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L35[05:10:32] <Eddi|zuHause> grmbl...
kernel: Out of memory: Kill process 25272 (Cities.x64) score 443 or
sacrifice child
L36[05:10:52] <Eddi|zuHause> so in a choice
between killing an entire city or sacrificing a child, what would
you do?
L37[05:11:03] <Fluburtur> both
L39[05:12:05] <Eddi|zuHause> also, i had to
swap out my malfunctioning graphics card for an older one :/
L40[05:14:08] <Eddi|zuHause> why is your
"mousepad" in german?
L41[05:14:40] <Fluburtur> it's the
instruction stickers you stick under the hood of kubota tractors
for maintenance
L42[05:14:45] <Fluburtur> like when to
change oil and stuff
L43[05:14:51] <Fluburtur> works very well
as mousepads
L44[05:17:14] <Mat2ch> oh, hi
Fluburtur
L45[05:17:21] <Fluburtur> yo
L46[05:17:23] <Mat2ch> already back from
work?
L47[05:17:31] <Fluburtur> im on
vacations
L48[05:17:58] <Mat2ch> ah
L49[05:18:27] <Mat2ch> ah, good week you
chose. This heat wave is hard
L50[05:18:47] <Fluburtur> didn't choose it
but is still a good week
L51[05:20:24] <Rolf> here heat wave finally
broke woot
L52[05:22:01] <Eddi|zuHause> yeah, it broke
with a giant bang
L53[05:25:14] <Rolf> dont worry it'll come
back next year. then next
L54[05:25:31] <Eddi|zuHause> (i was
literally woken up by a loud bang this morning)
L55[05:25:51] <Rolf> no rain here still.
just cooler
L56[05:26:04] <Rolf> no rain in rainjungle
biome region for 2 months
L57[05:26:28] <Rolf> might rain tomorrow
which might mean 100 car accients in city I live at
L58[05:26:59] <Eddi|zuHause> it was raining
a bit here, but not nearly enough
L59[05:27:35] <Eddi|zuHause> it's one of
the dryest regions in the whole country, anyway
L60[05:27:53] <Rolf> here it used to rain
maybe 40% of time
L61[05:28:12] <Rolf> it used to rain 5 to
10 heavy rains across summer
L62[05:28:24] <Eddi|zuHause> it happens
quite regularly that 20km away people almost drown on the streets,
while here it barely rains a drop
L63[05:33:01] <Rolf> forgot where but that
area was so hot planes could not fly
L64[05:33:06] <Rolf> air density being too
low
L65[05:34:57] <Fluburtur> wow not bad
L66[05:35:12] <Fluburtur> but I do recall
some of my rc plane flying better in cold air
L67[05:35:28] <Gasher[work]> weird really -
it should not matter that much close the the surface
L68[05:35:32] <Gasher[work]> * to the
L69[05:35:38] <Rolf> yeah much thicker air,
meaning could fly slower
L70[05:35:52] <Rolf> Gasher[work]: oh it
makes a huge difference, temperate on air
L71[05:36:02] <Gasher[work]> i rememeber a
stalling accident because of heat and usual air currents but it was
on the echelone
L72[05:36:18] <Gasher[work]> i know, but
that close to the ground?
L73[05:36:25] <Rolf> yeah
L74[05:36:34] <Rolf> that region I think
reached 115f?
L75[05:36:36] <Gasher[work]> well idk,
might be enough for takeoff when its heavy with fuel
L76[05:36:52] <Rolf> yeah cant reach flight
speed before it meets grass
L77[05:36:57] <Gasher[work]> that's
hot
L78[05:36:59] <Gasher[work]> heh
L79[05:37:08] <Gasher[work]> then it's the
runway issue lol
L80[05:37:28] <Rolf> the hotter the air,
the higher speed is nesscary for flight
L81[05:37:41] <Rolf> though im not too sure
on how it scales up and down
L82[05:38:23] <Rolf> not sure on what math
function would fit. is it exponental growth of speed needed
or?
L84[05:39:50] <Gasher[work]> the hotter the
air the thinner it is
L85[05:40:07] <Rolf> indeed. it slopes down
pretty quick
L86[05:40:59] <Gasher[work]> ah so it's
standard atmosphere's altitude adjusted to temperature?
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L88[05:41:23] <Rolf> check it out, at 60f
say its at sea level, that is 0
L89[05:41:37] <Gasher[work]> or rather to
deviation of temperature
L90[05:42:03] <Rolf> 60f 0 feet high, at
120f its like being in 10,000 feet
L91[05:42:15] <Rolf> so its harder to take
off that "high"
L92[05:43:15] <Rolf> say if at 60f land
spot is at say 5,000 feet higher than sea level, its at insane
15,000feet from sea level in terms of density of auir
L93[05:43:26] <Rolf> can planes take off on
that?
L94[05:43:45] <Rolf> *when its as hot as
120f
L95[05:46:05] <Gasher[work]> idk
L96[05:46:12] <Gasher[work]> look up at the
plane's specs
L97[05:46:29] <Rolf> me either. though its
from chart that its olvious that its definitely harder
L98[05:46:37] <Rolf> while cooler much
easier
L99[05:47:58] <Rolf> pretty cool
chart
L100[05:48:17] <Rolf> sometimes its
interesting to see nonstandard chart like that
L101[05:48:25] <Gasher[work]> i mean, it's
obvious that it is harder
L102[05:48:39] <Gasher[work]> that chart
helps us realise how harder it is
L103[05:49:00] <Rolf> indeed.
L104[05:49:19] <Rolf> I doubt ksp has
temperates (of air so on not parts)
L105[05:51:16] <Gasher[work]> hm, it has
outside temperature but it's kinda trivial because it does not have
any correlation to time of day or place or weather (so to time and
place)
L106[05:52:00] <JVFoxy> ugh..
L107[05:52:20] <JVFoxy> ok wait... what
you guys trying to figure out... air density, temps and
altitude?
L108[05:52:36] <Rolf> air density given
temperate and height from sea level
L109[05:52:44] <Rolf> and how easy it is
to take off
L110[05:52:53] <JVFoxy> hotter it gets,
lower the density
L111[05:53:00] <JVFoxy> higher you go..
the lower the density
L112[05:53:02] <Rolf> well olvious
yes
L113[05:53:12] <Rolf> however we wanted
more hard data
L114[05:54:06] <Gasher[work]> no we are
looking at the chart and thinking what would happen on one real
altitute when it gets hot up to 42C and how we can model that with
higher altitude
L115[05:55:00] <JVFoxy> density altitude
is the perceived altitude given a certain temperature at
ground.
L116[05:55:28] <Rolf> well youre
explaining exactly what we already talked about, you are just
repeating
L117[05:55:38] <JVFoxy> trouble
is...
L118[05:55:45] <Rolf> is that what it is
like when lady gets manplained?
L119[05:55:58] <JVFoxy> if you were
actually going up higher, temps get colder
L120[05:56:09] <Rolf> yep maplaining
L121[05:56:58] <JVFoxy> you thinking 42c
at ground or like say if you were in mountains?
L122[05:57:09] <Rolf> read backlog
L123[05:58:02] <JVFoxy> sorta skimmed over
it a little, still waking up a bit
L124[05:59:19] <Rolf> we started off
discussion bit ago, when I talked about one area planes couldnt
take off
L125[05:59:37] <Rolf> because it was so
hot air wasnt thick enough to keep flight speed low enough to take
off
L126[06:00:20] <Rolf> but then I wondered
what math function of air density vs temperate vs altitude was
like, then found chart, then we chatted about it
L127[06:00:53] <JVFoxy> well considering
commercial airliners take off from places like the Emirate states,
like Dubai all the time.. where its regularly 120f... take off roll
is generally a lot longer. I think even max loading is reduced by
quite a lot.
L128[06:01:30] <Rolf> they might even
extend landing and take off strips much longer so planes have more
time to take up speed
L129[06:01:41] <Rolf> sorry thats what you
said lol
L130[06:01:56] <Rolf> 4 am, getting ready
to sleep soon.
L131[06:02:10] <JVFoxy> jets don't find it
as much of a problem as pistons though..
L132[06:02:17] <Gasher[work]> Rolf, also i
suppose that area was at some altitude?
L133[06:02:29] <Gasher[work]> above sea
level
L134[06:02:30] <Rolf> Gasher[work]: good
question as I cant remember where it was
L135[06:02:40] <JVFoxy> there is a
formula.. I'd have to pull my book out. Its.. actually a couple of
them..
L136[06:02:46] <Rolf> yeah jets is so
insanely powerfyl it almost dont need wings
L137[06:03:27] <JVFoxy> well.. they not
exactly perfect...
L138[06:03:27] <Rolf> heh I had planes in
ksp game strong enough to keep flying with one side wing fallen
off.
L139[06:04:04] <JVFoxy> lol.. I've given
up on wings in some cases.. couple of MK1 command pods
butt-to-butt, last creation had 6 juno engine pods
L140[06:04:21] <Rolf> heh my most extreme
example was snowflake
L141[06:04:30] <Rolf> it seriously abused
physics of old aur
L142[06:04:32] <Rolf> *air
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L145[06:04:57] <JVFoxy> I read a lot of
people had troubles trying to hover... its old hand for me
now
L146[06:05:37] <Fluburtur> I have a plane
that is good at hovering
L147[06:05:41] <Fluburtur> and going
bacwkard
L148[06:05:50] <JVFoxy> challenge for me
really, was landing high in the mountains behind the KSC... juno's
nearly loose half their thrust 4-5km up
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L151[06:06:43] <JVFoxy> originally I used
one mk1 pod.. but stupid thing keeps wnating to flip around.. so,
second back to back, cancels that out ;)
L153[06:08:03] <JVFoxy> mm.. no pic?
L154[06:08:35] <Fluburtur> lemme grab
one
L155[06:08:38] <JVFoxy> I'd look but.. ksp
off now, something else sucking up 3d graphics at the moment
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L159[06:09:43] <Mat2ch> .oO( 13:00, time
to close the blast shields )
L160[06:09:48] <Fluburtur> however I sent
you the stock version
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L163[06:11:37] <JVFoxy> lol.. chibi
fighters
L164[06:11:42] <JVFoxy> also lol
tt50
L165[06:12:18] <Rolf> edited captions to
make it funnier
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L167[06:14:07] <JVFoxy> Rolf what... am..
I seeing?
L168[06:14:14] <JVFoxy> hard to make out
what those are.. fins?
L169[06:14:17] <Rolf> Snowflake. :)
L170[06:14:26] <Rolf> yeah lots control
fins
L171[06:14:42] <JVFoxy> ah ya... spinning
fan blades to space
L172[06:15:12] <Rolf> one fin had 4 fins
per side on it, 9 fins total per "point" of snowflake, *
2 layers
L173[06:15:16] <Rolf> spinning nah
L174[06:15:39] <Rolf> just start with
rocket and detch before it gets too uncontrollable, then just fly
around flaming whole time
L175[06:16:09] <Rolf> that flaming picture
was hardly highest speed it reached. I think it was 3400 or
so?
L176[06:16:33] <Rolf> final altuide was
200km I think
L177[06:16:41] <JVFoxy> I find it funny
Scott bounced a craft off jupiter, 5x speed of lights the other
direction
L178[06:16:58] <Fluburtur> JVFoxy I
originaly made that list when doing a collab warfare with
draconiator
L179[06:17:07] <Fluburtur> we did a bunch
of collabs together
L180[06:17:24] <JVFoxy> Fluburtur you ever
check on Tapegaming's stuff?
L181[06:17:31] <Fluburtur> sometimes
L182[06:18:03] <JVFoxy> I've a few things
of my own, though I tend to not get too complicated with my
creations like some people
L183[06:18:12] <Fluburtur> however ksp is
too limited and glitchy for what we wanted to do
L185[06:18:41] <Fluburtur> using
kerbinside, crafts often glitch under terrain and explode when
loading
L186[06:19:32] <JVFoxy> I've used
kerbinside.. did a few of my own things..
L187[06:19:41] <JVFoxy> think there was a
fix for the spawn under terrain thing..
L188[06:19:47] <JVFoxy> its been a while
though :\
L189[06:19:54] <Fluburtur> idk, I update
my mods liek once a year
L190[06:20:03] <Rolf> second plane was
hard. almost crashed in sea or land so many times while trying to
land.
L191[06:20:10] <JVFoxy> I messed with it a
bit back when I had early version of firespitter
L192[06:20:10] <Fluburtur> but I do enjoy
flying from base to base and look at the scenery
L193[06:20:13] <Rolf> it also tends to fly
backwards
L194[06:20:29] <Fluburtur> I also have a
very nice shuttle that I sometime land at other bases
L195[06:20:40] <Fluburtur> I use it as
taxi to my station
L196[06:21:05] <JVFoxy> I did a pretty
cool heli or two... a couple of prop planes
L197[06:21:30] <Fluburtur> I have so many
planes
L198[06:21:35] <Fluburtur> my best ones
were made by accident
L199[06:22:38] <JVFoxy> problem with
kerbinside and well.. terrain in KSP.. is findign a good spot to
plunk down a runway to be of any use
L201[06:23:14] <Eddi|zuHause> so you want
terraforming?
L203[06:24:35] <JVFoxy> you remember the
old ker-town spot?
L205[06:25:08] <JVFoxy> ... kerb-town.. or
whatever it was called. I flew over that area, didn't realize it
been used for kerb-town. Built up a little something of my own..
started simple of course
L206[06:25:08] <Eddi|zuHause> i have no
sense of scale in this screenshot
L208[06:27:31] <Rolf> kerb-town is that
mod or stock?
L209[06:27:40] <JVFoxy> mod
L210[06:27:50] <Eddi|zuHause> never heard
of that
L211[06:27:57] <Rolf> it adds new launch
to whereever?
L212[06:28:05] <JVFoxy> sorry.. kerbal
city
L213[06:28:23] <JVFoxy> was a massive city
thing that would be placed south of the center down near the end of
the mainland area
L215[06:29:37] <JVFoxy> it was an old
project... I don't know the current status
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L223[07:07:14] <Gasher[work]> Fluburtur,
that mod has some real armor i think
L224[07:07:27] <Fluburtur> bda?
L225[07:07:29] <Fluburtur> yeah it
does
L226[07:07:51] <Gasher[work]> i saw your
AA gun and it has vanilla panels which don't do much there
L227[07:09:52] <JVFoxy> Fluburtur landing
that thing ever a problem? :)
L228[07:10:21] <Fluburtur> yeah it doesn't
land
L229[07:10:31] <JVFoxy> kinda figured... a
touch top heavy I'd say
L230[07:10:41] <Fluburtur> bouncy and
drifty
L231[07:10:54] <JVFoxy> drifty not always
bad
L232[07:10:58] <JVFoxy> at least some kids
think
L233[07:31:47] <APlayer> Fluburtur:
decouple the landing gear assembly and say this is a permanent
satellite
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L240[08:10:01] <Mat2ch> très chic
L241[08:11:20] <Fluburtur> now say that
with your german accent
L242[08:11:48] <Mat2ch> :D
L243[08:13:34] <Althego> nice and
smooth
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L256[09:30:59] <Althego> hmm, kerbal
engineer redux 1.1.5.3 impact marker
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L262[09:40:50] <Flub2> dey airframe f the
vg33 weights at 597g
L263[09:40:56] <Flub2> which is not too
bad
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L275[10:38:04] <Eddi|zuHause> is that
meant to be hold together by tape?
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L280[10:53:18] <Mat2ch> Flub2: when is the
maiden flight?
L281[10:53:55] <Flub2> idk, maybe next
week
L282[10:54:02] <Flub2> I need for my
camera guy to be there
L283[10:54:50] <Mat2ch> hehe
L285[10:59:29] <kmath> YouTube - vg33
motor run
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L288[11:16:36] <Draconiator> Ahhhhh....old
DOS games make no sense sometimes. "Why yes, sandwiches on a
filthy floor restore health."
L289[11:18:30] <sandbox> I prefer drinking
out of the toilet
L290[11:20:07] <Flub2> well it is supposed
to be clean water
L291[11:21:07] <Flub2> for some reason,
the ESC I have on this plane acts like a motor brake after I
disconnect it and while there is still sime power in the
capacitors
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L293[11:25:55] <JVFoxy> Draconiator heh
which DOS game is that?
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L302[11:53:15] <Eddi|zuHause> i somehow
don't think the fact that it's a dos game particularly matters for
that kind of story deficit
L303[11:58:53] <Tank2333> 3d printed
body?
L304[11:59:03] <Flub2> yeah
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L307[12:07:26] <Eddi|zuHause> anybody know
a gpu memtest tool that runs on linux? my google skills are not
helping me
L309[12:23:36] <Mat2ch> could work
L311[12:28:07] <Eddi|zuHause> so far i
arrived at the second one, but i can't get it to link to mesa's
opencl implementation
L312[12:28:45] <Mat2ch> Do you have an
error message for me?
L313[12:30:12] <Eddi|zuHause>
/usr/lib64/gcc/x86_64-suse-linux/7/../../../../x86_64-suse-linux/bin/ld:
-lOpenCL kann nicht gefunden werden
L314[12:30:56] <Eddi|zuHause> if i change
that to -lMesaOpenCL, i get about a hundred "symbol not
found" errors
L315[12:31:50] <Mat2ch> So either the mesa
CL implementation doesn't support those extensions yet or you
forgot to add the path to the library
L316[12:32:20] <Eddi|zuHause> however, i
need to go out for a bit now
L317[12:34:53] <Mat2ch> my thermometer
says something about 41.5° C outside. I'm not going there...
L318[12:35:09] <Flub2> oh wow
L319[12:35:12] <Flub2> hardcore
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L329[12:52:38] <Draconiator> man I'd
TOTALLY buy a game with SpaceEngine as the core of it.
L330[12:58:05] <Flub2> drac you remember
our collab warfare idea we had?
L331[12:58:14] <Flub2> there is nothing
new about that but I thought about that earlier
L332[12:59:16] <Draconiator> Oh. yeah if
we could find a way to do that wityhout KSP screwing up on both of
us....
L333[12:59:40] <Flub2> exept that doing
everything mostly scripted and set up for what we want it would be
hard
L334[12:59:45] <Flub2> and even that would
take a lot of time
L335[13:09:06] <Draconiator> Time I do not
have these days :/
L336[13:17:00] <Flub2> btw have you seen
the progress on my vg33?
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L341[13:35:42] <Eddi|zuHause> outside
temperature is actually pretty reasonable here
L342[13:36:21] <Eddi|zuHause> my car
thermometer said 16°C, but that is typically off by about 10°, so
it's more like 26°C
L343[13:38:01] <Mat2ch> I wanna go where
you are
L344[13:38:05] <Mat2ch> at least for the
next two weeks
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L346[13:45:14] <Eddi|zuHause> well, it was
much hotter like 2 days ago
L347[13:50:19] <Mat2ch> It's going to get
even hotter here next week :/
L348[13:50:31] <Mat2ch> I guess I should
start living at the public pool
L349[13:52:22] <Eddi|zuHause> so, back to
my problem. i definitely have a file
"/usr/lib64/libOpenCL.so.1.0.0"
L350[13:52:26] <Eddi|zuHause> why is that
not found?
L351[13:54:06] <Mat2ch> maybe add the path
with -L/usr/lib64
L352[13:54:14] <Eddi|zuHause> i did
that
L353[13:54:38] <Mat2ch> oh, do you have a
file with the name /usr/lib64/libOpenCL.so?
L354[13:54:55] <Mat2ch> and is it a link?
If yes, where does it point to?
L355[13:55:09] <Eddi|zuHause> hm, as far
as i can see, .1 is symlinked to .1.0.0, but nothing without
suffix
L356[13:55:30] <Mat2ch> there's your
problem
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L358[13:55:53] <Eddi|zuHause> shouldn't
the package manager handle that?
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L360[13:57:49] <Eddi|zuHause> so... that
seems to have solved that
L361[13:58:27] <Mat2ch> yes it
should
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L363[13:58:49] <Mat2ch> I only have
libOpenCL.so.1 as well. Not sure why. I'll ask the debian guys,
maybe they know something
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L365[13:59:44] <Eddi|zuHause> now, it
doesn't seem to detect my card (or i'm doing it wrong?)
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L367[13:59:57] <APlayer> UmbralRaptop: We
should really call you UmbralChanOP :P
L368[14:00:11] <Mat2ch> Eddi|zuHause:
depends. What card do you have?
L369[14:00:55] <Eddi|zuHause> my original
one was a Radeon HD 7750, i put in a spare one right now that seems
to be a 6570 or something. not entirely sure
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L371[14:01:37] <Mat2ch> ah, those cards
are too old for OpenCL and such things
L372[14:02:00] <Mat2ch> Well, the 7750
should work, iirc
L373[14:02:07] <Mat2ch> you can look what
card it is with lspci
L375[14:02:45] <Eddi|zuHause> well,
probably the radeon driver doesn't support it, only the
amdgpu?
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L377[14:03:29] <Eddi|zuHause> i was hoping
to test this program with the 6whatever before i attempt to put the
7750 back in
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L385[14:07:37] <Mat2ch> Hrm. Wikipedia
says that OpenCL only works on cards with GCN 1.0 which is Southern
Islands and upwards, which is the 7xxx series
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L387[14:07:54] <Eddi|zuHause> uhm,
ok
L388[14:08:12] <Eddi|zuHause> anyway lspci
says "01:00.0 VGA compatible controller: Advanced Micro
Devices, Inc. [AMD/ATI] Turks PRO [Radeon HD
6570/7570/8550]"
L389[14:08:41] <Eddi|zuHause> and
"01:00.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI]
Turks HDMI Audio [Radeon HD 6500/6600 / 6700M Series]"
L390[14:08:48] <Mat2ch> oh, wait, no,
since the R700 series OpenCL1.0.
L391[14:08:59] <Mat2ch> But it's possible
that mesa doesn't support it below GCN 1.0
L392[14:09:38] <Eddi|zuHause> anyway, back
to taking apart the computer, i guess
L393[14:10:53] <Eddi|zuHause> what could
possibly break...
L395[14:13:22] <Eddi|zuHause> so which one
is the 6570?
L396[14:14:11] <Mat2ch> both cards now in
the system?
L397[14:14:25] <Eddi|zuHause> no
L398[14:14:39] <Eddi|zuHause> so 6570
seems to be northern island
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L412[14:20:28] <kmath> YouTube - Rock Skip
Robot- The SCIENCE of PERFECT ROCK SKIPPING
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L414[14:20:52] <Flub2> im pretty good at
rock skipping
L415[14:21:04] <Flub2> but that robot is
cheating
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L417[14:22:34] <Mat2ch> I wouldn't call
that a robot ;P
L418[14:22:46] <Mat2ch> there's no
electronics inside
L419[14:22:50] <Mat2ch> *are
L420[14:22:58] <Wastl2> Eddi: the .so.1
and .so files probably are contained in different packages. Did you
install your distribution's ocl *devel* package(s)?
L421[14:22:59] <Althego> doesnt really
matter
L422[14:23:16] <Flub2> I don't think the
definition of robot includes electronics
L423[14:23:31] <Flub2> I guess the
difference between robot and machine is blurry
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L425[14:23:40] <Althego> it doesnt
L426[14:23:46] <Althego> that is why this
could be a robot
L427[14:23:59] <Flub2> it's a thing that
does a thing
L428[14:24:00] <Mat2ch> Wastl2: at least
for Debian there's no such package
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L430[14:25:49] <Wastl2> Mat2ch: strangely,
apt-file search libOpenCL.so lists both nvidia and icd packages for
that file.
L431[14:26:19] <Flub2> reminds me I need
to make some sort of water skipper boat
L432[14:26:29] <Flub2> that uses
hydrogliding
L433[14:26:44] <Althego> irl?
L434[14:26:52] <Flub2> yeah
L435[14:26:55] <Althego> how big?
L436[14:27:02]
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L437[14:27:02] <Althego> for plane
recovery purposes? :)
L438[14:27:03] <Flub2> as big as
needed
L439[14:27:11] <Flub2> nah the bottleboat
is enough for plane recovery
L441[14:27:29] <kmath>
<MollyOstertag> today in good things I found on the internet,
there is a winery in Spain where they leave small glasses of sherry
o…
https://t.co/bWu34WSAHA
L443[14:27:56] <kmath> YouTube - RC Foam
Hydroplane - RCTESTFLIGHT
L444[14:27:59] <Mat2ch> Wastl2: you're
right. I used apt-cache and it couldn't find that package
L445[14:28:47] <Althego> apt-file is your
friend
L446[14:28:53] <Wastl2> That's because
you're only searching in package descriptions and tags that
way.
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L448[14:30:40] <Mat2ch> I search for the
package name, where the library is in. Usually the dev files pop
up, too. But the lib package is called ocl-icd-libopencl1 and the
dev package ocl-icd-opencl-dev...
L449[14:30:48] <Mat2ch> *searched
L450[14:31:16] <Wastl2> Anyway, since Eddi
is using SuSE and amd, he'll probably need a Mesa-libOpenCL-devel*
package instead.
L451[14:32:26] <Althego> lol suse
L452[14:32:49] <Althego> why would anybody
inflict such a pain on themselves
L454[14:33:22] <kmath> YouTube - Lego In
Real Life 3
L455[14:33:47] <Althego> eh stop motion
all the way, with a live huma
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L459[14:35:17] <Flub2> kinda reminds me of
the old lego star wars animation from like 2008
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L462[14:35:30] <Flub2> super amateurish
but that was the good stuff back then
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L474[14:50:09] <Eddi|zuHause> uhm...
everything is even more broken now :/
L475[14:51:04] <Eddi|zuHause> i couldn't
get booted up with the 7750 at first, then i got into "init
3". there the memtestCL just immediately segfaulted... and i
couldn't get into "init 5"
L476[14:51:56] <Eddi|zuHause> so i'll have
to live with the fact that the card is just broken, i suppose
L477[14:52:09] <Eddi|zuHause> but the
older card isn't free of faults either
L478[14:52:21] <Wastl2> Eddi: as I pointed
out before I noticed that you'd quit irc, you probably need some
Mesa-libOpenCL-devel* package for your .so file.
L479[14:53:01] <Eddi|zuHause> i did
install some opencl header stuff
L480[14:53:23] <Eddi|zuHause> otherwise it
would have failed compiling, not linking
L481[14:53:39] <Wastl2> But the devel
packages are also where the unnumbered shared object files are
kept.
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L484[14:55:55] <Eddi|zuHause> there's only
a Mesa-devel, no Mesa-whatever-devel
L485[14:56:58] <Eddi|zuHause> avctually,
there are some
L486[14:57:04] <Eddi|zuHause> but not for
opencl
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L491[15:04:29] <Eddi|zuHause> no idea why
it lists the card twice
L492[15:04:47] <Eddi|zuHause> and also, it
doesn't list the card if i call it without "--gpu 0"
parameter
L493[15:05:03] <Eddi|zuHause> behaviour
was the same with what little i could test with the 7750
L494[15:05:23] <Mat2ch> uh, getDeviceInfo
fails. That's not a good sign...
L495[15:06:15] <Eddi|zuHause> i somehow
don't believe that is a problem with the card
L496[15:06:16] <Mat2ch> (means:
Something's broken with the lib or more likely the tool)
L497[15:07:06] <Eddi|zuHause> it's
entirely possible i messed something up with the lib
L498[15:07:39] <Eddi|zuHause> hold on, i
just installed a mesa update, gonna restart
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L503[15:13:08] <Mat2ch> Eddi|zuHause: I
guess that will not help. There might have changed something in the
API and the tool didn't get updated for it
L504[15:13:55] <Mat2ch> Or there's a bug
in the openCL code... absolutely possible
L505[15:16:19] <Eddi|zuHause>
"num_devices == -546936925" that sounds wrong
L506[15:16:47] <Eddi|zuHause> ;wa
-546936925 in binary
L507[15:16:49] <kmath> Eddi|zuHause:
convert -546936925 to base2: -10000010011001..._2 (30 digits)
L508[15:17:08] <Eddi|zuHause> ;wa
-546936925 in hex
L509[15:17:10] <kmath> Eddi|zuHause:
convert -546936925 to base16: -2099985d_16
L510[15:19:22] <Eddi|zuHause> ;wa
-546936925+2^32 in hex
L511[15:19:24] <kmath> Eddi|zuHause:
convert -546936925 + 2^32 to base16: df6667a3_16
L512[15:19:31] <Eddi|zuHause> ;wa
-546936925+2^32
L513[15:19:33] <kmath> Eddi|zuHause:
-546936925 + 2^32 = 3748030371
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L519[15:23:15] <Eddi|zuHause> besides the
obvious buffer overflow
L520[15:24:55] <Eddi|zuHause> line above
that missing: " cl_device_id devids[32];"
L521[15:25:41] <Eddi|zuHause> will faily
by the time they pass "devids+num_gpu+num_accel"
(assuming that's some pointer math)
L522[15:28:56] <Flub2> I think I should
finish the vg33 tomorrow if I actually work on it
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L525[15:30:19] <Mat2ch> Eddi|zuHause: ehm,
why does the tool not check the return value of
clGetDeviceIDs?
L526[15:31:23] <Mat2ch> That's the problem
here. The device is not found. So nothing is saved in e.g. num_cpu
and you get whatever was in that memory location beforehand
L527[15:32:16] <Mat2ch> try with uint
num_gpu = 0, num_cpu = 0, num_accel,num_devices = 0;
L528[15:32:22] <Wastl2> I'd guess it does
find the cpu, but not the accelerator.
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L531[15:36:46] <Eddi|zuHause> so the
return values of the 3 calls is 0,-1 and -1
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L533[15:38:25] <Wastl2> What's that in
terms of OpenCL defines?
L534[15:39:23] <Eddi|zuHause> ok, if i now
check for return value -1 and set the value to 0, it seems to
actually run
L535[15:40:03] <Wastl2> CL_SUCCESS,
CL_DEVICE_NOT_FOUND, CL_INVALID_VALUE?
L536[15:41:36] <Eddi|zuHause> i can't find
a page listing those
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L538[15:44:01] <Wastl2> Don't compare the
return value to literal numbers, use those #defined names instead.
(There's two more possible return values.)
L539[15:45:35] <Eddi|zuHause> sure, so now
i put in "if(call() != CL_SUCCESS) num_blah=0;"
L540[15:46:57] <Wastl2> Isn't that only
appropriate for a return value of CL_DEVICE_NOT_FOUND? The other
fail cases probably shouldn't be ignored silently.
L541[15:49:59] <Eddi|zuHause> dunno
L542[15:50:11] <Eddi|zuHause> worksforme
:p
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L544[15:51:11] <Wastl2> If you only get 0
and -1 (success and device not found), okay. :)
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L548[15:53:22] <Wastl2> Is the buffer
meant to be that big?
L549[15:53:58] <Eddi|zuHause> no, i just
was inputting larger and larger values
L550[15:54:27] <Eddi|zuHause> that's the
amount of memory it tries to test
L551[15:54:34] <Eddi|zuHause> default is
128MB
L552[15:54:42] <Eddi|zuHause> and i was
trying larger values
L553[15:54:58] <Eddi|zuHause> so far it
ran fine with 128 and 512
L554[15:55:11] <Eddi|zuHause> was not with
1024
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L558[16:03:39] <Eddi|zuHause> not sure
what's the point of that :p
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L567[17:18:06] <Eddi|zuHause> so, current
status of diagnosis: 6570: memtest ran fine. 7750 with amdgpu
driver: memtest didn't even get to the testing phase, but got stuck
in the test for the memspeed, X hangs after a few seconds on boot.
7750 with radeon driver: memtest ran fine, X starts up normally (so
far, but i've had a random system hang with that as well yesterday
which prompted me to cards in the first place)
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L569[17:19:15] <Eddi|zuHause> what's weird
to me is that the amdgpu driver ran fine for a few weeks, then i
started getting random glitches, with increasing frequency, and now
it doesn't even survive boot
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L573[17:24:23] <Eddi|zuHause> during the
amdgpu test i did receive this message:
L574[17:24:25] <Eddi|zuHause> Aug 02
23:40:50 Johannes-II kernel: [drm:amdgpu_job_timedout [amdgpu]]
*ERROR* ring sdma0 timeout, last signaled seq=68, last emitted
seq=70
L575[17:24:27] <Eddi|zuHause> Aug 02
23:40:50 Johannes-II kernel: [drm] No hardware hang detected. Did
some blocks stall?
L576[17:25:35] <Eddi|zuHause> but i'm
afraid i'd need an actual expert to debug that...
L577[17:29:31] <Mat2ch> Eddi|zuHause: that
means that something died there.
L578[17:30:33] <Mat2ch> my last graphics
adapter burnt itself to death. Got to hot to often and then the
silicon degrades and if it gets bad enough it just wont start
anymore or give random glitches
L579[17:30:41] <Mat2ch> just let it rest
in pieces...
L580[17:31:20] <Eddi|zuHause> i haven't
actually seen the temperature sensor go beyond 60°C
L581[17:31:41] <Mat2ch> then it may have
died of old age.
L582[17:31:45] <Eddi|zuHause> typically
45°C idle, 55°C busy
L583[17:33:15] <Mat2ch> You know, there
are many many many electrons flowing through a chip. Some have full
hits on the siclion atoms and move them. Over time that can lead to
the destruction of the wire.
L584[17:34:01] <Mat2ch> That's why you
almost never see 90° corners on PCBs as well
L585[17:34:07] <Eddi|zuHause> card is
about 5 years old
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L587[17:34:59] <Eddi|zuHause> the thing
is, only with the amdgpu driver i could get DX11 games to work in
wine :/
L588[17:36:10] <Eddi|zuHause> and the
question remains, why is the radeon driver (mostly?) fine, while
the amdgpu driver dies pretty much immediately?
L589[17:37:23] <Mat2ch> I don't know.
Maybe does something different with the card that uses different
registers.
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L591[17:38:14] <Mat2ch> btw, I always
thought that the amdgpu driver is only for newer cards? Like the RX
family?
L592[17:38:37] <Mat2ch> When I had my 7950
I never used the amdgpu driver, always radeon
L593[17:38:57] <Eddi|zuHause> amdgpu goes
back to SI, but on those it prefers the radeon driver unless you
specifically set some kernel parameters
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L596[17:40:26] <Mat2ch> but you have
problems with both drivers, right? Only with the amdgpu they happen
right at boot time?
L597[17:41:06] <Eddi|zuHause> well, i had
one single problem with the radeon driver so far
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L599[17:43:16] <Mat2ch> ok, now you got me
confused
L600[17:43:26] <Mat2ch> I thought the card
had a problem
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L609[18:04:35] <Eddi|zuHause> ok, there it
went again
L610[18:05:20] <Eddi|zuHause> Mat2ch: yes,
the card has obviously a problem, but i'm still in the denial phase
:p
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L619[18:53:54] ***
Dman979 is now known as Dinnerman979
L620[18:54:02]
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L630[19:59:26] <Eddi|zuHause> "i
can't read the other sign" why? it's easy: "penalty
10000whatevercoin, WC is over there"
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L636[20:37:11]
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L637[20:37:14] <thelounge73> hello
L638[20:37:16] <Mod9000> Hello,
thelounge73
L639[20:37:31] <thelounge73> how are you
doing?
L640[20:38:42] <thelounge73> anybody here
play KSP with KOS?
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L644[20:50:34] <GlassYuri> joke time! what
is purple and takes a damn hour on startup?
L645[20:51:04] ⇦
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L646[20:52:08] <Eddi|zuHause> i don't
think i ever managed to get greeted by Mod9000
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L649[21:11:15] <KrazyKrl> I thought us
meatbags weren't supposed to mention the existence of our totally
human overlord, Mod9000.
L650[21:21:08] ⇦
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(Leaving))
L651[21:23:51] <Eddi|zuHause> maybe we
should remove all the vowels from his name, so uninformed readers
don't accidentally mention his actual name?
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L654[21:28:19] <UmbralRaptor> hi
L655[21:28:20] <Mod9000> Hello,
UmbralRaptor
L656[21:28:30] <UmbralRaptor>
<_<
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L662[22:11:54] <Dawson> Does anyone else
staty spinning once they land on Gilly ? It's very annoying
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L665[22:22:29] <Technicalfool>
spinning?
L666[22:23:01] <Technicalfool> I'm
wondering if trim has gotten set somehow and the reaction wheels
are causing torque once you turn SAS off.
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L668[22:23:12] <Eddi|zuHause> in what
orientation can one spin while landed, without immediately
exploding?
L669[22:23:43] <cringe> pique
L670[22:24:25] <Eddi|zuHause> is that an
english word?
L671[22:24:55] <cringe> i believe its
french
L672[22:24:59] <cringe> a ballet
term
L674[22:25:48] <cringe> :D
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L676[22:26:53] <Technicalfool> anyway,
alt+x should reset trim if there is any. Also if you have a wheeled
vehicle, there is a known bug with Unity wheel physics that can
cause rotational torque while the brakes are on.
L677[22:27:14] <Technicalfool> on a very
low G body like Gilly, even tiny forces can have large
effects.
L678[22:31:38] <Eddi|zuHause> so of all
the definition i read now, none of them concern ballet
L679[22:31:48] <Eddi|zuHause> or anything
about spinning
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L681[22:32:02] <cringe> pique sur la
pointe homie
L682[22:32:10] <Eddi|zuHause> if at all,
it's about stabbing
L683[22:32:11] <cringe> anyways, just a
VERY poor attempt at a joke
L684[22:32:16] <cringe> ;)
L685[22:33:13] <Eddi|zuHause> like the
card "colour", which gets translated into english as
"spades"
L686[22:33:54] <Eddi|zuHause> (i believe.
i never actually played cards in english)
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L688[22:38:55] <mabus> its a spade though,
as in a shovel
L689[22:39:24] <KrazyKrl> i mean... spades
has a single main pointy... then you have roundy pointy, quad
pointy, and triple bulge.
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L691[22:43:44] <Eddi|zuHause> everyone
knows that the true colours of cards are acorn, leaf (or green),
heart (or red), and bells
L694[22:52:22] <Eddi|zuHause> wikipedia
mentions the exact design i have in mind, but doesn't have a
picture
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L698[23:02:09] <Eddi|zuHause> "the
tax on playing cards peaked at 26 Million Mark per deck at the
height of the inflation in 1923"
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