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L1[00:07:31] <Draconiator> Hmmm, I just saw
a tumbling satellite. thought it was a firefly at first. 2 flashes
about a second apart, then a pause of 5 seconds.
L2[00:08:07] ⇦
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L3[00:08:33] <Draconiator> Over Northern
Maine, USA about 1AM EST
L5[00:22:34] <JVFoxy> must have just started
going into shadow when you saw it
L6[00:24:12] <JVFoxy> I saw the ISS buzz
over head a few weeks back I was about pack things up and go inside
after trying to track one of the other ham satellites
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L27[04:56:14] <Mat2ch> uh uh, launch in
around two hours \o/
L28[04:57:15] <JVFoxy> when does the
'rocket age' start?
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L33[05:44:16] *** X is
now known as Sean
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L35[05:44:36] ***
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L42[06:51:06] <Mat2ch> So, that was a funny
SpaceX launch. First you see nothing, after 300m you see the mist
layer and then you see nothing again, because everything is in the
dark and nobody seems to pack the Sony camera chips that can
"see" in the dark
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L51[09:05:32] <Eddi|zuHause> <JVFoxy>
when does the 'rocket age' start? <-- when rockets are the
dominant form of transportation
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L53[09:06:18] <JVFoxy> commute to work in
space... by rocket? I kind of hope we find some other means to get
out there. Hate to see the ground littered with parts
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L62[09:28:51] <Althego> i couldnt log in
because of the +r
L63[09:29:02] <Althego> but i watched the
double launch live
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L66[09:44:11] <TheKosmonaut> Althego: we
are being bombarded by bots
L67[09:44:13] <TheKosmonaut> Sorry
L68[09:44:26] <APlayer> Should we put up a
warning in the topic?
L69[09:44:26] <Althego> i wonder how i can
get my password from the client :)
L70[09:44:33] <Althego> that doesnt
help
L71[09:44:53] <TheKosmonaut> APlayer: well
it won't help if they can't join
L72[09:44:54] <APlayer> It would tell
people to register before joining, due to reasons
L73[09:44:59] <APlayer> Sure it will
L74[09:45:07] <TheKosmonaut> Not if they
can't join the channel
L75[09:45:09] <APlayer> /topic
#[channel]
L76[09:45:11] <Althego> no because when i
cant join then i dont see the topic :9
L77[09:45:22] <Althego> ah never tried
that
L78[09:45:28] <TheKosmonaut> APlayer: if
they're not registered, I doubt they'd do that though
L79[09:45:32] <TheKosmonaut> Worth a
shot
L80[09:46:01] <APlayer> Or, not sure if
that works on EsperNet, but I've seen channel redirects on
freenode
L81[09:46:24] <Zarthus> they work here
too
L82[09:46:32] <APlayer> That is, registered
users join the intended channel, unregistered ones get redirected
to, say #KSPOfficial-unregistered
L83[09:46:47] <Zarthus> /mode #channelA +b
*!*@somehost$#channelB
L84[09:47:08] <APlayer> That sounds ideal
to me
L85[09:48:01] <Zarthus> i'm not sure if it
works with extbans, but in theory /mode #KSPOfficial +b
$~a$#kspofficial-unreg should work.
L86[09:48:17] <Zarthus> so long as the
person setting the ban owns #KSPOfficial-unreg
L87[09:48:43] <APlayer> Does that lift the
ban when the person registers?
L88[09:48:58] <JVFoxy> Althego wait..
double launch?
L89[09:49:13] <Zarthus> APlayer: yes.
because of the $a extban
L90[09:49:13] <Wastl2> Isn't it +f rather
than +b?
L91[09:49:21] <Althego> yes, there was an
ariane 5 launching 4 galileo sats and a spacex launch with 10
iridium at the same time
L92[09:49:23] <APlayer> Ah, I see
L93[09:49:29] <Zarthus> a +f applies to all
users
L94[09:49:38] <Zarthus> they want only
unregistered users.
L95[09:49:48] <JVFoxy> Althego ah ok...
same site or.. I heard something but didn't get to check
further
L96[09:49:57] <Althego> hehe, no
L97[09:50:03] <APlayer> No way they launch
two rockets from one site
L98[09:50:19] <APlayer> Ariane is Kourou
(however you spell that), SpaceX is KSC
L99[09:50:24] <Althego> ariane is usually
french guyana, spacex was vandenberg
L100[09:51:07] <APlayer> TheKosmonaut,
UmbralRaptop: What do you guys say about the channel redirect
thing?
L101[09:51:35] <Wastl2> With +f, it
forwards all users that are unable to join because of some channel
modes, among them +r.
L102[09:51:41] <Zarthus> oh
L103[09:51:48] <Zarthus> you could be
right on that, yeah
L104[09:52:05] <JVFoxy> ya.. though come
to think of it, reasons for not doing a double launch at same site,
like KSC?
L105[09:53:03] <APlayer> JVFoxy: One
explosion breaks two schedules, for one. Also, the launches would
have to be in sync, on order to evacuate all staff from the site,
and in order to not affect one another in terms of radio and
whatever
L106[09:53:25] <APlayer> The fuel, staff
and water capacity is probably only enough for one rocket too
L107[09:53:44] <APlayer> Plenty of
reasons
L108[09:54:30] <Althego> but spacex did
double launcing already :)
L109[09:54:31] <TheKosmonaut> APlayer:
that's a decent idea yeah
L110[09:54:34] <Althego> landiung
L111[09:54:37] <Althego> klan
L112[09:54:38] <Althego> eh
L113[09:54:40] <Althego> landing
L114[09:54:46] <TheKosmonaut> I dont trust
myself to set that up, I'm on my phone and in the train atm
L115[09:54:47] <APlayer> Landing is a
different thing from launching
L116[09:55:19] <APlayer> Zarthus: Do we
just set up #KSPOfficial-unregistered and set the mode you send us
on #KSPOfficial?
L117[09:55:34] <Zarthus> yeah, but +f
#KSPOfficial-unreg should be better.
L118[09:55:40] <Zarthus> I *think*, I'm
not sure.
L119[09:55:49] <Zarthus> +f might also get
banned people, but eh.
L120[09:55:56] <APlayer> Why not.
L121[09:56:34] <Zarthus> i would advocate
setting +m on that channel too so the spammers don't become
annoying there.
L122[09:56:43] <Wastl2> +f gets people who
can't join due to +ijlr, that is, invite only, join throttle,
limit, registered only.
L123[09:56:48] <JVFoxy> so.. like that
scene in Armageddon, would never happen :P
L124[09:57:03] <Zarthus> cool, you seem to
know more about it than i do
L125[09:57:19] *
Zarthus is actively playing WoW right now.
L126[09:57:27] <Zarthus> did I say WoW? I
meant World of Kerbals.
L127[09:57:43] <JVFoxy> well Gemini they
launched two kinds of craft, not at the same time but from same
site, just spaced out by an hour and half.
L128[09:58:12] <APlayer> Could someone
please test the setup?
L129[09:59:11] <Zarthus> sure.
L130[09:59:29]
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L131[09:59:46] <Zarthus> (16:59:38) Cannot
join channel (+r) - you need to be identified with services
L132[09:59:49] <Zarthus> you forgot to add
+f
L133[10:00:08] <APlayer> /mode
#KSPOfficial +f $~a$#kspofficial-unreg
L134[10:00:16] <APlayer> That's what I
used
L135[10:00:20] <Draconiator> lol, my auto
excecute is too fast.
L136[10:00:21] <Draconiator> Cannot join
channel (+r) - you need to be identified with services
L137[10:00:21] <Draconiator> -NickServ-
You are now identified for Draconiator.
L138[10:00:21] <Draconiator> -
L139[10:00:50] <APlayer> /mode
#KSPOfficial +f $~a$#KSPOfficial-unreg
L140[10:00:55] *
UmbralRaptop has had that before
L141[10:01:14] <APlayer> Let me try that
(it's not case sensitive though, is it?)
L142[10:01:36] <Althego> now i changed the
password, hopefully i can remember it now
L143[10:02:09] <UmbralRaptop> Case only
affects how it looks.
L144[10:02:28] <JVFoxy> ugh I changed my
nick.. had to add password.. was worried about coming back, and ya,
totally screwed things up.. took ten minutes fixing
L145[10:04:58] <APlayer> Zarthus: Ah, now
I see. I'm getting "$~a$#KSPOfficial-unreg :No such
channel"
L146[10:05:43] <Zarthus> APlayer:
L147[10:05:44] <Zarthus> /mode
#KSPOfficial +f #KSPOfficial-unreg
L148[10:05:51] <Zarthus> the $~a was part
of a different syntax.
L149[10:06:07] *** APlayer sets mode: +f
#KSPOfficial-unreg
L150[10:06:18] <APlayer> Perfect
L151[10:06:24] <APlayer> Thank you very
much!
L152[10:07:04] <Zarthus> QA
approved.
L153[10:07:39] <JVFoxy> mmm.. yay?
L154[10:18:06]
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L155[10:19:57] <mischief> that's odd
L156[10:20:06] <mischief> jebediah kerman
is alive and in my crew manifest again.
L157[10:20:09] <mischief> thought he died
o.O
L158[10:20:21] <Althego> depends on game
settings
L159[10:20:33] <Althego> normally they go
to missing and magically reapper
L160[10:20:49] <JVFoxy> the core 4... just
MIA.. for a bit
L161[10:20:56] <JVFoxy> others not so
lucky
L162[10:24:48] <Althego> there is some
suspicion that they are cloned
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L164[10:25:49] <JVFoxy> center hasn't a
cloning building... that we know of
L165[10:26:01] <Althego> must be
underground
L166[10:26:07] <Althego> where do you
think all those kerbals come from
L167[10:26:25] <JVFoxy> then again.. from
what I remember the history behind how they came up with the idea
of the game....
L168[10:26:43] <JVFoxy> its just in how
you want to see it...
L169[10:30:12] <mischief> my stupid
rockets always fall over
L170[10:30:44] <JVFoxy> in flight or on
the ground?
L171[10:31:10] <mischief> flight
L172[10:31:21] <mischief> probably
drag
L173[10:32:36] <JVFoxy> pic.. otherwise I
can only guess
L174[10:38:07]
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L175[10:44:14] <Althego> dont forget by
default tanks drain from the top
L176[10:44:35] <Althego> so a rocket
becomes increasingly unstable in flight
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L178[10:44:47] <JVFoxy> ... remember that
being the old way
L179[10:45:04] <Althego> you can change
that now by priority
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L181[10:47:21] <JVFoxy> remember old
system, top most tanks drained first, down towards engines..
trouble was each tank had fuel and oxy at the same time
L182[10:47:38] <JVFoxy> now.. they all
drain evenly as far as I remember..
L183[10:47:42] <JVFoxy> butyou can also
set it up how you want
L184[10:48:15] <Althego> even if they
drain evenly
L185[10:48:25] <Althego> the payload (like
next stage) is on the top
L186[10:48:29] <Althego> unchanging
L187[10:48:35] <APlayer> mischief: Imagine
a dart. It is very heavy at the front, and has fins at the back.
This keeps the front at the front due to momentum, and the back
drags behind due to the fins. That's also how your rocket should
look like.
L188[10:49:24] <Althego> but where the
lack of real aero calculations shows for me is that it is really
hard to have a rocket without fins, while in reality that does not
seem to be a problem
L189[10:49:50] <APlayer> Front heavy, and
the drag should be at the back. Note that adding fins is
undesirable unless absolutely necessary, because (1) you loose some
dv to the additional drag, and (2), once you dump your stage with
the fins, you loose your drag and your upper stage is what starts
tipping over.
L190[10:50:16] <APlayer> The proper
solution is to make it front heavy, really
L191[10:50:22] <Althego> unless you pushed
the first stage tp an altitude where that doesnt happen
L192[10:50:35] <Mat2ch> Althego: Almost
none of my rockets in KSP have fins
L193[10:50:43] <APlayer> Althego: If you
do that in stock, your rocket will probably be unreasonable
L194[10:51:14] <Mat2ch> I just don't flip
them ;)
L195[10:51:38] <Ezko> no turning after
initial turn to start the gravity turn and it's fine for me at
least
L196[10:51:41] <JVFoxy> Althego its a bit
of a balancing act... it can be done with no fins.. I've done a lot
of times. Just have to be careful on the design. And that you don't
pitch over too far
L197[10:51:45] <Mat2ch> And I guess most
real rockets would flip as well, if the exceed their turn
speed
L198[10:52:15] <Ezko> follow surface
prograde vector after the initial turn and no flipping
L199[10:52:36] <JVFoxy> a lot of people
think 'oh more boosters, more engines'... trouble is, the more you
add down there, the more weight will sit low
L200[10:52:49] <APlayer> Mat2ch: Rockets
tend to tip over if you mount the sensor array wrong side up
L201[10:52:54] <Mat2ch> ;D
L202[10:53:27] <TheKosmonaut> Make fun of
Proton
L203[10:53:34] <TheKosmonaut> But they did
RTLS before spacex
L204[10:53:44] <APlayer> They did?
L205[10:53:58] <TheKosmonaut> So... Add
that to the list of things russia/USSR did before America.
L206[10:54:00] <APlayer> Definitely never
landed it, though
L207[10:54:03] <TheKosmonaut> APlayer:
sure. That proton
L208[10:54:07] <TheKosmonaut> It went
right back!
L209[10:54:12] <TheKosmonaut> GREAT
SUCCESS YES
L210[10:54:16] <APlayer> Ah, got it
L211[10:54:20] <Althego> hehe
L212[10:54:26] <APlayer> I want to die on
Mars, but not on impact?
L213[10:55:25] <JVFoxy> just hope you
don't die on the way to mars first..
L214[10:55:55] <JVFoxy> was proton RTLS
before gemini's 4" lift off?
L215[10:56:25] <APlayer> Is that like the
choking physicist? That one must have lied when he said that he
enjoyed working in a gravity-free vacuum
L216[10:56:29] <JVFoxy> I seem to recall
one of the gemini's launched but it was aborted. landed right back
on teh pad :P
L217[10:57:42] <mischief> hooray, i
recovered Arlan
L218[10:57:57]
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L219[10:57:58] <mischief> no kerbal left
behind
L220[10:58:41] <APlayer> Aye!
L221[10:59:30] <mischief> i don't think
these missions to rescue people from the mun are worth it
L222[10:59:35] <mischief> not enough kerb
bucks :(
L223[10:59:43] <Althego> from orbit?
L224[10:59:48] <Althego> free
kerbals
L225[10:59:54] <mischief> err sorry
L226[10:59:58] <mischief> taking VIP to
the mun
L227[11:00:10] <Althego> that is ok, if
you do multiple things together
L228[11:00:32] <JVFoxy> lol...
L229[11:00:38] <mischief> this is land a
vip on the mun for like, < $20,000
L230[11:00:46] <JVFoxy> mun rescue
contract... ya I wanna video one of those
L231[11:00:56] <Althego> still a money if
you take 2-3 other missions too
L232[11:01:09] <JVFoxy> in fact.. I've a
ship in orbit from a previous mission I did that I can use...
L233[11:01:24] <JVFoxy> trouble is... it
lacks fuel for the plane change.. so.. I found away around
that
L234[11:01:43] <mischief> i need science
so i can get the dang docking port
L235[11:03:00] <mischief> ill try a probe
building mission
L236[11:03:16] <Althego> docking port is
overrated :)
L237[11:04:14] <JVFoxy> frig... if I
recall right, stack decouplers way over rated too
L238[11:04:26] <JVFoxy> some video I
recall... someone used a moon to remove a fuel tank
L239[11:04:40] <Althego> yes it was a 3
parts to the moon and back
L240[11:04:49] <mischief> wat
L241[11:04:52] <Althego> needed to stage
the tank
L242[11:05:00] <Althego> so hit it on the
mun
L243[11:05:23] ⇦
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L245[11:05:34] <mischief> hm
L246[11:05:41] <mischief> i dont have
parts small enough to make a good probe
L247[11:05:57] <Althego> but since then
engine isp was nerfed because of less atmosphere
L248[11:06:13] <Althego> so probably the 3
parts to the mun and back doesnt work anymore
L249[11:06:20] <Althego> but you can still
go to hilly
L250[11:06:22] <Althego> gilly
L251[11:07:03] <JVFoxy> hill billy
gilly?
L252[11:07:05] <mischief> i guess my probe
will just be huge.
L253[11:07:39] <JVFoxy> how much science
have you farmed around on kerbin?
L254[11:07:46] <Althego> trust me, i know
probes like nobody else. it will be the best probe, huge,
tremendous
L255[11:07:50] <mischief> probably not all
of it
L256[11:08:08] <JVFoxy> I usually putter
around with a jet car of sorts.
L257[11:08:17] <Althego> isnt worth to
really farm science on kerbin, maybe until the gravity things
L258[11:08:35] <Althego> ksc gives you
soem
L259[11:08:41] <JVFoxy> the
mountain/highlands/grasslands science farming was.. interesting.
jet powered vtol... ;)
L260[11:09:17] <JVFoxy> I know a lot of
people get headaches doign jet powered vtols because of the spool
up/down lag... just need to know how to anticipate
L261[11:09:33] <Althego> just land with a
plane
L262[11:09:43] <Althego> i routinely land
on mountains with the science plane 3
L263[11:10:14] <mischief> i dont think i
even have plane parts.
L264[11:11:13] <JVFoxy> I guess.. but I
fly planes all the time
L265[11:12:04] <JVFoxy> trouble is, having
to find a spot smooth enough to land on... usually up a hill. Then
turn around, hope you don't bounce, roll over or osmething
L266[11:12:24] ⇦
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L267[11:15:26] <mischief> flipping again
-_-
L268[11:20:50] ⇦
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L269[11:21:49] ***
APlayer is now known as APlayer\
L270[11:21:53] ***
APlayer\ is now known as APlayer
L271[11:27:13] <JVFoxy> mischief mmm...
toss a pic, see whats wrong
L272[11:27:55] <APlayer> Yeah, that's a
thing you should learn. Share pics of your craft, because we enjoy
looking at it, and because we may help with issues if we have a
pic. :-)
L274[11:28:21] <kmath> YouTube - The
Trashmen - Surfin Bird - Bird is the Word 1963 (RE-MASTERED) (ALT
End Video) (OFFICIAL VIDEO)
L275[11:29:01] <Althego> (and i dont even
watch family guy)
L276[11:31:57] <mischief> why is it so
hard to keep my probe straight when the engine is on :(
L277[11:32:05] <mischief> i think i just
need to get real probe parts
L278[11:32:22] <Althego> it should be
easier with the engine on
L279[11:32:32] <Althego> with some
vectoring at least
L280[11:32:38] <mischief> ah
L281[11:32:43] <mischief> no vecoting in
this engine
L282[11:32:56] <Althego> there i syour
problem
L283[11:32:58] <mischief> also, i can't
set this probe orbit as a target
L284[11:33:00] <mischief> that's
annoying
L285[11:33:21] <JVFoxy> its just the level
of the probe
L286[11:33:39] <JVFoxy> do you mean orbit,
or prograde?
L287[11:34:11] <mischief> i have a mission
to put a probe in an orbit
L288[11:34:29] <mischief> it's shown in
purple in map view but i can't 'set as target'
L289[11:34:45] <Althego> yes that is kind
of annoyinh
L290[11:34:47] <JVFoxy> once you get into
the general direction of the orbit... and out of the atmesphere,
really only need to use map view.
L291[11:34:49] <Althego> but you can get
around it
L292[11:34:59] <Althego> and also no real
precision is required
L293[11:35:32] <JVFoxy> lol.. I avoid
doing satellite contracts but I'll snag the occasional kerbal in
orbit rescue mission
L294[11:35:45] <Althego> i use them to
deploy my commsats
L295[11:35:54] <Althego> so i get my sats
for free
L296[11:36:07] <JVFoxy> I wouldn't mind a
space station contract.. if the requirements weren't so high
L297[11:36:13] <APlayer> How would you set
an orbit as target? A target only adds a marker for you to point at
a thing. An orbit is not something you could point at
L298[11:36:28] <Althego> the station and
base contratcs are full of fuel
L299[11:36:38] <Althego> i look at them:
no way i am transporting that much, skip it
L300[11:36:43] <JVFoxy> I mean.. 5
kerbals.. 6000 fuel.. really?
L301[11:36:57] <Althego> how? by selecting
it
L302[11:37:09] <Althego> basically without
target selection there is no way to display inclination for
example
L303[11:37:26] <Althego> ok it shows the
and and dn, but cant really pinpoint it
L304[11:37:36] <JVFoxy> guess just have to
pan the view, see how close you can get
L305[11:37:50] <Althego> so for that you
have to place the comare that you look at both orbits from the
side
L306[11:37:54] <Althego> and this is just
annoying
L307[11:38:07] <JVFoxy> I got one geo
stationary contract... said it wanted over a particular landmark on
kerbin... eh..
L308[11:38:08] <Althego> it should just
display the an/dn point as for targets
L309[11:38:51] <JVFoxy> I suppose I could
do an orbit contract.....
L310[11:39:23] <JVFoxy> just.. interests
sorta stuck else where mission idea wise
L312[11:41:13] <mischief> not sure i have
enough fuel left
L313[11:41:40] <Althego> at that point you
need very little
L314[11:42:14] <JVFoxy> that far out... go
for it..
L315[11:42:38] <JVFoxy> going slow enough,
requirements aren't big.. it'll be tight though
L316[11:44:07] <mischief> YAY
L317[11:44:09] <mischief> i made it
L318[11:44:22] <JVFoxy> I could so easily
upgrade my VAB/SPH early on.. get unlimited size/weight.. but then,
where's the challenge?
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L320[11:48:07] <Althego> my usual
challenge to launch an eve probe in the first few days while it is
still in the window, launch a duna probe that arrive when the
launch window opens
L321[11:48:25] <Althego> but at rrival
both are really outdated
L323[11:49:10] <mischief> here's my goofy
lookin probe
L324[11:49:27] <Althego> hehe
L325[11:49:34] <Althego> yes i usually do
stuff like that too
L326[11:49:51] <Althego> with 2 antennas,
and those are my first commsats to
L327[11:50:05] <mischief> ah, you need
2?!
L328[11:50:09] <Althego> no
L329[11:50:13] <mischief> oh
L330[11:50:18] <Althego> but these are not
really powerful antenna
L331[11:50:18] <mischief> i added only one
of the big ones
L332[11:50:21] <mischief> it said it can
relay
L333[11:50:24] <Althego> yes
L334[11:50:36] <Althego> at least 1 from
this
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L336[11:50:49] <Althego> but for
antennaless probes moving on the surface and such
L337[11:50:56] <Althego> these are really
weak
L338[11:51:07] <mischief> so what
interesting thing can i do now that there is a probe in the
air?
L339[11:51:35] <Althego> also even with 2
antennas they cant be too far away because the signal is weak
L340[11:51:43] <JVFoxy> mischief oh ..
tip...
L341[11:52:18] <JVFoxy> when you get a
chance, turn your probe so the sun will hit panels all around
regardless where it is.. that way don't get stuck without a relay
hwen sun hits spot on it where blocks panels
L342[11:53:03] <Althego> usually i do that
too but i doubt electricity is simulated why unfocused
L343[11:53:18] <Althego> while
L344[11:53:58] ⇦
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L345[11:54:20] <JVFoxy> would have to test
it... I never really thought of it. I just set the orientation up
just in case.. I know its a problem when you warp.. and
forget
L346[11:55:19] <JVFoxy> lol.. I hate when
some stuff gets so rail tracked... like debris that refuses to
disappear, even though its orbit takes it far down inside of
kerbin.. yet comes out fine when not focused?
L347[11:55:33] <Althego> hehe
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L349[11:55:43] <Althego> yes i dont like
this aspect
L350[11:55:56] <Althego> debris actually
is deorbited below a certain altitude
L351[11:56:16] <Althego> but if it is
above that and not focues, it just stays there
L352[11:57:06] <JVFoxy> I usually just
decomission them manually when I get the chance if they get that
low and don't go away
L353[11:58:51] <Draconiator> Is it
possible to keep something orbiting Kerbin in the high atmosphere?
I.E. more than 65K
L354[11:59:35] <JVFoxy> think it warns you
before you go back to tracking center
L355[12:00:08] <JVFoxy> lol.. possible.. ?
leave a plane in orbit.. come back ot it when its over something
you want ot chekc out
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L357[12:01:26] <Althego> it is possible to
have it dip down periodically
L358[12:01:54] <Althego> but that is
alreayd orbital speed
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L360[12:04:15] <JVFoxy> old version.. I
could get it just slightly over oribital speed just below the 70km
mark.. had to actually pull a slight negative to keep it from
flying off
L361[12:04:49] <JVFoxy> burned quite a bit
of fuel getting up there, but once it was there... was crazy
efficient
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L364[12:06:56] <mischief> does direction
matter for antennas?
L365[12:07:00] <Althego> ah yes the near
orbital jets
L366[12:07:04] <Althego> no
L367[12:07:07] <Althego> not in
stock
L368[12:08:29] <JVFoxy> heh..
thankfully.
L369[12:10:23] <mischief> hm
L370[12:10:29] ⇦
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L371[12:12:31] <JVFoxy> those red and
white extendable antenna's.. I, a while back, stuck about 8 of them
on a probe.. made it look like some sorta futuristic space
landmine.
L372[12:12:56] <JVFoxy> didn't mean to..
just looked cool. then relays became a thing
L373[12:17:19] <Althego> but the tiny dish
is still better and cuter
L374[12:19:00] <mischief> have to rescue
someone at 15 million meters out -_-
L375[12:19:07] <mischief> i need a bigger
rocket
L376[12:19:28] <Althego> looks like you
gonna need a bigger boat :)
L377[12:20:49] <mischief> time to break
out the main sail
L378[12:21:57] <mischief> ship cost a lot
:<
L379[12:23:29] <JVFoxy> mischief its cute
with the one dish, ya. Though I wonder how much it threw the
balance off on you
L380[12:23:42] <Althego> not much
L381[12:24:07] <JVFoxy> I usually try to
balance things out.. but thats just me
L382[12:28:48] <mischief> is it better to
do a bunch of burns to get a large orbit or is it the same as doing
one big burn
L383[12:29:44] <Althego> one burn should
be better. but if you twr is really low you must split the burn in
several orbits
L384[12:31:05] <APlayer> "Space land
mines" sound useful
L385[12:31:14] <mischief> i have about 2/3
a tank and i'm only at 1 million meters
L386[12:31:21] <mischief> have to go to 15
million and back
L387[12:31:28] <mischief> not to mention
actually rendezvous
L388[12:33:44] *
JVFoxy holds up a hand, going to try and rebuild his... space mine
thing...
L390[12:35:27] <JVFoxy> eh well... maybe
not so 'ball' :P
L391[12:37:58] <Althego> hehe mark hamill
went to san diego comic can... as a stormtrooper :)
L392[12:38:56] <umaxtu> hamill seems like
a cool dude
L393[12:39:22] <Althego> hehe he also was
something else too, but i cant write that here
L394[12:39:56] <APlayer> Ahem
L395[12:40:59] <JVFoxy> weee
L398[12:41:54] <JVFoxy> have a hard time
doing names.. just called it ... prober
L399[12:42:33] <APlayer> Yay! Space
hedgehog!
L400[12:43:08] <JVFoxy> well... probably
needs more spikes than that
L401[12:43:44] <APlayer> Space
Spiky!
L402[12:47:07] <JVFoxy> I know in real
life... relay sats have antennas like that too, but are dedicated
to just receiver and transmitter parts, which are connected
together inside.
L403[12:47:47] ⇦
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L404[12:47:50] <JVFoxy> KSP.. idea of a
'relay'... means using the same dish to work two ways.. but
anyways
L405[12:55:56] <mischief> think i can
cover 1km in space on eva?
L406[12:56:04] <Althego> easily
L407[12:56:10] <mischief> let's do it
:D
L408[12:56:15] <APlayer> What for?
L409[12:56:54] <mischief> rescue
L410[12:57:03] <mischief> the problem will
be getting home
L411[12:57:18] <APlayer> I suggest you get
a bit closer. 1 km is doable, but can be avoided
L412[12:57:27] <mischief> no
monopropellant
L413[12:57:29] <mischief> low fuel
L414[12:57:34] <JVFoxy> ugh.. ok delta v
map... ok ya I can find that easily enough. the delta v calculator
thing I used to use all the time, not so much easily found
L415[12:57:36] <Althego> usually my
problem is not to hit the target in a rescue
L416[12:59:17] <mischief> we are in!
L417[12:59:20] <mischief> now to get
home..
L418[12:59:25] <mischief> no fuel... far
away...
L419[12:59:37] <Althego> country road,
take me home
L420[13:02:25] <JVFoxy> ah there we go..
derp found it
L421[13:03:12] <mischief> is 50km enough
to be caught by atmosphere?
L422[13:03:25] <mischief> guess i can
adjust later.
L423[13:03:32] <mischief> time for a deep
dive
L424[13:03:36] <Althego> you will be
slowed down slightly
L425[13:03:47] <Althego> with low to
moderate heating
L426[13:04:08] <mischief> we'll find out
how 'moderate' quite shortly
L427[13:04:19] <Althego> probably not
noticable
L428[13:04:27] <mischief> going at
3.2km/s
L429[13:04:29] <Althego> unless you are
coming back from jool :)
L430[13:04:41] <mischief> haha
L431[13:05:07] <Althego> 3.2 km/s that is
close to the mun distance
L432[13:05:18] <JVFoxy> so.. that little
probe thing I did... with ant engine DV of 1900...
L433[13:05:23] <Eddi|zuHause>
<APlayer> How would you set an orbit as target? A target only
adds a marker for you to point at a thing. An orbit is not
something you could point at <-- would be useful to have AN/DN
at least
L434[13:05:36] <mischief> i'll just point
my rear end first
L435[13:05:40] <mischief> that way it
burns off first :)
L436[13:05:52] <mischief> aw crap
L437[13:05:55] <mischief> i escaped
L438[13:05:58] <APlayer> Add maneuver at
AN/DN, execute
L439[13:06:06] <APlayer> Eddi ^
L440[13:06:16] <mischief> Althego: yes, i
had to go to 15 million meters for a rescue
L441[13:06:28] <Althego> i dint know the
distance to the mun
L442[13:06:44] <Eddi|zuHause> APlayer: but
there is no marker for AN to put the maneuver node to, if you don't
have a target
L443[13:06:55] <Althego> yes that is the
problem
L444[13:06:59] <Althego> you can work
around it
L445[13:07:04] <Althego> but really
annoying
L446[13:07:04] <APlayer> Ah, got it
L447[13:07:11] ⇦
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L449[13:09:13] <mischief> only gonna take
a few orbits to slow down xD
L450[13:09:25] <Althego> yes, that is why
45 km is better
L451[13:09:27] <Eddi|zuHause> you
currently have to do some map perspective tricks to align the
maneuver node with the virtual orbit plane
L452[13:10:27] <Althego> what i do i align
the orbits to be seen from the edge but from a point where the node
is visible and covers the node from the other side, so i can put
the node there
L453[13:10:36] <Althego> really annoying
and unnecessary
L454[13:10:41] <Eddi|zuHause>
exactly
L455[13:10:55] ***
tivec is now known as Tivec
L456[13:11:11] <Althego> also if you want
to know the inclination of your orbit you have to target the
current moon, and if you have only an inclined one, or none, you
cant know it
L457[13:11:25] <Althego> (only with
ker)
L458[13:14:05] <mischief> rscue was a
success :-D
L459[13:14:09] <mischief> barely made it
home
L460[13:16:01] <Eddi|zuHause> that is
really typical KSP then :p
L461[13:16:25] <Althego> no that is the 0
fuel left when landing on the mun a few meters up
L462[13:16:37] <mischief> now i'll try to
build a plane
L463[13:16:42] <mischief> and get whatever
science i can on kerbin
L464[13:17:16]
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L465[13:17:34] <Eddi|zuHause> i usually
get these things during random missions to places
L466[13:18:00] <Eddi|zuHause> like when it
says "get temperature readings from the poles"
L467[13:18:33] <Althego> write an email to
a pole you know :)
L468[13:19:08] <Eddi|zuHause> i was like
10m into poland once
L469[13:19:24] <Eddi|zuHause> on the
mountain we call "Schneekoppe"
L470[13:20:27] <Eddi|zuHause> (approached
from the czech side)
L472[13:21:22] <mischief> i hate when the
attachment points in the editor get messed up
L473[13:21:33] <Althego> what do you
mean
L474[13:21:54] <mischief> trying to put a
fuselage on a crew cabin in plane mode
L475[13:22:00] <mischief> it wont line up
with the center
L476[13:22:11] <mischief> it did a few
minutes ago and now it wont
L477[13:22:24] <Althego> c?
L478[13:22:38] <mischief> nop
L479[13:22:52] <mischief> ... hitchhiker
storage container works
L480[13:23:09] <mischief> aha
L481[13:23:13] <mischief> i reselected the
part
L482[13:24:11] <Eddi|zuHause> sometimes
the perspective is weird, and the nodes won't snap
L483[13:24:32] <Eddi|zuHause> i try it
from different viewing angles in those cases
L484[13:25:40] <mischief> where the hell
are you supposed to put engines on planes
L485[13:25:55] <Althego> in ksp?
anywhere
L486[13:26:05] <Eddi|zuHause> i usually
put a Mk0 tank under the wings
L487[13:26:20] <Eddi|zuHause> and the
intake/engine on either side of that
L488[13:26:53] <Eddi|zuHause> with Juno
engines, or sometimes rescaled Wheezing engines
L489[13:27:39] <JVFoxy> depends on the
design.. usually out the back facing that way?
L490[13:27:46] <mischief> OH
L491[13:27:49] <mischief> tank under the
wings
L492[13:27:53] <mischief> that makes so
much more sense
L493[13:28:22] <JVFoxy> or on sides of the
fusallage
L494[13:28:38] <Althego> that is a usual
position. also on the sides of the body in a similar way with tank
and intake
L495[13:28:53] <Althego> or at the end if
there is no tail
L496[13:29:42] <Eddi|zuHause> i do that
with the Mk2 stuff, engine at the end, and radial intake
somewhere
L497[13:30:27] <Eddi|zuHause> i don't
remember if that is stock or some mod, but there was a Mk2-to-2xMk1
adapter part
L498[13:30:34] <Eddi|zuHause> so you can
put 2 engines at the end
L499[13:31:11] <JVFoxy> only trouble is..
what to do with intakes that case
L500[13:31:26] <JVFoxy> unless you the one
cockpit with nods on either ends
L501[13:31:43] <mischief> it sorta flies
:-D
L502[13:31:58] <Eddi|zuHause> i think last
time i had the radial intake sort of like "ears" on the
cockpit
L503[13:32:42] <Eddi|zuHause> another time
i had them flat on the wings
L506[13:34:22] <Althego> yes this is nice,
sort of actual airplane looks
L507[13:34:53] <Althego> i find that hard
to do most of the time, because com doesnt want to align with col
the way it does in a real airplane
L508[13:35:25] <Althego> i would just give
a bit of angle to the winds so that they produce a bit lift in
horizontal flight
L509[13:39:27] <mischief> anyone else's
plane bounce while sitting on the strip
L510[13:39:42] <mischief> aw
L511[13:39:44] <mischief> i crashed
:(
L514[13:40:11] <Althego> yes there is
something
L515[13:40:12] <JVFoxy> I have another
variant, with engines a little more spaced out
L516[13:41:15] <JVFoxy> I don't really
bother with angle too much.. things fly fast enough as is, very
little trim up needed
L517[13:41:27] <mischief> bounced right
into the water
L518[13:41:33] <Althego> hehe
L519[13:41:49] <JVFoxy> I'll add flaps..
help slow down. though does cause issues with pitching the plane
down a bit sometimes
L520[13:45:22] <mischief> idk whats
wrong
L521[13:45:31] <mischief> my plane just
spins off to the side of the runway now
L523[13:46:42] <Althego> during
takeoff?
L524[13:46:46] <mischief> yes.
L525[13:46:46] <JVFoxy> let me guess..
isn't pitching up?
L526[13:47:02] <Althego> wheels too back,
bending with wings, etc
L527[13:47:05] <JVFoxy> probably got your
center of lift and main gear too far back
L528[13:47:16] <Mat2ch> Did you read the
long how to build a plane tutorial? :)
L529[13:47:27] <mischief> no haha
L532[13:48:49] <Althego> hehe i like that
wheel bay thing
L533[13:48:50] <mischief> looks like a
plane
L534[13:49:04] <JVFoxy> mischief you might
also wanna consider switching the tail and rudder fin models
L535[13:49:37] <Althego> is that pixel
minmu?
L536[13:49:37] <JVFoxy> the larger control
surface is good for pitch authority.. the y aw doesn't need quite
as much.
L537[13:49:47] <Althego> s
L538[13:49:57] <JVFoxy> althego lol..
ya
L539[13:50:02] <JVFoxy> test flight to
north pole
L542[13:51:22] <Althego> is that the
ufo?
L543[13:51:33] <JVFoxy> yup
L544[13:51:34] <mischief> wooo we made
it
L545[13:51:35] <Althego> lol it has a
shadow
L546[13:51:49] <Althego> through the
hill
L547[13:51:52] <Althego> magic
L548[13:52:00] <JVFoxy> ya.. sorta why I
took the pic
L549[13:52:29] <Althego> somehow all
iridium flares happen from the west at very low angle, i cant see
them from here
L550[13:52:50] <Althego> one would be
-6
L551[13:55:22] <Althego> how many more
iridium launches for spacex?
L552[13:57:14] <mischief> anyone daring
enough to eva on a space plane o-o
L553[13:57:48] <Althego> altitude,
speed?
L554[13:58:26] <JVFoxy> done it on a
hovering rocket..
L555[13:58:40] <mischief> ok. i got a
barometer and thermometer on my plane
L556[13:58:43] <mischief> time to go
somewhere
L557[13:59:25] <JVFoxy> plane might be a
problem.. unless you something to catch your kerbal as it
disconnects from the handle bars and someone to pilot the craft
leveled
L558[14:00:58] <mischief> god damnit
L559[14:01:03] <mischief> one little bump
and boom
L560[14:01:06] <Althego> for example i
have the atmo thingie on the science plane 3 right behind the
ladder of the cockpit of the scientist. can go out, collect all
data at moderate speeds, because the instruments prevents the
scientist from falling off
L561[14:03:45]
⇨ Joins: Olympic1
(Olympic1!~Olympic1@ptr-cdbjg9ka3lu1skn13m6.18120a2.ip6.access.telenet.be)
L562[14:06:19] <JVFoxy> heh
L563[14:06:58] <JVFoxy> build a flying
box... launch it into high alttitude, eva kerbal, get crew report
while eva... parachute down
L564[14:09:14] <Althego> build a flying
carpet
L565[14:09:59] <JVFoxy> well maybe 'crib'.
incase kerbal doesn't stand up in time and slides off the
edge
L566[14:16:53] <mischief> god damnit i
can't get the plane to take off again
L567[14:17:04] <mischief> it just starts
wobbling before it even gets off the ground
L568[14:24:11] <mischief> damn thing
bounces for no reason too
L569[14:24:46] <JVFoxy> maybe consider a
redesign?
L570[14:25:13] <mischief> i've tried so
many things xD
L571[14:25:38] <Althego> change wheel
altitude a bit
L572[14:25:42] <Althego> not on all
3
L573[14:25:53] <Althego> at least that
seemedto help me with the bouncing
L574[14:25:58] <mischief> i tried the
small landing gears
L575[14:26:00] <mischief> moved them
around
L576[14:26:09] <mischief> also tried fixed
landing gears in the rear
L577[14:26:14] <JVFoxy> the first level,
landing gear suck totally
L578[14:26:29] <JVFoxy> I can take off
with them, but landing is another matter entirely... even at the
slowest
L579[14:26:39] <JVFoxy> you trying to
build a plane right?
L580[14:26:51] <JVFoxy> just any plane or
you looking for doing a specific mission?
L581[14:27:00] <mischief> any plane
L582[14:27:11] <mischief> (that doesn't
wobble, bounce, can take off, etc)
L583[14:27:42] <JVFoxy> well... if its
just to get a plane flying, may help to start off with something
simple
L584[14:30:22] <mischief> i'm not really
doing anything complicated
L585[14:30:31] <JVFoxy> also.. almost
forgot, do you set what fuctions your control surfaces do?
L586[14:31:16] <mischief> no
L587[14:32:08] <JVFoxy> ok... disabling
certain functions, means all the surfaces will try to do everything
at once.. could also cause problems.
L588[14:32:31] <JVFoxy> you have surfaces
on the back of your wings... so when you try to pick up, they may
deflect the wrong way
L589[14:33:11] <mischief> as soon as i get
any speed the plane just tilts off to one side
L590[14:33:13] <mischief> it's over from
there
L591[14:35:32] <mischief> haha
L592[14:35:39] <mischief> it might help if
i put the wheels the right direction.
L593[14:36:26] <JVFoxy> mm...
L594[14:36:33] <JVFoxy> try something like
this? its simple.. 19 parts
L597[14:36:55] <JVFoxy> just take care not
to put engines directly head of the elevators
L598[14:37:25] <mischief> did you set that
front wheel to inverted
L599[14:37:33] <mischief> nd the back too
i guess
L600[14:37:56] <JVFoxy> no.. those are on
there un touched for most part
L601[14:38:12] <JVFoxy> I did shift the
nose up a little into the body so it would level the plane on teh
ground
L602[14:39:09] <JVFoxy> the back wheels
are on the tube part, not the wings. the were set mirrored and
snapped. then I pulled them to the sides with the displays tool and
snap off.
L603[14:45:02] <mischief> why?
L604[14:46:11] <JVFoxy> I guess a carry
over from old times..?
L605[14:46:12] <mischief> my plane is
virtually identical to yours
L606[14:46:21] <mischief> except i'm using
swept wings since thats all i have really
L607[14:46:27] <JVFoxy> used to have to be
vary careful with how landing gear were placed
L608[14:46:38] <mischief> about 5 seconds
after applying thrust my plane just tilts over and crashes
L609[14:46:44] <JVFoxy> wings are same.. I
just swing them forwards
L610[14:47:33] <JVFoxy> screen shot.. see
whats going on? that sounds rather bad..
L611[14:48:45] <mischief> hm
L612[14:48:54] <mischief> i think turning
on sas has something todo with it :|
L613[14:48:58] <Eddi|zuHause> that sounds
like most of my planes :p
L614[14:49:12] <JVFoxy> SAS should be ok
on or off
L615[14:49:45] ⇦
Quits: Althego (Althego!~Althego@86ff4179.dsl.pool.telekom.hu)
(Quit: HMI Module Alpha Humana on approach to Space Station
Mercury)
L616[14:49:47] <JVFoxy> I mean.. I could
try to do a 'step-by-step' tutorial..
L617[14:49:50] <Eddi|zuHause> SAS can be
trouble sometimes
L618[14:50:12] <Eddi|zuHause> maybe try
taking off without SAS, and turn it on once you have liftoff?
L619[14:50:38] <JVFoxy> I guess what isn't
really obvious is how I setup the control surfaces, a few settings
on the landing gears
L620[14:50:53] <Eddi|zuHause> last few
times i tried entirely without SAS, and use trim to stay stable in
the air, but i'm afraid i forgot how to do that
L621[14:51:27] <JVFoxy> trim is 'alt' and
directional control
L622[14:51:44] <Eddi|zuHause> yes, and alt
is right shift
L623[14:51:46] <JVFoxy> reset trim is
alt+x in standard pc config
L624[14:52:35] <JVFoxy> mischief if you
want.. I could see about setting up a stream video on how I built
it
L625[14:52:46] <Eddi|zuHause> i also tend
to have trouble staying straight on the runway
L626[14:53:11] <Eddi|zuHause> it's usually
easier to turn and slide off the runway, then take off on the
grass
L627[14:53:41] <mischief> i'm getting
really pissed off honestly
L628[14:53:43] <mischief> xD
L629[14:53:53] <mischief> Eddi|zuHause:
yeah but half the time it swerves
L630[14:54:09] <mischief> if i try to
correct it, the plane swerves the other way..
L631[14:54:10] <JVFoxy> hold on... let me
get the video going
L632[14:54:38] <Eddi|zuHause> try
correcting with fine control?
L633[14:54:56] <Eddi|zuHause> and
definitely without SAS
L634[14:55:04] <Eddi|zuHause> and disable
the reaction wheels in the cockpit
L635[14:56:22] <mischief> that might
help
L636[14:56:25] <mischief> lets see
L637[14:57:15] <Eddi|zuHause> and possibly
switch of the control surfaces that turn left/right while on the
ground
L638[14:57:19] <Eddi|zuHause> *off
L639[14:57:34] <Eddi|zuHause> only turn
with the wheels
L640[14:58:46] <JVFoxy> if i showed you
video would it help?
L641[14:59:01] <Eddi|zuHause> anyway,
reaction wheels don't mix well with rover controls, they tend to
want to turn the opposite way
L642[14:59:40] <mischief> JVFoxy: i hope
so
L643[14:59:55] <mischief> i've been at
this like 2 hours
L644[15:01:46] <JVFoxy> trying to find
where the video link is.. just sec
L645[15:03:21] <JVFoxy> ok here we go..
see if this works
L647[15:03:22] <kmath> YouTube - KSP -
Helping build planes
L648[15:03:30] <JVFoxy> let me know when
you are in there
L649[15:03:48] <mischief> watching
L650[15:06:49] <mischief> your mic is
extremely quiet
L651[15:07:36] <mischief> bit of white
noise but i can hear you now
L652[15:07:41] <mischief> oh
L653[15:07:43] <mischief> feedback
xD
L654[15:15:17] <mischief> hm
L655[15:15:23] <mischief> maybe my dirt
runway is too uneven
L656[15:15:50]
⇨ Joins: Supernovy
(Supernovy!~Supernovy@202.36.179.100)
L657[15:15:59] <Supernovy> Evening,
Gentlemen.
L658[15:16:12] <JVFoxy> which version you
playing?
L659[15:16:39] <mischief> latest career
mode
L660[15:16:55] <JVFoxy> runway should be
smooth... it used to be pretty bumpy in early versoins.
L661[15:17:09] <mischief> it's dirt in
early career mode
L662[15:17:11] <JVFoxy> was there anything
you didn't understand?
L663[15:17:16] <JVFoxy> ya..
L664[15:17:20] <mischief> nope, i got
it
L665[15:17:33] <mischief> how did you
activate part rotate/linear move mode?
L666[15:17:57] <mischief> yeah this is KSP
1.4.4.2215 for windows
L667[15:18:04] <Eddi|zuHause> i'm sure
there are tons of hotkeys that the game fails to properly inform
you about
L668[15:18:08] <JVFoxy> 1 is placement, 2
is displacement, 3 is rotating
L669[15:18:33] <mischief> oh god
damnit
L670[15:18:38] <mischief> my runway wasn't
upgraded to level 2
L671[15:18:41] <mischief> might help
:)
L672[15:19:00] <mischief> ill build a new
ship after lunch with my new knowledge and try again
L673[15:19:02] <mischief> thanks
JVFoxy
L674[15:22:05] <JVFoxy> alright.. hope it
helps
L675[15:22:25] <oren> I nver bother
upgrading the runway
L676[15:22:37] <oren> just go out to the
grass and take off
L677[15:22:44] <JVFoxy> thats ok
L678[15:22:48] <APlayer> That's actually
smart
L679[15:22:56] <oren> the grass is
perfectly flat anyway and doesn't have seams
L680[15:22:57] <Eddi|zuHause> i never
managed to hit the runway on landing
L681[15:22:58] <APlayer> The grass is
smoother than the runway
L682[15:23:04] <JVFoxy> though I thoguth
they fixed the bumpiness on the runway even for level 1
L683[15:23:26] <APlayer> Oh, I had two or
three runway landings. Most of them were a set of a few bounces
rather than a landing, though
L684[15:24:08] <Eddi|zuHause> ksc island
landing is the worst
L685[15:24:08] <JVFoxy> it takes a bit of
practice to get the landing right... knowing about your vessel's
behaviors does help a bit.
L686[15:24:30] <oren> Eddi|zuHause:
although now it has its own biome
L687[15:24:49] <Eddi|zuHause> haven't been
there in like 3 major versions
L688[15:24:56] <APlayer> Since I'm not a
plane guy and none of my winged atmospheric craft got used for
longer than, say, a week of real time, that is out of the
question
L689[15:25:05] <JVFoxy> I can do the
island ok..
L690[15:25:12] <JVFoxy> what I have
troubles with is landing on the main runway from the water
L691[15:25:32] <KrazyKrl> Make sure the
front doesn't fall off.
L692[15:25:38] <JVFoxy> I know it sits
high... its the slope up to it that throws me off, come down to it
too low
L693[15:25:59] <Eddi|zuHause> RIP front
fell off guy.
L694[15:26:12] <APlayer> One thing I did
have fun with for some time, though, was building a small and
extremely quick jet craft with tiny solid rockets that could be
launched separately, and piggyback riding that on one of the large
stock aircraft. Launch, separate planes in the air, and chase the
large one with the fighter jet
L695[15:26:25] <oren> JVFoxy: I have notes
somehwere about exactle the height of various flat areas on
kerbin
L697[15:27:58] <oren> JVFoxy: if you note
down what the altimeter reads on the runway you can come in at the
right height
L698[15:27:59] <JVFoxy> I was going to do
a thing for flat spots on the mun.. then noticed how tiny they
were
L699[15:28:06] <APlayer> (Also notice the
decoupler between the cabin and the plane trunk. I /never/ fly
planes without an emergency parachute landing system, and I end up
aborting, like, every third plane flight)
L700[15:28:22] <mischief> oren | the grass
is perfectly flat anyway and doesn't have seams
L701[15:28:30] <mischief> oren: then why
does my plane bounce and swerve and shit
L702[15:28:43] <APlayer> Because my
takeoff and landing maneuvers are the /worst/
L703[15:28:46] <oren> mischief: probably
landing gear problems
L704[15:28:57] <JVFoxy> the radar
altimeter helps, though sadly its inside the cockpit of piloted
craft.. so eh..
L705[15:29:06] <APlayer> mischief, sorry,
please keep the language clean...
L706[15:29:28] <JVFoxy> I actually do
quite alright landing just visually... think its more that I use
the water as a guide then get put off when the slopes hit me.
L707[15:29:29] <oren> JVFoxy: no I mean
when you are on the run way, the main altimeter reads 74
L708[15:30:04] <JVFoxy> I've a video of my
jump jet landing around, mountain, highlands and grasslands then
runway.. no problems fidning height by looking
L709[15:30:27] <JVFoxy> oren ya but it
also depends on height of cockpit too..
L710[15:30:31] <Eddi|zuHause> i used a mod
that made the height show height above ground in surface mode, and
height above sea level in orbit mode
L711[15:30:53] <JVFoxy> there isn't much
in the way of runway guidance unless you have kerbinside..
L712[15:31:21] <Eddi|zuHause> i tried some
runway alignment mod, but it didn't really help with actually
aligning with the runway :p
L713[15:31:39] <JVFoxy> I used to take
wheeled probes in sandbox mode, drive them beyond the runway, have
them as distance markers to reference by
L714[15:32:00] <Eddi|zuHause> i was told
people put flags down
L715[15:32:22] <Eddi|zuHause> but whenever
i tried that, the game told me the runway was now occupied
L716[15:32:33] <JVFoxy> not on the
runway
L717[15:32:37] <JVFoxy> you have to go out
past the slope
L718[15:32:43] <Eddi|zuHause> yes
L719[15:32:53] <Eddi|zuHause> apparently i
wasn't far enough
L720[15:33:17] <JVFoxy> for my markers.. I
think was 250 meters... and 1km out
L721[15:37:50] <JVFoxy> derp... so youtube
still processing the stream video.. do I keep...?
L722[15:40:26] <mischief> is there a way
to lock pitch?
L723[15:40:50] <mischief> JVFoxy: its
already up for me, i reviewed it
L724[15:41:59] <JVFoxy> lock pitch?
L725[15:42:04] <JVFoxy> mean as in trim or
..?
L726[15:42:30] <mischief> so i don't have
to hold s to keep my nose up
L727[15:43:01] <JVFoxy> with SAS on...
just push it up a little past..
L728[15:43:13] <mischief> sas is on
L729[15:43:16] <JVFoxy> off you use pitch
trim with alt key and s or w
L730[15:43:21] <JVFoxy> alt and x resets
it all
L731[15:43:39] <JVFoxy> weird... video
still saying in proccessing, not showing up on my page yet. You
probably still on the page from stream I'm guessing
L732[15:49:18] <mischief> okay
L733[15:49:19] <mischief> i flew
L734[15:49:23] <mischief> i crashed
L735[15:49:35] <mischief> maybe i will go
back to rocket building now :p
L736[15:50:08] <mischief> rocket building
is *easy* compared to that
L737[15:52:02] <Eddi|zuHause> planes take
forever to get decent at flying. and then i stop playing the game
for a while, and i have to start from scratch
L738[15:53:52] <JVFoxy> heh.. well
considering I've been into flying and even student pilot with some
hours dual now...
L739[15:54:06]
⇨ Joins: Supercheese
(Supercheese!~Superchee@static-50-37-114-58.mscw.id.frontiernet.net)
L740[15:55:48] <Eddi|zuHause> something i
found annoying while flying planes is, if you have SAS on, it
doesn't follow the curvature of the planet
L741[15:56:01] <Rolf> Eddi|zuHause:
yea
L742[15:56:05] <Eddi|zuHause> so you have
to still tilt the nose every now and then
L743[15:56:17] <Rolf> I wonder if same is
true for real planes
L744[15:56:29] <Rolf> earth is a lot
bigger so maybe thats less of a problem
L745[15:56:47] <Eddi|zuHause> i'm sure
real autopilots consider the altimeter
L746[15:57:44] <Eddi|zuHause> (that is
probably even easier to measure than your direction in space)
L747[15:58:23] <Rolf> yeah. in fact I
wonder if auto pilot uses that
L748[15:58:43] <JVFoxy> real autopilots
reference alttitude usually
L749[15:59:00] <JVFoxy> they can also do
rate of descent/assent
L750[15:59:38] <JVFoxy> think there is a
mod.. not sure which, that allows you to set surface or orbit modes
for SAS
L751[16:00:12] <JVFoxy> also sorry, ended
up deleting the video... I wanna edit it anyways, cut out the
delays
L752[16:00:17] <Rolf> nice
L753[16:03:43] <Eddi|zuHause> somehow in
recent version of vlc, the "resize window to video"
feature got broken
L754[16:05:16] ⇦
Quits: esspapier
(esspapier!~esspapier@80-109-207-2.cable.dynamic.surfer.at) (Ping
timeout: 182 seconds)
L755[16:05:31]
⇨ Joins: esspapier
(esspapier!~esspapier@80-109-207-2.cable.dynamic.surfer.at)
L756[16:05:38] <JVFoxy> I gave up using
VLC to convert my mp4s to avi...
L757[16:05:52] <JVFoxy> seeing as
moviemaker refuses to even see mp4..
L758[16:06:03] <JVFoxy> any case.. gotta
do an errand...bbl
L759[16:06:15] <Eddi|zuHause> the window
size flickers a few times on starting the video before it gets the
right size, and when the video ends while in fullscreen, dragging a
new video in will start that video in fullscreen, and exiting
fullscreen then will not resize the window
L760[16:09:10] ⇦
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L764[16:27:09] <Tank2333> hi
L765[16:27:10] <Mod9000> Hello,
Tank2333
L766[16:27:26] <Tank2333> Hi Mod9000
L767[16:27:27] <Mod9000> How are
things?
L768[16:52:18] <mischief> why are fixed
landing wheels so bouncy
L769[16:52:59] <Supercheese> default
spring values are not well-tuned for interplanetary landings
L770[16:53:06] <Supercheese> heck, they
don't even work well on Kerbin
L771[16:53:08] <JVFoxy> always found them
rather fragile. :\
L772[16:53:12] <Supercheese> try messing
with the spring/damper settings
L773[16:53:14] <mischief> this is just
sitting on kerbin
L774[16:53:23] <mischief> not even
launched or use any engine or anything
L775[16:53:26] <mischief> my ship just
bounces
L776[16:53:30] <Supercheese> oh that
L777[16:53:34] <JVFoxy> fix gear usually
only good for very tiny craft
L778[16:53:38] <Supercheese> are you
updated to the latest version?
L779[16:53:47] <Supercheese> there was a
bug with landing gear in 1.4.2 IIRC
L780[16:54:02] <JVFoxy> supercheese oh..
which bug is that?
L781[16:54:04] <mischief> 1.4.4
L783[16:55:05] <Supercheese> " Fix
suspension for wheels and legs when vessel coming off rails from
bouncing.
L784[16:55:05] <Supercheese> Fix landing
legs sometimes exploding on contact with ground."
L785[16:55:47] <Supercheese> excessive
explodiness / bounciness
L786[16:56:00] <Supercheese> it does seem
like the bounciness was never fully solved though
L787[16:56:19] <JVFoxy> oh wait.. landing
leg or landing strut?
L788[16:56:20] <Supercheese> there were
further tweaks in 1.4.4
L789[16:56:37] <Supercheese> the biggest
bug affected landing struts exploding
L790[16:56:40] <mischief> the item called
LY-01 Fixed Landing Gear
L791[16:56:45] <mischief> is the item i am
complaining about
L792[16:56:47] <Supercheese> but
excessively bouncy wheels/legs were also a problem
L793[16:56:49] <JVFoxy> ok ya... LY-01..
>.<
L794[16:57:01] <Supercheese> and evidently
still are
L795[16:57:05] <JVFoxy> I just gave up on
them in favour the next tier
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L797[16:57:39] <JVFoxy> but then I found
the toothpic landing legs had an issue of acting like they impaled
the mun surface and kept the craft from settling properly
L799[16:58:29] <JVFoxy> not so much issue
with those legs.. just the very tiny ones
L800[16:59:35] <Supercheese> hilarious
video though
L801[16:59:45] <Supercheese> Stop! Kraken
time.
L802[16:59:49] <mischief> okay
L803[16:59:53] <JVFoxy> they acted like
the end of the leg had a hidden stake in the end. went into the
ground, so the little probe craft would just sit propped up on one
leg. sometimes would sway back and forth on it
L804[16:59:55] <mischief> my kerbal
explorer works :)
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L812[17:32:32] <mischief> ok
L813[17:32:43] <mischief> got surface
sample, eva report, science jr from almost every building
L814[17:35:07] <mischief> 22 stored data
:)
L815[17:35:13] <mischief> lets see how
much science i got
L816[17:36:04] <UmbralRaptop> Should be
estimatable based on what it was saying when you collected it.
Sadly KSC science multipliers are like 0.3.
L818[17:36:35] <mischief> my ghetto cart
:))
L819[17:37:37] <mischief> 7.5 science per
materials study and 9.0 science per surface sample
L820[17:38:03] <mischief> 139.2 science
:D
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L826[17:47:42] <Tank2333> what a design
hehe
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L831[17:52:50] <UmbralRaptop> Yay!
L832[17:59:25] <Draconiator> as soon as I
finish installing what I'm installing....I'ma make a shipyard
inspired by the ones in Freelancer.
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L835[18:06:00] <ve2dmn> *sigh*
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L837[18:08:57] <ve2dmn> seems I missed all
the fun
L838[18:14:25] <mischief> not yet
L839[18:14:32] <mischief> i'm making a
communication satellite :-)
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L841[18:29:10] <mischief> my antennas keep
breaking off at launch
L842[18:32:14] <mischief> it seems like
around 45m/s they just snap off :/
L843[18:34:08] <Wastl2> Were those
antennas retracted?
L844[18:34:17] <mischief> yes.
L845[18:34:47] <mischief> wait.
L846[18:34:49] <mischief> what the
heck
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L848[18:35:36] <mischief> they were
extended but their orientation made them look retracted :/
L849[18:36:04] <mischief> visual bug
maybe
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L858[18:46:40] <mischief> shes up :D
L859[18:47:05] <mischief> looking good
Draconiator
L860[18:47:10] <mischief> how'd you get
that thing up there?
L861[18:47:46] <Draconiator>
Hyperedit
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L865[19:14:30] <Rokker> Zarthus: do you
guys think you got the spammers handled
L866[19:15:06] <Zarthus>
"handled".
L867[19:15:26] <Zarthus> it's up to
channels to set preventative measures if they are being hit
L868[19:15:51] <Zarthus> we can currently
only mitigate it after the crime, which doesn't really solve
anything
L869[19:15:59] <Zarthus> because they have
like a bazillion different hosts.
L870[19:16:02] <Rokker> hmmm
L871[19:16:29] <Rokker> Zarthus: have you
guys tried telling them that this isnt freenode yet?
L872[19:16:40] <Zarthus> they do it on
every network
L873[19:17:04] <Zarthus> freenode, esper,
they'd send an IM to the Smart Fridge in your apartment if they
could
L874[19:17:56] <Rokker> that would be
entertaining rbh
L875[19:18:01] <Rokker> tbh
L876[19:24:18] <mischief> grrr
L877[19:24:22] <mischief> i'm in polar
orbit
L878[19:24:27] <mischief> why doesn't this
mission complete :(
L879[19:25:11] <mischief> what is
'reasonable deviation'
L880[19:26:56] <UmbralRaptop> Unsure. But
as a silly check, it's possible to be going the 'wrong way'
L881[19:27:07] <mischief> i just realized
that
L882[19:27:09] <mischief> that is
dumb
L883[19:27:15] <mischief> how would i know
for sure
L884[19:28:35] *
UmbralRaptop would need to double check the UI on how it shows
inclination.
L885[19:29:20] <Supernovy> I believe it
swirls around the orbit in the direction you're meant to go.
Whether the angle is 90 or 270 would depend on where the reference
point is.
L886[19:30:02] <UmbralRaptop> the bright
to faded transition?
L887[19:30:30] *
mischief curses under his breath
L888[19:30:35] <mischief> there is in fact
a swirly.
L889[19:30:53] *
mischief reverts flight
L890[19:31:08] <Supernovy> I don't know
how to describe it except as a swirly.
L891[19:31:13] <UmbralRaptop> That this
happens moderately often suggests that the UI needs some
work.
L892[19:31:55] <Supernovy> bright-to-faded
is only on the craft's orbit I think
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L898[20:08:02] <Tank2333> that doesnt
sounds fun
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L900[20:11:14] <Tank2333> can one suddenly
get too old for first person shooter games?
L901[20:13:13] <UmbralRaptop>
Possibly
L902[20:17:18]
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L903[20:23:32] <Draconiator> I like OLD
first person shooters so :P
L904[20:26:44] <UmbralRaptop> old like
gears of war, or old like marathon?
L905[20:26:50] <UmbralRaptop>
<_<
L906[20:28:27] <Supercheese> Halo original
probably
L907[20:28:31] <JVFoxy> doom ;P
L908[20:28:36] <Supercheese> oh
sheesh
L909[20:28:38] <Supercheese> that's not
old
L910[20:28:41] <Supercheese> that's
Paleolithic
L911[20:28:59] <Supercheese>
primordial
L912[20:29:52] <JVFoxy> you said old.. but
now /how/ old
L913[20:30:10] <JVFoxy> nintendo duke
nukem was actually pretty fun...
L914[20:30:15] <JVFoxy> multiplayer
L915[20:31:28] <UmbralRaptop> Duke Nukem
3D is way worse than you remember. Probably all of the Build engine
games, really. =\
L916[20:34:43] <JVFoxy> there is always
golden eye for n64.... could be worse
L917[20:37:51] <Tank2333> well its just
that tried Fortnite (because i have a 13 year old nephew) and
ragequited and i tried to pick up Fallout 4 again but i ragequited
that too...
L918[20:38:40] <Draconiator> Wolfenstein
3D old
L919[20:38:45] <UmbralRaptop> Hrm
L920[20:38:54] <JVFoxy> heh ROTT
L921[20:39:00] <Tank2333> i didnt played
fallout in like 1 1/2 years or so, i guess i need a few hours to
even get used to the terrible UI
L922[20:39:18] <UmbralRaptop> Most recent
FPS by release date I played was Ziggurat.
L923[20:39:28] <Tank2333> never heard of
it
L924[20:39:29] <JVFoxy> friend lent me
Halo 4...
L925[20:39:46] <UmbralRaptop> Tank2333:
Anyway, try out an old ID game and see how it feels?
L926[20:40:01] <JVFoxy> then complained,
said I was the only person he knew of that had a 360 but no gold
membership.. its not even my box. Friend from ireland couldn't take
it back home with him. :\
L927[20:40:36] <UmbralRaptop> ow
L928[20:40:50] <Tank2333> well i played
Farcry 1 a bit lately and serious sam 3 or so with my friends and
that went okay :)
L929[20:42:34] <Tank2333> i always felt
the Xbox online membershipt thing was a ripoff, but sony does that
now too? that you have to pay to play online?
L930[20:43:32] <JVFoxy> you see the live
action Uncharted fan clip Nathan Fillion did?
L931[20:43:57] <JVFoxy> Halo 4.. you have
to have online gold membership in order to play Spartan Ops.. it
seems
L932[20:44:12] <Tank2333> also i feel like
i cant be bothered to learn all these meta game mechanics in these
new age PvP shooters
L933[20:44:12] <oren> Augh. Again, my
ballistic missile landed in the wrong biome
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L936[20:51:01] <oren> it's really hard to
aim thisbecause I forgot to add trajectories mod
L937[20:53:23] <oren> UUU YES this is the
badlands
L938[20:53:25] <Tank2333> is that with
real sized planets?
L939[20:53:38] <oren> no, it's just
kerbin
L940[20:54:10] <Tank2333> why bother with
ballistic? for fun?
L941[20:54:37] <oren> because I dont wanna
fly a plane for that long
L942[20:56:04] <JVFoxy> hmm... to pole and
back, 1 hour 20 minutes twin juno power...
L943[20:56:43] <JVFoxy> I think I got it
down with a trio of the first tier fan jets.. wheezlies I think
they were?
L944[20:57:04] <JVFoxy> ... down to 40
minutes.. I could go faster but, then you just burning fuel for
little tain
L945[20:57:06] <JVFoxy> gain
L946[20:57:45] <UmbralRaptop>
physwarp?
L947[20:58:03] <oren> I already hit the
poles with these missiles. those are easy because there
L948[20:58:16] <oren> 's no adjeustment
due to kerbin spin
L949[20:58:30] <JVFoxy> well... north and
south, then there are the caps and tundra
L950[20:59:24] <JVFoxy> tundra is just one
bio... think it was caps or the other than that is another bio..
then you have north and south.. think its the ice itself over
water
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L952[21:00:23] <oren> the main problem my
current launch stack has is that I don't have a probe body with SAS
yes
L953[21:00:27] <oren> yet
L954[21:01:06] <JVFoxy> staypuntnick.. or
however it's spelled?
L955[21:01:39] <oren> yeah
L956[21:02:06] <JVFoxy> I find that one is
mostly good for sounding rockets or ground vehicles...
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L958[21:02:39] <oren> I've been using it
for my first set of satellites
L959[21:03:20] <JVFoxy> its ok.. long as
you don't mind constantly fine tuning the flight
L960[21:04:01] <oren> And also, knowing my
rocket can fly without SAS means I can put bill or bob on top of it
NP
L961[21:04:02] <JVFoxy> no reaction wheels
unless you add them... sort of why I think they good for ground
based stuff
L962[21:06:44] <oren> yeah, the bavaria-1
stack has all gimbaling engines to avoid that
L963[21:07:36] <JVFoxy> I usually use the
swivel for a lot of my stuff...
L964[21:07:43] <JVFoxy> other than second
stage
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L969[21:34:28] <Tank2333> bavaria-1?
L970[21:34:45] <UmbralRaptop>
bavari~1
L971[21:35:04] <Tank2333> what is
that?
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L973[21:40:40] <Tank2333> Ok im trying out
the new Rimworld version, wish me luck ^^
L974[21:42:22] <MoscowMeow> good
luck
L975[21:42:44] <umaxtu> is 1.0 out?
L976[21:44:38] <oren> Tank2333: it's the
name I use for one of my launchers
L977[21:45:06] <Tank2333> no but the
unstable puplic test,
L978[21:45:22] <umaxtu> ah ok
L979[21:45:28] <Tank2333> i think he
released it a month ago or so
L980[21:45:47] <Tank2333> the list of
changes is like 4 pages long
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L987[21:54:57] <oren> how do I land
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L991[22:00:51] <umaxtu> oren, hit the
ground slowly
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L993[22:14:34] <mischief> oren:
carefully.
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L995[22:21:23]
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L996[22:22:34] ⇦
Quits: hashashin
(hashashin!~hashashin@2a01:c50e:221e:7d00:f055:b588:c097:4826)
(Ping timeout: 194 seconds)
L997[22:23:14] ⇦
Quits: Wastl2 (Wastl2!~Wastl2@x55b4b295.dyn.telefonica.de) (Ping
timeout: 182 seconds)
L998[22:26:57] ⇦
Quits: umaxtu_mobile
(umaxtu_mobile!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net)
(Quit: Bye)
L1000[22:28:33] <umaxtu> I top out at
about a quarter of that
L1001[22:28:55] <umaxtu> though, gigabit
fiber is slowly working its way towards me
L1002[22:32:19] <mischief> ok. plan is to
get a probe around the mun and a lander on and off it at the same
time.
L1003[22:42:31]
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L1004[22:53:18]
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(umaxtu!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net) (Read
error: -0x1: UNKNOWN ERROR CODE (0001))
L1005[22:55:54]
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(umaxtu!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net)
L1006[23:08:59] <GlassYuri> ...apparently
you can bring back a deleted twitter account including all past
tweets and followers
L1007[23:09:20]
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(umaxtu!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net) (Read
error: Connection reset by peer)
L1008[23:11:43]
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timeout: 202 seconds)
L1009[23:16:44] <UmbralRaptop> Deleted,
or something else? (suspended, deactivated, etc)
L1010[23:27:40]
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L1011[23:28:01]
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(Arynnia!~Niadra@cpe-76-178-25-35.natnow.res.rr.com)
())
L1012[23:28:02] <mischief> that's
odd
L1013[23:28:15] <mischief> i could have
swore i put a satellite around the mun and it's not there
now..
L1014[23:28:46] <JVFoxy> ...
reverted?
L1015[23:28:54] <mischief> nope.
L1016[23:29:05] <mischief> i gotta redo
the mission anyway since my mun lander crashed on reentry
L1017[23:29:15] <mischief> but the
satellite i sent on the same trip should have lived
L1018[23:29:18] <mischief> pretty
odd
L1019[23:29:30] <GlassYuri> UmbralRaptop,
well the account disappeared two months ago and came back today,
and when I went to follow it again I noticed that I was already
following
L1020[23:30:33] <GlassYuri> I didn't even
know that it was possible to deactivate an account
L1021[23:31:26] <JVFoxy> if the satellite
was place on same mission as lander, and you reverted because
lander crashed, it pulls everything back to before the start of o
the mission
L1022[23:31:52] <JVFoxy> if you go back
to something already in flight, it doesn't let you revert...
L1023[23:37:09] <JVFoxy> ok.. that is
sad... tutorial video I streamed earlier, the recording only ended
up saving the first 2 minutes then cuts out
L1024[23:41:19]
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(fhmiv!~fhmiv@c-73-158-172-16.hsd1.ca.comcast.net) (Quit:
Leaving...)
L1025[23:42:45] <UmbralRaptop> ow
L1026[23:45:38] <JVFoxy> suppose I could
just redo it if was really up to it..
L1027[23:59:59]
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