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L55[09:47:15] <packbart> *poof* oops, NRE. good thing I checked without mods or I might have put the blame at GroundConstruction
L56[09:47:35] * packbart tries to build a small craft to reproduce the bug
L57[09:51:58] <packbart> ok. take a Clamp-O-Tron docking port, put a SEQ-9 ground science container module below it, pick the docking port up, rotate it, drop it, *poof*
L58[09:52:34] <packbart> or does that happen only to me? I'll look at the forum later
L59[09:53:13] <Eddi|zuHause> last time i played, i had random things on the ground exploading, like flags and stuff
L60[09:53:45] <JVFoxy> people still getting the jumping bases on physics load when using landing struts?
L61[09:55:42] <packbart> haven't seen that happening
L62[09:56:17] <packbart> things tend to jump if I dock a rover to a very heavy tank with one of the KAS hoses. probably the wheel's autostruts jumping about
L63[09:57:10] <packbart> I have tested mods like WorldStabilizer and KerbalJointReinforcements - they tend to make matters worse and are probably not really needed anymore
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L68[10:13:50] <JVFoxy> I did some testing, a little mk1 cabin on landing legs. Left it near the south pole, flew back. Switched scenes back to it. Found it slowly rotating on its own. Ever since, I've decided to just use cubic truss frame things for sitting on the ground with. Seems to work
L69[10:16:10] <JVFoxy> as for testing, regarding that inflatable heatshield thing: forgotten how huge that thing inflates to.. and ya, with mass down low against it, seems to love flipping over a little I noticed
L70[10:16:43] <JVFoxy> I've seen people stick a second one at the aft end of the ship, to help balance things out...
L71[10:22:14] <Eddi|zuHause> i've seen people mentioning odd things happening near the poles
L72[10:26:04] <Eddi|zuHause> random thought: are there things in the game that let you make a bouncing bubble landing on duna, like they did with some of the rovers?
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L74[10:39:00] <packbart> lots of roundified monoprop tanks on radial decouplers? only good for up to 12m/s impact, though
L75[10:39:52] <Althego> what is that, body rolling rover?
L76[10:41:32] <JVFoxy> airbag landing system you mean?
L77[10:41:54] <Althego> there used to be a mod for that
L78[10:44:31] <JVFoxy> oh ugh.. speaking of inflate.. that massive heat shield thing catches air in such bad way, won't drop off till main chutes are fully out. :\
L79[10:45:47] <Althego> hehe
L80[10:46:04] <Althego> and sometimes it starts spinning faster and faster
L81[10:46:43] <JVFoxy> didn't have an issue with spinning at all.. did want to cant things to one side a bit.
L82[10:47:27] <packbart> JVFoxy: the normal heat shields do that, too. once jettisoned, they cling to the craft until the chutes fully open
L83[10:47:44] <packbart> at least on my reentry designs they do that
L84[10:47:54] * packbart normally doesn't jettison heatshields anyway
L85[10:47:59] <JVFoxy> ya I don't either...
L86[10:48:02] <Althego> i dont jettison those, gets a bit more money return
L87[10:48:23] <JVFoxy> if you can afford the extra weight on the chutes and doesn't make you land too hard...
L88[10:48:36] <Althego> but the inflatable makes a landing impossible, so there is no other way
L89[10:48:38] <packbart> If I skimped on chutes, the shield pulverizes on landing
L90[10:48:51] <Althego> extra safety
L91[10:49:11] <JVFoxy> just wondering, that big one, for aero braking, or actual landing?
L92[10:49:30] <packbart> and sometimes I just use a service bay as heat shield. with better impact tolerance, too
L93[10:49:46] <Althego> yes, service bays are nice in early career
L94[10:49:48] <packbart> JVFoxy: I always imagined it would be used to land asteroids on the VAB
L95[10:49:51] <Althego> they are loght and endurea lot
L96[10:50:24] <JVFoxy> heh.. most I've used the big service bays for, storing and launching relay sats
L97[10:50:54] <JVFoxy> one mission, robotic remote controlled waypoint probe for minmus
L98[10:51:12] <JVFoxy> I seen some use service bay doors for landing legs
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L101[10:59:12] <Althego> what, i thought videos like this are more like scott's specialty https://www.youtube.com/watch?v=kB-GKvdydho
L102[10:59:12] <kmath> YouTube - Why do cylindrical rockets roll?
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L105[11:15:30] <JVFoxy> Althego: caught my room mate watching that an hour ago..
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L110[11:41:30] <Mat2ch> :( No Wintergatan video today. Maybe Friday
L111[11:42:05] <Althego> ah the useful people who remind me that it is wednesday
L112[11:42:44] <JVFoxy> unf day..
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L117[11:48:04] <JVFoxy> anyone else find placing the HG-5 antenna annoying because it doesn't 'properly' mirror?
L118[11:48:46] <JVFoxy> SPH, setting down two on a rover roof, one sits forwards, the other goes back. mirror or radial setting
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L120[11:50:03] <Althego> i find it annoying because it mounts sideways by default and i have to rotate it 90 deg, anad have to dfind which one of the 6 keys rotates it in the right way :)
L121[11:51:14] <JVFoxy> gotten used to that with control surfaces when you try putting them on wing edgse
L122[11:51:41] <Althego> that is also annoying
L123[11:51:43] <JVFoxy> its just.. the antenna isn't hte only thing that doesn't sit properly when mirroring. I noticed certain parts end up 180 the wrong way
L124[11:51:49] <Althego> but sometimes they work properly
L125[11:51:57] <Althego> the antenna is always wrong, i never ever want to place it like that
L126[11:52:18] <JVFoxy> radial on a probe.. since its on the sides, seems ok.. but why not on the 'roof' of a rover?
L127[11:52:58] <JVFoxy> there's another dish..
L128[11:54:05] <JVFoxy> ah.. HG-55.. its folded, but flips out and faces 180 on an arm.. eh..
L129[11:54:47] <JVFoxy> I thought it would look better if the arm extended out and it was facing 90 or something? Its like, why the arm even?
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L133[11:59:06] <JVFoxy> eh well.. just work with it I guess..
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L138[12:49:03] <JVFoxy> lol... for something with no fuel left in the tanks, jets sure stall out quite flamely
L139[12:56:22] <JVFoxy> ok.. .. cute...
L140[12:56:37] <JVFoxy> sorta made a mini drone version of a KC-111 fuel tanker
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L142[12:57:22] <JVFoxy> ... er kc-10 I mean... lol, I guess I could name this thing a KC-111..
L143[12:58:06] <JVFoxy> currently flight testing to pole.. I /may/ use it as a little fueling drone
L144[13:00:35] <JVFoxy> not exactly the fastest little thing though...
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L155[14:33:47] <Althego> scott
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L177[15:53:32] <sandbox> dinosaurs
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L220[19:56:00] <packbart> "I notice that the inflatable heat-shield updates its surface area a couple times per second if its deploy-limit is adjusted using an Axis Group" - interesting idea, binding the inflatable heatshield to control inputs
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L224[20:15:59] <UmbralRaptop> Adjusting heat shield size in the fly?
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L227[20:33:59] <packbart> which adjusts its lift. so maybe it could work as a kind of control surface
L228[20:39:01] <UmbralRaptop> Intriguing
L229[20:39:28] * UmbralRaptop wonders how Curiosity did its lifting reentry
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L234[21:18:09] <Neal> hrm apparently ksp doesn't alt tab properly
L235[21:18:54] <Neal> most games let the gpu sleep if their window isn't focused, but not ksp. my gpu's been at 1300mhz for the past few hours and now it's 95F in my room oof
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L240[22:12:20] * UmbralRaptop arbitrarily blames Unity
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L245[22:56:44] <packbart> I like KSP to keep flying even if its window and desktop aren't focused
L246[23:12:56] <Eddi|zuHause> i hate games that minimize when you alt+tab
L247[23:16:53] <JVFoxy> messes with an overlay my vid-card's recording software uses
L248[23:17:29] <Neal> UmbralRaptop, you're probably not wrong, I think rust has that problem too
L249[23:17:57] <Neal> packbart, the flight simulation can continue without necessarily needing the gpu to do anything
L250[23:18:37] <Neal> also are scientists rare or something? I only have 1 in my astronaut complex
L251[23:19:05] <JVFoxy> I hadn't used windowed KSP in.. ever. Even windowed it complains if its not fully in focus right?
L252[23:19:21] <JVFoxy> Neal: its random..
L253[23:20:59] <Eddi|zuHause> i always have too many engineers and not enough scientists
L254[23:22:52] <JVFoxy> throw jeb on vacation or retirement
L255[23:23:17] <JVFoxy> or at least something that'll cycle the pilots
L256[23:23:26] <Eddi|zuHause> how does that help with either of these things?
L257[23:24:20] <JVFoxy> a little sad engineers don't have too much use in early career..
L258[23:25:06] <Eddi|zuHause> do they even have a use without KAS/KIS?
L259[23:25:10] <JVFoxy> my problem was getting too many rescue contracts early on. Yet people seem to go for them exclusively so they don't have spend money on hiring?
L260[23:25:51] <Eddi|zuHause> hiring gets expensive quickly, and rescue missions are plentiful
L261[23:26:24] <JVFoxy> long as you don't get stuck with a 2 or 3 star rescue.. usually 1 stars LKO
L262[23:26:57] <JVFoxy> even then.. generally what you get is pretty random
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L264[23:33:28] <Eddi|zuHause> yes, which is how i end up with too many engineers
L265[23:34:16] <JVFoxy> could cheat and just reassign their careers
L266[23:36:50] <Eddi|zuHause> my last minimus base mission (which failed because i landed in a place with no solar power) had like 1 pilot, 1 scientist and 4 engineers
L267[23:37:34] <JVFoxy> by choice or just what you had on hand?
L268[23:38:11] <Eddi|zuHause> i was taking as many people as i could for XP
L269[23:39:01] <Eddi|zuHause> also, there was "some assembly required", which needed a bunch of kerbals nearby
L270[23:39:57] <JVFoxy> ikea kerbals?
L271[23:40:04] <JVFoxy> or ikea minmus base?
L272[23:40:25] <Eddi|zuHause> minimus base
L273[23:40:42] <JVFoxy> us'n KAS for things or?
L274[23:40:49] <Eddi|zuHause> yes
L275[23:41:27] <JVFoxy> I've considered using it myself... not sure I'm ready yet
L276[23:41:57] <Eddi|zuHause> and planetary base mod thingie
L277[23:42:51] <JVFoxy> so many mods...
L278[23:43:04] <JVFoxy> well in general..
L279[23:43:25] <Eddi|zuHause> i know that problem
L280[23:45:58] <JVFoxy> I kind of like a bit of progression..
L281[23:46:33] <JVFoxy> friend had me check out a craft they made, but it needed a dozen or so mods for parts.
L282[23:46:59] <JVFoxy> I probably didn't even know half of the mods were even there
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L284[23:49:22] <Eddi|zuHause> hm, there is a really low frequency loud noise here
L285[23:49:33] <Eddi|zuHause> and i have no clue where it comes from
L286[23:50:42] <Eddi|zuHause> it's too deep and regular and ongoing to be a thunder or something
L287[23:50:43] <JVFoxy> hate when room mate puts large fan up against wall, causes it to reverberate.. not loud but just low tone, just bothersom.
L288[23:50:49] <Eddi|zuHause> more like a machine running
L289[23:50:55] <JVFoxy> washer-drier?
L290[23:51:14] <Eddi|zuHause> no, must come from outside i think
L291[23:51:22] <Eddi|zuHause> i turned off my room fan, just to make sure
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L293[23:54:35] <UmbralRaptop> air-conditioning?
L294[23:54:47] <Eddi|zuHause> unlikely
L295[23:55:04] <JVFoxy> not enough to go by so hard to say really
L296[23:57:28] <Eddi|zuHause> i found it, on the other side is a truck/crane thing delivering something heavy to the neighbours
L297[23:58:38] <Eddi|zuHause> it's a much less disturbing sound if there's more than the lowest frequency
L298[23:59:24] <JVFoxy> ... time is it over there for you? turning 10pm for me here
L299[23:59:51] <Eddi|zuHause> 7am
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