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L38[04:50:05] <APlayer> Apologies for the
join/quit spam.
L39[04:50:35] <TheKosmonaut> APlayer: you
should be
L40[04:50:43] <TheKosmonaut> I was
appalled
L41[04:50:46] <APlayer> In fact, I am
L42[04:51:11] <TheKosmonaut> The UN was
about to convene an emergency meeting to discuss your
atrocities
L43[04:51:19] <Althego> hehe
L44[04:51:47] *
APlayer has quit (causing more UN meetings)
L45[04:51:52] <Althego> why would fluburtur
send me a liquid cat through a bot?
L46[04:52:36] <APlayer> Althego: Thank god
it was not a gaseous cat
L47[04:53:09] <APlayer> Imagine if if
diffused through the box
L48[04:53:47] <APlayer> Schroedinger's
experiment would have to be re-phrased as "Is there a cat in
the box at all?"
L49[04:55:40] <Rolf> normally my norepeat
works fine but I guess I need to reinstall python heh
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L51[05:22:59] <Olympic1> I just heard the
ksp editor music in a tv program :p
L52[05:26:17] <Rolf> you sure its not your
brain calling for ksp? ;)
L53[05:26:26] <Althego> free music
L54[05:26:31] <Althego> only the title
music is from the devs
L55[05:26:45] <Althego> you can find the in
space music in random youtube videos too
L56[05:26:55] <Rolf> lol ok
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L71[06:56:25] <Mat2ch> Oh boy
L72[06:59:06] <Fluburtur> I should probabyl
desing the servo holders for my plane
L73[06:59:27] <Fluburtur> they need to be a
bit weird because it will use a pull/pull system for the tail
controls
L74[06:59:35] <Fluburtur> also I need to
work on the tak project
L75[07:05:47] ⇨
Joins: Hyst (Hyst!~Hyst@144.130.104.164)
L76[07:06:23] <Hyst> Any tips on starting
to deal with all the fundraising I'm going to have to do to keep up
with Career mode?
L77[07:06:39] <Althego> finish
contracts
L78[07:15:04] <Fluburtur> I think I
designed my tank tracks the wrong way
L79[07:15:25] <Althego> how can it be
wrong
L80[07:15:27] <Fluburtur> usually it's the
tracks that have the drive pins and the wheels have holes but mine
is the opposite
L81[07:15:41] <Fluburtur> but I have seen
other stuff do that too
L82[07:15:46] <Fluburtur> I guess it
depends on the application
L83[07:17:16] <Fluburtur> anyways
L84[07:17:33] <Fluburtur> I still need to
design the drive gears and road wheels and suspensions and
gearbox
L86[07:32:32] <Althego> old
L87[07:33:09] <Althego> ok, just similar
plane
L88[07:35:15] <Mat2ch> Fluburtur: not weird
and usually done with a single servo
L89[07:35:39] <Fluburtur> yeah but I have
rudder and elevator
L90[07:35:45] ⇨
Joins: FredtheFifth
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L91[07:35:48] <Fluburtur> but I need to
make a mount with wire guides
L92[07:36:07] <Fluburtur> rc planes of that
size usually only have a single push/pull rod
L93[07:36:26] <Fluburtur> but I can't put
the servos on the tail of the plane or it will make it too tail
heavy
L94[07:39:44] <Fluburtur> uh why can't you
dump fuel in stock ksp
L95[07:44:14] <zilti> Why can't you build a
non-heavily-oscillating plane in ksp
L96[07:44:41] <Althego> yes sometimes it
would be nice to dump fuel
L97[07:45:10] <Althego> everybody else
seems to be building them fine
L98[07:47:17] <zilti> I'm firmly convinced
that's absolutely impossible with the standard early-game
wheels
L99[07:47:26] <Althego> on the
ground?
L100[07:47:31] <zilti> Yes, on the
ground
L101[07:47:33] <Althego> have you tried
rolling on the grass instead?
L102[07:47:38] <Gasher> lol
L103[07:47:48] <Gasher> have you tried to
make another plane
L104[07:47:57] <Althego> also doesnt
matter much because if it is designed correctly it takes off in
second
L105[07:47:58] <Althego> s
L106[07:48:15] <Fluburtur> lel some of my
planes use like half of the runway
L107[07:48:27] <Fluburtur> the ones I make
to be somewhat realistic
L108[07:48:29] <Gasher> or TWR>1 and no
runway needed
L109[07:48:43] <zilti> I have tried making
a dozen planes. Half of them manage to take off allright before
they start oscillating and wobbling so strongly that they become
uncontrollable. As soon as they're airborne, they work perfectly
fine.
L110[07:49:53] <zilti> Argh, no, I can't
make it to the grass. The steep ramp down to the grass is hard
enough to make the wheels break
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L117[08:15:20] <Althego> hehe
L118[08:15:25] <Althego> maybe 1.4.3 helps
next week
L119[08:17:45] <Althego> but its is true
that thos ediagonal wheels are horrible
L120[08:18:01] <Althego> generally there
is like a 50% chance they survive landing
L121[08:18:07] <Althego> so you can land
with them once
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L123[08:32:01] <Gasher> you don't need
legs if your intent in landing just once
L124[08:32:22] <Althego> not if you intend
to land mostly in one piece
L125[08:32:33] <Althego> otherwise just
build a rocket with parachutes
L126[08:32:37] <Althego> lot easier
L127[08:32:40] <zilti> But I need them to
take off. Although I heavily doubt "the legs are
horrible" explains the heavy oscillations along the roll
axis
L128[08:35:07] <Althego> what i see from
that video it can be very well because of the wheels
L130[08:36:24] <Althego> most strange
runway effects can be explained by the body/wings bending (if the
wheels are on the wings, but better not put there any) or with the
unstable way the wheels are mounted
L131[08:36:43] <Gasher> yeah that
L132[08:37:51] <zilti> Well, my wheels
definitely don't have a toe angle and are mounted on the main body.
But eh, I've seen it with planes in this game for a while now,
anyway, I guess
L133[08:38:16] <Gasher> damn
L134[08:38:35] <Gasher> so their axes are
not parallel?
L135[08:38:59] <Gasher> btw what version
is current now? 1.4.2 and making history?
L136[08:39:06] <zilti> No, they are
parallel in my case
L137[08:39:21] <zilti> I had non-parallels
once, that gives totally different oscillations.
L138[08:39:27] <Althego> as you can see in
the topic
L139[08:40:33] <zilti> Non-parallel rear
wheels make the plane hop around as if it has to go pee
L140[08:42:01] <Gasher> ok, downloading
the latest one to see for myself
L141[08:42:24] <Althego> but as i said
probebly on tueasday (wednesday) there is an 1.4.3
L142[08:43:41] <Gasher> well then i'll
update it then again
L143[08:44:40] <Gasher> oh my
L144[08:44:46] <Gasher> i forgot when i
got KSP
L145[08:45:04] <Gasher> 2012-11-11
L146[08:45:38] <Gasher> they have a bug
with dates maybe??
L147[08:45:46] <Althego> not really
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L151[08:51:19] <Gasher> zilti, so were you
talking about missions or sandbox?
L152[08:51:57] <zilti> Gasher: career
mode
L153[08:52:21] <zilti> I doubt anyone
voluntarily uses those "wheels" as soon as others are
available
L154[08:52:39] <Althego> in general do not
build planes in career, mostly long and boring missions
L155[08:53:10] <Gasher> yeah lol
L156[08:53:18] <Gasher> so career with
starting parts for a plane?
L157[08:54:18] <zilti> Almost the starting
parts, yes. With only the starting parts it is literally impossible
to get a plane off the ground (at least with FAR installed?)
L158[08:55:04] <Gasher> damn, far
L159[08:55:29] <Althego> i cant help you
with that
L160[08:55:52] <Althego> but people say in
general the plane behaves more realistically, thus somewhat better
understandable with far
L161[08:56:14] <Althego> i would make it a
taildragger with slightly elevated nose, that takes off on its own
in a matter of seconds
L162[08:56:44] <Althego> so put the big
wheels on the front, the small in the back
L163[08:57:01] <Althego> maybe use two
engines on the body: intake-tank-engine on both sides
L164[08:57:08] <Gasher> also far gives you
intruments to evaluate the design
L165[08:57:15] <zilti> I did this before,
still get horrible oscillations I have to heavily counter-steer
just before takeoff. So far, what I currently have (two wheels in
the back) is *more* stable on the runway than a taildragger when
using jet engines
L166[08:58:08] <Gasher> hm, wait, does FAR
support the latest version?
L167[08:58:09] <Althego> then wait for the
deployable small landing gear, those should be ok
L168[08:58:14] <Althego> it is jsut one
node higehr
L169[08:58:26] <zilti> Gasher: I'm on
1.3.1, and that at least is supported
L170[08:58:32] <Gasher> ah damn
L171[08:58:53] <Althego> in normal
difficulty you can easily get at least the small landing gear
L172[08:58:55] <Gasher> then just make
another plane, move stuff around
L173[08:59:45] <Gasher> oh wait
L174[08:59:48] <Gasher> oscillations
L175[09:00:09] <Gasher> maybe you can
counter it with spring/damper fiddling
L176[09:00:18] <Althego> not on that
wheel
L177[09:00:21] <zilti> Those fixed wheels
don't have any dampers
L178[09:00:27] <Althego> they just bend on
their own
L179[09:00:40] <Gasher> plus i think i
remember the issue - the wheel makes a bumb when it is moved by the
craft's weight too far
L180[09:00:41] <Althego> not even the
autostruts help that
L181[09:00:45] <Gasher> hence
oscillations
L182[09:01:09] <Gasher> so the strut which
holds the wheel bumps into the ground
L183[09:01:29] <Gasher> maybe put off fuel
until it's lighter
L184[09:02:31] <zilti> Or just add some
boosters, call it "turbine-assisted rocket" and call it a
day
L185[09:02:44] <Althego> rockets are
easier
L186[09:02:52] <Althego> no need to bothey
yourself with planes
L187[09:02:59] <Althego> unless you want
the challenge
L188[09:03:26] <Gasher> it's that issue
with the starting wheel
L189[09:03:41] <Gasher> it moves the wheel
too far from the socket under weight
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L194[10:31:13] <Althego> hehe, the coolest
telescope (0.015K)
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L202[11:06:23] <Althego> hehe and skye was
there with him, poked into the picture when she took a book
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L206[11:27:48] <kermit> Hello there.
L207[11:29:19] <kermit> I've some a little
question concerning the "making history" DLC of KSP.
After purchasing it, I can't find the new parts, not even in the
techtree.
L208[11:30:41] <Althego> then it is not
installed (correctly)
L209[11:31:22] <Althego> is there a
squadexpansion dir in the ksp*/gamedata dir?
L210[11:33:02] <kermit> Yes there is a
squadexpansion folder in it.
L211[11:34:03] <kermit> Or is it because
I've startet a new game?
L212[11:38:10] <kermit> Edit: I'm not sure
if its important, but I'm a linux user.
L213[11:38:17] <Althego> i am not sure
what would happen in an old savegame
L214[11:39:42] <kermit> So maybe trying to
research the whole techtree new? I'mean they even don't show up
there...
L215[11:40:22] <Althego> but at least the
new menu is there at startup, right?
L216[11:41:40] <kermit> "kinda"
the first menue is the old one, ater klicking on play I have two
more options the "missions" and the
"editor"
L217[11:41:47] <Althego> yes, that is
it
L218[11:41:54] <Althego> so i guess it
does not apply to old saves
L219[11:42:16] <Althego> you can try to
start a new one and see if the techtree has the new items
L220[11:43:50] <kermit> Thats what aI'm
talking about^^ The techtree shows only the "old" parts
what I can unlock.
L221[11:46:57] <kermit> Okay now its
getting strage... I can choose the "Vostok/Voskhod capusle but
the tectree is still vanilla...
L222[11:47:12] <Althego> the techtree
looks the same
L223[11:47:20] <Althego> there are just
few extra parts in the nodes
L224[11:47:27] <FLHerne> zilti: If the
video you linked yesterday is a representative example:
L225[11:47:54] <FLHerne> The main gear is
very far back, well behind the centre of mass, so you need a lot of
speed/lift to rotate
L226[11:47:56] ⇦
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L227[11:48:34] <FLHerne> The gear is set
up with the wings pretty much level, so you don't get much lift
/before/ you rotate, causing a chicken-and-egg problem
L228[11:49:03] <zilti> FLHerne: the
problem being, when I put it less far back, the engine touches the
runway and goes boom
L229[11:49:23] <FLHerne> Not to mention
that elevators work by pushing the tail of the aircraft down, and
because the legs are so far back they've got almost no lever
arm
L230[11:49:32] <FLHerne> s/legs/wheels/,
obviously
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L233[11:50:42] <FLHerne> The result being
that you're having to go crazy-fast until random suspension
oscillations cause the thing to rotate far enough to lift off
L234[11:51:08] <FLHerne> (and in most
cases, those random oscillations will cause you to crash
first)
L235[11:51:25] <FLHerne> zilti: Have you
discovered the fine-control option? (press capslock)
L236[11:51:47] <FLHerne> If you have, turn
the max range of your elevators down a bit
L237[11:51:57] <Althego> if the tail is
pressing the wheels into the ground, it could cause the bending of
those beams (the wheel part)
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L239[11:52:12] <FLHerne> *if you have and
it still didn't let you control pitch accurately
L240[11:53:04] <zilti> FLHerne: I have
indeed. Well my other plane, a twin-engine with a tail wheel at the
very back and two wheels in front of the wings takes off at 75m/s,
but that's also because the tail is naturally lower. Still, I have
to be careful or it will randomly decide to ram a wing into the
ground at takeoff
L241[11:53:40] <FLHerne> With a
reasonably-designed aircraft, you should be able to control pitch
quite accurately. Just holding down 'S' will definitely explode
your engines though.
L242[11:54:11] <FLHerne> A normal tricycle
landing gear has the main wheels only slightly behind the CoM
L243[11:54:38] <FLHerne> The single nose
gear is only for balance and carries hardly any weight, which
minimises side-to-side wobbling
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L245[11:55:51] <FLHerne> With a
taildragger, you want the main gear only slightly /ahead/ of the
CoM, and the tailwheel should be off the ground within a few
seconds of starting moving
L246[11:56:13] <FLHerne> (taildraggers are
harder, both in RL and KSP)
L247[11:56:17] <Althego> maybe bit more
than slightly, because think of braking :)
L248[11:56:48] <zilti> Taildraggers are
absolutely awful to land though, so I've installed two braking
chutes
L249[11:56:55] <Althego> hehe
L250[11:57:24] <FLHerne> The point being
that the aircraft should pretty much balance on, and pivot around,
the main wheels. Whichever end you put the castor on, it's just for
balance
L251[11:57:56] <zilti> Also having to
constantly steer up and countersteer the slight roll to the left
gets a bit annoying...
L253[11:58:19] <Althego> or alternatively,
have them as far in the back as possible if you expect rough
terrain landings, and use canards to lift the nose instead of
pushing th tail down
L254[11:58:36] <FLHerne> Althego: Oh,
that's a good plan
L255[11:58:45] <FLHerne> I may have to
steal it :P
L256[11:59:13] <Althego> one does not
simply land on duna :)
L257[11:59:53] <FLHerne> zilti: Mod+WASDQE
is 'trim'
L258[12:00:13] <zilti> Yeah not gonna fly
without canards, it's a lifesaver
L259[12:00:38] <FLHerne> If you press
Mod+S once, it then behaves as if you're constantly steering
slightly up
L260[12:00:55] <Althego> problem is, that
you cant move trim while moving the controls. at least have some
separate elevator trim
L261[12:05:11] <zilti> Hmm when starting
rockets, I never realized there were big islands not only south of,
but also to the east of Florida
L262[12:06:39] <FLHerne> One of them has a
grass runway. Good for testing planes ;-)
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L267[12:19:48] <zilti> Well, good to know.
I'm not sure if I have enough gas to reach Kourou
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L280[13:37:11] <Draconiator> How do I
reset Module Manager? I think one of my mods is acting up.
L281[13:38:04] <APlayer> You may delete
the cache and other files MM created in your GameData
L282[13:46:31] ⇦
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L283[13:46:49] <Draconiator> Ahhh thank
you.
L284[13:50:27] <Fluburtur> APlayer your
challenge goal is pretty hardcore
L285[13:50:39] <APlayer> Hehe
L286[13:50:45] <APlayer> The 100 funds
part?
L287[13:50:58] <Fluburtur> 5 tons EZ,
supersonic EZ, 1 hour flight time ehhh
L288[13:51:04] <APlayer> Ah
L289[13:51:20] <Fluburtur> I could get 48
minutes with my first design
L290[13:51:49]
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L291[13:51:56] <APlayer> Well, it's the
combination that does it. You said it was easy, so I had to add the
100 fund limit, but if it is not, go ahead with unlimited
funds
L292[13:52:34] <Fluburtur> but getting one
hour of flight time isn't easy
L293[13:52:43] <Fluburtur> I think some of
my planes can do it
L294[13:52:58] <Fluburtur> I know my cafe
racer can do it and it can go supersonic and it uses wheesleys so
very efficient
L295[13:53:00] <APlayer> Consider it a
supersonic aerospace cargo hauler. ;-)
L296[13:54:24] <Draconiator> I love the
challenge you gave us by the way Player, REALLY need to think. love
using my head
L297[13:55:05] <Draconiator> I loved the
design I came up with and saved it for later experimentation, but I
had to start over.
L299[13:55:25]
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L300[13:55:30] <iliketoeatoof> i know the
way
L301[13:55:41] <iliketoeatoof> im stuck on
laythe
L303[13:55:57] <iliketoeatoof> hi
L304[13:55:58] <Mod9000> Hello,
iliketoeatoof
L305[13:55:59] <Fluburtur> big one can
carry like 50+ tons of cargo
L306[13:56:06] <Fluburtur> smaller can
carry like 20
L307[13:56:20] <iliketoeatoof> how many
mods can you eat
L308[13:56:27] ⇦
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L309[13:56:36] <UmbralRaptop> o_O
L310[13:56:42] <APlayer> In fact, I just
randomly picked things that sounded interesting and was lucky
enough to hit a sweet spot where it is possible but hard. ;-)
L311[13:57:25] <Fluburtur> I could try the
challenge with the big boi but it already needs like 10t of ballast
in the nose so it is stable
L312[13:57:38] <Fluburtur> so adding 5t of
payload is basically flying it empty
L313[13:57:57] <APlayer> I should say, at
least 5 tons. ;-)
L314[14:01:30] ⇦
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L317[14:02:48] <APlayer> Something about
those nose cones right behind the wing strakes looks redundant to
me.
L318[14:03:03] <APlayer> But I guess it's
useful in KSP anyway, and probably IRL would be too.
L319[14:04:30] <Fluburtur> we should do a
glider challenge
L320[14:07:28] ⇦
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L322[14:08:23] <Fluburtur> you really need
to go above 20km to be very efficient
L323[14:09:39] <Draconiator> if we give up
on this one...>RULES FOR THE GLIDER CHALLENGE - ONLY power, 2
Seperatrons, because you can't really give a glider a boost, we go
for longest glide time?
L324[14:10:05] <Fluburtur> I was thinking
more like using a juno drop pod to put it at a certain speed and
altitude then see
L325[14:11:01] <Draconiator> Ah.
L326[14:11:06] <Draconiator> that
works.
L327[14:13:56] <Fluburtur> oh
goddamnit
L328[14:14:13] <Fluburtur> I printed an
adaoter to use my camera with my telescope but it's not the right
size
L330[14:15:36] ⇦
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L332[14:22:42] <Draconiator>
lesseeeeee...limiting the throttle to 50% works but will it go
supersonic?
L333[14:24:21]
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L334[14:25:04] <Draconiator> NOOOOPE
L335[14:26:22] <Fluburtur> cruising at
23km would be idea for high efficiency
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L339[14:42:26] <UmbralRaptop> Draconiator:
it's overweight for proper aircraft shenanigans.
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L341[14:43:09] <UmbralRaptop> Shock cone +
Mk1 inline cockpit + mk1 fuselage + turboram
L342[14:44:39] <UmbralRaptop> Which is I
guess like sticking a J-58 in an F-104.
L343[14:50:05]
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L347[14:59:10] <Draconiator> Ooooh this is
cool, just found the diagnostic mode on my iPod 3G
L348[14:59:40] <APlayer> This kind of
statement is what differentiates us nerds from normal people.
:-)
L349[15:00:00] <Fluburtur> 50 minutes of
flight on my kc20 and I might have 10 more
L350[15:00:07] <Fluburtur> almost circled
kerbin
L351[15:01:44] ⇦
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L352[15:02:07] <Fluburtur> still didn't
egt the blender import thing to work however, so I can't print my
ksp crafts
L353[15:05:31] <Gasher> Fluburtur, 3d
printed threading?
L354[15:05:40] <Fluburtur> yeah
L355[15:05:51] <Fluburtur> adapter thingy
so I can put m camera on my telescope
L356[15:06:00] <Fluburtur> in a more
elegant manner than just gluing it on
L357[15:06:05] <Gasher> ah
L358[15:06:12] <Gasher> they have their
weird threadings there
L359[15:06:19] <Fluburtur> also, passed
the KSC
L360[15:06:32] <Gasher> weird aka their
own standard
L361[15:06:34] <Fluburtur> nah mine uses
just a barrel type thingy with a screw to secure the lens
L362[15:06:52] <Fluburtur> 57 minutes of
flight time
L366[15:09:04]
⇨ Joins: dhtns (dhtns!~anthony@77.247.178.183)
L368[15:10:32] <dhtns> I'm kinda new to
KSP and I think I'm stuck
L369[15:10:39] <dhtns> I can't get the
spacebar to launch / stage
L370[15:10:39] <Fluburtur> oh no
L371[15:10:47] <dhtns> I don't know what's
wrong :|
L372[15:10:49] <Fluburtur> I have 59.50
minutes of fuel in the big one
L373[15:11:00] <dhtns> has anyone had a
similar problem?
L374[15:11:17] <dhtns> I'm just following
the "training" tutorials
L375[15:11:47] <tawny> check that you
haven't switched to docking controls by accident
L376[15:12:10] <ve2dmn> dhtns: can you
provide a Screenshot?
L377[15:12:17] <Draconiator> Or see of you
have electricity\
L378[15:12:18] <dhtns> ve2dmn: yup
L379[15:12:46] <tawny> in the bottom left
there'll be three lil square icons in a column, you want the green
spaceship one to be lit up
L380[15:13:04] <dhtns> tawny: Yes, that
one is currently lit up
L381[15:13:08] <tawny> alright
L382[15:13:09] <tawny> hmmm
L385[15:14:08] <dhtns> Also, the
"stage" light is blinking green
L388[15:15:24] <Fluburtur> ooo nice
L391[15:16:54] <ve2dmn> dhtns: right click
on any rocket part and try staging again
L392[15:17:53] <dhtns> ve2dmn: Ok, I tried
right-clicking so you get the details window for a part, and then
pressing space
L393[15:17:56] <dhtns> nothing happens
:/
L394[15:19:02] <dhtns> (I can manually
click the "activate engine" button in such a details
window, but that doesn't launch a stage)
L395[15:19:08] <ve2dmn> dhtns: pressing
't' or 'r' doesnt do anything?
L396[15:19:10]
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L398[15:19:19] ***
mkv is now known as m4v
L399[15:19:53] <dhtns> ve2dmn: that
toggles SAS and RCS (so those keys seem to work...)
L400[15:20:29] <dhtns> I can also press
qwe/asd to change roll/pitch/yaw
L401[15:20:39] <dhtns> It's just the damn
space bar :p
L402[15:20:50] <ve2dmn> ok... weird
L403[15:21:13] <ve2dmn> try going into
setting and changin the spacebar to another button?
L404[15:21:54] <dhtns> ve2dmn: okay, lemme
search for the key bindings
L405[15:22:23] <ve2dmn> dhtns: I'm sort of
out of idea and th
L406[15:22:50] <ve2dmn> aside from Input
lock issues, but I'm not sure thoses are relavant bugs
anymore
L407[15:22:51] <dhtns> ve2dmn: I tried
googling, but nobody seems to have had my particular problem
:|
L408[15:23:09] <dhtns> Can you change key
bindings under "view keybindings"?
L409[15:23:44] <dhtns> I'm not finding a
way to change them
L410[15:24:28] <ve2dmn> I'll start KSP and
check
L411[15:24:40] <ve2dmn> I don't know these
things off the top of my head
L412[15:25:15] <dhtns> Maybe I should just
report an issue on their official bug tracker or something
L413[15:27:21] ⇦
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L414[15:28:45] <ve2dmn> dhtns: try
ALT+L
L415[15:29:16] <dhtns> ve2dmn: nothing
:/
L416[15:29:20] <ve2dmn> and X ?
L417[15:29:56]
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L418[15:31:04] <dhtns> also nothing (well,
anything + x sets throttle to zero)
L419[15:31:15] <dhtns> although, right
shift + space makes the stage button purple!
L420[15:31:21] <dhtns> but I still can't
launch
L421[15:31:36] <dhtns> and if I hit right
shift + space again, it goes right back to blinking green...
L422[15:31:53] <ve2dmn> wait... are you On
Windows, Linux or MacOS?
L423[15:32:01] <dhtns> (sorry, I meant
right shift + L)
L424[15:32:05] <dhtns> ve2dmn: linux
L425[15:32:10] <ve2dmn> ha
L426[15:32:18] <ve2dmn> Then ALT does
nothing :D
L428[15:32:30] <ve2dmn> see 'lock
stage'
L429[15:32:49] <dhtns> Ahaaa
L430[15:33:06] <dhtns> So in theory, not
running in windowed mode should fix that
L431[15:33:36] <ve2dmn> no
L432[15:34:13] ⇦
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L433[15:35:35] <dhtns> Hmmm, I'll figure
it out :)
L434[15:35:40] <dhtns> ve2dmn: thanks for
the help
L435[15:36:50] ⇦
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terminated!)
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L437[15:47:22] <Tortoise767> yeah I hate
how it's right-shift on linux instead of alt
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L444[16:06:21] <Guest86102> Hi All, I have
a question
L445[16:08:13] <Guest86102> I'm restarting
my game, but for some reason when I launch the flea, pod and chute
(pressure set to .75)and in the right order, my chute keeps
deploying om launch
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L447[16:10:19] <Guest86102> another thing,
when I change my setting for custom the MC is not available. How am
I supposed to do anything without a mission to gain points?
L448[16:12:08] <UmbralRaptor> You'll want
to check the staging (lower right in VAB) for the chute.
L449[16:12:35] <Guest86102> hmm. Ok. I
have been changing it on the left
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L451[16:12:55] <UmbralRaptor> That also
works in that the staging is on the left in flight.
L452[16:13:36] <Guest86102> Odd. I have
the chute on top of the engine icon, but it still deploys
L453[16:14:58] <UmbralRaptor> The chute
needs to be on separate stages, not just above. Uh, I can post a
screenshot in a few minutes.
L454[16:15:10] <Guest86102> Ok I got
ya
L455[16:15:26] <Guest86102> so, what about
the MC issue
L456[16:16:05] <Guest86102> I think I have
access to R&D but not to controll
L457[16:16:09] <Guest86102> control
L458[16:16:49] <Guest86102> I just want to
move along better with the game
L459[16:17:02]
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L460[16:17:05] <Guest86102> sim... what
ever
L461[16:18:11] <Guest86102> I thought it
was kind of odd that I don't even have access to couplers early
on
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L463[16:21:41] <UmbralRaptor> If you're in
science mode, the research points come entirely from collecting and
retrieving science points. Right click on a kerbal on EVA, a
command module, or an instrument (eg: a goo cannister) in flight
mode to collect.
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L466[16:23:10] <oren> despite a slight
problem involving having very little control and lift at slow
speeds, the megashuttle has landed entirely intact!
L469[16:23:19] <UmbralRaptor> yay
L470[16:23:31] <Guest86102> I did that
before in a mission, but didn't have enough power to xmit the data
(No solar panels). Thanks tho
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L474[16:26:40] <oren> I was able to
maintain a low sink rate until it got to 15 km and 1000 m/s
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L476[16:31:16] <UmbralRaptor> No need to
xmit if you can recover the craft.
L477[16:31:22] <UmbralRaptor> bah
L478[16:31:50] <Arcan> oren: no
wings?
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L482[16:57:04] <oren> Arcan: no wings
needed. final landing is with paracutes only
L483[17:04:16] <Arcan> neat
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L498[18:32:01] <Supernovy> Evening,
Gentlemen.
L500[18:41:40] <UmbralRaptor> Uh, that was
introduced in 0.14, and removed in 0.14.1 >_>
L501[18:43:01] <UmbralRaptor> *0.14.2 and
0.14.3
L502[18:43:04] <Supernovy> But you could
make a mission where there's a launchpad there now.
L503[18:48:09] <Draconiator> I meant THE
base that was obn Mun that I built in the VAB and placed there does
not exist anymore.
L504[19:04:31]
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L505[19:08:38] ⇦
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L508[19:11:03] <oren> I have two bases on
the mun and one under construction
L509[19:11:48] <oren> I should probably
hurry up and actually leave kerbin SOI for once
L510[19:14:28] <oren> This save is still
on 1.2.1
L511[19:15:21] ⇦
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L512[19:26:35]
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L513[19:26:39] <Scolar_Visari> Sons and
daughters of Kerbin: To maintain compliance with galactic law, the
Earth will be subjected to complete sterilization. We apologize for
any inconvenience.
L514[19:30:14] <Arcan> well, that
shouldn't be a problem
L515[19:30:22] <Arcan> we all moved to the
Prime Material some ages ago
L517[19:32:19] <Scolar_Visari> Observe as
the majestic tank enters the water to return to its spawning
grounds.
L519[19:34:29] <Scolar_Visari> Its natural
predator, the Heer assault gun, follows it hoping for a fresh meal
following a hard winter.
L521[19:38:02] <UmbralRaptor> Today in
silly calculations: if stellar luminosity scales with M^4 (roughly
applicable to AFGK stars), then orbital speed for an earth analogue
scales with M^-0.5
L522[19:38:53] <Scolar_Visari> What, no
love for Ms!?
L523[19:39:00] <UmbralRaptor> So, uh,
ΔV-wise, interplanetary travel is harder around a low mass star.
(Even if life support is less demanding)
L524[19:39:27] <UmbralRaptor> M-dwarfs are
confusing and scary.
L525[19:40:05] <UmbralRaptor> Especially
anything later than M1.
L526[19:40:37] <Scolar_Visari> You say
that now, but they eventually become less active . . . I
think.
L527[19:40:43] *
Scolar_Visari glares at the flaring Proxima.
L528[19:41:29] <UmbralRaptor> I think Prox
Cen has significantly higher average x-ray luminosity than
Sol.
L529[19:42:12] <Scolar_Visari> It was
briefly visible last week.
L530[19:42:48] <UmbralRaptor> Yeah. Which
is very, uh, impressive? scary?
L531[19:43:17] <Scolar_Visari> Also: I
suppose it's just as well interplanetary travel should also be
easier around A and Fs given their larger habitable zones.
L532[19:43:32] <UmbralRaptor> Also, you
can't find good metallicity figures. (anything 0.2ish is an assumed
value from Alpha Cen A and B)
L534[19:46:39] <UmbralRaptor> I was
inspired by a paper on arXiv (and I think a pop sci type magazine?)
Saying that interstellar travel from places like Prox Cen and
TRAPPIST 1 is barely possible.
L535[19:48:17] <Scolar_Visari> Psht, you
just stop by Alpha Centauri A and B instead.
L536[19:49:50] <Scolar_Visari> Though
where is this magazine article?
L538[19:52:26] <UmbralRaptor> Scientific
American, apparently.
L539[19:52:49] <UmbralRaptor> It's, uh,
pretty meh.
L540[19:55:52] ⇦
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L541[19:57:43] <Scolar_Visari> Wait . . .
They're discussing interstellar escape with chemical rockets
alone!?
L542[19:58:26] <UmbralRaptor>
¯\_(ツ)_/¯
L543[19:59:02] <UmbralRaptor> Please do
not hijack starshot's lasers to vaporize them.
L544[19:59:51] <Scolar_Visari> I'm hoping
the author goes into detail about gravitational assist being the
only reason Voyager didn't need a Saturn V.
L545[20:00:46] <UmbralRaptor> I
wish.
L546[20:01:17] <Scolar_Visari> You know,
in retrospect, I'd think, "Grand tours" of red dwarf star
systems would be a rather frequent possibility given the inevitably
short orbital periods.
L547[20:01:34] <Scolar_Visari> Which would
make subsequent interstellar missions much easier.
L548[20:02:11] <Scolar_Visari> More
importantly: WHY THE FIXATION ON CHEMICAL PROPULSION!?
L549[20:03:01] ⇦
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L550[20:03:18] <UmbralRaptor> Again, I
don't know.
L551[20:05:02] <Scolar_Visari> That's like
discussing maritime commerce in the Atlantic in the context of
single occupant row boats.
L552[20:05:17] <Scolar_Visari> Possible?
Yes. A good idea? Hells to the no.
L553[20:06:51] <Scolar_Visari> Amusingly,
the supposed SA article does reference several other articles
co-written by Loeb.
L554[20:09:00] *
Scolar_Visari mutters something about a paper that looks like it
took an hour to write at 2 am as a favor to someone.
L555[20:09:28]
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L556[20:09:33] <UmbralRaptor> Hah
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L558[20:13:32] <Scolar_Visari> Sort of
like half the reviews I've red for nu Lost in Space.
L559[20:13:37]
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L560[20:13:40] <Scolar_Visari> I approve,
however: It has a geth.
L561[20:15:46]
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L562[20:16:17] <UmbralRaptor> There was
*another* reboot?
L563[20:16:49] ⇦
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L564[20:17:37] <Scolar_Visari> Yes, it's a
series on Netflix now.
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L567[20:21:11] *
Scolar_Visari eagerly anticipates the live action adaptation of
Consider Phlebas.
L568[20:21:28]
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L570[20:24:15] <Frylovespi> Are there any
forum moderators that can change my forum name from Fryloespi to
Frylovespi on account of fatfingeritis?
L573[20:31:14] <oren> I got tired of
shuttling fuel and cargo from my immobile base to landed craft, so
instead I built a mobile base
L574[20:33:45] <Scolar_Visari> oren:
That's why we need autonomous little propellant delivery
drones.
L575[20:36:47] <TheKosmonaut> Frylovespi:
Please post in the nick change request thread on the forum
L576[20:37:21] <oren> Scolar_Visari: well
I tried to deliver a lot of fuel on each trip, but pictured is the
fate of the munar megarefueler:
https://imgur.com/rH8GefN
L578[20:37:22] <Frylovespi> thanks
L580[20:37:30] <TheKosmonaut> Frylovespi:
sorry, here's the link
L581[20:38:07] <Scolar_Visari> oren: Some
one needs to get out and tip that over.
L582[20:38:27] *
Scolar_Visari ponders Skylab 2 and Salyut 7 level rescue missions
in KSP.
L583[20:39:39] <Frylovespi> much
appreciated!
L585[20:43:06] <TheKosmonaut> Frylovespi:
Thanks, it will be fixed soon. I think those that *can* do the nick
changes are sleeping right now
L586[20:43:06]
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L587[20:44:06] <Frylovespi> All good just
glad I can change it.
L588[20:45:46] <Scolar_Visari> Kosmonaut:
Clearly we need a mod for ever time zone.
L589[20:48:28] ⇦
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L592[20:50:19] <oren> hooray \ouo/ the
shortage of ore/fuel in munar orbit is over
L593[20:51:42] <Scolar_Visari> Now you can
build the fleet of ships needed to colonize Jool.
L594[20:51:56] <oren> yeah
L595[20:52:09] <oren> I have a space train
ready for the flight to duna
L596[20:52:33] <oren> laythe is next
L598[20:53:40] <Scolar_Visari> oren: Duna.
Desert Planet. Source of all the Ike in the galaxy.
L599[20:56:40] <oren> Scolar_Visari:
published 1984
L600[20:57:06] <oren> I wonder how many
"in the next 30 years" things will be horribly
worng
L601[20:57:13]
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L602[20:57:56] <TheKosmonaut>
Scolar_Visari: more like Squad staff
L603[20:58:34] <Scolar_Visari> oren: Well,
3D printing replacing all manufacturing and The Singularity are
already going awry.
L604[20:59:21] <Scolar_Visari> I'm also
hopeful that people in the future will look back at Reality
Television as a phenomenon unique to the last decade.
L605[21:02:29] ⇦
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L606[21:03:59] *
Scolar_Visari goes off to the future.
L607[21:04:01] ⇦
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L616[22:03:50] <oren> Draconiator: the top
is bent too
L617[22:13:01] ⇦
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L620[22:22:23] <TheKosmonaut> 8gb SSD?...
Do you just store the OS on there?
L621[22:22:26] <jgkamat> just hold a ruler
up to it to see
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L625[23:09:37] <KrazyKrl> What do you want
to bet that that "drive" is actually a compact flash or
just 8GB of EEPROM.
L626[23:11:33] <SnoopJeDi> an EEPROM
drive...
L627[23:11:35] *
SnoopJeDi blinks
L628[23:18:04] <KrazyKrl> according to the
data sheet... it has ~3600 IOPS... my 840 Evo has ~221,000 IOPS
(capped at 94000 due to SATA)
L629[23:18:04]
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L630[23:19:03] <KrazyKrl> and it has
~100MB/sec read, with 13MB/sec write... it sure sounds like a flash
drive.
L631[23:22:32]
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L633[23:23:11] <kmath> YouTube - What do I
do with an 8GB SSD
L634[23:26:23] <KrazyKrl> I never said it
was useless... but it seems like a thumb drive in an enclosure. It
has terrible R/W speed, terrible IOPS, no SMART capabilities, and
has a horrible price per GB.
L635[23:27:04] <Draconiator> that's why I
tested with a virtual machine first. how did you get the data sheet
anyway?
L636[23:27:55] <KrazyKrl> i googled it
:/
L638[23:29:01] <Draconiator> I bought it
at Amazon for 8 bucks. heh.
L639[23:30:40] <KrazyKrl> yep. it works if
you have an old desposable netbook that you don't really do
anything productive on.
L640[23:31:00] <KrazyKrl> But you can get
a 200GB+ drive for like 8x the price.
L641[23:31:22]
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L646[23:43:35] <Guest52414> Not sure if
anyone's actually active here
L647[23:44:06] <KrazyKrl> 210 people are
afk, i'm also afk.
L648[23:47:05] <oren> I'm active
L649[23:47:17] <SnoopJeDi> Guest52414,
it's late at night in the US so many users are inactive
L650[23:47:49] <SnoopJeDi> (plus the I in
IRC is for "idle", hehe)
L651[23:48:40] <oren> currently trying to
bullsdoze my orver back upright using another rover
L652[23:49:09] ⇦
Quits: fhmiv (fhmiv!~fhmiv@c-73-158-172-16.hsd1.ca.comcast.net)
(Quit: Leaving...)
L655[23:50:49] <oren> it'a not
working
L656[23:51:10] <KrazyKrl> most of the time
when i see that much of a mess of mods, with the MET in yellow due
to physics lag... i physically cringe.
L657[23:53:35] <oren> KrazyKrl: it's
usially in green, that area of the mun has a lot of large
spacecraft nearby
L658[23:53:49]
⇨ Joins: Althego
(Althego!~Althego@BC245489.dsl.pool.telekom.hu)
L659[23:54:13] <KrazyKrl> use a skycrane
then?
L660[23:54:31] <KrazyKrl> klaw out the
resources to make it lighter; then use a crane.
L661[23:54:45] <oren> hmm, that could
work