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L55[09:47:15] <packbart> *poof* oops, NRE.
good thing I checked without mods or I might have put the blame at
GroundConstruction
L56[09:47:35] *
packbart tries to build a small craft to reproduce the
bug
L57[09:51:58] <packbart> ok. take a
Clamp-O-Tron docking port, put a SEQ-9 ground science container
module below it, pick the docking port up, rotate it, drop it,
*poof*
L58[09:52:34] <packbart> or does that
happen only to me? I'll look at the forum later
L59[09:53:13] <Eddi|zuHause> last time i
played, i had random things on the ground exploading, like flags
and stuff
L60[09:53:45] <JVFoxy> people still getting
the jumping bases on physics load when using landing struts?
L61[09:55:42] <packbart> haven't seen that
happening
L62[09:56:17] <packbart> things tend to
jump if I dock a rover to a very heavy tank with one of the KAS
hoses. probably the wheel's autostruts jumping about
L63[09:57:10] <packbart> I have tested mods
like WorldStabilizer and KerbalJointReinforcements - they tend to
make matters worse and are probably not really needed anymore
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L68[10:13:50] <JVFoxy> I did some testing,
a little mk1 cabin on landing legs. Left it near the south pole,
flew back. Switched scenes back to it. Found it slowly rotating on
its own. Ever since, I've decided to just use cubic truss frame
things for sitting on the ground with. Seems to work
L69[10:16:10] <JVFoxy> as for testing,
regarding that inflatable heatshield thing: forgotten how huge that
thing inflates to.. and ya, with mass down low against it, seems to
love flipping over a little I noticed
L70[10:16:43] <JVFoxy> I've seen people
stick a second one at the aft end of the ship, to help balance
things out...
L71[10:22:14] <Eddi|zuHause> i've seen
people mentioning odd things happening near the poles
L72[10:26:04] <Eddi|zuHause> random
thought: are there things in the game that let you make a bouncing
bubble landing on duna, like they did with some of the
rovers?
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Joins: Althego
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L74[10:39:00] <packbart> lots of roundified
monoprop tanks on radial decouplers? only good for up to 12m/s
impact, though
L75[10:39:52] <Althego> what is that, body
rolling rover?
L76[10:41:32] <JVFoxy> airbag landing
system you mean?
L77[10:41:54] <Althego> there used to be a
mod for that
L78[10:44:31] <JVFoxy> oh ugh.. speaking of
inflate.. that massive heat shield thing catches air in such bad
way, won't drop off till main chutes are fully out. :\
L79[10:45:47] <Althego> hehe
L80[10:46:04] <Althego> and sometimes it
starts spinning faster and faster
L81[10:46:43] <JVFoxy> didn't have an issue
with spinning at all.. did want to cant things to one side a
bit.
L82[10:47:27] <packbart> JVFoxy: the normal
heat shields do that, too. once jettisoned, they cling to the craft
until the chutes fully open
L83[10:47:44] <packbart> at least on my
reentry designs they do that
L84[10:47:54] *
packbart normally doesn't jettison heatshields anyway
L85[10:47:59] <JVFoxy> ya I don't
either...
L86[10:48:02] <Althego> i dont jettison
those, gets a bit more money return
L87[10:48:23] <JVFoxy> if you can afford
the extra weight on the chutes and doesn't make you land too
hard...
L88[10:48:36] <Althego> but the inflatable
makes a landing impossible, so there is no other way
L89[10:48:38] <packbart> If I skimped on
chutes, the shield pulverizes on landing
L90[10:48:51] <Althego> extra safety
L91[10:49:11] <JVFoxy> just wondering, that
big one, for aero braking, or actual landing?
L92[10:49:30] <packbart> and sometimes I
just use a service bay as heat shield. with better impact
tolerance, too
L93[10:49:46] <Althego> yes, service bays
are nice in early career
L94[10:49:48] <packbart> JVFoxy: I always
imagined it would be used to land asteroids on the VAB
L95[10:49:51] <Althego> they are loght and
endurea lot
L96[10:50:24] <JVFoxy> heh.. most I've used
the big service bays for, storing and launching relay sats
L97[10:50:54] <JVFoxy> one mission, robotic
remote controlled waypoint probe for minmus
L98[10:51:12] <JVFoxy> I seen some use
service bay doors for landing legs
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L102[10:59:12] <kmath> YouTube - Why do
cylindrical rockets roll?
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L105[11:15:30] <JVFoxy> Althego: caught my
room mate watching that an hour ago..
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L110[11:41:30] <Mat2ch> :( No Wintergatan
video today. Maybe Friday
L111[11:42:05] <Althego> ah the useful
people who remind me that it is wednesday
L112[11:42:44] <JVFoxy> unf day..
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L115[11:45:12] ***
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L117[11:48:04] <JVFoxy> anyone else find
placing the HG-5 antenna annoying because it doesn't 'properly'
mirror?
L118[11:48:46] <JVFoxy> SPH, setting down
two on a rover roof, one sits forwards, the other goes back. mirror
or radial setting
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L120[11:50:03] <Althego> i find it
annoying because it mounts sideways by default and i have to rotate
it 90 deg, anad have to dfind which one of the 6 keys rotates it in
the right way :)
L121[11:51:14] <JVFoxy> gotten used to
that with control surfaces when you try putting them on wing
edgse
L122[11:51:41] <Althego> that is also
annoying
L123[11:51:43] <JVFoxy> its just.. the
antenna isn't hte only thing that doesn't sit properly when
mirroring. I noticed certain parts end up 180 the wrong way
L124[11:51:49] <Althego> but sometimes
they work properly
L125[11:51:57] <Althego> the antenna is
always wrong, i never ever want to place it like that
L126[11:52:18] <JVFoxy> radial on a
probe.. since its on the sides, seems ok.. but why not on the
'roof' of a rover?
L127[11:52:58] <JVFoxy> there's another
dish..
L128[11:54:05] <JVFoxy> ah.. HG-55.. its
folded, but flips out and faces 180 on an arm.. eh..
L129[11:54:47] <JVFoxy> I thought it would
look better if the arm extended out and it was facing 90 or
something? Its like, why the arm even?
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L133[11:59:06] <JVFoxy> eh well.. just
work with it I guess..
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L138[12:49:03] <JVFoxy> lol... for
something with no fuel left in the tanks, jets sure stall out quite
flamely
L139[12:56:22] <JVFoxy> ok.. ..
cute...
L140[12:56:37] <JVFoxy> sorta made a mini
drone version of a KC-111 fuel tanker
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L142[12:57:22] <JVFoxy> ... er kc-10 I
mean... lol, I guess I could name this thing a KC-111..
L143[12:58:06] <JVFoxy> currently flight
testing to pole.. I /may/ use it as a little fueling drone
L144[13:00:35] <JVFoxy> not exactly the
fastest little thing though...
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L155[14:33:47] <Althego> scott
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L177[15:53:32] <sandbox> dinosaurs
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L220[19:56:00] <packbart> "I notice
that the inflatable heat-shield updates its surface area a couple
times per second if its deploy-limit is adjusted using an Axis
Group" - interesting idea, binding the inflatable heatshield
to control inputs
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L224[20:15:59] <UmbralRaptop> Adjusting
heat shield size in the fly?
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L227[20:33:59] <packbart> which adjusts
its lift. so maybe it could work as a kind of control surface
L228[20:39:01] <UmbralRaptop>
Intriguing
L229[20:39:28] *
UmbralRaptop wonders how Curiosity did its lifting
reentry
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L234[21:18:09] <Neal> hrm apparently ksp
doesn't alt tab properly
L235[21:18:54] <Neal> most games let the
gpu sleep if their window isn't focused, but not ksp. my gpu's been
at 1300mhz for the past few hours and now it's 95F in my room
oof
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L240[22:12:20] *
UmbralRaptop arbitrarily blames Unity
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L245[22:56:44] <packbart> I like KSP to
keep flying even if its window and desktop aren't focused
L246[23:12:56] <Eddi|zuHause> i hate games
that minimize when you alt+tab
L247[23:16:53] <JVFoxy> messes with an
overlay my vid-card's recording software uses
L248[23:17:29] <Neal> UmbralRaptop, you're
probably not wrong, I think rust has that problem too
L249[23:17:57] <Neal> packbart, the flight
simulation can continue without necessarily needing the gpu to do
anything
L250[23:18:37] <Neal> also are scientists
rare or something? I only have 1 in my astronaut complex
L251[23:19:05] <JVFoxy> I hadn't used
windowed KSP in.. ever. Even windowed it complains if its not fully
in focus right?
L252[23:19:21] <JVFoxy> Neal: its
random..
L253[23:20:59] <Eddi|zuHause> i always
have too many engineers and not enough scientists
L254[23:22:52] <JVFoxy> throw jeb on
vacation or retirement
L255[23:23:17] <JVFoxy> or at least
something that'll cycle the pilots
L256[23:23:26] <Eddi|zuHause> how does
that help with either of these things?
L257[23:24:20] <JVFoxy> a little sad
engineers don't have too much use in early career..
L258[23:25:06] <Eddi|zuHause> do they even
have a use without KAS/KIS?
L259[23:25:10] <JVFoxy> my problem was
getting too many rescue contracts early on. Yet people seem to go
for them exclusively so they don't have spend money on
hiring?
L260[23:25:51] <Eddi|zuHause> hiring gets
expensive quickly, and rescue missions are plentiful
L261[23:26:24] <JVFoxy> long as you don't
get stuck with a 2 or 3 star rescue.. usually 1 stars LKO
L262[23:26:57] <JVFoxy> even then..
generally what you get is pretty random
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L264[23:33:28] <Eddi|zuHause> yes, which
is how i end up with too many engineers
L265[23:34:16] <JVFoxy> could cheat and
just reassign their careers
L266[23:36:50] <Eddi|zuHause> my last
minimus base mission (which failed because i landed in a place with
no solar power) had like 1 pilot, 1 scientist and 4 engineers
L267[23:37:34] <JVFoxy> by choice or just
what you had on hand?
L268[23:38:11] <Eddi|zuHause> i was taking
as many people as i could for XP
L269[23:39:01] <Eddi|zuHause> also, there
was "some assembly required", which needed a bunch of
kerbals nearby
L270[23:39:57] <JVFoxy> ikea
kerbals?
L271[23:40:04] <JVFoxy> or ikea minmus
base?
L272[23:40:25] <Eddi|zuHause> minimus
base
L273[23:40:42] <JVFoxy> us'n KAS for
things or?
L274[23:40:49] <Eddi|zuHause> yes
L275[23:41:27] <JVFoxy> I've considered
using it myself... not sure I'm ready yet
L276[23:41:57] <Eddi|zuHause> and
planetary base mod thingie
L277[23:42:51] <JVFoxy> so many
mods...
L278[23:43:04] <JVFoxy> well in
general..
L279[23:43:25] <Eddi|zuHause> i know that
problem
L280[23:45:58] <JVFoxy> I kind of like a
bit of progression..
L281[23:46:33] <JVFoxy> friend had me
check out a craft they made, but it needed a dozen or so mods for
parts.
L282[23:46:59] <JVFoxy> I probably didn't
even know half of the mods were even there
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L284[23:49:22] <Eddi|zuHause> hm, there is
a really low frequency loud noise here
L285[23:49:33] <Eddi|zuHause> and i have
no clue where it comes from
L286[23:50:42] <Eddi|zuHause> it's too
deep and regular and ongoing to be a thunder or something
L287[23:50:43] <JVFoxy> hate when room
mate puts large fan up against wall, causes it to reverberate.. not
loud but just low tone, just bothersom.
L288[23:50:49] <Eddi|zuHause> more like a
machine running
L289[23:50:55] <JVFoxy>
washer-drier?
L290[23:51:14] <Eddi|zuHause> no, must
come from outside i think
L291[23:51:22] <Eddi|zuHause> i turned off
my room fan, just to make sure
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L293[23:54:35] <UmbralRaptop>
air-conditioning?
L294[23:54:47] <Eddi|zuHause>
unlikely
L295[23:55:04] <JVFoxy> not enough to go
by so hard to say really
L296[23:57:28] <Eddi|zuHause> i found it,
on the other side is a truck/crane thing delivering something heavy
to the neighbours
L297[23:58:38] <Eddi|zuHause> it's a much
less disturbing sound if there's more than the lowest
frequency
L298[23:59:24] <JVFoxy> ... time is it
over there for you? turning 10pm for me here
L299[23:59:51] <Eddi|zuHause> 7am