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L1[00:00:07] <Althego> hah! i am back
L2[00:01:16] <Althego> an other epic flat
earth vs globe earth showdown on the nonsequitur show
L3[00:02:11] <mischief> fuel cells any
good?
L4[00:02:35] <mischief> trying to figure out
what to unlock in career tree.
L5[00:02:45] <Althego> you can run the
mining equipment on them while the fuel is mined for them by
them
L6[00:02:54] <mischief> have most of the 90
science nodes, have 161 science
L7[00:03:14] <mischief> another trip to the
mun could fetch me a lot, lost a good 150+ since i crashed the last
trip.
L8[00:14:34] ⇨
Joins: Lyneira
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L9[00:18:56] <mischief> not clear how i'd
effectively use the mobile processing lab.
L10[00:24:11] <JVFoxy> it has a few uses...
might want to read up on it first
L11[00:25:39] <mischief> i'm trying to
figure out why i would want it instead of simply returning the
science
L12[00:25:45] <mischief> don't i lose
science if i transmit?
L13[00:26:37] <Althego> in some cases
L14[00:26:46] <Althego> crew report and eva
report is transmittable
L15[00:27:00] <Althego> and there are many
of such on the mun, one for each biome and flying over them
L16[00:27:13] <JVFoxy> you loose some
points when transmitting..
L17[00:27:22] <Althego> i think maybe
temperature and pressure is transmittabkle too
L18[00:27:39] <JVFoxy> processing lab
allows you to clean experiments and reuse them.. level up crew
without having to return them to ksc
L19[00:27:39] <Althego> you have to check i
dont remember
L20[00:27:57] <JVFoxy> ya... but you loose
a bit. once transmitted you can reuse
L21[00:28:08] <mischief> so.. why should i
transmit/MPL instead of return?
L22[00:28:10] <JVFoxy> goo and sci jr.. one
use
L23[00:28:15] <Althego> not on
everything
L24[00:28:29] <Althego> yes goo and the bay
are among the best and they are big and cant transmit
L25[00:28:39] <Althego> also probes cant
reset them which is a problem
L26[00:28:46] <Althego> they can take
surface sampleeither
L27[00:29:27] <mischief> so i have a mun
lander with science jr / goo and room for a scientist
L28[00:29:30] <mischief> why bother with
MPL
L29[00:30:43] <JVFoxy> you can transmit
things.. long as you have antenna.. just loose a bit, depending on
things. crew reports though don't loose on transmit
L30[00:34:34] <Althego> actually if you
revisit anyway you can transmit it, since even recovering is not
100% for the first measurement
L31[00:35:46] ⇦
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L32[00:37:24] <JVFoxy> don't you loose a
portion forever if you transmit? can just make up the loss with
processing stuff in the lab, then transmitting?
L33[00:37:37] <mischief> thats the
question
L34[00:37:44] <mischief> does the MPL lose
science if it transmits
L36[00:41:45] ⇦
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L37[00:46:28] ⇦
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L38[00:47:56] <oren> In the first episode
of Interstellar Quest, scott manley puts a Mk1 capsule on top of a
hammer SRB and gets to around 190 km of altitude.
L39[00:48:12] <oren> I tried that just now
and only got 131 km
L41[00:49:05] <oren> was the hammer more
powerful back then, or is this entirely due to atmosphere being
thicker back then?
L42[00:49:54] ⇦
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L43[00:50:25] <Supercheese> Man, Near
Future mods are so cool
L44[00:50:38] <Supercheese> I've had them
installed for a long time and they still keep on amazing me
L45[00:50:50] <Supercheese> so many awesome
parts
L46[00:51:01] <oren> Supercheese: I like
the monoprop ion engines
L47[00:51:15] <Supercheese> actually aren't
those from a different mod?
L48[00:51:19] <Supercheese> Near Future has
Xenon/Argon
L49[00:51:21] <Supercheese> and
Lithium
L50[00:51:31] <oren> Hmmmm
L51[00:51:44] <Supercheese> the Resistojet
monoprop thrusters are very cool yes
L52[00:51:45] <oren> I guess they are
L53[00:51:46] <Supercheese> but they are
from RLA
L54[00:51:48] <Althego> i dont even knoe an
ion engine that is not monoprop
L55[00:52:27] <oren> Anyway, scott manley
also says the Hammer has "25 tons of force"
L56[00:53:03] <oren> in modern ksp, the
Hammer has 200 KN
L57[00:53:31] <oren> oh imperial tons
L58[00:53:54] <oren> in imperial tons that
would be 22.5 tons
L59[00:54:21] <Althego> anything imperial
is stupid :)
L60[00:54:28] <Althego> except the imperial
courier :)
L61[00:54:54] <oren> Althego: I'm doing ksp
historical research
L62[00:55:18] <oren> investigating the
cause of the death of joeger kerman
L63[00:56:05] <Althego> one of the worst
deaths was of valentina, who died tragicly on final approach
because of the radiation emitted by the launchpad destroyed all
wings on the aircraft
L64[00:57:14] <Althego> it was a famous
historical bug
L65[00:57:21] <Althego> you couldnt do
anything against it
L66[00:57:28] <Althego> either it happened
or not
L67[01:11:35] <mischief> i think if i have
a kerbal on my combined lander+probe, the game disqualifies me from
the probe mission around mun
L68[01:20:31] ⇦
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L72[01:29:43] <mischief> am i doing it
right
L73[01:29:50] <Althego> hehe herding
cats
L76[01:32:22] <JVFoxy> mischief umm..
yikes?
L77[01:33:33] <mischief> you don't like my
ship?
L78[01:33:53] <JVFoxy> more I'd worry about
how much it would wobble on the way up
L79[01:34:46] <mischief> only tilts over if
i move during ascent :)
L80[01:34:57] <mischief> once i get up to
where the boosters are done, i can tilt over
L81[01:36:19] <mischief> i might add
another big tank of gas though
L82[01:36:22] <mischief> little
sparse
L83[01:38:59] <mischief> omg
L84[01:39:02] <mischief> no pilot
L85[01:39:04] <mischief> m(
L86[01:39:13] <mischief> i can't revert
because i quicksaved xD
L87[01:39:54] <JVFoxy> oh.. thats a thing
now?
L88[01:40:01] <JVFoxy> I usually didn't
save...
L89[01:40:07] <JVFoxy> maybe just save
before launch?
L90[01:40:24] <mischief> i lost
control
L91[01:40:39] <mischief> i thought it was a
bug or something.. so i did a quicksave/load thinking it might fix
it
L92[01:40:55] <mischief> but nope, i
accidentally launched with no pilot, and only my probe was
controlling it
L93[01:41:00] <mischief> lost network
access mid flight
L94[01:41:23] <JVFoxy> oh .. ya usually it
warns if you no control.. but not if probe and no other pilots if
ships meant to seperate
L95[01:42:54] <Althego> yes, save before
launch
L96[01:43:19] <Althego> in the long run it
doesnt help much because when you have 20 missions in parallel,
then you can reload from far back
L97[01:43:21] <JVFoxy> or don't and just
don't save the whole time..
L98[01:43:32] <JVFoxy> though I find it odd
it messes with the save point if you quick save. :\
L99[01:43:56] <Althego> it saves on scene
change anyway
L100[01:44:08] <Althego> so even if you
have a bug you can probably recover
L101[01:45:05] <JVFoxy> I know if you
launch from the pad/runway, you can switch between crafts long as
they in 2km reach all you want, can still revert
L102[01:48:30] ⇦
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L103[01:49:16] <oren> mischief: this sort
of problem is a good use for space stations with spare kerbals on
them
L106[01:52:26] <oren> lol ground
L107[01:55:02] ***
hashashin_ is now known as hashashin
L108[01:56:02] ⇦
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L112[02:06:49] <JVFoxy> well..
considering.. in the electrical business, ground.. earth.. layman
terms, it could be easily confused
L113[02:07:41] <GlassYuri> is the term
'earth' for gnd not used in english?
L114[02:08:32] <JVFoxy> depends on the
application... earth for electrical as in housing. sure
L115[02:08:37] <GlassYuri> in german it's
earth, in japanese, idk because nobody cares about electrical
safety
L116[02:08:42] <JVFoxy> in electronics..
usually they use ground instead...
L117[02:08:45] <JVFoxy> or 0v
L118[02:09:57] <JVFoxy> when dealing with
outlets in a house... you are normally suppose to have a six foot
or longer metal stake into the ground, that is your ground/earth
for things power related
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L128[04:03:03] <mischief> i like how
*only* my engine blew up on my lander
L129[04:03:08] <mischief> even with legs
down...
L130[04:03:11] <mischief> hit too
hard
L131[04:04:03] ⇦
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L133[04:11:32] <JVFoxy> mm.. ya have to
take care accont for spring in legs when landing
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L137[04:28:29] <mischief> 5th time is the
charm?
L138[04:32:13] <Rolf> mischief: try this,
I landed my landed SLIGHTLY hard enough for engine to fall off to
roll off to side
L139[04:32:22] <Rolf> stranding 2 kerbals
in mun
L140[04:32:25] <Rolf> *at
L141[04:32:45] <mischief> i've done that
like twice now D:
L142[04:32:58] <mischief> previous try, i
landed on side.
L143[04:33:03] <mischief> couldnt recover,
blew up
L144[04:33:48] <Rolf> doh
L145[04:34:22] <mischief> this time i will
do it
L146[04:34:27] <mischief> i remembered my
parachute
L147[04:34:33] <mischief> i remembered a
pilot
L148[04:34:37] <mischief> i will slow down
this time
L149[04:34:40] <mischief> i won't land on
the side
L150[04:34:42] <mischief> >:(
L152[04:35:05] <mischief> and i won't fly
the wrong direction!
L153[04:35:38] <Rolf> lol once did that.
wasted some fuel, I could orbit at kerbin but coulnt deorbit, had
to come out and literally push ship.
L154[04:35:50] <Rolf> it was just enough
for it to dip into air and evenually land
L155[04:37:46] ⇦
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L156[04:37:51] <Rolf> 72k lowest to 65k
lol
L157[04:38:24] <mischief> ouch
L158[04:41:42] <mischief> hooray
L159[04:41:43] <mischief> i landed
L160[04:41:46] <mischief> on flat ground
too!
L161[04:53:18]
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L162[04:53:28] <kubi> hi there
L163[05:12:33]
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L165[05:18:49] <Rolf> mischief:
nice!
L166[05:19:14] <Rolf> minmus was fun for
me, my lander kept walking down hill slowly while I set out sample
and flag and pictures
L167[05:19:32] <Rolf> it was starting to
get in danger zone when got in it and flew up
L168[05:19:49] <mischief> danger
zone?
L169[05:19:52] <mischief> o.O
L170[05:19:57] <mischief> i am flying
around minimus now :)
L171[05:20:14] <mischief> my mun lander
ship has enough oomph to get to minimus too.
L172[05:20:18] ⇦
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L173[05:20:20] <mischief> not going to try
landing yet, just fly around
L174[05:22:31] <Rolf> danger zone is where
it would stop walking and start falling
L175[05:22:57] <mischief> ooh
L176[05:23:27] <Rolf> it was so hard to
land
L177[05:23:46] <Rolf> because tiniest fire
it flies off and takes bit to return
L178[05:23:53] <Rolf> I had bit
overpowerful lander
L179[05:24:59] <mischief> ah
L180[05:25:07] <mischief> need a bigger
ship
L181[05:25:10] <mischief> / smaller engine
:)
L182[05:25:53] <Rolf> it was pretty large
lander, I designed it for mun not minmus
L183[05:26:10] <mischief> ok, returning
from minimus
L184[05:26:12] <Rolf> but it turned into
double mission when I realized my pusher ship was at 90% fuel
left
L185[05:26:16] <mischief> this will be..
warm
L186[05:26:40] <Rolf> man love double
launch system, pusher ship is amazing
L187[05:26:50] <mischief> whats that
L188[05:27:13] <Rolf> oh its simply rocket
with nuclear engine
L189[05:27:35] <Rolf> not much oomh but
man does it have long range
L190[05:27:45] <Rolf> lander is launched
seperated and docked
L191[05:27:51] <Rolf> seperately
L192[05:28:07] <mischief> oh yeah, i
remember liking that engine when i used it long ago.
L193[05:28:18] <mischief> i started a new
career mode recently so i don't have it yet
L194[05:28:23] <Rolf> pusher is very heavy
as its supposed to orbit without using any of its fuel. (even
larger rocket does it)
L195[05:28:40] <Rolf> and nuclear engine
is heavy
L196[05:35:20] <mischief> wow so much
science :v
L198[05:35:48] <Althego> classic
kerbal
L199[05:37:45] <Rolf> its insanely
challenging to make fuel station lol
L200[05:37:59] <Rolf> I managed 2 orange
tanker full in orbit
L201[05:38:42] <mischief> only took me 20
days of ingame time to goto minimus lol
L202[05:38:58] <Rolf> and 100 real days?
;)
L203[05:39:01] <mischief> but hey, katbert
kerman is a level 2 pilot now :-D
L204[05:39:19] <Althego> 20 days? not even
hohmann takes that long
L205[05:39:32] <Rolf> I stopped playing
before pilot levels was a thing
L206[05:39:33] <Althego> you can go down
to a few days with a little bit of delta v
L207[05:39:54] <mischief> i went as
straight as i could there and back
L208[05:40:01] <mischief> LOL WTF
L209[05:40:12] <mischief> there's a
mission to make a space station around minimus
L210[05:40:17] <Althego> then it wasnt as
straight as you thought
L211[05:40:20] <mischief> supporting *17*
kerbals
L212[05:40:29] <Althego> and several
tonnes of fuel
L213[05:40:34] <Althego> there is always
lot of fuel in these
L214[05:40:41] <mischief> 7500 units of
electric charge :)
L215[05:40:51] <Althego> 17 kerbals is not
so hard, i get that many from contratcst
L216[05:40:56] <Althego> that is
easier
L217[05:41:07] <mischief> i've not even
made one space station
L218[05:41:32] ⇦
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L219[05:41:39] <Althego> simple, have a
spaceship that has antenna, power generation and docking port
L220[05:41:43] <Althego> that is a station
to the game
L221[05:41:59] <Althego> you need 2 of
these and the docking port is minial in mass, can slap in
anywhere
L222[05:42:33] <mischief> :|
L223[05:43:38] <mischief> idk what to get
with my science again
L224[05:44:25] <mischief> probably
scanning tech, that would get me more science..
L225[05:44:37] <Althego> not in
stock
L226[05:44:55] <Althego> the gravity
things and the the atmo thing gives you lot more
L227[05:45:17] <Althego> seismic,
gravioli, and dunno
L228[05:45:36] <mischief> Seismic
Accelerometer?
L229[05:45:50] <Rolf> add pusher rocket
witj plenty of fuel and bunch of "lander" with 17
kerbals
L230[05:45:51] <Rolf> done
L231[05:46:07] <Althego> but the gravioli
is the best, it has separate measurement for every biome, above
high, above low and on surface
L232[05:46:24] <Althego> and it doesnt
need to be reset, so a tiny probe can take it and do polar
measurements
L233[05:46:28] <Althego> for lots of
science
L234[05:46:44] <Althego> push the science
to a container
L235[05:46:49] <Althego> and take it
home
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L237[05:47:17] <mischief> thats a bit far
up the tree yet
L238[05:47:28] <mischief> i only have 2 of
the 160 science items
L239[05:47:33] <Rolf> im curious if you
guys know theres possiblity of "space walking" when
rocket is still going upwards?
L240[05:47:36] <Rolf>
"windy"
L241[05:47:38] <Althego> still biome
hopper on minmus withthe science you have
L242[05:47:43] <Althego> is several
thousands of points
L243[05:47:49] <mischief> i could get
seismic accelerator though
L244[05:47:53] <Rolf> I just turned off
rocket come out, report come back in, finished launch
L245[05:47:59] <Althego> that only works
on the surface though
L246[05:48:02] <Althego> and not even
wate
L247[05:48:06] <Althego> still works for
every biome
L248[05:48:15] <Althego> so it is a lot
even on kerbin alone
L249[05:48:38] <Rolf> 3 posssibilities,
still at pad, report, start launch, pause rocket while come out and
report, come back in, when in space do it again
L250[05:48:41] <Rolf> more science!
L251[05:48:50] <Rolf> dunno if that was
changed
L252[05:48:57] <mischief> hm
L253[05:49:05] <mischief> surface
only?
L254[05:49:07] <mischief> sucks
L255[05:49:17] <Althego> space doesnt
shake :)
L256[05:49:28] <mischief> wow really
o.O
L257[05:50:17] <mischief> i'll get the
electronics node so i have the communotron
L258[05:50:26] <mischief> need a new comms
satellite :)
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L261[05:53:14] <mischief> did they get rid
of the grey can gas tanks
L262[05:56:20] <mischief> reskinned
maybe
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L265[07:01:48] <Althego> lol
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L267[08:11:35] <petti> genious
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()
L286[10:11:52] <Althego> heh no fair
scott. why does he need to upload videos when i cant waycj
them
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L301[10:42:40] <JVFoxy> aw.. well short
story: they think they found water under ground on mars, near one
of the poles according to radar data some years back. Taken so long
due to ... a few complications they ran into
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L303[10:43:20] <JVFoxy> normally the probe
averaged the readings, they've reprogrammed it to give raw data
back on those areas.. only its not on every orbit
L304[10:43:29] <Althego> yes i watched
it
L305[10:43:38] <Althego> but he upoloaded
it 10 hours ago when i just arrived to work
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L307[10:44:35] <JVFoxy> ah...
L308[10:45:33] <JVFoxy> I see some of his
game play videos not showing up on subs...
L309[10:45:48] <JVFoxy> seen him do that
on one of his previous plays of stellaris
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(Quit: HMI Module Alpha Humana on approach to Space Station
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L344[14:11:57] <APlayer> Perfect. So, I
have a test plane with missiles on it. Another test launch, one of
many. Missile detaches, engine does not activate. I can't find the
problem, so I try again. Nothing. Third try, the engine ignites
(huh?), missile flies well for 2 or 3 seconds, and then, within a
second, I first loose the rocket fins due to aero stresses, then
the game hangs, and finally I see a frame of my missile at 0.5c
and
L345[14:11:57] <APlayer> 200 km out of the
atmosphere
L346[14:12:42] <APlayer> I'd say
relativistic missiles are definitely a tactical advantage
L347[14:13:44] ⇦
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L348[14:20:52] <UmbralRaptop> o_O
L349[14:21:02]
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L358[15:41:41] <UmbralRaptop> ;c
1666*4e3
L359[15:41:41] <kmath> UmbralRaptop:
6664000
L360[15:41:49] <UmbralRaptop> ;c
1666*4e3/1e6
L361[15:41:50] <kmath> UmbralRaptop:
6.664
L362[15:41:56] <UmbralRaptop> ;c
1666*5e3/1e6
L363[15:41:57] <kmath> UmbralRaptop:
8.33
L364[15:42:13]
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L365[15:43:33] ⇦
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L367[15:44:23] <UmbralRaptop> That 1666 is
how many spam pages I deleted on the wiki today.
L368[15:46:05] <Supercheese> oof
L369[15:46:46] <UmbralRaptop> Correction:
1872
L370[15:47:08] <UmbralRaptop> Looks like
some deletions took a while to propagate.
L371[15:49:00] <Supercheese> Oh hey 1.4.5
is out
L372[15:49:50]
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L375[15:51:57] <UmbralRaptor> Only seeing
1.4.4 and making history 1.3 in my store account.
L376[15:53:07] ⇦
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L379[15:59:06] <Tank2333> Hi
L380[15:59:07] <Mod9000> Hello,
Tank2333
L381[16:00:59] <Tank2333> hm how can i
identify my nick before my irc client opens the starting channels?
there is a "run command on connect" but it does that
after the channels open, or maybe is the nickserv delay too
long?
L382[16:01:24] <mr_flea> Tank2333: the
best way is to use SASL, if your client supports it
L384[16:05:10] ⇦
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L385[16:05:25] ⇦
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Bye)
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L387[16:13:58] <Tank2333> hm
L388[16:15:02] ⇦
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L394[16:36:54] <Tank2333> looks like i had
to enable the new servelist in options...now i have to redo my
channels...
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L398[16:43:28] <Tank2333> looks like it
worked... but it did join ksp unreg too
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L449[19:56:50] <UmbralRaptor> Intermittent
reminder that you may be accidentally banned on the wiki due to my
spambot fights. Please contact me if this is the case.
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L457[20:42:22] <dlrk> Hey guys.
L458[20:42:30] <KrazyKrl> k
L459[20:42:41] <dlrk> Just wanted to
ask/check is FAR and DRE still under development?
L460[20:45:46] <mischief> this mission
sent me on a strange orbit
L461[20:45:51] <mischief> how do i get
home ;_;
L462[20:46:34] <mischief> oh duh
L463[20:46:35] <mischief> just
escape
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L465[21:13:20] <Tank2333> is FAR being
developed?
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L471[22:23:03] <UmbralRaptor> I think so?
Ferram4 might have finally found a job, though.
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L473[22:43:09] ***
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L476[23:15:27] <TheKosmonaut> He was hired
by Earth to improve the aerodynamics model
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L480[23:48:10] <Tank2333> im not
impressed
L481[23:48:24] <Althego> legs with wheels.
it is almost a tachikoma :)
L482[23:49:54] <Tank2333> not that part,
but how slow and long it takes for the actions, in comparison to
the Boston dynamics ones
L483[23:50:29] <Tank2333> dont tachikomas
have 6 legs?
L484[23:50:46] <Althego> they should have
more because they are spiders, but they have actually only
gour
L485[23:50:49] <Tank2333> plus one machine
gun?
L486[23:51:31] <Tank2333> ah alright, so
long since i watched GITS
L487[23:52:29] <mischief> i want a
tachikoma in ksp now :(
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L489[23:54:52] <Althego> what, she was
here?
L491[23:55:37] <kmath> YouTube - Mars seen
by Hubble 2018
L492[23:57:04] <mischief> ok
L493[23:57:07] <mischief> time to land
minimus.
L494[23:57:20] <Althego> minmus
L495[23:57:29] <mischief> MINNIE
MOUSE
L496[23:57:35] <Althego> you cant land
minmus on kerbin because it is on rails
L497[23:59:14] <mischief> you can't push
planets out of orbit? :p
L498[23:59:22] <Althego> not in ksp
L499[23:59:26] <mischief> booo
L500[23:59:44] <Althego> maybe with the
mod that givees them proper orbits