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L8[02:59:45] <packbart> darsie: you can cheat something to the ground since 1.9 with the "set position" option
L9[03:12:48] <darsie> ah, thx
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L11[04:37:11] <darsie> 1337
L12[04:50:37] <flayer> i always notice it when i look at the clock and i see that time
L13[04:50:46] <flayer> it never ceases to amuse me
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L18[06:05:40] <Althego> what, electron in 8 hours? when did that jump to the top
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L23[08:38:22] <Hojamalo> hi
L24[08:38:23] <Mod9000> Hello, Hojamalo
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L26[08:41:56] <Althego> and still here, amazing
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L30[09:39:53] ⇨ Joins: Guest52719 (Guest52719!webchat@173-26-216-217.client.mchsi.com)
L31[09:46:09] <Guest52719> Got a weird problem - I'm wanting to practice EVA skills, and don't want to spend time getting a ship into orbit, so I've got a very basic craft, and I cheat it into orbit, and as soon as it gets there it starts spinning, as though the RCS is on, going faster and faster and I can't get control or stop it. It's almost as though there's a key stuck i
L32[09:46:09] <Guest52719> n the down position, but this a brand new computer - literally less than 24 hours that I've had it.
L33[09:46:13] <Guest52719> This is in Sandbox mode, v1.10; using SAS has no effect, only seems to make things worse. I've quit and restarted KSP, deleted the game entirely and started over, and it keeps happening. About the only thing I haven't tried is rebooting the computer itself. Suggestions?
L34[09:47:18] <hoglahoo> do you think it is related to cheating your ship into orbit
L35[09:47:29] <hoglahoo> I don't know how to cheat a ship into orbit so I'm not sure how to test that
L36[09:47:33] <Althego> does it do that on the launchpad with gravity off?
L37[09:47:53] <Guest52719> Alt-F12, then select Cheats on the left, then Orbit
L38[09:47:59] <hoglahoo> o
L39[09:48:00] * flayer licks Althego's face from chin to forehead.
L40[09:48:07] <Althego> bleh
L41[09:49:21] <Guest52719> Not sure, I didn't think to try turning off gravity ... not sure how to do that, I'm new to cheats.... I'll see if I can figure it out.
L42[09:49:41] <Althego> it is in the cheats too
L43[09:49:50] <Althego> a slider and an activation checkbox
L44[09:50:00] <Althego> you can turn it almost completely off
L45[09:50:49] <Althego> if the lower left control indicators dont show a control input, then it may be a phantom force
L46[09:51:05] <Guest52719> I'll take a look and let you know ...
L47[09:51:06] <Althego> or it can come from reaction wheels
L48[09:51:24] <Althego> and you can turn off those by the context menu of the capsule
L49[09:52:32] <Guest52719> Aw crud, I can't seem to find where to turn off gravity in the cheats... little help?
L50[09:52:45] <Guest52719> oh wait
L51[09:52:54] <Guest52719> I think I found it ... hack gravity
L52[09:53:10] <Althego> that
L53[09:53:31] <Althego> move the slider way down and clickthe ckeckbox
L54[09:53:47] <Guest52719> yep, as soon as I turn off the gravity it the ship on the launchpad started spinning.
L55[09:53:52] <Althego> hehe
L56[09:53:59] <Althego> so it is not the reposition
L57[09:54:05] <Althego> what if you turn off reaction wheels?
L58[09:56:06] <Guest52719> Reaction Wheels are set to Normal; I've got SAS and Pilot, but not an Off setting. Looks like SAS leaves it in place.
L59[09:56:21] <Guest52719> I'll try cheating it to orbit and see if that sticks.
L60[09:56:22] <Althego> turn them off
L61[09:57:24] <Guest52719> Is there another button to turn them off completely? Every time I click the blue Reaction Wheel button it cycles - Normal, SAS Only, Pilot Only. Am I missing something?
L62[09:57:50] <Althego> hmm i remembered you could turn them off
L63[09:57:59] <Althego> maybe it is in the advanced tweakables
L64[09:58:27] <Althego> i guess sas only would be off if sas is off
L65[09:58:45] <Alanonzander> Set to idle
L66[10:00:06] <Guest52719> Well, with the RW set to SAS Only, it doesn't spin when it gets to orbit, but it won't respond at all now, whether SAS is on or off. Just sits there like a lump.
L67[10:00:21] <Althego> so it is the reaction wheels doing it
L68[10:00:41] <Althego> which really looks like control input
L69[10:00:51] <Althego> when you look in the lower left corner
L70[10:01:04] <Althego> is any of the orange needles off center?
L71[10:02:11] <Guest52719> Pitch is slightly. When I use any of SAS pre-sets, prograde or retrograde, it goes nuts. It stablizes if I deselect any of those.
L72[10:02:30] <Althego> maybe you have trim
L73[10:02:33] <Althego> press alt-x
L74[10:02:38] <Althego> on windows
L75[10:03:03] <Guest52719> ok, alt-X, nothing appears to happen. Should I see something?
L76[10:03:17] <Althego> the needle gping to center
L77[10:04:02] <Guest52719> no, nothing ... the offset of pitch from the center point is VERY slight...
L78[10:04:35] <Guest52719> And even though I didn't try anything, w/ SAS on but nothing selected, it stabiled on prograde.
L79[10:05:18] <Guest52719> When I use WASD there's no response. Only the green top left SAS preset (whatever it's called) is on.
L80[10:05:41] <Althego> obviously, because we turned it off
L81[10:06:59] <Althego> in the wors case you could turn the reaction wheels back to normal, and just counter trim this input
L82[10:07:00] <Guest52719> ok, this is weird... I set to spinning by selecting retrograde, changed windows from the game to this dialog, then back again, and it's stabilized on retrograde.
L83[10:11:20] <Guest52719> Yeah, something is screwed up. When I'm focused on this window, if the ship is spinning, I see roll, yaw, and pitch inputs that finally stabilize the ship. As soon as I change to the game, it starts getting roll, yaw, and/or pitch inputs that start the ship spinning.
L84[10:11:58] <Guest52719> The electric charge is being drained, so something is feeding this thing.
L85[10:13:04] <Althego> you should get similar things by just hovering above the cheat window
L86[10:13:26] <Althego> that also takes away control input from the game and links it to the the window isntead
L87[10:13:41] <Guest52719> Sorry ... "get similar things"?
L88[10:14:06] <Althego> you meantioned different behavior if the game was focused or not
L89[10:15:00] <Althego> i had this kind of thing once and then it was my joystick feeding in a signal
L90[10:16:24] <Guest52719> That must've been it ... I unplugged my joystick and it seems to be behaving normally againl.
L91[10:16:37] <Althego> hehe
L92[10:16:41] <Althego> just calibrate it
L93[10:16:50] <Althego> in my case a headset was pressing on it slightly
L94[10:17:46] <Guest52719> Weird ... I just got this computer, just calibrated the joystick yesterday, and it was working fine. Strange that's it needs it again, but I'll give it a try.
L95[10:18:28] <Guest52719> Thank you SO much, oh KSP god!
L96[10:18:48] <Althego> lol
L97[10:19:28] <Althego> i have a logitech extreme 3d pro. and even when it is calibrated, if i touch the stick slightly it doesnt always go to center
L98[10:20:10] <Althego> so i have tomove a bit several times to settle in the center completely
L99[10:20:20] <Guest52719> that's what I've got as well. Brand new beasty, only a couple weeks old. I hope this isn't going to become a habit.
L100[10:20:39] <Althego> also it is useless for ksp because the game just ignores small movements, so big dead zone
L101[10:20:53] <Guest52719> gotta go. Thank you again! I'm much obliged to you for your time.
L102[10:20:59] <Althego> it works ok for elite though, aside from thsi center issue
L103[10:21:16] <packbart> ah, that reminds me. something broke in the Joystik Mod in 1.10
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L105[10:21:40] <packbart> I'll try installing it again
L106[10:21:57] <Althego> or summon the creator
L107[10:22:15] <packbart> I think linuxgurugamer is its current maintaine
L108[10:24:05] <packbart> some conflict with "SDL2.dll", CKAN sez
L109[10:34:22] <packbart> weird, it was in my Steam folder, too. must have been left over. I just recently moved my installation into its own directory
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L115[11:31:52] <Althego> https://youtu.be/5ZcZoDFYjXc
L116[11:32:04] <Althego> Rocket Lab - Pics Or It Didn't Happen Launch
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L126[13:19:00] <flayer> i need to build a vtol mobile base for laythe
L127[14:05:02] <darsie> stream live
L128[14:19:58] <darsie> 20 s
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L133[15:00:25] <darsie> Electron fail confirmed.
L134[15:00:29] <darsie> gn
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L152[20:47:25] <redcrafter12345> hi
L153[20:47:26] <Mod9000> Hello, redcrafter12345
L154[20:47:39] <redcrafter12345> uhhhhh im new
L155[20:47:57] <redcrafter12345> anyone here
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L158[20:56:55] <raptop> blink
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L162[21:52:03] <Althego> and i didnt watch this electron launch. pics or it didnt happen. and it didnt happen...
L163[21:52:24] <Althego> ok nothing spectacular, feed cut out
L164[21:53:31] <Althego> that was their first failure, it was bound to happen
L165[21:53:52] <Althego> hehe 13th launch
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L168[22:25:15] <XXCoder> Althego: it was pretty ksp failure too
L169[22:25:28] <XXCoder> it failed to switch to oither batteries and ejected expired ones
L170[22:25:37] <XXCoder> so it lost power to pump and it crashes
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L176[23:43:53] <flayer> alright
L177[23:44:09] <flayer> time to start launching the parts of my carefully constructed jool mission
L178[23:50:14] * raptop wonders if their kerbals dislike the GLOC phase of reentry
L179[23:50:45] <raptop> bonus: regaining conciousness at like 5-8 km, and quickly deploying a drogue chute
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