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L3[00:44:08] <TechnicianLP> somewhat offtopic: someone asked me to implement a 2FA for loading encrypted credentials from cachefile (caching is optin) - does some know how something like that is supposed to work?
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L19[01:43:22] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20171021 mappings to Forge Maven.
L20[01:43:26] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20171021-1.12.zip (mappings = "snapshot_20171021" in build.gradle).
L21[01:43:37] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L49[07:56:12] <h1nk> is the mcmod.info "updateUrl" the same as the updateJSON @Mod interface annotation parameter?
L50[08:11:09] <ghz|afk> nope
L51[08:11:31] <ghz|afk> the one in the info file is never used
L52[08:11:44] <ghz|afk> forge never specified which format that url would have to be
L53[08:12:22] <ghz|afk> so people might have been using it with invlid URLs or URLs that don't match the format expected by updateJSON
L54[08:23:40] <h1nk> okaley dokoley
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L60[09:58:02] <c64cosmin> hey guys, I have a function that is called on server&client too
L61[09:58:38] <c64cosmin> it's the init in a Dimension, is there any way to do one of the calls just on client side?
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L64[10:01:22] <Ordinastie> logical or physical side ?
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L66[10:05:34] <c64cosmin> solved it
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L68[10:05:47] <c64cosmin> seems could do this.world.isRemote
L69[10:05:53] <c64cosmin> and that was enough
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L71[10:06:02] <c64cosmin> though I needed to use the proxy for that
L72[10:06:14] <Ordinastie> <Ordinastie> logical or physical side ?
L73[10:06:32] <Ordinastie> that question is not random
L74[10:13:08] <c64cosmin> logical, of course sorry
L75[10:13:50] <Ordinastie> then isRemote
L76[10:14:00] <Ordinastie> proxy is for physical distinction
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L78[10:15:13] <ghz|afk> I thought I had explained that...
L79[10:15:23] <ghz|afk> the reason you need the proxy, is so you can reference classes such as "Minecraft"
L80[10:15:32] <ghz|afk> without the code crashing when you try to load in a dedicated server
L81[10:16:20] <ghz|afk> if this code is not calling things that are missing in a dedicated server, it doesn't require to go through a proxy
L82[10:17:10] <ghz|afk> and if you don't know if something is missing in dedicated server:
L83[10:17:20] <ghz|afk> if it has @SideOnly(Side.CLIENT) in it, it will be missing
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L91[11:17:33] <TechnicianLP> is there a way to stop forge from collecting exceptions during preinit? i think its obfuscating my stacktraces ...
L92[11:18:11] <TechnicianLP> *making it extremely hard to debug
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L94[11:45:31] <mikerman50> HI all
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L100[12:48:10] <raBit> hey :)
L101[13:19:53] <mikerman50> HI raBit :)
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L115[14:25:06] <Galaxtone> *sigh*
L116[14:25:50] <Galaxtone> Modding can be a pain sometimes
L117[14:26:06] <kashike> can it?
L118[14:26:12] <kashike> it's fun :P
L119[14:26:14] <Galaxtone> I can't seem to find a way to damage an item, only an ItemStack, but i need a item not a itemstack
L120[14:26:34] <Galaxtone> any ideas?
L121[14:26:36] <kashike> items can't be damaged, they're "global"
L122[14:26:40] <kashike> you need an itemstack
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L124[14:27:12] <Galaxtone> well i'm messing around with getContainerItem
L125[14:27:35] <Galaxtone> and apperently getContainerItemStack doesnt exist...
L126[14:27:41] <kashike> in what class?
L127[14:28:06] <Galaxtone> in my item class for my tool
L128[14:28:42] <kashike> public ItemStack getContainerItem(ItemStack itemStack)
L129[14:28:59] <Galaxtone> ...
L130[14:29:03] <Galaxtone> oh god
L131[14:29:08] <Galaxtone> i just noticed
L132[14:29:18] <Galaxtone> the return type changed
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L134[14:29:32] <Galaxtone> i forgot you could have different return types when overloading
L135[14:29:40] <kashike> :p
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L137[14:29:54] <Galaxtone> well hopfully this should work
L138[14:30:06] <kashike> if not: PANIC
L139[14:30:22] <Galaxtone> oh god i'm panicing... I CANT SEEM TO FIND THE PANIC METHOD!!
L140[14:31:17] <Galaxtone> yep it works like a charm
L141[14:32:05] <Galaxtone> nothing like having to create a iron nugget item in your mod because your not in 1.11
L142[14:32:54] <TechnicianLP> is it even possible to cause a (kernel) panic from within java?
L143[14:33:11] <Galaxtone> ...
L144[14:33:22] <Galaxtone> isnt the definition of a stick like a thin wooden pole?
L145[14:33:35] <Galaxtone> so whouldnt a iron stick be like against the defintion?
L146[14:33:49] <Galaxtone> so shouldnt it be iron rod?
L147[14:38:11] <PaleoCrafter> wait, what
L148[14:38:20] <PaleoCrafter> since when does Java allow overloading over return types
L149[14:38:33] <PaleoCrafter> I know the JVM does, but thought it was illegal in the language itself
L150[14:38:42] <kashike> it doesn't, get ItemStack version has a param
L151[14:38:44] <kashike> :p
L152[14:38:47] <PaleoCrafter> ah
L153[14:39:10] <PaleoCrafter> also, I guess you *can* refine return types xD
L154[14:39:12] <ybden> was wondering the same, haha
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L156[14:45:49] <mikerman50> could someone please explain to my why i'm getting all my ores everywhere? https://pastebin.com/u9TkhBRA
L157[14:46:07] <mikerman50> please ignore its efficiency lol
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L163[14:57:24] <billy> how would you put the server ran from intellij/debugger run task in offline mode so I can get my client from intellij/debugger run task to connect to it?
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L167[15:00:06] <billy> -o false doesnt seem to do anything :/ https://gyazo.com/3fa77d9aa2c44ccbd27e8c5223e27e26
L168[15:00:40] <ybden> billy: change online-mode to false in server.properties
L169[15:01:28] <billy> omg, i totally forgot about that file ^_^ thank you
L170[15:01:33] <mikerman50> inet dropped out :/
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L188[16:42:18] <mikerman50> anybody have any useful none derogative help for me please http://www.minecraftforge.net/forum/topic/61277-1112-ore-generation-per-biome/
L189[16:43:25] <Ordinastie> well, he's right
L190[16:45:15] <mikerman50> maybe so. but it's not useful.
L191[16:45:27] <Ordinastie> hum, yes it is
L192[16:46:02] <Ordinastie> you need to have basic programming knowledge to make a mod
L193[16:46:48] <ghz|afk> even without programming knowledge
L194[16:46:51] <ghz|afk> if you don't realize why
L195[16:46:58] <ghz|afk> "if (DESERT != null)"
L196[16:47:11] <mikerman50> i know that
L197[16:47:13] <ghz|afk> is NOT checking the value of "biome" at all so the result can't possibly depend on biome
L198[16:47:26] <ghz|afk> then you have a serious issue
L199[16:47:27] <Ordinastie> if you know that, what are you asking ?
L200[16:47:32] <mikerman50> that was to shut eclipse up
L201[16:47:42] <Ordinastie> -_-
L202[16:47:50] <ghz|afk> well that's the problem then: if eclipse complains
L203[16:47:53] <ghz|afk> it means you are doing something wrong
L204[16:47:55] <ghz|afk> don't "shut it up"
L205[16:48:05] <ghz|afk> try to figur out WHY it would complain in the first place
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L207[16:50:26] <mikerman50> ok i've narrowed down that the ores generating are something to do with biome decoration
L208[16:51:56] <Ordinastie> you still didn't say what your asking for
L209[16:52:01] <Ordinastie> *you're
L210[16:54:48] <mikerman50> ? ores to be generated in set biomes which replace vanilla stone
L211[16:56:06] <Ordinastie> with a subject that broad, I can only say to check the current biome being generated, and generates the corresponding ores
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L213[17:00:01] <mikerman50> is it broad? I would have thought it simple as what I had thought I done was take this file https://github.com/Cendrb/UltraMegaFactory/blob/master/src/main/java/com/mandatoryfun/ultramegafactory/world/OreGenerator.java and update it
L214[17:00:48] <Ordinastie> yeah probably
L215[17:01:34] <Ordinastie> but that would require default understanding of the code
L216[17:06:05] <mikerman50> so I came here looking for helpful suggestions. I dont need to be told go learn java, because that still doesnt help, minecraft/forge is a whole different beast with everything that people need already set out, people just need those pointed out
L217[17:06:53] <ghz|afk> uhm, I try very hard not to be or sound rude, but Forge doesn't remove the need to learn to program
L218[17:07:13] <ghz|afk> it's a set of helpers that avoid having to mess directly with minecraft's decompiled internals
L219[17:07:21] <ghz|afk> (to some extent)
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L221[17:07:39] <ghz|afk> it has nothing to do with lessenning the need to learn how to put your thoughts into code
L222[17:07:54] <Ordinastie> -"I want to fly that plane" -"You need to learn to pilot first." -"I don't want to learn how to pilot, I just want to fly that plane! Why can't people just show me what button to push?"
L223[17:08:29] <ghz|afk> and if you think you can create a whole mod by copypasting from tutorials and from other mods, without ever understanding the code, you WILL continue hitting your head against one brick wall after another after another
L224[17:09:00] <Ordinastie> and by brick, he means people here that will answer you
L225[17:09:02] <ghz|afk> so don't be offended when that keeps happening
L226[17:09:15] <ghz|afk> we can and do help
L227[17:09:22] <ghz|afk> but we don't do dead lifting
L228[17:09:31] <mikerman50> i'm not going to kill anyone by trying to create something for the enjoyment of a community
L229[17:09:31] <ghz|afk> you have to do your part
L230[17:09:45] <ghz|afk> that said: we did point out the issue
L231[17:09:58] <ghz|afk> your mod was generating everywhere because "if (DESERT != null)" is always true
L232[17:10:38] <ghz|afk> that is not a vague statement, or avoiding the subject: it's the exact answer to that question
L233[17:10:56] <mikerman50> it needs some deny funtion then written into the generate
L234[17:11:16] <Ordinastie> what does that even mean ?
L235[17:11:17] <ghz|afk> the problem is that you were implying another request: "and please give me the answer chewed up so that I can copy-paste it" and this is something that does offend us, and we refuse to do
L236[17:12:21] <mikerman50> and that's fine. I would rather learn by at least some idea of what class to look into
L237[17:12:45] <ghz|afk> in many cases, I would point at my mods, or minecraft code
L238[17:12:51] <ghz|afk> but I don't have any such example for this
L239[17:13:05] <mikerman50> then a case of experiment, learn what not to do, make errors. its part of the fun
L240[17:13:06] <ghz|afk> Minecraft's oregen isn't written the way mods should do it
L241[17:13:15] <ghz|afk> example: emeralds
L242[17:13:22] <Ordinastie> mikerman50, was the mod for 1.9 working ?
L243[17:13:24] <ghz|afk> instead of having a special emeralds decorator somewhere
L244[17:13:32] <ghz|afk> they generate the emeralds from the hills biome
L245[17:13:38] <ghz|afk> so that's useless as an example for other mods
L246[17:13:54] <ghz|afk> and you were already doing it sortof-right before
L247[17:14:04] <mikerman50> yes UltraMegaFactory code worked for 1.9
L248[17:14:05] <ghz|afk> with the isBiome and numeric ids
L249[17:14:18] <Ordinastie> then you should have everything you need already
L250[17:14:19] <ghz|afk> it wasn't perfect, and probably had some silly logic error in there
L251[17:14:34] <Ordinastie> the code was bad, but it's a start
L252[17:14:36] <ghz|afk> the issue with it is that it wasn't obvious what was wrong
L253[17:14:43] <ghz|afk> so we tried to help you clean it up
L254[17:14:51] <ghz|afk> to narrow down the things that made our eyes hurt
L255[17:14:58] <ghz|afk> until only the mistake was present
L256[17:15:26] <mikerman50> it ended up a debate of elitists which i was not interested in
L257[17:16:28] <ghz|afk> try something then
L258[17:16:32] <ghz|afk> go back to that older code
L259[17:16:37] <ghz|afk> disable ALL The generations
L260[17:16:38] <ghz|afk> but one
L261[17:16:44] <ghz|afk> and then in a debugger
L262[17:17:04] <mikerman50> would have to be 2 biomes
L263[17:17:07] <ghz|afk> see which biomes it's actually generating in
L264[17:17:18] <ben_mkiv> ghz is your universalcable project in some useable stage?
L265[17:17:25] <ghz|afk> ben_mkiv: nope
L266[17:17:38] <ghz|afk> my full-time contract ends at the end of november
L267[17:17:45] <ghz|afk> I'll get free time starting december
L268[17:17:56] <ben_mkiv> is that good?
L269[17:17:59] <ghz|afk> I plan on getting back to many projects, including that
L270[17:18:11] <ghz|afk> I'll get paid less, but work half the hours
L271[17:18:23] <ben_mkiv> ah, that sounds good
L272[17:18:24] <ghz|afk> it will be awesome for my mental state
L273[17:18:31] <ghz|afk> but sad for my wallet
L274[17:18:32] <mikerman50> i read through the forums that using System.out.println(pos.getX() + " " + pos.getY() + " " + pos.getZ()); is usefull for pointing out where stuff is generating
L275[17:18:36] <ben_mkiv> idk if you work less when working on MC projects xD
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L279[17:29:04] <mikerman50> right, i've restored the original file and commented all but x2 biomes lets see if I can crack this enigma
L280[17:29:39] <ghz|afk> as a reminder: the #1 trick for making debugger easier, is to remove unknowns
L281[17:29:50] <ghz|afk> and if you have 15 ores, that's 15 unknowns, so yeah ;P
L282[17:37:56] <mikerman50> feels liek i've greated a world without the biomes i'm looking for.... typical
L283[17:39:17] <ghz|afk> find a good seed, and use the "recreate" option?
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L285[17:46:20] <mikerman50> yeah gave up on that world, longest i've ever flew for a desert. gonna have to head off now. thanks for the pointers
L286[17:46:39] <ghz|afk> ah there's a mod for that ;P
L287[17:47:04] <ghz|afk> nature's compass
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L289[17:50:00] <mikerman50> cool thanks ghz, i've got taht ready for tomorrow
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