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L1[00:23:50] ⇨
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L4[01:22:05] <Althego> why was there no
devnote?
L5[01:22:21] <Althego> probably they did not
work during christmas
L6[01:34:53] <Leveller> Im still waiting for
the MP to come.
L7[01:35:06] <Leveller> guess i will be
waiting for a while..
L8[01:35:17] <Althego> military
police?
L9[01:36:22] <TheKosmonaut> Althego:
multiplayer
L10[01:36:28] <TheKosmonaut> That's never
coming. Lol
L11[01:36:35] <Leveller> Hehe
L12[01:36:41] <Leveller> eggsactly.
L13[01:37:01] <TheKosmonaut> It'll come
whenever half life 3 is out
L14[01:37:07] <Leveller> haha
L15[01:37:15] <Althego> hehe
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L19[01:58:11] <Oneiros> BP-190 was the
first draft of Human launch on a rocket into suborbital space
flight on a ballistic trajectory at USSR between 1940's and 1950's.
According to official sources the project was not brought up to the
goal, although some proponents of conspiracy theories claim that
manned flights failed the first astronauts on the project still
have been committed in the late 1950s.
L20[01:58:32] <Oneiros> does that make no
sense at all or is it just me
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L30[03:02:48] <transitbiker> bwoop
L31[03:03:35] <transitbiker> i have
officially created a transitbiker gaming channel on youtube, so
expect more polished and more regular livestreams! ^-^
L32[03:12:47] <Althego> not twitch?
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L40[03:57:53] <GlsFrg|phone> ...my bendy
leg minitripod broke a leg
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L50[06:03:32] <Fluburtur> yo
L51[06:03:35] <Fluburtur> I had an
idea
L52[06:03:37] ⇨
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L53[06:03:49] <Fluburtur> you know those
camera trackers that use mirrors?
L54[06:04:02] <dreadkopp> hmm... is it
normal i cannot select any targets with principia ?
L55[06:04:27] <Fluburtur> put two side by
side, one with a laser and the other with a camera and use that as
a rangefinder and to get 3d coordinates
L56[06:04:30] <dreadkopp> and cannot create
any nodes ?
L57[06:04:44] <Fluburtur> building that
should be easy but I know nothing about 3d trigonometry
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L61[06:12:46] <Fluburtur> im calling that
the "laser hybrid rangefinder"
L62[06:12:54] <Fluburtur> pm if you have
something more kerbal
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L88[08:48:14] <ve2dmn> good morning
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L90[08:53:59] <dreadkopp> hmmm... 1500 km
munar orbit ... 1400 m/s ∆v left... not enough for landing and safe
return iirc ?
L91[08:54:37] <ve2dmn> If you do everything
right, there's plenty
L92[08:55:41] <dreadkopp> kk XD lets hope
jeb don't find a cold grave on the mun XD
L93[08:56:28] <ve2dmn> I think it's 880 for
a landing and about 500 for the return trip
L94[08:56:36] <ve2dmn> I could be
wrong
L95[08:56:40] <ve2dmn> Quicksave?
L96[08:58:02] <RandomJeb> worst case you
get out and push a bit on the return trip home
L97[08:59:53] <RandomJeb> as long as you
have enough fuel for a suborbital hop that lasts over 15 minutes or
so you could push the rest of the way really
L98[09:00:21] <JCB> 580dv for mun landing
if you in 14km orbit..
L99[09:01:20] <JCB> though.. 1500km orbit
pretty high for mun..
L100[09:02:55] <EricPoehlsen> go for a low
orbit recheck your dV should be enough
L101[09:03:07] <dreadkopp> well.... at
least the service bay survived XD
L102[09:03:36] <EricPoehlsen> low orbit,
not lithobreaking ...
L103[09:04:04] <JCB> be nice if could get
landing DV from different orbits, not just one... sometimes
wouldn't mind a higher orbit for statiosn
L104[09:05:19] <dreadkopp> problem was
missing electricity == no control == crash
L105[09:05:30] <dreadkopp> early in new
carrer
L106[09:05:40] <EricPoehlsen> ah yeah
...
L107[09:08:45] <dreadkopp> guess i send a
taxi XD
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L123[10:24:07] <ve2dmn> I think I got a
kOS script that would work with Aspergus desing
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L128[10:41:40] <ve2dmn> I got 3 cases to
cover: Activated Engine Flamout, Current Stage has no thrust, Both
at the same time
L129[11:15:35] <ve2dmn> well... it
works... sort of
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L131[11:33:19] <Oneiros> yay
L132[11:33:37] <ve2dmn> do the aerodynami
nosecone really help or not?
L133[11:33:46] <Oneiros> feels good
updating a mod for the first time in 2 years lol
L134[11:34:10] <Oneiros> i think they do
now, aerodynamics seems much more important
L135[11:34:38] <Oneiros> havent fully
tested the difference tho
L136[11:34:48] <ve2dmn> anyway, I made it
into space
L137[11:34:57] <ve2dmn> Without touching
the keyboard :D
L138[11:35:12] <Oneiros> excellecnt
L139[11:36:17] <ve2dmn> Still has a few
bugs to fix, but the basic script works with Aspergus staging
L140[11:37:04] <ve2dmn> gonna push the
thing to github, but first I have a cat situation to fix
L141[11:37:18] <ve2dmn> 2 cats in the
house. one can't stand the other.
L142[11:37:36] <ve2dmn> They are both
afraid tho, so they run when they spot each other
L143[11:39:04] <Oneiros> ive always
wondered how cats would do in space
L144[11:39:12] <dreadkopp> please don't
ask how that happened... important question: will jeb survive
reentry like that ?
https://imgur.com/hvQZstQ
L146[11:39:37] <ve2dmn> maybe
L147[11:40:12] <ve2dmn> Oneiros:
badly.
L148[11:40:23] <ve2dmn> They freakout on
the vomit comet
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L150[11:41:44] <Althego> lol the
head
L151[11:42:04] <Althego> jeb is inside as
far as the game knows
L152[11:42:24] <Althego> and even if he
isnt, the body of the bay is enough to protect him
L153[11:43:06] <lordcirth> dreadkopp, EVA
might have special rules, but if he's not part of the craft,
doesn't aero work separately?
L154[11:43:21] <Althego> if he is in a
command seat he is part of the craft
L155[11:43:38] <dreadkopp> lordcirth: as
soon as i switched to the vessel he got ejected to mun orbit
haha
L156[11:43:45] <Althego> ok, a special
case because the kerbal has mass unlike in the capsule
L157[11:44:11] <dreadkopp> no command seat
no nothing... just a 'save jeb from mun' mission in very early
carreer
L158[11:47:28] <Althego> objects tend to
glitch out of closed spaces if they are not connected to the
craft
L159[11:47:33] <Althego> during time
acceleration
L160[11:47:43] <dreadkopp> for some reason
valentina don't want him in command pod as well... maybe he smells
bad... has been on the mun for a week without shower or chips
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L166[12:19:48] <ve2dmn> I kind of like my
new SpaceStation designs
L168[12:20:28] <Althego> assemble it in
space
L169[12:21:41] <ve2dmn> did
L170[12:21:59] <Althego> bonus for
artistic impression
L171[12:21:59] <dreadkopp> meh....
L172[12:22:14] <dreadkopp> enough boosters
and send it as a whole
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L175[12:23:09] <dreadkopp> great.... now i
got a jeb floating without monoprop or anything in high orbit
XD
L177[12:25:29] <ve2dmn> I sent the middle
bit as 1 part and each seperate 'hub' as another
L178[12:26:39] <ve2dmn> Next station, I'll
just send the whole thing in 1 go, pre-assembled
L179[12:27:19] <ve2dmn> I now have the
tech unlocked
L180[12:28:43] <ve2dmn> I need to build a
space Casino and a space hotel for tourism+
L181[12:29:27] <ve2dmn> I'll need to find
interesting designs to make enough space for 50 and 100 kerbal
respectively
L182[12:31:54] <ve2dmn> plus enough life
support for the tourist and the crew
L183[12:34:54] <ve2dmn> Since I have the
Fog of tech installed, I'm not sure which way give me access to
more life support and ART tech
L184[12:40:21] <Mathuin> Fog of Tech,
that's a good idea.
L185[12:44:02] <ve2dmn> Mathuin: I wrote a
new launch script, one that works with any staging
L186[12:44:43] <ve2dmn> I'll clean up the
bug with my burn_function.ks node prediction, and I'll upload it to
github if you want to read it
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L190[12:58:23] <Althego> with this maybe i
can change my login screen
L191[13:02:32] <ve2dmn> how can I get the
current 'average ISP' for the entire rocket?
L193[13:03:11] <Althego> do you mean the
combined specific impulse?
L194[13:03:19] <Althego> with different
engines?
L195[13:03:29] <ve2dmn> different active
engine
L196[13:04:01] <ve2dmn> right, so it's the
sum of Thrust divided by the sum of fuel flow...
L197[13:04:05] <ve2dmn> make sense
L198[13:04:44] <Althego> but ker or
mechjeb does this for you anyway
L199[13:05:08] <ve2dmn> I'm re-writting my
kOS burn preidction function
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L203[13:21:20] <madmerlyn> wut up
L204[13:21:46]
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L205[13:21:59] <ve2dmn> not much
L206[13:22:14] <ve2dmn> Watching Cat Wars
instead of Star Wars
L207[13:22:30] <madmerlyn> I'm still
struggling to make my new planes useful after re-entry
L208[13:22:37] <madmerlyn> getting
payloads to orbit hasn't been an issue heh
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L211[13:23:36] <madmerlyn> my Lancelot Mk2
seems to be alright but it's slightly more expensive for roughly
same cost per ton, meaning higher risk if there's a failure.
L212[13:41:11] <madmerlyn> alright
upgrading Hodor to Mk2, design goal is to increase fueling/payload
capacity to 10.75t, up from 6.5t
L213[13:42:02] <Althego> also can hold the
door longer
L214[13:42:09] <madmerlyn> yes
L215[13:42:15] <madmerlyn> and has 3x the
doors!
L216[13:42:24] <madmerlyn> hold on lemme
get a pic uploaded :D
L217[13:42:46] <madmerlyn> I put MRS 1.25m
cargo bays on the sides to carry small probes/satellites in, and
made the mk2 cargo bay twice as long
L218[13:45:20] <madmerlyn> and yes I made
the Hodor around the time doors were being held
L219[13:47:30] <ve2dmn> reminds me of that
video of 'Hodor vs Groot'
L221[13:51:28] <madmerlyn> test payload
for mk2 will be 2 T800s + 3 oscar-Bs in each of the side bays
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L225[14:06:23] <Guest75066> I am not good
with spaceplanes ...
L226[14:06:31] ***
Guest75066 is now known as EricPoehlsen
L227[14:06:36] <EricPoehlsen> more a
rocket guy
L228[14:06:45] <Althego> planes are always
harder
L229[14:08:05] <EricPoehlsen> the getting
them into the air and getting them to the ground part without
exploding too much is the hard part
L230[14:08:25] <EricPoehlsen> the in
between is not so much harder then getting a rocket into
space
L231[14:08:32] <Althego> that is just
ascent trajectory and center of mass
L232[14:08:42] <Oneiros> i usually
"cheat" and put parachutes on my planes for an easy
landing
L233[14:08:48] <Althego> haha
L234[14:09:51] <Althego> remove the
parachutes and you have more delta v
L235[14:10:51] ⇦
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L236[14:10:54] <Oneiros> i dont trust the
game enough
L237[14:11:05] <EricPoehlsen> It is really
hard landing with the early game landing gear
L238[14:11:13] <Oneiros> my planes always
end up taking a nose dive at the last moment when im trying to ease
onto the landing pad
L239[14:11:30] <Althego> you dont win
anything with planes in career
L240[14:11:40] <Althego> in hard mode i
dont even upgrade the facilities, they are just money sinks
L241[14:12:12] <Oneiros> you can do the
low altitude science missions
L242[14:12:17] <EricPoehlsen> yep
L243[14:12:22] <Althego> takes too much
time
L244[14:12:29] <EricPoehlsen> it
does
L245[14:12:34] <Althego> except when they
are really close to the base
L246[14:12:38] <Oneiros> thats what fast
forward is for haha
L247[14:12:42] <EricPoehlsen> I did one of
those grab the temperature reading
L248[14:12:44] <Oneiros> oh yeah
L249[14:12:52] <Althego> and most of them
is not doable, because they are far away and high up in the
atmosphere
L250[14:13:06] <EricPoehlsen> and realized
it was on the other side of the planet
L251[14:13:09] <Althego> for far i would
need a plane, for high i would need a rocket
L252[14:13:50] <EricPoehlsen> so i went
nearly half an hour on 4x speed to get there, take my readings and
get back on the last drops of fuel
L253[14:14:11] <Oneiros> lol geez
L254[14:14:28] <Oneiros> u can just land
anywhere and press recover
L255[14:14:54] <EricPoehlsen> yeah try
landing on rough terrain with those fixed wheels
L256[14:15:00] <EricPoehlsen> they always
break
L257[14:15:09] <Oneiros> true
L258[14:15:27] <Althego> hehe
L259[14:15:48] <Althego> decrease descend
speed?
L260[14:15:53] <Althego> use flaps?
L261[14:16:05] <Althego> ok, i admit they
are hard to use
L262[14:16:22] <Althego> and even i
wouldnt try to land with them more than twive
L263[14:16:32] <Althego> because they are
not good
L264[14:16:43] <Althego> an other reason
to not take those missions
L265[14:16:46] ⇦
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L266[14:17:19] <Oneiros> its just nice to
take a break from launchins rockets
L267[14:17:24] <Oneiros> every now and
again
L268[14:17:48] <EricPoehlsen> damn my
retrieval target is an inflated tundra module - I should have
brought the inflatable heat shield
L269[14:18:11] <ve2dmn> Oneiros: I have
over 700 games, yet I play KSP most of the time
L270[14:18:15] <Althego> you can always
brake a little instead
L271[14:18:23] <Althego> over 9000
:)
L272[14:18:37] <Oneiros> ya i mean take a
break by launching a plane instead haha
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L276[14:22:50] <Mathuin> I reached the
point with science where I need a plane to go gather more science
than was available in KSC.
L277[14:23:16] <Althego> i just roll
around there
L278[14:23:24] <Althego> there are at
least 5 or 6 biomes to get
L279[14:23:34] <ve2dmn> I use KEI for
that
L280[14:23:40] <Althego> twice
L281[14:25:35] <Oneiros> theres about 10
around KSC
L282[14:25:47] <Althego> there are a
lot
L283[14:25:56] <Oneiros> plus all the
regular biomes
L284[14:25:58] <Althego> but for some you
need to go on top of buildings and stuff
L285[14:26:09] <Althego> but there are
around 6 easily accesible
L286[14:26:12] <Oneiros> oh, i havent done
those
L287[14:26:21] <Althego> some liek 24 or
so
L288[14:26:25] <Althego> i saaw a map
once
L289[14:26:32] <Oneiros> i just do one for
each building, flagpole and crawlerway
L290[14:26:34] <ve2dmn> nah, you can
usually just touch the right building
L291[14:26:43] <Althego> yes those are
what i do too
L292[14:26:55] <Althego> and not
always
L293[14:26:58] <Althego> because they dont
give much
L294[14:27:13] <ve2dmn> like I said, I
used KEI.
L295[14:27:18] <ve2dmn> it's 1-click
science
L296[14:27:29] <ve2dmn> no point in
wasting time around KSC
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L298[14:29:46] <Althego> a lot more time
is wasted on a polar mun orbit for science collecting
L299[14:30:08] <ve2dmn> ... I'm bad with
cars ok :P
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L301[14:30:25] <EricPoehlsen> now I'm
curious if it survives
L302[14:30:32] <Althego> and that is also
ingame wasted time because hard to do anything else in the
meantime
L303[14:33:48] <EricPoehlsen> oh I just
reinstalled FAR - I hope I got enough chutes
L304[14:34:20] <Althego> if planes can
land in reality without them, they should be able to in far
too
L305[14:34:54] <EricPoehlsen> it's not a
plane
L306[14:35:03] <EricPoehlsen> its my
recovered inflated module
L307[14:35:03] <Althego> then it must be
superman
L308[14:35:34] <EricPoehlsen> but it got
so a ridiculous amount of drag :D
L309[14:37:14] <EricPoehlsen> 6m/s it will
live
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L314[14:45:32] <Althego> hah going nuclear
part 5
L315[14:45:34] <Althego> 1 hour ago
L316[14:45:39] <Althego> have to watch it
tomorrow
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L319[15:07:40] <madmerlyn> this thing is
going to be a monster by the time I get it to my payload
specifications, lol
L320[15:14:55] <Oneiros> sounds like its
time for MOAR BOOSTERS
L321[15:19:34] ***
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L323[15:27:05] <ve2dmn> Oneiros: boosters?
on a plane?
L324[15:33:02] <Oneiros> boosters are a
fitting addition to every kind of space ship
L325[15:38:32] <ve2dmn> My new script is
now on github...
L326[15:38:57] <ve2dmn> It's a minor tweak
of my old one, but the old one didn't support Aspergus
staging
L327[15:39:48] <ve2dmn> The one thing I
need to fix is the boot sequence
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L338[16:06:14] <madmerlyn> ve2dmn I
probably need to figure out how to make my spaceplane script more
efficient
L339[16:09:35] <madmerlyn> wow.
L340[16:09:56] <madmerlyn> so my Hodor mk2
was barely having enough dv to do any maneuvering in orbit
L341[16:10:11] <madmerlyn> in SPH I
noticed KER said there was a significant torque offset
L342[16:10:26] <madmerlyn> so I moved my
wing engines around a bit until the torque offset was very
low
L343[16:10:34] <madmerlyn> now I have like
400 more dv on orbit
L344[16:11:20] <madmerlyn> unless KER is
counting the OM engines I added, but it didn't in SPH, weird.
L345[16:12:37] <madmerlyn> KER doesn't
understand my complex engine setup haha
L346[16:12:59] <madmerlyn> I'm really not
sure how much dv I have on the OM monoP engines, but the primary
rapiers definitely have more due to fixing the torque
L347[16:13:12] <madmerlyn> guess I was
losing a lot to constant gimbal
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L350[16:34:11] <ve2dmn> madmerlyn: the
basic idea is there
L351[16:34:30] <ve2dmn> I would move the
gear to triggers, for one
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L362[18:40:01] <madmerlyn> done,
IF(SHIP:RADAR>15){GEAR OFF.}
L363[18:41:11] <madmerlyn> well that's
throwing an error, heh.
L364[18:48:02] <madmerlyn> doc says vessel
has all the stuff that the old ALT suffix has, but it clearly
doesn't, just used ALT
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L370[20:39:24] <Draconiator> Next project
- making a tiny terrarium with a small (40ml) bottle
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L373[21:29:00] <madmerlyn> Spartan V has
inserted to Eve orbit, set up for an encounter with Gilly, and
first surveyor probe has detached and finished its mission of
surveying Eve :)
L374[21:29:06] <madmerlyn> second probe
will insert over Gilly
L375[21:29:31] <madmerlyn> and the main
probe will stay in its main orbit over Eve to act as a relay
L376[22:04:25] <madmerlyn> Gilly surveyor
didn't make it :P
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L378[22:04:44] <madmerlyn> I'll just have
to knock that contract out on the next mission out
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