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L3[00:44:08] <TechnicianLP> somewhat
offtopic: someone asked me to implement a 2FA for loading encrypted
credentials from cachefile (caching is optin) - does some know how
something like that is supposed to work?
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L19[01:43:22] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20171021 mappings to Forge Maven.
L20[01:43:26] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20171021-1.12.zip
(mappings = "snapshot_20171021" in build.gradle).
L21[01:43:37] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
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L49[07:56:12] <h1nk> is the mcmod.info
"updateUrl" the same as the updateJSON @Mod interface
annotation parameter?
L50[08:11:09] <ghz|afk> nope
L51[08:11:31] <ghz|afk> the one in the info
file is never used
L52[08:11:44] <ghz|afk> forge never
specified which format that url would have to be
L53[08:12:22] <ghz|afk> so people might
have been using it with invlid URLs or URLs that don't match the
format expected by updateJSON
L54[08:23:40] <h1nk> okaley dokoley
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L60[09:58:02] <c64cosmin> hey guys, I have
a function that is called on server&client too
L61[09:58:38] <c64cosmin> it's the init in
a Dimension, is there any way to do one of the calls just on client
side?
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L64[10:01:22] <Ordinastie> logical or
physical side ?
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L66[10:05:34] <c64cosmin> solved it
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L68[10:05:47] <c64cosmin> seems could do
this.world.isRemote
L69[10:05:53] <c64cosmin> and that was
enough
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L71[10:06:02] <c64cosmin> though I needed
to use the proxy for that
L72[10:06:14] <Ordinastie>
<Ordinastie> logical or physical side ?
L73[10:06:32] <Ordinastie> that question is
not random
L74[10:13:08] <c64cosmin> logical, of
course sorry
L75[10:13:50] <Ordinastie> then
isRemote
L76[10:14:00] <Ordinastie> proxy is for
physical distinction
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L78[10:15:13] <ghz|afk> I thought I had
explained that...
L79[10:15:23] <ghz|afk> the reason you need
the proxy, is so you can reference classes such as
"Minecraft"
L80[10:15:32] <ghz|afk> without the code
crashing when you try to load in a dedicated server
L81[10:16:20] <ghz|afk> if this code is not
calling things that are missing in a dedicated server, it doesn't
require to go through a proxy
L82[10:17:10] <ghz|afk> and if you don't
know if something is missing in dedicated server:
L83[10:17:20] <ghz|afk> if it has
@SideOnly(Side.CLIENT) in it, it will be missing
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L91[11:17:33] <TechnicianLP> is there a way
to stop forge from collecting exceptions during preinit? i think
its obfuscating my stacktraces ...
L92[11:18:11] <TechnicianLP> *making it
extremely hard to debug
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L94[11:45:31] <mikerman50> HI all
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L100[12:48:10] <raBit> hey :)
L101[13:19:53] <mikerman50> HI raBit
:)
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L115[14:25:06] <Galaxtone> *sigh*
L116[14:25:50] <Galaxtone> Modding can be
a pain sometimes
L117[14:26:06] <kashike> can it?
L118[14:26:12] <kashike> it's fun :P
L119[14:26:14] <Galaxtone> I can't seem to
find a way to damage an item, only an ItemStack, but i need a item
not a itemstack
L120[14:26:34] <Galaxtone> any
ideas?
L121[14:26:36] <kashike> items can't be
damaged, they're "global"
L122[14:26:40] <kashike> you need an
itemstack
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L124[14:27:12] <Galaxtone> well i'm
messing around with getContainerItem
L125[14:27:35] <Galaxtone> and apperently
getContainerItemStack doesnt exist...
L126[14:27:41] <kashike> in what
class?
L127[14:28:06] <Galaxtone> in my item
class for my tool
L128[14:28:42] <kashike> public ItemStack
getContainerItem(ItemStack itemStack)
L129[14:28:59] <Galaxtone> ...
L130[14:29:03] <Galaxtone> oh god
L131[14:29:08] <Galaxtone> i just
noticed
L132[14:29:18] <Galaxtone> the return type
changed
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L134[14:29:32] <Galaxtone> i forgot you
could have different return types when overloading
L135[14:29:40] <kashike> :p
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L137[14:29:54] <Galaxtone> well hopfully
this should work
L138[14:30:06] <kashike> if not:
PANIC
L139[14:30:22] <Galaxtone> oh god i'm
panicing... I CANT SEEM TO FIND THE PANIC METHOD!!
L140[14:31:17] <Galaxtone> yep it works
like a charm
L141[14:32:05] <Galaxtone> nothing like
having to create a iron nugget item in your mod because your not in
1.11
L142[14:32:54] <TechnicianLP> is it even
possible to cause a (kernel) panic from within java?
L143[14:33:11] <Galaxtone> ...
L144[14:33:22] <Galaxtone> isnt the
definition of a stick like a thin wooden pole?
L145[14:33:35] <Galaxtone> so whouldnt a
iron stick be like against the defintion?
L146[14:33:49] <Galaxtone> so shouldnt it
be iron rod?
L147[14:38:11] <PaleoCrafter> wait,
what
L148[14:38:20] <PaleoCrafter> since when
does Java allow overloading over return types
L149[14:38:33] <PaleoCrafter> I know the
JVM does, but thought it was illegal in the language itself
L150[14:38:42] <kashike> it doesn't, get
ItemStack version has a param
L151[14:38:44] <kashike> :p
L152[14:38:47] <PaleoCrafter> ah
L153[14:39:10] <PaleoCrafter> also, I
guess you *can* refine return types xD
L154[14:39:12] <ybden> was wondering the
same, haha
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L157[14:46:07] <mikerman50> please ignore
its efficiency lol
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L163[14:57:24] <billy> how would you put
the server ran from intellij/debugger run task in offline mode so I
can get my client from intellij/debugger run task to connect to
it?
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L168[15:00:40] <ybden> billy: change
online-mode to false in server.properties
L169[15:01:28] <billy> omg, i totally
forgot about that file ^_^ thank you
L170[15:01:33] <mikerman50> inet dropped
out :/
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L189[16:43:25] <Ordinastie> well, he's
right
L190[16:45:15] <mikerman50> maybe so. but
it's not useful.
L191[16:45:27] <Ordinastie> hum, yes it
is
L192[16:46:02] <Ordinastie> you need to
have basic programming knowledge to make a mod
L193[16:46:48] <ghz|afk> even without
programming knowledge
L194[16:46:51] <ghz|afk> if you don't
realize why
L195[16:46:58] <ghz|afk> "if (DESERT
!= null)"
L196[16:47:11] <mikerman50> i know
that
L197[16:47:13] <ghz|afk> is NOT checking
the value of "biome" at all so the result can't possibly
depend on biome
L198[16:47:26] <ghz|afk> then you have a
serious issue
L199[16:47:27] <Ordinastie> if you know
that, what are you asking ?
L200[16:47:32] <mikerman50> that was to
shut eclipse up
L201[16:47:42] <Ordinastie> -_-
L202[16:47:50] <ghz|afk> well that's the
problem then: if eclipse complains
L203[16:47:53] <ghz|afk> it means you are
doing something wrong
L204[16:47:55] <ghz|afk> don't "shut
it up"
L205[16:48:05] <ghz|afk> try to figur out
WHY it would complain in the first place
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L207[16:50:26] <mikerman50> ok i've
narrowed down that the ores generating are something to do with
biome decoration
L208[16:51:56] <Ordinastie> you still
didn't say what your asking for
L209[16:52:01] <Ordinastie> *you're
L210[16:54:48] <mikerman50> ? ores to be
generated in set biomes which replace vanilla stone
L211[16:56:06] <Ordinastie> with a subject
that broad, I can only say to check the current biome being
generated, and generates the corresponding ores
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L214[17:00:48] <Ordinastie> yeah
probably
L215[17:01:34] <Ordinastie> but that would
require default understanding of the code
L216[17:06:05] <mikerman50> so I came here
looking for helpful suggestions. I dont need to be told go learn
java, because that still doesnt help, minecraft/forge is a whole
different beast with everything that people need already set out,
people just need those pointed out
L217[17:06:53] <ghz|afk> uhm, I try very
hard not to be or sound rude, but Forge doesn't remove the need to
learn to program
L218[17:07:13] <ghz|afk> it's a set of
helpers that avoid having to mess directly with minecraft's
decompiled internals
L219[17:07:21] <ghz|afk> (to some
extent)
L220[17:07:29]
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L221[17:07:39] <ghz|afk> it has nothing to
do with lessenning the need to learn how to put your thoughts into
code
L222[17:07:54] <Ordinastie> -"I want
to fly that plane" -"You need to learn to pilot
first." -"I don't want to learn how to pilot, I just want
to fly that plane! Why can't people just show me what button to
push?"
L223[17:08:29] <ghz|afk> and if you think
you can create a whole mod by copypasting from tutorials and from
other mods, without ever understanding the code, you WILL continue
hitting your head against one brick wall after another after
another
L224[17:09:00] <Ordinastie> and by brick,
he means people here that will answer you
L225[17:09:02] <ghz|afk> so don't be
offended when that keeps happening
L226[17:09:15] <ghz|afk> we can and do
help
L227[17:09:22] <ghz|afk> but we don't do
dead lifting
L228[17:09:31] <mikerman50> i'm not going
to kill anyone by trying to create something for the enjoyment of a
community
L229[17:09:31] <ghz|afk> you have to do
your part
L230[17:09:45] <ghz|afk> that said: we did
point out the issue
L231[17:09:58] <ghz|afk> your mod was
generating everywhere because "if (DESERT != null)" is
always true
L232[17:10:38] <ghz|afk> that is not a
vague statement, or avoiding the subject: it's the exact answer to
that question
L233[17:10:56] <mikerman50> it needs some
deny funtion then written into the generate
L234[17:11:16] <Ordinastie> what does that
even mean ?
L235[17:11:17] <ghz|afk> the problem is
that you were implying another request: "and please give me
the answer chewed up so that I can copy-paste it" and this is
something that does offend us, and we refuse to do
L236[17:12:21] <mikerman50> and that's
fine. I would rather learn by at least some idea of what class to
look into
L237[17:12:45] <ghz|afk> in many cases, I
would point at my mods, or minecraft code
L238[17:12:51] <ghz|afk> but I don't have
any such example for this
L239[17:13:05] <mikerman50> then a case of
experiment, learn what not to do, make errors. its part of the
fun
L240[17:13:06] <ghz|afk> Minecraft's
oregen isn't written the way mods should do it
L241[17:13:15] <ghz|afk> example:
emeralds
L242[17:13:22] <Ordinastie> mikerman50,
was the mod for 1.9 working ?
L243[17:13:24] <ghz|afk> instead of having
a special emeralds decorator somewhere
L244[17:13:32] <ghz|afk> they generate the
emeralds from the hills biome
L245[17:13:38] <ghz|afk> so that's useless
as an example for other mods
L246[17:13:54] <ghz|afk> and you were
already doing it sortof-right before
L247[17:14:04] <mikerman50> yes
UltraMegaFactory code worked for 1.9
L248[17:14:05] <ghz|afk> with the isBiome
and numeric ids
L249[17:14:18] <Ordinastie> then you
should have everything you need already
L250[17:14:19] <ghz|afk> it wasn't
perfect, and probably had some silly logic error in there
L251[17:14:34] <Ordinastie> the code was
bad, but it's a start
L252[17:14:36] <ghz|afk> the issue with it
is that it wasn't obvious what was wrong
L253[17:14:43] <ghz|afk> so we tried to
help you clean it up
L254[17:14:51] <ghz|afk> to narrow down
the things that made our eyes hurt
L255[17:14:58] <ghz|afk> until only the
mistake was present
L256[17:15:26] <mikerman50> it ended up a
debate of elitists which i was not interested in
L257[17:16:28] <ghz|afk> try something
then
L258[17:16:32] <ghz|afk> go back to that
older code
L259[17:16:37] <ghz|afk> disable ALL The
generations
L260[17:16:38] <ghz|afk> but one
L261[17:16:44] <ghz|afk> and then in a
debugger
L262[17:17:04] <mikerman50> would have to
be 2 biomes
L263[17:17:07] <ghz|afk> see which biomes
it's actually generating in
L264[17:17:18] <ben_mkiv> ghz is your
universalcable project in some useable stage?
L265[17:17:25] <ghz|afk> ben_mkiv:
nope
L266[17:17:38] <ghz|afk> my full-time
contract ends at the end of november
L267[17:17:45] <ghz|afk> I'll get free
time starting december
L268[17:17:56] <ben_mkiv> is that
good?
L269[17:17:59] <ghz|afk> I plan on getting
back to many projects, including that
L270[17:18:11] <ghz|afk> I'll get paid
less, but work half the hours
L271[17:18:23] <ben_mkiv> ah, that sounds
good
L272[17:18:24] <ghz|afk> it will be
awesome for my mental state
L273[17:18:31] <ghz|afk> but sad for my
wallet
L274[17:18:32] <mikerman50> i read through
the forums that using System.out.println(pos.getX() + " "
+ pos.getY() + " " + pos.getZ()); is usefull for pointing
out where stuff is generating
L275[17:18:36] <ben_mkiv> idk if you work
less when working on MC projects xD
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L279[17:29:04] <mikerman50> right, i've
restored the original file and commented all but x2 biomes lets see
if I can crack this enigma
L280[17:29:39] <ghz|afk> as a reminder:
the #1 trick for making debugger easier, is to remove
unknowns
L281[17:29:50] <ghz|afk> and if you have
15 ores, that's 15 unknowns, so yeah ;P
L282[17:37:56] <mikerman50> feels liek
i've greated a world without the biomes i'm looking for....
typical
L283[17:39:17] <ghz|afk> find a good seed,
and use the "recreate" option?
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L285[17:46:20] <mikerman50> yeah gave up
on that world, longest i've ever flew for a desert. gonna have to
head off now. thanks for the pointers
L286[17:46:39] <ghz|afk> ah there's a mod
for that ;P
L287[17:47:04] <ghz|afk> nature's
compass
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L289[17:50:00] <mikerman50> cool thanks
ghz, i've got taht ready for tomorrow
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