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<Kodos>
Pretty excited for EFab
L4[01:13:05] <payonel> efab?
L5[01:17:34] ⇨
Joins: Marlyn (~Marlyn@207.62.170.212)
L8[01:21:47] <MichiBot> Fri Mar 09 09:39:39
CST 2018 @tfox83: And you wonder what I am crafting with in FTB
Continuum?? Here is a teaser. No forced layout, designed and built
h…
https://t.co/PgW9BTsMIy
L9[01:21:58] <payonel> Izaya: :) yeah i
watched that earlier :)
L11[01:22:48] <payonel> Kodos: huh
L12[01:23:20] <Kodos> Best part (imo) is
it's a McJty mod
L13[01:23:23] <Kodos> So it'll be
good
L14[01:25:39] <Izaya> I think I just need
to do stuff with pinging and such
L15[01:25:48] <Izaya> then I can work on
the microcontroller stack
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L18[01:37:06] <orz> heelo
L19[01:37:24] <orz> hello
L20[01:37:39]
<Forecaster>
hi
L21[01:38:51] <orz> I am playing
minecraft
L22[01:39:04]
<Forecaster>
\o/
L24[01:40:03] <orz> What are you
doing?
L25[01:40:24]
<Forecaster>
Watching QI
L26[01:40:29] <Izaya> Playing ARK
L28[01:40:55] <Izaya> ARK: Survival
Evolved
L29[01:41:01] <Izaya> Dinosaurs, supposedly
in space.
L30[01:41:29]
<Forecaster>
it does not, however, feature dinosaurs in space-suits
L31[01:41:35]
<Forecaster>
I'm very disappointed
L32[01:42:13] <payonel> i'm fixing eeprom
recrafting
L33[01:42:30]
<Forecaster>
so if I add a harddrive to my ubuntu server
L34[01:42:34]
<Forecaster>
what happens?
L35[01:42:43] <payonel> got it fixed, and
now fixing robot's crafting recrafting with eeproms --- found why
it wasn't popping the old eeprom back for you
L36[01:42:44] <orz> It's fun
L37[01:42:48] <Izaya> probably,
nothing
L38[01:43:46] <orz> Are you in
minecraft?
L39[01:44:07]
<Forecaster>
no
L40[01:44:40] <orz> Isn't this mod
IRC?
L41[01:44:55]
<Forecaster>
what?
L42[01:45:05] <payonel> orz: you're
connected to real life irc
L43[01:45:09] <payonel> we're all using
different irc clients
L44[01:45:25]
<Forecaster>
or discord in my case
L45[01:45:38]
<Forecaster>
(which is relayed to/from irc via a bot)
L47[01:47:54] <orz> I am not very good at
English
L48[01:48:15] <orz> Pardon me
L49[01:48:20] ⇨
Joins: Alex_hawks|Alt (~Alex_hawk@121.221.224.174)
L50[01:49:29] <orz> I am Chinese
L51[01:49:36] <orz> All right
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L61[03:34:41]
<Forecaster>
can I just link the log dir onto the new drive?
L63[03:35:54]
<Forecaster>
if I put a new harddrive into my server, what do I need to do to
use it?
L64[03:36:07] <Izaya> depends
L65[03:36:09]
<Forecaster>
I have a spare 200something Gb drive lying around
L66[03:36:22] <Izaya> if you're running
RAID, add it to the array, if you're not, format it and mount it
somewhere
L67[03:36:26]
<Forecaster>
and the server has the issue that it's drive keeps filling up
L68[03:36:31] <Izaya> with btrfs you *can*
RAID0 it but that's somewhat dangerous
L69[03:36:36]
<Forecaster>
I don't have a raid
L70[03:36:48]
<Forecaster>
it's just a computer with a single harddrive in it currently
L71[03:37:02] <Izaya> What keeps filling
up?
L72[03:37:10]
<Forecaster>
logs mainly
L73[03:37:16] <Izaya> So that's /var?
L74[03:37:24]
<Forecaster>
yeah
L75[03:38:19] <Izaya> Alright, you'll want
to take the system down, boot from another device, format the new
drive, copy your /var to it, then add it to the /etc/fstab as
/var
L76[03:39:04] <Izaya> also, use UUIDs
L77[03:40:09]
<Forecaster>
boot from another device?
L78[03:40:13] <Izaya> aye
L79[03:40:18] <Izaya> a live USB or
something
L80[03:40:36] <Izaya> your system won't
like you mounting another device over /var while it's running
L81[03:40:57]
<Forecaster>
can't you configure the log dir in some way?
L82[03:41:25] <Izaya> You could configure
every program to log somewhere else, I guess.
L83[03:41:29] <Izaya> Have fun?
L84[03:42:06]
<Forecaster>
well, it's mainly system logs
L85[03:42:18] <Izaya> On ubuntu that'd be
systemd...
L86[03:42:20] <Izaya> That
L87[03:42:25] <Izaya> s probably the one
thing you can't move
L88[03:42:34]
<Forecaster>
well pooh
L89[03:42:51]
<Forecaster>
maybe I should just make a script clean up the logs
L90[03:43:25] <Izaya> Configure it to
delete old logs?
L91[03:46:32] <payonel> Izaya: the only
raid that is dangerous on btrfs is raid6
L92[03:46:45] <Izaya> payonel: oh, it's
properly stable now?
L93[03:46:54] <Izaya> nice
L94[03:47:05] <Izaya> (raid 0 through 5
that is)
L95[03:47:08] <payonel> has been for
years
L96[03:47:17] <Izaya> (considerations for
each method aside)
L97[03:47:27] <Izaya> Huuuuh.
L98[03:48:24] <payonel> "for
years" as in, at least 2
L99[03:48:39] <payonel> probably more, but
i don't track it that closely
L100[03:48:44] <payonel> i use btrfs on my
server
L101[03:48:50] <payonel> have for perhaps
4 years
L102[03:49:42] <Izaya> I use btrfs for /
because snapshots and stuff
L103[03:49:48] <Izaya> the RAID is ext4 on
mdadm though
L104[03:49:52] <Izaya> on md, I
guess.
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L108[05:28:07]
<Forecaster>
hm
L109[05:28:16]
<Forecaster>
there's no way to get nbt data from an item is there
L110[05:32:46]
<Kodos>
Maybe a debug card checking a slot in a chest?
L111[05:32:54]
<Forecaster>
can't cheat
L112[05:39:40]
<Forecaster>
I want to read the fluid amount in an ic2 cell
L113[05:59:31]
<Forecaster>
payonel I need a way to do this >:
L114[05:59:55]
<Forecaster>
although, perhaps I should use vials instead...
L115[06:00:03]
<Forecaster>
but they are less compact
L117[06:06:46] <Inari> AmandaC: Them
spoilers! :p
L118[06:06:56]
<Forecaster>
I love me some indie Lock Parsing
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L120[06:22:35]
zsh sets mode: +v on Vexatos
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L122[06:33:06] <Izaya> ~w computer
L124[06:36:12] <Izaya> ~w signals
L126[07:12:19]
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L127[07:12:25] ***
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L130[08:29:27] <AmandaC> Inari: wtf
L131[08:29:41] <AmandaC> 220$ dlc!?
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L134[08:44:49] <Inari> AmandaC: xD
L135[09:08:12] <AmandaC> @Forecaster so
write a driver for ItemStack that inserts that info. :D
L136[09:21:39] *
Izaya laughs manically
L137[09:21:53] <Izaya> I implemented layer
3 of minitel in 1.9k
L138[09:22:08] <Izaya> streams are more
complicated but they're basically an addon anyway
L139[09:22:32] <Izaya> optional
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L144[13:06:09] <AmandaC> Izaya: meanwhile,
I've severely over-complicated an urn wrapper around
shell.parse
L145[13:07:07] <AmandaC> payonel: is there
a shell method to get the active program? ( similar to
argv[0])
L146[13:07:31] <Vexatos> shell
method?
L147[13:07:36] <Vexatos> you mean
function?
L148[13:07:45] <AmandaC> er, yeah,
that
L149[13:07:51] <Vexatos>
process.info
L150[13:12:13] <AmandaC> ah
L151[13:13:48] <payonel>
os.getenv("_")
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L155[13:42:57] <payonel> fingercomp:
poke
L156[14:03:29] <CompanionCube> AmandaC:
nice urn?
L157[14:03:54] <AmandaC> CompanionCube:
?
L158[14:04:04] <CompanionCube> looking at
your urn code
L159[14:04:09] <AmandaC> That was the
"severly over-complicated urn wrapper" I mentioned
earlier
L160[14:04:16] <CompanionCube> yes
L161[14:04:27] <AmandaC> I wanted to toy
with structs and such, so that came about. :P
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L163[14:09:17] <AmandaC> %choose try new
or HnS
L164[14:09:17] <MichiBot> AmandaC:
HnS
L165[14:09:21] <AmandaC> Hrm.
L166[14:09:23] <AmandaC> Nah
L167[14:09:42] *
AmandaC cuddles up, loads up Kokkoku E1
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L171[15:08:52] <Vexatos> In other news, OC
1.7.2 is out.
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L176[15:58:30]
<logan2611>
Yay
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L179[16:42:35]
<Forecaster>
There is already something that's cycling the logs into
archives
L180[16:43:30]
<Forecaster>
I don't think it's something I've set up
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L185[17:12:02]
<chernobyl>
vexators
L186[17:12:08]
<chernobyl>
what does 1.7.2 add
L187[17:12:56] <Vexatos> +1 to version
count
L188[17:14:02] <Vexatos> also electric
sheep
L189[17:15:29] <Corded> *
<Forecaster> wonders if vexatos dreams of them
L190[17:15:44] <Vexatos> they are
electrostatic sheep
L191[17:15:46] <Vexatos> so not
quite
L192[17:22:32]
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L193[17:28:33] <Inari> AmandaC: You're a
dexterious cat right
L195[17:41:15] <GCMC> Hello everyone
L196[17:41:18] <GCMC> also brb
dinner
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L201[18:59:49] <AmandaC> %tell Inari okay,
I clawed a 4 in a circle on your wall for you
L202[18:59:49] <MichiBot> AmandaC: Inari
will be notified of this message when next seen.
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L205[19:08:38]
<logan2611>
Added: Creative Component Bus (Xyxen)
L206[19:08:44]
<logan2611>
Finally my RAID farm can become a reality
L207[19:10:48]
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L208[19:12:01] <Kodos> >Allows servers
to support up to 1024 components
L209[19:12:02] <Kodos> Whyyyy
L210[19:12:26] <Kodos> That eliminates any
sort of need for proper setup design
L211[19:12:49] <ben_mkiv> there was a mod
where every block of a multiblock was a oc device, cant recall
which one
L212[19:13:16] <ben_mkiv>
device/component
L213[19:13:30] <Kodos> You mean Reika's
terrible design choice for their mods?
L214[19:13:48] <ben_mkiv> im not sure,
dont even know who reika is
L215[19:13:59] <Vexatos> Kodos,
>creativer
L216[19:16:53] <payonel> Kodos: our
compromise was that it is a creative component
L217[19:17:58] <payonel> ben_mkiv: rotary
craft
L218[19:32:25]
<chernobyl>
payonel whats so terrible about rotarycraft
L219[19:33:38] <payonel> @chernobyl every
block in that mods loads as a component
L220[19:33:53] <payonel> we've asked the
dev to mark only blocks with an api to provide as a component
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L222[19:33:59]
<chernobyl>
lmfao
L223[19:34:13]
<chernobyl>
so any rotarycraft setup creates massive amonts of OC
components
L224[19:34:16]
<chernobyl>
...right
L225[19:34:17] <payonel> yes
L226[19:34:29] <payonel> our requests were
ignored
L227[19:34:29]
<chernobyl>
reika is an idiot
L228[19:34:31]
<chernobyl>
woo
L229[19:36:38] <ben_mkiv> wouldnt say so,
maybe he got no time yet
L230[19:36:56] <ben_mkiv> and that sounds
like he added oc support somewhere on his blockbase class
L231[19:37:09]
<chernobyl>
never modify classes
L232[19:37:27]
<chernobyl>
unless you are ready for the insuing breakage of anything and
everything that uses that class
L233[19:37:52] <ben_mkiv> every mod like
this got its own block classes...
L234[19:38:04] <ben_mkiv> which extend the
vanilla ones
L235[19:39:21]
<chernobyl>
if only OC was written in c#
L236[19:39:24] <Arcan> yeah he did
something with blockbase class did reika
L237[19:39:29]
<chernobyl>
openos*
L238[19:39:38] <Arcan> i actually took
advantage of the design stupid of rotarycraft once
L239[19:39:43] <Arcan> eww C#
L240[19:39:48]
<chernobyl>
C# is best language
L241[19:39:50]
<chernobyl>
gtfo
L242[19:40:30]
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L243[19:42:16]
<chernobyl>
arcan how did you take advantage ofi t
L244[19:43:38] <Arcan> by making my
extractor controller program automatically pick up on the engines
powering it
L245[19:44:15] <Vexatos> @chernobyl,
payonel, RotaryCraft actually has a fix
L246[19:44:16] <Arcan> as long as you very
carefully don't overrun the component limit
L247[19:44:19] <Vexatos> but it's
commented out :⁾
L248[19:44:37] <Arcan> i've asked reika to
fix it
L249[19:44:41] <Arcan> i'm on his
teamspeak
L250[19:44:56] <Vexatos> Pls
L251[19:45:08] <Arcan> unfortunately
L252[19:45:13] <Arcan> even when you are
on good terms
L253[19:45:17] <Arcan> one does not simply
argue with reika
L254[19:45:20] <Arcan> it just doesn't
work
L255[19:45:21]
<chernobyl>
lol
L256[19:45:47]
<chernobyl>
i wish installing your own mods didn't require twitch tomfuckery or
any other external progrma
L257[19:45:50]
<chernobyl>
i wish installing your own mods didn't require twitch tomfuckery or
any other external program [Edited]
L258[19:46:07] <Arcan> it doesn't?
L259[19:46:10] <Arcan> other than
forge
L260[19:46:15] <Arcan> you can use the
vanilla launcher
L261[19:46:30]
<chernobyl>
"We've detected you're using mods" >game
instant-crashes
L262[19:46:31] <Arcan> multimc is better
tho
L263[19:46:41] <Arcan> u wot
L264[19:47:00]
<chernobyl>
ree
L265[19:47:35] <Arcan> reika has the one
redeeming quality
L266[19:47:39] <Arcan> of being
cuddly
L267[19:47:50] <ben_mkiv> xD
L268[19:47:56] <Arcan> i'm dead
serious
L269[19:48:28]
<chernobyl>
cuddliness is only good if the person who is cuddly is of the
opposite sex
L270[19:48:29]
<chernobyl>
tbph
L271[19:48:48] <Arcan> nah i'll cuddle
other males too
L272[19:49:09]
<chernobyl>
gayeeee
L273[19:49:16] <Arcan> yes ik
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L275[19:50:15] <CompanionCube> openos in
C# sounds like a bad idea
L276[19:50:23] <CompanionCube> even if you
did have a C# architecture in the first place.
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L278[19:52:48]
<chernobyl>
companion
L279[19:53:07]
<chernobyl>
how else would you write nested classes
L280[19:53:23] <CompanionCube>
....what
L281[19:53:54]
<chernobyl>
there are no classes in lua
L282[19:53:56]
<chernobyl>
gtfo
L283[19:54:44] <CompanionCube> There are
no classes built into the language. People can and have just wrote
their own OOP system without needing it as a language
feature.
L284[19:55:31]
<chernobyl>
i am going to write ALL THE C# EMULATORS
L285[19:55:41] <Arcan> @cherynobyl that's
what tables are for
L286[19:55:47]
<chernobyl>
Tables are garbage
L287[19:55:53] <Arcan> tables are amazing
and you're a heretic
L288[19:56:13] *
CompanionCube is an OOP fan and tables are perfectly
fine.
L289[19:58:00] <ben_mkiv> lua is pretty
cool except for the indexing at 1
L290[19:58:33]
<chernobyl>
and the security holes lol
L291[19:58:48] <ben_mkiv> well, indexing
at 1 is also ok, at least for starters
L292[19:58:55] <CompanionCube> 'security
holes' what?
L293[19:59:03]
<chernobyl>
COUGH
L294[19:59:05]
<chernobyl>
bytecode
L295[19:59:42] <CompanionCube> that just
means lua bytecode is insecure
L296[19:59:50] <CompanionCube> the
security hole isn't in the language itself
L297[20:00:06] <payonel> i was talking up
lua to my coworkers
L298[20:00:49] <payonel> they asked,
"so you think it's a great language?" i said, "it
has limitations and flaws", "what flaws?", "two
main things i don't like about it. 1. 1-based indexing, and-",
"WHAT?!"
L299[20:00:51] <payonel> that was like a
month ago
L300[20:00:57] <payonel> they still bring
that up and give me a hard time about it
L301[20:01:03] <payonel> they never cared
for another reason :)
L302[20:01:16] <ben_mkiv> yea but its
stupid
L303[20:01:27] <ben_mkiv> for not looking
at it because of the indexing
L304[20:01:36] <payonel> that's not
why
L305[20:02:00] <Arcan> lua indexing is
amazing but it has its quirks
L306[20:02:03] <payonel> ben_mkiv: with
all due respect, these are full time professional developers
L307[20:02:16] <payonel> they investigate
and study what they want to
L308[20:02:17] <Arcan> partly because you
can index tables with any string
L309[20:02:24] <Arcan> not just ints
L310[20:02:31] <payonel> that doesn't mean
they can't make fun of a language for its faults
L311[20:02:43] <payonel> they wouldn't
"look at it" even if it had 0-based arrays
L312[20:03:11] <ben_mkiv> yea because they
probably already got something that gets the job done fine
L313[20:03:37] <payonel> it's not so bleak
as "something that gets the job done fine"
L314[20:03:48] <payonel> we have languages
we have a passion for
L315[20:03:58] <payonel> i took my current
job partially BECAUSE of the language
L316[20:04:11] <payonel> i only applied to
jobs using tech i like and have a passion for
L317[20:04:28] <ben_mkiv> passion comes
from the results you archived with it
L318[20:04:36] <ben_mkiv> i would never
thought that i would like java in some way
L319[20:04:52] <ben_mkiv> xD
L320[20:11:02] *
Arcan hugs @cherynobyl
L321[20:12:36]
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L328[21:15:10]
<Kiritow>
How to convert blockID to string type?
L329[21:15:53]
<Kiritow>
for example, to convert the return value from
component.debug.getWorld().getBlockId(...)
L330[21:16:24]
<Kiritow>
transform 1 to "minecraft:stone"
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L344[23:00:33] <AmandaC> %tell Inari
shush, I didn't accidentally get caught up on two series in one
day, you did... B-baka!
L345[23:00:33] <MichiBot> AmandaC: Inari
will be notified of this message when next seen.
L346[23:01:03] *
AmandaC collapses into a pile of floof, sleep
L347[23:02:26]
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L354[23:47:59]
<Ristelle>
ARRAYS STARTS FROM
L355[23:47:59]
<Ristelle>
***__O N E__***
L356[23:48:47]
<Ristelle>
Of all the gripes in OC.. the main one is... Arrays starting from
one
L357[23:50:08]
<Ristelle>
gamax92: if your still around, can I fit more set calls after 171
fill calls in a tick?
L358[23:54:06] <Izaya> Ristelle: you can
do magic to start at zero
L359[23:55:40]
<Ristelle> ?
Magic?
L360[23:55:47]
<Ristelle>
oh
L361[23:55:58]
<Ristelle>
the Lua arrays XD
L362[23:56:45] <payonel> @Ristelle the
array indexing is lua, not OC :P
L363[23:56:52]
<Ristelle> I
know
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