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L9[01:16:18] <Arynnia> @UmbralRaptor: I saw
that discussion about shaky MechJeb
L10[01:17:06] <Arynnia> That often means
the control surfaces are overpowered
L11[01:17:19] <Arynnia> Either that or
something is only loosely attached
L12[01:18:34] <Arynnia> and is flopping
around and disrupting control
L13[01:19:42] <Althego> bendy curvy ship
:)
L14[01:20:23] <UmbralRaptor> Some rockets
are actually metallic jellyfish
L15[01:21:37] <Althego> like the saturn v
with the longitudinal oscillations?
L16[01:21:41] <JVFoxy> noticed that even
without mechjeb..
L17[01:26:50] <UmbralRaptor> Althego:
maybe. Though I'd check to see if your kerbals smuggled any pogo
sticks aboard.
L18[01:27:51] <UmbralRaptor> Arynnia: so,
fewer control surfaces as the quickest fix?
L19[01:31:48] <JVFoxy> umbralRaptor quick
fix? Could just turn down controlsurface deflection
L20[01:32:45] <JVFoxy> depending on which
fin you use, sometimes they just too much control, can turn down
the max deflection
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L54[06:10:26] <Mat2ch> soooooooo
L55[06:10:41] <Mat2ch> the hole in the
sojuz orbiter capsule was a production error
L56[06:12:08] <Mat2ch> it was there during
production, got closed with some glue by an employee, but the glue
dried out and shrunk and was pressed out
L57[06:14:02] <UmbralRaptor>
confirmed?
L58[06:17:44] <sandbox> oops
L59[06:18:04] <Deddly> Source?
L60[06:19:08] <Althego> lol
L61[06:19:11] <Mat2ch> looking for one in
english
L63[06:20:48] <Mat2ch> was drilled by
mistake, worker wanted to hide it
L64[06:21:37] <Althego> good job. almost
killed several people
L65[06:22:00] <Mat2ch> well, work place
ethics did that.
L66[06:22:17] <Mat2ch> If you punish
mistakes things like this will happen
L67[06:27:49] <Mat2ch> I guess if the
worker just reported the mistake some other person could have
welded it shut, polished it a bit and that's it.
L68[06:32:01] <Deddly> Wow
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L70[06:33:33] <Deddly> Seriously... you
don't just mess with stuff like that when people's lives depend on
it, especially if it's going to be in space for the long term, an
environment known to be extremely harsh on many materials.
L71[06:35:20] <Deddly> I'd like to see this
confirmed though, since I don't know anything about the reliability
of that web site
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L76[06:59:21] <Mat2ch> well, Ria Novosti is
a big Russian news agency. So, I guess they will not just report
this for the clicks...
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L96[08:29:00] <UmbralRaptor> Of course
that's from mastodon
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L102[09:01:51] <Deddly> Aaw man how much
fuel have I been wasting...
L103[09:02:27] <Deddly> I didn't think of
disabling the control surfaces of the auxilliary craft attached to
my ship, and I was wondering why I was moving so slowly
L104[09:03:05]
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L105[09:03:39] <Deddly> I was going 15 m/s
instead of nearly 19. However, there is still something that is
mysteriously, sporadically affecting my speed
L106[09:07:38] <Deddly> No way.....
L107[09:07:50] <Deddly> Going to map view
makes the speed drop
L108[09:08:08] <Deddly> (this is a
watercraft)
L109[09:10:00] <Deddly> No wait... exiting
cockpit view slows the craft down
L110[09:10:09] <Deddly> I...
L111[09:10:11] <Deddly> ...what?
L112[09:15:50] <Deddly> Has anyone heard
of this before?
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L116[09:22:00] <xShadowx> i wonder how
many people pick passwords by patterns on the keyboard, using
muscle memory and not accually knowing the keys used :|
L117[09:22:52] <snow> I've had those
L118[09:23:23] <snow> although usually I'd
be able to remember what the actual password was if I made an
effort, but my normal way of remembering it was muscle memory
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L124[10:13:36] ***
UmbralRaptor is now known as MuseumRaptor
L125[10:16:39] <Althego> oh no
L126[10:16:48] <Althego> are you with
him?
L127[10:17:03] <Althego> the mu-seumites
attack
L128[10:23:52] <MuseumRaptor> Nah,
different one in Chantilly, VA
L129[10:28:00]
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L130[10:31:13]
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L131[10:35:36] <ofim> hey all, has anyone
got an idea why I am not getting fuel flow from a docked fuel tank?
I have a tank with a docking port on it, then obviously one on the
main craft, but when I dock I can transfer fuel manually, but
engines won't work / drain from the newly docked tank. Also undock
button is missing from both of the ports. I have switched to
diffe
L132[10:35:36] <ofim> rent docking ports
and tried putting different cores and antennas on the tank, but no,
engines won't fire. If I dock the exact same tank in VAB then the
fuel delivery overlay shows that all is fine and testing it on the
launchpad it works. But not if I dock it afterwards. I see the fuel
in resources tab, but the engine fuel bars on the lower left
c
L133[10:35:36] <ofim> orner show zero
fuel. I once had a similar issue which was somehow related to which
part I had selected as the root of the craft, but now I can't get
this to work in any way
L134[10:36:47] <APlayer> Hello
there!
L135[10:37:44] <Althego> hehe, is it
really docked? has the camera switched view?
L136[10:38:34] <ofim> yeah, it is docked,
I can transfer fuel manually for example by right clicking the
docked tank, pinning it, and right clicking another tank that's on
the main ship, at the other side of the docking ports
L137[10:39:01] <ofim> camera moves if I
have a drone core on the tank, but not if I don't, but the results
is the same. It docks, but doesn't get fuel to the engines
L138[10:39:31] <ofim> no mods I should
add, except for editor extensions
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L140[10:39:40] <ofim> and kerbal
engineer
L141[10:39:52] <kubi> hi there
L142[10:40:12]
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L143[10:40:32] <Deddly> Hi ofim
L144[10:40:39] <ofim> hi Deddly
L145[10:40:56] <Deddly> I just got back to
the keyboard. Reading your question now
L146[10:42:23] <Deddly> ofim, are you
docking them in the VAB/SPH or docking two craft together?
L147[10:44:41] <ofim> if I
"dock" them in the VAB, meaning attaching the tank &
port combo to the ship's docking port then the engines do drain
that "docked" tank and I can undock it, but if I do the
docking afterwards, meaning really docking two separate craft, then
for some reason the engines can't drain the tank. I think fuel flow
should work as the fuel flow overlay
L148[10:44:41] <ofim> shows all is OK and
I don't have any parts in there that don't have crossfeed (that I
know of)
L149[10:44:43] <APlayer> o/ Deddly!
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L151[10:46:22] <ofim> so if
"docked" in the VAB I do have the "undock"
button available in the docking port that's on the craft itself,
but docked in space that button is missing too, can't undock them
after docking
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L155[10:46:52] <Althego> why no title? is
kmath lazy?
L156[10:47:33] <Deddly> ofim, do you have
the option to disable/enable crossfeed when you right-click the
docking port?
L157[10:47:51] <Deddly> Hey APlayer, good
you see ya again
L158[10:48:54] <ofim> yeah, I do, enabled
on both ports. cycling through disable/enable to "reset"
it doesn't do anything either. fuel tank is enabled (those little
boxes to the right of the fuel bar in the right click popup)
L159[10:48:59] <APlayer> Glad I am home
again too. Holidays went well if you need to rest after you return.
:P
L160[10:52:25] <Deddly> APlayer, indeed!
:)
L161[10:52:40] <Deddly> ofim, hmm. Which
version are you playing?
L162[10:53:34] <ofim> as far as I know the
latest, unless steam has not updated it, but some 1.4 version
anyway
L163[10:56:30] <ofim> 1.4.5.2243 it
seems
L164[11:01:36] <Deddly> Hmmm
L165[11:02:27] <Deddly> I can't say I've
ever tried to do what you say. it could well be intentional,
ofim
L166[11:05:00] <Deddly> You can get the
desired effect by activating the fuel transfer and then firing the
engines with the transfer window still open
L167[11:05:22] <Deddly> It will still
drain fuel from the same tank, but it will be refilled
simultaneously.
L168[11:08:14] <ofim> that indeed works,
though in this exact scenario I can't do that. Trying to do the
weekly challenge, though because of this I am late already and not
going to make it. Still the issue is odd and would love to know the
reason. Why I can't transfer manually is because the challenge is a
blindfold to orbit and thus I am doing a rocket that will fly
to
L169[11:08:14] <ofim> somewhat circular
orbit without any user input after the initial launch
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L172[11:09:11] <Deddly> Ah...
L173[11:09:53] <Deddly> :(
L174[11:10:41] <ofim> the main difference
here to a regular docking is that both the craft (the tank + main
craft) are initially the same, but the first (and only) staging has
a decoupler that releases the tank with the docking port, and when
the main craft runs out of fuel the decoupled tank will due to the
magnetic nature of ports dock to the main craft, and will
fuel
L175[11:10:42] <ofim> an engine that tilts
the main craft more level and then a next tank attaches with the
same idea and fires the main engines again to circularize the
orbit
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L177[11:12:32] <Deddly> Clever
thinking
L178[11:12:45] <ofim> if it only worked
:)
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L181[11:18:33] ***
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L185[11:30:35] <ofim> hmm it just hit me
that the craft has the main drone core in the cargo bay where the
separated tanks are too, so it will be at some offshoot of the
craft part tree and not in between of two parts or at either end,
start / end. could affect something as I have bumped into this
before and it was an issue of which part was the root. if I just
remember
L186[11:30:35] <ofim> ed what it was more
specifically it'd help but I don't
L187[11:30:53] <ofim> the similarity was
that the two craft were originally from the same launch
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L189[11:34:12] <darsie> Is there a video
of someone doing the whole tech tree in one session?
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L191[11:35:26] <ofim> darsie, you mean
like from scratch to completion of the whole tree?
L192[11:35:31] <darsie> yes
L193[11:35:49] <darsie> I think it's
possible without sleeping.
L194[11:35:52] <ofim> heh that's an odd
video to want to see =)
L195[11:36:06] <Althego> i think there was
something like that
L196[11:36:15] <darsie> I didn't say I
want to watch (all of) it.
L198[11:36:44] <ofim> yeah I bet it is, as
quick as possible get access to the science module and then go to
minmus -> you may be able to unlock it all
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L200[11:37:47] <darsie> I did it in two
days or so.
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L202[11:38:36] <Althego> "i did it my
way"
L203[11:39:34] <ofim> i then again used
much more time as I decided against using the cheaty science
module
L204[11:39:57] <ofim> it's implemented a
bit odd if you ask me, basically unlimited science if you don't
mind time warping a bit
L205[11:40:11] <Althego> i never use the
science lab, it generates science from nothing
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L207[11:40:17] <ofim> yeah
L208[11:40:23] <Althego> you can basically
get all nodes from within kerbin soi anyway, too easy
L209[11:42:37] <ofim> it'd be perhaps a
bit more logical if it gave you somewhat more science if for
example you could combine experiment results and thus lead to more
science. but that it gives more science without any reason is just
breaking the career mode
L210[11:43:51] <ofim> or maybe even some
tech tree nodes would open only after you have actually combined
some certain things, like a surface sample and temperature from x,
plus the same from planet y, and process it in the lab
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L212[11:47:02] <Althego> lol wolfie6020. i
will pop the mask on now, and as you will see, it lets you do a
great darth vader impressions. (puts on the oxygen mask, sound of
breathing, takes it off) join me jeran, i am your father
L213[11:47:50] <Althego> great anti-flat
earther videos today
L214[11:48:03] <Althego> cool hard logic
is one of the best
L215[11:51:07] <ofim> the little I have
followed the flat earth discussions it seems the main figures has
let go of the belief and now only people with no understanding of
almost anything that relates to the belief are left, or maybe I
just haven't heard of those who started it
L216[11:51:54] <Althego> oh the main
figures are still the same
L217[11:52:06] <ofim> once in a while I
peek into a odd forum named cluesforum (don't go, you will die
inside reading it) and one of who I assume was one of the biggest
influencers has changed his mind and now all his followers did the
same
L219[11:52:39] <Althego> at least the
usual youtubers are the same
L220[11:52:55] <Althego> one of them being
jeranism, mentioned by wolfie
L221[11:52:59] <ofim> ah alright, I
haven't paid attention then :)
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L225[11:54:13] <ofim> but I don't mind,
it's great entertainment most of the time
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L228[12:04:29] <Althego> "but mah
flerspective" :)
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L230[12:06:45] <Althego> but muh
fluburtur
L231[12:07:05] <Fluburtur> wat
L232[12:08:08] <Althego> you start with
fl, as flerspective
L233[12:08:56] <Fluburtur> k
L234[12:09:06] <Fluburtur> I went and got
paint for the plane
L235[12:09:22] <Althego> fpr the something
33?
L236[12:09:29] <Fluburtur> yes
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L251[13:11:08] <Deddly> Fluburtur, I
passed you
L252[13:11:43] <Deddly> (and I stopped
paying attention and didn't realise I had deactivated SAS, nearly
crashed into land
L253[13:11:44] <Althego> you shall not
pass
L254[13:12:02] <APlayer>
Multiplayer?
L255[13:12:20] <Deddly> No, I'm doing his
ridiculous challenge :P
L257[13:12:38] <APlayer> Ah
L259[13:13:20] <kmath> YouTube - Jesus
Christ skates for your SINS! ???
L260[13:13:43] <Althego> lol
L261[13:17:12] <APlayer> I really want to
try out Cemetech multiplayer once
L262[13:17:20] <APlayer> KSP*
multiplayer
L263[13:17:36] <APlayer> Woops, talking on
two channels at once is harmful to mental processing
capabilities
L264[13:17:52] <APlayer> I guess that was
a buffer overflow and memory access violation
L265[13:24:42] ⇦
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L268[13:40:57] <JVFoxy> Speaking of
challenges.. ever come up with your own self imposed
challenges?
L269[13:41:36] <JVFoxy> Deddly got a link
for map?
L271[13:42:49] <APlayer> JVFoxy: A
personal issue rather than a challenge, but I try to have abort
plans for every reasonable what-if scenario in any given
mission
L272[13:43:48] <JVFoxy> thanks
L273[13:43:59] <JVFoxy> APlayer I seem to
test the crud out of my designs till I get things right
L274[13:44:30] <JVFoxy> I know the game is
about failure, crashing, explosions.. guess I'm more used to sim
side, playing a little more seriously
L275[13:45:14] <APlayer> I did have Kerbal
Launch Failure installed for a short period of time, and I actually
had to abort a launch once then. Also, I noticed that my plane
landing skills call for a vertical landing abort system in planes.
I am proud to say that I did not lose Kerbals in planes since I got
used to addding something of that sort to my planes
L276[13:45:24] <APlayer> Also handy when
takeoff goes wrong
L277[13:46:58] <APlayer> Ah, wait, I did
lose one or two to FAR. Lessons learned: /Never/ do any sudden
maneuvers when flying at Mach 2+ if FAR is installed
L278[13:47:44] <JVFoxy> I've been flying
around in jet powered vtol craft... though I think in a recent
update, they tweeked the small air intakes, the Juno's now struggle
a bit.
L279[13:47:58] <Althego> oh btw what is up
with juno lately?
L280[13:48:08] <Althego> these unplanned
long orbits make the project longer
L281[13:48:28] <JVFoxy> no idea.. engine
issues while entering orbit?
L282[13:48:56] <Althego> anyway because of
the longer orbital period, longer waits between data
L283[13:49:06] *
APlayer is off for dinner
L284[13:50:14] <JVFoxy> oh...
L285[13:50:18] <JVFoxy> helium tank valve
issues
L286[13:50:40]
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L287[13:50:46] <JVFoxy> shoot... ride is
early. gotta run
L288[13:51:53] ⇦
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L289[13:59:00] <Tank2333> Run Foxy
Run
L290[14:00:57]
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L295[14:04:40] <kmath> YouTube - Sweet -
Fox On The Run (Official Video)
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L298[14:12:35] <Deddly> APlayer, aren't
sudden manoeuvres a little difficult to avoid without a
joystick?
L299[14:14:03] <xShadowx> any ksp is
difficult without a joystick :P
L300[14:14:11] <Althego> on the
contrary
L301[14:14:16] <xShadowx> joystick makes
things so easy <3
L302[14:14:26] <Althego> i am a lot better
without joystick
L303[14:14:47] <Althego> maybe with a full
control yoke it would be different
L304[14:14:54] <Deddly> I don't have a
joystick, but I wish I did sometimes
L305[14:15:12] <Deddly> For those fine
movements
L306[14:15:21] <Fluburtur> I need to build
myself a stick and pedals and lever
L307[14:15:28] <Fluburtur> so I can fly in
ksp and war thunder
L308[14:15:39] <Althego> in fact i
unplugged it since 1.3 or so because it was interfering with the
keyboard controls while previously it wasnty
L309[14:15:57] <xShadowx> Deddly: you can
get junk usb ones for 5 bucks that still work great, good ones for
30 if ou want the finer controls like throttle
L310[14:16:19] <Althego> no they dont.
taniwha wrote his own joystick mod for ksp to make it work
correctly
L311[14:16:47] <Althego> i bought it
originally so i can have fine control. it turns out it is not
reacting to fine inputs, whatever i do
L312[14:16:49] <xShadowx> thats because he
uses linux, windows is unneeded
L313[14:16:53] <Althego> and that is
something inside unity
L314[14:17:09] <xShadowx> fine works fine
here o.O
L315[14:17:56] <Deddly> There was a mod
for using the mouse as a joystick. I was going to look into that
but never got around to it because I didn't want to become reliant
on something that might become unsupported
L316[14:18:11] <xShadowx> my only real
complaint is maybe the rcs, its all of/off, which is realistic, but
there had to have been some throttleable rcs made
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L318[14:18:37] <xShadowx> (tyech wise not
ksp)
L319[14:18:49] <Althego> sas can change
it
L320[14:18:53] <Deddly> Keyboard for RCS
translation works just fine for me
L321[14:19:11] <Althego> also there was
this differential thrust mod
L322[14:19:12] <xShadowx> i tried the
whole mouse as a joystick, the lack of return to center can screw
with things :P
L323[14:19:14] <Deddly> Everything in
space is fine with keyboard. It's aircraft I want a joystick
for
L324[14:19:30] <Deddly> xShadowx, mouse as
joystick works a charm in Thinkpads :)
L325[14:20:10] <Deddly> (because of the
little mouse in the middle of the keyboard, if that wasn't
clear)
L326[14:20:39] <xShadowx> i stay away from
things that arent full pc ;p
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L328[14:21:14] <xShadowx> i dont need the
mobility, and the cases i do, voice control is enough
L329[14:21:57] ⇦
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L331[14:23:58] <xShadowx> one control i do
wish for, fits the on/off style so realistic enough for me, but
joystick be considered 'rotational speed'
L332[14:24:35] <xShadowx> so if i gently
just joystick to side, rcs pulses until speed is up, return to
center, kill speed
L333[14:25:04] <xShadowx> on/off style of
rcs*
L334[14:25:46] <Deddly> Now that would be
a nice function of SAS, joystick or no
L335[14:26:15] <Deddly> Would go crazy if
you accidentally change targets, though :)
L336[14:26:18] <xShadowx> keyboard couldnt
handle it, need analog input for my wish
L337[14:26:40] <Deddly> I suppose
L338[14:27:03] <Deddly> ... I suppose I
didn't think that through properly. Yes, you would need analogue
input
L339[14:27:14] <xShadowx> keyboard already
kinda does it, hit key til speed, let go, keeps speed
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L341[14:27:38] <xShadowx> turn on sas kill
speed heh
L342[14:28:19]
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L343[14:28:34] <xShadowx> does nasa still
have pilots controlling rcs for docking etc with ISS? or they go
full mechjeb yet :P
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L345[14:29:25] <xShadowx> i look at the
state of drones, which people dont even need to control anymore,
and makes me wonder
L346[14:30:34] <xShadowx> between amazon
alexa, and amazon drones, my only wish is arnold schwarzanegger
still be alive when they become sentient ;p
L347[14:32:01] <Deddly> How does SAS kill
speed?
L348[14:32:18] <Deddly> SAS just keeps you
pointing in the same direction, doesn't it?
L349[14:32:35] <xShadowx> rotational
speed*
L350[14:32:56] <xShadowx> stabalizes all 3
axis of spin
L351[14:33:13] <Deddly> Ah. Yes
L352[14:33:27] <xShadowx> i like that one
mod, forget name
L353[14:33:50] <xShadowx> persistent
rotation :|
L354[14:34:53] <Deddly> OK I just
travelled for goodness knows how many hours with one wheel extended
into the water
L355[14:35:07] <Deddly> I'M TRYING TO SAVE
FUEL; DANGIT
L356[14:35:33] <xShadowx> XD
L357[14:44:09] <Deddly> That single wheel
was slowing me from 16 m/s to 15 m/s. That's a big difference on a
2x round the world trip
L358[14:48:28] <Tank2333> thats a long
trip
L361[14:57:57] <kmath> YouTube - DSC
9596
L362[14:58:03] <APlayer> When your PC gets
progressively better updates
L364[14:59:35] <Deddly> Oh cool, Olympic1.
I didn't know Steam kept the old versions
L365[15:00:27] <Deddly> Well done
L366[15:03:53] ⇦
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L367[15:06:17] <Deddly> Does anyone know
how to change the centre of the view to another part?
L368[15:06:33] ***
MuseumRaptor is now known as UmbralRaptor
L369[15:06:49] <APlayer> Right click, set
camera target?
L370[15:06:53] <Deddly> I undocked,
redocked, and now it's centering my view on the second pod instead
of the main one.
L371[15:06:55] <APlayer> Or something of
that sort
L372[15:07:05] <Deddly> Oh yeah!
L373[15:07:13] <Deddly> I forgot all about
"aim camera". Thanks!
L374[15:07:56] <xShadowx> Olympic1: it go
older than when you bought it? and does it go older than
0.25?
L375[15:08:57] <xShadowx> missing sme
early versions and want their models XD
L376[15:11:10] <Tank2333> Is this how a
multiverse looks like?
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L380[15:19:23] <Deddly> Yay I gained an
extra m/s by tweaking thrust limiters to avoid having to steer by
rudder
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L383[15:33:36] <Deddly> Fluburtur, did you
see the bit where I said I overtook you?
L384[15:33:45] <Fluburtur> yeah
L385[15:34:10] <Deddly> I just passed the
second arrow now
L386[15:34:16] <Fluburtur> nice
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L396[16:27:37] <Olympic1> xShadowx: The
lowest you can go is to 0.22
L397[16:27:50] <xShadowx> aw
L398[16:28:51] <xShadowx> think i got
0.21
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L401[16:47:53] <Draconiator> Steam
L402[16:47:53] <Draconiator> may contain
Nudity, Sexual Content, Strong Violence, or Gore
L403[16:47:53] <Draconiator> Content
posted in this community
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L405[16:52:47] *
UmbralRaptor posts a picture of VPOTUS 1993-2001.
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L418[18:55:10] <Rokker> UmbralRaptor:
watch out, manbearpig might getcha
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L421[19:32:39] ***
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L423[19:39:52] <gartral> hey all, I have a
mod that works with 1.4.2 but will load, the first time, on 1.4.5
and not after... what could cause that?
L424[19:41:01] <xShadowx> is the mod
released for 1.4.5?
L425[19:42:57] <gartral> xShadowx: not
officially, no.
L426[19:43:10] <xShadowx> thats why
;p
L427[19:43:44] <gartral> bit it was
working fine a few minutes ago, then I had to close KSP and now the
mod isn't loadind
L428[19:43:48] <gartral> loading*
L430[19:48:46] <xShadowx> in the end, its
suggested you either wait for mod to be updated, or you update
yourself :)
L431[19:48:57] <gartral> wood?
L432[19:49:07] *
gartral is clueless
L433[19:49:13] <xShadowx> logs ;p
L434[19:49:27] *
xShadowx facepalms
L435[19:49:50] <gartral> oh, which logs do
you need?
L436[19:50:01] <gartral> sorry, I'm kinda
drunk atm >.>
L437[19:50:52] <xShadowx> uh me none, on
mobile so cant read em anyways :D
L438[19:51:19] <xShadowx> but generally
ksp.log in the ksp folder will have the error
L439[19:52:11] <xShadowx> prolly be a line
starting [ERR (who thunk up err for error)
L440[19:54:36] <gartral> yea, there's no
error for DMP in ksp.log
L441[19:56:07] <xShadowx> dmp?o.O
L442[19:56:35] <xShadowx> dark
multiplayer?
L443[19:56:58] <xShadowx> didnt that mod
die and someone made a better one or somethin
L444[19:57:07] <xShadowx> too old to
remmber :(
L445[19:58:40] <gartral> xShadowx: no, KMP
died, dark made DMP to replace it, the most recent build is
technically for 1.4.2 but it WAS just working in 1.4.5
L446[19:59:47] <xShadowx> but after dmp i
thought was an LMP or somethin
L447[20:01:02] <xShadowx> could see if it
generated any configs usually in gamedata or somethin, new game,
reinstall mod itself, ideas
L448[20:04:42] <xShadowx> otherwise dunno,
gl, afk
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L450[20:07:03] <Supernovy> Evening,
Gentlemen.
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L461[20:49:14] <despacito> what
L462[20:49:18] <despacito> big what
the
L463[20:49:30] <despacito> what is
this
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L465[20:53:27] <UmbralRaptor> Apparently
"you are 12, and…"
L466[21:00:31] <taniwha> xShadowx: it's
not because I use linux. It's because unity's joystick support is
rubbish
L467[21:00:39] <taniwha> (insufficient
button support)
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L469[21:00:50] <taniwha> and when you have
too many buttons: unity crashes
L470[21:00:57] <taniwha> (if you press
those buttons)
L471[21:01:39] <taniwha> also: my joystick
mod does hotplug :) (could do with help for windows support, of
course :P)
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L474[21:03:07] <taniwha> also, something
to remember is that AFBW (the mod that inspired me to write my own)
was originally done for windows
L476[21:08:47] <xShadowx> how many buttons
to crash? :|
L477[21:10:25] <xShadowx> also hi long
time no see ^.^
L478[21:10:58] <taniwha> 21
L479[21:11:16] <xShadowx> who needs 21
buttons on a joystick >.>
L480[21:11:26] <taniwha> x52 has 33
L481[21:11:35] <xShadowx> is that still
even a joystick?
L482[21:11:43] <taniwha> HOTAS
L483[21:11:48] <xShadowx> sounds more like
a keypad with a handle
L484[21:12:35] <taniwha> thrustmaster
isn't far off, but the buttons are split over two devices and thus
neither device exceeds 20
L485[21:12:48] <taniwha> (unity's limit is
20/device)
L486[21:12:57] <UmbralRaptor> A pair of
8-way hat switches gets you 16 alone.
L488[21:13:19] <xShadowx> x56 :D
L489[21:13:26] <xShadowx> wait
L490[21:13:41] <xShadowx> shouldnt that be
like 8 handles for that throttle lever?
L491[21:14:07] <xShadowx> what kind of
silly plane would only be 2 engines
L492[21:14:08] <taniwha> did logitech buy
out saitek?
L493[21:14:17] <xShadowx> no clue
L494[21:14:57] <xShadowx> i want 8
throttle levers :(
L495[21:15:10] <xShadowx> need to run a
b-52 :D
L496[21:15:31] <taniwha> the thrustmaster
t16000 is nicer than the saitek x52 except the throttle is a little
sticky and doesn't always hit full value
L497[21:15:37] <taniwha> you can get
those
L498[21:16:00] <taniwha> my tm has just
the one throttle lever
L499[21:16:35] <taniwha> (full on flight
sim players are rarer than joystick users)
L500[21:16:57] <taniwha> and joystick
users are rare due to all the fps shooters
L501[21:17:42] <taniwha> go into a PC
gaming "store" here and all you find is fancy mice
L502[21:19:03] <xShadowx> whats this store
you speak of
L503[21:19:07] <taniwha> xShadowx: btw, I
can see at least 21 buttons on that x56 (assuming those toggle
switches are 2 buttons)
L504[21:19:11] <xShadowx> stores
died
L505[21:19:18] <xShadowx> websites rule
now :P
L506[21:19:30] <taniwha> japanese websites
are unusable :P
L507[21:19:41] <taniwha> (except for
amazon)
L508[21:19:53] <xShadowx> not my problem
:P i got amazon
L509[21:19:56] <taniwha> shops are still
popular here
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L512[21:59:39] <thelounge42> hello
L513[21:59:41] <Mod9000> Hello,
thelounge42
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L521[23:25:11] <Glass|phone> TheKosmonaut:
we have some nenkin propaganda guys visiting our school. the laptop
they use for their presentation runs win vista with the win 95
theme
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