishjoke> I'm new to OC
and excited to tinker.
L25[00:21:04] <beesnees2> OC should just
support webassembly :P
L26[00:21:14] <raddishjoke> oh heck
no
L27[00:21:26] <beesnees2>
"webassembly" is a horribly misleading name
L28[00:21:35] <beesnees2> it's actually
pretty good
L29[00:21:38] <beesnees2> for portable
code
L30[00:21:53] <raddishjoke> The problem is
everyone would want to turn their OC into bitcoin miners to use the
server's resources.
L31[00:22:11] <beesnees2> lol
L32[00:22:25] <beesnees2> for legit
purposes, it would take strain off the server
L33[00:22:33] <beesnees2> like crypto
code
L34[00:22:37] <beesnees2> or
compression
L35[00:22:51] <raddishjoke> Stuff normal
processors would do fine, but emulated ones suck at
L36[00:23:42] <beesnees2> they won't suck
at it if they're using WASM
L37[00:23:47] <beesnees2> and plus
L38[00:23:51] <beesnees2> you'd be able to
use rust with OC
L39[00:24:37] <raddishjoke> I should mod
this OC IRC client so I can control my miners and check my
inventory. I suppose with some effort I could even have an android
app work with it.
L40[00:27:56] <ben_mkiv> yesterday someone
asked how to interact with his arduino :D
L41[00:28:13] <ben_mkiv> so real life
houseautomation with OC would be possible, too xD
L42[00:28:18] <beesnees2> step 1 apply
arduino directly to the forehead
L43[00:28:21] <ben_mkiv> turn off the
lights in your room within minecraft... :D
L44[00:28:51] <beesnees2> step 2 get a
forehead massage from within mincraft
L45[00:29:35] <raddishjoke> You could also
set up public access terminals in your minecraft world and have it
text your cell-phone
L46[00:29:44] ⇦
Quits: Backslash
(Backslash!~Backslash@ip-88-153-113-13.hsi04.unitymediagroup.de)
(Quit: Leaving)
L47[00:30:13] <raddishjoke> possibilities
are endless =)
L48[00:30:19] <ben_mkiv> "wait... got
a sms that my reactor just melted"
L49[00:30:20] <ben_mkiv> xD
L50[00:33:59] <raddishjoke> I'm going to
see about adding ansi color escape codes to my telnet client....
maybe I'll stumble across my newline bug too
L51[00:35:17] <beesnees2> telnet into
weechat running on the host
L52[00:35:26] <beesnees2> then you'll have
a decent OC irc client
L53[00:35:30] <beesnees2> :P
L54[00:36:58] <raddishjoke> That's actually
a good idae
L55[00:38:27] <beesnees2> hm, what if there
was a oc-like computer mod that just uses linux
containers/chroots
L56[00:38:40] <beesnees2> then you could
run firefox inside minecraft
L57[00:38:54] <beesnees2> and vim
L58[00:38:57] <beesnees2> and all that
snazz
L59[00:39:05] <raddishjoke> not enough
resolution for firefox
L60[00:39:24] <beesnees2> depends how the
mod is coded
L61[00:39:43] <beesnees2> it would probably
have to be client side only, unless you pulled some trickery with
x11 forwarding
L62[00:39:52] <raddishjoke> I wonder how
many minecraft admins realize that opencomputers does remote
connections
L63[00:40:06] <ben_mkiv> most dont know
probably
L64[00:40:52] <raddishjoke> In theory, it
could be a problem, but it would be a rather niche thing.
L65[00:41:42] <beesnees2> that's what
whitelists are for
L66[00:41:53] <beesnees2> or
alternatively
L67[00:41:57] <beesnees2> route all TCP
through tor
L68[00:42:23] ⇨
Joins: Arimil
(Arimil!~Renari@75.97.175.72.res-cmts.bgr.ptd.net)
L69[00:42:35] <raddishjoke> Well, I'm
having an awesome time with it. I don't have enough resources for a
second OC computer currently, so I'm going to quit out of this to
test my telnet client.
L70[00:42:53] <ben_mkiv> actually, ive only
encountered one server which completly disabled the feature
L71[00:42:57] <ben_mkiv> even pastebin
didnt work
L72[00:43:02] <raddishjoke> weird...
L73[00:43:17] <ben_mkiv> or their firewall
was blocking outgoing connections, and they also didnt knew
L74[00:43:26] <raddishjoke> That's more
likely.
L75[00:44:40] <beesnees2> what if OC was
compatible with real world ipv6
L76[00:44:44] ⇦
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L77[00:44:48] <beesnees2> then you could
run minecraft on your fuckin router
L78[00:45:05] <beesnees2> and use minecraft
to route and block packets
L79[00:45:07] <raddishjoke> could certainly
implement an ipv6 tunnel
L80[00:45:23] <beesnees2> and then
introduce a new mod
L81[00:45:26] <beesnees2> the VM
block
L82[00:45:42] <beesnees2> it represents an
x86-64 vm
L83[00:45:49] <beesnees2> that is running
alongside minecraft
L84[00:46:26] <raddishjoke> OC really
inspires people to do the most inefficient things.
L85[00:46:28] <beesnees2> give minecraft
complete access to a network card
L86[00:47:31] <beesnees2> you could make
your own virtual network, held together by minecraft
L87[00:47:45] <beesnees2> then connect it
up to real world shit
L88[00:47:58] <beesnees2> get real-world
malware infections in minecraft
L89[00:48:42] <beesnees2> run minecraft
inside those x86-64 blocks
L90[00:49:03] <Izaya> oof
L91[00:49:21] <Izaya> that noahthegame guy
didn't take someone telling him the default settings for OC
well
L92[00:50:56] <raddishjoke> What's wrong
with the default settings for OC?
L93[00:51:00] <beesnees2> raddishjoke:
tcp
L94[00:51:09] <beesnees2> which isn't
necessarily wrong
L95[00:51:18] <beesnees2> but needs to be
checked if it's a public server
L96[00:51:28] <beesnees2> or put behind a
vpn
L97[00:51:46] <Izaya> in this case, they
lost their shit because OC by default can only do 1 component call
per tick
L99[00:52:34] <raddishjoke> Uhh.... That
would be weird. Potential source of server lag if they did
that.
L100[00:52:43] <beesnees2> lol
L101[00:52:55] <beesnees2> I would like a
faster transposer though
L102[00:55:25] <Izaya> T2 CPU
superior
L103[00:57:14]
<FLORANA>
hey does enyone know why the program `midi` isn't detecting my
sound card from computronics?
L104[00:58:29] <beesnees2> Izaya: is the
limitation discussed in that thread
L105[00:58:32] <beesnees2> is it per
computer?
L106[00:58:36] <beesnees2> per cpu
L107[00:58:39] <Izaya> yeah
L108[00:58:40] <beesnees2> or per
server
L109[00:58:57] <Mimiru> It's really hard
to make a single button interface... lol
L110[00:59:08] <Izaya> each computer can
do 1*CPU multiplier component calls per tick
L111[00:59:18] <beesnees2> sounds
reasonable
L112[00:59:21] *
Izaya nods
L113[00:59:25] <beesnees2> just add more
computers, network them together
L114[00:59:27] <beesnees2> boom,
lagfest
L115[00:59:48] <Izaya> T1 CPU does one
call every two ticks, T2 does one call every tick, T2 does 3 calls
every two ticks
L116[01:01:41] <raddishjoke> can anyone
tell me what the colors on the battery of the nanomachines
means?
L117[01:01:45] <beesnees2> Izaya: you mean
T3* does 3 calls / 2 ticks?
L118[01:01:53] <Izaya> yup
L119[01:02:01] <Izaya> because doing 1.5
callbacks per tick doesn't make much sense
L120[01:02:14] <Izaya> t. never looked at
that part of the source
L121[01:02:30] <beesnees2> so T2 is the
lagfest
L122[01:02:43] <beesnees2> T3 is just
stuffing every other tick
L123[01:02:58] *
Izaya nods
L124[01:03:04] <Izaya> that's with the
default config, anyway
L125[01:05:01] <beesnees2> found the spot
in the config
L126[01:05:09] <beesnees2> should I crank
that number up and see what happens :P
L127[01:05:59] <beesnees2> 2.5 operations
per tick?
L128[01:06:13] <beesnees2> even
more?
L129[01:06:30] <ben_mkiv> >9000
L131[01:07:00] <Izaya> for science
L133[01:29:01] <Izaya> :D
L134[01:32:03] <beesnees2> seriously
considering implementing that ingot flow animation
L135[01:32:32] <beesnees2> the number of
ingots and the velocity they're going through would faithfully
represent the amount actually going into the AE system
L136[01:33:11] <beesnees2> it would just
be a giant 5x5 glass tube
L137[01:33:15] <beesnees2> in the middle
of my base
L138[01:33:41] <ben_mkiv> well, you could
allways use a dropper and really drop and catch them xD
L139[01:33:57] <beesnees2> or use
OCglasses :P
L140[01:34:08] <beesnees2> vanilla aint
fast enough
L141[01:34:29] <ben_mkiv> well i've never
made tests with tons of widgets in OCGlasses
L142[01:34:32] <ben_mkiv> wonder how it
performs
L143[01:34:46] <beesnees2> it wouldn't
necessarily need to be a ton of widgets
L144[01:34:49] <beesnees2> could just be
high velocity
L145[01:34:55] <beesnees2> but higher
volume would look cooler
L146[01:34:59] <ben_mkiv> yea one widget
for each item you want to represent
L147[01:35:16] <beesnees2> or just use one
widget and change its location quickly
L148[01:35:25] <beesnees2> as a crappy
workaround
L149[01:35:38] <ben_mkiv> you can update
modifiers and so the speed of animation
L150[01:36:10] <beesnees2> and do a
twisting animation
L151[01:36:18] <beesnees2> just build a
giant ass funnel
L152[01:36:23] <beesnees2> transparent
funnel
L153[01:36:35] <beesnees2> where the
ingots travel into
L154[01:37:08] <ben_mkiv> welp
L155[01:37:22] <ben_mkiv> optifine autor
is as clueless as me
L156[01:37:23] <ben_mkiv> xD
L157[01:39:25] <Mimiru> Hmm.. I have a
rotary encoder with a button... and I need to make multiple
operations... this will be fun
L158[01:51:59] <beesnees2> hmm, could I
inspect the contents of an entire AE cell using OC with the NBT
config on
L159[01:52:08] <beesnees2> that would be
awfully more efficient than this
L160[01:52:19] <beesnees2> although this
is pretty efficient as long as you have a big buffer
L161[01:54:08] <ben_mkiv> dont think
so
L162[01:54:31] <ben_mkiv> currently you
only get stats about stuff you have preset in an OC
database?!
L163[01:55:18] <beesnees2> transposer can
get nbt off of stuff, pretty sure
L164[01:58:55] ⇦
Quits: raddishjoke
(raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net) (Quit:
Bye)
L166[02:42:46] <beesnees2> able to keep up
with quarry + all ore processing
L167[02:43:43] <beesnees2> the light blue
wire is a separate AE network
L168[02:43:59] <beesnees2> for getting the
items out of the ender chests as fast as possible
L169[02:45:49] <ben_mkiv> whats the white
glowing OC block?
L170[02:46:04] <beesnees2> relay
L171[03:55:51] <beesnees2> it even keeps
up with end and nether quarries
L172[03:56:07] <beesnees2> all 3 quarries
running at the same time
L173[03:56:15] <beesnees2> processing
ores
L174[04:10:10]
<Mettaton_Fab> my laptops really getting on
me nerves
L175[04:10:33]
<Forecaster>
put it on a desk instead
L176[04:10:38]
<Mettaton_Fab> either it refuses to
hibernate or it just stops waking up after closing the lid
L177[04:10:49]
<Mettaton_Fab> may even be a dying hard
disk
L178[04:11:00]
<Mettaton_Fab> but i aint got no new hard
disk for it
L179[04:21:31] ⇦
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L180[04:44:56]
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L181[04:44:56]
zsh sets mode: +v on Vexatos
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L183[05:34:23] ***
MajGenRelativity_ is now known as MajGenRelativity
L184[05:34:51]
<Forecaster>
%loot
L185[05:34:51] <MichiBot> Forecaster: You
get a loot box! It contains a piece of rope slightly too small to
be useful.
L186[05:45:26]
<Mettaton_Fab> %loot
L187[05:45:27] <MichiBot> Mettaton_Fab:
You get a loot box! It contains a tiny cage.
L188[05:45:37] ⇦
Quits: Cervator
(Cervator!~Thunderbi@2601:4c1:4001:1d5d:d035:6bbc:1da9:9a44) (Quit:
Cervator)
L189[05:56:24]
<Joco223>
There is no way to seperate cables that are right next to each
other, right?
L190[05:56:55] <Izaya> colour them
L191[05:58:32]
<Joco223> I
can colour cables?
L192[05:59:42]
<Forecaster>
or microparts, but not in 1.12 I think
L193[05:59:54]
<Joco223>
Right click with a dye?
L194[06:00:14]
<Joco223>
Yea microparts dont work in 1.12 with OC yet
L195[06:04:02]
<MGR> I
think you can craft the cables with dye
L196[06:04:08]
<MGR> Either
that or right click with dye
L197[06:06:57]
<Joco223>
Ok, thanks
L198[06:07:26] <Izaya> right click
L199[06:07:32] <Izaya> same with monitors
and cases
L200[06:07:38] <Izaya> (and I think most
things in OC)
L201[06:08:34]
<Joco223> Oh
you can color code everything?
L202[06:08:45] <Izaya> monitors, cases and
cables at least
L203[06:09:08]
<Joco223>
Stuff like transposers and adapters too then i guess?
L204[06:09:15]
<Kodos> Disk
drives too for sure.
L205[06:09:24]
<Joco223> My
stuff would have been way cleaner if i knew about this :b
L206[06:09:28] <Izaya> Only one way to
find out :D
L207[06:09:53]
<Kodos> Not
sure about those two
L208[06:10:06]
<Joco223>
Not at my laptop right now, just thinking about how i should manage
stuff
L209[06:10:10]
<Joco223> I
will try them later
L210[06:46:17]
⇨ Joins: Inari
(Inari!~Pinkishu@p4FC1EB47.dip0.t-ipconnect.de)
L211[06:46:30] <Inari> Boobp
L212[06:46:54] <Inari> AmandaC: Of
Violet?
L213[07:27:08] <AmandaC> Inari:
yeeeeap
L214[07:31:36] <Inari> AmandaC: Hehe, it
was a nice episode
L215[08:35:08]
⇨ Joins: raddishjoke
(raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net)
L216[08:48:54] *
AmandaC cuddles up in Inari's lap
L217[08:49:00] <AmandaC> I feel
weird
L218[08:58:14] <Inari> weird?
L219[08:59:53] <AmandaC> whoops, didn't
mean to send it here
L220[09:03:34]
<Mettaton_Fab> i feel happy cuz i fixed an
Xbox 360 controller
L221[09:03:54] *
AmandaC has no idea what to call this emotion
L222[09:04:33] *
Izaya is excited for a change
L223[09:04:47] <AmandaC> What about,
Izaya?
L224[09:07:04] <AmandaC> %choose read or
play
L225[09:07:04] <MichiBot> AmandaC:
read
L226[09:08:51] <Izaya> Gonna go check out
a CT110 tomorrow with some luck, and if it's in good condition, buy
it.
L227[09:09:17]
<Z0idburg>
lol
L228[09:35:49] <Inari> %stab docker
L229[09:35:49] *
MichiBot stabs docker with a pengin doing 12 damage
L230[10:08:10] <AmandaC> %choose read more
or play now
L231[10:08:10] <MichiBot> AmandaC: read
more
L232[10:16:11]
<Joco223> I
want to try now and improve my inventory management system by
adding more servers so it can do stuff in parallel and faster
L233[10:16:16]
⇨ Joins: yee
(yee!webchat@d118-75-142-76.col.wideopenwest.com)
L234[10:16:31]
<Joco223>
Also more servers for controling stuff from around the base, like
lights, doors and other stuff
L235[10:16:38] <yee> what is the ip for
this irc
L236[10:16:39]
<Joco223> So
i made a server room just for that
L237[10:17:00] <yee> what is the ip for
this irc
L238[10:17:11] <Mimiru> yes, we saw that
the first time...
L239[10:17:27] <Mimiru> repeating yourself
will not get your answer any faster.
L240[10:17:32] <yee> sorry
L241[10:17:36] <Mimiru>
irc.esper.net
L242[10:17:43] <yee> thanks
L243[10:17:49] ⇦
Quits: yee (yee!webchat@d118-75-142-76.col.wideopenwest.com)
(Client Quit)
L244[10:23:00]
⇨ Joins: test (test!~test@75.118.76.142)
L245[10:23:21] <test> I sended this from
openirc
L246[10:23:51] <Mimiru> welcome back
yee
L247[10:24:01] <test> this is cool
L248[10:25:58]
⇨ Joins: Backslash
(Backslash!~Backslash@ip-88-153-113-13.hsi04.unitymediagroup.de)
L249[10:26:10] ⇦
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L250[10:33:06]
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L251[10:38:25]
<Joco223> I
might actually end up with a few server racks if i do this like i
plan to
L252[10:38:46]
<Joco223> It
will look pretty cool in my server room if i end up doing it
L253[10:45:48] <AmandaC> %choose play and
listen or just play
L254[10:45:48] <MichiBot> AmandaC: play
and listen
L255[10:46:15]
<Joco223> I
will still probably only use one raid if i connect all servers to
it, no need for mass storage
L256[10:49:17]
<Forecaster>
dammit
L257[10:49:31]
<Forecaster>
php and python md5 hashing outputs different values for
files...
L258[10:49:38]
<Forecaster>
that's inconveneient
L259[10:49:46]
<Forecaster>
that's inconvenient [Edited]
L260[10:50:26]
<Joco223> I
will also try to make it so i can control everything from a
tablet
L261[10:50:38] <Inari> Forecaster:
weird
L262[10:50:55]
<Joco223>
Are you sure both are md5?
L263[10:51:08]
<Joco223>
They shouldn't produce different results
L264[10:51:18] <AmandaC> Probably an
encoding thing on the python side
L265[10:51:22] <AmandaC> bytes vs
string
L266[10:51:36]
<Forecaster>
the functions are called `md5_file` and `md5_checksum` respectively
so I'm pretty sure
L267[10:53:30]
<Forecaster>
hm
L268[10:54:26]
<Forecaster>
oh wait, nevermind
L269[10:54:46]
<Forecaster>
it wasn't the same file, I pointed one of them to a smaller version
of the file
L270[10:56:28]
<Forecaster>
I've accidentally destroyed my table of previously downloaded
images...
L271[10:56:58]
<Forecaster>
so instead I'm having it compare the hashes of my already
downloaded images
L272[10:58:37]
<Forecaster>
problem is it doesn't when scanning a gallery because I don't have
the url to the full image there :|
L273[10:59:19] <AmandaC> "table of
previously downloaded images"?
L274[10:59:49] <Inari> AmandaC: Booru
images
L275[11:05:03]
<Forecaster>
?
L276[11:07:24] <Mimiru> Inari, is implying
lewds
L277[11:07:32] <Mimiru> :P
L278[11:09:43]
<Forecaster>
oh, well it's from dA
L279[11:10:13] <Inari> That has lewds
too
L280[11:10:30]
<Forecaster>
it does
L281[11:11:37]
<Forecaster>
time to re-scan all the images and update the hash table
L282[11:13:22] ⇦
Quits: freacknate09 (freacknate09!~freacknat@159.65.97.75) (Quit:
I'm outta here, see ya)
L283[11:13:50]
<Forecaster>
hm, I can add a function that lets me add a proper log entry
without downloading an image again
L284[11:13:56]
<Forecaster>
so I can re-build the log over time
L285[11:35:02] <Inari> Bleeeeeeh
L286[11:35:21] <Inari> Why does this
stupid folder show up in the gitlab-runner thing but not in the
image :f
L287[11:40:38]
<Forecaster>
what image?
L288[11:50:25] <Inari> The docker
image
L289[11:50:32] <Inari> I don't understnad
linux mounts
L290[11:50:42] <Inari> How can one device
be mounted to two things in the file system and they have different
content
L291[11:50:55] <AmandaC> Inari: are you
trying to access something on the host from the docker-in-docker
gitlab runner?
L292[11:51:11] <Inari> AmandaC: probably?
:D
L293[11:51:27] <AmandaC> Because I'm
pretty sure you're not supposed to do that, but use another
gitlab-runner mode instead to just run it on the host
L294[11:51:38] <Inari> gitlab runner seems
to DL the git files to the host, and inside the dind I can access
them apparently
L295[11:51:48] <Inari> And I set the
docker-compose file to map the volume into the services
L296[11:51:50] <Inari> But it
doesn't
L297[11:52:25] <Inari> AmandaC: Well they
are kind of terrible at explaining this whole process, so I have
noc lue
L298[11:52:25] <Inari> :P
L299[11:52:48] <AmandaC> the docs are def
bad
L300[11:52:56] <Inari> Like if I
"ls" in the gitlab-ci.yml, the files are there
L301[11:53:25]
<Kleadron> ?
? hello fellow beings
L302[11:53:29] <AmandaC> Are you missing
some dynamic lihbraries or similar?
L303[11:53:43] <AmandaC> linux
super-helpfully exits a program with a missing dynamic library as
"not found"
L304[11:54:35] <AmandaC> eg, if you're
using alpine and something needs libc
L305[11:55:43] <Inari> Well, it doesn't
exit the program
L306[11:55:58] <Inari> The server is
up,but since it doesn't map the files where it should nginx can't
find anything
L307[11:55:58] <Inari> :D
L308[11:56:49] <Inari> Would help if
docker-compose let me run script commands
L309[11:57:36] <AmandaC> It's been a long
time since I used docker-compose, tbh
L310[11:58:31] <Inari> Then again I don't
see why docker-compose wouldn't see a file that I see at the place
where I run docker-compose
L311[12:04:00] <Inari> docker inspect
shows the stuff under "Mounts" and "Binds" too
:f
L312[12:04:59] <Inari> I wonder if I can
figure out what exactl /dev/sda3 is
L313[12:06:18]
<Joco223>
@Kodos Nope, disk drives cannot be coloured
L314[12:06:32]
<Joco223>
Nor can transposers
L315[12:07:05]
<Joco223> Or
adapters and similar blocks
L316[12:07:44]
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L317[12:26:09] <Inari> I'm also confsued
about this warning
L318[12:26:25] <Inari> gitlab-runner makes
a container that waits for the opened ports to come online, or
something
L319[12:26:31] <Inari> But how would they
come online when it doesn't start anything
L320[12:26:34] <Inari> I'm confused
L321[12:39:40]
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L328[14:20:58] <Inari> Backslash couldn't
deal with the Backlash
L329[14:36:58]
<Joco223> Is
using functions like getStackInSlot supposed to be relatevily slow
and is there a way to increase their speed?
L330[14:39:30] <asie> Yes. No.
L331[14:42:39]
<Joco223>
Ok, thanks
L332[14:52:30]
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(BILLPC2684!~billpc268@mon20.bisecthosting.com)
L333[14:52:53] <BILLPC2684> hello :3 (on
tablet so my friend can't talk on my login)
L334[14:55:12] <BILLPC2684> um i forget if
i asked this before(probly have...)
L335[14:55:35] <BILLPC2684> can't OC
render real pixels then text?
L336[15:00:16]
⇨ Joins: Luca
(Luca!~quassel@net84-253-130-125.mclink.it)
L337[15:02:10] <Luca> Hello, anyone online
this late(At least where I am it's late ^^)? I was wondering if I
want to publish a custom bios, what would be the best way to do
that? Just distribute the bios file and let the user flash it
themself? I think OpenLoader brings it's own flashes, but that's
probably too much. I had an idea where the file would flash itself
when run in OpenOS and run the Bios when run as standalone. any
input?
L338[15:03:10] <BILLPC2684> just a idea,
if it's a single file you could use pastebin
L339[15:04:18] <Luca> But should that file
be able to flash itself. I kind of dislike the idea of letting the
user flash the BIOS because they need to enter a label and if the
file would flash itself it could just set the label itself.
L340[15:04:40] <AmandaC> making it flash
itself would use up some of the limited space you have
L341[15:06:09] <beesnees2> BILLPC2684: no
bitmapped graphics
L342[15:06:28] <beesnees2> though OC
glasses can do some cool stuff
L343[15:06:35] <beesnees2> currently using
it to make a fake screen, lol
L344[15:06:47] <Luca> AmandaC: I don't
think I use that much space right now, it's pretty basic currently.
It just displays all possible boot drives and then let's you select
via touching or using the keys
L345[15:06:51] <BILLPC2684> bitmapped
grapgics? you mean making a font and rendering it?
L346[15:07:19] <BILLPC2684> (like
Commadore64 ascii)
L347[15:07:32] <beesnees2> that's not
possible either, no
L348[15:07:33] <AmandaC> BILLPC2684: The
braile unicide chars are hijacked, but there's still the
two-colour-per-char limit
L349[15:07:38] <AmandaC> unicode*
L350[15:08:07] <BILLPC2684> yah just like
C64
L351[15:08:12] <BILLPC2684> figures
L352[15:09:19] <beesnees2> the limitation
is mostly due to bandwidth
L354[15:09:35] <Luca> AmandaC: just
checked, I would have 489 bytes for the self flashing rn, however
if I minify the program(Removing tabs, comments, etc.) it should
make it smaller giving me a lot of space to work with :D
L357[15:09:45] <beesnees2> server owners
aren't going to be happy if someone is pushing some modified
bitmapped font 10x times a second
L358[15:10:31] <asie> Eh, the bandwidth
limitations of OC are silly anyway
L359[15:10:40] <beesnees2> though if a
bitmapped graphics API were simplified and rate limited
L360[15:10:45] <beesnees2> it wouldn't be
that big a deal
L361[15:11:25] <AmandaC> asie: is there a
truetype/freetype version of funscii?
L362[15:11:41] <ben_mkiv> well you could
convert the font to a custom shape for OCGlasses
L363[15:11:47] <ben_mkiv> but that ends up
to have lots of vertices
L364[15:12:09] <asie> AmandaC: no
L365[15:12:38] <AmandaC> asie: is it
implausible, or just something nobody's asked for / done yet? I'm
not that familiar with font files
L366[15:13:04] <beesnees2> it's a
bitmapped font
L367[15:13:13] <beesnees2> it would look
terrible if converted to truetype
L368[15:13:17] <AmandaC> It's compiled
from a DSL, though
L369[15:13:21] <AmandaC> ( AIUI )
L372[15:13:58] <beesnees2> though it's not
entirely impossible. some software will render certain
pseudo-bitmapped fonts correctly
L373[15:14:31] <beesnees2> as there's a
popular IBM PC font available as truetype
L374[15:14:38] <beesnees2> and it
sometimes renders correctly and not all blurry
L375[15:14:49] <AmandaC> %choose code or
something else
L376[15:14:49] <MichiBot> AmandaC:
something else
L377[15:14:58] <Inari> %pet AmandaC
L378[15:14:58] *
MichiBot brushes AmandaC with alumium foil. 7 health
gained!
L379[15:15:24] <Inari> Hm, tried playing
some KOHTCTOPhoweverthenameis but after the docker-filled day I'm
done with thinking for today
L380[15:15:35] <AmandaC> KOHTCTOP?
L382[15:16:18] <AmandaC> ah, the new
zachtronics game
L383[15:16:21] <Inari> No
L384[15:16:32] <Inari> The new one is
Exapunks xD
L385[15:16:38] <Inari> That ones kind of
very old haha
L386[15:16:53] <AmandaC> ah
L387[15:17:15] <Inari> It's the one where
you use pnp/npn silicon gate stuff to make stuff
L388[15:18:06] <beesnees2> asie: so
funscii is how you did lunatic86 and the image renderer?
L389[15:18:18] <AmandaC> funscii is the
font that OC uses
L390[15:18:32] <AmandaC> the braille chars
is how it did the image rendering
L391[15:19:03] <AmandaC> They're
exagurated to fill the character, which makes for two-colour
sub-character shapes
L392[15:19:28] <beesnees2>
interesting
L393[15:19:40] <beesnees2> wait what
L394[15:19:45] <beesnees2> how
L395[15:19:53] <beesnees2> I get the use
of braille for emulating dithering
L396[15:20:07] <beesnees2> how does it
magically get past console color limitations
L397[15:21:06] <AmandaC> by snapping to
the closest colour of the 256 pallet of the T3 GPU/Screen
L398[15:21:26] <beesnees2> durr
L399[15:21:35] <Luca> What's the best way
to check if a program is running in an OS or standalone?
L400[15:21:36] <beesnees2> I read
"two-color" as "more than two-colors"
L401[15:25:12]
⇨ Joins: Doty1154
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L402[15:25:33] <payonel> Luca: poke
L403[15:26:54] <beesnees2> it seems that
three computers, with one transposer each
L404[15:27:04] <beesnees2> is able to keep
up with the demand of my three quarries
L405[15:27:35] <beesnees2> I can now get
exact statistics on everything I'm collecting from the world
L406[15:29:26] <beesnees2> I'm producing a
273*273*273 block of stone every hour
L407[15:30:34] <beesnees2> and a 37*37*37
block of... flesh
L408[15:30:35] <beesnees2> every
hour
L409[15:30:37] <beesnees2> from the
nether
L410[15:36:24] ⇦
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L411[15:42:50] *
beesnees2 pours some rotting flesh all over payonel
L412[15:43:00] <payonel> wat
L413[15:43:16] <beesnees2> hm, I should do
the math to figure out how many humans in flesh I am making per
hour
L414[15:43:39] *
AmandaC wonders why a quarry is even produccing rotten
flesh
L415[15:44:02] <beesnees2> AmandaC: the
nether
L416[15:44:07] <beesnees2> + biomes o
plenty
L417[15:46:24]
⇨ Joins: Luca
(Luca!~quassel@net84-253-130-125.mclink.it)
L418[15:46:26] <beesnees2> 822581 humans
per hour
L419[15:46:51] ⇦
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Quit)
L420[15:46:53]
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(Luca!~quassel@net84-253-130-125.mclink.it)
L421[15:48:33] <beesnees2> that's
fuckin
L422[15:48:37] <beesnees2> 7.1 billion
humans per year
L423[15:49:15] <Luca> 1 Earth of humans /
year :)
L424[15:49:26] <payonel> :| unnecessary
language
L425[15:50:31] <gamax92> lenoyap
L426[15:50:41] <payonel> Luca: you had a
question about custom bios and distribution and usage?
L427[15:50:52] <payonel> i think the oc
forums is a good place to share
L428[15:51:04] <payonel> and there are a
few ways a user can flash their eeprom
L429[15:52:05] <Luca> payonel: I'm tired
rn if I have time i'm going to post on the forums tomorrow
L430[15:52:46] <payonel> 29xamag
L432[15:56:13] <AmandaC> I ended up coding
Yet Another GUI TOolkit, too
L433[15:57:32] <payonel> hehe, fun
L434[15:57:37] <payonel> i read through a
bit of it
L435[16:12:18] ⇦
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(raddishjoke!~raddishjo@c-98-193-32-219.hsd1.il.comcast.net) (Quit:
Bye)
L436[16:21:02] <BILLPC2684> huh i'm
supprized i haven't timed out :3
L437[16:22:48] ⇦
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L438[16:29:48]
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L439[16:30:02] <raddishjoke> hello open
computers people
L440[16:35:42] ⇦
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L442[16:38:30] ⇦
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Bye)
L443[16:38:40] <beesnees2> Nest as deeply
as you can. Good coders can get up to 10 levels of ( ) on a single
line and 20 { } in a single method
L445[16:41:48] ⇦
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L447[16:43:23]
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L450[16:47:11] <beesnees2> pretty much
summarizes all the causes of horrificly bad code
L451[16:47:15] <AmandaC> You literally
can't go wrong with nocode, though
L452[16:47:30] <beesnees2> you can't go
wrong when you can't go
L453[16:47:58] <AmandaC> I like it's
Contributing: "If you run into any bugs, please file an issue
and explain how that was even possible."
L454[16:48:33] <beesnees2> lol the issues
on joke githug repositories are always funny
L455[16:49:10] <AmandaC> ... brb, applying
for permission to use the "git" trademark for a new
startup, githug, it's a git hosting reposity for hugs
L457[16:51:35] <MichiBot>
Title:
Change in business requirement
| Posted by: amithKrishnan
| Posted: Wed May 09 10:21:36 CDT 2018
| Status:
open
L458[16:53:16] ⇦
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L459[16:56:23] <Inari> Huh, rootservers
seems relatively cheap these days. Guess it only gets expensive
when you want something for gaming :P
L461[17:00:06] <beesnees2> Lack of
critical thinking
L462[17:00:25] <beesnees2> Symptoms: [...]
- Re-inventing LISP in XML
L463[17:00:29]
⇨ Joins: Guest95661
(Guest95661!~phroa@173.254.236.155)
L464[17:00:31] <beesnees2> that's
something that's been done too many times
L465[17:07:39] ⇦
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timeout: 190 seconds)
L466[17:13:57] <AmandaC> I'm not convinced
it's ever happen
L467[17:14:17] <AmandaC> Well, other than
Ant
L468[17:17:18] <Inari> "You aren't
interested in fixing a bug that can be worked around by rebooting
the computer" well that depends
L469[17:17:31] <Inari> If it's a bug that
happens like once a month and thats the solution, probabyl easier
to just reboot
L470[17:17:31] <Inari> :p
L471[17:18:03] ⇦
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http://quassel-irc.org - Chat comfortably.
Anywhere.)
L472[17:36:49] <AmandaC> Yeah, a monthly
reboot isn't going to take nearly as much manhours as tracking down
what could have changed in that month's worth of uptime that caused
issues
L473[18:00:03]
⇨ Joins: phroa (phroa!~phroa@173.254.236.155)
L475[18:17:30] <AmandaC> Is that why
you're always petting near my tail, Inari? D:
L476[18:29:51] <Inari> Haha
L477[18:30:19]
<Kleadron>
disgusting people
L478[18:40:17]
<FLORANA>
hey i found a probblem with OpenOS 1.7.2
L479[18:42:01]
<FLORANA> so
for some reason 'edit' gliches the OS and won't let me run my code
unless i reboot or run some other program
L480[18:43:45]
<FLORANA> or
atleast the error report wasn't showing up
L481[18:45:20] <Izaya> Running out of
memory is all
L482[18:45:35] ⇦
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'Customer code. Composed of equal parts "custom" and
"err..."')
L483[18:46:02]
<FLORANA> so
wait it was memory useage?
L484[18:46:13] <Izaya> sometimes you'll
run out of memory but the system won't crash and the OS will be in
an inconsistent state
L485[18:46:17] <Izaya> Quite
possibly
L486[18:46:31]
<FLORANA> i
have 2MB to use
L487[18:47:02] <Izaya> How big a file were
you editing?
L488[18:47:35]
<FLORANA>
how do i get file size? (never knew how to via terminal)
L490[18:47:47] <MichiBot>
All
Animations | length:
7m 52s | Likes:
4,181 Dislikes:
30 Views:
164,055 | by
UncommentatedPannen | Published On 23/7/2017
L491[18:48:04] <Izaya> ls -lh file
L492[18:48:30]
<FLORANA> is
it in KB?
L493[18:49:03] <Izaya> It'll have the unit
if you use -h
L494[18:49:11] <Izaya> If you leave out
the h it's in bytes
L495[18:49:45] <beesnees2> that's
something that's been done too many times
L496[18:49:49] <beesnees2> oops
L497[18:49:51] <beesnees2> pressed
up
L498[18:49:54] <beesnees2> and then
enter
L499[18:50:00]
<FLORANA>
enyway it says `f-rw 537.0 Sep 5 13:03 GB.lua`
L500[18:51:42] <Izaya> 537 bytes
then?
L501[18:52:18]
<FLORANA>
thats what i'm gessing
L502[18:52:25]
<FLORANA>
how much does the OS use?
L503[18:54:29] <Izaya> An indeterminate
amount between 0 and infinity
L504[18:54:42]
<FLORANA>
lol
L505[18:54:56]
<FLORANA>
well there is a limit XD
L506[18:55:05]
<FLORANA>
also one time while editing the program the `buffer` libary failed
or something and saved my file with a `~`
L507[18:56:22] <Izaya> Buffer is used in
io and does the uh
L508[18:56:28] <Izaya> File
buffering
L509[18:56:38]
<FLORANA>
makes sence
L510[18:56:46]
<FLORANA>
but how did it even fail?
L511[18:58:33] ⇦
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L512[18:58:39]
<FLORANA>
RIP
L513[18:59:38] <Izaya> By running out of
memory is the simplest explanation
L514[18:59:44] <Izaya> I suspect memory
leaks
L515[19:22:56]
<FLORANA>
lol this proves i've been programming in C for too long
L516[19:23:23]
<FLORANA>
syntax error at "//" (lol)
L517[19:32:53]
<FLORANA>
also setting color on GPU isn't working correctly :|
L518[19:39:57]
<FLORANA>
wait i need a true arg
L519[19:59:45] ⇦
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L521[20:01:16]
<Kodos> If
you've run any programs that aren't properly set up with local
prefixes on things, you could've potentially messed something up
there, too
L522[20:16:47]
⇨ Joins: Icedream
(Icedream!~icedream@has.streaminginter.net)
L523[21:18:40]
⇨ Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@p4FE91A8C.dip0.t-ipconnect.de)
L524[23:28:06]
<FLORANA>
question if i had more then 1 GPU could i render on to a bigger
screen?
L525[23:28:30]
<FLORANA>
like a 2x2 monitor(or atleast a 1x2)
L526[23:31:03] <beesnees2> yeah
L527[23:31:08] <beesnees2> if you heavily
modified openOS shell
L528[23:31:14] <beesnees2> and all that
snazz
L529[23:32:10]
<FLORANA> i
mean via HW ID
L530[23:32:55] <beesnees2> wait, what
exactly are you trying to do
L531[23:33:09] <beesnees2> you should be
able to connect multiple monitors
L532[23:33:11]
<FLORANA> GB
screen: 160x144
L533[23:33:13] <beesnees2> and then
address each of them
L534[23:33:14] <ben_mkiv> you just have to
enable larger screens in the configs
L535[23:33:17]
<FLORANA> OC
screen: 160x50
L536[23:33:18] <beesnees2> or do
that
L537[23:33:29] <beesnees2> larger screens
lag when breaking or placing
L538[23:33:37]
<FLORANA> i
can render 160x100
L539[23:33:43]
<FLORANA>
but 44 is offscreen
L540[23:33:44] <ben_mkiv> dont the
resolutions add up?
L541[23:33:54] <ben_mkiv> like 2x2 is
320x100
L542[23:34:24]
<FLORANA>
idk
L543[23:34:36]
<FLORANA> is
there a way to add a external card?
L544[23:35:29] <ben_mkiv> for?
L545[23:35:52] <ben_mkiv> you can have 4
gpus + 1 apu in a server :>
L546[23:36:34] <ben_mkiv> and/or rebind
them to another screen between the draws
L547[23:36:56]
<FLORANA> i
mean in a computer
L548[23:37:24] <beesnees2> APU can go in a
computer
L549[23:37:31] <beesnees2> and tier
II
L550[23:38:16]
<FLORANA>
oh
L551[23:38:21]
<FLORANA> i
fogot about the APU
L552[23:38:29]
<Kodos> No,
resolutions don't 'add up'
L553[23:38:33]
<FLORANA>
and the creative CPU is tier 3
L554[23:42:15] ⇦
Quits: Cervator
(Cervator!~Thunderbi@2601:4c1:4001:1d5d:3005:fcc2:1ecb:7976) (Quit:
Cervator)
L555[23:46:26]
<FLORANA>
wait what?
L556[23:46:40]
<FLORANA> so
is it or is it not?
L557[23:46:41] *
beesnees2 waits
L558[23:46:46] <beesnees2> what
L559[23:47:57] <ben_mkiv> about the res?
if kodos says no its probably true
L560[23:48:26] <Izaya> What you can
do
L561[23:48:33] <Izaya> Is colour screens
to separate them
L562[23:49:14] <Izaya> Then repeatedly
bind the GPU to a different screen
L563[23:53:03] <beesnees2> just use a
server if you want two tier 3 GPUs
L564[23:53:22] <ben_mkiv> if tier2 screens
work for you they can have the same color :>
L565[23:54:04] <beesnees2> yeah
L566[23:54:39] *
Izaya prefers T2
L567[23:54:49] <Izaya> Unless GUI
L568[23:55:34]
<Kodos> If
you're looking for a good example of multiple screen use with (i
think) one GPU, poke AmandaC
L569[23:55:58] <ben_mkiv> i should have a
link as she just told me few days ago about that trick xD