<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:09:18] ⇦ Quits: JVFoxy (JVFoxy!webchat@night-stand.ca) (Quit: webchat.esper.net)
L2[00:17:39] ⇦ Quits: sasamj (sasamj!uid193032@id-193032.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L3[00:55:16] <Althego> hehe https://www.youtube.com/watch?v=Wc7yp7fZWRY
L4[00:55:16] <kmath> YouTube - Alien: Low-budget Remake
L5[01:02:42] ⇦ Quits: ShadowJK2 (ShadowJK2!~jk@5586019a.adsl.multi.fi) (Read error: Connection reset by peer)
L6[01:02:59] ⇨ Joins: ShadowJK2 (ShadowJK2!~jk@5586019a.adsl.multi.fi)
L7[01:06:13] ⇦ Quits: ShadowJK2 (ShadowJK2!~jk@5586019a.adsl.multi.fi) (Read error: Connection reset by peer)
L8[01:06:29] ⇨ Joins: ShadowJK2 (ShadowJK2!~jk@5586019a.adsl.multi.fi)
L9[02:07:17] <Mat2ch> https://www.youtube.com/watch?v=8riKQXChPGg streeeaaam is live
L10[02:07:22] <Mat2ch> but music for now
L11[02:07:58] <Althego> finally
L12[02:08:10] <Mat2ch> I just got up :D
L13[02:08:16] <Althego> however the nasaspaceflight stream was live before the official
L14[02:09:43] <Mat2ch> well, they're talking and talking
L15[02:09:46] <Mat2ch> too much for me
L16[02:10:03] <Althego> now the stream starts for real
L17[02:10:31] <Althego> they have to add crew dragon to the intro
L18[02:11:13] <Althego> next spacex launch is also starlink
L19[02:11:32] <Althego> ok i get it they launch relatively cheaply, but they still need to get money from somewhere
L20[02:14:11] ⇨ Joins: sandbox (sandbox!~sandbox@host-92-4-22-60.as43234.net)
L21[02:15:47] <Mat2ch> Althego: it's an investment and they soon will open the network for customers
L22[02:15:56] <Mat2ch> and you can bet that every Tesla vehicle will use it.
L23[02:20:56] ⇨ Joins: darsie (darsie!~kvirc@84-114-73-160.cable.dynamic.surfer.at)
L24[02:23:48] ⇨ Joins: rubdos (rubdos!~rubdos@2a02:578:859d:700:8b44:5716:382d:a7da)
L25[02:25:07] <Althego> is that sunlight on the fins?
L26[02:25:55] <darsie> url?
L27[02:26:17] <Althego> topic
L28[02:26:26] <Althego> https://www.youtube.com/watch?v=8riKQXChPGg
L29[02:26:26] <kmath> YouTube - Starlink Mission
L30[02:26:33] <darsie> thx
L31[02:30:27] <Althego> nice landing
L32[02:30:41] <Althego> maybe they got fed up with flat earthers claiming it is fake because you never see it landing
L33[02:30:49] <darsie> :)
L34[02:33:32] <Mat2ch> and how to make Starlink cost-effective is easy. Soon there will be around 1 million Tesla vehicles out there. And they pay around 10 USD/EUR per month for service. If you take only 3 of those money you have a single launch payed in about a year
L35[02:40:34] ⇦ Quits: raptop (raptop!~Newpa_Has@172.58.191.65) (Ping timeout: 190 seconds)
L36[02:41:30] <Althego> you can still see the 3 sats moving away
L37[02:43:20] <Althego> we have to persuade them to at least once play the music kerbals hear when they go into space :)
L38[02:44:32] <Althego> it is going to pass almost overhead, but probably no feed by then
L39[02:51:36] ⇦ Quits: darsie (darsie!~kvirc@84-114-73-160.cable.dynamic.surfer.at) (Ping timeout: 378 seconds)
L40[02:54:10] <Althego> so they dont have coverage... for now. will be funny to have streaming video of their launch through their own satellite constellation
L41[03:00:14] <Mat2ch> https://youtu.be/QZ5JBNnKSLA?t=470 what could that be?
L42[03:00:17] <Mat2ch> (I know it ;)
L43[03:01:09] <Althego> i almost fell asleep
L44[03:01:41] <Mat2ch> Isn't starlink another company?
L45[03:01:41] * packbart just woke up and missed both launches
L46[03:02:08] <Mat2ch> I'd have another company to pay for all this. If it fails, SpaceX made money and isn't bankrupt
L47[03:02:12] <Althego> no, starlink is a brand name
L48[03:02:23] <Mat2ch> Then they're very sure it wont fail
L49[03:02:29] <Althego> we dont know how much the launches really cost
L50[03:02:53] <Mat2ch> that's true.
L51[03:03:09] <Mat2ch> The first stage of the rocket itself was payed for by the first customer.
L52[03:03:29] <Mat2ch> So there's only the second stage, the refurbishment and the sats to pay for
L53[03:03:31] <Althego> at least partially
L54[03:03:59] <Mat2ch> I bet you, if you order a new rocket you will pay fully for it.
L55[03:04:23] <Mat2ch> Back to: https://youtu.be/QZ5JBNnKSLA?t=470 what's that? :D
L56[03:05:52] <packbart> one of those canards mentioned in the title? not sure, really
L57[03:05:58] <Althego> who knows. how could they be so cheap if they always ask for the full price?
L58[03:06:26] <Mat2ch> Dang it, the canards are mentioned in the title? Spoiler!
L59[03:06:38] <Mat2ch> Althego: mass production
L60[03:07:28] <Althego> the whole point of reusability is to produce less, not more :)
L61[03:07:47] ⇨ Joins: FLHerne (FLHerne!~flh@86.12.201.31)
L62[03:08:03] <Althego> so as i said, we dont know how big their profit margins are
L63[03:08:13] <Althego> probably there is some more money coming in from nasa
L64[03:08:35] <Mat2ch> see, every Vulcain 2 is made completely by hand, which is very expensive. Every Merlin 1D is mass-produced mostly by machines
L65[03:08:37] <Althego> but it still worries me that we havent seen many actual customer launched from them this year
L66[03:09:00] <Mat2ch> also they need only one Vulcain 2 for every Ariane 5, but 9 Merlin 1D
L67[03:09:04] <Mat2ch> and yes that makes it cheaper
L68[03:09:13] <Althego> i thought 3d printig was all the rage in rocketry now
L69[03:09:16] <Mat2ch> NASA is not a customer?
L70[03:09:24] <Althego> it is a customer of course
L71[03:09:35] <Althego> but they have some kind of partnership
L72[03:09:45] <Althego> so there may be money coming in for the moon things
L73[03:09:50] <Althego> before they happen
L74[03:10:43] <Mat2ch> Well, they're betting on Starlink
L75[03:10:54] <Mat2ch> and soon we will see GPS III-03 launched
L76[03:11:03] <Mat2ch> then Anasis 2
L77[03:12:59] <Mat2ch> SXM 7, Türksat 5A, SXM 8, GPS III-05, SARah 1 (which is for the BND), USSF-44, MicroGeo...
L78[03:13:13] <Mat2ch> there is a pretty long list of launches to do
L79[03:13:47] <Mat2ch> wikipedia lists at least 19 upcoming launches
L80[03:13:58] <hatrix> nice free return https://i.imgur.com/kKhlOHh.png
L81[03:14:14] <Mat2ch> so almost every week a launch
L82[03:19:53] ⇨ Joins: Tank2333 (Tank2333!~androirc@200116b866058c00fda0bd0f2f92b8af.dip.versatel-1u1.de)
L83[03:26:29] ⇨ Joins: flayer (flayer!~flayer@2001:1c01:40ce:b400:b959:905c:9b5b:e33c)
L84[03:26:30] ⇦ Quits: Tank2333 (Tank2333!~androirc@200116b866058c00fda0bd0f2f92b8af.dip.versatel-1u1.de) (Remote host closed the connection)
L85[03:26:36] ⇨ Joins: Tank2333 (Tank2333!~androirc@200116b866058c00fda0bd0f2f92b8af.dip.versatel-1u1.de)
L86[03:27:11] <hatrix> how do you exit IVA? ._.
L87[03:27:31] <packbart> press "c"
L88[03:27:36] <hatrix> ah thanks
L89[03:28:03] ⇨ Joins: XXCoder (XXCoder!~XXCoder@c-67-160-14-217.hsd1.wa.comcast.net)
L90[03:29:16] <flayer> woops, i thought i had enough to do an ike + duna landing AND get back to kerbin, but i only barely made it back to the orbiter
L91[03:31:59] <hatrix> I hope you've got a miner on ike ready to refuel
L92[03:33:03] <flayer> almost. i landed one on duna, but it is immobile and has insufficient resources.
L93[03:33:12] <hatrix> rip
L94[03:34:49] <hatrix> this was my base with a miner, the refueling craft is probably docker to the station https://i.imgur.com/7bub18T.png
L95[03:34:57] <flayer> oh well, they have enough snacks until the next window opens up
L96[03:35:00] <hatrix> docked*
L97[03:35:02] <Althego> long base is long
L98[03:35:26] <hatrix> also low FPS are low
L99[03:35:44] <hatrix> I stopped expanding it because I couldn't move anymore D:
L100[03:38:37] ⇦ Quits: Tank2333 (Tank2333!~androirc@200116b866058c00fda0bd0f2f92b8af.dip.versatel-1u1.de) (Remote host closed the connection)
L101[03:41:29] <flayer> this is my minmus base https://i.imgur.com/4C324ye.png
L102[03:41:47] <flayer> i'm sending a mobile base to duna
L103[04:08:37] <hatrix> I thought the whole thing was just glitched in the ground
L104[04:08:47] <hatrix> why do you have a chute on the rover though?
L105[04:18:47] <flayer> just happened to be so
L106[04:32:22] ⇦ Quits: Malachite (Malachite!~ASUS@50-39-102-210.bvtn.or.frontiernet.net) (Read error: Connection reset by peer)
L107[04:32:28] ⇨ Joins: Malachite (Malachite!~ASUS@50-39-102-210.bvtn.or.frontiernet.net)
L108[05:08:22] ⇨ Joins: Fluburtur (Fluburtur!~Fluburtur@2a01:e34:ecf7:d4f0:a9bf:9f67:2324:3f15)
L109[05:48:14] ⇦ Quits: ConductorCat (ConductorCat!~Yule_Cat@2601:5ce:201:4ee0:a42c:af90:bfee:bb89) (Read error: Connection reset by peer)
L110[05:51:15] ⇦ Quits: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com) (Quit: later)
L111[05:51:40] ⇨ Joins: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com)
L112[06:04:29] ⇨ Joins: umaxtu (umaxtu!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net)
L113[06:14:12] ⇦ Quits: dnsmcbr (dnsmcbr!~uid136206@highgate.irccloud.com) (Quit: Connection closed for inactivity)
L114[06:38:26] <Althego> ksp is only 9.99 eur on gog.com
L115[06:45:37] <Althego> hah supcom with forged alliance only 3 eur. i didnt know they have it. i have my own disc ripped in an mdx image, but i dont have forged alliance
L116[06:46:21] ⇨ Joins: sasamj (sasamj!uid193032@id-193032.charlton.irccloud.com)
L117[06:51:11] ⇦ Quits: McKaby (McKaby!~Forgon@95.144.170.39) (Quit: Leaving)
L118[06:55:10] <Althego> no man's sky is also half off
L119[06:55:20] <Althego> supposdly it bacme quite good over time
L120[07:29:16] ⇨ Joins: Guest08436 (Guest08436!webchat@ip174-67-28-24.ok.ok.cox.net)
L121[07:29:20] <sandbox> I wonder how it would have turned out if sony hadn't offered them a load of money
L122[07:29:30] ⇦ Quits: Guest08436 (Guest08436!webchat@ip174-67-28-24.ok.ok.cox.net) (Client Quit)
L123[07:30:34] <nate> potentially better as they could have done a better crowd sourcing and wouldn't have had a major publisher shoving them to release as soon as possible.
L124[07:31:22] <nate> but even at that sony didn't even give them "A load of money", like 90% of what sony did was simply front the advertising and promotion costs
L125[07:35:58] ⇦ Quits: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com) (Quit: later)
L126[07:36:50] ⇨ Joins: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com)
L127[08:11:14] ⇨ Joins: JVFoxy (JVFoxy!webchat@night-stand.ca)
L128[08:13:05] ⇨ Joins: Guest20847 (Guest20847!webchat@173-26-216-217.client.mchsi.com)
L129[08:17:11] <Guest20847> KSP Newbie here: I have Jeb on an EVA near the KSC and at first he'd only walk forward, now all he does is turn (spin) in place (I have no idea what key I pressed that changed the action). I've tried restarting the game; tried holding down and tapping the "alt" keys, the "H" key, changing the camera view, unbinding the keypad keys I'd mapped to Ker
L130[08:17:11] <Guest20847> bal movement, and just can't seem to find a solution. Any suggestions would be appreciated.
L131[08:19:58] <hoglahoo> sounds like Jeb's being difficult
L132[08:20:35] <Guest20847> Maybe he's ticked off because I've been favoring Val for my flights! LOL
L133[08:22:17] <Guest20847> This is 1.9 btw
L134[08:24:13] ⇨ Joins: Ezriilc (Ezriilc!AdiIRC@96.59.118.31)
L135[08:24:53] <TheKosmonaut> That’s odd.
L136[08:24:57] ⇨ Joins: McKaby (McKaby!~Forgon@95.144.170.39)
L137[08:25:00] <TheKosmonaut> He may be stuck on terrain
L138[08:25:10] <TheKosmonaut> You cant just recover him from the tracking center
L139[08:25:50] <Guest20847> 'stuck on terrain'? can you clarify?
L140[08:26:42] <Guest20847> I think I probably could recover him, getting to him from the tracking center seems to be available. I was more concerned with seeing if this is going to be a recurring problem.
L141[08:27:15] <Guest20847> As I newbie I'm trying to get comfortable with all of the controls.
L142[08:28:45] <Guest20847> Yes, I was able to recover Jeb and the vehicle separately via the drop down once I had focus.
L143[08:32:05] <Guest20847> I don't know why it would make a difference, but I'll also mention that Jeb was near the KSC Monolith.
L144[08:32:18] <JVFoxy> oh is he just facing away from camera rather than turning to face direction to walk?
L145[08:34:17] <JVFoxy> think there is a sort of walk mod switch.. not sure if it was to do with SAS (toggled with 'T' key) while on EVA or something else.
L146[08:34:48] <Guest20847> It doesn't seem to matter what direction I have the camera. No matter what keys I press he only moves forward. I just now moved him to the launchpad for an EVA; got him to climb out; he jumped in place, but all I can get him to do is walk forward regardless of pressing any key.
L147[08:35:07] <Guest20847> space bar does still make him jump
L148[08:35:37] <JVFoxy> there's a key.. let me look it up
L149[08:35:54] <JVFoxy> it goggles the 'strafing' on and off
L150[08:35:57] <Guest20847> Q and E have no effect; WASD all make him walk forward.
L151[08:36:52] <Guest20847> I must've tapped something, because now the WASD keys seem to be making him move forward/backard/right/left. But what key ...
L152[08:37:00] <JVFoxy> https://wiki.kerbalspaceprogram.com/wiki/Key_bindings
L153[08:37:19] <JVFoxy> try just tapping the 'alt' key alone.. see if that does anything
L154[08:37:31] <Guest20847> Nope, spoke too soon. we're back to only moving forward.
L155[08:37:31] <JVFoxy> guessing you on PC/windows?
L156[08:37:40] <Guest20847> Yes, Win10
L157[08:37:51] <Guest20847> Let me try alt, though I tried it before.
L158[08:38:15] <Guest20847> Nope, no joy with either Alt key.
L159[08:38:47] <Guest20847> Yep, I checked that key bindings page, got that in another window as reference. No joy.
L160[08:38:54] <JVFoxy> I know during space eva.. depending on if SAS is turned on can affect things
L161[08:41:30] <Guest20847> Turning off SAS doesn't seem to have an effect. But just now I tapped 'L' and I got WASD working again.
L162[08:42:14] <Guest20847> But Q and E won't work. And when I Alt-Tab between the app and this page, it goes back to only moving forward.
L163[08:42:26] <Guest20847> Even after tapping 'L'
L164[08:43:19] <JVFoxy> firing up KSP on my other machine.. give me a moment
L165[08:43:24] <Guest20847> thanks
L166[08:43:49] <JVFoxy> remember when L toggled helmet lights
L167[08:45:39] <Guest20847> My Lights action group doesn't do anything when I tap 'L'. But the helmet and helmet light keys work (U and O).
L168[08:46:05] <Guest20847> U toggles my Light action group, btw
L169[08:46:33] <JVFoxy> btw.. did you tap left alt key?
L170[08:47:03] <JVFoxy> oh right.. u for helmet, L for ship lights
L171[08:48:33] <JVFoxy> didn't even know 'O' for helmet till now
L172[08:49:03] <Guest20847> Left Alt + W/A/S/D seemed to work for a moment, both when held down and tapped. But tap again and it goes back to walking forward, and holding or tapping Left Alt doesn't change anything. I think... let me try again.
L173[08:50:30] <Guest20847> Ok, looks like I was mistaken. Tapping left alt seems to be toggling me between walking forward with all four keys, and walking forward/back/side-stepping left and right. So that's good.... but Q and E aren't working to get Jeb to turn.
L174[08:50:31] <JVFoxy> left alt for me changes between facing the direction (WASD) and walking sideways
L175[08:51:38] <JVFoxy> Q/E doesn't do anything while walking.. far as I can tell
L176[08:52:09] <JVFoxy> only when jetpacking
L177[08:52:40] <Guest20847> Huh. Ok, fair enough ... but now I'm not sure I'm following how to change direction that Jeb is walking in.
L178[08:53:16] <JVFoxy> left click mouse, drag around to change camera angle
L179[08:53:39] <JVFoxy> when pressing W, he will forwards/away from camera
L180[08:54:17] <JVFoxy> when not in strafe mode.. I can tap WASD in a circle, make them walk around on the spot
L181[08:54:31] <Guest20847> Sorry, what's strafe mode?
L182[08:54:46] <JVFoxy> walking sideways
L183[08:55:19] <JVFoxy> translating sideways, strafing.. as oppose to facing the direction you press and just walking that way
L184[08:56:13] <Guest20847> Changing the camera angle has no effect on the direction he's facing. I must be missing something in your explanation.
L185[08:57:11] ⇦ Quits: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com) (Ping timeout: 204 seconds)
L186[08:57:25] <JVFoxy> they dont' change right away... its when they start walking
L187[08:57:35] ⇨ Joins: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com)
L188[08:59:20] <Guest20847> Ok, I think I'm starting to get it. I finally got him to change the direction he was facing, so it looks like I'll have to experiment to understand how the camera angle influences the movement.
L189[09:00:56] <Guest20847> thank you for your help and patience. I appreciate it!
L190[09:01:16] <JVFoxy> ya.. between the walk modes, one they walk depending which key you press. the other is based on where the camera is.. can sorta steer using left click and panning camera around
L191[09:02:12] <JVFoxy> just take care while on EVA in space.. its a bit of a different beast than having solid ground under foot
L192[09:03:43] <Guest20847> Thanks! I'm working thru career mode and have a couple of missions offered to rescue Kerb's from orbit, so I imagine I'd better get good at EVA in space before I try that! LOL
L193[09:05:57] <JVFoxy> not only that, getting two ships to be close and no or little velocity between the two while in orbit
L194[09:10:44] <JVFoxy> lol... left Kerbal standing with pod on runway for the past five minutes. Go to look back, see pod has slowly slide across runway...
L195[09:13:45] ⇦ Quits: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com) (Quit: later)
L196[09:14:00] ⇨ Joins: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com)
L197[09:17:14] ⇨ Joins: Plaid (Plaid!~Zack@cpe-66-68-44-39.austin.res.rr.com)
L198[09:35:48] <bEagle> what's the general cause of a flat spin?
L199[09:36:12] <bEagle> i mean what's the problem with my space plane
L200[09:38:14] ⇦ Quits: Blu3wolf (Blu3wolf!~blue@123.51.8.6) (Quit: Konversation terminated!)
L201[09:42:02] <FLHerne> bEagle: Centre of drag ahead of (or too close to) the centre of mass
L202[09:42:11] <JVFoxy> maybe not enough tail fin?
L203[09:42:16] <FLHerne> Try chucking an arrow backwards
L204[09:43:00] <bEagle> col and com are where they're supposed to. it's a medium sized craft with a lot of vertical stabilizers
L205[09:43:26] <JVFoxy> trouble with stock KSP, it only tells you overall dynamics, doesn't separate pitch and yaw
L206[09:43:53] <JVFoxy> ah... got a lot of drag producers up front?
L207[09:44:43] <FLHerne> bEagle: It's not that one engine flames out?
L208[09:44:54] <JVFoxy> looking at Mk2 lander can, Kerbals come with warnings now?
L209[09:45:23] <FLHerne> That can happen sometimes with high-altitude things
L210[09:46:03] <JVFoxy> FlHerne I remember that being a thing in older versions. Don't they just all flame out at once now?
L211[09:46:21] ⇦ Quits: Guest20847 (Guest20847!webchat@173-26-216-217.client.mchsi.com) (Quit: webchat.esper.net)
L212[09:47:01] <FLHerne> No idea, I've not been able to play since 1.4.5 or so
L213[09:47:05] <bEagle> JVFoxy just the mk 2 cockpit, nothing else
L214[09:47:23] <bEagle> FLHerne: nope, going with rockets so no flameouts
L215[09:47:37] <FLHerne> (but in the next week, all the parts for my computer should be here, and then I can see what's new :D)
L216[09:47:39] <JVFoxy> bEagle can you throw us a pic?
L217[09:48:58] <JVFoxy> I'm half wondering if you really need that much V-stabs but also where they might be located
L218[09:49:31] <bEagle> JVFoxy sure! just a sec
L219[09:49:54] ⇨ Joins: Tank2333 (Tank2333!~androirc@p50853494.dip0.t-ipconnect.de)
L220[09:49:54] ⇦ Quits: Tank2333 (Tank2333!~androirc@p50853494.dip0.t-ipconnect.de) (Client Quit)
L221[09:50:09] <JVFoxy> k
L222[09:50:59] <bEagle> JVFoxy https://imgur.com/pYE1935
L223[09:51:00] <kmath> https://i.imgur.com/pYE1935.png
L224[09:52:01] <JVFoxy> heh.. interesting. Sorta like sleeker version of the Babylon 5 shuttles
L225[09:52:09] <JVFoxy> now, is it spinning on runway or in flight?
L226[09:53:06] <bEagle> in flight, especially on reentry
L227[09:53:16] <bEagle> i checked, the com stays behind col even when empty
L228[09:53:34] <JVFoxy> reentry is a bit of a pain sometimes...
L229[09:54:16] <bEagle> sometimes it also spins when i'm going up
L230[09:54:21] <bEagle> so it's a real problem
L231[09:54:24] <JVFoxy> I'm going to guess you set your control surfaces for specific jobs.. right? V-stabs are just for yaw
L232[09:54:50] <bEagle> yupo, got that
L233[09:54:54] <JVFoxy> normally I setup the alevons all pitch, no yaw, outside ones only do roll
L234[09:55:58] <JVFoxy> now are you 'pancaking' into the air stream, or descending with only some pitch up?
L235[09:56:14] <bEagle> only some pitch
L236[09:56:56] <bEagle> even if i set the plane to surface prograde (i.e. along airstream) it still tends to start wobbling and flat spinning
L237[09:57:31] ⇨ Joins: Tank2333 (Tank2333!~Tank2333@p50853494.dip0.t-ipconnect.de)
L238[09:58:05] <JVFoxy> try reducing the pitch up on the wings.. wondering if you've got too much and its causing some issues with your paw
L239[09:58:07] <JVFoxy> .. yaw
L240[09:58:17] ⇨ Joins: raptop (raptop!~Newpa_Has@172.58.188.41)
L241[09:58:48] <JVFoxy> what might happen is, one side is catching too much air, throwing that side around too hard
L242[09:58:55] ⇨ Joins: Tank2333_ (Tank2333_!~Tank2333@p50853494.dip0.t-ipconnect.de)
L243[09:59:12] <bEagle> hmmm
L244[09:59:56] <bEagle> makes sense. it doesn't quite look like a flying body after that but i guess that's a solution
L245[10:00:06] <bEagle> i was going for a venture star kind of design on this
L246[10:00:23] <bEagle> now wondering if the actual venture star would have been stable at all
L247[10:00:41] <JVFoxy> ya... I think the way KSP models airflow, even stuff with 'V' tails has issues
L248[10:01:19] <JVFoxy> I did something similar to the F-23, had a few issues tracking. Granted this was back early KSP version..
L249[10:01:22] <bEagle> that's a shame
L250[10:02:01] <JVFoxy> might not have to do completely flat wings.. just reduce the angle, take away some of that 'yawing' tendancy
L251[10:02:08] <bEagle> but also good to know i'm not going mad because i've been working on the spin problem for a while and couldn't figure out what was going wrong except that i just ran out of authority on all of my control surfaces
L252[10:02:15] <bEagle> aye
L253[10:02:55] <JVFoxy> I tend to do a lot of testing on things, some things takes me a bit to get right. Trick is not to change too much on a design each time due to how it all interacts
L254[10:07:43] <bEagle> reduced the angle dramatically and now it doesn't wobble on the way up
L255[10:08:41] <JVFoxy> ya, when you try to roll, it also induces some yaw as a by product
L256[10:09:30] <bEagle> yeah i think that stabilized it on the way down too
L257[10:09:40] <bEagle> what a weird game. but thanks
L258[10:10:26] <JVFoxy> well... there is some truth in it.
L259[10:10:57] <JVFoxy> even in real life, when you turn the controls to make a plane roll to one side, it does induce a slight yaw, even with flat wings. But you automatically correct it
L260[10:11:41] <JVFoxy> what happens is, one control surface creates more lift on the one side, makes it drag more.
L261[10:13:34] <Althego> so far this was a great year. 4 months of working from home. but from next week we have to go back 2 days a week
L262[10:14:16] <JVFoxy> bEagle just realize, while it might look cool, it may not always work. You have a lot of lifting surfaces caused by the MK2 body parts. But little tail fin in comparison. It might also help a little more to add a bit more of a strake up to the V-stabs, or pushing them back a little more.
L263[10:15:06] <bEagle> i'll consider doing both
L264[10:21:17] <JVFoxy> bEagle also, twin tails can look cool, but realize, draw a line from the center of mass to them, the wider the 'V' it makes, the less of an effect they have
L265[10:22:10] <JVFoxy> (side note: wing tip fins on real airplanes helps more with lift than they do directional control)
L266[10:47:19] <JVFoxy> eh.. quiet morning. Went from looking up LEM assent engine to the Agena target vehicle. Some reason, I find myself ending up at the Gemini program again
L267[10:47:55] <Althego> quiet evening :)
L268[10:48:16] <Althego> there was a lot of talk before i came back
L269[10:49:38] <JVFoxy> oh.. just helping someone out with a spaceplane design
L270[10:50:05] <JVFoxy> after which, was trying to wrap my head around how to do a lander design using one of the cans
L271[10:51:12] <Althego> eh. louis rossman 17 minutes ago. 20 minute rant. i click it. video removed by uploader
L272[10:52:12] <JVFoxy> lag is real. :)
L273[11:00:11] ⇨ Joins: eriophora (eriophora!~Christine@209.122.211.147)
L274[11:01:19] ⇦ Quits: thoolihan (thoolihan!~thoolihan@cpe-173-88-146-249.neo.res.rr.com) (Ping timeout: 204 seconds)
L275[11:01:21] ⇨ Joins: thoolihan_ (thoolihan_!~thoolihan@cpe-173-88-146-249.neo.res.rr.com)
L276[11:15:06] <raptop> I swear, this project was named by Althego https://arxiv.org/abs/2006.06008
L277[11:15:24] <Althego> lol
L278[11:28:07] ⇦ Quits: JVFoxy (JVFoxy!webchat@night-stand.ca) (Quit: webchat.esper.net)
L279[11:28:29] ⇨ Joins: JVFoxy (JVFoxy!webchat@night-stand.ca)
L280[11:40:20] ⇨ Joins: jazzkutya (jazzkutya!~jazzkutya@catv-80-98-192-241.catv.broadband.hu)
L281[11:50:41] ⇨ Joins: Dazpoet (Dazpoet!~Daz@host-95-192-185-223.mobileonline.telia.com)
L282[11:51:11] ⇦ Quits: JVFoxy (JVFoxy!webchat@night-stand.ca) (Quit: webchat.esper.net)
L283[11:52:14] ⇦ Quits: Daz (Daz!~Daz@host-95-192-185-223.mobileonline.telia.com) (Ping timeout: 190 seconds)
L284[12:05:46] <Althego> what, another kerbal movie from matt lowne?
L285[13:01:28] <hoglahoo> no idea
L286[13:04:36] <Althego> https://youtu.be/PWwvR6cSH4o?t=48
L287[13:06:03] ⇨ Joins: dnsmcbr (dnsmcbr!uid136206@id-136206.highgate.irccloud.com)
L288[13:14:11] ⇦ Quits: Althego (Althego!~Althego@86FF479B.dsl.pool.telekom.hu) (Quit: HMI Module Alpha Humana on approach to Space Station Mercury)
L289[13:17:43] ⇦ Quits: flayer (flayer!~flayer@2001:1c01:40ce:b400:b959:905c:9b5b:e33c) (Quit: Leaving)
L290[13:31:05] ⇦ Quits: XXCoder (XXCoder!~XXCoder@c-67-160-14-217.hsd1.wa.comcast.net) (Quit: If you say plz because it is shorter than please, I will say no because it is shorter than yes.)
L291[14:09:58] ⇨ Joins: flayer (flayer!~flayer@2001:1c01:40ce:b400:8821:d93a:6efe:fa5f)
L292[14:44:37] ⇨ Joins: Copper (Copper!~Copper@94-255-155-220.cust.bredband2.com)
L293[15:02:54] ⇨ Joins: jinks (jinks!~jinks@104.161.79.77)
L294[15:52:36] ⇦ Quits: sandbox (sandbox!~sandbox@host-92-4-22-60.as43234.net) (Quit: Leaving)
L295[16:01:24] ⇦ Quits: jwest (jwest!~jwest@64.9.247.10) (Ping timeout: 378 seconds)
L296[16:02:39] ⇦ Quits: Copper (Copper!~Copper@94-255-155-220.cust.bredband2.com) (Ping timeout: 190 seconds)
L297[16:02:56] ⇨ Joins: Copper (Copper!~Copper@vpn1.net.lu.se)
L298[16:03:14] ⇦ Quits: FLHerne (FLHerne!~flh@86.12.201.31) (Ping timeout: 378 seconds)
L299[16:05:36] ⇦ Quits: flayer (flayer!~flayer@2001:1c01:40ce:b400:8821:d93a:6efe:fa5f) (Quit: Leaving)
L300[16:11:30] ⇦ Quits: Copper (Copper!~Copper@vpn1.net.lu.se) (Ping timeout: 189 seconds)
L301[16:12:16] ⇨ Joins: Copper (Copper!~Copper@94-255-155-220.cust.bredband2.com)
L302[16:56:03] ⇨ Joins: transit (transit!~transit@pool-108-36-76-222.phlapa.fios.verizon.net)
L303[16:56:23] <transit> so like, how am i supposed to controll the helicopter type craft?
L304[16:56:33] <transit> no staging to speak of
L305[17:02:27] <transit> ?
L306[17:05:39] <UmbralRaptop> Throttle and pitch, also consider action groups for startup/shutdown
L307[17:06:07] ⇦ Quits: DuoDex (DuoDex!~DuoDex@2600:3c03::f03c:91ff:fe08:dcf4) (Ping timeout: 204 seconds)
L308[17:06:45] <transit> ok
L309[17:06:51] ⇦ Quits: transit (transit!~transit@pool-108-36-76-222.phlapa.fios.verizon.net) (Quit: bwoop bwoop)
L310[17:09:17] ⇦ Quits: NBones (NBones!~quassel@2600:3c03::f03c:91ff:fe08:dcf4) (Ping timeout: 204 seconds)
L311[17:14:32] ⇨ Joins: Wastl2 (Wastl2!~Wastl2@x590c3d67.dyn.telefonica.de)
L312[17:15:05] <UmbralRaptop> Also the KAL-1000…somehow
L313[17:15:16] ⇨ Joins: NBones (NBones!~quassel@2600:3c03::f03c:91ff:fe08:dcf4)
L314[17:15:17] ⇨ Joins: DuoDex (DuoDex!~DuoDex@2600:3c03::f03c:91ff:fe08:dcf4)
L315[17:16:53] ⇦ Quits: Wastl4 (Wastl4!~Wastl2@x4dbf67e5.dyn.telefonica.de) (Ping timeout: 204 seconds)
L316[17:33:07] ⇨ Joins: jwest (jwest!~jwest@2604:ca00:149:957c::865:7cf4)
L317[17:40:56] ⇨ Joins: FooBaz (FooBaz!~tm@2601:1c2:1780:1da0:ba27:ebff:feb9:f25f)
L318[17:41:35] ⇦ Quits: Hikaru (Hikaru!~tm@c-76-105-179-197.hsd1.or.comcast.net) (Ping timeout: 204 seconds)
L319[17:44:48] ⇨ Joins: JVFoxy (JVFoxy!webchat@night-stand.ca)
L320[17:47:08] <JVFoxy> So... do I bring back back my mun mission crew, or do I extend their mission and throw in a lander next? Hmm...
L321[17:47:12] ⇦ Quits: Copper (Copper!~Copper@94-255-155-220.cust.bredband2.com) (Ping timeout: 189 seconds)
L322[18:10:19] <JVFoxy> saturday.. guess peeps being pretty sleepy today huh? ;)
L323[18:11:03] <raptop> Been focused on other things
L324[18:11:21] ⇦ Quits: jwest (jwest!~jwest@2604:ca00:149:957c::865:7cf4) (Ping timeout: 204 seconds)
L325[18:11:28] <JVFoxy> besides pandemic?
L326[18:13:24] <raptop> Pandemic, economic collapse, civil unrest
L327[18:13:48] <raptop> Apparently the writers wanted an impressive start for the 2020s season
L328[18:14:07] <raptop> Also, messing around with a smaller project with telescope viewing angles
L329[18:14:56] <JVFoxy> If it isn't one thing, it would likely have been something else
L330[19:03:05] ⇦ Quits: Fluburtur (Fluburtur!~Fluburtur@2a01:e34:ecf7:d4f0:a9bf:9f67:2324:3f15) (Read error: Connection reset by peer)
L331[19:08:44] ⇦ Quits: Tank2333_ (Tank2333_!~Tank2333@p50853494.dip0.t-ipconnect.de) (Read error: Connection reset by peer)
L332[19:08:44] ⇦ Quits: Tank2333 (Tank2333!~Tank2333@p50853494.dip0.t-ipconnect.de) (Read error: Connection reset by peer)
L333[19:17:19] ⇨ Joins: ConductorCat (ConductorCat!~Yule_Cat@c-73-216-26-139.hsd1.va.comcast.net)
L334[19:22:09] <hoglahoo> just performed a moon mission playing for the first time in about a year, I guess. service module ran out of fuel before I achieved lunar orbit, poor Bob. Bill and Jeb landed in the dark as power ran out on the far side of the moon as they were about 10km from the surface, so it was a pretty hard landing but the pod survived out of everything \o/
L335[19:33:05] <raptop> \o/
L336[19:33:11] ⇨ Joins: jwest (jwest!~jwest@2604:ca00:149:957c::865:7cf4)
L337[19:33:31] <JVFoxy> lol.. I just made a landing too, testing out a simple lander. Staging got messed up on way up to Kerbin orbit. Injection booster staged same time as shroud, but stayed stuck to back of lander, and just kept pushing it till fuel depletion. I'd put a probe core on it, I suppose I could have shut it off but then it would come unstuck from lander. Fort
L338[19:33:31] <JVFoxy> unately...
L339[19:34:00] <JVFoxy> I was able to work with the highly eliptical orbit, got into mun orbit. Landed anyways. But with only 525 DV...
L340[19:37:26] <JVFoxy> whoops... jeb had to jump to get hold of rungs, smacked helmet on lander, ended up doing backflip and belly flopping.. doh
L341[19:46:08] <JVFoxy> lol... ran out of fuel.. oriented the lander can so docking port JR was facing retro. went EVA, put kerbal up against docking port. Suit jets to push lander rest of the way into low mun orbit
L342[19:46:51] <JVFoxy> surprisingly, lander can didn't really turn much once I got kerbal stuck up into the ring of the docking port
L343[19:53:55] ⇦ Quits: Lyneira (Lyneira!~konversat@2001:984:484e:1:3118:a37b:16d6:4bb1) (Quit: Bye)
L344[20:01:34] ⇦ Quits: jwest (jwest!~jwest@2604:ca00:149:957c::865:7cf4) (Ping timeout: 378 seconds)
L345[20:26:15] ⇦ Quits: JVFoxy (JVFoxy!webchat@night-stand.ca) (Quit: webchat.esper.net)
L346[20:53:43] ⇦ Quits: ergZay (ergZay!~ergZay@c-98-210-50-216.hsd1.ca.comcast.net) (Quit: This computer has gone to sleep)
L347[21:07:59] ⇦ Quits: Ezriilc (Ezriilc!AdiIRC@96.59.118.31) (Quit: Going offline, see ya! (www.Kerbaltek.com))
L348[21:33:16] ⇨ Joins: jwest (jwest!~jwest@2604:ca00:149:957c::865:7cf4)
L349[21:59:46] ⇨ Joins: Althego (Althego!~Althego@86FF479B.dsl.pool.telekom.hu)
L350[22:04:45] ⇦ Quits: umaxtu (umaxtu!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net) (Read error: Connection reset by peer)
L351[22:40:58] ⇨ Joins: GlassYuri3 (GlassYuri3!~GlasYuri@122-222-140-6.tokyo.ap.gmo-isp.jp)
L352[22:43:04] ⇦ Quits: GlassYuri2 (GlassYuri2!~GlasYuri@122-222-140-6.tokyo.ap.gmo-isp.jp) (Ping timeout: 190 seconds)
L353[22:51:47] ⇨ Joins: ergZay (ergZay!~ergZay@c-98-210-50-216.hsd1.ca.comcast.net)
L354[23:00:20] ⇦ Quits: ergZay (ergZay!~ergZay@c-98-210-50-216.hsd1.ca.comcast.net) (Quit: This computer has gone to sleep)
L355[23:01:41] ⇨ Joins: ergZay (ergZay!~ergZay@c-98-210-50-216.hsd1.ca.comcast.net)
L356[23:04:10] ⇦ Quits: jazzkutya (jazzkutya!~jazzkutya@catv-80-98-192-241.catv.broadband.hu) (Quit: Leaving)
L357[23:06:29] ⇦ Quits: NicknameHere (NicknameHere!uid148430@id-148430.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
<<Prev Next>> Scroll to Top