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L8[00:42:30] <tivec> so, something has managed to break my station..
L9[00:42:32] <tivec> https://i.imgur.com/fSPDb4O.png
L10[00:42:50] <tivec> i'm controling from the quiztech aero docking port, aiming at the one with the purple marker
L11[00:43:05] <tivec> according to DPAI (and if using MechJeb PAR-) I'm aligned
L12[00:43:09] <tivec> which is painfully obvious I am not
L13[00:43:33] <tivec> same goes for all my standard docking ports on the station
L14[00:43:49] <tivec> any help to sort this would be appreciated...
L15[00:44:02] <KrazyKrl> it looks like you're alligned to the wrong axis on the docking port.
L16[00:44:26] <tivec> yeah, no kidding. but how can the axis on the docking port change?
L17[00:44:26] <KrazyKrl> it's not a problem with your detection, it's working fine... the problem is with the part mod itself.
L18[00:44:36] <KrazyKrl> hinky part configs?
L19[00:44:37] <tivec> but.. it's the stock docking port on the station
L20[00:44:49] <tivec> if I hop out and switch to another craft with the stock docking port, it is the same
L21[00:44:55] <tivec> same offset, same weirdness
L22[00:45:37] <tivec> is there a way to visualize the docking port axises?
L23[00:47:08] <tivec> and I honestly can't see how suddenly all my standard docking ports would have their axises(axii?) switched about
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L25[00:48:34] <Draconiator> docking ports on the wrong way?
L26[00:48:45] <Draconiator> That was a head scratcher for me at first.
L27[00:48:46] <tivec> they definitely are not, but seems like it
L28[00:48:57] <tivec> it should be noted that I have docked with this station before
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L30[00:49:52] <tivec> on the same docking ports...
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L32[00:51:09] <Supercheese> there's a known bug with Stockalike Station Parts Redux that breaks docking ports
L33[00:51:13] <Supercheese> maybe that's yer problem
L34[00:52:10] <tivec> ah that could be it
L35[00:52:21] <tivec> it was updated yesterday
L36[00:52:24] <Supercheese> since SSPR tweaks the stock docking ports, something got haywire
L37[00:52:33] <Supercheese> yeah in the new update
L38[00:52:51] <tivec> ok, the only thing done for the docking port is to replace the mesh
L39[00:52:58] <tivec> i can remove that part from the config
L40[00:53:05] <tivec> and it should revert to the default one right?
L41[00:54:56] <Supercheese> perhaps, worth a shot
L42[00:55:07] <tivec> yeah, going to
L43[00:55:09] <Supercheese> main suspect is some coordinates getting flipped/typoed
L44[00:57:12] <tivec> yeah
L45[00:57:23] <tivec> man, i hope removing the patch reverts to the default
L46[00:57:33] <tivec> if not, i'll be mighty sad, this station has taken me *quite* some time to build
L47[00:57:44] <tivec> would suck to have to abandon it :(
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L49[01:09:27] <tivec> YES! it worked!
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L51[01:09:58] <tivec> thanks Supercheese for letting me know about the bug, I wouldn't have known to look at Stockalike Station Parts
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L55[01:22:03] <Supercheese> Yer welcome :)
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L69[02:26:56] <tivec> oh wow, the ksp wiki is broken :O
L70[02:26:59] <tivec> https://wiki.kerbalspaceprogram.com/wiki/Asteroid
L71[02:27:12] <tivec> getting "Failed to parse (unknown error)" on the formulas
L72[02:29:52] <UmbralRaptop> Yeah, I emailed support… 2 weeks ago?
L73[02:30:01] <tivec> ouch
L74[02:30:40] <tivec> i'm totally new to capturing asteroids, and I'm going to make my first attempt at one passing in Kerbin orbit between Mun and Minmus, what kind of dv am I looking at for a capture?
L75[02:30:50] <tivec> and is there a way for me to calculate this?
L76[02:31:12] <Althego> you would need to know the mass of the asteroid in advance
L77[02:31:29] <tivec> well, I know the class - it's an A, so the wiki says up to 9.5 tonnes
L78[02:31:29] <Althego> i think you get only the type, which is a size category
L79[02:31:32] <tivec> so if we work on that
L80[02:31:40] <UmbralRaptop> for ΔV, asteroid mass is irrelevant.
L81[02:31:47] <Althego> no
L82[02:31:51] <Althego> unless you mine it
L83[02:31:52] <UmbralRaptop> propulsion, though
L84[02:32:11] <Althego> you have to move the asteroid so it is your payload
L85[02:33:05] <tivec> yeah, the grabber unit I have have some 2k ∆v with a 10t payload :D
L86[02:33:15] <Althego> that is nice
L87[02:33:22] <Althego> you can even try to aerocapture :)
L88[02:33:30] <UmbralRaptop> ^
L89[02:34:33] <UmbralRaptop> And even without, capture from a close pass is cheaper ΔV wise, than with a periapsis out at 25 Mm or the like.
L90[02:35:00] <tivec> ok, the periapsis is quite far out, but I was thinking about doing a slight burn to adjust that after capturing it
L91[02:35:13] <tivec> i'm capturing it like 50+ days before entering Kerbin SoI
L92[02:37:24] <tivec> but i'm guessing that'll be a near negligible ∆v cost from doing it far outside the SoI?
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L96[02:52:17] <UmbralRaptop> Yeah
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L99[03:08:19] <tivec> i also now feel kind of stupid... I just realized that my grabber has no RCS... well then, grabbing the asteroid will have to be done with care then
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L104[03:31:05] <Mat2ch> Oh, "Mythbusters Jr." with Adam Sandler. I'm wondering if this will be any good
L105[03:32:32] <Althego> adam and an adam cosplayer http://www.tested.com/comic-con/825653-silicon-valley-comic-con-2018/item/2018-svcc-19/
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L115[04:46:50] <Japa> Well that didn't work.
L116[04:47:34] <Japa> Tried to make a craft that launches, reaches the mun at a constant burn, and lands, all in one stage
L117[04:47:52] <Japa> ran out of fuel midway.
L118[04:50:10] <Japa> On the plus side, we're on an orbit that reaches moho
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L126[05:45:14] <Eddi|zuHause> constant burn sounds like a terrible idea
L127[05:51:49] <Japa> Good if you want gravity the whole way and want to get to the mun in 20 minutes
L128[05:52:00] <Japa> Bad if you want to conserve fuel.
L129[05:53:18] <Gasher[work]> well that also means that you would brake half the way to the place
L130[05:56:58] <Fluburtur> https://78.media.tumblr.com/03f34753c0f634dd0a47b5a106ae32a9/tumblr_ooivd0B6kt1sq4mr8o1_540.jpg
L131[06:02:27] <Fluburtur> https://78.media.tumblr.com/fbf1786f7f1e24d49cab1acc34fc37b7/tumblr_p6y183qLzb1w4eqqho1_540.png
L132[06:06:03] <TheKosmonaut> Brought a fifty-year-old car back to life today. It was glorious
L133[06:06:13] <Fluburtur> nice
L134[06:06:40] <TheKosmonaut> It's weird to see "Made in Michigan" on a car.
L135[06:06:52] <TheKosmonaut> A 69 Mercury Cougar
L136[06:07:06] <TheKosmonaut> I guess not quite fifty but close enough
L137[06:07:23] <taniwha> TheKosmonaut: my 6yo: http://taniwha.org/~bill/2018-04-11-200205.jpg
L138[06:08:04] <TheKosmonaut> taniwha: raising her right
L139[06:09:28] <taniwha> using FAR, of course :)
L140[06:10:11] <TheKosmonaut> Fluburtur: I have videos of the car in various stages, one piston wasn't firing properly so the car would wobble a lot. I noticed where the problem was, next video shows a smooth engine, then the next video shows an exploding radiator. Lol. A roller coaster of emotions.
L141[06:10:28] <TheKosmonaut> taniwha: is there any other way to play Ksp?
L142[06:10:45] <taniwha> not as far as I'm concerned
L143[06:11:12] <TheKosmonaut> taniwha: do you give her your go-to plane design or is she building stuff?
L144[06:11:28] <taniwha> gave her my current go-to
L145[06:11:42] <Fluburtur> kinda reminds me of the lawnmower of my grandpa
L146[06:11:45] <taniwha> it's fairly reliable. She /almost/ landed it, even :)
L147[06:11:58] <Fluburtur> he ordered a new motor with electric start and it wasn't working so I looked at it
L148[06:12:23] <Fluburtur> camshaft was not fitted correctly so it was opening the valves in the wrong order
L149[06:13:16] <TheKosmonaut> taniwha: today has been really gusty in the tokyo area, we are right under the Haneda approach path, I saw a number of smaller planes having some significant sideslip. Makes me wish there was a "random wind" option
L150[06:13:31] <TheKosmonaut> Would make rudder control even more important
L151[06:13:35] <taniwha> yeah
L152[06:14:57] <TheKosmonaut> Fluburtur: heh. That's one of those "well there's your problem" moments
L153[06:16:10] <Althego> girl playing ksp with a saitek x52?
L154[06:16:58] <taniwha> yeah
L155[06:21:42] <Fluburtur> I should get myself a stick
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L158[06:23:38] <Althego> got to the forest :)
L159[06:23:50] <Fluburtur> kek
L160[06:23:55] <Althego> run (to) forest run
L161[06:24:00] <Fluburtur> I could maybe 3d print one
L162[06:24:08] <Fluburtur> but then I would need to do the electronics and stuff
L163[06:25:59] <Mat2ch> Run to the hills!
L164[06:26:07] <Mat2ch> Oh, wait, different universe :D
L165[06:26:33] <Mat2ch> Fluburtur: the electronis has been done for you already. You just need to solder them and maybe flash an arduino
L166[06:26:44] <Fluburtur> eh idk
L167[06:26:52] <Fluburtur> I would want pedals for flying planes too
L168[06:27:09] <Fluburtur> I basically want a full simpit but I don't have room for that
L169[06:27:30] <Mat2ch> The pedals should be made out of metal
L170[06:27:39] <Althego> yes, the twisting is not too comfortable for planes
L171[06:27:48] <Mat2ch> but making them isn't hard either, you just need some metal of the right sizes
L172[06:28:05] <Althego> also in ksp the switching of the joy axes for rockets and planes you need a mod
L173[06:28:10] <Mat2ch> also I'd like to get back into flying helicopters (simulated of course)
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L175[06:28:27] <Mat2ch> Althego: there are so many things missing in KSP :|
L176[06:28:45] <Mat2ch> btw: Is there a way in TAC Life support to just vent the CO2?
L177[06:28:46] <Althego> but ksp moon landings taught me flying helicopters :)
L178[06:28:55] <Mat2ch> They did? How?
L179[06:29:02] <Althego> because the same physics
L180[06:29:03] <Althego> mostly
L181[06:29:04] <taniwha> Mat2ch: TAC fuel balancer lets you dump
L182[06:29:18] <Mat2ch> taniwha: ah, then I need that mod, too.
L183[06:29:37] <Althego> of course this is from one simulator to the other
L184[06:30:14] <Mat2ch> Althego: not really. In a helicopter you have to counteract a pretty nasty yaw movement all the time
L185[06:30:25] <Althego> yes, and that is how it works
L186[06:30:36] <Althego> had to turn off the computer to make it work
L187[06:30:42] <Mat2ch> and when you're hovering there are all kinds of different things happening
L188[06:30:55] <Althego> when i found the cyclic trim switch in GA i could finally fly it
L189[06:31:03] <Althego> because the computer was always fioghting against me
L190[06:31:04] <Mat2ch> if you wanna try to fly a helicopter, install flightgear and try the Eurocopter. But bring pedals...
L191[06:31:21] <Mat2ch> Computer? No computer allowed! :P
L192[06:31:23] <Althego> that switchd off all the feedback, consequently the axis decoupling done by the computer
L193[06:31:37] <Althego> in contrast GS that doesnt have this stupidity
L194[06:31:39] <tivec> speaking of simulators, anyone here fly sims on a regular basis? p3d/xplane?
L195[06:31:44] <Althego> was relatively easy to handle
L196[06:33:16] <Althego> http://www.warpology.com/x/VIDEO0001.mp4
L197[06:33:21] <Mat2ch> ok, take a Eurocopter and do some hovering :D
L198[06:34:15] <Althego> (two GAs in networked mode)
L199[06:36:06] <Mat2ch> There's a simulator nearby which has a working Bell UH-1 model and I got to fly it
L200[06:36:16] <Mat2ch> Hovering is really hard work in it
L201[06:36:32] <Althego> this one used to run uh-1D too, but it was retired
L202[06:36:42] <Althego> ok, in GA you can hover easiy, there is a hover mode :)
L203[06:36:59] <Althego> cant land though
L204[06:37:11] <Althego> have to be at least 4 feet or something to work
L205[06:38:01] <Althego> luckily with the CH53 series you can just land like a plane, lot easier
L206[06:39:28] <Althego> how not to land a helicopter http://www.warpology.com/x/VIDEO0015.mp4
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L210[06:57:41] <Fluburtur> k bottleboat time
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L212[07:05:51] <Mat2ch> Althego: the last part is what you have to do all the time without an autopilot ;)
L213[07:06:51] <Althego> as i said with some ksp experience, and turning off the axis decoupling i was doing ok
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L215[07:10:09] <Mat2ch> you need to fly one without all those computers. :D
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L218[07:19:34] <TonyC> hi everyone
L219[07:20:47] <TonyC> I'm trying to make the patcher work to transition from 1.3.1 to 1.4.2, but when I select the folder ksp_win64, or ksp-win64-1.3.1, it says that my KSP folder is invalid. What am I doing wrong ?
L220[07:21:45] <GlassFragments> ...the patcher still exists?
L221[07:21:51] *** GlassFragments is now known as GlassYuri
L222[07:22:10] <TonyC> well, not the old patcher, the new "Upgrade patches"
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L224[07:23:00] <GlassYuri> congratulations to squad then for writing the same tool three times and messing it up each time
L225[07:23:58] <TonyC> oh well, guess its time to download 1.4.2 directly. However some other patches I used worked beforehand
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L229[07:32:30] <Mat2ch> it's funny how long RSS/RO takes to load. I have to wait around five minutes...
L230[07:32:54] <tivec> so, why am I showing a productivity that low for this? https://i.imgur.com/WP61sHv.jpg
L231[07:32:59] <Mat2ch> I really wonder if the loading process couldn't be done in parallel
L232[07:33:42] <Mat2ch> you have even more mods installed... how long does KSP take to load for you?!
L233[07:33:54] <tivec> Mat2ch, too long, about 10-15 minutes, sometimes more
L234[07:34:13] <tivec> it's currently using 17gb of ram too :D
L235[07:34:27] <tivec> taniwha, if you are around, am i totally misunderstanding what i need for building? i'm showing a productivity of -8.94e-09
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L237[07:52:16] <TheKosmonaut> GlassYuri: The patcher always exists, but, like the appendix, it is useless and often just hurts you
L238[07:53:09] <GlassYuri> lol
L239[07:54:00] <GlassYuri> TheKosmonaut, depending on how you define america, I was there recently
L240[07:54:30] <Mat2ch> ugh. Anyone else having problems after updateing KER? It doesn't display the dV window anymore and I when I click on the KER button nothing happens :|
L241[07:54:38] <Mat2ch> I can't design RSS stages without dV readouts
L242[07:55:06] <TheKosmonaut> Did you try hitting it?
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L245[07:57:06] <Mat2ch> with a bat?
L246[07:57:23] <GlassYuri> put it in rice to soak out the rocket fuel
L247[07:57:29] <taniwha> with a mechjeb
L248[07:58:02] <GlassYuri> try lifing it to orbit and letting it fall back on your desk in case something is loose and needs to be reseated
L249[07:58:20] <Mat2ch> I will take a monkey and combine it with a wrench and then see what I can squeeze out of TheKosmonaut. :D
L250[07:58:23] <GlassYuri> put it in a blast furnace to reheat the solder
L251[07:58:43] <TheKosmonaut> microwave your computer's hard disk
L252[07:58:49] <TheKosmonaut> This loosens up the data
L253[07:58:56] <Mat2ch> I have no microwave :(
L254[07:58:58] <TheKosmonaut> among other things
L255[07:59:10] <Mat2ch> I can't make microwave popcorn. My life is empty
L256[07:59:13] <TheKosmonaut> Mat2ch: do you possess an electromagnet?
L257[07:59:18] <Mat2ch> Neither
L258[07:59:22] <TheKosmonaut> Neodymium?
L259[07:59:36] <Mat2ch> Maybe in some speakers
L260[07:59:57] <GlassYuri> I don't understand people who don't impulse buy large amounts of neodymium
L261[08:00:16] * Mat2ch takes a look at his bank account
L262[08:00:18] <Mat2ch> oh, I do
L263[08:00:42] * TheKosmonaut looks at Mat2ch's bank account
L264[08:00:52] <TheKosmonaut> GlassYuri: You wouldnt believe how much this guy's spent on magnets
L265[08:01:56] <GlassYuri> TheKosmonaut, drop the clickbait
L266[08:02:12] * TheKosmonaut spills a bucket of clicks all over the floor
L267[08:02:51] <GlassYuri> are they still alive and flopping around trying to get back into the series of tubes?
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L270[08:08:06] <Mat2ch> TheKosmonaut: did you find something in there?
L271[08:10:16] <tivec> so nobody knows why I'm getting such a low vessel productivity for the EL orbital dock? I hyperedited up the construction workshop to orbit, have a crew of 4 and getting absolutely no productivity whatsoever. I don't understand this at all
L272[08:10:36] <Althego> you can try to summon the creator
L273[08:10:41] <tivec> i tried
L274[08:10:45] <Althego> hehe
L275[08:10:51] <tivec> it was either ignored or missed
L276[08:10:52] <Althego> maybe a few hours sooner tomorrow
L277[08:11:09] <TonyC> he was there literally 12 minutes ago lol
L278[08:11:11] <tivec> wellllll the creator did speak *after* i summoned
L279[08:11:15] <tivec> so yeah
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L281[08:11:49] <TonyC> TheKosmonaut, I think people sometimes fix their GPUs with ovens, if the problems are solder related
L282[08:12:47] <tivec> While i dislike repeatedly pinging people, I guess it's been half hour now... taniwha, any suggestions? Productivity is negativeish: https://i.imgur.com/GE1q3d3.png
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L284[08:13:43] <TonyC> wait, how come you aren't using rocket parts
L285[08:13:47] <TheKosmonaut> it's 10:13PM here in Japan, maybe he's gone to sleep
L286[08:13:57] <tivec> TonyC, USI/MKS
L287[08:14:09] <TonyC> oh, right
L288[08:14:31] <TheKosmonaut> TonyC: That was a suggestion at one point when the Xbox 360 was new and had the "RRoD"
L289[08:15:01] <TheKosmonaut> there was also a suggestion in an early Macintosh computer to lift the whole desktop about 15cm off the table and drop it
L290[08:15:45] <TonyC> well that's interesting
L291[08:16:10] <TheKosmonaut> Because apparently the heat from the computer would cause the ram to pop out or something like that
L292[08:16:15] <TheKosmonaut> I can't remember
L293[08:16:25] <TheKosmonaut> the Apple II, I think it was.
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L295[08:17:59] <GlassYuri> you shure it was fifteen freaking cm?
L296[08:18:06] <GlassYuri> that seems kinda high
L297[08:18:06] <RandomJeb> there was an old computer model that came with a rubber mallet
L298[08:18:30] <RandomJeb> the cards would slowly slide out of their slots and you just hit it with the mallet in the correct way and they'd get bumped back in
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L301[08:29:51] <TheKosmonaut> GlassYuri: It was that, or something like, angle the back of the computer 45 degrees up while keeping the front on the desk then drop
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L304[08:32:02] <ve2dmn> Percussive Maintenance ?
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L318[09:19:50] <TonyC> are spacedock downloads broken for anyone else here ?
L319[09:28:26] <Fluburtur> Mat2ch https://youtu.be/9zL8pRDxPck
L320[09:28:26] <kmath> YouTube - Is Fusion 360 Unable to Handle Large Assemblies? - Marble Machine X #31
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L325[09:47:46] <TheKosmonaut> TonyC: yeah it's dead
L326[09:48:06] <TheKosmonaut> Just look for whatever mod you want on git or curse or any other *reliable* site
L327[09:48:26] <TonyC> krud
L328[09:49:09] <TonyC> has it been dead for some time now or has it been so since a few hours ?
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L330[09:54:55] <TheKosmonaut> dunno, i almost never use that site now
L331[09:55:10] <TheKosmonaut> Well, I havent been downloading recently so I dunno
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L337[10:21:42] <ve2dmn> Computers are hard
L338[10:22:10] <RandomJeb> I think it has been dead for some time now
L339[10:22:12] <ve2dmn> When thing work, it's great... but when they break
L340[10:23:07] <RandomJeb> you just gotta swap out the offending hardware or software, easy
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L343[10:24:22] <TheKosmonaut> has_bugs=false
L344[10:24:43] <ve2dmn> set bug_free=true;
L345[10:25:01] <Althego> segmentation fault
L346[10:27:03] <ve2dmn> I mean... I broke the network on one of our server this monring and it took 2h to fix
L347[10:27:39] <ve2dmn> so I imagine if no one is watching spacedock full time that it might take quite some time to bring back the links :/
L348[10:27:56] <TheKosmonaut> you could try pinging V i t a s
L349[10:28:06] <TheKosmonaut> I think he's the spacedock man
L350[10:29:30] <RandomJeb> the links are down for maintenance
L351[10:30:16] <ve2dmn> "we apologize for the inconvenience"
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L353[10:30:59] <ve2dmn> (RIP Douglas Adam)
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L355[10:44:29] <ve2dmn> Is there a good list of which parts comes with 'making history' ?
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L357[10:44:56] <ve2dmn> I'm probably gonna start a new career and I'm wondering if I should get it now, or wait for a sale
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L361[10:55:29] <ve2dmn> APlayer: I have a kOS question...
L362[10:55:52] <APlayer> ve2dmn: I have a piece of bread
L363[10:55:54] <APlayer> :P
L364[10:56:02] <ve2dmn> I have a salad
L365[10:57:21] <ve2dmn> Any way to automatically take science readings?
L366[10:57:22] <Althego> i have a pen... i have an apple...
L367[10:57:48] <APlayer> ve2dmn: I think so, yes
L368[10:58:08] <APlayer> Have a look at the part's events and/or actions
L369[10:58:23] <ve2dmn> (beside action group of course)
L370[10:58:33] <APlayer> In code
L371[10:58:52] <APlayer> You can do in code what action groups do manually
L372[10:59:13] <ve2dmn> Althego: I tried to explain that song to something who doesn't speak english... it didn't go well
L373[10:59:31] <Althego> is there any special meaning in it?
L374[10:59:52] <Althego> something? were you trying to explain it to french canadian ai?
L375[10:59:53] <Althego> :)
L376[11:00:22] <ve2dmn> no... but the 'pine-apple' is a very 'english' thing
L377[11:00:39] <APlayer> The AI is weak... But it is training. Getting stronger... Stronger every day
L378[11:00:42] <Althego> in other places it is a variation of anans
L379[11:00:44] <Althego> ananas
L380[11:01:13] <APlayer> Ananas is German and Russian
L381[11:01:34] <Althego> here it is ananász, which is a variaton
L382[11:01:35] <ve2dmn> and spanish and french
L383[11:01:42] <APlayer> It is definitely not an apple
L384[11:02:12] <ve2dmn> Apple commes from the proto-indo-europeen for 'fruit'... as in generic fruit
L385[11:02:50] <APlayer> At least they don't call it a vegetable
L386[11:02:54] <Althego> hehe
L387[11:02:56] <ve2dmn> which explain the weird uses of apple in languages everywhere
L388[11:03:38] <ve2dmn> like Orange juice in.... I think Dutch... is Juice of apple of orangers
L389[11:03:56] <ve2dmn> And potatoes in french is 'earth apple'
L390[11:04:03] <Althego> hehe
L391[11:04:10] <Althego> now those are not fruits
L392[11:04:13] <APlayer> So much for vegetables
L393[11:04:18] <ve2dmn> :D
L394[11:04:29] <Althego> nobody eats the fruits of potatoes, not good for you
L395[11:04:34] <APlayer> But french is weird anyway
L396[11:04:52] <Althego> meanwhile kitkat released red chocolate, it is from a special cocoa that is red
L397[11:04:52] * APlayer glares at 4 * 20 + 10 + 7
L398[11:05:23] <Althego> https://www.independent.co.uk/life-style/food-and-drink/kitkat-ruby-chocolate-bar-uk-launch-europe-release-nestle-a8297661.html
L399[11:05:33] <Althego> i think i want to try it
L400[11:05:35] <ve2dmn> APlayer: only in France. Belgium uses a different name for 70,80 and 90
L401[11:06:36] <ve2dmn> Dutch numbers are... even weirder
L402[11:07:00] <APlayer> ve2dmn: Anyway, I demand an explanation for why they do not outperform other people in mental maths, considering their daily training
L403[11:07:18] <Althego> european languages have this weird fascination with twelve, but they are using decimal numbers
L404[11:07:40] <Mat2ch> Fluburtur: finally :)
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L406[11:07:56] <Mat2ch> Fluburtur: I wonder how the videos will look in summer, when it gets hot there. :D
L407[11:07:57] <taniwha> 12 is divisible by 2, 3, and 4
L408[11:07:59] <ve2dmn> 12 divisible by 2,3,4,6
L409[11:08:11] <APlayer> I don't know of any speaking languages that natively use binary, octal or hexadecimal numbers
L410[11:08:12] <taniwha> ok, and 6
L411[11:08:15] <Fluburtur> it's already pretty warm here
L412[11:08:25] <Althego> taniwha: what are you doing here at this time
L413[11:08:34] <taniwha> being up too late
L414[11:08:35] <APlayer> Factoring 12
L415[11:08:44] <ve2dmn> 60 is divisiable by 2,3,4,5,6,10,12
L416[11:08:50] <iamfishhead> ve2dmn: The romans used a decimal system based on 12, IIRC
L417[11:08:58] <Althego> yes but i mean they count to twelve, why isnt it 10-1 10-2 as in sane languages :)
L418[11:08:59] <ve2dmn> which is why the babylonians had a facination with it
L419[11:09:23] <ve2dmn> decimal == 10. a 12-based is duodecimal
L420[11:09:28] <taniwha> really, just 2, 3, and 5
L421[11:09:34] <iamfishhead> I mean, if you're doing mostly mental math, and using it for currency, easy to divide makes a lot of sense
L422[11:09:43] <iamfishhead> pre-computers that is
L423[11:09:47] <ve2dmn> yup
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L425[11:10:08] <ve2dmn> now precision is more important then quick-to-estimate
L426[11:10:28] <taniwha> base 10 isn't any more precise than base 12, though
L427[11:10:43] <Fluburtur> https://www.youtube.com/watch?v=F70tClnEKQI
L428[11:10:43] <kmath> YouTube - Kyle Franklin Comedy Act
L429[11:10:48] <ve2dmn> no, but it's not the base computer use anyway
L430[11:11:04] <taniwha> yeah, and computers are horrible at math
L431[11:11:14] <taniwha> (they just do it quickly and consistently)
L432[11:11:42] <taniwha> 52 bits gets you only 17 digits
L433[11:11:56] <taniwha> (of uniquely identifiable numbers)
L434[11:12:00] <Althego> taniwha: tivec had some problem: "so nobody knows why I'm getting such a low vessel productivity for the EL orbital dock? I hyperedited up the construction workshop to orbit, have a crew of 4 and getting absolutely no productivity whatsoever. I don't understand this at all"
L435[11:12:08] <APlayer> Althego: Because twelve is twoteen in English
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L437[11:12:48] <ve2dmn> If I was dictator, I would make everyone use a random base
L438[11:12:55] <Althego> the music in the video is wrong. should have been the benny hill chase music
L439[11:13:00] <taniwha> Althego: module manager, engineers, not too stupid
L440[11:13:08] <Althego> hehe
L441[11:13:18] <taniwha> (check productivity in the workshop's PAW)
L442[11:13:33] <tivec> taniwha, https://i.imgur.com/GE1q3d3.png
L443[11:13:38] <ve2dmn> "Today, you shall all count in base 14. Tomorrow it will be base 3"
L444[11:13:41] <tivec> -7e-8
L445[11:13:56] <tivec> i mean, i wouldn't say they are *that* stupid
L446[11:14:02] <tivec> i think they're mid-way or so
L447[11:14:02] <Mat2ch> Fluburtur: it's too warm, I think. And we had our first thunderstorms yesterday. Never had a thunderstorm in April
L448[11:14:04] <APlayer> ve2dmn: That's why you will never be elected as a dictator
L449[11:14:14] <Fluburtur> that dude is really dragging the wingtips on the ground
L450[11:14:19] <ve2dmn> A dictator laugh in the face of elections
L451[11:14:25] <Fluburtur> I hope it has like some pads to protect it
L452[11:14:34] <Althego> also the william tell overture reminds me of kodocha because of that amv
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L454[11:14:48] <tivec> taniwha, any idea at all? :(
L455[11:15:27] <tivec> i didn't have four engineers, just one iirc, but i mean they'd still contribute even if not engineers no?
L456[11:15:51] <taniwha> tivec: looking
L457[11:16:31] <taniwha> tivec: non-engineers must have a 5-star engineer to have a positive contribution
L458[11:16:43] <ve2dmn> APlayer: seriously, though, I would probably make everyone learn different bases, but force the use of a consistant system
L459[11:16:53] <taniwha> you got Bill Kerman in there?
L460[11:16:59] <taniwha> tivec: ^
L461[11:17:06] <ve2dmn> because even just the long-vs-short-form of billions drives me nuts
L462[11:17:07] <tivec> yeah, iirc, but it's career so he isn't 5-star
L463[11:17:10] <APlayer> That's imperial vs. metric systems, in a nutshell
L464[11:17:13] <Althego> base 2 base a huge positive side: the multiplication table is extremely small :)
L465[11:17:23] <Althego> in fact you dont even need to memorize it
L466[11:17:24] <tivec> i'm booting up KSP to check for real taniwha, it's just taking a while lol
L467[11:17:27] <taniwha> tivec: hmm, with 2 stars, he should have 0.5 productivity
L468[11:17:37] <tivec> and the others should be contributing 0?
L469[11:17:38] <taniwha> (in the workshop)
L470[11:17:42] <taniwha> yeah, 0
L471[11:18:01] <taniwha> the -7e-8 is how I knew Bill was in there :)
L472[11:18:14] <tivec> wha?
L473[11:18:32] <taniwha> he /should/ get exactly 0, but floating point numbers...
L474[11:18:36] <tivec> ah hahaha
L475[11:18:38] <Althego> hehe
L476[11:18:50] <taniwha> (and him getting 0 was an accident)
L477[11:18:54] <Althego> floating point number like things
L478[11:18:56] <tivec> i'm so happy Unity implemented Vector2Int and Vector3Int
L479[11:19:09] <tivec> totally unrelated to this, ofc
L480[11:19:29] <tivec> ok, still loading :D I started KSP when you said "non-engineers must have a 5-star engineer..."
L481[11:19:38] <tivec> 28k patches applied...
L482[11:19:43] <taniwha> good grief
L483[11:19:48] <tivec> 12gb memory used so far
L484[11:20:10] <Technicalfool> Scheduled forum update in ~10 minutes. Prepare for downtime.
L485[11:20:16] <taniwha> tivec: RO?
L486[11:20:27] * ve2dmn brace for downtime
L487[11:20:29] <taniwha> hmm, not with that curvature
L488[11:20:31] <tivec> taniwha, nah, just a lot of mods. not including Squad's files, my GameData is 2.55gb
L489[11:20:51] <tivec> Janitor's closet is my friend :D
L490[11:20:57] <tivec> and procedural parts...
L491[11:21:01] <taniwha> I bet
L492[11:21:29] <tivec> but i'm glad to say it's surprisingly stable for this amount of mods
L493[11:21:31] <taniwha> tivec: btw, how do you feel about the converter (esp smelter) changes?
L494[11:21:59] <tivec> I haven't taken a look into it, to be honest, was just starting on building EL stuff
L495[11:22:09] <tivec> what's new?
L496[11:22:19] ⇨ Joins: BadRocketsCO (BadRocketsCO!~badrocket@58-36-191-90.dyn.estpak.ee)
L497[11:22:28] <taniwha> instead of EC, LFO is used
L498[11:22:34] <tivec> hmm
L499[11:22:51] <tivec> well, i'm guessing it's easy enough to produce LFO
L500[11:22:57] <taniwha> for every ~1500g of MetalOre, =850g of LFO
L501[11:23:06] <taniwha> that's my hope
L502[11:23:13] <tivec> that feels kind of expensive though
L503[11:23:15] <taniwha> even I haven't been able to play test it yet
L504[11:23:22] <tivec> but i haven't play tested that, so i'll have tolook
L505[11:23:40] <taniwha> that's actually 100%, which you can't get. 40% is what's likely
L506[11:24:17] <taniwha> (I expected about 53%, but resource transfer cooling the smelter caught me by surprise)
L507[11:24:17] <tivec> but in this particular play through i am running USI, so the rocket part chain is not really used - might have to try in a clean save
L508[11:24:50] <tivec> and KSP has loaded to main menu!
L509[11:24:53] <Mat2ch> Fluburtur: now, what do we learn? F360 is not meant for large assemblies
L510[11:25:04] <taniwha> Metal->RocketParts is still Metal+EC, but at a more realistic rate
L511[11:25:06] <APlayer> ve2dmn: Found the kOS thing I mentioned yet?
L512[11:25:15] <Fluburtur> well his project is pretty large
L513[11:25:24] <ve2dmn> APlayer: no. I can't look while sitting at work
L514[11:25:25] <taniwha> (used plausible machine data:)
L515[11:25:34] <Fluburtur> but fusion is meant for profesionnals too so idk
L516[11:25:34] *** N70|zzz is now known as N70
L517[11:25:38] <APlayer> Ah, sorry then
L518[11:25:38] <tivec> taniwha, ok, let me hire some engineers so i am sure i have a full staff
L519[11:25:45] <Fluburtur> it isn't a finished software yet either, updates all the time
L520[11:25:49] <APlayer> Well, message me if there is anything
L521[11:25:51] <tivec> was going to staff up this once launched anyhow, might as well hire them now :D
L522[11:25:56] <Althego> no software is ever finished
L523[11:26:00] <Althego> at best abandoned
L524[11:26:23] <taniwha> tivec: oh, btw, I've been pondering ways to improve productivity in interesting ways
L525[11:26:37] <tivec> level 0 engineers should work right?
L526[11:26:50] <taniwha> in that workshop, yes
L527[11:26:53] <tivec> low stupidity, courage doesn't matter?
L528[11:27:11] <taniwha> yeah, if stupidity < 0.5, courage isn't too important
L529[11:27:22] <tivec> yeah, going to put stupidity to 10 on the bulk hire
L530[11:27:38] <tivec> so 0.1
L531[11:27:40] <taniwha> ah, that hiring mod
L532[11:27:44] <tivec> yeah
L533[11:28:00] <tivec> bam. welcome burtop, jenbo, malford and guslock to the team
L534[11:28:22] <tivec> let me load the rig. just to be 100% certain here, do I need *anything* but the workshop and the dock to build?
L535[11:28:38] <taniwha> btw, normal kerbals: low stupidity, low courage. badass kerbals: low stupidity, high courage
L536[11:28:39] <tivec> obviously power, but i have that
L537[11:28:59] <taniwha> to /build/, just the workshop and dock, not even power
L538[11:29:18] <taniwha> (but you do need control of the vessel, so a command pod of some sort)
L539[11:29:34] <taniwha> er... or do you?
L540[11:29:39] <tivec> https://i.imgur.com/t9WtNad.jpg
L541[11:30:06] <tivec> loading the scene (got KCT, so it's going to be KRASH simulated)
L542[11:30:07] <taniwha> there's a mod to make use of the other 4 seats in the MLP
L543[11:30:20] <tivec> I should be able to build on the launchpad too right?
L544[11:30:34] <taniwha> you can
L545[11:30:41] <tivec> ok, productivity of 17.2
L546[11:30:44] <tivec> that's good news
L547[11:30:54] <taniwha> only the survey station cares where it is (needs to be landed)
L548[11:31:19] <tivec> holy shoot they build fast
L549[11:31:38] <taniwha> at 17.2, yeah
L550[11:31:48] <tivec> is there a way to adjust this to match up better with KCT times?
L551[11:31:51] <taniwha> that's 3.6t/h
L552[11:31:56] <tivec> http://i.tivec.org/2018-04-11_18-28-35.mp4
L553[11:32:22] <taniwha> they're slapping together IKEA kits, not making the kits :)
L554[11:32:29] <tivec> true
L555[11:32:31] <tivec> lol
L556[11:32:49] <tivec> alright, i've got all i need to build an orbital dock then
L557[11:32:50] <Mat2ch> Fluburtur: sounds like somebody screwed up the internal data structure somewhere and is not in the company anymore...
L558[11:33:16] <taniwha> as for slowing it down: turn down the workshop's productivity factor (currently 5)
L559[11:33:36] <tivec> I'm fine with it being IKEA kits
L560[11:33:41] <taniwha> 1 is required for the workshop to be "fully equipped" unless you set that flag (check the manual)
L561[11:34:13] <taniwha> my thinking was 5 hours/ton for one good kerbal seemed reasonable
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L563[11:34:24] <taniwha> (PF = 1)
L564[11:34:34] <tivec> yeah, that works for me :)
L565[11:34:44] <taniwha> the workshop is meant to have some pretty sophisticated equipment to speed things up
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L568[11:35:19] <tivec> thanks for clearing things up for me :) time to go build rockets :D
L569[11:35:24] <tivec> that workshop is big and heavy :O
L570[11:35:44] <tivec> and expensive. very very expensive
L571[11:35:46] <taniwha> yeah, it's meant to have several lathes in there (10 by conversion rate)
L572[11:35:57] <N70> did the ksp forum just break for anyone else
L573[11:36:02] <taniwha> (lathes/milling machines)
L574[11:36:08] <tivec> maintenance N70
L575[11:36:18] ⇨ Joins: Deddly (Deddly!~MrNiceGuy@h87-96-164-204.cust.se.alltele.net)
L576[11:36:37] <taniwha> tivec: anyway, converter rates are much easier to tune now, too
L577[11:37:21] <taniwha> (and taking the smelter back to EC instead of LFO should be easy enough)
L578[11:37:35] <tivec> is that something you can do by configuration file?
L579[11:37:41] <taniwha> yes
L580[11:37:42] <tivec> because I can see a lot of people disliking that
L581[11:38:14] <tivec> is the wiki also having some maintenance to fix the formula problem? :D
L582[11:38:48] <taniwha> the only things hardcoded in EL are the kerbalHours cost (haven't come up with a good way to specify it yet), and kerbal trait->productivity conversion
L583[11:39:02] <tivec> gotcha
L584[11:39:38] <tivec> hrm.... my first station is quite aptly called "Proto Station". What should I call my first space dock?
L585[11:39:45] <N70> SpaceDock
L586[11:39:50] <taniwha> heck, workshops even support unmanned productivity now
L587[11:39:50] <tivec> that's boring
L588[11:39:51] <tivec> :D
L589[11:40:05] <tivec> taniwha, unmanned productivity? I can be OK with that, if it is LOW
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L591[11:40:31] <taniwha> EL leaves it at 0
L592[11:40:40] <taniwha> (you'd have to set it yourself in the .cfg)
L593[11:40:56] <taniwha> it does NOT get multiplied by productivity factor, that's for kerbals only :)
L594[11:41:10] <tivec> ok, well, not going to touch that myself, i like having staffed stations when building stuff
L595[11:41:21] <taniwha> as do I
L596[11:41:30] <tivec> makes station building a bit more interesting
L597[11:41:42] <taniwha> I'm a "people in space" type person
L598[11:41:44] <tivec> since i will then need life support, habitation, resupply and crew rotation..
L599[11:41:51] <taniwha> CLS?
L600[11:41:54] <tivec> yeah
L601[11:42:02] <taniwha> that makes design... interesting
L602[11:42:09] <tivec> nah
L603[11:42:12] <tivec> let me load up Proto station
L604[11:42:17] <taniwha> (I've played with it a couple of times. rather like it)
L605[11:42:28] <taniwha> though I do find having to open hatches a bit annoying
L606[11:42:31] <tivec> 20-ish days to crew rotation there
L607[11:42:49] <tivec> oh, I had some issues with CLS and Ship Manifest, so I loosened the requirements there
L608[11:43:03] <tivec> people couldn't move between vessels even if connected by opened hatches
L609[11:43:23] <taniwha> probably had an impassible part in the way
L610[11:43:30] <taniwha> I've had that a few times :/
L611[11:43:51] <taniwha> (I often went and made the part passable)
L612[11:44:00] <tivec> yeah, no, it wasn't that
L613[11:44:02] <tivec> https://i.imgur.com/IA7JwTM.png
L614[11:44:04] <taniwha> especially if it was just structural
L615[11:44:42] <tivec> the part my mouse is at here was the one i couldn't go to
L616[11:44:49] <tivec> if the upload finishes...
L617[11:45:17] <tivec> https://i.imgur.com/Msn3T1s.png
L618[11:45:35] <tivec> there are only two parts in between the docking port and that part
L619[11:45:45] <tivec> the docking port of the station and the crew tube
L620[11:45:48] <tivec> both which is passable
L621[11:45:54] <tivec> but it refused
L622[11:46:35] <taniwha> hmm
L623[11:46:48] <taniwha> one thought is misconfigured part
L624[11:47:02] <taniwha> another is the fun I had with PorkJet's inflatible habitats
L625[11:47:15] <taniwha> (particularly the one with 3 docking ports)
L626[11:47:21] <tivec> i spent an hour or three trying to figure out what was misconfigured
L627[11:47:29] <taniwha> getting CLS to work with that took a few hours of hacking CLS code
L628[11:47:44] <taniwha> (haven't sent a PR yet)
L629[11:48:26] <tivec> well, i've reinstated the option in SM to use CLS
L630[11:48:31] <tivec> we'll see if this works lol
L631[11:49:16] <tivec> but now i think it's time to build an orbital dock... great way to deploy small satellites without having to worry about the launch costs :D
L632[11:51:30] <taniwha> you might like the micro-pad
L633[11:51:51] <taniwha> (unless you prefer always docking module)
L634[11:52:14] <tivec> micro pad? haven't seen that
L635[11:52:37] <taniwha> EL 6, right?
L636[11:52:42] <tivec> yeah
L637[11:52:47] <tivec> but ya know, thousands of parts :D
L638[11:52:48] <taniwha> KS-MP
L639[11:53:05] <tivec> KIS item? interesting
L640[11:53:21] <taniwha> yeah, a kerbal can carry one on its back
L641[11:54:01] <taniwha> requires a free attach node on the root part of the build
L642[11:54:15] <tivec> i usually set the bottom part as root on my vessels
L643[11:54:16] <taniwha> (checks top, then bottom, then any others in the order found)
L644[11:54:22] <tivec> (especially for assemblies)
L645[11:55:51] <taniwha> for top and bottom nodes, the red arrow on the pad is the root part's +X axis
L646[11:56:15] <taniwha> for the top node, blue is +Z
L647[11:56:35] <taniwha> bottom: yellow is +Z
L648[11:56:51] <taniwha> (+Z is the window on the mk1 pod)
L649[11:58:14] <ve2dmn> does anyone know where this is from? https://ih0.redbubble.net/image.28826980.5413/flat,800x800,070,f.u1.jpg
L650[12:01:31] <ve2dmn> because it seems everyone printed it on t-shirts they are trying to sell
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L653[12:21:25] <schnobs> The best thing I can say about CLS is that it's well-meant.
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L656[12:22:38] <schnobs> Eat this, CLS: http://ksp.schnobs.de/stuff/BigG_mars.jpg
L657[12:23:04] <Althego> hehe
L658[12:23:47] <schnobs> obviously inspired by this: https://www.wired.com/images_blogs/wiredscience/2012/10/mars-excursion-module.jpg
L659[12:23:58] <schnobs> But I found no way to make it CLS-conformal.
L660[12:28:54] <Mat2ch> That's huge
L661[12:29:09] <Althego> tremendous, believe me :9ö
L662[12:35:38] <ve2dmn> CLS?
L663[12:35:45] ⇨ Joins: Deddly (Deddly!~MrNiceGuy@h87-96-164-204.cust.se.alltele.net)
L664[12:36:44] <APlayer> Connected Living Space
L665[12:36:53] <tivec> https://i.imgur.com/EnV2l6U.jpg
L666[12:37:37] <tivec> and hidden behind the solars: https://i.imgur.com/Qu3Rss9.jpg
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L669[12:42:06] <ve2dmn> the best mars habitat that I saw was 3d printed ice
L670[12:43:05] <ve2dmn> http://payload409.cargocollective.com/1/12/384722/10487141/Mars-Ice-House_section_lr_1000.jpg
L671[12:43:23] <ve2dmn> The ice having the advantage of letting the light shine trough
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L673[12:48:50] <ve2dmn> Considering there are a few ice hotels already, it's not actually THAT far-fetched... only the 3d printer (and the water on mars) remain the biggest question
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L677[13:01:10] ⇨ Joins: Guest05949 (Guest05949!webchat@177.8.210.186.lkmais.com.br)
L678[13:03:00] <Guest05949> Hi, can you help me? I'm having trouble knowing what the name of the delopators they changed. I know but I do not know the name and it's like in my ksp. Please respond.
L679[13:03:36] <ve2dmn> The what?
L680[13:04:18] <Althego> hehe, i wonder what a delopator is
L681[13:04:41] ⇨ Joins: Guest97488 (Guest97488!webchat@177.8.210.186.lkmais.com.br)
L682[13:05:02] <Althego> i doubt anybody knows what a delopator is :)
L683[13:05:30] <ve2dmn> Can you provide a screenshot or explanation of what you are looking for?
L684[13:08:01] ⇨ Joins: fhmiv (fhmiv!~fhmiv@17.236.10.188)
L685[13:08:10] <APlayer> No
L686[13:08:14] <APlayer> Because they left
L687[13:08:28] <ve2dmn> ... and re-joined 30sec later :P
L688[13:08:44] <Althego> cant be sure it is the same person
L689[13:08:50] <ve2dmn> true
L690[13:09:24] <Althego> maybe the decouplers?
L691[13:09:37] <Althego> https://wiki.kerbalspaceprogram.com/wiki/1.4
L692[13:10:19] <APlayer> Guest97488 ping
L693[13:10:29] <Althego> when do we get the event horizon picture?
L694[13:11:31] <N70> is spacedock dying
L695[13:11:33] <N70> oh no
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L697[13:12:39] * ve2dmn gets flashback from his tech support days
L698[13:12:44] <Althego> hehe
L699[13:13:00] <Althego> have you tried turning it off and on again?
L700[13:13:38] <ve2dmn> nah... the biggest hurdle of having clients around the world was the language+cultural barrier
L701[13:14:58] ⇨ Joins: Gasher (Gasher!~Gasher@broadband-46-188-123-177.2com.net)
L702[13:16:03] <ve2dmn> trying to decipher what the google-translated text was suppose to mean was.... interesting
L703[13:17:18] <ve2dmn> (The above being an example of that)
L704[13:17:48] <Althego> have you increased your telepathic powers?
L705[13:18:14] <APlayer> ve2dmn: You don't get it
L706[13:18:22] <APlayer> That's part of the fun and mental stimulation
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L708[13:19:11] <ve2dmn> more like telepathetic powers
L709[13:19:16] <Althego> lol
L710[13:20:22] <ve2dmn> Although my phone signature now says 'Sent from my telepathic powers'
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L713[13:23:27] <Althego> not a neww record
L714[13:23:37] <Althego> 8 seconds
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L716[13:24:38] * APlayer puts a new dot in his scatterplot
L717[13:24:51] <Althego> what is on the other axis?
L718[13:25:27] <APlayer> The number of recent joins/leaves
L719[13:27:59] <ve2dmn> APlayer: wanna bet at the number of random guests next month?
L720[13:28:33] <APlayer> ve2dmn: Enough for my needs
L721[13:28:33] <Althego> i thought one axis was the time spent in seconds
L722[13:28:58] <Althego> but i dont see how this relates to the number of such events
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L724[13:29:36] <Althego> you have a need for random few second joiners?
L725[13:31:41] <APlayer> Althego: Don't you know why they leave so soon?
L726[13:32:01] * APlayer looks innocently
L727[13:33:37] <ve2dmn> APlayer: i was, of course, alluding to this fact: https://www.humblebundle.com/monthly/
L728[13:33:38] <Althego> no
L729[13:34:34] <SnoopJeDi> \o/
L730[13:35:09] <Fluburtur> I've been making a lost of parts for the bottleboat since some peoples eems interested in getting some and it's under 100€ so that's good
L731[13:36:23] <Althego> have multiple bottleboats and have a fight with them: battle of bottleboats
L732[13:36:52] <Fluburtur> yeah that's planned
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L734[13:43:54] <Fluburtur> https://cdn.discordapp.com/attachments/267065159598604300/433698704621436929/pub_batteau.jpg
L735[13:44:20] <Althego> hehe carte dor
L736[13:45:23] <ve2dmn> Cheese?
L737[13:45:49] <Althego> icecream
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L739[13:47:27] <APlayer> Bottled air
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L742[13:49:36] <Fluburtur> I forgot to add like 20% so I can still earn something from this
L743[13:49:49] <Fluburtur> eh guess I will be generous because im too lazy to edit the thing
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L747[13:53:25] <Althego> hehe
L748[13:54:04] <Althego> https://i.imgur.com/mV9bFz7.gif
L749[13:54:04] <kmath> https://i.imgur.com/mV9bFz7.gifv
L750[13:54:15] <Althego> you can replace it with ksp too
L751[13:58:12] <Fluburtur> the price is 101.5€ now
L752[13:58:20] <Fluburtur> and I get like 7€ for myself in there
L753[13:58:35] <Fluburtur> so maybe enough to pay for the glue and solder used to build the boats
L754[13:58:42] <APlayer> Fluburtur: Make it 99.99€
L755[13:59:00] <Fluburtur> but I need to calculate again then
L756[13:59:00] <Althego> or 109.9
L757[13:59:06] <APlayer> Ninja'd
L758[13:59:13] <Althego> or even 111.99
L759[13:59:18] <APlayer> 111.11
L760[13:59:21] <Althego> hehe
L761[13:59:30] <Althego> 111.00 :)
L762[13:59:41] <APlayer> Though, you could also do 98.76
L763[14:00:06] <Fluburtur> but the price will change if I use another radio
L764[14:00:15] <Fluburtur> eh guess I will remove the other one then
L765[14:00:18] <Althego> and a fine print
L766[14:00:25] <Althego> ymmv
L767[14:00:33] <APlayer> "Delivery not guaranteed"
L768[14:00:37] <Althego> hehe
L769[14:00:48] <Althego> delivery guaranteed next to waterways :)
L770[14:00:55] <APlayer> "Product might get lost in the infinite manifold of my basement"
L771[14:01:01] <Althego> hehe
L772[14:01:23] <Fluburtur> what if I make it exactly 100
L773[14:01:43] <Althego> yes down with the 99 stupidity
L774[14:02:00] <Fluburtur> well I can make it 99 if I remove 2 somewhere
L775[14:02:04] <Fluburtur> well 99.5 then
L776[14:02:08] <APlayer> But 9 is the biggest digit
L777[14:02:16] <Althego> no, F :)
L778[14:02:21] <APlayer> You maximize profit and minimize digits
L779[14:02:23] <APlayer> Alright
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L781[14:02:37] <Fluburtur> k 99.5 then
L782[14:02:38] <ve2dmn> 111.11
L783[14:02:50] <APlayer> Make it cost 0x64 €
L784[14:02:55] <Althego> hehe
L785[14:03:20] <ve2dmn> 100Pi/3 €
L786[14:03:34] <Fluburtur> https://cdn.discordapp.com/attachments/267065159598604300/433703577525944330/pub_bateau_2.jpg
L787[14:03:37] <Althego> some things use semicircles as units
L788[14:03:38] <APlayer> 1.1111e2
L789[14:03:50] <Althego> it is good because you can easily convert to radians and degrees
L790[14:03:57] <Fluburtur> my friend will post that on the fb group of the club and it says to cantact me if interested anyways
L791[14:04:21] <APlayer> Fluburtur: Wait
L792[14:04:35] <APlayer> If you really want to sell these things, I advise some photoshop work
L793[14:05:01] <Fluburtur> you know most peoples that might buy one already got to try it
L794[14:05:07] <Fluburtur> or at least see it by themselves
L795[14:05:21] <APlayer> I mean photoshop work on the image
L796[14:05:29] <APlayer> Because it does not look attractive, TBH
L797[14:05:36] <ve2dmn> APlayer: what? add cats and lser-eyes?
L798[14:05:56] <APlayer> ve2dmn: Rainbows, stars and pink glitter
L799[14:06:01] <Fluburtur> my friend can link the video in the same post
L800[14:06:24] <APlayer> Fluburtur: May I have the plain image and 20 minutes?
L801[14:06:37] <Fluburtur> yeah
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L803[14:07:17] <Fluburtur> https://cdn.discordapp.com/attachments/267065159598604300/433704559840460801/DSC_8574.JPG
L804[14:07:24] <Fluburtur> I have others but I think this one is the best
L805[14:07:34] <Fluburtur> it shows everything
L806[14:07:34] <APlayer> Sure
L807[14:07:45] <APlayer> I shall at least make the water a bit blue :P
L808[14:07:52] <Fluburtur> heh
L809[14:07:56] <APlayer> More seriously, does it have a name?
L810[14:08:05] <Fluburtur> well I just call it the bottleboat
L811[14:08:09] <ve2dmn> So it's a bottle-based Katamaran
L812[14:08:17] <APlayer> Kerbalmaran
L813[14:08:18] <Fluburtur> peoples call it whatever they want, usually it's just "the boat"
L814[14:08:24] <Althego> hehe
L815[14:08:28] <Althego> yes, kerbal boat
L816[14:08:47] <Fluburtur> yeah
L817[14:08:58] <APlayer> Well, if The Bottleboat is okay for French people (they tend to be a bit patriotic about their language, as I know them)
L818[14:09:02] <Althego> if water is level and does not curve, explain the tides :)
L819[14:09:28] <APlayer> Althego: That's Loch Ness breathing
L820[14:09:42] <Fluburtur> idk
L821[14:09:52] <Fluburtur> the french for that is bateau-bouteille
L822[14:10:01] <APlayer> Alright
L823[14:10:04] <APlayer> Will use that
L824[14:10:21] <Fluburtur> also it uses old bottles so peoples like that because I reuse old stuff and crap like that
L825[14:10:34] <ve2dmn> it's clearly a https://en.wikipedia.org/wiki/Catamaran
L826[14:11:06] <Fluburtur> btw peoples will need to supply their own bottles and ice cream containers and maybe wood
L827[14:11:16] <Althego> you both speak french so you can come up with something :)
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L829[14:13:20] <Fluburtur> I need to measure the lenght of wood parts and I need to design a new motor mount but anyways I have time
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L831[14:16:18] <TonyC> hey Fluburtur
L832[14:16:27] <TonyC> how's life
L833[14:16:33] <Fluburtur> good
L834[14:16:35] <Fluburtur> you?
L835[14:16:59] <TonyC> pretty good :)
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L839[14:27:25] <APlayer> Fluburtur: https://i.imgur.com/1FEkt6d.jpg
L840[14:27:43] <Fluburtur> eh pretty nice
L841[14:27:58] <ve2dmn> need more cowbell
L842[14:28:08] <Fluburtur> yeah
L843[14:29:52] <APlayer> Should make the Total bold, but I guess it's too late
L844[14:30:02] <APlayer> Unless you want me to, because I still have it open
L845[14:30:09] <Fluburtur> eh I have plenty of time
L846[14:30:15] <Fluburtur> my friend will post that this weekend
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L849[14:31:45] <Fluburtur> I should probably paint my boat and put a tiny flag on it
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L851[14:31:47] <Althego> the charger is one of the most expensive part
L852[14:31:53] <Fluburtur> yeah
L853[14:31:54] <Althego> cant you just run it on usb or something?
L854[14:32:14] <Fluburtur> charger and radio are the most expensive but it's long term invesment
L855[14:32:36] <Fluburtur> I was considering making it work with custom li-ion packs but would still need a charger and it would be a bit more
L856[14:32:49] <Fluburtur> it needs like 4 amps to run and usb can't supply that
L857[14:32:56] <APlayer> There we go: https://i.imgur.com/9LWgV2J.jpg
L858[14:33:09] <Fluburtur> nice thanks
L859[14:35:52] <Fluburtur> I will have to teach peoples about how to use lipo batteries correctly but since it will take sometimes to assemble the boats I will do that then
L860[14:36:36] <APlayer> If you see no possible adjustments, I am closing the file
L861[14:36:53] <Althego> setting your clients on fire is a huge negative ad :)
L862[14:37:09] <Fluburtur> APlayer should be fine
L863[14:37:16] <APlayer> Alright.
L864[14:37:26] <Fluburtur> Althego yeah but I was considering shooting firewoeks from the boats
L865[14:38:21] <APlayer> Althego: Funnily enough, I was just today wondering where I can safely first time launch my homemade quad. An option is the school's sports hall where I can put some mats on the floor and there is room to run, just in case
L866[14:39:34] <APlayer> I'd probably need to ask for the principal's approval before doing it, and I was wondering if I should mention that the worst case scenario is the quad launching downwards at 4G of acceleration from a height of ten or so meters, and slamming into the floor medium-sized LiPo battery-first
L867[14:40:02] <Fluburtur> well I have never slammed a lipo hard enough to damage it
L868[14:40:25] <APlayer> 4G from ten meters up is hard enough, I'd wager to say
L869[14:40:34] <Fluburtur> point in case https://www.youtube.com/watch?v=kdoPPBiJqVM
L870[14:40:34] <kmath> YouTube - lipo not exploding
L871[14:40:55] <Althego> https://mars.jpl.nasa.gov/msl-raw-images/msss/02017/mcam/2017ML0106410040800175E01_DXXX.jpg
L872[14:41:34] <Althego> hehe it did not explode
L873[14:41:45] <Fluburtur> probably because it wasn't charged
L874[14:41:52] <Althego> good reason
L875[14:41:55] <Fluburtur> I should overcharge a lipo this makes them explode really hard usually
L876[14:41:59] <Althego> try it charged next time
L877[14:42:04] <Althego> we want to see the flames
L878[14:42:24] <Fluburtur> yeah
L879[14:42:30] <Fluburtur> I will ruin the grass
L880[14:42:39] <Fluburtur> or I could put one above a rocket engine
L881[14:42:56] <Althego> yes, that is it, combine them
L882[14:43:01] <Althego> rocket and battery fire
L883[14:43:03] <APlayer> Fluburtur: Quick calculation suggests it would hit the floor at 28 m/s
L884[14:43:25] <Fluburtur> did you account for drag and the time it takes to accelerate?
L885[14:43:37] <APlayer> This is 20 Joules of kinetic energy for only the battery of 80 Joules for the whole quad
L886[14:43:48] <APlayer> I did not account for drag, but I did account for the acceleration
L887[14:43:57] <APlayer> 3G of own thrust + 1G earth gravity
L888[14:44:08] <Fluburtur> but you motors can't reverse?
L889[14:44:15] <Fluburtur> well you can flip it upside down sure
L890[14:44:21] <APlayer> I assume the worst case scenario
L891[14:44:36] <APlayer> Which is that the quad slams down at 4G from the highest possible altitude
L892[14:44:54] <Fluburtur> like that? https://i.imgur.com/3xxYAMm.gifv
L893[14:44:54] <APlayer> Which is, admittedly and thankfully, rather unrealistic
L894[14:45:15] <APlayer> Ouch
L895[14:45:19] <APlayer> Well, yes, like that
L896[14:45:22] <Fluburtur> had no damage at all
L897[14:45:25] <Fluburtur> I flew it efter
L898[14:45:39] <Fluburtur> I did bend the two front props but it's polycarbonate props so I just bent them back
L899[14:46:12] <APlayer> It did not have a 3D printed plastic frame, exposed badly soldered wire or components mounted with (literally) double sided duct tape
L900[14:46:40] <APlayer> I figured a crash was not survivable anyway, so I did not bother to make it crash-resistant
L901[14:46:43] <Fluburtur> no but it had velcro straps
L902[14:46:58] <APlayer> Mine too has a velcro strap for the battery
L903[14:47:01] <Fluburtur> well it depends
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L905[14:47:11] <Fluburtur> I think yours is fairly small so it should be rather strong
L906[14:47:23] <SnoopJeDi> ooooh https://eos.org/articles/reversing-earths-spin-moves-deserts-reshapes-ocean-currents
L907[14:47:36] <APlayer> Main frame part is 1.75mm thick 3D printed ABS
L908[14:48:09] <ve2dmn> SnoopJeDi: and accelarating the spin creates a 'what-if.xkcd.com'
L909[14:48:13] <APlayer> Has two between 10 and 15 mm high and 1.75 mm thick diagonal bars from motor to motor
L910[14:48:39] <APlayer> And a bunch of very minor other stuff which I tried to add for structural support, but I doubt it helps much
L911[14:48:46] <Fluburtur> do you have pics?
L912[14:48:56] <APlayer> Uh, let me make one
L913[14:48:58] <APlayer> Or a few
L914[14:49:03] <SnoopJeDi> ve2dmn, the only kind of green smoothie I support :)
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L917[14:55:31] <APlayer> Fluburtur: https://imgur.com/a/B3Z7A
L918[14:56:03] <Fluburtur> yeah that should be fairly strong
L919[14:56:08] <APlayer> Uh
L920[14:56:12] <APlayer> I can bend it with my hand
L921[14:56:31] <APlayer> At least I can slightly rotate the motor/propeller assembly away along the diagonal frame axis
L922[14:56:45] <Fluburtur> won't shatter if it falls level
L923[14:57:00] <APlayer> I don't get to chose which way it falls if it does :P
L924[14:57:04] <Fluburtur> you could probably make the shape a bit more refined but eh
L925[14:57:13] <Fluburtur> some quads are stable when flying
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L927[14:57:18] <Fluburtur> like the syma x5
L928[14:57:43] <APlayer> I only hope if it falls more or less upright that the curved diagonals will absorb some of the impact
L929[14:58:04] <APlayer> Which was the curve's second purpose after aesthetics
L930[14:58:13] <ve2dmn> I do remember the time when a 'quad' was a 4-wheeled vehicule... how times have chnaged
L931[14:58:26] <APlayer> ve2dmn: In fact, it still is
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L933[14:58:34] <Fluburtur> https://img.staticbg.com/thumb/view/upload/2014/12/SKU115108-23.jpg
L934[14:58:34] <APlayer> A 4-propellered vehicle
L935[14:58:45] <Fluburtur> this one is a parachute when it falls
L936[14:58:56] <APlayer> Fluburtur: My battery is on the to side
L937[14:58:58] <Fluburtur> because it uses geared down props they slow it down a lot
L938[14:59:10] <APlayer> And has 25% the mass of the whole quad
L939[14:59:13] <Fluburtur> yeah you want the battery to be center
L940[14:59:24] <APlayer> On the top* side
L941[14:59:45] <APlayer> I did some calculations to ensure X/Y-Axis balance and I have to say it more or less worked out
L942[15:00:04] <APlayer> I can't really balance it on the center on one finger, but the CoM is not off by more than a few mm
L943[15:00:42] <Fluburtur> well if it's balanced it is good
L944[15:00:51] <Fluburtur> you don't want some motors to work harder
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L947[15:01:51] <APlayer> They will probably anyway, but the point is, I have more than 2 G of acceleration on the real quad at full speed, and more than 3G of acceleration on this prototype
L948[15:02:06] <APlayer> I can spare some power
L949[15:02:13] <APlayer> Especially here
L950[15:02:25] <Fluburtur> it's more about component life
L951[15:03:01] <APlayer> Some motors would degrade more quickly I guess, yes
L952[15:03:17] <APlayer> Not by much, though
L953[15:03:25] <Fluburtur> did you get it flying yet?
L954[15:04:45] <APlayer> Nope. Finalizing sensor calibration, plan for Friday is to get sensor fusion working, determine the need for a magnetometer and get the bias from the power line if necessary, set up curves for throttle -> thrust and battery voltage -> percentage
L955[15:05:12] <APlayer> Next week will be programming a basic control algorithm to get it to lift off, hover a few seconds and land
L956[15:05:36] <Fluburtur> have you made any PID loop yet?
L957[15:05:48] <APlayer> Not yet. I hope to avoid actual PID loops
L958[15:05:51] <Fluburtur> you want to have gyro and accellerometer for hover too
L959[15:05:58] <Fluburtur> eh stuff can't fly without PID
L960[15:06:01] <Fluburtur> especially quads
L961[15:06:07] <APlayer> I pretty much got gyro and accelerometer to work
L962[15:06:19] <APlayer> As I said, I need some calibration and sensor fusion
L963[15:06:29] <Fluburtur> motors mixing might be the easiest part in that whole project
L964[15:06:31] <APlayer> As for the PID, sure, but I don't need to really fly yet
L965[15:06:53] <APlayer> I just need to demonstrate liftoff to be allowed to continue
L966[15:07:06] <Fluburtur> well I guess some basic stabilisation can work for a while
L967[15:07:15] <APlayer> That's what I hope for, yes
L968[15:07:15] <Fluburtur> but you might get oscillations
L969[15:07:31] <APlayer> Perhaps a PD loop, which is much simpler to tweak than a full PID
L970[15:07:36] <Fluburtur> PID are annoying but they exist for a reason
L971[15:08:26] <APlayer> The one thing I am scared off is the PID tuning. Can't really do it without test launching, and can't really test launch without a properly tuned PID loop
L972[15:09:09] <Fluburtur> you could get stuff from the tune quads usually use
L973[15:09:17] <Fluburtur> but I guess the default values will be different
L974[15:09:31] <APlayer> I hope to make a small JS applet to simulate a PID loop with the quad given parameters, which would hopefully get me in the range of does-not-immediately-crash range and allow me to properly tune it
L975[15:09:33] <Fluburtur> no one likes tuning that
L976[15:10:45] <APlayer> Also, school gym with mats on the floow
L977[15:10:48] <APlayer> floor*
L978[15:11:17] <APlayer> I guess I'll just cause the program to cut power immediately if it detects uncontrollable drift or something, and hope for the best
L979[15:11:30] <Fluburtur> there might be multirotors pid loops already made for arduino crap
L980[15:11:34] <Fluburtur> you aren't the first to do that
L981[15:11:40] <APlayer> Sure, but it depends on everything
L982[15:11:47] <APlayer> Like, really everything
L983[15:12:09] <Fluburtur> if you want auto hover you might need a range sensor so it won't go to the sky
L984[15:12:17] <Fluburtur> unless the accel is sensitive enough
L985[15:12:22] <APlayer> I am likely the first to use these motors, propellers, ESCs and this size of quad with an Arduino
L986[15:12:43] <APlayer> Two ultrasonic ones are planned for the non-prototype
L987[15:12:54] <APlayer> One downward and one forward
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L989[15:13:23] <APlayer> A big concern is finding the down vector, though
L990[15:13:37] <Fluburtur> what do you mean
L991[15:13:54] <APlayer> I'll need the gyro, sure, but that'll drift. I can correct with the magnetometer, but that's severely affected by the motor power lines
L992[15:14:14] <APlayer> Fluburtur: I can't reliably say where down is
L993[15:14:15] <Fluburtur> you can probably make it correct itself
L994[15:14:30] <Fluburtur> the accellerometer will tell you that
L995[15:14:55] <APlayer> The accelerometer will always report down in the direction of the propeller thrust
L996[15:15:27] <Fluburtur> how do you think proper quads do that then
L997[15:15:53] <APlayer> Need to keep track of orientation with gyroscopes and magnetometers
L998[15:16:39] <APlayer> The accelerometer only reports acceleration, which comes exclusively from the force of drag (hopefully I am not fast enough for this to be significant) and the force of thrust
L999[15:17:21] <APlayer> Free fall, that is gravity without a force to counter it, is zero G
L1000[15:19:43] <APlayer> Fluburtur: How did you get the down vector in your quads?
L1001[15:19:58] <Fluburtur> isk the fc does it by itself
L1002[15:20:07] <Fluburtur> but im pretty sure the accel by itself can do it just fine
L1003[15:20:19] <APlayer> But how?
L1004[15:20:42] <Fluburtur> im pretty sure you can separate the force of the motors than the gravity
L1005[15:21:05] <Fluburtur> in acro mode the accel isn"t used, only gyro so that is easier
L1006[15:21:21] <Fluburtur> but sicne you won't tilt it too far it stays fairly easy
L1007[15:21:31] <Fluburtur> no massive acceleration to any direction
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L1011[15:29:02] <APlayer> As soon as it tilts, the thrust vector tilts and the reported down vector too
L1012[15:29:29] <Fluburtur> well not really
L1013[15:29:34] <APlayer> Magnitude is unchanged, so for the accelerometer, nothing happened
L1014[15:29:43] <Fluburtur> you won't need to tilt much more than 5°
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L1016[15:29:59] <Fluburtur> you will still have gravity and a slight sideways acceleration
L1017[15:30:12] <Fluburtur> unless you rocket up like crazy
L1018[15:30:45] <APlayer> I do have sideways acceleration, but the accelerometer is tilted just as sideways as my acceleration
L1019[15:30:47] <Fluburtur> have you looked at how arducopters do that?
L1020[15:30:50] <APlayer> So it cancels out
L1021[15:30:59] <Fluburtur> yeah but you still have the gyro
L1022[15:31:33] <APlayer> That's what I need to rely on
L1023[15:31:38] <Fluburtur> im pretty sure the gyro and accel can work together internally to keep track of down
L1024[15:31:55] <Fluburtur> ooo there is a bunch of bats outside
L1025[15:31:55] <APlayer> Hopefully it does not drift too much in the ten or so seconds I need to demonstrate
L1026[15:32:18] <APlayer> Data suggests it drifts at about 5 - 10 deg/min when calibrated sloppily
L1027[15:32:23] <Fluburtur> well sideways drift may be smaller than the accel can detect
L1028[15:32:30] <APlayer> Yaw drifts more than anything else too
L1029[15:32:38] <Fluburtur> but if you don't hover for too long it should be fine
L1030[15:32:45] <APlayer> The accel is rather sensitive
L1031[15:32:48] <Fluburtur> make it do some maneuvers and you won't see it
L1032[15:33:16] <APlayer> 16 bit data output, full scale range can be adjusted but is set to +/- 2G right now
L1033[15:33:31] <APlayer> So I have +/- 2G at 16 bit resolution
L1034[15:33:31] <Fluburtur> hovering is really the ardest things flying machines can do
L1035[15:33:52] <Fluburtur> uh my mpu6050 could go to 18Gs I think
L1036[15:33:57] <Fluburtur> which might be useful in a rocket
L1037[15:34:23] <APlayer> According to spec, the accel can resolve up to 61 uG
L1038[15:34:32] <APlayer> The other thing is that this will probably be pure noise
L1039[15:34:46] <APlayer> But I'll have a look at that
L1040[15:35:08] <APlayer> I should have comparatively little problems with that because I ideally have a velocity reference aside from the accel
L1041[15:35:42] <APlayer> That is, the ultrasonic sensor for low altitude, barometer for higher, out-of-range altitude, plus optical flow data from the camera
L1042[15:36:35] <APlayer> Hopefully I can actually implement all of those, but I'll have a year for that
L1043[15:36:51] <APlayer> For now, my concern is lift off, hover, land
L1044[15:37:18] <APlayer> With the deadline being Friday next week, "plus one week if I really need it"
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L1048[15:39:58] <APlayer> Aye, new record! 6 seconds!
L1049[15:40:07] <Fluburtur> heh
L1050[15:40:23] <Fluburtur> the european space agency can't irc
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L1052[15:51:20] <Fluburtur> https://78.media.tumblr.com/aeb0ff10028cc33ef02a803de897498c/tumblr_p1ocf0ueo51vkfsowo2_540.jpg
L1053[16:00:50] <Mat2ch> Fluburtur: don't try to be Russian ;P
L1054[16:01:27] <Fluburtur> too late, I already have a gopnik role in a discord server
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L1066[17:28:58] <Draconiator> https://i.gyazo.com/17227250a34f794dc587a56957ed4bff.png
L1067[17:29:32] <Fluburtur> nice
L1068[17:29:59] <Fluburtur> try this one https://drive.google.com/file/d/0B5o6Ua0BeJXYaW5OU2dqcHBuelU/view?usp=sharing
L1069[17:30:06] <Fluburtur> should work with your version of the game
L1070[17:30:12] <ve2dmn> the real question is...
L1071[17:30:29] <ve2dmn> Will it blend?
L1072[17:30:39] <Fluburtur> yeah
L1073[17:30:51] <Fluburtur> can pull crazy turns
L1074[17:30:53] <Fluburtur> at any speed
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L1081[17:45:43] <Draconiator> When I'm finished with this I'll send it to you, with the version number edited of course, see what you can do with it.
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L1083[17:46:22] <Fluburtur> I have a copy of the game in 1.3.1
L1084[17:54:38] <Draconiator> I'm just so happy that all we had to do is change version numbers! Now we can do combat with each other heheheh
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L1086[17:58:03] <Draconiator> LOVE the design of the 2000
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L1088[17:58:31] <Fluburtur> have you flow it?
L1089[17:58:43] <Fluburtur> it's a match for the k29 but it is rather fragile
L1090[17:58:55] <Fluburtur> but it can go weirdly fast for a design with so much wing
L1091[17:59:37] <Fluburtur> try to pull hard maneuvers
L1092[18:00:49] <Draconiator> I'm flying it right now, thing gives me BDA ideas.
L1093[18:01:16] <Fluburtur> I was a bit inspired by the interstelar spaceship
L1094[18:01:53] <Draconiator> And it crashed while I was typing...I should stay in there lol
L1095[18:01:55] <Fluburtur> im still not sure wether the k29 is better or this one
L1096[18:02:00] <Fluburtur> they are fairly different
L1097[18:02:19] <Fluburtur> the ks2000 has a better twr and can turn harder but is very fragile
L1098[18:02:21] <Draconiator> What's the thing that shoots out the back?
L1099[18:02:39] <Fluburtur> k29 has a lower twr but it can pull crazy post stalls maneuvers
L1100[18:02:49] <Fluburtur> probably something I put to put a rocket behind
L1101[18:02:52] <Fluburtur> you can remove it
L1102[18:02:56] <Fluburtur> this is a fairly old version
L1103[18:03:14] <Fluburtur> also the k29 can fly with like half of the plane gone
L1104[18:03:25] <Fluburtur> and it can hover on its engine and do weird stuff
L1105[18:03:42] <Fluburtur> the ks2000 can do that too but the k29 is better for that
L1106[18:03:46] <Fluburtur> so idk
L1107[18:04:05] <Fluburtur> I think the ks2000 got more range tho so it might be better suited as advanced escort
L1108[18:06:06] <Draconiator> The COM and COL must be nearly on top of each other with this kind of handling.
L1109[18:07:37] <Fluburtur> the COL is in front I think actually
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L1111[18:13:32] <Draconiator> The thing is basically stall-proof too
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L1117[18:20:48] <Guest82848> Does anyone agree that the new EULA violates the upcoming GDPR law in may
L1118[18:21:43] <Guest82848> locking out users for not agreeing the EULA is outright bs
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L1121[18:25:03] <TheKosmonaut> Guest82848: you could always take that up with someone in the EU. But afaik nobody here is a European lawyer or expert on the subject to inform you.
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L1123[18:25:29] <Supernovy> Evening, Gentlemen.
L1124[18:25:43] <TheKosmonaut> I would assume take two knows how to write a EULA that isn't in violation of whatever ordinance you cite
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L1127[18:28:17] <Draconiator> https://i.gyazo.com/9a0363ad4e09726c6e7b1ca702c9c9c7.png - I put PAC-3s on it
L1128[18:28:56] <Fluburtur> I put two pairs of my standard AA equipment and a pair of 20mm mg on mine
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L1131[18:29:16] <Fluburtur> my AA package being 1 AIM-120 and two AIM-9
L1132[18:30:01] <Arcan> Fluburtur: aren't those air-to-air missiles though
L1133[18:30:11] <Fluburtur> yes
L1134[18:30:16] <Fluburtur> but that's the point
L1135[18:30:18] <Fluburtur> anti air
L1136[18:30:22] <Arcan> AA usually means ground to air
L1137[18:30:27] <Fluburtur> or air to air
L1138[18:31:01] <Arcan> so PAC-3, flak, etc.
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L1140[18:32:34] <KrazyKrl> AA - Anti Aircraft.
L1141[18:33:04] <KrazyKrl> APFSDS-T AA.
L1142[18:46:01] <Draconiator> Never thought of using wings that way...
L1143[18:47:27] <AdmJackieSpiz> also does anyone know if it was Zubrin who proposed building a plane with a shuttle style cargo bay, that would zoom climb out of the atmosphere and drop a Centaur?
L1144[18:48:19] <AdmJackieSpiz> i remember the proposal but I cant remember what it was called
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L1162[19:37:49] <MaverickSawyer> Is anyone else having trouble with creating and editing posts on the forums right now? I've tried it on both my laptop and my phone. >:(
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L1164[19:37:56] <Eddi|zuHause> <TheKosmonaut> I would assume take two knows how to write a EULA that isn't in violation of whatever ordinance you cite <-- i would oppose that statement and propose that most EULAs out there violate one law or another, just it's not contested often enough
L1165[19:38:40] <VanD> I'm pretty sure the current one won't stand up in the EU...
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L1169[19:40:12] <Eddi|zuHause> back when games were still sold in boxes at stores, most EULAs were plain invalid on the grounds that you weren't able to view them before opening the box, yet they claimed "by opening the box you agree to this EULA"
L1170[19:40:33] <Fluburtur> don't open the box then
L1171[19:40:35] <Fluburtur> blow it up
L1172[19:41:17] <Eddi|zuHause> if you really challenge an EULA in court, the court usually sides with the user
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L1174[19:42:58] <Eddi|zuHause> that's based on the principle that the EULA is a one-sided contract, not a negotiation
L1175[19:42:59] <MaverickSawyer> Guys, is it just me, or is the server acting weird, like "not letting you post" kinda weird?
L1176[19:43:11] <Eddi|zuHause> "the server"?
L1177[19:43:11] <BenjaminK> What does usePristineCoords mean in Vessel.SetPosition(Vector3d position, bool usePristineCoords)?
L1178[19:43:19] <Fluburtur> there is a forum update I think
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L1180[19:43:36] <MaverickSawyer> AH, that would explain it. Thanks, Fluburtur.
L1181[19:43:40] <Fluburtur> anyways time for be
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L1183[19:43:43] <TheKosmonaut> Eddi|zuHause: then you're welcome to go oppose it. But I just grow wary of the conversation as it's been a pile of ground horse meat
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L1185[19:43:59] <TheKosmonaut> Weary*
L1186[19:45:53] <Eddi|zuHause> well, i haven't seen much of "the conversation" then. also i don't know any details about the problem *this time*, it's just a more general observation
L1187[19:48:01] <Eddi|zuHause> also, i have no intention of challenging anythin in any court whatsoever
L1188[19:48:12] <BenjaminK> Anyone know?
L1189[19:52:26] <Draconiator> https://i.gyazo.com/5e2a861141ec4dfb43ab44fa260c9c28.jpg - I think I'm going to start using wings in ways other than "normal" lol
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L1191[19:53:05] <Eddi|zuHause> BenjaminK: if the documentation doesn't even mention it, i'm afraid you must dig into the actual source code to find out
L1192[19:53:42] <BenjaminK> ho boy
L1193[19:54:15] <Eddi|zuHause> Draconiator: how does "normal" and "KSP" even mix?
L1194[19:55:48] <taniwha> Eddi|zuHause: via an orbit
L1195[19:56:45] <Eddi|zuHause> taniwha: in that sense, wings are never "normal" :p
L1196[19:57:23] <BenjaminK> taniwha: do you have any idea regarding Vessel.SetPosition?
L1197[19:58:20] <taniwha> maybe a vague one. I used it in EL 4 years ago
L1198[20:00:26] <BenjaminK> you know what they mean by pristineCoords?
L1199[20:00:48] <taniwha> ones that haven't been warped by external forces
L1200[20:01:04] <BenjaminK> such as…?
L1201[20:01:14] <BenjaminK> I didnt know forces could effect coords
L1202[20:01:32] <taniwha> you haven't seen a bendy rocket? :)
L1203[20:01:38] <BenjaminK> Ach
L1204[20:02:05] <BenjaminK> So if I'm just changine the orbit of a rocket it shouldnt matter, right?
L1205[20:04:31] <taniwha> I don't know
L1206[20:04:41] <taniwha> experiment, I guess
L1207[20:04:51] <BenjaminK> sounds good, thabks
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L1223[21:25:48] *** AdmJackieSpiz1 is now known as AdmJackieSpiz
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L1239[22:19:18] <BenjaminK> Anyone know of a mod that has simple Unity gui?
L1240[22:19:33] <BenjaminK> simple mod w/ simple gui?
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L1251[23:58:38] <Althego> https://imgur.com/a/XuJgu
L1252[23:58:46] <Althego> https://www.reddit.com/r/KerbalSpaceProgram/comments/8atm7h/ksp_fan_art_we_lost_our_ascent_vehicle/
L1253[23:58:52] <Althego> https://www.reddit.com/r/KerbalSpaceProgram/comments/8b2x5c/ksp_fan_art_02_a_tragedy_on_duna/
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