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L1[00:00:17] <Izaya> (also, editing a 30k file on a 256k T1 machine is slow but doable)
L2[00:04:30] <Izaya> takes like 2 minutes to write it back to disk
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L5[00:30:56] <Saphire> gamax92: what are you doing? O.o
L6[00:34:10] <gamax92> Hmm?
L7[00:40:02] <Saphire> gamax92: with DLLs and etc?
L8[00:41:24] <gamax92> DLL plan is a failure but it would have made some stuff easier due to being in the same memory space
L9[00:58:19] <Saphire> gamax92: what is the end goal though?
L10[00:59:12] <gamax92> Add new functionality
L11[01:10:40] <gamax92> Oh I see, instead of ptrace one can use procesd_vm_readv and process_vm_writev
L12[01:23:16] <Saphire> gamax92: functionality to what? <.< I am trying to find out what you're messing around with for... 2 hours now? Three?
L13[01:24:00] <gamax92> I'm going to sleep
L14[01:25:36] <Saphire> Good night..?
L15[01:25:56] * Saphire is now way too curious about what gamax92 was adding functionality to q-q
L16[01:26:20] <noper> (╯°□°)╯︵ ┻━┻
L17[01:26:55] <Saphire> Hm?
L18[02:52:12] ⇨ Joins: payomc (~payomc@50-38-39-13.csby.or.frontiernet.net)
L19[02:52:15] <payomc> o/
L20[02:52:27] <payomc> test
L21[02:52:49] <payomc> \o
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L24[03:04:43] zsh sets mode: +v on Vexatos
L25[03:09:30] <payonel> Vexatos: o/
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L27[03:12:18] <Vexatos> o\
L28[03:20:16] <payonel> i'm about 350 bytes from 60k free (openos boot)
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L31[03:50:18] <Vexatos> oh no
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L39[05:18:24] <Toskin> Is possible to distribute energy over network with relays or you have to tandem every one with power distributer?
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L43[05:28:05] <Forecaster> relays don't transfer power I don't think
L44[05:29:47] <MGR> They do not
L45[05:32:14] * Izaya pokes MGR
L46[05:32:28] <Izaya> Any idea why os.time() on your server doesn't return seconds?
L47[05:37:49] <20kdc> you mean that os.time() *ever* returned seconds?
L48[05:38:08] <Izaya> It returned seconds on all the machines I tried
L49[05:38:17] <Izaya> that includes many Linux boxes and a few Windows boxes
L50[05:38:28] <20kdc> that thing was so unreliable when I was writing KittenOS that I just gave up and used uptime
L51[05:38:40] <Izaya> yeah I switched to uptime
L52[05:39:37] <20kdc> and even if it does return world-time you want to be careful anyway
L53[05:41:55] <MGR> It's a custom blend of the finest coffees and spices, including some java, cocoa beans, and even roasted walnuts, for that fresh taste.
L54[05:45:43] <Izaya> yay, the latency on here is silly enough that it doesn't matter how slow nsh is
L55[05:52:22] <Saphire> Heya @20kdc o/
L56[05:52:49] <20kdc> MGR: May I ask *what* is this custom blend?
L57[05:52:58] <20kdc> As in, you're referring to something, a subject,
L58[05:53:01] <20kdc> but I don't know what.
L59[05:53:07] <20kdc> Saphire: Hello
L60[05:54:01] ⇨ Joins: fotoply (~fotoply@2-104-228-18-static.dk.customer.tdc.net)
L61[05:58:32] <Saphire> @20kdc Uh, I kinda want to ask you about your networking protocol/stack. Mainly, how the routing works? I couldn't see much about it in the docs
L62[05:59:02] <Izaya> server has crashed, 10/10
L63[05:59:05] <20kdc> Routing is implementation-dependent.
L64[05:59:36] <20kdc> It is up to the implementation to define the routing algorithm that suits the usecase.
L65[06:02:28] <MGR> It
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L74[07:45:39] <AmandaC> @mgr devours
L75[07:46:05] <MGR> Devours what?
L76[07:46:18] <Forecaster> *everything*
L77[07:46:24] <MGR> That is true
L78[07:46:36] ⇨ Joins: techno156 (~techno156@137.154.29.33)
L79[07:46:45] <MGR> http://tinyurl.com/y8hvvzdp
L80[07:47:53] <AmandaC> I was completing the "it" line you said
L81[07:47:59] <MGR> Ah
L82[07:48:01] <Forecaster> I question the authenticity of that image purely based on it depicting someone wearing sunglasses undoors
L83[07:48:07] <Saphire> http://imgur.com/gallery/s26ou
L84[07:48:12] <Forecaster> indoors*
L85[07:48:16] <Saphire> ...it hurts to look at this album
L86[07:48:24] <MGR> @Forecaster It's because he is so cool
L87[07:48:58] <Forecaster> I'm sorry to inform you that wearing sunglasses indoors is not cool
L88[07:49:02] <Forecaster> :P
L89[07:49:36] <MGR> But but but
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L91[07:51:26] <Forecaster> only people who wear sunglasses indoors thinks wearing sunglasses indoors is cool
L92[07:51:48] <AmandaC> Therefor, @MGR isn't cool?
L93[07:54:20] <AmandaC> I had always suspected as such,t hanks for providing the proof, @Forecaster
L94[07:57:26] <MGR> I don't wear sunglasses indoors
L95[07:57:32] <MGR> Or usually outdoors
L96[07:57:35] <Saphire> Why would anyone need sunglasses when you can just close the blinds?
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L98[07:57:53] * AmandaC prefers to just turn off the sun, herself.
L99[07:57:59] <Saphire> (though, it still shines brightly /under/ mine)
L100[07:58:17] <Inari> Orange glasses are actually the best
L101[07:58:19] <MGR> I agree with AmandaC
L102[07:58:21] <Inari> Tint the whole world orange warm
L103[07:58:24] * Izaya burns the sun with fire
L104[07:58:41] <AmandaC> @MGR it'sgood that you accept that you're not cool. :)
L105[07:59:01] <Saphire> Izaya: that's just more sun!
L106[07:59:08] <MGR> No, I meant with the turning the sun off
L107[07:59:14] * Izaya burns the fire on the sun with fire
L108[07:59:34] <AmandaC> Don't be silly, that's not possible by you mere mortals, you'd die in the resulting timeline where the earth freezes over.
L109[08:00:14] <Inari> possibily die
L110[08:01:55] <AmandaC> %choose yappa paa or try and be productive
L111[08:01:56] <MichiBot> AmandaC: try and be productive
L112[08:01:59] <AmandaC> oh FINE
L113[08:03:45] * Inari feeds AmandaC metaballs
L114[08:03:54] <Izaya> jump behind a glass wall for cover
L115[08:03:56] <Izaya> nice
L116[08:04:31] * AmandaC noms th emeta
L117[08:04:47] * AmandaC turns even more meta
L118[08:05:15] <Izaya> ... oh.
L119[08:05:17] <Izaya> shit.
L120[08:05:24] <Izaya> it's not even the end of the season and thatr was a hell of a wham episode.
L121[08:05:43] <AmandaC> Izaya: what show?
L122[08:06:01] <Izaya> Veronica Mars
L123[08:06:42] <AmandaC> I see
L124[08:12:31] * Izaya is confused how the second half of the season is going to work, let alone the next
L125[08:14:23] <Izaya> oh
L126[08:14:26] <Izaya> that WAS the last episode
L127[08:14:36] <Izaya> alright, next
L128[08:31:39] <Tbat> To all lua gurus: What is a sane way to store coordinates in lua? I would like to reference each of them like with a list in python. list[0], list[1] and so on.
L129[08:32:09] <Tbat> Basically add an subtract to x,y,z.
L130[08:32:34] <Forecaster> use a lua list?
L131[08:32:50] <Forecaster> local coors = { x=1, y=2, z=3 }
L132[08:33:00] <Forecaster> local coords = { x=1, y=2, z=3 }
L133[08:33:11] <Forecaster> coords["x"]
L134[08:33:39] <Forecaster> or table, rather
L135[08:33:57] <Tbat> so you are naming them, like json kinda
L136[08:34:05] <Tbat> ok, will look into table
L137[08:34:10] <Forecaster> or local coords = { 1, 2, 3 }
L138[08:34:15] <Tbat> thanks Forecaster !
L139[08:34:18] <Forecaster> coords[1]
L140[08:34:20] <Forecaster> if you want indexes
L141[08:34:27] <Tbat> that's more like it yes
L142[08:34:37] <Inari> Naming is better
L143[08:34:47] <Forecaster> I'd prefer named
L144[08:34:51] <Forecaster> makes the code more readable
L145[08:34:54] <Inari> With indeces you don't know if its xyz or xyz
L146[08:34:57] <Inari> *xzy
L147[08:35:01] <Inari> And that
L148[08:35:36] <Tbat> In my drone script it will always be xyz cause that's relative to drone.move()
L149[08:35:41] <Tbat> but yeah, readability
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L151[08:42:42] <Inari> Theres a downside to naming, you can't iterate it nicely, unless you have a special function for that or so
L152[08:43:12] <Forecaster> what
L153[08:43:14] <Forecaster> yes you can
L154[08:43:28] <Inari> With indeces I can do a for loop to go through x, y and z
L155[08:43:31] <Forecaster> for k,v in pairs(table) then
L156[08:43:53] <Inari> That doesn't guarantee an order
L157[08:44:05] <Forecaster> it guarantees the order they were defined in
L158[08:44:14] <Inari> Since when? oo
L159[08:44:31] <Forecaster> that's how they're stored?
L160[08:44:40] <Forecaster> I assume it keeps that order
L161[08:45:20] <Inari> 'The order in which the indices are enumerated is not specified, even for numeric indices. (To traverse a table in numerical order, use a numerical for.)'
L162[08:45:45] <Forecaster> ah
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L164[09:06:54] <Zerray> hey guys, how do auto boot the robot on server restart?
L165[09:07:01] <Zerray> to*
L166[09:07:12] <Izaya> it shouldn't need it
L167[09:09:04] <AmandaC> as long as it's not been shut down, it should boot on it's own
L168[09:09:38] <Zerray> nope after server restart the display is "on" but therobot it self do nothing
L169[09:11:33] <Tbat> what was it doing before the restart?
L170[09:12:08] <Zerray> iddling just active
L171[09:13:38] <Tbat> so it does the same before and after restart?
L172[09:13:47] <Tbat> I don't understand what you want it to do.
L173[09:14:33] <Zerray> after the server reboots I have to reboot the robot inorder to do something with it, i got a mining script which is at the moment inactive cause if the server restarts the robot could be 200 blocks far away
L174[09:15:03] <Forecaster> does the robot have a chunkloader?
L175[09:15:19] <Zerray> installed but not active atm
L176[09:15:27] <Zerray> I could try that out
L177[09:16:25] <Zerray> but its the same with computers they are shut off after server restart, the green light isnt emitting anymore
L178[09:16:35] <Saphire> AmandaC: speaking of sunglasses
L179[09:16:37] <Saphire> http://i.imgur.com/TLdsTDk.jpg
L180[09:17:04] <Tbat> can it be something with luaJ or what it's called?
L181[09:17:23] <Forecaster> who would use cheez-its as jam, that sounds horrible
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L183[09:18:46] <Tbat> http://ocdoc.cil.li/ - LuaJ under Persistence
L184[09:23:52] <Temia> Hmm. Grab a CPU and sneak-click it a few times, see what happens?
L185[09:24:22] <Temia> LuaJ is considered its own architecture, so if it's the only one, that'll be what you see when you try to change it.
L186[09:40:47] <Saphire> Temia: there's a very annoying and yet uncaught ghost bug that makes computers just "hang" after loading the chunk/server somehow.
L187[09:40:54] <Saphire> Or it was caught? IDK
L188[09:44:00] <Tbat> Saphire, actually, that happens from time to time, but rarely and hard to reproduce.
L189[09:44:12] <Tbat> I meant, happens to me.
L190[09:45:41] <Saphire> ^ what I meant
L191[09:46:28] ⇨ Joins: temporary_2378837 (webchat@178.78.52.247)
L192[09:48:06] <temporary_2378837> I have a question regarding robots with chunkloaders. As robot's chunkloader loads only the chunk robot is in, how would it work when robot will attempt to move to the adjacent chunk?
L193[09:48:27] <Forecaster> then it will start loading the new chunk
L194[09:49:02] <temporary_2378837> It will load adjacent chunk, then check whether the movement is possible, and then move, yes?
L195[09:49:06] <Forecaster> the robot is never in more than one chunk
L196[09:49:23] <Forecaster> probably
L197[09:49:58] <temporary_2378837> True. But I think that two chunks are required to be loaded to check movement. Consider the following situation:
L198[09:50:20] <temporary_2378837> Robot tries to move to the adjacent chunk, but the block which it tries to move to is not air.
L199[09:50:22] <Forecaster> yes I know
L200[09:51:02] <temporary_2378837> So we need to have both chunks loaded, the original one because robot's still here during the check
L201[09:51:20] <temporary_2378837> and the one which we're trying to move to, to check the possibility of movement
L202[09:51:20] <AmandaC> It doesn't have to /stay loaded, though
L203[09:51:46] <Mimiru> it's quiet easy to load a chunk quickly to check if a block exists, or what it is.
L204[09:51:53] <Forecaster> I don't know why you think that wouldn't be accounted for
L205[09:52:05] <Forecaster> it'd be super useless if the robot could just remain in the one chunk
L206[09:52:20] <Mimiru> but that ^
L207[09:52:23] <AmandaC> ISTR hearing about people making postal robots, so it's probably done right.
L208[09:52:26] <Mimiru> it works ™
L209[09:53:14] <Forecaster> AmandaC is that a robot that goes around and places posts because I have one of those :P
L210[09:53:29] <AmandaC> @Forecastal, no, that's a posting robot.
L211[09:53:35] <Forecaster> darn
L212[09:54:51] <temporary_2378837> Thanks for answer. I just wanted to be sure so I won't run into weird issues later. So if robot tries to interact with adjacent chunk (move, use, swing) it loads, but otherwise it stays unloaded, right?
L213[09:58:08] <temporary_2378837> Actually, I'll just check all interactions I can think of myself. Thanks.
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L217[11:15:57] <Forecaster> http://tinyurl.com/yawygnzb
L218[11:16:00] <Forecaster> what....
L219[11:17:02] <Forecaster> payonel halp
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L222[11:37:36] <Inari> @Forecaster you broke it
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L224[13:02:02] <Forecaster> I wish getting the address off of a component was easier for things you can't use an analyzer on
L225[13:27:53] <Inari> Whats that?
L226[13:27:55] <Inari> Mod blocks?
L227[13:28:03] <Forecaster> items...
L228[13:28:13] <Inari> Hm I thought you see it in their tooltip
L229[13:28:42] <Forecaster> 1. it only shows part of it
L230[13:28:42] <Forecaster> and 2. you can't copy it
L231[13:28:49] <Inari> Ah :p
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L233[13:57:06] <Kodos> Doesn't the keyboard have add to clipboard functions
L234[13:57:31] <Kodos> Wait what items
L235[13:59:27] <Forecaster> a network card for example
L236[14:02:07] <Kodos> Component.get
L237[14:02:26] <Kodos> Use he first 3-5 chars of the address
L238[14:02:46] <Kodos> Alternatively component.modem.address
L239[14:02:54] <Kodos> Should be a constant
L240[14:03:19] <Forecaster> none of that helps when you want to specify the address of a remote network card for sending messages.
L241[14:03:30] <Kodos> Write a handshake
L242[14:03:33] <Forecaster> you need the entire address, and there's no way to simply copy it to the clipboard
L243[14:03:51] <Kodos> I use a syntax that helps
L244[14:04:55] <Kodos> Basically you put a network message type. Then the senders address. Then the message. So you'd have "AUTH|thisaddress|keytoauth"
L245[14:05:21] <Kodos> Then the auth server parses that message
L246[14:05:37] <Forecaster> that's way overkill for an elevator
L247[14:06:10] <Kodos> So is a network. I use thuts elevators for ic controlled
L248[14:06:18] <Kodos> Oc*
L249[14:06:42] <Forecaster> good for you
L250[14:06:48] <Forecaster> I'm using the tools I have available
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L252[15:00:31] <AmandaC> %choose yappa paa or code or meh
L253[15:00:32] <MichiBot> AmandaC: yappa paa
L254[15:03:00] <Forecaster> a fine choice
L255[15:27:12] <AmandaC> @Forecaster have you considered a microservice archetecture for your eleveator? Should just nee 2-3 full racks of T3 servers.
L256[15:27:42] <Forecaster> :P
L257[15:27:44] <AmandaC> %choose another or try and be productive again
L258[15:27:45] <MichiBot> AmandaC: another
L259[15:27:53] <Forecaster> sounds like a great plan
L260[15:28:16] <ben_mkiv> do it with microcontrollers, IoT is the new trend
L261[15:28:29] <Forecaster> I'll get working on that, should be finished late 2018 at the latest™
L262[15:28:33] <ben_mkiv> controll them with pastebin commands so that interenet is really involved
L263[15:28:55] <CompanionCube> what's the latest OC framework to use? :P
L264[15:29:05] <AmandaC> Whatr do you mean 2018? Don't you normally have a MVP ready in a couple of weeks? (Which you then ship)
L265[15:29:12] <20kdc> ben\_mkiv: tried that
L266[15:29:22] <ben_mkiv> but spam protection nerfed it?
L267[15:29:41] <Zerray> hey guys did someone try to assembel a robot in #115 ?
L268[15:30:03] <20kdc> ben\_mkiv: that is, tried IoT street lamp switches. trouble is people keep haxing the node and trying to make it morse "HELP ME BEES ARE TORTURING ME"
L269[15:30:03] <Zerray> the stuff disappear and no robot is created
L270[15:30:18] <ben_mkiv> Zerray the 1.10.2 dev release?
L271[15:30:27] <20kdc> plus they keep changing the node name
L272[15:30:28] <ben_mkiv> could give it a try as im using this version atm
L273[15:30:44] <ben_mkiv> lol 20kdc xD
L274[15:30:57] <Forecaster> AmandaC dunno what an MVP is, but you gotta account for lazyness
L275[15:30:57] <Zerray> but in survival mode
L276[15:31:16] <ben_mkiv> yea, just have to wait 2mins for my broken main screen to turn finally on -.-
L277[15:31:28] <AmandaC> MVP = Minimal Viable Product
L278[15:32:41] <ben_mkiv> also zerray you got no chests or other stuff with inventory next to the assembler?
L279[15:32:51] <ben_mkiv> because they autooutput
L280[15:32:56] <Zerray> nope
L281[15:33:00] <Forecaster> ah, well, like I said, lazyness
L282[15:33:39] <payonel> Forecaster: ?
L283[15:34:27] <Zerray> we tried it now 3 times everytime every component disapear out of the assembler
L284[15:34:37] <ben_mkiv> trying now
L285[15:35:01] <Forecaster> ohai payonel
L286[15:35:43] <payonel> o/
L287[15:35:54] <Forecaster> I broke the things again
L288[15:37:33] <payonel> oh really?!
L289[15:37:35] <payonel> awesome!
L290[15:37:39] <payonel> is it broken right now?
L291[15:37:45] <Forecaster> yeah, but in a different way
L292[15:37:48] <payonel> oh
L293[15:37:50] <Forecaster> see the image I linked
L294[15:37:51] <payonel> splain?
L295[15:38:00] <payonel> ^.-
L296[15:38:08] <Forecaster> uh
L297[15:38:10] <payonel> foudn it
L298[15:38:14] <payonel> found*
L299[15:38:18] <Forecaster> I don't know what that was supposed to be
L300[15:38:57] <ben_mkiv> so my first try worked fine Zerray
L301[15:38:57] <payonel> what, "^.-" ? that's me with a raised eyebrow confused/wondering where the link was
L302[15:39:10] <Forecaster> anyway, all I did was add my script to the .scrn or whatever file that I can never remember the name of
L303[15:39:10] <payonel> Forecaster: so ... do you have a repro for this or are you afraid to reboot and lose it?
L304[15:39:29] <Zerray> hm strange...
L305[15:39:36] <payonel> Forecaster: /home/.shrc ?
L306[15:39:42] <Forecaster> yeah, that one :P
L307[15:39:45] <ben_mkiv> wait a second
L308[15:39:53] <payonel> Forecaster: but this can repro?
L309[15:39:57] <Forecaster> the line in my script it points to was just a `print("Something")`
L310[15:40:03] <ben_mkiv> wrong version -.-
L311[15:40:10] <payonel> yeah, during print it sets up the buffer mode
L312[15:40:27] <Zerray> lol @ben xD
L313[15:40:28] <Forecaster> I'm not sure, I kept working on my thing and changed the scripts a lot
L314[15:40:38] <ben_mkiv> when you have 10 minecraft instances in multimc and update the wrong one...
L315[15:40:41] <payonel> Forecaster: :(
L316[15:40:53] <payonel> you're supposed to keep the bugs :|
L317[15:40:53] <Zerray> 1.10.2 btw
L318[15:40:56] <Forecaster> I didn't try adding it to the autorun again
L319[15:40:59] <payonel> how am i supposed to fix things if you dont have a repro
L320[15:41:03] <ben_mkiv> OpenComputers-MC1.10.2-1.6.2.115-dev.jar
L321[15:41:05] <ben_mkiv> testing thisnow
L322[15:41:06] <payonel> NO
L323[15:41:08] <payonel> ben_mkiv:
L324[15:41:09] <payonel> no
L325[15:41:12] <payonel> please don't use 115
L326[15:41:21] <payonel> 116
L327[15:41:23] <payonel> or 114
L328[15:41:24] <ben_mkiv> but we are talking about 115 :>
L329[15:41:25] <payonel> not 115
L330[15:41:30] <ben_mkiv> 115 just added ae2 support?!
L331[15:41:35] <Forecaster> but it only broke when I ran it through shrc
L332[15:41:35] <payonel> 116 still has it
L333[15:41:51] <payonel> Forecaster: but if you put it in .shrc again, does it break the same or -- can you make it break again?
L334[15:41:53] <Forecaster> running it manually did not trigger the crash
L335[15:42:05] <ben_mkiv> yea, but we are talking about robot crafting, which shouldnt be affected by adding ae2 support back
L336[15:42:18] <payonel> ben_mkiv: openos has a stupid bug in 115
L337[15:42:23] <payonel> please test/do anything with 116
L338[15:42:27] <Forecaster> payonel: you know typing my name like that doesn't highlight me right? :P
L339[15:42:37] <payonel> Forecaster: that's your fault
L340[15:42:39] <Forecaster> I'll try tomorrow if I keep working on the thing
L341[15:42:40] <payonel> :P
L342[15:42:47] <Forecaster> I'm not the one typing
L343[15:42:47] <Zerray> yeah but we run 115 atm so the question was it it the mod itself or the server :D
L344[15:42:50] <ben_mkiv> assembler doesnt use openos, does ist?
L345[15:42:51] <Forecaster> so no, it's not
L346[15:43:09] <payonel> ben_mkiv: no...but .... i ... stupid 115
L347[15:43:22] <payonel> people shouldn't be using it
L348[15:43:25] <ben_mkiv> xD
L349[15:43:33] <ben_mkiv> i guess we are going both for 116 after this test^^
L350[15:43:40] <payonel> yes please
L351[15:44:21] <Forecaster> the fault lies with whoever refuses to use the proper syntax
L352[15:44:30] <ben_mkiv> Zerray, also crafted fine with the 115dev
L353[15:44:35] <payonel> @fore[tab][tab] <- doesn't autocompelte
L354[15:44:38] <payonel> complete*
L355[15:44:44] <ben_mkiv> but i'm playing in singleplayermode, so no sponge involved
L356[15:44:55] <Zerray> we using mp
L357[15:44:57] <Zerray> :<
L358[15:44:57] <Forecaster> not my fault you use an inferior client then
L359[15:45:00] <ben_mkiv> with sponge?
L360[15:45:04] <Forecaster> I've made mine do that
L361[15:45:08] <payonel> :)
L362[15:46:01] <Zerray> well Iam updateing to 116 and test it again
L363[15:46:07] <Forecaster> all I needed was a plugin that already existed
L364[15:46:20] <payonel> 116 should only affect openos
L365[15:46:42] <Zerray> hm, we crafted 4 robots all disapear
L366[15:48:46] <payonel> @Forecaster: just calling a script from .shrc that does a print did not cause problems for me
L367[15:48:47] <payonel> o wait
L368[15:48:51] <payonel> you're on ... 1.6.6 or something
L369[15:48:52] <payonel> yes?
L370[15:48:56] <Forecaster> yes
L371[15:49:55] <payonel> @Forecaster: yep
L372[15:49:57] <payonel> that was a known bug
L373[15:50:02] <payonel> fixed in later builds
L374[15:50:07] <Forecaster> okay :P
L375[15:50:25] <ben_mkiv> Zerray, going to try with sponge on multiplayer now
L376[15:50:42] <Zerray> well our whole server is fucked now ^^
L377[15:50:45] <ben_mkiv> but this may take 10mins until i got some result, the pack needs time to load
L378[15:50:45] <payonel> @Forecaster what mc are you on?
L379[15:50:52] <Forecaster> 1.10
L380[15:50:54] <ben_mkiv> oh well
L381[15:50:54] <Zerray> it doesnt boot anymore cause of mekanism multipart
L382[15:51:00] <Zerray> wtf
L383[15:51:16] <ben_mkiv> partly updated mekanism?
L384[15:51:47] <Zerray> yeah 2 days ago
L385[15:52:07] <ben_mkiv> get sure you got same version of main/tools/generators
L386[15:52:18] <Zerray> yeah i got the same version it worked
L387[15:52:32] <Zerray> its the boiler casing i gues
L388[15:52:40] <Zerray> mate build 18x18x18 thermo boiler
L389[15:52:43] <Zerray> now the server wont boot :()
L390[15:53:05] <ben_mkiv> yea, bad thing to build multiblocks across chunkborders
L391[15:53:14] <ben_mkiv> allways a risk to break stuff
L392[15:54:16] <Zerray> what is the best way to edit the world file?
L393[15:54:34] <Zerray> I gues need to disamble the multiblock ?
L394[15:54:36] <payonel> i use mcedit
L395[15:54:36] <Zerray> xdd
L396[15:56:55] <ben_mkiv> does mcedit work fine with modded stuff without corrupting the region files?
L397[15:57:11] <payonel> i've not had a problem
L398[15:57:20] <payonel> i've used mcedit to remove crap/broken blocks
L399[15:58:42] <ben_mkiv> zerray, also worked on multiplayer sponge server
L400[15:58:50] <ben_mkiv> for the robot^
L401[15:58:58] <Zerray> nice
L402[16:02:05] <Zerray> Textures too large for maximum texture size any sugesttions?
L403[16:02:23] <Zerray> I have to open the level.dat right?
L404[16:02:31] <ben_mkiv> nope
L405[16:02:36] <ben_mkiv> you want to figure out the location
L406[16:02:47] <ben_mkiv> https://dinnerbone.com/minecraft/tools/coordinates/
L407[16:02:51] <ben_mkiv> there you can figure out the region file
L408[16:04:53] <Zerray> ok and then?
L409[16:05:22] <Zerray> UnknownFormatError: Cannot detect type of file C:/Users/Server/Desktop/MC-Premium/World1/region/r.0.9.mca.
L410[16:05:59] <ben_mkiv> sorry i was wrong, you need the level.dat, too
L411[16:06:03] <ben_mkiv> as it contains block informations
L412[16:06:35] <Zerray> ben do you got teamviewer iam to dump.. literally
L413[16:06:39] <ben_mkiv> but you only have to replace said regionfile later
L414[16:07:01] <ben_mkiv> i wouldnt be much of a help
L415[16:07:07] <ben_mkiv> last time i used mcedit was years ago with vanilla
L416[16:07:18] <Zerray> Iam not even able to open the world file
L417[16:07:20] <Zerray> :(
L418[16:08:30] <Zerray> now it says my graphic driver is to old iam gona kill myself
L419[16:08:34] <ben_mkiv> xD
L420[16:09:39] <S3> 1 2 + . 5 ok
L421[16:09:45] <gamax92> uhh
L422[16:09:48] <gamax92> excuse me that is not right
L423[16:10:16] <S3> Apparently it is now
L424[16:10:26] <gamax92> 1 2 + . is 3 :|
L425[16:10:44] <ben_mkiv> Zerray, maybe new mekanism needs upgraded MCMultiPart mod?
L426[16:10:55] <S3> gamax92: not according to this interpreter!
L427[16:11:00] <Zerray> maybe... I installed my gtx980 in the server now
L428[16:11:03] <Zerray> xDDD
L429[16:11:04] <gamax92> Well your interpreter is wrong!
L430[16:11:10] <S3> how is it wrong
L431[16:11:10] <ben_mkiv> xD
L432[16:11:12] <S3> I will scroll up
L433[16:11:15] <S3> : 2 4 ;
L434[16:11:33] <Zerray> can you link me the latest version from mc multi part?
L435[16:11:40] <gamax92> Zerray: ECKS DEEE
L436[16:11:49] <ben_mkiv> https://minecraft.curseforge.com/projects/mcmultipart/files/2381408
L437[16:11:52] <ben_mkiv> thats for 1.10.2
L438[16:11:55] <ben_mkiv> running the same on my server
L439[16:12:04] <S3> I'm thinking about writing a PROPER Forth for OC. I wonder if anyone would use it
L440[16:12:12] <gamax92> I'd use it
L441[16:12:16] <Zerray> got the same @ ben
L442[16:12:25] <S3> like I've dinked around with my own stuff but I'm starting to actually learn its internals
L443[16:12:28] <ben_mkiv> well, was worth to check
L444[16:12:32] <S3> and some of the ANS forth stuff isn't bad
L445[16:12:56] <S3> gamax92: I realized that I've been doing it wrong :D
L446[16:13:11] <S3> : should not be a builtin.., : in a real forth is pure forth.
L447[16:13:41] <Zerray> mekanism is so broken fucking hell
L448[16:13:43] <S3> I shouldn't have to parse depending on : and ; and crap, because ; is also a word
L449[16:14:17] <S3> : ; POSTPONE EXIT REVEAL POSTPONE [ ; IMMEDIATE
L450[16:14:34] <gamax92> dup
L451[16:14:38] <S3> heh
L452[16:14:41] <S3> that's what ; does ^
L453[16:14:45] <ben_mkiv> well people allways rant about the code, but noone seems to want to fix it
L454[16:14:51] <ben_mkiv> still its one of my favorite mods
L455[16:14:58] ⇦ Quits: Vexatos (~Vexatos@p200300556E26A22929E651E075B20A32.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L456[16:15:29] <Zerray> its a nice mod yeah..
L457[16:15:42] <Zerray> OpenGL 1.3 or greater is required, what now guys?
L458[16:16:10] <ben_mkiv> now => https://imgflip.com/s/meme/Table-Flip-Guy.jpg
L459[16:16:22] <AmandaC> %flip
L460[16:16:23] <MichiBot> AmandaC: (╯°□°)╯┻━┻
L461[16:16:27] <gamax92> %flip AmandaC
L462[16:16:28] <MichiBot> gamax92: (╯°□°)╯Ɔɐpuɐɯ∀
L463[16:16:30] <AmandaC> D:
L464[16:16:37] <gamax92> >:D
L465[16:16:50] <Zerray> so the 980 doesnt suport OpenGL 1.3 , need to buy a titan x for mc edit?
L466[16:16:58] <S3> I am trying to find where : is defined..
L467[16:17:02] <S3> it's just a forth word
L468[16:17:07] <S3> and that is simple too
L469[16:17:08] * AmandaC walks around the ceiling, looking for Inari, who suddenly flew into the sky on her.
L470[16:17:10] <gamax92> the 980 supports OpenGL 4.5 or so
L471[16:17:14] <ben_mkiv> what OS are you on about that error? xD
L472[16:17:19] <Zerray> windows 10
L473[16:17:27] <gamax92> go install your nvidia drivers then
L474[16:17:28] <Zerray> its says open gl 1.1 installed
L475[16:17:31] <Zerray> I did
L476[16:17:54] <S3> gamax92: Somebody told me there's a new replacement for OenGL / DirectX coming out
L477[16:18:01] <ben_mkiv> vulkan^
L478[16:18:04] <S3> I don't know much about it, I think it s- yes
L479[16:18:13] <S3> know much about it?
L480[16:18:19] <ben_mkiv> no
L481[16:18:22] <S3> There is ONE thing I want to see in vulkan
L482[16:18:26] <gamax92> Zerray: then reinstall them, cause practically any craphics chip from the past decade supports atleast OpenGL 1.4
L483[16:18:32] <gamax92> S3: Vulkan isn't new
L484[16:18:41] <S3> I want to see graphics card independent DMA / etc requirements
L485[16:18:47] <ben_mkiv> afaik some ati cards allready support vulkan
L486[16:18:50] <ben_mkiv> ati/amd
L487[16:19:08] <S3> so that you didn't need weird fucking proprietary drivers to do hardware accelerated shit
L488[16:19:14] <Zerray> maybe Remote Desktop is the issue about open gl?
L489[16:19:17] <S3> that's what I wanna see
L490[16:19:20] <gamax92> probably
L491[16:19:26] <gamax92> the nvidia drivers I have atm also expose vulkan support
L492[16:19:35] <ben_mkiv> zerray yea that may be the issue
L493[16:19:42] <S3> yeah I heard vulkan has been around for a while
L494[16:19:53] <S3> but I dunno what benefits it really poses over OpenGL
L495[16:20:53] <gamax92> it's more low level than OpenGL
L496[16:21:00] <ben_mkiv> less overhead => more fps
L497[16:21:20] <S3> Interesting
L498[16:21:38] <S3> could you run OpenGL on top of it?
L499[16:21:47] <S3> like is it more of a GPU microcode spec?
L500[16:21:54] <gamax92> you ... probably could
L501[16:22:15] <ben_mkiv> as many games added vulkan support later, i guess theres some kind of wrapper
L502[16:22:17] <gamax92> There's an effort atm to implement DirectX 9 on top of Vulkan, VK9
L503[16:22:43] <gamax92> glsl to spir-v is also a thing iirc
L504[16:22:48] <ben_mkiv> oh directx on top of vulkan would probably be nice for the linux wine project :D
L505[16:23:06] <gamax92> they've got gallium nine atm though
L506[16:24:35] <gamax92> a gallium 10/11 state tracker was worked on for a little bit before eventually being nuked from mesa
L507[16:24:59] <gamax92> more than 4 years ago
L508[16:25:43] <ben_mkiv> haven't used wine for a while, as blizzard closed my account without any reason. and well steam stuff runs wine native now :>
L509[16:26:01] <ben_mkiv> runs fine^^
L510[16:26:02] <ben_mkiv> xD
L511[16:26:43] <gamax92> there's quite a few d3d10/11 things working in wine
L512[16:27:37] <ben_mkiv> @S3 https://en.wikipedia.org/wiki/S3_Trio#/media/File:S3_Trio_3D-2X_On_Board_86C368.png
L513[16:27:45] <ben_mkiv> even got VOLCANO
L514[16:27:47] <ben_mkiv> :D
L515[16:28:33] <S3> hi
L516[16:28:38] <S3> ...
L517[16:28:40] <S3> that was not me
L518[16:30:23] <gamax92> ben_mkiv: GTA V, Witcher 3, WoW in DX11 mode, Overwatch all run in wine-staging, albeit with various graphical issues and performance issues
L519[16:35:47] <S3> if I make a forth for OC, it should be a library
L520[16:35:54] <S3> you can make a REPL out of the library
L521[16:36:12] <S3> that way it could be embedded ANYWHERE
L522[16:36:48] <S3> I could make an OS with it if I wanted simply by including the library and writing a 3 liner REPL
L523[16:36:50] <Zerray> the issue was remote desktop
L524[16:37:34] <Skye> I have a GPU from 2010 and it doesn't support vulkan
L525[16:40:39] <gamax92> This one is 2012
L526[16:41:40] <ben_mkiv> sounds good gamax, but i'm not going to buy games anymore
L527[16:41:48] <ben_mkiv> as i cant even play my sc2 anymore as account was closed 2nd time
L528[16:41:53] <ben_mkiv> they are fucked up at blizzard
L529[16:42:21] <Inari> What did you do :D
L530[16:42:25] <gamax92> ^
L531[16:43:03] <ben_mkiv> no idea, but can only recover it by either sending them my personal id which is bullshit
L532[16:43:39] <ben_mkiv> or by registering the domain i've had my old emailadress on
L533[16:43:49] <Inari> ?.?
L534[16:44:01] <ben_mkiv> i had like mail@ben_mkiv.com
L535[16:44:03] <gamax92> I mean ... yeah this is nothing on blizzard
L536[16:44:06] <ben_mkiv> but dont own the domain anymore
L537[16:44:17] * AmandaC is reminded of http://i.4cdn.org/v/1503950249884.jpg
L538[16:44:29] <ben_mkiv> yea gamax but i wasnt able to change email adress after account recovery
L539[16:44:44] <Inari> Yeah
L540[16:44:47] <Inari> It's called security
L541[16:44:48] <ben_mkiv> support worker asked for my answer of the secret question
L542[16:45:00] <ben_mkiv> told him some things, then said "well you did input just random stuff"
L543[16:45:03] <ben_mkiv> well fuck you support
L544[16:46:45] <Inari> Surel you wouldn't want them to hand your account over to some random guy that calls
L545[16:47:01] <ben_mkiv> they would
L546[16:47:06] <ben_mkiv> as long as he sends them some ID xD
L547[16:47:34] <Inari> Presumably the ID has to match your info on the account
L548[16:47:55] <ben_mkiv> they want to make security for me
L549[16:47:57] <ben_mkiv> and fuck it up
L550[16:48:02] <ben_mkiv> what should i say about that?! xD
L551[16:48:13] <Inari> You screwed it up
L552[16:48:16] <Inari> But losing your email
L553[16:48:19] <ben_mkiv> what did i wrong?
L554[16:48:19] <Inari> And the refusing to cooperate
L555[16:49:16] <ben_mkiv> i told the support worker that anyone can register the domain to retrieve the account
L556[16:49:20] <ben_mkiv> they dont cared
L557[16:49:50] <ben_mkiv> thats not how security works
L558[16:49:50] <Inari> So send them your ID to get the email changed
L559[16:49:56] <Inari> Yes it is
L560[16:50:29] <ben_mkiv> i can live without blizzard, and they can live without me, so its fine
L561[16:50:35] <Inari> Sure
L562[16:50:40] <Inari> But then don't say Blizz screwed up :P
L563[16:50:59] <ben_mkiv> they could also ask for a picture of the key on the original case of the game
L564[16:51:04] <ben_mkiv> which would also proof me as owner
L565[16:51:36] <Inari> more questionable
L566[16:51:44] <Forecaster> That's like locking a safe then putting the key where anyone can get it, then blaming the maker of the safe
L567[16:52:04] <ben_mkiv> no forecaster
L568[16:52:09] <ben_mkiv> they made a problem out of nothing
L569[16:52:22] <ben_mkiv> also no one knows if its just related to the unregistered email adress
L570[16:52:27] <gamax92> and you made a problem worse by losing access to your email
L571[16:52:33] <ben_mkiv> or because i signed on using weired locations
L572[16:52:54] <ben_mkiv> because i used mobile internet for a while, which use NAT over citys which are sometimes 500 miles away
L573[16:53:12] <ben_mkiv> thats the only thing i could think of as ban reason
L574[16:53:30] <Forecaster> I was talking specifically about the email thing
L575[16:53:36] <Inari> Well for changing mail it's a normla measure to send a mail to the old mail
L576[16:53:39] <Inari> And have them click a link
L577[16:53:40] <ben_mkiv> yea, but its not sure that it was the ban reason
L578[16:53:58] <ben_mkiv> no blizzard wants answer to the security question
L579[16:53:58] <Inari> Accounts that migth be compromiseda re usually banned
L580[16:54:07] <ben_mkiv> which in my case was some random characters
L581[16:54:12] <Inari> Which you answered wrongly, apparently
L582[16:54:24] <Inari> Because you input random chars wehn you made them :D
L583[16:54:47] <Inari> To be fiar
L584[16:54:51] <Inari> Security questions are stupid :P
L585[16:55:01] <ben_mkiv> most of them can be guessed
L586[16:55:13] <Inari> But you know they'll be used
L587[16:55:15] <ben_mkiv> or figured out with little social engineering
L588[16:55:16] <Inari> So fi you put in random stuff
L589[16:55:18] <Inari> At least note it down
L590[16:55:23] <Forecaster> That
L591[16:55:31] <ben_mkiv> you think of them being used for password recovery
L592[16:55:43] <Forecaster> It's basically a password at that point
L593[16:55:44] <ben_mkiv> but my password was never leaked. so my security worked fine :P
L594[16:55:57] <Inari> They are often used at other palces
L595[16:56:00] <Inari> Suspicious logins, or such
L596[16:56:14] <ben_mkiv> suspicious account activity was the ban reason^
L597[16:56:20] <ben_mkiv> now that you say the term :>
L598[16:56:43] <Inari> Yeah, they ban on odd activity, and then have you verify to unban
L599[16:57:40] <ben_mkiv> well i cant even logon on battle.net now as my password is to long for the password field
L600[16:57:49] <ben_mkiv> good job blizzard
L601[16:57:54] <Inari> Heh
L602[16:58:29] <Forecaster> I encountered that somewhere
L603[16:58:51] <Forecaster> Where I couldn't enter in an old password because it was too long now
L604[16:59:08] <Forecaster> But I just did a password recovery and changed it
L605[16:59:17] <Inari> Password length limits are stupid :<
L606[16:59:25] <Forecaster> Yeah
L607[17:00:01] <Forecaster> Well, they can at least allow 256 characters
L608[17:00:43] <Inari> Or just no limit
L609[17:00:56] <Forecaster> That's the max for a varchar field in an SQL db I believe
L610[17:01:29] <Inari> I'd be seriously worried if they based it on a varchar length
L611[17:02:02] <Forecaster> I'm not sure letting someone input an unlimited amount of data is a good idea :P
L612[17:02:31] <Inari> Sure
L613[17:02:34] <Inari> but 256 cahrs isnt' even 1 kb
L614[17:02:53] <Forecaster> Plenty for a password
L615[17:02:57] <Zerray> gn8 guys
L616[17:03:41] <Inari> For now, yes
L617[17:03:52] <Forecaster> Good neight?
L618[17:04:01] <Forecaster> :P
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L620[17:05:05] <Inari> I still think that expression orginally comes from German
L621[17:05:13] <Inari> Because Gute Nacht
L622[17:05:15] <Inari> and 8 = acht
L623[17:05:25] <Forecaster> All my passwords are 30 characters
L624[17:05:45] <Inari> I try to get 50 char ones now
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L626[17:06:46] <ben_mkiv> they limited to 15 chars on battle.net
L627[17:06:50] <Forecaster> I just arbitrarily went with 30
L628[17:06:59] <ben_mkiv> for user security i guess xD
L629[17:07:15] <ben_mkiv> because the security system is now orientated about morons
L630[17:07:52] <CompanionCube> could be worse, could be 'cause their hash function is garbage
L631[17:08:11] <Forecaster> By the way since passwords are hashed anyway the field length doesn't matter xD
L632[17:08:22] <Forecaster> I just released
L633[17:08:25] * AmandaC beams a glass of water in front of ben_mkiv, he must be tired from moving the goal post so much.
L634[17:08:32] <Forecaster> Realised*
L635[17:08:33] <Inari> Exactly
L636[17:08:44] <Inari> So if you base it on varcahr length it suggests you store playntext
L637[17:08:52] <CompanionCube> Inari: not entirely
L638[17:09:03] <ben_mkiv> yea forecaster, its same size in DB for every password
L639[17:09:16] <CompanionCube> Longer passwords are more computationally intensive to hash, especially with modern functions
L640[17:09:24] <CompanionCube> there's also the human/moron factor
L641[17:09:26] <ben_mkiv> thanks AmandaC, kinda salty about blizzard :D
L642[17:09:41] <AmandaC> ben_mkiv: you shouldn't be, you're completely at fault. :D
L643[17:09:49] <Inari> I'm not sure if having more than 256 chars matters too if your hash function only has so many bits
L644[17:09:50] <AmandaC> The water is poisoned, by the way.
L645[17:09:57] <ben_mkiv> great
L646[17:10:00] <ben_mkiv> *cheers
L647[17:10:34] <Forecaster> Poisoned with minerals?
L648[17:11:13] <Inari> With fish pee
L649[17:13:14] <AmandaC> %choose manual labor or watch more
L650[17:13:15] <MichiBot> AmandaC: watch more
L651[17:26:30] ⇦ Quits: Bhootrk_ (~Bhootrk_@118.189.203.83) (Quit: Leaving)
L652[17:41:23] <Mimiru> Amanda is makin my pizza \o/
L653[17:42:05] <AmandaC> A-A-Am not! D:
L654[17:52:59] ⇨ Joins: Mattooo (~mattooo@host34-170-dynamic.117-80-r.retail.telecomitalia.it)
L655[17:53:36] <Mattooo> Hi
L656[17:54:38] <Mattooo> I suck at programming but at least i can use WocChat B) xD
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L658[18:05:20] <AmandaC> %choose give up on productivity or stop watching yappa paa
L659[18:05:21] <MichiBot> AmandaC: give up on productivity
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L688[21:09:16] *** stormlight.esper.net sets mode: +o zsh
L689[21:30:27] <AmandaC> Mimiru: sorry, I sent the wrong pizza out, mind sending it back?
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L693[22:00:40] ⇨ Joins: Roachy (webchat@c-98-222-59-174.hsd1.il.comcast.net)
L694[22:03:39] <Roachy> Hello folks. New OC'er here. I joined to ask if a forum admin could please review and approve my first couple of forum topics (by Roachy, in the Programing forum).
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L696[22:07:36] <Kodos> Roachy, I'll check it now
L697[22:07:44] <Roachy> Thanks!
L698[22:11:21] <Kodos> Roachy, you'll have to wait. There's an issue with the forums atm. I'll get to it as soon as I can though
L699[22:11:44] <Roachy> Alright. Thank you.
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L704[22:33:33] <payonel> Roachy: o/
L705[22:34:33] <Kodos> Who do I have to slap to get the forum 2FA Security questions fixed
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L709[22:39:51] zsh sets mode: +v on Vexatos
L710[22:45:43] <AmandaC> %give MichiBot a "business closed" sign for a cursed spring
L711[22:45:44] * MichiBot accepts the "business closed" sign for a cursed spring and adds it to her inventory
L712[22:46:11] * AmandaC curls up against Inari, sleeps, night nerds
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L714[22:59:54] <Roachy> \o
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