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L1[00:00:07] <cringe> but hey, we'll see
L2[00:01:43] <JVFoxy> lol... speaking of ISS.. looking some stuff up.. one of the shuttle missions to the station, poster done in startrek style? https://en.wikipedia.org/wiki/STS-134#/media/File:NASA_STS-134_Official_Mission_Poster.jpg
L3[00:02:58] <cringe> vertical stabalizer a bit off
L4[00:03:02] <cringe> that'll ruin your day
L5[00:09:47] <Rolf> it led to wiki page so I dont know which picture you mean
L6[00:11:40] <Althego> why nokia? let it die peacefully
L7[00:12:21] <Althego> how is a moon wifi different from earth wifi? except that its rage would be better because there is no atmosphere to contain water in it
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L9[00:12:54] <JVFoxy> ugh.. here https://www.space.com/11672-nasa-astronauts-star-trek-movie-poster-endeavour.html
L10[00:13:30] <JVFoxy> wifi rage huh? :P
L11[00:14:15] <Althego> range
L12[00:14:40] <Althego> ther age is mine, because the bakery has shrunk the size of the breadrolls again
L13[00:14:43] <Althego> *rage
L14[00:50:18] <Althego> hmm new scott video
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L16[00:59:04] <Althego> hehe he said: thank you dick, err richard
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L22[01:42:55] <GlassYuri> https://i.redd.it/srm5igjaeyd11.jpg
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L27[02:11:06] <Rolf> GlassYuri: ehh dunno doubt that tow cables would hold
L28[02:11:14] <Rolf> maybe need some force tractors
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L34[03:04:44] <Althego> hehe
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L41[03:47:56] <Althego> finally the normal scale b-52 could take the x-15 to 11 km without counterbalance. somehow the vertical stabilizer clipping into the wing explodes now on detach. previously it worked
L42[03:48:09] <Althego> but the way i builf the wing i cant cut a part out there
L43[03:49:12] <Gasher> screenshot?
L44[03:57:19] <Althego> i know why there is a flap thare made o two parts and the stabilizer gets caught between the two, and the forces tear it off
L45[03:58:02] <Althego> now if i clip the left wing of the x-15 a little into the the body of the b-52 maybe i can move it enough to avoid this
L46[04:00:37] <Althego> http://warpology.com/k/b52big.png
L47[04:01:12] <Rolf> hmm
L48[04:01:29] <Rolf> any way to use detecher there
L49[04:02:18] <Althego> an other problem is i cant use trim because that would be inherited by the x-15
L50[04:02:27] <Althego> and resetting it could take seconds
L51[04:06:10] <Althego> http://warpology.com/k/x15free.png
L52[04:08:45] <Rolf> why not on top or bottom of large plane?
L53[04:11:06] <Althego> because that is not how it was done
L54[04:11:40] <Althego> an an-225 would be able to take it on the top
L55[04:19:10] <Althego> somehow there is a huge drag on the x-15
L56[04:19:15] <Althego> lot bigger than i would expect
L57[04:22:34] <Althego> http://warpology.com/k/drop.png
L58[04:22:40] <Althego> lower stabilzier dropped
L59[04:22:42] <Althego> http://warpology.com/k/drop.png
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L61[04:22:59] <Althego> it has a tiny parachute too it just hasnt opened there yet
L62[04:23:24] <Althego> http://warpology.com/k/landed.png
L63[04:24:24] <Althego> funny that even without the extra tanks it made it into orbit. this is how much easier it is for kerbals
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L65[04:35:47] <Rolf> lol
L66[04:35:48] <Rolf> nivr
L67[04:35:50] <Rolf> *nice
L68[04:36:23] <Rolf> currently reprocessing my nuclear fuel
L69[04:40:05] <Rolf> man I really need to design a better reactor, expecially for higher class of fuel like MOX or plutoium say
L70[04:40:39] <Rolf> still, my automated turn on/ off before it explodes system works fine lol
L71[04:40:43] <Gasher> hm
L72[04:41:10] <Rolf> bet ya that got me into so many lists they lost me :P
L73[04:41:25] <Rolf> hey nice fed guys its about game not actual
L74[04:41:29] <Rolf> ;)
L75[04:41:58] <Gasher> coworker had a degree in building (unfinished though) and he had a couse of nucler reactor building design
L76[04:42:31] <Rolf> im talking about nuclear reactor I am using, in minecraft
L77[04:43:03] <Gasher> yeah i got it - it was just a fun fact
L78[04:44:43] <Rolf> yeah just wanted to say what game also :)
L79[04:44:53] <Rolf> feed the beast revelations is lot of fun
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L81[04:49:17] <Gasher> Althego, with BDA you could make group flights btw
L82[04:59:07] <Rolf> been working my way up to calfornium lol
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L95[06:11:18] <Eddi|zuHause> turns out it was a bad idea to move and try to do household work
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L99[06:49:25] <Fluburtur> time for more from the depths
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L101[06:49:38] <Fluburtur> I managed to build a boat with a working gun last night
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L147[10:51:10] <Eddi|zuHause> how do i ever get achievements in Cities Skylines if i can't use mods that make the game playable? (aka traffic manager)
L148[10:53:16] <Flub2> there is a mod do bring back achievments
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L150[10:55:32] <Althego> achievements unlocked achievement :)
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L153[11:04:04] <Eddi|zuHause> i was also looking for a mod that removes the fake ads from the radio stations
L154[11:05:17] <Eddi|zuHause> because it turns out i lost my tolerance for ads about 15 years ago
L155[11:05:34] <Althego> hehe
L156[11:05:47] <Eddi|zuHause> and that includes these fake ads
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L158[11:08:32] <Eddi|zuHause> the closest i got was just renaming the folder that contains the files, but that doesn't seem the correct solution to me :p
L159[11:08:46] <Althego> hehe
L160[11:08:57] <Althego> change the files?
L161[11:09:12] <Eddi|zuHause> same thing really
L162[11:09:38] <Eddi|zuHause> if there's ever a recheck of game files, or some update, it would probably put them back
L163[11:09:58] <Althego> hehe reminds me of win 10
L164[11:10:27] <Althego> doesnt matter how many times i delete flash from the system32 and syswow64, it always puts them back and there is no way to opt out
L165[11:11:13] <Azander> so sowtch to Linux
L166[11:11:19] <Azander> *switch
L167[11:11:56] <Althego> i need my gamer pc
L168[11:13:01] <Azander> Linux plays games
L169[11:13:09] <Althego> some
L170[11:13:10] <Azander> like KSP :)
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L172[11:13:21] <Althego> i am too old to waste time on that
L173[11:13:25] <Althego> setting up things
L174[11:13:32] <Azander> too old? 90+ ?
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L176[11:14:28] <Elephantitis> hello
L177[11:14:30] <Mod9000> Hello, Elephantitis
L178[11:14:34] <Althego> heh
L179[11:14:38] <Althego> the useless bot
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L181[11:14:54] <Elephantitis> hello Althego
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L183[11:15:26] <Elephantitis> i need some help brainstorming something
L184[11:15:35] <Althego> add mroe boosters
L185[11:15:41] <Azander> and more struts
L186[11:15:53] <APlayer> More boosters (tm) are the technology of the future
L187[11:16:10] <Althego> see, falcon heavy has 3 times more boosters :)
L188[11:16:11] <Azander> Yep, but you need the struts to hold them in place
L189[11:16:18] <Elephantitis> :)
L190[11:16:39] <APlayer> Azander: That's auxiliary structures
L191[11:17:30] <Elephantitis> I use KSP to teach myself computer programming, but being both nerdy and insufferably OCD i need things to be "realistic" enough to my satisfaction
L192[11:17:59] * APlayer listens intently
L193[11:18:41] <Elephantitis> so i have been using KRCP, but since this just sets up a server for your program to interface and communicate with KSP there is that remote tech delay
L194[11:19:21] <Elephantitis> so unless you turn off remote tech you get a signal delay that makes any sort of precise system useless.
L195[11:19:50] * APlayer suggests you dispatch any communication in the form of small thumb drives with warp drives on them
L196[11:19:56] <Althego> ah that is intersting, most people do kos
L197[11:20:08] <Althego> but this allowes sane languages
L198[11:20:58] <Althego> why not do the reverse, write a physics simulator, instead of writing code to interface with one :)
L199[11:21:17] <Elephantitis> one day i will get there!
L200[11:21:46] <UmbralRaptor> I'd argue that remotech is the unrealistic part -- spacecraft have onboard computers to store and execute code.
L201[11:22:05] <Althego> but cant you turn off signal delay in remotetech?
L202[11:22:15] <Elephantitis> i think i will use kos as the rockets brains and then use krcp to be like a mission control.
L203[11:22:35] <Eddi|zuHause> ok, achievement mod seems to work
L204[11:23:08] <Althego> i dont know why my x-15 has such a huge drag. delta-v wise it should be able to go into orbit on its own
L205[11:23:39] <Althego> it seems the mk2 body components are not liked by the atmosphereú
L206[11:23:44] <Elephantitis> you can turn off signal delay but I don't want to :/
L207[11:24:49] <Elephantitis> i actually want to build miniature terminal computers that would function as a physical ground control station
L208[11:24:59] <Elephantitis> i think they would be cute
L209[11:26:11] <UmbralRaptor> With raspis, or ingame? (No, seriously)
L210[11:27:20] <JVFoxy> Althego My Dakota spaceplane uses Mk2 body parts.. it gets to orbit and back, though very small payload because it is already pretty small itself
L211[11:27:37] <Althego> yes it should work
L212[11:27:45] <Althego> i routinely build mk2 spaceplanes
L213[11:28:03] <JVFoxy> maybe you have a lot of parts sticking out? -shrug
L214[11:28:05] <Elephantitis> UmbralRaptor out of game i haven't decided what computer yet but a pi should work fine
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L216[11:29:25] <Elephantitis> look at this cool stuff! https://www.adafruit.com/product/3502 https://www.adafruit.com/product/1431 https://www.adafruit.com/product/3130,
L217[11:31:44] <Elephantitis> send a probe to mun and then have the game send back grainy black and white stills
L218[11:31:53] <Althego> hehe
L219[11:32:07] <Althego> then do it with duna
L220[11:32:27] <Elephantitis> i have had KSP for years and I have never made it past mun
L221[11:32:37] <Elephantitis> i always spend too much time designing my rockets
L222[11:32:47] <JVFoxy> wow... versions sure went by.. My Dakota was last made back in version 1.13....
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L226[11:44:36] <JVFoxy> wow.. ok some dramatic pic.. this is my Venturecraft Mk1. Somehow I managed to get to orbit on only once back in V1.05 with it. Found it somewhat.. difficult to repeat getting to orbit again with it: https://imgur.com/a/9GJ1mnb
L227[11:44:36] <kmath> https://i.imgur.com/4V8qd4D.png
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L229[11:46:28] <JVFoxy> I ended up putting more effort into my Dynafly, same 4 engines, just configured differently
L230[11:47:04] <JVFoxy> Well ok.. jet engines, I was still trying to figure out a good rocket stage to orbit setup
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L243[12:32:49] <Althego> eh i think it is the engineú
L244[12:33:21] <Althego> i turned off its base, but it is still a wider than the body
L245[12:33:39] <Althego> and the game percieves it with unchanged base, even though it is turned off. so that is only visual
L246[12:34:13] <Althego> probably simulated as a sharp 90 deg jump to a wider body, with lot of drag
L247[12:35:52] <JVFoxy> mmm k?
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L249[12:37:42] <ZooNamedGames> Can someone explain to me how ISP is coded into part files?
L250[12:40:09] <Althego> for jets isp is constant, thrust changes. for rockets isp is function of atmospheric pressure
L251[12:40:26] <Althego> but it also changes the thrust too (for rockets)
L252[12:40:35] <ZooNamedGames> so under atmosphereCurve?
L253[12:40:44] <ZooNamedGames> it has a rather weird key function
L254[12:40:45] <Althego> that shuould be it
L255[12:41:14] <ZooNamedGames> key = 0 340
L256[12:41:14] <JVFoxy> rockets is pretty straight forwards... jets have something of a weird curve.. or at least some of them do
L257[12:41:22] <ZooNamedGames> key = 1 205
L258[12:41:22] <ZooNamedGames> key = 5 0.001
L259[12:41:44] <Althego> for jets there are two functions, one for pressure one for speed
L260[12:41:47] <ZooNamedGames> is the first key the standard (default) ISP with the second being ASL and last in space?
L261[12:41:58] <Althego> that means at 5 atmospheres is is 0.001
L262[12:42:08] <Althego> so that engine will not work on the surface of eve
L263[12:42:18] <Althego> the game showes these partially in the tooltip helps
L264[12:42:22] <Althego> but only up to 1 atm
L265[12:42:32] <ZooNamedGames> can I just say 1 120?
L266[12:42:41] <ZooNamedGames> for 1 atmosphere 120 ISP?
L267[12:42:45] <Althego> that would be 120 s isp at sea level
L268[12:42:50] <Althego> very low
L269[12:42:55] <Althego> lower than monoprop
L270[12:43:24] <ZooNamedGames> well I've got the parts wiki for specific values
L271[12:43:34] <ZooNamedGames> I just need to know how to learn the part config part
L272[12:43:54] <Althego> dont forget the game does spline interpolation between the breakpoints
L273[12:44:07] <Althego> you can actually have 4 vazlues in each line
L274[12:44:19] <Althego> the two extara being left and right slope
L275[12:44:36] <ZooNamedGames> now you're getting over my head
L276[12:44:38] <Althego> if you dont give slope as in most cases those are assumed by the other points
L277[12:45:13] <Althego> some of the parts have these
L278[12:45:46] <Althego> for example jetEngineTurbo.cfg
L279[12:48:54] <ZooNamedGames> what controls the thrust curve then
L280[12:49:00] <ZooNamedGames> or is that handled in the same line
L281[12:49:38] <Eddi|zuHause> now, next type of mod i'm missing is subway stations integrated in roads
L282[12:50:02] <ZooNamedGames> ask a KK developer, they may help make em
L283[12:50:13] <Althego> for jets thrust is the product of stationary sea level thrust * result of velcurve (in mach) * result of armcurve (in atmospheres)
L284[12:50:23] <ZooNamedGames> I'm not making a jet I'm making a rocket
L285[12:50:33] <ZooNamedGames> I'll get to jets once I'm more comfortable with rockets
L286[12:51:46] <Althego> rockets are simpler thrust and isp vary with a single function base thrust or isp * armospherecurve (input in atmospheres)
L287[12:52:02] <ZooNamedGames> I used 1 atmosphere instead of 5 in the last line
L288[12:52:05] <ZooNamedGames> see how that works
L289[12:52:13] <Althego> http://www.warpology.com/k/engines.html i hacked this together to understand which engine is good for eve liftoff http://www.warpology.com/k/engines.html
L290[12:52:20] <Althego> it uses the curves from the game
L291[12:52:26] <Althego> and showes them as diagrams too
L292[12:52:29] <Althego> maybe it helps you to understand
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L294[12:52:48] <ZooNamedGames> I just need to learn the code, since I'm a idiot when it comes down to coding
L295[12:53:21] <ZooNamedGames> If I had a dollar for every forum person that got frustrated helping me, I could hire someone else to do it
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L297[12:54:24] <Eddi|zuHause> there's a hundred mods for subway stations, but none integrated in roads... i don't get it
L298[12:54:38] <Eddi|zuHause> there's a monorail station with roads, why not subway?
L299[12:54:46] <JVFoxy> Althego flashing lines when viewing one thing... umm..
L300[12:55:56] <ZooNamedGames> crap
L301[12:56:01] <ZooNamedGames> it didn't load into the game
L302[12:56:11] <ZooNamedGames> this is why I hate mod making
L303[12:56:38] <JVFoxy> oh n/m...
L304[12:56:49] <JVFoxy> flashes only when you have mouse still hovering over show/hide button
L305[12:57:41] <ZooNamedGames> let's see if it was an issue of a conflicting name
L306[12:57:55] <ZooNamedGames> otherwise I haven't a clue why this won't laod
L307[12:57:58] <ZooNamedGames> load*
L308[12:58:11] <JVFoxy> ... huh.. terrier engine has such a curious isp curve... some of the other engines are just straight lines
L309[12:58:31] <ZooNamedGames> which are straight lines?
L310[12:58:48] <ZooNamedGames> I was looking at the Vector and it was similar to that Rhino engine
L311[12:58:55] <JVFoxy> was comparing twitch/spark and terrior
L312[12:59:03] <ZooNamedGames> hm ok
L313[12:59:10] <ZooNamedGames> I'll have to look at those
L314[13:01:07] <JVFoxy> I'm sorta conflicted between the spark and terrier engines...
L315[13:01:24] <Althego> flashing lines are there if you hover over the button, to see which one it is, because it could be hard to piv out despite the colors
L316[13:01:35] <Althego> *pick
L317[13:01:59] <Althego> spark is low thrust
L318[13:02:00] <ZooNamedGames> ok second attempt
L319[13:02:44] <Althego> anyway what i tried to show there, that you only give the breakpoints of the functions but there is an interpolation with slopes too
L320[13:02:52] <Althego> so the curves will be smooth
L321[13:02:58] <ZooNamedGames> I got the engine to load in
L322[13:03:00] <Althego> but not always the shape you would think
L323[13:03:08] <ZooNamedGames> now I gotta fix the name, desc, and the ISP
L324[13:03:09] <JVFoxy> I've used spark on a number of small craft, I know the isp isn't as good as terrier but its a heck of a lot lighter
L325[13:03:28] <ZooNamedGames> spark is the most underrated engine
L326[13:03:37] <ZooNamedGames> I almost never use the terrier anymore
L327[13:03:38] <Althego> i like the spark
L328[13:03:45] <Althego> one of the best engines for a probe
L329[13:03:47] <ZooNamedGames> Spark can squeeze out more DV for less weight
L330[13:03:55] <Althego> and it used to be amazing before the thrust nerf
L331[13:04:11] <Althego> then i used to put it on everything
L332[13:04:13] <ZooNamedGames> still amazing
L333[13:04:20] <ZooNamedGames> I still use it for everything
L334[13:04:20] <Althego> no, not amazing, just really good
L335[13:04:30] <ZooNamedGames> it's amazing for my uses
L336[13:04:45] <ZooNamedGames> when I use it, I also have fuel to spare
L337[13:04:51] <ZooNamedGames> I always have*
L338[13:04:59] <JVFoxy> tiny probes I've used ant engines...
L339[13:05:11] <JVFoxy> one such case I used a trio of them ;P
L340[13:09:12] <ZooNamedGames> ok seriously why won't the name load in
L341[13:10:03] <Althego> maybe because of the multi language support
L342[13:10:13] <ZooNamedGames> how do I bypass it
L343[13:10:13] <Althego> those are the autoloc things in the config
L344[13:10:19] <Althego> but i dont know how they work
L345[13:10:24] <ZooNamedGames> do I just delete them?
L346[13:10:54] <Althego> they were not there in earlier versions
L347[13:10:57] <Althego> so it may work
L348[13:11:04] <ZooNamedGames> hm ok
L349[13:11:14] <Althego> but those are probably references to an other filet hat contains the names descriptions, etc in other languages
L350[13:11:23] <ZooNamedGames> maybe
L351[13:12:57] <Althego> aha, localization dir
L352[13:13:01] <Althego> dictionary.cfg
L353[13:14:36] <Althego> but i cant really help you anymore because i dont know modding. there is the other channel for that, kspmodding or what was its name
L354[13:15:06] <ZooNamedGames> once I have the channel I'll go there
L355[13:15:37] <ZooNamedGames> ayyy bit better, the description loaded
L356[13:17:50] <Althego> honestly the skiff was the perfect engine for the x-15. and it failed me with its huge drag. there is no replacement. the the-30 has only 240 kn of thrust, which is lot lower twr than the real one had
L357[13:19:53] <ZooNamedGames> we need shorter engines
L358[13:19:54] <ZooNamedGames> also
L359[13:20:00] <ZooNamedGames> I have a gut feeling
L360[13:20:15] <ZooNamedGames> the mainsail, T-30 and T-35 are getting remodeled
L361[13:20:18] <ZooNamedGames> so sad!
L362[13:20:58] <Althego> there was a revamped rocketparts development, what they discarded :(
L363[13:21:18] <Althego> maybe we do that again for 1.5
L364[13:21:24] <ZooNamedGames> all that's been confirmed is that they're remodeling the 1.25m parts
L365[13:21:31] <ZooNamedGames> but what's next after that?
L366[13:21:35] <ZooNamedGames> for a non-DLC updat
L367[13:21:37] <ZooNamedGames> update*
L368[13:21:41] <ZooNamedGames> think about it
L369[13:21:49] <Althego> hmm i forgot to read the dev notes
L370[13:22:07] <ZooNamedGames> why don't they add the original textures as one of the options?
L371[13:22:09] <ZooNamedGames> seriously
L372[13:22:18] <Althego> https://www.youtube.com/watch?v=2ptAmif_eK8
L373[13:22:19] <kmath> YouTube - The Gael - THE LAST OF THE MOHICANS Theme - harp / harpe / 竖琴
L374[13:22:20] <ZooNamedGames> everybody wins
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L386[14:14:17] <JVFoxy> cbc has nature of things on right now, thing on Chris Hadfield's mission and things he's doing to help spark interest in space
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L392[14:57:28] <Althego> ok i changed the skiff to the reliant. the increased mass and less efficiency is balanced by the less drag
L393[14:57:51] <Althego> it actually glides now instead of dropping like a stone, energy going to nowhere
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L395[15:05:28] <JVFoxy> skiff... DLC engine?
L396[15:05:43] <Althego> yes
L397[15:05:52] <Althego> it is only 1 t and 300 kn
L398[15:05:59] <Althego> howeve it has a large base
L399[15:06:00] <JVFoxy> ISP?
L400[15:06:11] <Althego> what you can turn off, but that doesnt do anything, so it still creates huge drag
L401[15:06:33] <Althego> 265 to 330
L402[15:08:59] <JVFoxy> compared to the poodle.. 1.75t 60kn 350isp... wide base...
L403[15:09:10] <JVFoxy> was just wondering trade offs
L404[15:18:33] <Althego> but it compares favorably to the reliant
L405[15:20:26] <JVFoxy> I think the reliant works best as a booster starting from launch
L406[15:21:23] <JVFoxy> then again, I tend to use the swivel a lot as core engines
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L410[15:34:43] <Althego> yes normally i use that one too for rockets
L411[15:34:57] <Althego> but it has even lower thrust and higher mass
L412[15:35:20] <Althego> the com movement was an issue for my x-15 anyway, so the smaller engine helped a lot
L413[15:37:28] <JVFoxy> I use them as they are my only means of control... they also slightly better isp high up than reliant... but if weight is an issue....
L414[15:37:58] <Althego> it is slightly overweight already
L415[15:38:08] <JVFoxy> times I've used skipper and a pair of thuds for roll control
L416[15:38:10] <Althego> and because it is under the right wing it doesnt help
L417[15:38:23] <JVFoxy> ah... aerospace
L418[15:38:28] <Althego> but now with this engine there is lot less drag, so the b-52 fly surprisingly straight
L419[15:38:41] <Althego> can fly
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L421[15:44:47] <JVFoxy> wee
L422[15:55:42] <Althego> hah scott video
L423[15:56:05] <Althego> why is he on holiday if he makes more videos than normally?
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L425[15:56:51] <JVFoxy> bordom?
L426[15:57:00] <JVFoxy> guess you get on a roll... can't help himself?
L427[15:57:51] <JVFoxy> oh and he touches on the x-15... speaking of which
L428[16:01:22] <iamfishhead1> Captain Picard is back?
L429[16:01:29] <Althego> hehe
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L431[16:11:52] <Althego> http://www.warpology.com/k/release.mp4
L432[16:13:48] <Althego> heh the 2560x1440 resolution again vanished from the selection
L433[16:13:55] <Althego> why is this so hard?
L434[16:14:05] <Althego> and new video driver from few days ago
L435[16:14:15] <Althego> i should be sleeping rather than upgrading stuff
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L441[16:56:07] <Draconiator> Someone in the Space.com comments: "The sun is both a ball of water AND a ball of electricity" and he cited this. http://www.sciencepublishinggroup.com/journal/paperinfo?journalid=622&doi=10.11648%2Fj.ajpa.20140206.12
L442[16:56:45] <Rolf> lol
L443[16:56:59] <Rolf> clearly did not understand the summary
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L451[18:04:13] <Eddi|zuHause> well, i didn't understand half the words in there...
L452[18:06:16] <Mat2ch> iamfishhead1: indeed
L453[18:06:21] <Mat2ch> oh, wait, wrong show. :D
L454[18:07:54] <Mat2ch> but is there any informations about how the show will be called and in which universe it'll play?
L455[18:08:17] <Mat2ch> I really hated it to see the alternate universe stuff. That was so boring
L456[18:08:22] <Mat2ch> just action, no story...
L457[18:09:45] <Mat2ch> well, time for some sleep. Even though the temperature outside is still inbetween the middle of a vulcano and hell.
L458[18:10:20] <Eddi|zuHause> why would you then choose to sleep in the coldest hours of the day?
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L461[18:37:23] <UmbralRaptor> Have you tried sleeping in a room that's ≥ 27 ℃? That's why.
L462[18:38:30] <Zarthus> Daily.
L463[18:38:48] <Zarthus> what I'm interested in though, is what your weird symbol for a C is.
L464[18:39:30] <Zarthus> ..but apperantly not interested enough to find out for myself.
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L470[19:43:34] <Draconiator> Anyone know of a generic webcam driver that would work with any old webcam?
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L472[19:52:24] <Eddi|zuHause> boah that was a pain, i built a long highway tunnel in cities skylines, but had to reverse the direction after building. but the direction arrows disappear after a certain depth, so i had no idea which segments i already reverted and which were still needed...
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L474[19:57:58] <Azander> Draconiator: yes, SANE on Linux
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L477[20:00:57] <UmbralRaptor> Zarthus: technically it's a deprecated one.
L478[20:01:20] <UmbralRaptor> U+2103
L479[20:02:01] <Zarthus> if it's not on the ascii table they basically introduced it then realized it wasn't superior then
L480[20:02:02] <Zarthus> @_@
L481[20:04:43] <Eddi|zuHause> why would the ascii people waste space for such a symbol?
L482[20:05:21] <Eddi|zuHause> i'm sure they had enough trouble fitting ° in
L483[20:05:24] <UmbralRaptor> IIRC, it's for compatability with some CJK scripts.
L484[20:06:09] <Zarthus> Eddi|zuHause: my point was more "there's already a fit character in the ascii table. Then they introduced a new one that wasn't superior"
L485[20:07:17] <Eddi|zuHause> now... metro system... subway, surface or elevated?
L486[20:12:19] <Draconiator> USB\VID_041E&PID_4067&MI_00\6&B855771&2&0000
L487[20:12:31] <Draconiator> um, damn copy paste.
L488[20:12:48] <Draconiator> that's the device manager ID for my webcam
L489[20:14:22] *** cgeni__ is now known as Tortoise767
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L494[20:31:17] <Eddi|zuHause> very useful information, now i can look up the known vulnerabilities of that camera and hack it from the outside
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L498[20:53:53] <TheKosmonaut> /hackervoice/ I'M IN
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L500[21:23:50] <Draconiator> it's funny, people told us not to use magnets near a 1.44MB floppy back in the day, even on empty ones as it would corrupt the disk beyond use, but doing that and reformatting saved some of mine.
L501[21:32:30] <Zarthus> when it's already broke it's not like you've got much to lose
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