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L1[00:03:27] <darsie> funkenstein: You're right, it was difficult. https://0x0.st/oULG.png https://0x0.st/oUL0.png https://0x0.st/oULU.png
L2[00:04:29] <darsie> 2849 t launch mass
L3[00:04:38] <darsie> 2847
L4[00:05:18] <funkenstein> are those the saturn part? I haven't unlocked those yet
L5[00:06:00] <darsie> Mass in orbit 729 t.
L6[00:06:34] <darsie> All stock parts. Not sure if any of it is from expansion packs.
L7[00:06:59] <funkenstein> and are those the largest tanks? I only have the second largest tanks unlocked
L8[00:07:00] <darsie> I have Breaking Ground and Making History.
L9[00:07:06] <darsie> yes
L10[00:07:10] <darsie> I unlocked everything.
L11[00:07:15] <funkenstein> that's why
L12[00:07:29] <funkenstein> I'm struggling with many many tanks
L13[00:08:35] <darsie> Center engine is a Rhino.
L14[00:12:23] <darsie> I thought of dumping the center Vectors after they're no longer needed to save mass.
L15[00:12:32] <darsie> 16 t
L16[00:35:53] <funkenstein> https://imgur.com/a/oHV0VNb
L17[00:36:15] <funkenstein> This is wat I'm trying to put in orbit, without using the fuel in it
L18[00:36:19] <funkenstein> what*
L19[00:38:16] <funkenstein> also representative of largenst tank size.
L20[00:38:44] <darsie> ok
L21[00:38:56] <darsie> Have you progessed beyond that?
L22[00:39:17] <darsie> r
L23[00:54:24] <umaxtu> definitely random, but anyone wants to take a break from KSP for a little while, I highly recommend Pentiment
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L25[01:26:26] <funkenstein> I did, got frustrated, restarted
L26[01:28:36] <umaxtu> regarding pentiment?
L27[01:35:15] <funkenstein> regarding darsie inquiring about my launch vehicle
L28[01:36:17] <umaxtu> ah
L29[01:37:22] <funkenstein> now it RUDs when I stage
L30[01:40:54] <umaxtu> thats not good
L31[01:41:12] <Izaya> been playing Delta-V: Rings of Saturn
L32[01:41:14] <Izaya> it's pretty neat
L33[01:43:06] <packbart> I just bought Space Engineers but haven't started it, yet
L34[01:43:31] <umaxtu> its fun
L35[01:44:19] <Izaya> SE is incredibly frustrating
L36[01:44:45] <Izaya> it gives you what looks like a tool box but each tool can only do exactly the one task it was designed for
L37[01:46:09] <packbart> it was either SE or Satisfactory, I couldn't decide ;)
L38[01:55:18] <umaxtu> you chose... poorly
L39[01:55:31] * umaxtu opens the trap door covering the death pit
L40[01:56:07] <packbart> I'll buy it another day, eventually
L41[01:57:37] <umaxtu> if it was closer to $10, I'd gift it to you, but I'm not made of money
L42[01:58:44] <packbart> you'd make a fortune if you were
L43[01:59:00] <umaxtu> at the cost of dismembering myself
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L45[01:59:52] <packbart> nah, just by being living money
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L47[02:14:26] <umaxtu> if you haven't played it already and running windows (I haven't tried running it on linux) Star Wars Squadrons is free on the Epic Game Store right now
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L56[04:48:33] <packbart> now the fuel base has an EL smelter to make use of the MetallicOre. the part count keeps increasing. https://i.imgur.com/utX3ZYs.png
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L59[06:13:57] <Izaya> I like the big truck
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L69[09:38:47] <Izaya> oh
L70[09:38:48] <Izaya> I get it
L71[09:38:56] <Izaya> the ships in dV: Rings of Saturn
L72[09:39:24] <Izaya> they're not the KSP (and real life style) "we'll build a ship around an engine" that tends to come up with nuclear rocket designs
L73[09:39:54] <Izaya> they're more like "here's a flexible reactor and a frame to mount stuff on, you can make it into a thermal rocket"
L74[09:40:13] <Izaya> very neat
L75[09:40:25] <Izaya> seems like something one could do with system heat and kOS
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L85[12:37:08] <Althego> local leet time
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L88[14:07:08] <Deddly> I'm so glad you keep us up to date, Althego. Otherwise that landmark would pass me by unnoticed every day ;)
L89[14:07:27] <Althego> most of the time i miss it
L90[14:16:36] <Deddly> You could always go for (Local +x) leet time
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L95[16:12:17] <Althego> kikkerikii
L96[16:13:12] <darsie> .
L97[16:29:35] <packbart> it's always leet time somewhere
L98[16:37:00] <sandbox> somewhere other than here
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L100[16:40:50] <packbart> Time Zones of Mars. https://marscalendar.com/time-zones
L101[16:41:00] <packbart> The author doesn't believe in daylight savings
L102[16:44:11] <sandbox> does Mars have seasons?
L103[16:44:17] <Althego> yes
L104[16:45:11] <Althego> quite complicated even, because not only has its orbital tilt which is similar to earth's, but also has a somewhat more eccentric orbit, so the combination of the two gives you the effect of the sun
L105[16:45:55] <Althego> which ultimately can cause seasonal growing and shrinking of the polar icecaps, changing the pressure of the atmosphere, and also resulting in planet-wide dust storms
L106[16:53:57] <sandbox> I have a feeling I've asked that question before
L107[17:15:51] * umbralraptop wants to say that a big effect is that there are bigger temperature swings in the southern hemisphere than the northern hemisphere over the course of a martian year
L108[18:15:22] <funkenstein> ;mission
L109[18:15:22] <LunchBot> You taunt Happy Fun Ball. You are abducted by Greys.
L110[18:18:55] <funkenstein> ;mission
L111[18:18:55] <LunchBot> You put a plane inside your plane so you can crash while you crash. Wernher von Kerman orders Bob to buy him a dozen brattwursts on the way back from the supermarket.
L112[18:23:08] <Althego> one t in bratwurst
L113[18:23:27] <Althego> unless it wants to be some kind of pun
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L115[18:57:44] <umbralraptop> I'm pretty sure it's not supposed to be a pun
L116[19:03:54] <darsie> Maybe a contraction of Brad and Pitt.
L117[19:36:09] <packbart> !outcome fixup s/brattw/bratw/
L118[19:36:09] <LunchBot> New text is: Wernher von Kerman orders Bob to buy him a dozen bratwursts on the way back from the supermarket.
L119[19:37:01] <packbart> !mission
L120[19:37:01] <LunchBot> You go back in time to save the mother of the man who defeats the robot uprising. Fred is bemused with everyone's sensitivity to a little gamma.
L121[19:37:30] <packbart> wait. is Fred the man or the mother or an uprising robot?
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L123[19:57:07] <transhumanist> Hi! how do I go about getting a copy of KSP?
L124[19:57:27] <transhumanist> I need to get steam first?
L125[19:58:15] <Althego> 3 methods possible. steam, gog.com and the https://www.kerbalspaceprogram.com/
L126[19:58:54] <Althego> these stores are all separate
L127[20:00:14] <transhumanist> ok thanks
L128[20:00:53] <SporkWitch> i generally recommend steam, as cloud saves are convenient (and OS-agnostic, I'm pretty sure, if you switch between linux and windows machines)
L129[20:00:55] <transhumanist> installing steam
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L131[20:01:49] <transhumanist> easier than I thought
L132[20:01:57] <SporkWitch> also note that KSP2 is entering early access in february, so keep that in mind. Absolutely still worth picking up the original, as it'll be some time before all features are enabled in KSP2 and it will only be basic sandbox at initial release, just wanted you to be aware to avoid potential frustration
L133[20:02:28] <transhumanist> will models put in original not work in KSP2 automatically
L134[20:03:06] <SporkWitch> someone might make a tool to convert them, but i haven't heard any mention of plans to allow that, but probably not.
L135[20:04:23] <SporkWitch> They're doing a new system from the ground up, to allow more complex vehicles, while also reducing total part counts, by making extensive use of procedural parts. I think they're also completely tossing the old tree-based structure for storing vessel data, so you can have more complex attachments, and also allowing you to save a "workspace" rather than a single vehicle or subassembly. As they've
L136[20:04:50] <SporkWitch> desscribed, you'll be able to have multiple, separate vehicles being worked on at once in the VAB screen, and be able to save all of them as a single "workspace" to load in later
L137[20:07:29] <transhumanist> oh my , its only 10 bucks now, even I can afford that
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L139[20:12:17] <darsie> Can transhumanist be a friend of someone who has KSP on steam and play that?
L140[20:12:47] <darsie> Maybe black friday price.
L141[20:12:59] <Althego> hah there is a huge discount now
L142[20:13:01] <transhumanist> nah not necessary $20 bucks for the the full thing I can swing
L143[20:13:16] <transhumanist> wish it was the second version though
L144[20:13:58] <SporkWitch> darsie: family sharing is just that, for allowing FAMILY members / people in the same household to share just as if it were a physical copy. Sharing outside of those parameters is tantamount to piracy
L145[20:14:31] <transhumanist> darsie, I am in the middle of doing a evolutionary 3d simulation (CFM ) of a new type of heat exchanger , which is why I didnt purchase it a few months ago
L146[20:15:06] <transhumanist> was dumping all my money in that ( money being scarce and all)
L147[20:15:55] <transhumanist> thanks for the offer of help though
L148[20:16:06] <darsie> FAMILY members and or or people in the same household?
L149[20:21:46] <transhumanist> downloading it now, thanks darsie
L150[20:21:54] <darsie> .
L151[20:41:41] <transhumanist> any recommendations for addins for celestial bodies and for starship?
L152[20:42:21] <umbralraptop> depends on what you're doing, though I'd legit suggest messing around with stock for a bit
L153[20:42:23] <SporkWitch> i recommend only doing graphics and some quality of life mods to start while you're learning. more extensive stuff adds a LOT of parts and complex systems quickly
L154[20:42:56] <SporkWitch> dated quicksave is a big and super-helpful one, as it makes it so f5 creates NEW quicksaves rather than overwriting the previous, very handy
L155[20:43:10] <transhumanist> ok thanks
L156[20:43:42] <funkenstein> https://imgur.com/a/9mFrcTf first time sending a landing stage that will rendezvous with the transport vehicle to return to the launch site
L157[20:43:44] <SporkWitch> EVE, planetshine, parallax, realplume, distant object enhancement for graphics, waterfall as well though some engines caused performance issues with my old GTX1060; 3080 is doing just fine
L158[20:44:15] <funkenstein> I can't figure out how to make fuel transfer though, it it because I'm connecting at the cockpits?
L159[20:44:33] <SporkWitch> there's also an enhanced maneuver node one i like that adds an explicit "create at periapsis/apoapsis" when clicking near it, so you can more easily get it right where you want it instead of eyeballing it
L160[20:44:38] <funkenstein> also I can't seem to mod my steam instance
L161[20:45:29] <SporkWitch> funkenstein: as long as the components between the docking port and the tank all have crossfeed enabled, it'll pass. I recommend Ship Manifest for those kinds of interactions as it's a much better interface than the stock
L162[20:45:38] <SporkWitch> why can't you mod your steam instance? O.o
L163[20:46:22] <funkenstein> I don't know, I added mods with curseforge and one said it installed but i don't see it and then the others don't work
L164[20:46:35] <SporkWitch> i much prefer CKAN for KSP
L165[20:46:47] <SporkWitch> i don't like curse / vortex, find it rarely works right
L166[20:47:08] <funkenstein> I only stopped with ckan because it wasn't working
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L168[20:54:12] <funkenstein> now it says no version s of any of the near-future mods are compatible with kmy version
L169[20:54:19] <funkenstein> the chris adderley ones
L170[20:55:41] <Pinkbeast> If you are unwise enough to use Steam - or something else that can scribble on your install - keep a complete copy and play/mod that
L171[21:04:38] <Althego> guh
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L173[21:18:33] <SporkWitch> funkenstein: you just need to override the version; not everything's had its max version updated to include x.x.4
L174[21:28:56] <SporkWitch> egg drop from the edge of space https://www.youtube.com/watch?v=BYVZh5kqaFg
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L176[22:21:42] <Deddly> funkenstein, great to see a new KSP player in here. It's a special game and I hope you love it as much as we all do. Since you have KSP on steam, the best advice you can get right now is to copy the KSP directory to another location and play it OUTSIDE of Steam if you are using mods. Otherwise, a future unexpected KSP update could accidentally mess up your mods.
L177[22:22:29] <Deddly> Happens to some poor unsuspecting soul with every. single. update.
L178[22:26:15] <Pinkbeast> (FWIW funkenstein has been here since July)
L179[22:26:35] <umbralraptop> s/funkenstein/transhumanist/ mostly
L180[22:26:55] <funkenstein> still rather nooby though
L181[22:28:55] <transhumanist> I used the stock for a couple hours , now am installing SpaceDock but it seems to choke during pip install -r requirements.txt on uWSGI is there an easy fix says errror: legacy-install failure
L182[22:30:03] <transhumanist> @Deddly got direcctions on how to play external to steam?
L183[22:30:37] <funkenstein> I was about to ask the samething
L184[22:31:26] <SporkWitch> CKAN's generally easier, and literally all you have to do is just copy the folder from your steam library directory. KSP doesn't use DRM, so technically you don't even need to use their launcher, you can launch it directly from the executable, or the launch button in CKAN
L185[22:34:01] <Pinkbeast> Just copy the entire directory and never touch the copy Steam can scribble on
L186[22:35:25] <SporkWitch> CKAN can also conveniently copy instances for you and manage multiple at a time; makes it easy to switch between conflicting mod configurations, as well as testing mod packs you haven't decided you want to keep, keeping your current saves and ships without risking screwing with them
L187[22:37:50] <transhumanist> should i be using the docker image for spacedock?
L188[22:38:05] <SporkWitch> couldn't say; i use CKAN, not spacedock
L189[22:38:23] <transhumanist> so do all the plugins that work with spacedock work with CKAN?
L190[22:38:58] <SporkWitch> sometimes one or the other gets updated first, but most stuff that's actually maintained is on CKAN, can't speak to spacedock.
L191[22:39:11] <transhumanist> ok thanks for the tip
L192[23:01:45] <packbart> "now am installing SpaceDock" - hm. are you sure that isn't the website code?
L193[23:02:12] <packbart> I don't think there's an app for that
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L197[23:11:05] <transhumanist> its ok packbart, figured out the easier way
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L200[23:20:45] <transhumanist> how do i get mods in CKAN to go from cache to actually installed?
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L204[23:35:13] <transhumanist> I take it if a plugin isnt listed as supported for KSP version there is no way to alter the KSP version used in CKAN to be compatable with the plugins?
L205[23:35:26] <SporkWitch> there is
L206[23:35:53] <transhumanist> would you have a document on how to do this by chance? thanks
L207[23:35:54] <SporkWitch> Settings → Compatible Game Versions
L208[23:36:37] <transhumanist> that did it ! thanks
L209[23:36:39] <SporkWitch> You can't do it on a per-mod basis in CKAN, you're telling it to override what versions it considers it compatible with, e.g. if the mod says it only works on max 1.9.x, you have to add 1.9.x to the compatible list
L210[23:38:06] <X> I just want KSP2 already so I can speed up while using an ion engine.
L211[23:38:27] <SporkWitch> X: alt+<period>
L212[23:38:44] <SporkWitch> not sure if it requires better time warp or if they added it to stock as well, but that will force physics warp while in vacuum
L213[23:39:41] <SporkWitch> better time warp mod WILL allow you to do higher multipliers, though obviously with physics warp you need to be careful, definitely make a quicksave before starting physics timewarp in case of kraken attacks
L214[23:54:40] <Izaya> you can force it if you go into the versions panel on the right per mod, IIRC
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