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L2[00:49:17] <Eddi|zuHause> tracking station
is weird... if i only have one active flight, i can't select it in
the list to switch to it
L3[00:56:03] <a_flayer> i've noticed that
too
L4[00:56:23] <a_flayer> do you have the
enhanced tracking station mod?
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L6[01:19:48] <Solar_Oracle> "Instant
happiness", you say?
L7[01:26:40] <Solar_Oracle> The only kind of
instant happiness in the world are instant kill powerups.
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L10[01:29:10] <Solar_Oracle> Oh, yeah, and
discovering an asteroid that's over 80% platinum in Elite or
something.
L11[01:32:44] <Solar_Oracle> That's always
interesting, especially if you're trying to mine in an Adder and
only have, like, eight free spaces for any kind of cargo because
you went overboard with collector limpet controllers.
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L14[01:53:48] <Solar_Oracle> One more
chapter bites the dust.
L15[02:01:51] *
raptop pictures an asteroid for that for no clear reason looks like
a bunch of metal ingots welded together
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L18[02:07:06] <Solar_Oracle> That'd be
Freelancer. I think.
L19[02:17:42] <raptop> Though admittedly, a
lot of asteroids basically work like that in a lot of games with a
mining mechanic (or have mining as a major part of the
setting)
L20[02:29:05] <Solar_Oracle> Freelancer had
about the most simple. Shooting at small fragments (and only small
fragments) floating in the fields would leave behind ore that could
be tractored in.
L21[02:30:35] <Solar_Oracle> Elite
Dangerous ended up having pretty fun mining. Sure, you could simply
shave off bits with a standard mining laser, but otherwise you
could blow them apart completely and recover the innards. You still
had to have a refinery to process the ore regardless, and little
drones to acquire the ore to return to the ship are a must-have for
larger ships
L22[02:30:36] <Solar_Oracle> .
L23[02:31:28] <Solar_Oracle> They also
added in a special scanner that would reveal inherently more
valuable asteroids within a few kilometers of the player, plus
detailed surface scanners could be shot at ring systems to reveal
unusually high concentrations of valuable 'roids.
L24[02:35:37] <Solar_Oracle> Freelancer
gets a pass, though, because they had space-fog and space-lightning
in many of their cometary fields.
L25[02:45:22] <raptop> !mission add You
start thinking with portals.
L26[02:45:22] <LunchBot> raptop: Added
mission: You start thinking with portals.
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L28[02:50:31] <Solar_Oracle> Homeworld's
Resource Controllers, per the guidebook, actually transported
materials gathered from Resource Collectors to their respective
Mothership via microscopic wormholes that had the added benefit of
separating materials into their constituent elements in
transit.
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L48[04:00:27] <RoboFreak> zombanwa
L49[04:00:33] ***
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L52[04:41:49] <raptop> elsewhere:
SGDQ
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L69[08:10:14] <Althego> hehe
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L77[10:05:36] <Althego> yay,
"fundamentals of astrodynamics" book arrived
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L81[10:44:19] <darsie> Most contract
headlines start with a verb, except "Science data from the
surface of the Mun". Or is science a verb here?
L82[10:46:06] <Althego> hehe, it could
be
L83[10:46:24] <Althego> remember in
martian, mark said science the crap out of it
L84[10:47:17] *
darsie tries to remember, but fails.
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L88[11:33:53] <NGC3982> its ok to
forget
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L91[12:20:40] <Mat2ch> hrhr
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L98[13:03:31] <Althego> omg
L99[13:03:57] <Althego> and because it
fires actual projectiles, i guess it does destroy everything below
it
L100[13:04:39] <Deddly> It's the only KAL
exploit I've seen that is actually legitimate.
L102[13:17:41] <Deddly> (Codraroll's
post)
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L105[13:44:21] <Mat2ch> Deddly: it was
inevitable.
L106[13:44:47] <Deddly> Mat2ch, the stock
Orion drive?
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L108[13:46:07] <Mat2ch> Deddly: yes.
L109[13:46:32] <Mat2ch> I played a bit
with the fireworks and I knew it's going to happen. :D
L110[13:46:37] <Deddly> :D
L111[13:46:49] <Deddly> I'm waiting for a
piston engine now
L112[13:47:00] <Truga> was it a
bargain
L113[13:49:29] <Althego> i have seen
pistone engine with stock roboticks parts. it was burning rocket
fuel to somehow push the pistons
L114[13:49:57] <Truga> did it use rocket
engines to push pistons? lol
L115[13:51:58] <Althego> yes, the tiny
rockomax
L116[13:52:06] <Althego> i didnt
understand completely how it works
L117[13:52:19] <Truga> well rockets do
push things under them away
L118[13:52:22] <Althego> i think there was
a part that moved in front of the rocket engine
L119[13:52:23] <Truga> also heat
them
L120[13:52:44] <Althego> and then the
piston could move back
L121[13:52:49] <Deddly> Althego, Yep, I
remember that craft. It predated robotics, actually
L122[13:53:16] <Deddly> I downloaded it
and tried it. Amazing concept
L123[13:53:29] <Deddly> But I want
internal combustion with fireworks
L125[14:07:15] <Truga> nice
L126[14:07:22] <Deddly> Note the
date
L127[14:07:34] <Deddly> September
2017
L128[14:08:21] <Truga> always the
landing/rover gears as bearings :v
L129[14:08:31] <Deddly> Before propellers
or robotics
L130[14:08:36] <Deddly> Yeah :)
L131[14:10:14] <Truga> great stuff
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L139[16:12:26] <raptop> yay, planets
L140[16:14:05] <Mat2ch> I love the low fps
fly-over...
L141[16:17:54] <Deddly> Well it's just an
asset outside of the game engine
L142[16:19:28] <Mat2ch> ;)
L143[16:28:09] <raptop> minor detail
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L145[16:30:54] <flayer> will the asteroids
be seen pummeling the planet, though?
L146[16:31:02] <flayer> will new impact
craters form over time?
L147[16:31:26] *
raptop suspects that active vulcanism means that there should be
rather fewer craters, but eh >_>
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L149[16:32:15] <flayer> there will be
active volcanism in KSP2?
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L155[17:20:11] <darsie> I have to rescue a
Kerbal from Kerbin orbit, cause there are several Mun encounters
and she'd crash eventually into the Mun.
L156[17:20:34] <flayer> noo
L157[17:21:30] <Althego> i hate it when
this happens
L158[17:21:45] <Althego> the generator
gives you orbits that are too close to objects
L159[17:22:00] <Althego> and thus ejected
or distroyed
L161[17:23:21] <darsie> Althego: But
that's why you need to rescue them.
L162[17:23:33] <Althego> normally they are
in stable orbits
L163[17:23:45] <Althego> and i think that
is the intention
L164[17:26:12] <darsie> Does N position
your rocket 5-10 m above ground in the VAB?
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L166[19:03:24] <Althego> kikkerikii
L167[19:10:05] <darsie> ksp crashed
L168[19:10:35] <raptop> we regret to
inform you that all of your kerbals are now KFP employees and/or
entrees
L169[19:11:03] <darsie> kfp?
L170[19:11:04] <Althego> hehe
L171[19:11:30] <Truga> lmao
L172[19:11:39] <darsie> kerbal floor
program?
L173[19:11:48] <Truga> kerbal fried
phoenix
L174[19:12:29] <raptop> darsie: well,
supposedly Kiara Fried Phoenix, but there's suspicion that it's
Poultry, given that there's only one phoenix left
L175[19:12:47] <raptop> hm, Kerbal Food
Program
L176[19:12:54] <Althego> hehe
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L180[20:08:59] <Althego> looks like
particla scattering
L181[20:17:58] *
raptop sticks with mode 0 for a reason
L182[20:53:33] <Althego> kiara: gura you
should build a huge foot. gura: hide the pain harold
L183[20:56:28] <raptop> ?
L184[20:57:00] <Althego> kiara was talking
about that foot for minutes, what i would mean. gura put a hide the
pain harold image on her face
L185[20:57:21] <raptop> ah
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L192[22:15:59] <darsie> This was tricky.
Kerbal was stranded in ~9 Mm high orbit and I was low on fuel. Had
to get into a good, eccentric Mun orbit to get back down.
L194[22:21:12] <darsie> Also aerobraking
with the Kerbal in a command seat was finicky.
L195[22:23:01] <darsie> Doing headkicks
into the atmosphere from a retrograde attitude cooled.
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L199[23:15:39] <flayer> darsie, you haev
to flip the chute and eva pack
L200[23:15:49] <flayer> the act of
flipping unlocks it, i think
L201[23:15:55] <flayer> you can't
pre-flip, you have to do it in atmosphere
L202[23:16:04] <darsie> I think I did
that.
L203[23:16:29] <flayer> there was a
finnicky thing in relation to flipping them
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L205[23:53:41] <Eddi|zuHause> aw man, i
didn't read properly and one of the 4 mission parts is "above
16900m" instead of below
L206[23:54:26] <XXCoder> isnt below 16900m
mean 0m is valid?
L207[23:54:40] <Eddi|zuHause> no, has to
be "flying" as well
L208[23:54:53] <XXCoder> ok brief liftoff
;)
L209[23:55:01] <Eddi|zuHause> that would
work, yes
L210[23:55:21] <XXCoder> :)
L211[23:55:27] <Eddi|zuHause> but again,
this one is "above"
L212[23:55:42] <Eddi|zuHause> and the
highest i could get my plane so far is 15600m
L213[23:56:12] <XXCoder> cant you do brief
dip to speed up, then do a hard turn upwards
L214[23:56:24] <XXCoder> you probably will
lose control for a bit, but doable
L215[23:56:44] <Eddi|zuHause> i tried
that. doesn't even get close
L216[23:57:06] <XXCoder> more boosters
;)
L217[23:58:32] <Eddi|zuHause> hard to
attach them mid-flight :p
L218[23:59:05] <XXCoder> its not
allowed?
L219[23:59:46] <XXCoder> well there is
still a way even then
L220[23:59:56] <XXCoder> you make booster
attachment with dock ring on top