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L41[04:42:11] <Blaank> https://i.imgur.com/CB3LMcD.png
L42[04:42:23] <Blaank> crap, didn't see the foul word, sorry.
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L44[04:53:47] <Rolf> great picture! https://futurism.com/wp-content/uploads/2016/01/Observable_universe_logarithmic_illustration.png
L45[04:54:20] <Rolf> log scale, centered on sun to edge of universe
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L47[05:07:30] <Blaank> https://imgur.com/gallery/6CER4
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L68[07:10:36] <ve2dmn> Good morning
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L70[07:31:51] <iamfishhead1> I apparently slept threw and earthquake
L71[07:33:47] <ve2dmn> force?
L72[07:34:23] <iamfishhead1> 4.7
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L167[07:35:49] <ve2dmn> 4.7 is nothing
L168[07:36:43] <iamfishhead1> Yeah, strongest I've been in was a 5.6
L169[07:36:50] <iamfishhead1> You could really feel that
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L171[07:37:55] <ve2dmn> I've been in 6.?, but I was 6
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L175[07:41:12] <iamfishhead1> But yeah, 4.7 isn't too bad. Might knock a few things off a store shelf, or something
L176[07:41:25] <iamfishhead1> but like no real damage
L177[07:46:12] <ve2dmn> it also depends on the type of soil and how high you are
L178[07:46:37] <ve2dmn> Last time I felt 6.0, it was nothing, but my neighboor freaked out
L179[07:47:08] <ve2dmn> Turn out, my house was built on rockbend, while his was a ex-riverbend
L180[07:47:19] <ve2dmn> rockbed* riverbed*
L181[07:51:46] <iamfishhead1> Yeah, the largest one I've been near was the 6.0 in Napa a few years back, which I also slept through. A 6.0 can actually do some real damage.
L182[07:55:10] <ve2dmn> HA! found the bug with my kOS script
L183[07:55:21] <ve2dmn> was using MIN() instead of MAX()
L184[07:56:19] <iamfishhead1> That ... could make a difference
L185[07:58:12] <ve2dmn> It was a protection against divide by 0
L186[07:58:52] <iamfishhead1> Oh, that might not work so well
L187[07:59:57] <ve2dmn> works now, yay!
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L190[08:05:07] <ve2dmn> I now have a working launch script again. Now to do the math being a rendez-vous
L191[08:05:15] <ve2dmn> behind*
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L194[08:07:35] <ve2dmn> speaking of kOS
L195[08:07:35] <madmerlyn> hello friends
L196[08:07:47] <madmerlyn> oh hey.. sounds like I logged in at the right time
L197[08:07:56] <ve2dmn> I had a bug
L198[08:08:01] <ve2dmn> was using MIN() instead of MAX()
L199[08:08:21] <madmerlyn> those do often return different values yes :P
L200[08:10:31] <ve2dmn> I was trying to prevent 'divide by zero' issues...
L201[08:11:02] <madmerlyn> link the code segment again?
L202[08:15:32] <ve2dmn> https://github.com/ve2dmn/kOS-Script/blob/master/Burn_Function.ks#L17-L37
L203[08:16:32] <ve2dmn> line 30 was the issue
L204[08:17:03] <ve2dmn> I was up until 2AM trying to think out to write a rendez-vous script
L205[08:18:10] <ve2dmn> The Acending and dexcending nodes are not accessible via kOS... I'll have to the math manually
L206[08:21:13] <ve2dmn> I also found out that if you are running out of space, you can use the 'compile' experimental feature now
L207[08:21:51] <ve2dmn> it makes speudo binary files
L208[08:24:11] <ve2dmn> I had 2 weeks off and I was planning on trying various things involving computer games because the plan was to rest 100%, and I've done almost nothing but ksp
L209[08:24:31] <madmerlyn> 2 weeks off? I can only imagine :P
L210[08:24:41] <madmerlyn> although this year I am planning on doing another cruise
L211[08:25:10] <ve2dmn> I work for the university. The thing is closed between Dec23 and Jan3
L212[08:25:30] <ve2dmn> so I took 2 days of vacations and it gives me 2 weeks off :D
L213[08:29:18] <ve2dmn> anyway, I'm reading this now, trying to understand the math: https://github.com/ElWanderer/kOS_scripts/blob/master/scripts/lib_orbit_match.ks
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L216[08:45:24] <madmerlyn> so I made this last night, but I kinda wish I had a good tank option to pack another 200kg of fuel on it to increase the fuel safety margins for a land and return to orbit on Mun https://media.discordapp.net/attachments/132478131490521089/398302131620413441/unknown.png?width=862&height=617
L217[08:46:38] <madmerlyn> toroidals and oscars are too big, I want some tiny tanks :P
L218[08:48:34] <Oneiros> nice dude
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L220[08:50:29] <ve2dmn> I don't understand... why can't I deployt the expendable habitat....
L221[08:50:42] <madmerlyn> material kits
L222[08:50:58] <ve2dmn> and probably a kerbal, right?
L223[08:51:06] <madmerlyn> it's not overtly displayed, but I believe if you look at the KSPedia page on it it shows the cost
L224[08:51:08] <madmerlyn> yes
L225[08:51:19] <madmerlyn> EVA kerbal + material kits required for all USI inflatables
L226[08:51:56] <ve2dmn> guess I'll use a different strategy then
L227[08:52:02] <madmerlyn> what I find infuriating with the system though is if you deflate and reinflate, you gotta pay that mat cost again
L228[08:52:37] <madmerlyn> like I can understand not making it totally free (sorta, I mean really, who sends something to orbit that needs additional stuff to work)
L229[08:52:56] <madmerlyn> but making it so you have to have literal TONS of extra stuff on hand every time you want to inflate seems odd
L230[08:55:45] <ve2dmn> The contract say to send a base with 5 kerbal capacity, a docking port and an antenna
L231[08:56:31] <ve2dmn> So I'm gonna send a Duna pinoneer module with kerbal habitats on top, and Kontronction docking ports on the sides
L232[08:56:49] <ve2dmn> I just need to figure out a landing system
L233[08:58:20] <madmerlyn> skycrane is literally designed for those :P
L234[08:58:39] <madmerlyn> I use the USI skycrane for pretty much any Duna module or kontainer
L235[08:58:43] <ve2dmn> I know, but I have stuff on the top :/
L236[08:58:51] <madmerlyn> so? :)
L237[08:59:15] <madmerlyn> put the skycrane on top of the stuff, and stick inflatable LFO tanks on the docking ports on the side
L238[08:59:26] <madmerlyn> drop the LFO tanks when you're landed
L239[08:59:50] <madmerlyn> or if you want to use the skycrane as a permanent battery when you're done, stick it in the middle of the stack
L240[09:00:00] <ve2dmn> will have to get rid of my current antenna... but it could work
L241[09:00:19] <madmerlyn> you can stick the skycrane between the Duna and the habs
L242[09:00:34] <madmerlyn> don't have to mess with your ant
L243[09:02:06] <ve2dmn> I just hope it wont burn the trusts on the sides
L244[09:02:19] <madmerlyn> it extends out pretty far
L245[09:02:52] <madmerlyn> rotate it 45 degrees if you have stuff on the nodes
L246[09:02:58] <ve2dmn> http://steamcommunity.com/broadcast/watch/76561197994451548/
L247[09:03:25] <madmerlyn> rotate the crane 45 degrees, done.
L248[09:03:32] <ve2dmn> how?
L249[09:03:46] <madmerlyn> with the rotate tool
L250[09:03:59] <madmerlyn> third button next to the inventory panel on the left
L251[09:05:08] <ve2dmn> I never use that.... I always forget it exist :D
L252[09:05:17] <madmerlyn> https://i.imgur.com/S82ZjYu.png
L253[09:05:39] <madmerlyn> tada.. now your thrusters don't hit the trusses ;)
L254[09:05:52] <madmerlyn> and you NEVER use the rotate tool? How do you survive? lol
L255[09:06:32] <ve2dmn> never rotate or translate...
L256[09:06:34] <madmerlyn> use the USI inflatable fuel tanks on your 2 docking ports
L257[09:06:47] <madmerlyn> then you can just decouple them and/or disassemble for material kits
L258[09:06:48] <ve2dmn> It wasnt there before and I learn to live without it
L259[09:07:02] <madmerlyn> it's been there a looooong time
L260[09:07:04] <madmerlyn> since at least 1.0.3
L261[09:07:42] <madmerlyn> you could even put the inflatable tanks on your trusses if you autostrut the trusses to grandparent part so they don't sag
L262[09:08:09] <madmerlyn> and the great thing with those is they'll shrink as the fuel is used up
L263[09:08:22] <madmerlyn> I love using them on base landing modules for that reason
L264[09:08:29] <madmerlyn> don't have to put a giant freakin tank on there
L265[09:09:14] <madmerlyn> what body are you landing on? Mun?
L266[09:09:47] <madmerlyn> the dv you currently have is enough to go from LKO to the Munar surface heh
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L268[09:12:30] <EricPoehlsen> If I am creating a mod, is there a fast way to rebind a dll into the game while it is running?
L269[09:12:42] <EricPoehlsen> for testing without restarting the game?
L270[09:12:45] <ve2dmn> not that I know of
L271[09:13:15] <madmerlyn> best practice is to make a stripped down version of the game so you can load really fast
L272[09:13:31] <madmerlyn> like you can even go in and delete a lot of the squad parts so there's less stuff to load
L273[09:13:46] <EricPoehlsen> ok
L274[09:14:23] <EricPoehlsen> I did already make a stripped version of the game with just Squad and ModuleManager in the game data directory
L275[09:14:32] <EricPoehlsen> removing some of the parts sounds good
L276[09:15:27] <madmerlyn> yeah since everything is loaded when game launches you can't really change anything and have it effect the game without relaunching, unless it's like stuff that's loaded from a cfg file
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L278[09:19:09] <ve2dmn> well, testing proved ok with the heating... so I guess it's time to launch this thing to the Mun
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L280[09:21:20] <EricPoehlsen> it's 49.7 seconds till loading screen ... I think that is acceptable
L281[09:21:47] <EricPoehlsen> a main menu
L282[09:25:58] <ve2dmn> madmerlyn: I find it annoying that I can see a hole in the top of the 'MKS Duna' module
L283[09:26:17] <madmerlyn> IVA or soemthing?
L284[09:26:31] <ve2dmn> no. the model
L285[09:28:38] <madmerlyn> I've never noticed before
L286[09:28:51] <ve2dmn> see: my stream
L287[09:31:10] <madmerlyn> oh honey... that lifter.
L288[09:31:39] <ve2dmn> it's a copy-pasta. not gonna use it
L289[09:32:08] <madmerlyn> moar boosters annoys me so bad lol
L290[09:32:31] <madmerlyn> "well my payload is entirely not aerodynamic, so the solution is obviously to blast it to space with 10 TWR on a 5 kiloton rocket
L291[09:32:32] <ve2dmn> it's a sign I had too low TWR
L292[09:32:44] <ve2dmn> like, 1.4
L293[09:33:45] <ve2dmn> but even with the truss, this is a tiny hole at the top...
L294[09:33:48] <ve2dmn> ...annoying
L295[09:34:57] <madmerlyn> just talking about that airgap because of the cargo racks on top?
L296[09:35:10] <madmerlyn> you can use the offset tool to eliminate that
L297[09:35:25] <ve2dmn> yeah, I'm looking for something to put on top
L298[09:35:36] <madmerlyn> people on discord been spamming really awful screenshots using the KS3P crap
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L300[09:35:44] <ve2dmn> never use the offset tool much, but this is the right occassion
L301[09:35:53] <ve2dmn> KS3P?
L302[09:35:56] <madmerlyn> KS3P puts so many bad post processing FX on the screen, incliding a dirt filter that is just abhorrent
L303[09:36:03] <madmerlyn> stands for KSP Post Processing
L304[09:36:16] <ve2dmn> Instagram for KSP?
L305[09:36:17] <madmerlyn> I made this image to make fun of all the bad screenshots people were putting https://cdn.discordapp.com/attachments/132478131490521089/398310735643672596/unknown.png
L306[09:36:21] <madmerlyn> pretty much
L307[09:36:45] <ve2dmn> I cannot understand this generation I guess
L308[09:36:59] <Althego> hehe
L309[09:37:05] <ve2dmn> I am now officially old
L310[09:37:10] <Althego> be happy it is not a screenshot from a phone with the headers
L311[09:39:21] <madmerlyn> oh I can make it look like a phone screenshot pretty easily :P
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L317[09:54:22] <ve2dmn> I understand the selfies... but the filters gets over my head
L318[10:05:13] <UmbralRaptor> Filters would be way more fun if they were UBVRI, or the like.
L319[10:06:33] <ve2dmn> now I just need to find a nice flat area in the Far Eastside crater near the Mun Equator
L320[10:07:30] <madmerlyn> anywhere away from a crater wall tends to be flat there IIRC
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L322[10:08:27] <ve2dmn> but ScanSat tells me that's where the water and ore is
L323[10:08:58] <madmerlyn> on the edges? heh
L324[10:09:20] <madmerlyn> for my Mun base (which isn't finished) I put autonomous drills for resources away from my primary base
L325[10:09:27] <madmerlyn> though I plan on building the base on the water
L326[10:10:19] <ve2dmn> I'll try to find a spot via the scan zoom thingy
L327[10:16:15] <EricPoehlsen> hmm if I want to create a mod with localization in mind - how to name the string variables - is using #autoLOC_ as prefix like #autoLOC_MODNAME_STRINGNAME a good idea or even necessary or is it just important that the #VARNAME is defined in a Localization{] node?
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L329[10:26:07] <ve2dmn> madmerlyn: there's a nice-enough flat area around 0N 140W on the mun
L330[10:26:40] <madmerlyn> I really need to start working on my precision landing kOS script so I can normalize my base landings :P
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L332[10:26:56] <ve2dmn> I don't even have a landing scrip yet :D
L333[10:28:10] <madmerlyn> I've got the one that streamer (Marcus House) made, but I think it could use a lot of modification
L334[10:28:27] <ve2dmn> I havent watch the videos yet
L335[10:28:38] <madmerlyn> it's very purpose designed to do exactly what he did on the stream and doesn't have a lot of room for alternative usage in its current format
L336[10:29:22] <ve2dmn> I understood that, but the concept and idea might help me get started enough
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L338[10:33:59] <ve2dmn> ok, 0N, 150W looks like a much better spot.
L339[10:34:04] <ve2dmn> I'm gonna go for that
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L341[10:34:59] <ve2dmn> maybe trajectories could give me the info I need to land properly...
L342[10:35:53] <UmbralRaptor> Data! https://twitter.com/elakdawalla/status/948941714667945985
L343[10:35:54] <kmath> <elakdawalla> Cassini is gone, but the mission continues. It's Cassini data release day -- data from Jan, Feb, Mar 2017 now avail… https://t.co/W2mQA9w1wd
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L345[10:40:18] <ve2dmn> madmerlyn: landed
L346[10:40:25] <madmerlyn> nice
L347[10:40:57] <ve2dmn> plenty of water, ore and other stuff
L348[10:42:01] <ve2dmn> slope of about 5degree, which is fine
L349[10:46:54] <madmerlyn> USI tethers make slopes NBD
L350[10:47:14] <ve2dmn> yup
L351[10:47:45] <ve2dmn> and btw, I now have tourists wanting to visit that thign
L352[10:49:14] <madmerlyn> so tourism + makes them want to see stuff you make or something?
L353[10:49:24] <ve2dmn> basically
L354[10:51:11] <ve2dmn> I just wish I could rid of the 'take tourist over mountain X'
L355[10:51:35] <ve2dmn> cuz while it's easy at the start with small planes, I see no reason to do it now
L356[10:51:52] <madmerlyn> does it not have a configuration option?
L357[10:53:06] <ve2dmn> nightingale usually does things correctly, so it probably does
L358[10:59:06] <ve2dmn> TIL that nightingale is from Canada
L359[11:01:35] <ve2dmn> also, no config file, but the contracts are well commented
L360[11:01:47] <ve2dmn> the locations are defined here: https://github.com/jrossignol/ContractPack-Tourism/blob/master/GameData/ContractPacks/Tourism/SubOrbital.cfg
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L369[11:17:57] <JCB> ouch.. this radio and plasma wave science package pretty big
L370[11:18:39] * JCB sees the dates, "oh... from 1997 till now.. no wonder"
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L372[11:27:52] <UmbralRaptor> Hah!
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L374[11:28:22] <kubi> 2.5x kerbol system
L375[11:28:50] <kubi> rescue contracts are not scaled, so most of the kerbin rescues are within the athmosphere :(
L376[11:29:07] <kubi> at least at their Pe
L377[11:30:37] <JCB> oops...
L378[11:30:49] <JCB> so .. soon as you get into physics range, kerbals start burning up?
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L380[11:31:24] <JCB> that is... figuring orbital speed inside atmos..
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L386[12:06:08] <JCB> eesh... 3.6gigs so far
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L388[12:09:56] <JCB> file size unknown... kind of worried now about putting more strain on the connection.. though download sorta going slow (1meg/s)
L389[12:12:17] <KrazyKrl> why would downloading something strain the connection? It's working as designed. (Unless you're doing silly stuff like overclocking your router, which even at 1MB/sec wouldn't be much of an issue.)
L390[12:13:31] <JCB> just sometimes I wonder how precarious this connection is
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L393[12:23:46] <UmbralRaptor> NASA PDS *should* be fine,
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L395[12:24:29] <Althego> pds?
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L399[12:28:56] <Supernovy> Evening, Gentlemen.
L400[12:29:20] <ve2dmn> Supernovy: good morning
L401[12:29:21] <UmbralRaptor> Althego: Planetary Data System
L402[12:29:50] <UmbralRaptor> Wait, it's not evening in Kiwiland.
L403[12:30:40] <ve2dmn> UmbralRaptor: nope: https://time.is/Wellington
L404[12:34:54] <JCB> ... 5.3gigs...
L405[12:35:42] <JCB> then again, is all of plasma and radio wave science from Cassini.. and considering it had been up there for so long..
L406[12:40:01] * UmbralRaptor felt silly for downloading 3.6 GiB of synthetic spectra. (gzipped FITS tables)
L407[12:40:38] <UmbralRaptor> Oh, right. JCB: you know how to deal with FITS files, right?
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L409[12:44:25] <JCB> UmbralRaptor ungh... no? don't even know what a FITS is..
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L411[12:45:36] <UmbralRaptor> Flexible Image Transport System. Python has libraries that can read it. (check scipy and/or astropy)
L412[12:45:41] <JCB> I haven't even the chance to get into the zip file, see whats all in there.. I suspect most of the packet's mass is just raw data. Preview of whats there through readme.txt does show some software (example code)..
L413[12:46:29] <UmbralRaptor> I'm also partial to TOPCAT for tables.
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L415[12:47:12] <JCB> I've seen some c code samples..
L416[12:47:49] <JCB> beyond that.. I think when I have time, I may have to dig through whats all there, figure it out on the fly. I'm mostly going in a bit blind here.
L417[12:47:56] <UmbralRaptor> That's probably good? This is a field where FORTRAN is alive and well.
L418[12:49:56] <ve2dmn> At least it's not COBOL
L419[12:50:13] <JCB> I'm mostly curious of the radio science... sort of stems from my interest in radio in general.
L420[12:50:37] <Althego> fortran is not so bad
L421[12:50:57] <ve2dmn> Althego: no. It has good bases
L422[12:51:38] <JCB> I just hope I don't have to code my own spreadsheet
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L424[12:56:22] <UmbralRaptor> Althego: fixed byte tables are hugely annoying compared with CSVs. At least for my porpoises.
L425[12:56:51] <JCB> side note: I know a lot of people send kerbals solo on, sometimes, centuries long missions... I believe NASA had their reasons for not sending any more single crewed missions to orbit?
L426[12:56:56] <UmbralRaptor> (FORTRAN has tables like that because of the punch card legacy)
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L428[12:58:30] <madmerlyn> UmbralRaptor's porpoises: An intimate look at the field of Applied Computer Sciences in Marine Biology
L429[12:59:05] <UmbralRaptor> Uhm
L430[12:59:13] <Althego> hehe
L431[12:59:24] <Althego> i bet huge tables are annoying for people too
L432[12:59:28] <JCB> UmbralRaptor Don't suppose the HP 2645A and its 80 column wide screen ring any bell?
L433[13:00:44] <ve2dmn> UmbralRaptor: it pains me to know that a lot of finance still works that way
L434[13:01:28] <ve2dmn> but they only need double-digit precision on the monetary values, so it's not all lost
L435[13:01:53] <UmbralRaptor> JCB: Some sort of terminal?
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L437[13:06:36] <JCB> ya.. from youtuber CuriousMarc. Showed up in my recommended the other day. He made a comment in the video of how the screen was specially made so they could have 80characters wide to match the punch cards and not have squished characters
L438[13:08:13] <JCB> they were seeing about changing the character sets on the boards, even though HP one one board decided to go with a 9bit word set for the character graphics, rather than the usual 8..
L439[13:09:03] <JCB> er... >even though HP at one time, with their hardware boards, decided....>
L440[13:09:03] <ve2dmn> JCB: that was a trick question in my exams: How long is a 'word'
L441[13:09:55] <JCB> 'word' we talk'n binary terms or aphabet?
L442[13:10:11] <ve2dmn> binary
L443[13:11:30] <ve2dmn> it's like asking how long is a cat. That's silly. a cat is a fluid
L444[13:11:39] <Althego> hehe
L445[13:11:46] <JCB> naw... ferret is more fluid
L446[13:11:51] <Althego> word some length
L447[13:11:58] <JCB> well.. more like string but whatever.
L448[13:11:59] <oren> a word is 16 bits
L449[13:12:05] <madmerlyn> pretty sure cat is actually an abstraction, representing pure evil
L450[13:12:33] <Althego> except when it is not
L451[13:12:43] <JCB> gotta love... bit, nibble, byte, word..
L452[13:13:02] <JCB> or... 1 4 8 16
L453[13:13:12] <ve2dmn> madmerlyn: careful now, you place if the Cat-Dog continum reveals a lot about your character
L454[13:13:43] <madmerlyn> our ancestors chose to co-habitate with dogs. Cats just showed up and refused to go away.
L455[13:14:07] <oren> Althego: no. WORD is uint16_t, DWORD is uint32_t, and QWORD is uint64_t
L456[13:14:31] <ve2dmn> oren: too narrow a definition
L457[13:14:33] <Althego> in some system
L458[13:14:40] <Althego> a machine word can be any size
L459[13:14:47] <Althego> but usually now 64 bits
L460[13:15:09] <JCB> reading up on a few other older computer systems.. even the apollo's AGC, been some usual word lengths.
L461[13:15:22] <Althego> ah yes that was something.. 15 or 14 bit?
L462[13:15:34] <JCB> sometimes they would also include checksums which add an extra bit
L463[13:15:52] <JCB> belive it was because people still questioned the reliability
L464[13:16:21] <ve2dmn> madmerlyn: like I said. It reveal a lot about your character (inclusing topic unallowed here)
L465[13:16:27] <Althego> one of the most idiotic things is the are the double precision arithmetic operations on the ti 980, which used 31 bits... actually 32 bits, but 2 sign bits
L466[13:17:40] <ve2dmn> Althego: I used to think the most idiotic thing was the 48 byte frame in ATM networks
L467[13:17:43] <JCB> well, you could either include the sign with the word, or end up having to use another word to define it...
L468[13:17:52] <Althego> segment offset addresssing in x86
L469[13:17:55] <ve2dmn> https://en.wikipedia.org/wiki/Asynchronous_Transfer_Mode
L470[13:18:04] <Althego> use 32 bits to address 20 bits in the stupidest way ever
L471[13:18:31] <ve2dmn> some wanted 32, others wanted 64, so the standard of 48 was chosen to incovience everyone at once
L472[13:18:43] <Althego> i sure hope soon x86 dies out and everything transitions to arm
L473[13:18:57] <madmerlyn> hahahaha
L474[13:19:02] <JCB> I have wondered how non-true numbers were dealt with in binary.. as well as signs
L475[13:19:03] <ve2dmn> Nothing ever dies in technology
L476[13:19:14] <Althego> non true number?
L477[13:19:16] <madmerlyn> ARM isn't superior in every way though
L478[13:19:28] <Althego> yes, but a lot cleaner architecture
L479[13:19:28] <JCB> 1 3 5 6 true numbers
L480[13:19:35] <JCB> 1.3 3.5 6.3 non-true
L481[13:19:41] <JCB> basically fractionals
L482[13:19:44] <Althego> whole numbers?
L483[13:19:46] <ve2dmn> IEEE floating point
L484[13:19:49] <Althego> natural numbers?
L485[13:19:53] <Althego> it is easy, there is no 1.3
L486[13:20:00] <Althego> neother there is 3.5
L487[13:20:06] <Althego> because these are in decimal
L488[13:20:23] <Althego> you can look up ieee 754
L489[13:20:39] <Althego> floating opint numbers are just sort of numbers
L490[13:21:59] <ve2dmn> Exceptions to Floating points are Mathematica, Mathlab, Maple or some other sort of math related software where you can store fractions as a list of intergers
L491[13:22:15] <Althego> arbitrary precision computing exists
L492[13:22:21] <Althego> lot slowwer
L493[13:22:30] <ve2dmn> yes. A LOT
L494[13:23:03] <oren> well there's also analog computers
L495[13:23:47] <oren> store values using a continuous range of voltages/currents rather than using bits
L496[13:23:49] <Althego> rarely used today
L497[13:23:58] <Althego> one problem is reproducability
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L499[13:26:49] <ve2dmn> ok, after getting that asteroid around Kerbin, I'm now rolling in $ thanks to Tourism Plus...
L500[13:26:58] <JCB> mechanical, analog, digital.. wonder if organic going ot be next.
L501[13:27:03] <ve2dmn> Tourist are paying A LOT to see that asteroid up close
L502[13:27:41] <JCB> v32dmn rich kerbins..
L503[13:28:12] <JCB> though I'm curious, did it throw a contract for you to bring it by or just seen that you had one in orbit and generated the contracts?
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L505[13:28:31] <ve2dmn> no. It depend on your reputation
L506[13:28:50] <ve2dmn> Since I am using ART, that asteroid was a LOT of pain to get into orbit
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L508[13:29:58] <ve2dmn> It's still not in the orbit I want it too, much I have to fill up my liquid fuel tanks to get, at most, 56m/s out 3 of LV-N that have to burn for 30min
L509[13:30:12] <ve2dmn> -much +but
L510[13:30:57] <ve2dmn> It was 6k tonnes. It's now down to around 4.5k tonnes after all the mining I had to do
L511[13:31:24] <ve2dmn> And that is the class A asteroid in ART
L512[13:31:40] <JCB> tourtist town over a mining facility.. kerbals must be really bored
L513[13:31:43] <ve2dmn> the class E is more like 60 Million tonnes
L514[13:32:21] <ve2dmn> JCB: But it's shiny and looks like a purple space gem
L515[13:32:46] <JCB> just trying to figure out how the contract part figured things out. I know in stock game, if you already have a station in orbit, sometimes it would ask you to 'upgrade'
L516[13:33:20] <ve2dmn> check it out: https://github.com/jrossignol/ContractPack-Tourism/blob/master/GameData/ContractPacks/Tourism/
L517[13:33:49] <JCB> a few things I was hoping to do today.. freg'n NASA file now reaching 10gigs..
L518[13:34:01] <UmbralRaptor> Hah!
L519[13:34:03] <ve2dmn> the asteroid one is https://github.com/jrossignol/ContractPack-Tourism/blob/master/GameData/ContractPacks/Tourism/Asteroid.cfg
L520[13:34:42] <UmbralRaptor> Ayr least you didn't try to mirror SDSS. (~120 TiB last I checked)
L521[13:36:29] <ve2dmn> how much is 1 LOC these days?
L522[13:38:31] <JCB> SDSS?
L523[13:39:57] <JCB> oh the digital sky thing
L524[13:40:39] <JCB> stupid google keeps trying to send me info on a local school.
L525[13:41:46] <oren> ve2dmn: one line of code?
L526[13:43:22] <ve2dmn> 1 library of congress
L527[13:44:12] <JCB> we talk'n volumes or budget?
L528[13:44:26] <ve2dmn> *sigh* I'm too old it seems
L529[13:45:26] <JCB> data wise.. they saying nearly 15TB..
L530[13:45:33] <JCB> budget wise.. close to 6billion
L531[13:46:00] <oren> I like ARM because the instruction format is simple, but they added thumb and so on so it's less simple every year
L532[13:46:11] <JCB> though I feeling I missed something..
L533[13:47:00] <ve2dmn> back in the old days, 1 LOC was a measure of datasize
L534[13:47:25] <ve2dmn> one that was growing with time of course, but represented a large amount of data
L535[13:48:12] <JCB> mm... sadly the meaning behind LOC may have gotten burried behind so many interpitations...
L536[13:48:41] <JCB> one that keeps coming up is 'Line of Code'...
L537[13:49:16] <ve2dmn> https://blogs.loc.gov/thesignal/2011/07/transferring-libraries-of-congress-of-data/
L538[13:49:33] <ve2dmn> "You may have noticed that the “data stored by the Library of Congress” has become a popular, if unusual, unit of measurement for capacity"
L539[13:50:01] <JCB> oh.. /that/...
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L541[13:50:10] <JCB> then I guess you saw the reference the made to twitter?
L542[13:50:37] <JCB> in order to back up all of Twitter, you needed something like 20 LOCs
L543[13:50:43] <ve2dmn> It was a joke in tech circles long before Reddit, twitter or any of these networks were a thing.
L544[13:51:10] <ve2dmn> I can probably find posts on Slashdot from 2001 with that reference :)
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L546[13:53:10] <JCB> quote from 2012, from blogs.loc.gov I found: Twitter “needed just 20 terabytes to back up every tweet that's ever existed… that's about twice the estimated size of the print collection of the Library of Congress.
L547[13:54:37] <JCB> there was talk about backing up every single tweet.. but was subsequently dropped...
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L562[15:06:39] <madmerlyn> so quiet today
L563[15:06:59] <umaxtu> theres an easy way to fix that
L564[15:07:07] <ve2dmn> back to work for most of the people
L565[15:07:28] <umaxtu> just 'accidentally' paste part of your terminal and everyone will comment on it
L566[15:11:11] <madmerlyn> `sudo rm -rf /home`
L567[15:11:14] <madmerlyn> nuuuu
L568[15:11:59] <ve2dmn> HIB4A-256PB-ZPOJE-S5FVO-NBIJ8
L569[15:14:54] <umaxtu> that worked a bit
L570[15:15:50] <ve2dmn> good luck finding what that is :D
L571[15:16:09] <madmerlyn> you know `sudo rm -rf /home` could be a really bad way to describe being homeless
L572[15:16:32] <umaxtu> hahaha
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L576[15:34:36] <Rolf> that looks like windows serial number
L577[15:35:55] <UmbralRaptor> pip install catterplot
L578[15:36:21] <UmbralRaptor> (I'm not sure if catterplot is in pip)
L579[15:36:28] <oren> catter plot
L580[15:36:47] <oren> a plot in the shape of set of cats?
L581[15:37:38] <UmbralRaptor> https://github.com/eteq/catterplotpy
L582[15:38:55] <ve2dmn> I hate the proliferation of installers
L583[15:39:59] <ve2dmn> "Great there's a new vulnerability in library X", "Ok, well it's in 6546 Virtualenv, so you have ti run pip 65479 times on 5737 machines"
L584[15:40:43] <madmerlyn> ew
L585[15:40:58] <madmerlyn> I don't think I'd go with a deployment scheme that required manually running pip
L586[15:41:15] <ve2dmn> it's not 'manually' run...
L587[15:42:26] <madmerlyn> I don't have 5737 machines to deal with, but still seems like a rather awful process even if the pip command happens through a script
L588[15:42:46] <ve2dmn> Containers in Containers in containers...
L589[15:42:52] <madmerlyn> but on the other hand, you have python on 5737 machines? :D
L590[15:43:41] <ve2dmn> no. I have Virtualenv inside of Docker images in Virtual machines
L591[15:44:28] <ve2dmn> I get the feeling modern developpers are just lazy
L592[15:46:21] <ve2dmn> "It works on *my* machine, so I'll just clone my machine on the server. Done."
L593[15:47:33] <madmerlyn> yeah docker is darn handy, but I kinda don't like the situation it creates
L594[15:47:54] <ve2dmn> Docker has it's own networking.
L595[15:47:59] <madmerlyn> it's so often used when it really isn't necessary or should even be used
L596[15:48:25] <ve2dmn> that fact caused us a lot of headaches in the past
L597[15:48:50] <madmerlyn> I made a docker container for my app! ok.. what's wrong with just running it on the server? Well.. it's sandboxed.. yeah so is the jail I installed all the other linux apps in.
L598[15:49:49] <ve2dmn> It's useful, but it add a layer of complexity which is not always worth it
L599[15:50:09] <ve2dmn> My silver lining is that I can force the devs to use a Docker image with nothing in it.
L600[15:52:22] <ve2dmn> Nothing. A kernel with busybox and that's it.
L601[15:53:00] <ve2dmn> You want to re-invent the system? ok, but you do it from barebones.
L602[15:53:32] * ve2dmn goes back to pushing asteroids
L603[15:56:07] <ve2dmn> Rolf: it's acutally a game key for a dead competition to Steam
L604[15:56:26] <Rolf> ah ok heh
L605[15:56:55] <ve2dmn> (with 1 character changed to protect the inoncents)
L606[15:57:18] <Rolf> so you can still access games or is those vaporized also?
L607[15:57:57] <ve2dmn> no clue. I've since uninstalled the client
L608[16:01:16] <ve2dmn> which reminds me... I still have extra Humble Bundle keys
L609[16:02:15] <madmerlyn> oh yis? like what
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L611[16:12:57] <ve2dmn> TIS-100 ?
L612[16:14:22] <oren> TIS 100 is a good game
L613[16:14:43] <oren> I should finish it
L614[16:25:36] <Mathuin> TIS-100 is most pleasing.
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L618[16:44:15] <ConductorCat> :3
L619[16:50:29] <ve2dmn> Relative inclination: 0.000000
L620[16:50:32] <ve2dmn> Finally!
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L628[17:15:33] <ve2dmn> I had a google sheet some time ago of thos extra keys... I should update it
L629[17:18:29] <Draconiator> hehe, can anyone guess what my wallpaper is? https://i.gyazo.com/58ada0f7e6da106853428f8dec52e026.jpg
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L631[17:21:03] <ve2dmn> Draconiator: I'm more interested by the FirestormOS link on your desktop
L632[17:21:17] <ve2dmn> Also, Spore? really?
L633[17:22:15] <ve2dmn> I bought the Galatic box set, played through 2-3 times and felt bad about my purchase
L634[17:22:26] <ve2dmn> The DVD extra was more interesting
L635[17:26:15] <Draconiator> "FirestormOS" link...not sure why the OS is on there. https://i.gyazo.com/4ae59a84225de666e73c40042893916a.png
L636[17:26:25] <legion> Drac, is it a drainpipe in a sink?
L637[17:27:21] <Draconiator> LEGION GOT IT.
L638[17:27:34] <Draconiator> I love taking snaps like that.
L639[17:28:21] <legion> and i love easy questions. :p
L640[17:29:13] <legion> thought it was a wheelhub at first though, then i noticed that it was too bright for that
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L648[17:47:12] <Mathuin> I'm seeing what looks like either cloud bugs or auroras. It's pretty at least. Not sure which of the zillion mods I have is causing it. Anyone have any guesses?
L649[17:51:45] <UmbralRaptor> Ionized bugs showing line emission spectra as they undergo recombination.
L650[17:54:57] <Supernovy> Always recombine your bugs, kids.
L651[17:57:10] <Mathuin> https://i.imgur.com/OEYY6KV.png
L652[18:01:14] <ve2dmn> sve?
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L654[18:04:49] <ve2dmn> Just realised that I complitely missed the steam sales
L655[18:07:08] <Mathuin> I actually used them to buy my wife's birthday presents in advance.
L656[18:07:45] <Mathuin> Are there any experienced FAR users? Does FAR make planes literally fall apart on impact?
L657[18:07:48] <Mathuin> With water?
L658[18:08:16] <Mathuin> Previously I could land at 30m/s no problems, now even when I use chutes to come down at 9 the passenger cabins explode and disappear.
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L661[18:18:45] <darsie> A concept landing barge: http://www.bksys.at/bernhard/temp/screenshot103.png
L662[18:19:02] <darsie> Dawn probe at Gilly: http://www.bksys.at/bernhard/temp/screenshot106.png
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L664[18:24:51] <ve2dmn> *sigh*
L665[18:25:00] <ve2dmn> check yo staging...
L666[18:25:23] <darsie> which one?
L667[18:25:26] <darsie> Why?
L668[18:25:31] <ve2dmn> no you... me
L669[18:25:37] <darsie> ok :)
L670[18:25:38] <ve2dmn> I just lost 10min of my time...
L671[18:25:55] <darsie> I lost 20 years of my time.
L672[18:25:55] <ve2dmn> good thing it's mostly kOS
L673[18:26:53] <ve2dmn> but the thing stage... and launched my gilly sat in front at full throttle
L674[18:27:04] <ve2dmn> 'Nope! I'm out of here!'
L675[18:27:16] <ve2dmn> 'But... we are still in Kerbin orbit'
L676[18:28:25] <ve2dmn> "I'm not gonna be for long. So long suckers!"
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L679[18:43:08] <ve2dmn> darsie: btw, sorry to hear that. want one of my extra Humble Bundle keys to pass the remaing time?
L680[18:43:30] <darsie> what?
L681[18:45:32] <ve2dmn> I'm making a list of all the stuff I'm never gonna play that I got from Humble Monthly and Humble Bundles
L682[18:47:22] <ve2dmn> I'm sure 'Super Rude Bear Resurrection' and 'WWE 2k16' are good games, but I'm not even gonna touch thoses
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L690[19:13:37] <Draconiator> https://www.youtube.com/watch?v=18mfzUfI3TA - Recorded me messing around with our cats
L691[19:13:37] <kmath_> YouTube - Cats vs. Drone - Drone gets stuck under door
L692[19:28:05] <madmerlyn> ve2dmn can you copypath from the archive in kOS any time, or does it have to be on the launchpad?
L693[19:28:21] <ve2dmn> as long as the connection works
L694[19:28:34] <madmerlyn> long as there's comms? cool cool.
L695[19:29:11] <ve2dmn> otherwise the '0' store is not available and the script might crash
L696[19:32:32] <lpg> does kOS have a reasonable assembly language to compile to yet?
L697[19:32:45] <ve2dmn> there's a compile command and KSM
L698[19:32:54] <ve2dmn> but don't try to read the compiled stuff
L699[19:33:13] <lpg> no, like, I want to write a compiler for a reasonable language
L700[19:33:18] <lpg> and target KSM
L701[19:33:39] <ve2dmn> that's even more interesting... I have no answer for that
L702[19:33:52] <lpg> my understanding was that was the point of ksm
L703[19:34:38] <ve2dmn> https://github.com/KSP-KOS/KOS/blob/develop/src/kOS.Safe/Compilation/CompiledObject-doc.md
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L705[19:39:30] <lpg> oh, okay, so if it's a RISC architecture then it sounds reasonable to target with a compiler
L706[19:42:54] <darsie> Rescue Hennie Kerman, who is stranded in low *The Mun* orbit."
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L708[19:50:13] <UmbralRaptor> Could be worse. Could be low Moho orbit.
L709[19:51:45] <darsie> I mean the grammar is odd.
L710[19:51:59] <darsie> low The Mun orbit
L711[19:52:09] <Draconiator> I tried to bring a probe to Moho once....I brought loads of Xenon and even then I probably used up almost all of it.
L712[19:52:21] <UmbralRaptor> ¯\_(ツ)_/¯
L713[19:59:06] <madmerlyn> anyone know of a 1.3.1 mod that expands the .625 category?
L714[19:59:19] <madmerlyn> I want to make some landers similar to Moon Express design
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L718[20:04:04] *** Blaank_ is now known as Blaank
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L721[20:29:19] <Supernovy> RLA Stockalike Continued probably still works.
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L723[20:37:23] <Mathuin> https://physics.stackexchange.com/questions/377212/why-do-spaceships-heat-up-when-entering-earth-but-not-when-exiting -- user asks question, commenter recommends KSP, user tries KSP, "Really good recommendation".
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L726[20:42:39] <darsie> I routinely lose 25 VF aluminium fins due to heat during ascent.
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L729[20:44:25] <darsie> In a youtube video a 3D printed camera plastic windshield melted on an amateur rocket.
L730[20:46:50] <Supernovy> surely the answer is they go up slower than they come down.
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L746[22:49:35] <Blaank> yep
L747[22:49:55] <Blaank> Going up you are fighting gravity and at a standstill. Going down you are already at 7km/s and go even faster.
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L750[23:17:59] <JCB> derp...
L751[23:18:44] <JCB> so doing a dry run..
L752[23:19:18] <JCB> munar injection happened over the KSP... at least the guys got a pretty good direct link
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