<<Prev
Next>>
Scroll to Bottom
Stuff goes here
L1[00:23:49] ⇨
Joins: comicsansgreenkirby
(~Thunderbi@24-107-188-206.rev.knet.ca)
L2[00:28:14] ⇨
Joins: comicsansgreenkirby1 (~Thunderbi@149.57.28.215)
L3[00:28:53] ⇦
Quits: comicsansgreenkirby (~Thunderbi@24-107-188-206.rev.knet.ca)
(Ping timeout: 189 seconds)
L4[00:28:53] ***
comicsansgreenkirby1 is now known as
comicsansgreenkirby
L5[00:34:59] <transhumanist> in CKAN how do
I set the version that the game is launched with I have plugins
that are supposed to be compatible with 1.11 1.12 and 1.9 ?
L6[00:40:04] <darsie> somewhere in the
menu.
L7[00:40:26] ⇦
Quits: comicsansgreenkirby (~Thunderbi@149.57.28.215) (Ping
timeout: 189 seconds)
L8[00:41:18] <darsie> Settings/compatible
game versions
L9[00:42:40] <transhumanist> right I found
and checked off the versions, but howdo I know whuch one it
launches with? or does that mean its added that particular code
base(ones checked off?)
L10[00:50:39] <SporkWitch> it doesn't
change the version that launches, it overrides the compatibility so
it will let you install the mod anyway. It DOES NOT mean that the
mod won't have bugs with that version, just removes the block
against uninstalling a mod that lists a a max version lower than
your current version
L11[00:53:26] <transhumanist> so it
attempts to launch the instance with any checked off mods
installed?
L12[00:58:03] <SporkWitch> you check off
the mods, then hit apply changes to download and install them. the
game version that launches is whatever game version you have
installed, CKAN doesn't change that. The mods launched are
whatever's installed in that game directory. Think of CKAN simply
as a package manager, like apt/dpkg, the Google Play Store, or the
Windows Store. It simplifies the process of finding,
L13[00:58:36] <SporkWitch> downloading, and
installing mods, but it's the files' presence in the game directory
that causes them to be loaded with the game; the game was built
with mod support in mind, and so it checks for files in particular
folders and loads any it finds
L14[00:59:27] <transhumanist> thats what I
figured but it doesnt show the starship modules for selection and
searching for starship component finds nothing, (do I have to build
the starship from parts (is that why it doesnt show?)
L15[01:00:13] <transhumanist> I would
expect to see fuel tanks under fuel tanks for instance...
L16[01:00:14] <SporkWitch> i don't
understand what you're talking about. are you saying you downloaded
a craft file and want to know how to load that into the VAB?
L17[01:00:26] <SporkWitch> are you in a
career save or a sandbox save?
L18[01:01:03] ⇦
Quits: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:6c22:4758:248e:9202) (Read error:
Connection reset by peer)
L19[01:01:04] <transhumanist> yes in
career
L20[01:01:22] <SporkWitch> that will be
why. look in the R&D, you should find the parts in logical
nodes there
L21[01:01:36] <transhumanist> gotcha now I
get it
L22[01:02:27] <SporkWitch> if you're using
part mods against our newbie recommendations, I would recommend
installing community tech tree and there's a related one that
removes empty nodes. Basically just puts mod-added parts into more
logical places and extends the tech tree accordingly; the other
gets rid of nodes that are in the tree but you don't have any mods
that add parts, so you don't have to buy empty nodes to get
L23[01:02:28] <SporkWitch> to others
L24[01:03:17] <transhumanist> so If I want
to add something new to the simulation that hasnt been added
before, such as project Thor, I will need to first build it in
R&D , save it then add it as components?
L25[01:03:19] <SporkWitch> there's also
other mods to help clean up and filter the parts list in the VAB,
because it can get messy real fast (I do a lot of MKS plus KSPIE,
it adds a LOT of parts lol)
L26[01:04:00] <SporkWitch> R&D is where
you access the tech tree. You unlock nodes with science (and
depending on your settings, you may need to use funds as well).
Doing that allows you to use the parts in the VAB and SPH
L27[01:04:17] <transhumanist> ok
thanks
L28[01:05:09] <SporkWitch> when you first
start a career mode game, you literally have THREE parts unlocked:
the mk1 command pod, the flea SRB, and the small nose-mounted
parachute. You need to use those and grab what science you can to
start unlocking things in R&D so you can build more complex
craft
L29[01:09:11] *
darsie wonders where SporkWitch's nose is :).
L30[01:09:22] <SporkWitch> ??
L31[01:09:39] <darsie> small nose-mounted
parachute
L32[01:10:17] <SporkWitch> when i'm
explaining things this basic i figured it would be obvious and
easier understood than explaining in-line vs radial
mounting...
L33[01:27:51] ⇦
Quits: heinz9 (~trace@ip5f5a6a9b.dynamic.kabel-deutschland.de)
(Remote host closed the connection)
L34[01:56:31] ⇨
Joins: Wastl4
(~Wastl2@dynamic-077-011-014-247.77.11.pool.telefonica.de)
L35[01:58:28] ⇦
Quits: Wastl2
(~Wastl2@dynamic-089-014-031-226.89.14.pool.telefonica.de) (Ping
timeout: 189 seconds)
L36[02:11:27] ⇦
Quits: darsie (~darsie@84-113-55-200.cable.dynamic.surfer.at) (Ping
timeout: 186 seconds)
L37[03:19:53] ⇨
Joins: Tank2333
(~Tank2333@p50853b92.dip0.t-ipconnect.de)
L38[03:39:09] <funkenstein> ;mission
L39[03:39:09] <LunchBot> You send Jeb to
astronaut school to learn more about safety procedures. There is
much bloodshed.
L40[03:39:25] <funkenstein> he got a
failing grade
L41[03:45:27] ⇦
Quits: Tank2333 (~Tank2333@p50853b92.dip0.t-ipconnect.de) (Remote
host closed the connection)
L42[04:17:03] ⇦
Quits: Raptop (~Raptop@172.58.188.247) (Ping timeout: 186
seconds)
L43[04:18:11] ⇨
Joins: Raptop (~Raptop@172.58.188.247)
L44[04:18:12]
ChanServ sets mode: +o on Raptop
L45[04:37:54] ⇨
Joins: Althego (~Althego@86FF527C.dsl.pool.telekom.hu)
L46[04:37:55]
ChanServ sets mode: +o on Althego
L47[05:15:53] ⇨
Joins: XXCoder (~XXCoder@174-21-38-166.tukw.qwest.net)
L48[05:20:06] ⇦
Quits: transhumanist
(~quassel@2601:196:8800:35f0:8250:e104:35a5:b3dd) (Quit: https://quassel-irc.org - Chat comfortably.
Anywhere.)
L50[07:21:02] ⇦
Quits: _whitelogger (~whitelogg@uruz.whitequark.org) (Remote host
closed the connection)
L51[07:21:17] ⇨
Joins: _whitelogger (~whitelogg@uruz.whitequark.org)
L52[07:43:43] ⇦
Quits: Ezriilc (~Ezriilc@96.59.122.65) (Remote host closed the
connection)
L53[08:26:28] ⇦
Quits: sasamj (uid193032@id-193032.ilkley.irccloud.com) (Quit:
Connection closed for inactivity)
L54[08:41:02] ⇨
Joins: Deddly
(~Deddly@c-9c4be055.022-146-756d6517.bbcust.telenor.se)
L55[08:41:02]
ChanServ sets mode: +o on Deddly
L56[09:51:59] ⇨
Joins: heinz9
(~trace@ip5f5a6a9b.dynamic.kabel-deutschland.de)
L57[10:26:56] <funkenstein> ;mission
L58[10:26:56] <LunchBot> You set out to
land on every planet and return home safely - in one launch. The
mission is completed successfully with better-than-expected
results.
L59[10:31:08] <Althego> land on all planets
and then some?
L60[10:31:35] ⇨
Joins: sandbox
(~sandbox@host-92-7-171-226.as13285.net)
L61[10:31:57] <funkenstein> all planets and
the sun?
L62[10:32:12] <XXCoder> dont worry
L63[10:32:16] <XXCoder> just land at
night
L64[11:16:13] ⇨
Joins: darsie
(~darsie@84-113-55-200.cable.dynamic.surfer.at)
L65[12:09:38] ⇨
Joins: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:59af:978b:425a:579)
L66[12:13:26] ⇦
Quits: Deddly
(~Deddly@c-9c4be055.022-146-756d6517.bbcust.telenor.se) (Ping
timeout: 189 seconds)
L67[12:38:02] ⇦
Quits: NGC3982 (~appe_auto@81-226-182-8-no69.tbcn.telia.com) (Ping
timeout: 189 seconds)
L68[13:54:37] ⇨
Joins: sandbox_
(~sandbox@host-92-7-171-226.as13285.net)
L69[13:54:38] ⇦
Quits: sandbox (~sandbox@host-92-7-171-226.as13285.net) (Ping
timeout: 189 seconds)
L70[13:57:53] ⇨
Joins: Guest98602
(webchat@ip68-109-99-21.pn.at.cox.net)
L71[14:01:02] ⇦
Quits: Guest98602 (webchat@ip68-109-99-21.pn.at.cox.net) (Client
Quit)
L72[14:36:17] ⇨
Joins: sasamj
(uid193032@id-193032.ilkley.irccloud.com)
L73[14:36:57] <Althego> kikkerikii but it
is pokemon
L75[15:30:08] ⇨
Joins: transhumanist
(~quassel@2601:196:8800:35f0:70ca:ed96:1e61:2d7f)
L76[15:30:46] ⇦
Quits: transhumanist
(~quassel@2601:196:8800:35f0:70ca:ed96:1e61:2d7f) (Client
Quit)
L77[15:45:14] ⇨
Joins: transhumanist
(~quassel@2601:196:8800:35f0:70ca:ed96:1e61:2d7f)
L78[15:45:41] <transhumanist> how do I
install KOS craft files on ubuntu 22.04? where is the directory, I
dont see it under /var? thanks
L79[15:48:08] <Althego> inside the ksp
directory there should be something like saves, under that the name
of a playthrough you gave, under that Ships and under that either
SPH or VAB
L81[15:59:57] <Pinkbeast> (may help)
L82[16:11:31] ⇨
Joins: jazzkutya
(~jazzkutya@catv-80-98-192-176.catv.fixed.vodafone.hu)
L83[16:13:06] <transhumanist> ok so one
more question and promise to leave you good people alone for the
day what does it mean after installing kOS and tundra
exploration,and trajectories and craft files (and the others) and
says No loaded CPU's foundseems like its looking for some kind of
virtual machine or something? Yes?
L84[16:15:55] <FLHerne> It means none of
your ships have a computer on them
L85[16:16:31] <FLHerne> which if you've
just installed kOS is what you'd expect
L86[16:17:17] <FLHerne> (and yes, kOS
computer parts are effectively VMs)
L87[16:17:18] <transhumanist> well I have
installed a starship that has a flight plan and everything, I was
sort of expecting that it was already built, guess I was
wrong
L88[16:18:06] <Izaya> there's a mod that
adds kOS CPUs to all control parts
L89[16:18:17] <FLHerne> Saved craft files
don't exist in the world yet
L90[16:18:48] <FLHerne> if you launch one
of these ships it should work
L91[16:19:51] <Izaya> if you load the craft
in the VAB then it will show CPUs in the kOS window if it has
any
L92[16:35:46] ⇦
Quits: Kalpa (~kalpa@87-92-221-202.rev.dnainternet.fi) (Quit:
prkl)
L93[16:39:50] <transhumanist> I already
regularly backup the .local directory, I take it that this is
enough to restore the game (in case steam does something or do I
need to do something else?
L94[16:54:27] ⇨
Joins: Kalpa (~kalpa@87-92-221-202.rev.dnainternet.fi)
L95[16:55:20] <packbart> it depends where
KSP stores your saves
L96[16:55:40] <packbart> usually it is a
directory called "saves" within the KSP directorey
L97[16:55:57] <Pinkbeast> And if you're
going to back up the entire install so Steam can't scribble on it
(also ".local" doesn't specify a directory)
L98[16:56:38] <packbart> ~/.local is a
directory for settings but not necessarily saved games
L99[16:56:52] <packbart> hmno. that would
be .config. I always get confused with those
L100[16:57:56] <transhumanist> thats weird
because it seems the saves directory is beneath .local thanks I
will check again
L101[16:59:25] <transhumanist> yes it is
indeed
/home/<user>/.local/share/Steam/Steamapps/common/KSP(spelled
out)
L102[16:59:39] <transhumanist> with saves
beneith that
L103[17:00:01] <packbart> ah, right, Steam
stores its library in ~/.local. I moved it to ~/SteamLibrary
L104[17:00:19] <transhumanist> definitely
need a faster computer for this...and a few video cards...lol this
thing is ancient history
L105[17:07:01] <umaxtu> unfortunately,
decent budget cards still seem to be nonexistent
L106[17:23:23] <transhumanist> I need like
5a0k in equipment for everything I want to do (AI stuff and all )
this is just a small entertainment piece of it, but likely will
never have such equipment unfortunately
L107[17:24:09] <transhumanist> catch 22
could earn money with such equipment and a learning curve, cant buy
equipment till I am trained...lol
L108[17:28:08] <packbart> I know a
graphics designer running 4 2080S in parallel. Only one of them has
outputs connected, the others calculate particle movements
L109[17:28:26] <packbart> amazing stuff,
though
L110[18:09:21]
⇨ Joins: comicsansgreenkirby
(~Thunderbi@24-107-188-206.rev.knet.ca)
L111[18:12:00]
⇨ Joins: comicsansgreenkirby1
(~Thunderbi@149.57.28.36)
L112[18:12:31] ⇦
Quits: comicsansgreenkirby (~Thunderbi@24-107-188-206.rev.knet.ca)
(Ping timeout: 189 seconds)
L113[18:12:31] ***
comicsansgreenkirby1 is now known as
comicsansgreenkirby
L114[18:25:08]
⇨ Joins: comicsansgreenkirby1
(~Thunderbi@24-107-188-206.rev.knet.ca)
L115[18:25:47] ⇦
Quits: comicsansgreenkirby (~Thunderbi@149.57.28.36) (Ping timeout:
189 seconds)
L116[18:25:47] ***
comicsansgreenkirby1 is now known as
comicsansgreenkirby
L117[18:34:35] ⇦
Quits: wallacer (~quassel@2001:bc8:1824:9a:cafe:babe:b00b:aa04)
(Ping timeout: 189 seconds)
L119[18:56:19] <Althego> crs-26 stream is
live
L120[19:10:33]
⇨ Joins: Tank2333
(~Tank2333@p50853b92.dip0.t-ipconnect.de)
L121[19:10:44] <SporkWitch> that CGI, it's
just a non-retractable gigantor XL :P
L122[19:11:03] <SporkWitch> (like
literally restock uses that same model for the gigantors lol)
L123[19:11:51] <SporkWitch> oh, virgin
rocket and capsule this time
L124[19:20:09] <Althego> about 40
seconds
L125[19:22:51] <Mat2ch> Oh, still in time
for watching the landing!
L126[19:25:50] ⇦
Quits: jazzkutya
(~jazzkutya@catv-80-98-192-176.catv.fixed.vodafone.hu) (Quit:
Leaving)
L127[19:26:32] <Mat2ch> And after watching
the latest Mark Rober video I have to built something the FAA might
not like, but they have no power here! ;)
L128[19:29:21] <SporkWitch> hehe, that egg
drop was fun
L129[19:29:45] <SporkWitch> i did love the
reaction when he realized he's now on a boatload of watch lists if
he wasn't already lol
L130[19:33:43] <SporkWitch> though it
occurs to me, if the International Fraffic In Arms Regulations
cover terminal guidance algorithms and methods (as it looks like
they may also cover passive radar systems, and used to be ruled to
cover encryption like PGP), would not mechjeb's landing autopilot
also be covered? I should think there's not going to be a huge
difference to spacex's solution, the guy that got his model
L131[19:34:02] <SporkWitch> rocket to do
the same, or mechjeb's targeted landing autopilot...
L132[19:34:07] <Mat2ch> I don't think he
is on a watch list. They stopped their first attempt, when they
realized what's going on and those people usually don't land on
watch lists, because they are not a thread...
L133[19:34:29] <SporkWitch> lol
L134[19:36:07] <SporkWitch> even BEFORE
9/11, the FBI and NSA kept eyes on people with certain skillsets or
who had researched certain topics. If you think that has done
anything but expand, given the blanket surveilance we now KNOW
they're doing against people not even on formal lists, i don't know
what to tell you. He's definitely on a few lists, same as I am for
having worked IA in the military and going to school for
L135[19:36:08] <SporkWitch> the same
L136[19:36:46] <SporkWitch> watching as an
active investigation? no, but flagged to throw an alert if certain
other things crop up? Oh yes.
L137[19:47:08] <Mat2ch> I wonder how often
they really look at those lists. Because if you make a list and
just lock it up somewhere... well, this turns into politics.
L138[19:47:12] <Mat2ch> I need to make a
dart. :D
L139[19:47:59] <SporkWitch> i'd assume
it's largely automated; you look into certain things, you end up on
a list, you look up certain other things, the combination triggers
an alert and human eyes
L140[19:49:01] <SporkWitch> in fairness,
even if i did know exactly how it functions i wouldn't be allowed
to say, but i don't, so i'm fine speculating based on logic
L141[19:53:55] <Mat2ch> This needs some
serious cross-referencing of data streams.
L142[19:54:07] <Mat2ch> like having a
direct connection to any search engine anyone might use
L143[19:54:21] <Mat2ch> knowing the ip
address someone uses and that for all devices
L144[19:55:10] <Mat2ch> and then you get
so much data. Even if you try to sort that you will get thousands
of false-positives
L145[19:58:46] <SporkWitch> much of that
we know is automated, to a large degree. Google's a tiny bit
better, because they do force the government to get a FISA warrant
(basically a rubber stamp to get data in secret without sufficient
evidence for a real warrant, and the subject doesn't get to know
about it). Microsoft will proactively provide access to the
government. Telecoms have special portals and systems that
let
L146[19:58:57] <SporkWitch> the government
basically ask for whatever they want and get it, as long as they
pay money for it.
L147[19:59:59] <Mat2ch> yes, but since
many things today are just encrypted... good luck with that
data.
L148[20:00:21] <Mat2ch> yes, I know,
location data can still lead to a picture. But you have to actively
paint that one. And there is so much data...
L149[20:04:52] <SporkWitch> Still a lot of
useful information to be obtained, and most of that encryption is
simply transport encryption, so they just get a FISA warrant and go
to whatever the endpoint was, be it google, facebook, some forum,
etc., and say "gimme"
L150[20:05:33] <SporkWitch> the PUBLIC
advances in quantum computing are also concerning, because if
that's what's been released publicly, really makes one wonder what
they already have working secretly
L151[20:16:22] <Mat2ch> oh, Dragon brings
more rolled up solar panels!
L152[20:16:23] <Mat2ch> Nice
L153[20:20:46] <SporkWitch> i am a little
confused why it's doing that, unless just to test the new panels,
since aren't they planning to deorbit the ISS in a couple
years?
L154[20:21:45] <FLHerne> NASA are
currently committed to 2030
L155[20:22:03] <SporkWitch> okay, i
suppose another 7 years isn't a waste to send them up, then
L156[20:22:31] <FLHerne> Roscosmos keep
talking about pulling out over Ukraine sanctions etc., but so far
it seems all bark and no bite
L157[20:22:31] <Mat2ch> I think the old
panels are slowly failing to a level where the station might not
get enough power
L158[20:22:36] <Mat2ch> so it's a cheap
and easy fix.
L159[20:23:07] <Mat2ch> sending new
panels, maybe even a module will get really expensive
L160[20:23:13] <FLHerne> and yeah, they're
also an experiment in their own;right
L161[20:23:31] <SporkWitch> yeah, it's a
new design, at least that's what the spacex stream made it sound
like
L162[20:24:08] <SporkWitch> basically the
reverse of those old "slap" bracelets that wrap around
your wrist, only these naturally want to lay flat, so once they're
"released" they unroll themselves
L163[20:24:30] <SporkWitch> more compact
to send up, and more reliable on deployment, i assume is the
hope
L164[20:44:56] ⇦
Quits: Raptop (~Raptop@172.58.188.247) (Ping timeout: 189
seconds)
L165[20:44:59]
⇨ Joins: Raptop (~Raptop@172.58.188.205)
L166[20:45:00]
ChanServ sets mode: +o on Raptop
L167[21:25:11]
⇨ Joins: Ezriilc (~Ezriilc@96.59.122.65)
L168[21:26:52] ⇦
Quits: comicsansgreenkirby (~Thunderbi@24-107-188-206.rev.knet.ca)
(Remote host closed the connection)
L169[22:38:52]
⇨ Joins: comicsansgreenkirby
(~Thunderbi@24-107-188-206.rev.knet.ca)
L170[22:41:32]
⇨ Joins: comicsansgreenkirby1
(~Thunderbi@149.57.28.39)
L171[22:42:29] ⇦
Quits: comicsansgreenkirby (~Thunderbi@24-107-188-206.rev.knet.ca)
(Ping timeout: 189 seconds)
L172[22:42:29] ***
comicsansgreenkirby1 is now known as
comicsansgreenkirby
L173[22:43:08] ⇦
Quits: heinz9 (~trace@ip5f5a6a9b.dynamic.kabel-deutschland.de)
(Remote host closed the connection)
L174[22:52:32] ⇦
Quits: comicsansgreenkirby (~Thunderbi@149.57.28.39) (Ping timeout:
189 seconds)
L175[22:58:49]
⇨ Joins: MiguelX413 (~MiguelX41@108.195.200.9)
L176[22:59:46] ⇦
Quits: Althego (~Althego@86FF527C.dsl.pool.telekom.hu) (Quit: HMI
Module Alpha Humana on approach to Space Station
Mercury)
L177[23:24:59] ⇦
Quits: sandbox_ (~sandbox@host-92-7-171-226.as13285.net) (Quit:
Leaving)
L178[23:27:05] ⇦
Quits: Fluburtur (~Fluburtur@2a01:e34:ecf7:d4f0:59af:978b:425a:579)
(Read error: Connection reset by peer)