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L39[04:40:29] *** alekso56 is now known as alekso56_off
L40[04:43:38] *** Kenny|Sleeping|Offline is now known as Kenny
L41[04:48:00] <Kenny> morning and afternoon to everyone :)
L42[04:49:02] ⇨ Joins: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl)
L43[04:49:56] <Kenny> hey asie :)
L44[04:50:16] <asie|tab> hey Kenny
L45[04:50:22] <asie|tab> *yawn* today I'm going to be working on the balance of Artifice and some vanilla recipes
L46[04:50:33] <asie|tab> specifically, I will make Artifice have craftable frames, 4 tiers
L47[04:50:42] <asie|tab> one with 4 wood + 4 sticks, one with copper as wood, one with iron and one with steel
L48[04:50:46] <asie|tab> then those will be used in many recipes
L49[04:51:09] <Kenny> that shouldn't be hard to do
L50[04:51:34] <asie|tab> yeah
L51[04:51:41] <asie|tab> but then i'm going to be adapting a lot of recipes to use those frames
L52[04:51:58] <Kenny> that can be fun now
L53[04:52:17] <asie|tab> yes
L54[04:52:42] <Kenny> i do know some about coding a mod. started to learn how about a year and a half ago
L55[04:53:25] <Kenny> i know doing the recipes isn't that hard, but when you start modifying all recipes it tends to get tedious
L56[04:55:14] <asie|tab> essentially, machines should use a unified
L57[04:56:46] <asie|tab> Kenny: yes, I know
L58[04:56:49] <asie|tab> that's the hard part
L59[04:57:04] <asie|tab> I have a light modpack, too
L60[04:57:20] <asie|tab> It's reminiscent of 1.2.5 Tekkit in terms of CPU- and RAM-heaviness
L61[04:57:26] <Kenny> nearly all are open source too, aren't they?
L62[04:57:36] <asie|tab> Yes
L63[04:57:46] <asie|tab> BiblioCraft, PlantMegaPack, FlatSigns and QuiverBow are the only closed ones
L64[04:59:08] <Kenny> what is Extra TiC?
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L68[05:10:58] *** alekso56_off is now known as alekso56
L69[05:11:09] <zsh> Welcome to #OC. Enjoy your stay
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L71[05:15:09] <Kenny> damn, asie. didn't mean to chase you ioff asking about that mod :)
L72[05:15:17] <asie|tab> Kenny: ExtraTiC is a mod that adds Metallurgy compat to Tinker's Construct
L73[05:15:18] <asie|tab> I also use it via AsieTweaks to add Metallurgy compat to Foundry
L74[05:15:31] <Kenny> ok
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L76[05:16:20] zsh sets mode: +v on Wobbo
L77[05:16:23] <Kenny> i'm looking for a few more tech mods that are open source and then moving to content related mods
L78[05:16:28] <Kenny> Wobbo!
L79[05:16:34] *** alekso56 is now known as alekso56_off
L80[05:16:35] <asie|tab> Kenny: No, I'm just busy in school
L81[05:16:40] <asie|tab> About tech mods... well... you can base off my pack
L82[05:16:49] <Wobbo> I can't log on quietly, can I? :P
L83[05:16:51] <asie|tab> If you find any interesting mods, tell me
L84[05:17:13] <Kenny> Wobbo, not when i'm around hehe
L85[05:17:50] <Kenny> asie: ok. though there have been quite a few mods come out during the year i was offline
L86[05:18:27] <Cloudy> never got why people care about open so much
L87[05:19:25] <asie|tab> Cloudy: I fork mods.
L88[05:19:28] <asie|tab> That is my reasoning
L89[05:19:30] <Kenny> Cloudy, right now, it's only because i want to do my own mod pack abd don't want to run down perms for 60-70 mods
L90[05:19:51] <Cloudy> except perms doesn't mean open
L91[05:19:58] <asie|tab> I fork mods to fix bugs and change things to be more like what I want
L92[05:20:07] <asie|tab> Kenny: Out of all the mods in my pack, only 3 have required perms
L93[05:20:13] <asie|tab> and out of those, I'm only lacking perms for one, which is only client-side
L94[05:20:26] <asie|tab> Cloudy: The reason for open in my case is adaptation
L95[05:20:33] <asie|tab> It's easier to tweak an open-source mod
L96[05:20:34] <Cloudy> yep which is cool
L97[05:20:46] <asie|tab> for instance, I forked Foundry to change the mechanics of the Metal Caster and remove certain cast recipes
L98[05:21:00] <asie|tab> or I used ExtraTiC's source code to figure out how to add Metallurgy compat to Foundry
L99[05:21:18] <asie|tab> Also, it's easier to find permissions, as most open-source mods don't require permissions
L100[05:21:39] <Kenny> Cloudy, you have known me for some time. I will go asking for perms when I need to. But I'm finding that a number of the mods that interest me now are OPen Source
L101[05:22:04] <asie|tab> Most machine mods are open-source at this point (except TE3/IC2)
L102[05:22:14] <Kenny> so i was trying to stay with the same sort of theme of mods in the pack being open source
L103[05:22:17] <asie|tab> Most computer mods, too (except ComputerCraft itself)
L104[05:22:28] <Cloudy> and their licenses aren't restrictive
L105[05:22:41] <asie|tab> I know, but for TE3 or IC2, I would like to make changes I cannot do
L106[05:22:56] <Cloudy> coremod
L107[05:23:06] <Kenny> !flags Cloudy +Vv
L108[05:23:06] -ChanServ- Kenny set flags +Vv on Cloudy.
L109[05:23:14] <asie|tab> Cloudy: Yes, but coremods are messy
L110[05:23:15] <Kenny> !voice Cloudy
L111[05:23:16] zsh sets mode: +v on Cloudy
L112[05:23:16] <asie|tab> very messy
L113[05:23:24] <asie|tab> They're a hack. I don't want to do hacks if I don't have to
L114[05:23:33] <asie|tab> And for TE3 and IC2, I have alternatives
L115[05:23:43] <asie|tab> it's like Linux vs. OS X. OS X is more polished, but Linux lets you tweak it more
L116[05:23:56] <asie|tab> so you can get the latter to be just as polished, provided you have time and patience
L117[05:24:00] <asie|tab> but if you want to change something in the former, no dice
L118[05:24:59] <asie|tab> That's why I choose open source mods. I know that if I want them tweaked, I don't have to go through pains
L119[05:25:19] * Cloudy shrugs
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L121[05:25:30] <Cloudy> eating, can't comment :P
L122[05:25:39] <asie|tab> Although for instance, the choice to use OpenComputers instead of CC is due to balancing entirely
L123[05:25:45] <Kenny> lunch time hehe
L124[05:25:46] <asie|tab> I was working on Modular Computing a while back, but it died
L125[05:25:52] <asie|tab> turns out OpenComputers chose the same exact design decisions
L126[05:25:58] <asie|tab> so I decided I can use it and have exactly what I wanted
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L128[05:26:38] zsh sets mode: +v on Wobbo
L129[05:27:04] <Cloudy> I also don't get the "instead" bit :P
L130[05:27:19] <Kenny> now Wobbo, what makes you think you could slip out and then back in without being noticed hehe
L131[05:27:29] <asie|tab> Cloudy: I could use both, but why keep both?
L132[05:27:40] <asie|tab> I plan to make ComputerCraft an optional addon, but I want one computing mod for the sake of consistency
L133[05:27:40] <Cloudy> why not keep both?
L134[05:27:44] <asie|tab> Consistency.
L135[05:27:59] <asie|tab> If there are two mods, and one is easier to use than the other, even if it has less features, people will use the easier one 99% of the time
L136[05:28:01] <Cloudy> so, change the recipes
L137[05:28:05] <asie|tab> Not that kind of consistency.
L138[05:28:13] <asie|tab> The APIs are incompatible. The peripherals are only compatible one way.
L139[05:28:18] <asie|tab> Those things create confusion
L140[05:29:38] * Kenny sits back and watchs the discussion unfold
L141[05:30:05] <asie|tab> That's why I choose one
L142[05:30:12] <asie|tab> That's why I have one power system, thanks to Mekanism's universal cables
L143[05:30:14] <Cloudy> if you say so
L144[05:30:19] <asie|tab> Well, it's the goal of my modpack
L145[05:30:23] <asie|tab> I'm not saying everyone should do that
L146[05:30:26] <Cloudy> all I'm hearing is "I want control over the users"
L147[05:30:35] <asie|tab> Cloudy: Doesn't every modpack have control?
L148[05:30:37] <Cloudy> but building a modpack is like a popularity contest, unfortunately
L149[05:30:52] <asie|tab> If people want freedom, they can use big packs like Monster
L150[05:30:57] <Cloudy> if you use mods noone has ever heard of then you're not gonna get many people
L151[05:31:04] <asie|tab> I know. I don't care.
L152[05:31:12] <Cloudy> but hopefully things like horizons will fix that
L153[05:31:12] <Wobbo> Kenny: I didn't even notice I left
L154[05:31:15] <asie|tab> I'm not making a modpack to be used
L155[05:31:20] <asie|tab> by many
L156[05:31:22] <asie|tab> I'm making a modpack to be played, even if by a few
L157[05:31:41] <Cloudy> what do you mean peripherals are only compat one way?
L158[05:31:46] <Sangar> hello everyone :)
L159[05:31:50] <Cloudy> hey Sangar :)
L160[05:31:53] <Kenny> hey Sangar :)
L161[05:32:05] <Kenny> ninja'd hehe
L162[05:32:10] <Sangar> weee, interesting discussions in the "morning"!
L163[05:32:15] <asie|tab> Hey Sangar
L164[05:32:17] <Cloudy> yep, but at least our line lengths matched up
L165[05:32:20] <asie|tab> Cloudy: CC peripherals work with OC
L166[05:32:30] <Cloudy> I'm not happy about that, but it isn't our business
L167[05:32:31] <asie|tab> with an Adapter, but I'm working on a coremod to make them work just like native peripherals
L168[05:32:38] <asie|tab> OC peripherals don't work with CC, though
L169[05:32:42] <Cloudy> s/our/my
L170[05:32:49] <Cloudy> well duh
L171[05:33:06] <Cloudy> you make it sound like it is an accident :P
L172[05:33:34] <Cloudy> s/business/business anymore/
L173[05:33:41] <Cloudy> who needs a bot
L174[05:33:42] <Sangar> well i expected that to be... potentially controversial, but honestly, when it comes down to it, it's not really different than supporting any other mod
L175[05:33:52] <Cloudy> except it is, and you know it
L176[05:33:58] <Cloudy> but as I said, it isn't my business anymore
L177[05:34:02] <Cloudy> I'm not a CC dev
L178[05:34:20] <asie|tab> Cloudy: OpenComputers has a different design philosophy and it resonates with me better
L179[05:34:33] <asie|tab> It's not like ComputerCraft was the first computing mod, either
L180[05:34:38] <asie|tab> (it was the second)
L181[05:34:45] <Cloudy> asie|tab, since when was I comparing ones against the other?
L182[05:34:51] <asie|tab> Cloudy: That's what I believe you are doing
L183[05:34:53] <Cloudy> Don't try and stir stuff where there's nothing to stir.
L184[05:34:54] <asie|tab> Cross-compatibility is good
L185[05:35:04] <asie|tab> That's another reason why I pick mods so carefully for my pack
L186[05:35:07] <Sangar> i don't really think i do. i mean, it may... 'feel' different, since yes, those are interfaces intended for the particular use in cc, but code-wise? it's just another interface :P
L187[05:35:15] <Cloudy> No, I'm just expressing my distaste that OpenC added support for CC peripherals
L188[05:35:18] <Cloudy> I think it is a shitty thing to do
L189[05:35:21] <asie|tab> Cloudy: If OpenC didn't do that, I would
L190[05:35:24] <Cloudy> but it isn't my busienss anymore
L191[05:35:27] <Cloudy> asie|tab, and you would be free to.
L192[05:35:32] <asie|tab> Okay, so the problem is the person doing it?
L193[05:35:42] <Cloudy> I'm not going to argue with you asie|tab
L194[05:35:46] <Cloudy> you h ave your stubborn head on
L195[05:35:54] <Cloudy> that doesn't end well when we argue ;)
L196[05:36:04] <asie|tab> Alright
L197[05:36:15] <asie|tab> I just don't see what exactly your problem is, that's all
L198[05:36:37] <Cloudy> I wonder what the reaction would be if we added the reverse
L199[05:36:44] <Cloudy> I'm sure we'd get accused of "stifling competition"
L200[05:36:51] <Cloudy> and I know I'm saying we, hard habit to get out of.
L201[05:36:52] <Sangar> i'd be happy about it, actually :P
L202[05:37:01] <Kenny> Cloudy, the CC compatibility came about because I asked Sangar if he would fix it so I could use the carriage controller in Redstone in Motion which ONLY worksed with CC at the time
L203[05:37:15] <Cloudy> well RIM is shit anyway
L204[05:37:18] <Cloudy> by a shit person
L205[05:37:19] <Cloudy> so :P
L206[05:37:23] <asie|tab> Well, it's the same case as RF vs MJ, really, in this case
L207[05:37:32] <asie|tab> TE3 added BC compatibility to help people migrate to TE3 and it was fine
L208[05:37:44] <asie|tab> but if BC would add TE3 compatibility they would definitely get accused of trying to keep their position in modpacks
L209[05:37:55] <Kenny> and i also asked to be able to control Big Reactors whic could only be controlled by CC at the time
L210[05:38:02] <Cloudy> BC isn't even happy with the TE integration
L211[05:38:02] <asie|tab> The newcomer always gets a free pass because it is seen as new and therefore needing help
L212[05:38:09] <Cloudy> and TE was never new.
L213[05:38:13] <asie|tab> Cloudy: RF was new
L214[05:38:18] <Cloudy> RF was, but TE wasn't
L215[05:38:45] <Cloudy> TE was always made to be used with MF
L216[05:38:55] <Sangar> oh, also my 2c on the open source thing: while i personally prefer it because i get the feeling its more likely for a mod not to die then because it can be taken over (for small mods, mind you), for many people i think it's just a 'hip' thing :/
L217[05:38:58] <Cloudy> if they suddenly stopped any way of doing it, there'd be a few unhappy people
L218[05:39:07] <Cloudy> yeah Sangar, my thoughts are the same
L219[05:39:13] <Cloudy> I myself prefer open source :P
L220[05:39:23] <asie|tab> My personal opinion is that for open source mods I can modify them all I want. That's why I support them
L221[05:39:29] <asie|tab> For closed source mods, I technically can, but it's infinitely harder
L222[05:39:40] <asie|tab> and things like modifying the assets are impossible as the assets are often non-Creative Commons too
L223[05:39:47] <Sangar> afk for a sec
L224[05:40:00] <asie|tab> I tried adding in RedLogic support to ComputerCraft via a coremod. Six hours and I got nowhere
L225[05:40:01] <Kenny> Cloudy: the CC peripherals compatibility you are so distasteful about is not limited to CC only.
L226[05:40:16] <Cloudy> Kenny, what?
L227[05:40:19] <asie|tab> If I were to add RedLogic support to OpenComputers, it would probably take five or so minutes
L228[05:40:20] <asie|tab> That's my point
L229[05:40:26] <Kenny> that compatibilty crosses over to other mods that CC doesn not even have a perpheral system for
L230[05:40:36] <Cloudy> asie|tab, project red added support via coremod.
L231[05:40:50] <Cloudy> Kenny, I don't even understand what you're trying to say.
L232[05:40:58] <asie|tab> Well, fine, but it still took a lot more than doing so via a patch or pull request
L233[05:41:15] <asie|tab> i have to go, see you
L234[05:41:29] <Cloudy> I'm not arguing against the benefits of open source
L235[05:41:30] <Kenny> i can't freaking typew as fast as you guys and i'm getting tired of trying to split the dialogue to explain
L236[05:41:31] <Cloudy> I love open source.
L237[05:41:47] <Cloudy> I just dislike open source for the sake of open source :P
L238[05:42:40] <asie|tab> I see.
L239[05:42:44] <Cloudy> I personally just think it was added purely to try and steal users off CC - and that's fine, I just dislike it.
L240[05:42:48] <Cloudy> And I am entitled to my opinion.
L241[05:42:52] <Forecaster> I think what kenny is trying to say is that the compatibility isn't aimed at CC specifically
L242[05:43:07] <Cloudy> but as I keep saying, it really isn't my business anymore.
L243[05:43:12] <Kenny> Cloudy, the adapter block gives OC computers access to a number of mods controls. that it allowed access to CC peripherals I believe was a side effect
L244[05:43:20] <Cloudy> It wasn't a side effect.
L245[05:43:25] <Cloudy> It was definitely intentional.
L246[05:43:25] <asie|tab> To be honest, I would have just ported the individual mods to OC
L247[05:43:28] <asie|tab> and sent pull requests
L248[05:43:32] <asie|tab> I did that with Immibis' Peripherals, at least
L249[05:43:36] <Cloudy> I'll be letting dan know however.
L250[05:43:42] <Cloudy> next time I see him
L251[05:43:44] <Forecaster> OC isn't for everything
L252[05:43:48] <Forecaster> everyone*
L253[05:43:52] <Cloudy> I know this.
L254[05:43:53] <asie|tab> and I plan to extend that to a ClassTransformer and release it
L255[05:43:58] <Cloudy> It certainly isn't for me either!
L256[05:43:59] <Forecaster> many will prefer the simplicty of CC
L257[05:44:06] <asie|tab> Forecaster: Yes
L258[05:44:08] <Forecaster> simplicity
L259[05:44:09] <asie|tab> OC won't steal people from CC
L260[05:44:14] <asie|tab> it's like GregTech vs IC2
L261[05:44:19] <Cloudy> If OC had come along before CC, I wouldn't have used it :P
L262[05:44:20] <asie|tab> excluding the malware aspect
L263[05:44:35] <asie|tab> Some people absolutely love GregTech's hard mode, but most hate it and prefer regular IC2 or even pre-Exp IC2
L264[05:44:35] <Cloudy> no offense intended, marvelous piece of work
L265[05:44:50] <Cloudy> my views on gregtech is just that greg is a dick
L266[05:45:02] <asie|tab> I'm looking at the mods, not the people behind the mods, in this case
L267[05:45:04] <Cloudy> mod isn't for me, but he's a dick :P
L268[05:45:11] <asie|tab> GTG
L269[05:45:28] <Kenny> Cloudy, then when you tell Dan that YOU better make SURE you let him know it came about because of requests I made
L270[05:45:39] <Cloudy> Kenny, I won't tell him shit, just that there is support
L271[05:47:08] <Kenny> it was neverintended to do anything specific with CC. but all these mods seemed to jump on the CC band wagon and had support for it so i asked Sangar if he could fix it so i could use OC to run RiM and Big Reactors
L272[05:47:54] <Kenny> the full compatibility issue with CC peripherals came out of those 2 requests by me
L273[05:47:55] ⇦ Quits: Wobbo (~Wobbo@RN-145-97-153-195.eduroam.rug.nl) (Quit: Wobbo)
L274[05:48:02] ⇦ Quits: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl) (Quit: Yui <3)
L275[05:49:10] ⇦ Quits: Cloudy (lol@cpc85-shef11-2-0-cust199.17-1.cable.virginm.net) (Ping timeout: 186 seconds)
L276[05:49:11] <Sangar> re. well, it's true i had another look into support for cc peripherals because of your requests. it's not a "side" effect, though. it was just the most effective way to solve any future requests in that direction.
L277[05:49:36] <Kenny> damn, he ping timed out
L278[05:49:46] <Sangar> so close
L279[05:49:53] <Kenny> right as you said it
L280[05:50:12] <Forecaster> my impressions of cloudy are about the same as his about greg
L281[05:50:15] <Forecaster> :P
L282[05:50:26] <Kenny> Sangar, I will NOT let you take the full brunt of this because it came thru my requests
L283[05:50:44] <Sangar> well it's not like i can't understand him though :P
L284[05:51:15] <Kenny> Forecaster, there is more involved here than a lot of people know about, where Cloudy is concerned
L285[05:51:33] <Forecaster> I know what he's been/is going trough
L286[05:51:47] <Forecaster> if that's what you mean
L287[05:52:09] <Kenny> i think there's more involved than just we have heard
L288[05:52:25] <Kenny> i've known Cloudy for quite a while
L289[05:52:34] <Forecaster> still think he's been unecessarily stupid
L290[05:52:48] <Forecaster> (about this I should say)
L291[05:52:50] <Forecaster> not in general
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L293[05:52:56] zsh sets mode: +v on Wobbo
L294[05:54:03] <Kenny> I see what his point is, but i could throw that same point back at him because the compatibiklity with CC comes through a separate mod doing the same thing the OpenPeripherals does
L295[05:54:54] <Kenny> OP makes other mods work with CC, why shouldn't someone be allowed to amke a separate mod that make CC compatible with their mod
L296[05:55:13] <Kenny> like OpenComponenets does with OC
L297[05:55:20] <Sangar> i would have been interested in a more specific reply to what asie said, yeah (if it's the person doing it)
L298[05:55:34] <Forecaster> I could see the issue if OC had the same target audience was closer to CC's
L299[05:55:54] <Forecaster> there should be a / in there*
L300[05:57:51] <Sangar> true. even then, since cc pretty much had the monopoly in computers up to now (correct me if i'm wrong) it's really hard *not* to "steal" at least small part of their userbase - since even if people would have preferred the oc way of things from the start, they just had no other option.
L301[05:58:21] <Forecaster> the only other "computer mod" I've ever seen was RP2
L302[05:58:35] <Forecaster> which as I'm sure you know was vastly different
L303[05:59:04] <Forecaster> what with using vastly different mechanics and operating system
L304[05:59:05] <Sangar> i did some googling when starting / while developing the base of the mod. there were some other efforts, but the only one that was actually released i found was never updated.
L305[05:59:24] <Sangar> i never actually used them because of forth, but yeah ^^
L306[05:59:37] <Forecaster> I tried, but found it wasn't to my liking
L307[05:59:46] <Forecaster> it was too raw and inconvenient
L308[06:00:01] <Forecaster> editing programs was a pain
L309[06:00:18] ⇦ Quits: Wobbo (~Wobbo@RN-145-97-153-195.eduroam.rug.nl) (*.net *.split)
L310[06:00:18] ⇦ Quits: AngieBLD|Off (AngieBLD@thatjoshgreen.me) (*.net *.split)
L311[06:00:18] ⇦ Quits: Kenny (Kenny@thatjoshgreen.me) (*.net *.split)
L312[06:00:25] <Forecaster> :O
L313[06:00:33] <Forecaster> the netsplit killed kenny!
L314[06:00:34] <Sangar> huh
L315[06:03:05] ⇨ Joins: Kenny (Kenny@thatjoshgreen.me)
L316[06:03:05] *** availo.esper.net sets mode: +v Kenny
L317[06:03:05] zsh sets mode: +o on Kenny
L318[06:03:10] <Sangar> the mod i referenced above actually used assembler and an x86 emulator, i believe. if anything, i'd have considered basing it on some more basic chipset like an 8080 or so (since i've written an emulator for that before), but decided against it exactly because of the inconvenience. in particular writing the 'os side' of things (i mean the stuff that's in the lua/rom folder now) would have been a massive pain. i'm still considering adding this
L319[06:07:32] ⇦ Quits: Kenny (Kenny@thatjoshgreen.me) (*.net *.split)
L320[06:07:41] <Forecaster> :O
L321[06:07:54] <Forecaster> the net doesn't like kenny today
L322[06:08:27] <Forecaster> or his subnet is having issues, but I maintain that it's actually a vendetta
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L325[06:09:42] ⇨ Joins: Kenny (Kenny@thatjoshgreen.me)
L326[06:10:10] <Sangar> the ddos that's hitting cc's site has reached the irc? :P
L327[06:10:24] <Kenny> nah
L328[06:10:35] <Forecaster> kenny quit irritating skynet
L329[06:10:39] <Forecaster> D:
L330[06:11:01] <Kenny> actually i got up to walk off an upset stomach and came back to a net split
L331[06:12:28] zsh sets mode: +o on Kenny
L332[06:13:34] ⇦ Quits: Sangar (~Sangar@178-26-87-157-dynip.superkabel.de) (Ping timeout: 186 seconds)
L333[06:13:36] <Kenny> !deop
L334[06:13:37] zsh sets mode: -o on Kenny
L335[06:13:47] <Kenny> !voice
L336[06:13:47] zsh sets mode: +v on Kenny
L337[06:14:23] ⇨ Joins: Sangar (~Sangar@178-26-87-157-dynip.superkabel.de)
L338[06:14:24] zsh sets mode: +o on Sangar
L339[06:14:24] <Kenny> i ahte net splits
L340[06:14:31] <Kenny> hate*
L341[06:15:21] <Sangar> my router just decided to do an autoupdate and restart -.-
L342[06:15:32] <Forecaster> xD
L343[06:15:37] <Forecaster> it's skynet I tells ya
L344[06:15:40] <Forecaster> > . >
L345[06:16:04] * Kenny is not a huge Terminator fan
L346[06:17:19] <Sangar> you don't have to like terminator to like skynet (references), though :D
L347[06:17:29] <Forecaster> my opinion exactly :P
L348[06:18:24] <Kenny> i prefer Big Brother references
L349[06:18:47] <Kenny> from George Orwell's 1984
L350[06:19:13] <Kenny> see you guys do the movies, i do the books that referenced it long before a movie
L351[06:19:14] <Sangar> there's sadly not much need referencing that, just look outside your window :/
L352[06:19:33] <Kenny> i know, Big Brother is almost here
L353[06:19:48] <Sangar> "almost"?
L354[06:20:09] <Kenny> they haven't got to the camera's watching inside the home yet
L355[06:20:48] * Kenny doesn't have a webcam or camera on his pc for that reason :P
L356[06:20:49] <Sangar> there was this big scandal with the school that monitored the webcams of the laptops they handed out to their students a while ago... :P
L357[06:21:05] <Kenny> i remember look above hehe
L358[06:21:20] <Sangar> and now there's the kinect >_>
L359[06:21:59] <Kenny> and it is why i have no camera
L360[06:22:22] <Forecaster> I do :P
L361[06:23:51] <Sangar> http://youtu.be/b0w36GAyZIA scary stuff
L362[06:33:24] ⇨ Joins: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl)
L363[06:34:19] <asie|tab> back
L364[06:34:28] <Forecaster> begone foul demon!
L365[06:34:37] <Forecaster> oh it's just you, nevermind
L366[06:34:39] <Forecaster> :P
L367[06:36:44] <asie|tab> How did the Cloudy-Kenny fight end?
L368[06:36:46] ⇨ Joins: Wobbo (~Wobbo@RN-145-97-153-195.eduroam.rug.nl)
L369[06:36:47] zsh sets mode: +v on Wobbo
L370[06:36:54] <Sangar> Cloudy timed out :P
L371[06:37:20] <Forecaster> victory by default!
L372[06:37:27] <Forecaster> :P
L373[06:37:41] <Forecaster> then kenny netsplit, so it might have been a draw
L374[06:37:47] <asie|tab> hmm
L375[06:37:49] <asie|tab> I guess
L376[06:37:55] <Sangar> but cloudy doesn't have to know that
L377[06:38:03] <asie|tab> anyway, Sangar, what I really lack in OpenComputers is quality documentation
L378[06:38:15] <asie|tab> I can help set up an OpenComputers wiki for the purposes of my modpack
L379[06:38:25] <Wobbo> I second the documentation! It is good, but outdated
L380[06:38:31] <asie|tab> Wobbo: I can work on that
L381[06:38:34] <Sangar> there's the github wiki, but it is partially outdated, yes
L382[06:38:35] <asie|tab> AsiePack will have its own in-game wiki system
L383[06:38:40] <asie|tab> based on Markdown pages
L384[06:38:46] <asie|tab> but with a few tweaks
L385[06:39:10] ⇨ Joins: LordJoda (webchat@141.84.9.209)
L386[06:39:10] zsh sets mode: +o on LordJoda
L387[06:39:23] <asie|tab> but not in the beta, but release
L388[06:40:12] <asie|tab> today I'm going to be fixing recipes for Artifice and Ender IO
L389[06:40:27] <asie|tab> I need to remove EIO's dependency on SAG Mills and Alloy Smelters, and for Artifice - balance the recipes to the new progression system
L390[06:40:39] <Sangar> by 'help set up' do you mean hosting or do you mean writing the documentation? if we move away from the github wiki (which is somewhat limited, admittedly) i think it'd make sense to put it on the same server the forum runs on.
L391[06:40:43] <asie|tab> Sangar: Both
L392[06:41:39] <asie|tab> Also, don't use Mediawiki, please
L393[06:42:38] <Sangar> well i'd leave that to you/spiriteddusty/ir...7o? (never can remember the name right), and help with writing the documentation would be great!
L394[06:43:03] <Kenny> irl_7o hehe
L395[06:45:12] <Sangar> oh, before I forget: i removed the extends Environment from ManagedPeripheral completely, to make it usable with the SimpleComponent interface (that's used as a marker for the class transformer), so if you didn't have implements Environment, ManagedPeripheral but just ManagedPeripheral you may have to change that. the code you linked yesterday had both, so i think you're good, but just fyi.
L396[06:45:14] <Kenny> afternoon, LordJoda
L397[06:46:01] <LordJoda> morning, Kenny
L398[06:46:33] <Kenny> Sangar, looks like the poeple with torches and pitchforks are out :)
L399[06:47:03] <Kenny> and not because of pocket computers
L400[06:47:21] ⇦ Quits: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl) (Quit: Yui <3)
L401[06:47:31] <Sangar> because of the peripherals?
L402[06:47:38] <Kenny> yeah
L403[06:47:41] <Sangar> oh well. first they ignore you, then they fight you...
L404[06:48:02] <Kenny> well, Cloudy actually made a mistake making an issue of it
L405[06:48:31] <Kenny> it's simply goiong to have more CC people looking at OC *and maybe converting over)
L406[06:49:03] ⇨ Joins: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl)
L407[06:49:43] <asie|tab> Kenny: What do you mean? I had to go
L408[06:49:49] <asie|tab> as in by torches&pitchforks
L409[06:50:14] <Kenny> a refernce to something Sangar said when i asked about pocket computers hehe
L410[06:50:24] <asie|tab> oh
L411[06:50:30] <asie|tab> server terminals are so much better than pocket computers
L412[06:50:41] <Kenny> but limited :P
L413[06:51:14] <Kenny> by pocket compuetr i meant something like a laptop that could hook into any wireless system
L414[06:51:22] <Kenny> or a tablet pc
L415[06:54:47] <Kenny> well, time for me to attempt to strip edit.lua down to what i need for reactor control. is this ever going to be fun
L416[06:55:28] ⇦ Quits: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl) (Quit: Yui <3)
L417[06:55:47] <Kenny> he needs to quit puching the wrong button hehe
L418[06:55:52] <Kenny> oushing*
L419[06:56:01] <Kenny> i give *pushing*
L420[06:56:40] <Kenny> maybe i shouldn't try editting the file yet. i can't seem to type worth a dang
L421[06:56:42] <Sangar> assuming the |tab stands for tabled i'd imagine it just goes to standby :P
L422[06:57:14] <Kenny> tabled=tablet?
L423[06:57:34] <Sangar> see, i can't type either :P
L424[06:57:37] <Sangar> and yes
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L426[06:59:00] ⇨ Joins: DaKaTotal (webchat@141.84.9.209)
L427[07:01:24] <Kenny> hey DaKaTotal :)
L428[07:01:37] <DaKaTotal> Hi-ho :-)
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L434[07:59:57] <Kenny> which way of printing allows you to format the line?
L435[08:00:51] <Kenny> is it term.write or print?
L436[08:02:14] <WasntMeMomo> MrJohnZ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ? !? !? ! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?! ?!
L437[08:02:20] <WasntMeMomo> you on?
L438[08:08:49] <Sangar> Kenny: what do you mean with format the line?
L439[08:09:37] <Sangar> Cisien: is there any way to detect the block in front of the robot? <-- sorry, forgot to reply to that when coming on earlier due to the discussion that was going on, if you haven't figured it out already: use robot.compare()
L440[08:14:51] <Wobbo> Kenny, it is string.format to create a formatted string, and then you print the string
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L443[08:20:44] <Kenny> i figured it out :)
L444[08:21:03] <Kenny> i wanted to use %02d and %04f like that
L445[08:21:08] <asie> hello
L446[08:21:12] <Kenny> hey asie
L447[08:21:13] <asie> time to work on the pack again
L448[08:21:27] <asie> first up, I removed OpenPeripheral
L449[08:21:34] <asie> in the process of removing CC
L450[08:22:02] <Kenny> Wobbo, i just created my own print function :)
L451[08:22:32] <Kenny> and i did use what you mentioned. got the code from the lua wiki
L452[08:23:04] <Kenny> local function printXY(row, col, s, ...)
L453[08:23:04] <Kenny> term.setCursor(col, row)
L454[08:23:04] <Kenny> io.write(s:format(...))
L455[08:23:04] <Kenny> end
L456[08:23:49] <Kenny> that was my function. it allows me to set the row, col, string (with format), and the variables
L457[08:24:19] <Kenny> i'm getting better (slowly) lol
L458[08:24:45] <Kenny> it allows for me to eliminate quite a few lines of code hehe
L459[08:25:38] <Kenny> feel free to use it if you want :)
L460[08:27:55] * woof steals Kenny's code and gives Kenny no credit.
L461[08:27:58] <Wobbo> function printf(s, ...) io.write(s:format(...)) end would have my preference, but being able to set the location is nice to
L462[08:29:11] ⇦ Quits: asie|tab (~asietab@apn-46-169-8-82.dynamic.gprs.plus.pl) (Quit: Yui <3)
L463[08:30:23] <Wobbo> But that is what I like about Lua, you can change it to suit your tastes :)
L464[08:30:51] <Wobbo> But I have to pay attention to the lecture now :P
L465[08:32:23] *** Cyborg is now known as Biohazard
L466[08:35:02] <Kenny> by combining the location into it, i eliminate having to set it for each print statement. I'm just lazy that way hehe
L467[08:38:12] <Forecaster> functions were invented because of lazy :P
L468[08:46:12] <Wobbo> Forecaster: They were invented to improve code readability, code modularity and code reuse :P
L469[08:46:31] <Forecaster> ssh, you know it was because of lazyness :P
L470[08:47:30] <Wobbo> Probably :P
L471[08:49:12] <Kenny> fewer lines of code hehe
L472[08:50:01] <Cisien> Sangar, the documentation says that robot.compare(slot#) compares the selected slot to the slot # provided, has this changed?
L473[08:50:46] <Cisien> hmm, that's compareTo.
L474[08:50:52] <Cisien> i'm blind
L475[08:51:14] <Cisien> thanks
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L480[09:29:51] *** LordFokas|off is now known as LordFokas
L481[09:29:52] zsh sets mode: +v on LordFokas
L482[09:36:28] <Kenny> Sangar: got a question. is it possible to check for an event without the program going into a wait state for a keypress?
L483[09:37:51] <Sangar> you can register an event listener (event.listen), but those stay alive even when the program stops - they're more meant for background 'services'.
L484[09:38:26] <Kenny> how would i do that
L485[09:39:26] <Kenny> i need the program to continue running while listening for a key event is why i ask
L486[09:40:54] <Sangar> you could try doing an event pull with a timeout (instead of a sleep somwhere else for example)
L487[09:41:50] <Kenny> i'm using the edit.lua code and placed my code inside the while running loop
L488[09:43:11] <Kenny> the event code you have there suspends the program until a key is pressed. so i would have to have my event pull statment set up outside of the to create a timeout, right?
L489[09:43:31] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L490[09:43:36] <Kenny> wb asie
L491[09:43:49] <asie> hi
L492[09:44:07] <Kenny> i wish i were hehe
L493[09:47:56] * woof drowns Kenny
L494[09:50:08] <Sangar> you probably can just change it from event.pull("key... to event.pull(0, "key...
L495[09:52:10] <Kenny> this is the line you have for it local event, address, arg1, arg2, arg3 = event.pull()
L496[09:52:27] <Kenny> then check if event = "key_Down"
L497[09:53:07] <Sangar> try event.pull(0) then
L498[09:54:01] <Kenny> okey dokey
L499[09:54:04] <Kenny> thanks
L500[09:54:55] <Kenny> well, that lets it run but it doesn't pull any key event hehe
L501[09:55:57] <Kenny> i see how to do it i think
L502[09:56:55] <Kenny> got it! use event.pull(1) and no sleep timer
L503[09:59:22] <Kenny> reactor control program is almost done hehe
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L518[10:30:40] <SpiritedDusty> Sangar, I'm trying to do the memory limits for the emulator but when I do lua_error it just crashes the whole program. Is there a way to just stop Lua and not the whole program?
L519[10:32:34] <Vexatos> " for the emulator"
L520[10:32:46] <Vexatos> Most important sentence
L521[10:33:06] <SpiritedDusty> ?
L522[10:33:07] <Sangar> um, coroutines should just return false if something errors in them (including out of memory)
L523[10:33:17] <Sangar> *coroutine.resume
L524[10:33:45] <SpiritedDusty> well I'm erroring from the C/JS side, so would it pick up that?
L525[10:33:58] <Sangar> unless the gc screws up and even after cleaning up the stuff in the coroutine and returning there's still too little memory in which case it'll obviously error again :P
L526[10:34:06] <Sangar> yes
L527[10:34:21] <Sangar> coroutine.resume is like (x)pcall in that sense.
L528[10:35:05] <SpiritedDusty> well the way I have it setup is that it does lua_resume then checks for the memory and if its over the limit then it does lua_error. Is that how I'm suppoused to do it?
L529[10:35:19] <Sangar> ah
L530[10:36:59] <Sangar> you might try this approach: http://lua-users.org/lists/lua-l/2013-12/msg00406.html
L531[10:37:55] <SpiritedDusty> oh ok
L532[10:41:44] <SpiritedDusty> is error handling in OC programs done by the lua side or the Java side?
L533[10:45:44] <SpiritedDusty> oh wait nvm
L534[10:49:22] <Kenny> Got it working :)
L535[10:52:39] <asie> Procedurally generated gears. http://i.imgur.com/I3LB2uL.png
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L537[10:58:06] *** Din is now known as DinStudy
L538[10:59:57] ⇨ Joins: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
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L541[11:04:13] <Sangar> congrats (to both). the placeholders are still to do?
L542[11:04:35] <Sangar> looks like quite a bit of work, still
L543[11:05:56] <asie> Sangar: Not really
L544[11:06:06] <asie> The placeholders are Mekanism Crystals, which we just forgot to ask Glassmaker to do
L545[11:06:12] <asie> Glassmaker is helping us out with recoloring textures
L546[11:06:18] <Sangar> ok
L547[11:06:19] <asie> but we cheaped out on Gears and we just recolor the gear at runtime
L548[11:06:24] <asie> at least temporaily
L549[11:06:42] <Sangar> looks pretty good
L550[11:07:06] <asie> we will be using those, along with frames, for most recipes
L551[11:07:29] <asie> the progressions are as follows: Wood -> Tin -> Iron -> Steel -> Platinum, Wood -> Copper -> Brass -> Gold -> Electrum
L552[11:07:36] <asie> there's also Copper -> Bronze, Wood -> Zinc and Iron -> Silver
L553[11:07:36] <asie> so far
L554[11:07:58] <Sangar> sounds like you put quite some thought into this
L555[11:08:01] <asie> not really
L556[11:08:06] <SpiritedDusty> Sangar, how did you error things from Scala and make it only affect the lua vm
L557[11:08:15] <asie> see, when I have a lazy lesson at school I don't really do anything on, I think about the pack
L558[11:08:19] <asie> then, when I come back home, I code
L559[11:08:29] <asie> I tried to find a reasonable progression curve that would use most base Metallurgy metals
L560[11:08:38] <Sangar> errors: jnlua takes care of that
L561[11:08:49] <SpiritedDusty> oh :/
L562[11:09:10] <Sangar> ah, so school does have a use after all :P
L563[11:09:26] <asie> i also began changing other recipes
L564[11:09:36] <asie> Artifice frames, scaffoldings and glass walls; BuildCraft mining wells
L565[11:09:38] <asie> with more to come
L566[11:09:43] <Kenny> we're in school everyday, be it a building or out on the streets moving around
L567[11:09:55] <asie> all of them I mostly do so that we have unified recipes
L568[11:09:59] <asie> that use common base parts
L569[11:10:08] <asie> all too often I had base parts from a dozen mods laying around in chests
L570[11:10:31] <asie> to combat the oversimplification that would result, though, I introduce a wide variety of a single mod's base parts, in this case AsieTweaks
L571[11:10:47] <Sangar> i see
L572[11:10:47] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L573[11:12:20] <Kenny> edit.lua must feel like a whore by now :)
L574[11:12:34] <Kenny> as many times as i have stripped it down hehe
L575[11:13:24] <Sangar> maybe it enjoys it :P
L576[11:13:44] <Kenny> got the reactor control program up and running :)
L577[11:13:49] <Sangar> cool
L578[11:14:15] <Kenny> even prints a warning when the reactor temp reaches a certain point hehe
L579[11:15:09] ⇦ Quits: Vexatos (~Vexatos@p5B31DAAB.dip0.t-ipconnect.de) (Quit: Greetings from Pastry Fork, Inc. ✔)
L580[11:15:12] <Kenny> also wrote a couple of new functions that i used in my programs back in the day
L581[11:16:26] <Kenny> one to center text and the other that i posted earlier
L582[11:16:49] <Sangar> always nice when you can re-use code
L583[11:17:23] <Kenny> i'm going to see if i can reuse my old scankey code to pull a key event
L584[11:18:13] <Kenny> that way i can place the pull event outside of the main body of the program
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L587[11:20:07] zsh sets mode: +o on Kenny
L588[11:20:50] <Kenny> !deop
L589[11:20:50] zsh sets mode: -o on Kenny
L590[11:20:54] <Kenny> !voice
L591[11:20:54] zsh sets mode: +v on Kenny
L592[11:21:08] <Wobbo> Kenny's daily routine just ended :P
L593[11:21:28] <Kenny> disconnected a while ago and had to reidentify to nickserv
L594[11:21:36] <Forecaster> :P
L595[11:21:45] <Kenny> whenever i do that it auto ops wherever i'm op
L596[11:22:14] <Kenny> and because of it i have to keep resetting the redirect for #opencomputers
L597[11:22:30] <Wobbo> Derp
L598[11:22:39] <Kenny> blame it on espernet
L599[11:23:01] <Wobbo> Kenny: maybe you should collect al your misc functions and put them into a module ;)
L600[11:23:09] <Kenny> there dang servers keep timing out
L601[11:23:11] <SpiritedDusty> gah I can't figure out how to do the memory limits for the OC emulator ;_;
L602[11:23:33] <Kenny> simple: kick it in the ass and tell it to accept your code
L603[11:23:37] <Kenny> :)
L604[11:23:55] <Wobbo> Dinner
L605[11:23:59] <Kenny> lunch
L606[11:24:27] <Forecaster> spacepie
L607[11:24:35] <Kenny> moonpie
L608[11:24:37] <Wobbo> ?spacepie
L609[11:24:37] <EnderBot> Mmmm, Space Pie....
L610[11:24:47] <Kenny> ?moonpie
L611[11:24:47] <EnderBot> I'm sorry, I couldn't find the help topic you requested :(
L612[11:24:55] <Forecaster> hah!
L613[11:24:56] <Forecaster> :P
L614[11:25:00] * Kenny kicks EnderBot in the backside
L615[11:25:13] <Kenny> you better find me a moon pie
L616[11:25:23] *** woof is now known as gamax92
L617[11:26:35] <SpiritedDusty> I remember I made an IRC bot a while ago. All it did was insult people for me! :D
L618[11:26:47] <Sangar> SpiritedDusty: then don't. it's just an emulator, it doesn't have to perfect in that regard.
L619[11:26:57] <Sangar> don't limit memory i mean
L620[11:27:09] <SpiritedDusty> eh I guess...
L621[11:27:31] <Sangar> it'll essentially behave like the fallback :P
L622[11:27:38] <SpiritedDusty> :P
L623[12:08:41] <Wobbo> Sangar, would it be possible to write an add-on for OC that lets you call a locally installed prolog interpreter?
L624[12:13:11] <Wobbo> Nevermind, apparently there is Prolog for Java :P
L625[12:14:12] ⇨ Joins: Cisien_ (webchat@131.107.192.180)
L626[12:14:48] <Cisien_> is there any documentation on the recipes? I'm playing/testing in 1.7 and don't have NEI to assist, yet.
L627[12:15:57] <Sangar> Wobbo: to answer you question anyway, you could make a component that does this in java, yes.
L628[12:16:25] <Wobbo> I might want to do that in the future. :P The not so near future.
L629[12:16:35] <Wobbo> Anayway, I'm off again
L630[12:16:47] <Sangar> someone made a post on the forums with the recipes a while back so they're probably a bit outdated. i think the recipes are stable now, though, so it might be time to add them to the wiki.
L631[12:16:54] <Sangar> see you
L632[12:17:01] <Kenny> l8r
L633[12:18:12] <Kenny> i'm curious as to why the last line of text in my program flashes when i have blink turned off
L634[12:19:03] <Sangar> maybe it gets reenabled somewhere in the main loop?
L635[12:19:53] <Kenny> nah, my dumbass was using a clearline
L636[12:20:19] <Kenny> i took that out and it quit
L637[12:20:57] <Kenny> but now i know how to get the warning to flash hehe
L638[12:21:23] <Sangar> heh
L639[12:22:22] <Kenny> one of those dumb errors hehe
L640[12:23:16] <Sangar> regarding recipes: would someone be willing to give this tool a try https://github.com/Flow86/Advanced-Recipe-Generator-Mod (in 1.6) and if it works add the resulting images to the wiki? i probably won't get around to doing that myself for a while.
L641[12:23:46] <Kenny> don't know how to compile it
L642[12:24:11] <Kenny> nvm
L643[12:26:06] <Forecaster> that's interesting
L644[12:26:09] <Forecaster> never seen that one before
L645[12:26:39] <Sangar> i just remembered stumbling across it browsing the wip section a while back
L646[12:27:12] <Cisien_> hmm, i'll look into it. i'll have to spin up a 1.6 world with it though
L647[12:28:54] <Cisien_> Sangar: I'm not at home atm, but yesterday when i was troubleshooting an issue with AE2 and graphics settings, I noticed that monitor rendering doesn't work very well when AS filtering is turned off in MC 1.7
L648[12:29:11] <Cisien_> I'll get more details and a solid repro tonight and post an issue
L649[12:29:22] <Sangar> ok, thanks!
L650[12:30:52] <Kenny> launching it now, Sangar
L651[12:33:22] <Kenny> it crashed the game
L652[12:33:29] <Sangar> that's too bad
L653[12:33:39] <Kenny> not really let me check something
L654[12:33:57] <Kenny> i did get some (if not all) of the OC recipes hehe
L655[12:34:34] <Kenny> i just don't rememebr how many different parts there are
L656[12:35:12] <Kenny> also i'll let flow know there is a problem
L657[12:35:42] <Sangar> well its a start :) i'll be away, dinner, talk to you later!
L658[12:35:49] <Kenny> kk
L659[12:41:12] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L660[12:47:29] <asie> Logic Coprocessor with Prolog?
L661[12:47:35] <asie> That's a better idea than I originally thought, to be honest
L662[12:47:45] <asie> I might try fiddling with that
L663[13:01:56] <Kenny> afk for about 15 minutes
L664[13:09:15] ⇨ Joins: Vexatos (~Vexatos@p5B31DAAB.dip0.t-ipconnect.de)
L665[13:22:00] <Kenny> back
L666[13:22:18] <Kenny> you back, Sangar?
L667[13:23:03] <Kenny> i only got 34 images of recipes from it. it was another mod that was causing the crash. took it out and the thing ran fine
L668[13:24:58] <gamax92> I feel like using OC's screen size to do logic circuit design.
L669[13:30:37] <Sangar> back now.
L670[13:31:49] <Sangar> hm. is there a pattern to the ones that are missing? items/blocks?
L671[13:32:49] <Kenny> not really, but i have enough that i can edit together the rest
L672[13:34:10] <Kenny> an example, there is one for the microchip - tier 3 but not 1 or 2
L673[13:34:27] <Kenny> nothing for the disk drive
L674[13:34:46] <Kenny> cpu tier 3 but not 1 and 2
L675[13:34:58] <Kenny> no real pattern to the missing ones
L676[13:35:55] <Sangar> odd. but thanks a lot for taking the time to taking care of this!
L677[13:36:07] <Kenny> also you have an item with no recipe
L678[13:36:25] <Sangar> in the default set there's now three without recipe, yes
L679[13:36:29] <Kenny> and it is vanilla to begin with, i believe. that is the Iron Nugget
L680[13:36:37] <Sangar> oh that one
L681[13:36:47] <Sangar> it's only registered if no other mod adds it
L682[13:37:06] <Kenny> i'll check after bit, but i think it might be vanilla now
L683[13:37:34] <Sangar> in 1.6 i'm pretty sure its not, in 1.7 i have no idea
L684[13:37:56] <Kenny> my bad, railcraft adds it
L685[13:38:20] ⇨ Joins: Din (~DinFer@92.36.251.16)
L686[13:38:31] <Kenny> don't yiou use a gold nugget also?
L687[13:39:48] <Sangar> yeah, but gold nugget is vanilla
L688[13:39:56] <Kenny> just saw
L689[13:39:58] ⇦ Quits: DinStudy (~DinFer@31.176.226.136) (Ping timeout: 186 seconds)
L690[13:43:00] <Kenny> a spiderweb for a crafting recipe hehe
L691[13:43:56] <Kenny> and after yesterday and the thing with Snowden, using it for the internet card lol
L692[13:44:28] <Kenny> you putting a piece od 'spider' software/hardware in the game :)
L693[13:44:31] <Kenny> of*
L694[13:46:23] <Kenny> i see why the recipes were skipped
L695[13:46:43] <Wobbo> asie, are you going to implement Prolog in OC now? :P
L696[13:47:17] <gamax92> asie: How is the class transformer going?
L697[13:47:40] <Kenny> Sangar: the skipped recipes all contain items where there were multiple options - like a gold oreberry or a gold nugget
L698[13:48:32] <Kenny> that's going to make this fun doing the images
L699[13:48:44] <Sangar> ah, i see. so it doesn't support oredict recipes. well, it's understandable.
L700[13:49:21] <Kenny> now to figure how to get the image to show both options
L701[13:49:35] <Kenny> do it using layers i think
L702[13:49:47] <Forecaster> gifs :P
L703[13:49:48] <Sangar> i think it'll be enough to use one - the more common one (e.g. nugget)
L704[13:50:02] <Sangar> but if you want to go all out, don't let me stop you :D
L705[13:50:05] <Wobbo> LOL, I just found an article that tries to implement Prolog in Lua
L706[13:50:10] <Kenny> ok
L707[13:50:15] <Forecaster> what's prolog?
L708[13:50:20] <Sangar> also, http://forums.technicpack.net/topic/42304-15x162-item-renderer/ might help
L709[13:50:47] <Sangar> its what we used for the images that are on the wiki now
L710[13:50:53] <Forecaster> ah
L711[13:51:16] <Wobbo> Forecaster: Prolog is a language for logical programming. It is weird
L712[13:52:00] <Wobbo> Mostly an AI thing as far as I now, but you can use it to quickly solve a certain set of problems that are easily described using first order logic
L713[13:53:04] <gamax92> Question: Language X uses Language Y, would you want to use Language X or go for its root, Laugage Y?
L714[13:53:32] <Wobbo> Depends on what Langauge Y can do over Language X, and what the task at hand is
L715[13:53:41] <Forecaster> ^
L716[13:53:43] <Forecaster> :P
L717[13:54:12] <gamax92> Wobbo: Good answer.
L718[13:54:48] <Wobbo> If I would have to choose between C and Lua for writing a gam, I would probably use Lua and Love. If I have to implement a path finding algorithm for my Arduino Bot, I would use C
L719[13:55:05] <gamax92> mmm, Love
L720[13:55:12] <gamax92> although, no multiple windows.
L721[13:55:47] <Wobbo> Still, for a game, you normally won't need it
L722[13:55:57] <gamax92> Wobbo: How good are you with sdl itself?
L723[13:56:01] <Wobbo> You can create a new panel inside your window, ala swing
L724[13:56:05] <Wobbo> sdl?
L725[13:56:15] <gamax92> well nv,
L726[13:56:18] <gamax92> nvm*
L727[13:56:48] <Wobbo> The only game I made so far was something that was entirely hacked together from scratch. It was horrible :P
L728[13:57:08] <gamax92> Wobbo: Well, Love2D uses SDL, SDL supports multiple windows, Love2D doesn't.
L729[13:57:39] <Wobbo> Fork Love2D and change it :P
L730[13:58:22] <gamax92> Wobbo: or, just use sdl2-ffi and rewrite love.run to not poll from love2d.
L731[13:58:44] <Wobbo> You can do that as well
L732[13:59:09] <gamax92> Then all i have to do is port the numeric events to love2d events, and put in my own handler for the window event.
L733[14:01:56] <gamax92> Wobbo: but thats too much work,
L734[14:02:02] <gamax92> and it conflicts with love2d
L735[14:09:32] <Wobbo> Then you shouldn't do it :P
L736[14:09:47] <Wobbo> But really gamax92, why did you ask that question?
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L745[14:22:01] <Kenny> Sangar: this may take a day or so. i'm not that fast at grapgic editting hehe
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L747[14:22:37] <Sangar> i'm happy someone does it, take howevermuch time you need :)
L748[14:24:00] <Kenny> i'll get it done as fast as i can :)
L749[14:24:11] <Sangar> thanks again :)
L750[14:24:57] <Kenny> np
L751[14:26:53] <asie> Wobbo: Not really
L752[14:27:00] <asie> I had the idea of using a Prolog for Java implementation
L753[14:27:04] <asie> and making an interface for it to OpenComputers
L754[14:27:07] <asie> it would be at least interesting
L755[14:27:37] <Wobbo> Yes it would. Having Knowledge bases in OC would be pretty awesome :)
L756[14:28:28] <Wobbo> It would allow me to build some GOFAI systems for controlling robots :P
L757[14:28:30] <asie> yes
L758[14:29:11] <Forecaster> ooh, having those datapads work with robots might be useful
L759[14:29:25] <Forecaster> the server controllers
L760[14:29:30] <Forecaster> I forget their name
L761[14:29:42] <Wobbo> Remote terminals?
L762[14:29:48] <Wobbo> Or the servers themselves?
L763[14:29:52] <Forecaster> yes!
L764[14:30:01] <Forecaster> the terminals
L765[14:30:02] <Forecaster> :P
L766[14:31:51] ⇨ Joins: LordJoda (~lordjoda@178-26-182-118-dynip.superkabel.de)
L767[14:31:51] zsh sets mode: +o on LordJoda
L768[14:31:56] <asie> Not really.
L769[14:32:04] <asie> Useful, yes; fun, not quite
L770[14:32:48] <Forecaster> how is it not fun?
L771[14:34:00] <Wobbo> translating into First order logic isn't fun :P
L772[14:34:43] <asie> Forecaster: Makes things too easy
L773[14:35:51] <Wobbo> Sometimes easy is fun, because you can build something easily
L774[14:35:56] ⇦ Quits: Din (~DinFer@92.36.251.16) (Read error: Connection reset by peer)
L775[14:35:59] <asie> I guess
L776[14:36:02] <asie> It's hard to balance those two
L777[14:36:20] <Sangar> write an ssh-like thingy and throw a wlan card into your robot, et voila
L778[14:36:27] <Forecaster> how does it make things easier?
L779[14:36:31] <Forecaster> I don't see it
L780[14:36:55] <Forecaster> it's just, robots don't have a keyboard on them :P
L781[14:37:03] <Forecaster> how do you type code into them currently? :P
L782[14:37:15] <Forecaster> telekinesis?
L783[14:37:28] <Stary2001> lol
L784[14:37:54] <Wobbo> Sangar, Then io.popen ssh and use the data it returns to turn the robot? :P
L785[14:38:08] <Stary2001> :P
L786[14:38:42] <Sangar> Forecaster: telekinesis? yes
L787[14:38:53] <Sangar> oc is actually a very well disguised magic mod
L788[14:38:55] <Forecaster> oh, okay, seems legit :P
L789[14:39:16] <Forecaster> I mean, that's not what I signed up for! Unsubscribe!
L790[14:39:26] <Wobbo> Anyway, I go to bed now, So I won't return this time :P
L791[14:39:33] <Sangar> gnight :)
L792[14:40:10] <Sangar> just to clear things up: do you mean bind the terminals on the robots like server, or do you mean you need a terminal to open a term and type on it on the robot while standing next to it?
L793[14:40:23] ⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) (Quit: Wobbo)
L794[14:40:47] <Forecaster> the second would work :P
L795[14:41:17] <Sangar> the latter would actually be quite interesting :P although terminals would be too expensive as they are right now for that, I think? i don't know my recipes by heart >_>
L796[14:41:54] <Forecaster> maybe add a "robot interface device" :P
L797[14:42:38] <Sangar> that can be upgraded into a terminal? heh. i might. at some point. maybe :P
L798[14:44:03] <Forecaster> Soon (TM)
L799[14:44:30] <Forecaster> :P
L800[14:48:31] <Kenny> Sangar: a Monitor - tier 2, Solar Gen Upgrade, Microchip Tier 3, KB, wlan, and iron nuggets
L801[14:48:49] <Kenny> that's the recipe for a remote terminal
L802[14:49:15] <Sangar> thanks, yeah that would be too expensive for that. so if i ever do it there'd be an extra item. if. big if. :P
L803[14:49:54] <Kenny> i'm going to take a break from staring at images for a bit hehe
L804[14:50:05] <Kenny> eyes are starting to cross on me lol
L805[14:50:06] <asie> Sangar: i propose Microchip tier 2 and Monitor tier 1
L806[14:50:11] <asie> keep the rest similar
L807[14:50:46] <Sangar> yep, something like that.
L808[14:51:17] <Kenny> considering a KB is nothing but a bunch of buttons hehe
L809[14:51:53] <Forecaster> could be a cable instead of the wlan :P
L810[14:51:59] <Forecaster> since it's not really remote
L811[14:52:32] <Sangar> and maybe a network card in the hardmode set, aye.
L812[14:52:50] <Sangar> let's redefine KB as KiloButton :P the real name of the keyboard!
L813[14:53:29] <Forecaster> unfortunately not actually represenative of the amount of buttons :P
L814[14:53:42] <Forecaster> that'd take a long time to craft
L815[14:53:44] <Sangar> 'unfortunately'? :P
L816[14:54:24] <Forecaster> uber extreme hard mode :P
L817[14:54:37] <Sangar> aka GregTech mode? >_>
L818[14:54:59] <Forecaster> I doubt even gregtech has anything with a thousand components :P
L819[14:55:29] <Sangar> if you look at things recursively i wouldn't be so sure about that :P
L820[14:56:07] <asie> I wanted to add AE, but in GregTech mode
L821[14:56:18] <asie> as in make AE literally end-game for the basic stuff
L822[14:56:24] <asie> to my pack
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L824[15:03:00] <LordJoda> hmm quarz cutting knive requires iridium?^^
L825[15:03:43] <Stary2001> LOL
L826[15:21:10] *** Biohazard is now known as ^
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L828[15:24:45] <asie|tab> Hello
L829[15:34:03] <Kenny> Sangar, do you have the break down of the recipes, as far as all the items used in them. not necessarily what each item recipe is but all the items involved
L830[15:34:35] <Kenny> i remember uyou mentioning having something that gave you a list
L831[15:34:51] <Sangar> keep alt pressed while the tooltip is showing
L832[15:35:57] <Kenny> thanks :)
L833[15:36:21] <Sangar> np
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L837[16:19:49] <Kenny> ok. time to start creating recipe images. :)
L838[16:21:00] <Kenny> i'm just going to create them all instead of trying to make them look like the ones from the recipe mod
L839[16:21:14] <Kenny> it will be simpler and faster
L840[16:21:55] <Kenny> and WR-CBE was the reason it crashed earlier
L841[16:22:06] <Kenny> took that out and itr was fine
L842[16:35:01] ⇦ Quits: LordJoda (~lordjoda@178-26-182-118-dynip.superkabel.de) ()
L843[16:43:20] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
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L845[17:13:52] *** alekso56 is now known as alekso56_off
L846[17:19:09] <Kenny> Way back up in the country
L847[17:19:11] <Kenny> Back in the hills
L848[17:19:13] <Kenny> Down in the hollows where the folks are real
L849[17:19:15] <Kenny> Livin' with the crazzies and the old wildcats
L850[17:19:16] <Kenny> Sawed off shotguns and coonskin caps
L851[17:19:18] <Kenny> That's where I'm from and I'm proud to say
L852[17:19:20] <Kenny> I'm from the country and I like it that way
L853[17:32:28] *** SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L854[17:32:28] <Kenny> !op
L855[17:32:28] zsh sets mode: +o on Kenny
L856[17:32:28] <Kenny> !deop
L857[17:32:28] zsh sets mode: -o on Kenny
L858[17:33:20] <Kenny> !flags
L859[18:06:45] <JZTech101> looks like Kenny found his voice
L860[18:06:45] <JZTech101> LOL
L861[18:16:43] <Kenny> Everyone's watching to see what you will do
L862[18:16:45] <Kenny> Everyone's looking at you, oh
L863[18:16:47] <Kenny> Everyone's wondering will you come out tonight
L864[18:16:49] <Kenny> Everyone's trying to get it right, get it right
L865[18:16:52] <Kenny> Everybody's working for the weekend
L866[18:16:54] <Kenny> Everybody wants a new romance
L867[18:16:56] <Kenny> Everybody's going off the deep end
L868[18:16:58] <Kenny> Everybody needs a second chance, oh
L869[18:24:31] <Cisien> hmm. http://paste.cisien.com/f/55272424.png
L870[18:32:07] <Cisien> is there supposed to be an arrow on a monitor when it's facing up or down?
L871[18:32:26] <Cisien> http://paste.cisien.com/f/57b837f6.png
L872[18:34:19] <Sangar> the first one is a bug in minecraft. it's fixed in 1.7.4 apparently so i won't do anything regarding that. the second is indeed intentional. it indicates the screens rotation. people got confused as to why multiblock screens didn't merge...
L873[18:34:37] <Sangar> it's only visible while you hold a screen in your hand
L874[18:35:13] <Cisien> ahh, cool
L875[18:35:21] <Cisien> i filed an issue for the first one
L876[18:35:53] <Cisien> what is the bug in minecraft? AlgorithmX2 has been fighting his own AS filtering bugs
L877[18:36:36] <Sangar> the textures on blocks north and east (I think) sides are mirrored horizontally
L878[18:37:21] <Sangar> if you place the screens facing the other way they should look fine :P
L879[18:37:22] <Cisien> i see it on east
L880[18:37:52] <Cisien> yeah, east and north
L881[18:38:00] <Cisien> either way, you have an issue for that one also :0
L882[18:45:24] <Kenny> i have about 1/3 of them done, Sangar
L883[18:45:31] <Sangar> great :)
L884[18:46:00] <Kenny> eyes are about toasted right now, going to take a break
L885[18:46:38] <Kenny> this is where i wish i had 2 monitors
L886[18:47:28] <Kenny> hopefully at some near future date i'll be able to get a second one
L887[18:49:45] <Sangar> aye, that or one with a really high resolution. i have one with 2560 and haven't had the desire for a second screen since.
L888[18:50:33] <Kenny> mine is 1920 by something
L889[18:51:02] <Kenny> i need the 2 screens so i can have MC on one while i make the resipes on the other hehe
L890[18:51:02] <Cisien> I have 3 @ 1920 :)
L891[18:51:39] <Sangar> i'd love to have 3 of those in pivot mode for coding
L892[18:53:40] <Cisien> i have 3 at work also, i tried rotating 90 degrees for a little while and just couldn't get used to it
L893[18:53:40] <Kenny> i've thought about getting a 40" flat screen tv and using it as a monitor
L894[18:55:36] <Cisien> Kenny, unless it's a 4k panel, don't bother
L895[18:55:36] <Cisien> unless you're blind :)
L896[18:55:36] <Kenny> i wear glasses
L897[18:55:36] <Cisien> my neighbor has 3 46" tvs for his main rig
L898[18:55:36] <Sangar> i've had a 30" monitor for a time, but it was just a tad too big i found
L899[18:55:36] <Sangar> now my dad has it :P
L900[18:55:36] <Cisien> haha
L901[18:55:36] <Cisien> i want a 24" 4k panel
L902[18:55:36] <Kenny> i want it for the effect when playing my raciong games lol
L903[18:55:36] <Cisien> or three
L904[18:55:36] <Sangar> :D
L905[18:55:36] <Cisien> Kenny, that's what my neighbor does
L906[18:55:36] <Kenny> need to find some more decent games. i've neat all of these at least 5 times over
L907[18:55:36] <Cisien> http://www.youtube.com/user/barnacules1
L908[18:55:50] <Sangar> i'd love to have curved screens in a build like that
L909[18:57:09] <Kenny> holy shit
L910[18:57:18] <Kenny> wish i hadf that stuff
L911[19:05:56] * Kenny is drooling over all that equipment
L912[19:13:16] <Kenny> i'd make one change to that room....
L913[19:13:48] <Kenny> i'd enlarge it enough so i could stick my bed in there and never leave it hehe
L914[19:18:14] <Cisien> hah
L915[19:22:28] <gamax92> hah
L916[19:39:35] *** AngieBLD is now known as AngieBLD|Off
L917[19:42:29] zsh sets mode: +o on SpiritedDusty
L918[19:43:18] <SpiritedDusty> Sangar, what did you use to check if the values were "simple" types in computer.pushSignal
L919[19:45:07] <Sangar> https://github.com/MightyPirates/OpenComputers/blob/master/src/main/java/li/cil/oc/server/component/machine/Machine.scala#L183
L920[19:47:45] <Michiyo> Sangar, got a donate option?
L921[19:48:27] <Sangar> no. thanks for asking though :)
L922[19:48:38] <Michiyo> Awww, I wanted to throw cash at you :P
L923[19:48:52] <Sangar> hehe
L924[19:49:22] <SpiritedDusty> give him free beer
L925[19:50:00] <Michiyo> Had I any beer, it would be his.
L926[19:50:15] <SpiritedDusty> http://www.drboblog.com/wp-content/uploads/2013/10/fry.jpg
L927[19:50:27] <Sangar> would i like beer, i'd be happy
L928[19:50:40] <Michiyo> Exactly SpiritedDusty.
L929[19:51:06] <Sangar> never gets old
L930[19:51:13] <SpiritedDusty> Sangar makes money off of cuddling with bunnies
L931[19:51:31] <Sangar> right, that's my job. totally.
L932[19:52:17] <Michiyo> heh
L933[19:52:45] <Sangar> hold on. it's this late already? damn. well, i'll be off to bed! gnight :)
L934[19:52:52] <SpiritedDusty> gnight
L935[19:53:06] <Michiyo> Night Sangar
L936[19:56:04] <Kenny> night
L937[19:56:22] <Kenny> hi Michiyo :)
L938[19:56:36] <Michiyo> heya Kenny
L939[19:56:51] <Kenny> I got the reactor control code done :)
L940[19:57:13] <Kenny> been to the moon and mars lol
L941[19:57:52] <Michiyo> nice
L942[19:58:17] <Kenny> also I'm doing up the graphic recipes for OC about 1/3 done so far
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L944[19:58:55] <Kenny> should have them done tomorrow
L945[20:11:47] <Michiyo> awesome
L946[20:12:14] <Michiyo> yay just bought Assassins Creed IV, and Dishonored
L947[20:27:31] <Kenny> cool :)
L948[20:27:50] <Kenny> i played AC 2
L949[20:28:51] <Michiyo> ♥ being a pirtate :D
L950[20:28:56] <Michiyo> Pirate*
L951[20:29:24] * Kenny is a BIG pirate hehe
L952[20:29:33] <gamax92> Suddently, pirate discussion
L953[20:34:48] <Kenny> not really
L954[20:36:59] <SpiritedDusty> Pirate has 6 letters
L955[20:37:06] <SpiritedDusty> new scientific discovery!
L956[20:38:28] <Kenny> my name has 7
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L963[21:03:14] *** availo.esper.net sets mode: +o zsh
L964[21:03:14] zsh sets mode: +o on Kenny
L965[21:11:32] <Kenny> !deop
L966[21:11:32] zsh sets mode: -o on Kenny
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L969[21:18:46] <Cisien> is there a ue3 for 1.7? no, right?
L970[21:21:18] <SuPeRMiNoR2> .
L971[21:21:31] <SuPeRMiNoR2> oops
L972[21:25:21] *** SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L973[21:28:00] <Kenny> Calclavia would be the one to ask
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