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L18[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20180127 mappings to Forge Maven.
L19[02:00:07] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20180127-1.12.zip (mappings = "snapshot_20180127" in build.gradle).
L20[02:00:18] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L54[06:06:13] <Raycoms> Hi folks
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L100[09:53:27] <Selim> Did anyone come up with anything else that could be causing issues in my mod?
L101[09:59:58] <drazisil> Don't know how much help I'll be, but I can take a look?
L102[10:00:32] <drazisil> Selim, ^
L103[10:00:40] <Selim> Okay, I have the relevant code and the crashlog here: http://www.minecraftforge.net/forum/topic/62759-1122-ticking-entities-in-custom-dimension/
L104[10:01:27] <Selim> And this was the discussion from last night: https://hastebin.com/gotevevozu.sql
L105[10:06:28] <drazisil> Selim, looking at that chat log, it looks like there is more code then what you put in the forum post. Also, I would agree that it seems like it's an issue when you try to remove your entity from the dimension
L106[10:07:35] <Selim> My teleporter code should be in the log along with there it is called from.
L107[10:07:58] <Selim> Between the code shared, and the registry, that is the entirety of my mod.
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L109[10:10:06] <drazisil> Selim, I'm not seeing the code that calls your CustomTeleporter, what tells the player it's time to move?
L110[10:10:35] <Selim> https://hastebin.com/mijonihede.cs
L111[10:11:00] <ben_mkiv> wasnt that already topic like hours ago?!
L112[10:11:30] <Selim> XD I went to bed so I missed anything after that.
L113[10:13:02] <ben_mkiv> dont worry about me, i know the struggle :P
L114[10:13:38] <ben_mkiv> so for me its actually transferStackInSlot running in a loop when shiftclicking items to my inventory when its full -.-
L115[10:14:06] <Selim> Oh that seems fun.
L116[10:14:07] <drazisil> Selim, Try tossing some logs in before and after line 53 in https://hastebin.com/eqoxuloqac.java to see where your player is and if they move (or, if that's where it's crashing)
L117[10:16:54] <Selim> Okay
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L120[10:19:41] <Selim> Doesn't even get to the log before.
L121[10:21:49] <drazisil> Selim, I would start logging backwards to see if it gets to teleportToDimension() or if it even dies before. Once you can find the line in your code where it crashes, it will be a lot easier to figure out what's wrong.
L122[10:22:22] <ben_mkiv> seriously before you do anything else, install intellij idea or eclipse to set breakpoints
L123[10:22:27] <ben_mkiv> thats such a timesaver...
L124[10:23:25] * drazisil always forgets breakpoints exist and logs allthethings *facepalm*
L125[10:25:57] <malte0811> Silly question: Is there any reason anyone would want to add a texture that is 0 pixels in one direction to the texture atlas?
L126[10:27:17] <drazisil> It needs a texture, but has no plans to ever render maybe? No clue here.
L127[10:27:51] <malte0811> I haven't seen this happen, I just want to know whether I need to check for it
L128[10:28:06] <malte0811> Because I divide by texture size
L129[10:28:22] <Selim> Wouldn't hurt to check, just in case.
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L131[10:28:36] <drazisil> +1 for better safe then sorry
L132[10:29:31] <drazisil> Unless the mod's name is MaybeDivideByZero ;)
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L136[11:50:14] <Selim> drazisil Little bit, forgot that debug level log messages don't show by default. The crash is after that method call.
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L139[11:52:00] <drazisil> Selim, So the second message after it fires?
L140[11:52:38] <Selim> Yes
L141[11:53:26] <drazisil> does `player.setPositionAndUpdate` run?
L142[11:53:40] <Selim> Yes
L143[11:53:48] <drazisil> That's the only thing left, right?
L144[11:53:54] <Selim> That is correct.
L145[11:55:58] <Selim> The entire event handler fires successfully.
L146[11:56:41] <drazisil> That's annoying. Also explains why the crash log didn't include any of your code in the stack.
L147[11:56:52] <Selim> Yep
L148[11:56:57] <drazisil> What about if you give java more memory?
L149[11:59:03] <drazisil> `java.lang.IndexOutOfBoundsException: Index: 23, Size: 23` seems to indicate that there's one too few entities, which we are assuming is your player. Maybe a race condition between when the player gets removed and the world tries to update it.
L150[11:59:40] <Selim> That would make sense.
L151[12:03:19] <Selim> Recently it actually started moving the player before crashing, I think that changed when I used a different teleporter class.
L152[12:03:35] <Selim> So rn, it is teleporting, then crashing, previously it was crashing when moving.
L153[12:03:47] <drazisil> I've played with teleporting a player before, let me see if I can find the vinilla code. iirc, It's hard-coded to the nether or something odd. Wondering if you are missing a cleanup step
L154[12:04:03] <Selim> Could be.
L155[12:04:11] <Raycoms> Are you using sponge?
L156[12:04:18] <Selim> Nope, just Forge.
L157[12:04:22] <Raycoms> Sponge has an issue with teleporting inter dimensional atm
L158[12:07:38] <drazisil> Selim, You want to recreate Entity().changeDimension(), basicly
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L160[12:12:00] <drazisil> Or maybe calling `worldserver.resetUpdateEntityTick()` might do it. Hm.
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L163[12:15:01] <Selim> That did not do it.
L164[12:17:46] <drazisil> I would try rewriting your teleportToDimension() to match changeDimension() then, there has to be something it's doing that you aren't that we are overlooking.
L165[12:18:14] <Selim> Why not just call changeDimension?
L166[12:18:38] <drazisil> Because changeDimension() _only_ switches between the Nether and the Overworld
L167[12:19:02] <drazisil> It toggles, based on which one you are in
L168[12:19:31] <Selim> I think we are looking at different functions. I am looking at the one that takes a dimension ID as a param.
L169[12:19:53] <drazisil> Yes, and they do you see what it does with it?
L170[12:19:57] <drazisil> then*
L171[12:20:35] <Selim> Oh
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L177[12:34:41] <drazisil> Selim, Here: https://pastebin.com/D2WBSVUj It's been a while since I've touched this, but I think it worked.
L178[12:38:50] <Selim> That is old enough that the worldServerForDimension method you are using appears to be completely absent XD
L179[12:39:02] <Selim> I say that but then I find it's replacement.
L180[12:39:56] <drazisil> Apparently minecraft changes a in a yesr, who knew lol
L181[12:40:12] <drazisil> a lot in a* bah
L182[12:40:18] <Selim> XD
L183[12:41:04] <Selim> Random question, why did you keep the "if (false &&" statements? They can't do anything.
L184[12:41:38] <drazisil> Because I'm decent bad at clean code x.x
L185[12:42:10] <Selim> Mainly wondering because they are in the vanilla code too...
L186[12:43:41] <drazisil> Maybe that's why I kept them. It's been a year and I have no clue what I was thinking. I stopped the mod that came from because my biomeprovider was making chunks filled with blocks, so yah. :D
L187[12:44:16] <Selim> Okay
L188[12:44:44] <drazisil> Guess how happy the server is with bedrock to build hight chunks of vines, for example lol
L189[12:45:16] <Selim> Generally not very happy.
L190[12:45:32] <drazisil> Looked pretty cool though. But yah
L191[12:45:32] <Arcanitor> i can see the client being unhappy, but why would the server care?
L192[12:45:39] <Arcanitor> as long as it doesn't get a block update
L193[12:45:43] <Selim> Guessing RAM/disk space.
L194[12:46:30] <drazisil> Well, client. But in SP it's not much different as user trying to exist there.
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L196[12:47:56] <drazisil> Selim, Actually, I wonder if it's because you aren't sending those packets I'm sending to the client to tell it the player moved.
L197[12:48:41] <Selim> Before it crashes it looks like it tries to move on the client side, sometimes if it is lagging I can see the other side for a brief moment.
L198[12:49:20] <drazisil> Hrm, maybe not then. I don't really that far back. That code should work though. *shrugs*
L199[12:49:52] <drazisil> Are you maybe moving client-side only?
L200[12:50:00] <Selim> Okay, trying to get it into the mod rn. Trying to remember where I was getting the worldServer instance from that I was using with my old teleporter.
L201[12:50:03] <Selim> Idk
L202[12:50:06] <Selim> Shouldn't be.
L203[12:50:37] <drazisil> Should be able to grab it off the player
L204[12:50:43] <drazisil> player.getServer() ?
L205[12:51:03] <drazisil> or getWorld()
L206[12:51:13] <Selim> Yep, thank you!
L207[12:56:07] <Selim> Well, that almost worled.
L208[12:56:10] <Selim> *worked
L209[12:56:14] <Selim> Ended up in the nether XD
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L212[12:59:34] <drazisil> Selim, progress! :)
L213[12:59:43] <Selim> Oh?
L214[12:59:47] <Selim> Oh. Got it.
L215[12:59:58] <Selim> You confused me.
L216[13:00:00] <drazisil> Did you use the method that you pass your target dim to?
L217[13:00:05] <drazisil> Ah, sorry :)
L218[13:00:11] <Selim> I did.
L219[13:00:26] <drazisil> Huh. Share code?
L220[13:00:54] <Selim> Try to ignore the mess XD https://hastebin.com/inacejefin.swift
L221[13:01:21] <Selim> DimensionRift.DIMENSION_ID is assigned at start as the next available dimension ID.
L222[13:03:22] <drazisil> Mmm, I think you want transferEntityToWorld()
L223[13:04:04] <drazisil> I _think_ my changeDimension() is an exact clone of vinilla is is only there for ref. Let me find the rest of my code
L224[13:04:15] <Selim> Ah
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L226[13:04:37] <drazisil> 7-zip hates me since I apparently zipped the minecraft sources cache into my mod x.x
L227[13:05:14] <Arcanitor> rip you
L228[13:05:21] <drazisil> p much
L229[13:05:22] <Arcanitor> why aren't you using gradle anyways
L230[13:05:28] <drazisil> I am? :p
L231[13:05:46] <Arcanitor> gradlew build gives you a ready-to-go mod.jar does it not
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L233[13:06:00] <drazisil> This is a zip of my repo archive
L234[13:06:29] <Arcanitor> and your repo should not have the MC sources in it?
L235[13:07:29] <drazisil> No, it should not :D
L236[13:08:14] <drazisil> Selim, Apparently I was using `TeleporterCreative.changeDimension(entityIn, CreativeDimensions.dimensionID);`, not sure why it's taking you to the nether, let me look some more
L237[13:08:28] <Selim> Okay
L238[13:08:52] *** AbrarSyed is now known as Abrar|gone
L239[13:10:28] <Selim> Tried using the entity one, appears to not work for players. I think it moved server-side but didn't update the client.
L240[13:11:47] <drazisil> Yah, changeDimension is correct. It doesn't mention the nether anywhere, not sure how you would have got there. Check the id?
L241[13:12:07] * drazisil should just put this back online for reference
L242[13:15:24] <Selim> Well that time it worked.
L243[13:16:08] <drazisil> woo!
L244[13:16:38] <drazisil> I'd love to see your code/mod when it's done :)
L245[13:17:00] <Selim> Well, the dimension seems extremely...um, lets say...incorrect right now.
L246[13:17:39] <drazisil> Heh. That was where I have issues as well...but at least you got there, right?
L247[13:18:00] <Selim> Yea...
L248[13:18:06] <Selim> There are floating mobs, everywhere XD
L249[13:18:20] <drazisil> :D
L250[13:19:00] <Selim> And what appears to be what _should_ be lava pools, but about 1/2 the blocks generate. So, more work into figuring out what is going on still...
L251[13:20:20] <Selim> I think the overworld entities are in my dimension somehow.
L252[13:21:16] <drazisil> I think all dimensions use the default overwork generator unless told otherwise
L253[13:21:34] <Selim> Also getting a warning of "Force-added player with duplicate UUID [my uuid]"
L254[13:21:53] <Selim> I mean the actual entities that are in the overworld.
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L256[13:23:38] <Selim> I'm getting random blocks from the overworld too.
L257[13:23:51] <Selim> Random ghost grass blocks and cacti usually.
L258[13:24:03] <Selim> I say ghost because as soon as I click on them, they vanish.
L259[13:24:38] <drazisil> Ah, sounds like the client isn't getting the packet that you moved. Maybe that's changed since I wrote that code
L260[13:24:46] <Selim> The entities aren't really here, if I try to /kill them with a range it doesn't find them.
L261[13:24:46] <Selim> Okay
L262[13:26:12] <drazisil> My code is under the Apache licence, btw. Just so you know
L263[13:26:22] <Selim> Okay
L264[13:31:55] <Selim> How would I best check if the client is receiving the packet?
L265[13:34:03] <drazisil> Um, probably no easy way, short of an onPacketRecieved handlers, if one exists
L266[13:34:19] <drazisil> I'm would check the packets list to make sure the one you are sending exist
L267[13:34:34] <drazisil> Also, uploaded my code to here for reference https://github.com/drazisil/CreativeDimensions
L268[13:34:37] <Selim> Well, the class exists.
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L270[13:38:06] <Selim> I wonder if the server doesn't know that I am there. It looks like the blocks being sent to be are getting block updates. Grass growing after a sheep eats it, growing cactus, spreading lava.
L271[13:38:16] <drazisil> Add a command to ask what world you are in?
L272[13:39:05] <drazisil> I'm been thinking about code for 6 hours, my brain is starting to gel
L273[13:39:15] <Selim> I know the feeling.
L274[13:39:56] <Commoble> You had the one where you were trying to change your dimension by throwing an enderpearl, right?
L275[13:40:10] <Selim> Yep, that is me.
L276[13:40:27] <Commoble> Does it work if you teleport yourself without using an enderpearl?
L277[13:40:33] <drazisil> Also, I gotta go. Hopefully the rest of my code can help. Poke me when it's done...any drazisil anywhere on the internet is me :D
L278[13:40:37] <Commoble> like make a dummy block and have it do the thing when you right-click it
L279[13:40:46] <Selim> I will let you know when I made this test command.
L280[13:40:50] <Selim> Cya drazisil!
L281[13:41:19] <Commoble> That'd narrow it down to either "your code is wrong" or "the enderpearl is doing something that fucks up the dimension change"
L282[13:41:54] <Selim> That is why I cancelled the pearl event, but ig it could still be messing with it.
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L286[14:03:35] <Selim> Teleporting with a command results in the same.
L287[14:03:41] <Selim> Relogging while in my dimension fixes it.
L288[14:07:05] <Commoble> that's really weird
L289[14:07:12] <Selim> Yep
L290[14:10:17] <Commoble> You could replace it with my working teleport code and gradually change it to yours until it stops working again https://hastebin.com/qakurovewi.java
L291[14:22:44] <Selim> This is going to be my 4th teleporter class.
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