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L1[00:10:39] <Izaya> oops, screwed up that deorbit
L2[00:10:58] <Izaya> oh well, we will shortly find out whether landing in the desert near the dessert launch site pays off
L3[00:11:49] <Izaya> or not, parachute just burned up
L4[00:11:51] * Izaya coughs
L5[00:27:34] <raptop> F
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L7[00:28:29] <Izaya> Munbas Kerman will be ... remembered. Largely for their name.
L8[00:30:29] <raptop> Manbas Memorial Munbase
L9[01:29:25] <Izaya> Hmm. Do I want to patch out the Missing History NTRs using the NFE reactor system, which is fun but counterintuitive, or do I want to make all the NTRs in the game NFE-compatible?
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L24[08:27:05] <Izaya> ayy, I got a contract to test a nuclear engine before I unlocked them
L25[08:27:18] <Izaya> time to build a fleet of nuclear tugs while I have the ability to buy them
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L27[08:40:35] <Izaya> https://shadowkat.net/tmp/af7a.jpg
L28[08:42:36] <Izaya> now this is what I call subsidising infrastructure, if I can build nuclear shuttles for under $300k (I think I could build 3-6 for that price) then I haven't paid for them or the necessary research >:D
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L46[15:04:54] <raptop> !outcome del You design a rocket motor which burns nothing but the engine itself.
L47[15:04:55] <LunchBot> Deleted outcome: "You design a rocket motor which burns nothing but the engine itself."
L48[15:04:58] <raptop> !mission add You design a rocket motor which burns nothing but the engine itself.
L49[15:04:58] <LunchBot> Added mission: You design a rocket motor which burns nothing but the engine itself.
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L51[15:05:42] <Althego> kikkerikii but it is rust
L52[15:06:16] <raptop> . o O (Phoenix is learning programming)
L53[15:06:25] <Althego> not that rust
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L57[16:21:45] <raptop> !mission
L58[16:21:45] <LunchBot> You accept a contract asking you to take atmospheric pressure readings on Jool at an altitude of -200 meters. The productivity of your Kerbals drops to an all-time low.
L59[16:21:56] <raptop> hmm
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L62[16:48:33] <packbart> that's quite a pun
L63[16:50:08] <packbart> !mission
L64[16:50:08] <LunchBot> You submit a pull request so as to patch your conics. Bob shows you how well he can play Wonderwall on guitar.
L65[16:50:32] <packbart> Not that kind of pull request, Bob
L66[16:57:39] <packbart> !mission
L67[16:57:39] <LunchBot> You boot your flight computer in safe mode wath fetwgrkifg. You watch in horror as the Probe Brains rise up...and flip themselves over.
L68[16:58:23] <packbart> Safe mode saved the day
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L74[18:28:46] <SporkWitch> umaxtu: spun up a completely unmodded instance, graphics settings maxed, getting about 140 FPS on the pad; that sound about right? rocket has just 8 parts
L75[18:35:34] <umaxtu> that sounds about right. I am getting over 100 with an rp-1 instance. looks like its cpu bottlenecked for me
L76[18:36:13] <SporkWitch> thanks, gonna slowly start adding graphics mods and see how it affects it, just wanted some kind of benchmark to compare
L77[18:36:50] <Althego> do you have a 120 hz monitor too?
L78[18:37:11] <umaxtu> 165hz
L79[18:37:35] <Althego> must be nice, i really need to upgrade the monitor too
L80[18:37:53] <umaxtu> 165 is uneccesary.
L81[18:38:08] <umaxtu> the monitor I chose just happened to have it
L82[18:39:14] <SporkWitch> it's nice for use with gsync, in the event of any screen tearing. higher max allows for a wider range of framerates that gsync/freesync can compensate for.
L83[18:39:35] <SporkWitch> 120+ also allows for nvidia 3dvision, though few things support it these days
L84[18:40:03] <SporkWitch> (actually, i should see if i can find my receiver and see how well it works on KSP, that'd be pretty cool, and probably helpful in some situations; EVE Online looks absolutely astounding in 3d)
L85[18:40:21] <umaxtu> 3d spreadsheets!
L86[18:40:27] <Althego> hehe
L87[18:41:43] <SporkWitch> may have spreadsheets, but it also has BEAUTIFUL ships with an incredible range of scale, and 3d really lets you appreciate that scale. Seeing a frigate next toa battleship is one thing, seeing it in 3d with the battleship tapering off into the distance is another
L88[18:44:11] <SporkWitch> https://www.youtube.com/watch?v=nzplxkfPdEA Tim taking a close look at the Firefly
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L91[18:59:02] <SporkWitch> just added parallax and its deps and it dropped 30 FPS heh
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L99[20:01:17] <SporkWitch> wellp, looks like with all graphics mods installed and cranked up my lowest framerate is ~30 at 2560x1440
L100[20:02:39] <raptop> !
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L104[22:14:29] <Izaya> Huh, I must have some sort of conflict going on, there's a config here to make the LV-N410 Cherenkov into a NFE-style reactor engine thinger, but it isn't in-game
L105[22:17:42] <Izaya> The NFE patch is running last, so I'm not sure what to make of that.
L106[22:18:54] <Izaya> Or I could be looking for the wrong part ID >.>
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L110[22:37:11] <Izaya> copied the NFE reactor config for the 2.5m solid core NTR from Kerbal Atomics to the 2.5m one from ReStock+
L111[22:37:17] <Izaya> real WCGW
L112[22:47:31] <umaxtu> I made it into orbit in rp-1. my lv actually has some margin for useable payloads
L113[22:49:05] <raptop> \o/
L114[23:10:11] <Izaya> Huh, that's a new and frustrating error. I can't revert, there's an error in the log.
L115[23:17:59] <Izaya> Managed to back out of that and it's gone now. Mysterious.
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L120[23:46:12] <Izaya> I wonder if ReCoupler can cope with Konstruction welding ports
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