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L6[01:38:04] <Solar_Oracle> Part Deux of Let's Read A Hymn Before Battle is about to go live. Jebediah save us all.
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L8[01:49:05] <Solar_Oracle> And . . . It's up!
L9[01:49:12] <Solar_Oracle> https://www.reddit.com/r/PieceOfSh*tBookClub/comments/of9247/lets_read_a_hymn_before_battle_part_2/
L10[01:50:32] <Solar_Oracle> As always, the name has been censored to comply with channel and forum rules. I hope you're all clever enough to see what I did there.
L11[01:51:30] <Solar_Oracle> Chapter 19's a bit of a doozy because stuff actually happens this time around.
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L13[02:55:17] <Solar_Oracle> And nineteen is now up.
L14[02:55:25] <Solar_Oracle> I'm going to take a break and cry.
L15[02:55:25] <raptop> yay
L16[02:55:31] <raptop> wait, not yay
L17[02:55:33] <raptop> the other thing
L18[02:56:09] <Solar_Oracle> OH YEAH!
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L20[02:57:02] <Solar_Oracle> Funny enough, despite the fact that humanity is developing, "gravity rifles" for use against the horse-sized Posleen, 9mm Parabellum seems to do the job just fine in this chapter.
L21[02:57:58] <Solar_Oracle> One might think that, in the hands of a better author, that this would've been the perfect time in which to demonstrate the weakness of human weapons against aliens wielding advanced equipment and genetically engineered bio-armor or whatever.
L22[03:00:44] <raptop> wait, what? I would have expected from all this that your average assault rifle round would be more or less comparable to the various reduced lethality munitions used by police
L23[03:00:57] <Solar_Oracle> I don't think the author really thought that hard about any of this.
L24[03:01:09] <raptop> and the scout team would have been forced into using that 0.50 sniper rifle, various machine guns, anti-armor weapons, etc
L25[03:01:35] <raptop> that's dissapointing
L26[03:01:39] <Solar_Oracle> Generally speaking, too, a .50 rifle and its ammunition is not something that's easily lugged around.
L27[03:02:15] <Solar_Oracle> If you're going to be deep behind enemy territory for months on end, I'd think you'd want lightweight equipment, which means you'd probably stick with a R700 or something.
L28[03:02:23] <raptop> sure, though that one character was explicitly mentioned to be carrying it. Chance for additional drama as the soldiers are concerned about how heavy actually effective weapons are!
L29[03:03:20] <Solar_Oracle> I'm not sure I'd realllly want to lug around an M60 on a jungle planet for a whole year.
L30[03:03:26] <raptop> heh
L31[03:03:47] <Solar_Oracle> "Sarge, this thing's heavy!" "You already said that last week, and the week before!" "Yeah, but now it feels heavier!"
L32[03:04:11] <raptop> heh
L33[03:04:23] * raptop should probably avoid being repetitive
L34[03:05:15] <Solar_Oracle> And there's all sorts of nasty things that could happen to weapons made to operate in on Earth on an alien planet. For all we know, the difference in atmospheric pressure alone might be enough to make the already dubious M60 even more unreliable.
L35[03:06:30] <Solar_Oracle> That's also some more room for science-fiction shenanigans. Imagine a human team landing on an alien world with their human weapons and, to their complete horror, discover that there's an indigenous microorganism that attacks the brass casings of their ammunition!
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L37[03:07:47] <raptop> That would make things exciting without having an action scene
L38[03:08:08] <Solar_Oracle> I mean, there are plenty of movies that do a good job creating suspense with characters just sneaking around trying to NOT get killed.
L39[03:08:57] <Solar_Oracle> And that was their one job: Report on alien things, retrieve a couple of aliens to autopsy and NOT be seen. They're well behind enemy lines, so any engagement is gonna be terribad.
L40[03:09:22] <Solar_Oracle> Heck, there are probably more individual Posleen in the given AO than the recon team had bullets for.
L41[03:10:40] <Solar_Oracle> Alright, let's see how Remastered Mass Effect plays on here.
L42[03:11:46] <raptop> obvious question: paragon or renagade?
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L44[03:12:39] <Solar_Oracle> You know, I'm going to try a mix of both. Supposedly, there are more experience points to be awarded in first-time playthroughs for the first game, and the renegade options tend to be pretty funny.
L45[03:13:22] <Solar_Oracle> And, for the first time ever, I'm going to try an adept instead of my standard special agent sniper whatever. Back long ago when I played Mass Effect the first time, I didn't know how such special abilities worked because there was no tutorial.
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L48[03:13:46] <Solar_Oracle> Then I'll go for the giant renegade Cmdr. Shepard
L49[03:14:15] <Solar_Oracle> Maybe as an engineer-class who got upset because nobody wanted to read their viXra papers.
L50[03:16:00] <raptop> oh no
L51[03:18:39] <Solar_Oracle> I'm beginning to think this should be an expanded backstory, with a disillusioned Shepard throwing up their hands when reading their textbook for Astronomy 101 back in their second year of college and arguing with the instructor. "All we need is plasma! Eezo isn't real! Wake up sheeple!"
L52[03:21:08] * raptop tries to imagine a Shepard endlessly going on about electric univserse this and plasma cosmology that
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L54[03:22:01] <Solar_Oracle> Luckily, omnitools are probably idiot-proof.
L55[03:22:53] <Solar_Oracle> "See, incinerate functions as a principle of Alfven waves induced by galactic currents!" "No, Shepard, they work because there's a program installed that you can't even screw up."
L56[03:23:39] <Solar_Oracle> Although given that EDI already misunderstands how quantum entanglement works, I think we can safely say BadScience is alive and well in the future.
L57[03:23:53] <raptop> ...Asari tech is powered by orgone radiation!
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L59[03:25:37] <Solar_Oracle> Sounds like it causes space cancer.
L60[03:30:02] <Solar_Oracle> Alright, time to rest.
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L63[04:08:59] <raptop> ;outcome add This takes so long that you finish just before JWST launches.
L64[04:08:59] <LunchBot> raptop: Added outcome: This takes so long that you finish just before JWST launches.
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L66[04:13:07] <raptop> ;mission add You instigate a revolution against the Tsiolkovsky, tyrant of the rocket equation.
L67[04:13:08] <LunchBot> raptop: Added mission: You instigate a revolution against the Tsiolkovsky, tyrant of the rocket equation.
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L83[07:39:45] <NGC3982> kind of scared about the jwst launch
L84[07:40:06] <NGC3982> if it borks we have setbacks measured in centuries
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L89[09:00:42] <Eddi|zuHause> just mentioning, since the 1.12.1 update, my random crashes on game startup seem to be gone
L90[09:01:42] <Eddi|zuHause> at least, it worked 3 times in a row...
L91[09:04:07] <darsie> Launch date November 2021
L92[09:04:25] <darsie> Time to build up that scare :).
L93[09:06:40] <Eddi|zuHause> thing that annoys me: mouse wheel seems to be inverted (up is down)
L94[09:06:46] <Eddi|zuHause> where would i find that setting?
L95[09:12:05] <darsie> <packbart> darsie: search for AXIS_MOUSEWHEEL in settings.cfg and set "inv = True" in the PRIMARY part
L96[09:12:41] <darsie> Eddi|zuHause:
L97[09:14:28] <darsie> Doesn't affect lists.
L98[09:14:57] <Eddi|zuHause> how annoying
L99[09:15:01] <Eddi|zuHause> who invented that?
L100[09:16:25] <packbart> Unity. it was a problem in 1.8, too, I think
L101[09:19:34] <packbart> ( https://issuetracker.unity3d.com/issues/linux-input-dot-mousescrolldelta-returns-reversed-values-in-linux-player )
L102[09:27:43] <Mat2ch> I really wonder what people work at Unity... I mean breaking something one time, ok, happens. But after that...
L103[09:29:03] <packbart> KSP still uses the same version of Unity. it rather looks like they lost their workaround code in 1.12
L104[09:30:42] <Eddi|zuHause> also, i ragequit yesterday, because i made the mistake of loading an autosave instead of reverting to launch, but because i only did short flights, that was like 3 flights earlier
L105[09:30:50] <Eddi|zuHause> which were all tricky flights
L106[09:31:07] <Eddi|zuHause> so i lost like 2 hours of playtime
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L108[09:39:15] <Eddi|zuHause> i need to re-learn to press F5 more often
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L110[09:54:35] <packbart> there are mods for that, too :)
L111[10:00:43] <JVFoxy> lol.. try playing early version of KSP on dual monitor system. notice how it'll flip onto the secondary screen. Turns out, they did a change in settings after some version which changed how things show up.
L112[10:01:10] <JVFoxy> hadn't noticed the mouse wheel thing.. yet. I got 1.12.1 but yet to fire it up
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L116[11:14:17] <Eddi|zuHause> so... i drove up to the flag pole, and then realized my plane has no reverse to get past it :p
L117[11:18:41] <JVFoxy> easy fix
L118[11:18:58] <JVFoxy> gyro on, reverse steering. wiggle things left/right, it rolls backwards
L119[11:19:15] <JVFoxy> then steering normal, gyro off (if you normally have it off)
L120[11:19:45] <JVFoxy> do it all the time with early career science cars that uses the first tier landing struts/wheels
L121[11:20:07] <Eddi|zuHause> nah, i just recovered what i had collected, and started new from the runway
L122[11:21:23] <Eddi|zuHause> i had a contract to collect EVA report from 3 places on the ground, took 2, and completed the contract. apparently the areas overlapped
L123[11:21:46] <JVFoxy> oh heh
L124[11:22:05] <JVFoxy> hate the, oh here's a surface contract half way around the world, btw.. its in mountains so good luck. :\
L125[11:22:54] <Eddi|zuHause> no, i had 3 contracts, all near the KSC
L126[11:23:20] <Eddi|zuHause> while here... is there anything special i can do at the obelisk?
L127[11:23:24] <JVFoxy> I know.. was just saying, I had a few that were kind of 'derped'
L128[11:23:43] <JVFoxy> you used to get a world first for finding it..
L129[11:23:53] <JVFoxy> or flying over or jsut getting enar.
L130[11:24:03] <JVFoxy> .... just getting near. now my typing is derping out
L131[11:25:09] <Eddi|zuHause> hm... no... i'm parked like literally next to it
L132[11:25:49] <JVFoxy> you used to get it.. not any more I think. I not sure what the deal is with them now
L133[11:27:36] <Eddi|zuHause> i once had a contract pack that slowly guided you to some of the easter eggs. but it broke, and i haven't tried again
L134[11:27:47] <JVFoxy> ah...
L135[11:31:48] <JVFoxy> I got one that sent me to a waypoint. I thought that was all I needed to do. Turns out it opened up another for me to do. 4 in totalbut I no idea where they were till I went to the one in the 'list'.
L136[11:32:23] <JVFoxy> fortunately, they weren't too far and just around the KSC
L137[11:34:50] <JVFoxy> anyways.. sneaking off for now
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L139[12:09:55] <Eddi|zuHause> i miss "[x] Science", game doesn't start anymore if i install it. but it was so useful to get an overview where i haven't collected science yet
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L148[13:47:03] * darsie puts a sat in keostationary orbit. That's tricky, I have to figure out how to be at Ap with the right location under me.
L149[13:47:22] <Althego> phasing orbit
L150[13:47:48] <Althego> you dont need to be exactly above the location
L151[13:48:47] <darsie> yeah, do some math.
L152[13:49:03] <darsie> Or are there tools in ksp?
L153[13:49:24] <Althego> not really anything that is concerning a surface location is really lackin
L154[13:49:25] <Althego> g
L155[14:11:06] <Eddi|zuHause> i'd just go to LKO, set a maneuver for a transfer orbit, and save/reload until the position is right
L156[14:13:18] <Eddi|zuHause> you can set a waypoint on the location and sorta guess how far the planet will rotate during your maneuver
L157[14:13:50] <Eddi|zuHause> there's a waypoint manger mod, which you probably already know
L158[14:16:57] <Althego> you can actually see when the apoapsis is going to happen
L159[14:17:13] <Althego> and you also know the rotation period of kerbin
L160[14:17:22] <darsie> I know how to do it.
L161[14:17:31] <Althego> so from that you can calculate the degree difference
L162[14:17:41] <darsie> It's still tricky.
L163[14:18:10] <Eddi|zuHause> yes. the math exists. but it's all manual work
L164[14:18:11] <darsie> I wrote a program to convert between s and h:m:s or so. Have to decipher it.
L165[14:19:49] <Eddi|zuHause> 1 kerbin-hour is 60°
L166[14:20:13] <Eddi|zuHause> (earth would be 15°)
L167[14:21:45] <Eddi|zuHause> alternative approach you cheat a second vessel into the correct orbit, and plot a rendevouz
L168[14:21:55] <Eddi|zuHause> then delete the cheated vessel
L169[14:22:14] <darsie> I see, you like the problem, too :).
L170[14:22:33] <Eddi|zuHause> i kinda had that problem before
L171[14:22:45] <Eddi|zuHause> and was also annoyed about the lack of tools
L172[14:23:45] <Eddi|zuHause> also, my sleep pattern is screwed up and i jumbled some letters
L173[14:29:47] <Eddi|zuHause> different topic: "take measurement in flight below <altitude>" halfway around the planet. there's no way i can steer an ICBM this precisely, and flying a plane takes like an hour...
L174[14:30:01] <Althego> hehe yes annoying
L175[14:30:15] <Althego> i only do these when i have good engines
L176[14:30:30] <Eddi|zuHause> only have the starter engine
L177[14:30:40] <Althego> and somehow the game generates these locations that they are far away from the other launch sites too
L178[14:30:59] <Eddi|zuHause> i don't have the expansions
L179[14:31:25] <Althego> panther or whiplash
L180[14:31:54] <Eddi|zuHause> juno, i think is the name...
L181[14:32:02] <Althego> yes that is slow
L182[14:32:06] <Althego> guh
L183[14:32:15] <Althego> so wait untik panther
L184[14:32:36] <Eddi|zuHause> most times i flew planes with the wheezing engine
L185[14:34:01] <Eddi|zuHause> also, where did the button for configuring action groups go? i pressed it once by accident, but can't find it again
L186[14:34:09] <Althego> hehe
L187[14:34:28] <Althego> in the editor or outside?
L188[14:34:39] <Eddi|zuHause> yes
L189[14:34:44] <Althego> you dont have the action groups button in early career
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L192[14:35:16] <Althego> should be top left in editor just outside of the active area. top right when flying
L193[14:36:01] <Eddi|zuHause> which upgrade was it that unlocked it?
L194[14:36:19] <Althego> i think the corresponding building. vab or sph
L195[14:36:27] <Eddi|zuHause> i got most things except research on level 2
L196[14:36:27] <Althego> but they are separate
L197[14:38:11] <Eddi|zuHause> right... but first, need some food...
L198[14:38:35] <Eddi|zuHause> also, i think one of my mods is broken. i got research topics that are completely empty
L199[14:51:29] <darsie> Eddi|zuHause: For visiting easter eggs I built a little glider from small nose cone, small RW, 200 EC battery, okto2, OscarB, ant. You could aim for the area and then glide to your target. You'd also need an antenna to transmit the science.
L200[14:52:28] <Althego> oh no. calli makes her phantasy star online 2 character more cursed with every step
L201[14:58:39] <darsie> Eddi|zuHause: Ohh, I forgot the two aluminium fins as wings.
L202[14:59:26] <darsie> Or did I use the Spark?
L203[15:08:57] <Eddi|zuHause> i think i have none of those parts yet
L204[15:14:45] <Eddi|zuHause> aaanyway.. i found the action group button. i have it in VAB, but not in SPH
L205[15:14:57] <Althego> as i said they are separate
L206[15:15:09] <Althego> but pointless, because you can just build the craft in the vab
L207[15:15:14] <Althego> add the action groups
L208[15:15:18] <Althego> then launch it from the sph
L209[15:15:24] <Althego> this is what i usually do
L210[15:15:32] <Althego> quite pointless to upgrade the sph
L211[15:17:16] <Eddi|zuHause> it used to be trickier to switch between them
L212[15:17:22] <raptop> It's a bunch of silliness from how KSP was developed
L213[15:17:37] <Althego> yes but even then it would work
L214[15:17:43] <Althego> the groups are in the craft
L215[15:17:56] <Althego> so even in the olf one you could just launch from the other building
L216[15:18:00] <Althego> they would work, just cant edit
L217[15:18:00] <Eddi|zuHause> part limit is the main reason to upgrade
L218[15:18:05] <Althego> not really
L219[15:18:09] <Althego> you can just roll off the launchpad
L220[15:18:15] <Althego> and take off from the grass
L221[15:18:43] <Althego> so essentially in career you dont need to waste money onthe sph and the landing strip if you dont want to
L222[15:20:28] <Eddi|zuHause> but i want to.
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L224[15:53:56] <Eddi|zuHause> so.. how do i see how long my fuel lasts in hours?
L225[15:54:10] <Althego> hours?
L226[15:54:14] <Althego> why would it last for hours?
L227[15:54:30] <Althego> for jets it is varying anyway
L228[15:55:53] <Eddi|zuHause> i have a waypoint marker, and it says 1h to destination...
L229[15:56:22] <Eddi|zuHause> and i found a thing here where it says "burn 6840s"
L230[15:56:52] <Eddi|zuHause> which i'm pretty sure is more than 1h :p
L231[15:58:25] <Eddi|zuHause> this contract tells me to get the juno to 13000m altitude... not sure i can do that with this plane
L232[15:58:43] <raptop> consider: strapping a juno to an RT-10
L233[15:59:12] <Eddi|zuHause> altitude 13000-15000, speed 180-240 is a pretty narrow window
L234[16:01:23] <Althego> there are actually small solid boosters now
L235[16:03:23] <Eddi|zuHause> aanyway... it can't get above 9000 by itself it seems
L236[16:04:05] <Althego> you can do that with the second engine
L237[16:04:14] <Althego> that is reasonable enough
L238[16:09:53] ⇦ Quits: GlassYuri (~GlasYuri@133-175-24-48.tokyo.ap.gmo-isp.jp) (Ping timeout: 189 seconds)
L239[16:10:20] <bees> Eddi|zuHause: add more junos and less plane
L240[16:12:36] <bees> you would be surprised with what it could do
L241[16:12:50] <Eddi|zuHause> next time, when i'm done flying halfway around the planet
L242[16:13:44] <bees> something silly like 9 junos in 2 above wings/2 below wings/1 back with a smallest fuel tank/wings possible
L243[16:23:42] ⇦ Quits: Ezriilc (~Ezriilc@96.59.122.65) (Quit: Going offline, see ya! (www.Kerbaltek.com))
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L248[16:45:46] *** Ezriilc_ is now known as Ezriilc
L249[16:46:02] <Eddi|zuHause> 10 minutes left
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L252[16:51:07] *** Ezriilc_ is now known as Ezriilc
L253[16:56:17] <Althego> scott https://www.youtube.com/watch?v=lfXi-7TtcYU
L254[17:03:05] <Eddi|zuHause> anyway, since i learned about trim, flying long distances requires way less monitoring and manual intervention :p
L255[17:09:19] <Eddi|zuHause> next qestion, do i try to land here or fly back to KSC?
L256[17:09:31] <Althego> do you have enough fuel?
L257[17:09:39] <Althego> do you want to waste the time?
L258[17:09:53] <Althego> for a cheap mission like this it is better to land, recover and do something else
L259[17:10:18] <Althego> note that now you can select the ksc as target for navigation, and it appears on your navball
L260[17:10:43] <Althego> no ils though
L261[17:13:05] ⇦ Quits: prefixcactus (~quassel@185.68.147.27) (Ping timeout: 204 seconds)
L262[17:17:02] <Eddi|zuHause> problem is it's dark and i have no lights to point at the ground
L263[17:17:38] <Eddi|zuHause> also, i have a very slow roll which i can't correct through trim
L264[17:22:09] <Eddi|zuHause> what's a safe vertical speed for landing anyway? 12?
L265[17:23:13] <Althego> it is never completely dark on kerbin, you can land if you want to
L266[17:23:44] <Althego> also you can adjust how bright the darkness is, so you can change it to easy conditions with that
L267[17:25:56] <Eddi|zuHause> doesn't help that at this time, the sun is at the worst position for my screen contrast :p
L268[17:26:09] <Althego> hehe
L269[17:26:30] <Althego> use the marvelous invention called curtain
L270[17:27:48] ⇨ Joins: jazzkutya (~jazzkutya@catv-80-98-192-241.catv.broadband.hu)
L271[17:28:36] <Eddi|zuHause> that wasn't a landing...
L272[17:29:05] <Eddi|zuHause> i'm afraid it's uphill here
L273[17:35:29] ⇦ Quits: Ezriilc (~Ezriilc@96.59.122.65) (Remote host closed the connection)
L274[17:37:02] ⇨ Joins: Ezriilc (~Ezriilc@96.59.122.65)
L275[17:37:45] <Althego> a small rocket again https://www.youtube.com/watch?v=xatE7xxP0Bk
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L278[17:40:49] ChanServ sets mode: +v on Mod9000
L279[17:42:22] <Eddi|zuHause> nope... not working
L280[17:42:42] <Eddi|zuHause> there's something about landing a plane that i'm missing...
L281[17:43:12] <Althego> landinggears?
L282[17:50:03] <Eddi|zuHause> i have the earliest ones
L283[17:50:19] <Eddi|zuHause> one under the cockpit, and two under the wings
L284[17:53:01] <Althego> those used to be hilariously bad
L285[17:53:27] <Althego> but they have been ok lately
L286[17:53:39] <Eddi|zuHause> i blame it on the non-flat ground
L287[17:54:34] <Eddi|zuHause> i'll try flying back, with a fuel efficient and somewhat reasonable speed
L288[18:18:23] <Eddi|zuHause> i don't think i'll be able to do a landing... so i'll stick with a "landing"...
L289[18:51:03] <bees> slap a chute or two to the fuselage
L290[19:48:58] ⇦ Quits: Althego (~Althego@86FF4BDF.dsl.pool.telekom.hu) (Quit: HMI Module Alpha Humana on approach to Space Station Mercury)
L291[20:04:27] ⇦ Quits: Neal (~Neal@47.146.41.184) (Read error: Connection reset by peer)
L292[20:12:15] * raptop looks at the rules update
L293[20:12:51] * raptop realizes that discussing sci-hub is a violation of 2.2 a, and sighs
L294[20:27:23] <Eddi|zuHause> bees: well... slapping on chutes retroactively is... tricky :p
L295[20:28:36] <Eddi|zuHause> if history is any telling, i'm constantly going back and forth between "ah i slap chutes on" and "i want to try this properly"
L296[20:36:09] ⇨ Joins: Tank2333 (~Tank2333@p5ddaa388.dip0.t-ipconnect.de)
L297[20:41:11] <raptop> Also we're supposed to avoid randomly switching topics despite this being IRC
L298[20:41:36] <raptop> the rest of the rules seem fine
L299[20:55:38] <bees> raptop: Every time you use sci-hub - you download COMMUNISM
L300[20:59:49] ⇦ Quits: Revelator (angryce@185.89-11-227.nextgentel.com) (Ping timeout: 204 seconds)
L301[21:10:03] <raptop> [laser eyes karl marx]
L302[21:16:46] <FLHerne> raptop: This is IRC, there are no threads
L303[21:17:24] <FLHerne> so changing the subject of conversation in a thread is impossible
L304[21:44:44] ⇦ Quits: Lyneira (~konversat@2001:984:484e:1:c8fb:724c:4540:a94c) (Quit: Bye)
L305[22:07:34] * NGC3982 goes to another thread
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L308[22:28:11] * bees .join() NGC3982
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