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L4[00:41:45] <Supernovy> the flat plats work pretty well though
L5[00:42:09] <Supernovy> That's how did one of my first mun rovers
L6[00:43:24] <Supernovy> That was before service bays though.
L7[00:58:05] <JCB> I endedup sticking tiny girders so the adaptor plate didn't just drop through the ground
L8[00:58:12] <JCB> mind you.. was early version ksp.. maybe it was fixed?
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L15[01:21:09] <Blaank> I have a bug where sitting in the main menu alt+tabbed the main menu graphic is gone when I go back into the game. I can click on invisible buttons and they do things and going into the options menu and exiting causes the main menu animation to play and the button graphics to show up.
L16[01:21:42] <Blaank> I really think this 1.3.0 Mk3 Stockalike expansion mod is messing with stuff as none of this glithyness happened before installing it.
L17[01:24:50] <JCB> oops
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L19[01:31:42] <Blaank> Some of these mods should be stock.
L20[01:32:08] <Blaank> Docking Port Alignment Indicator and Action Groups Extended
L21[01:33:06] <JCB> the thing that gives delta v would be nice... maybe in career, something you could buy as an add on to the VAB/SPH
L22[01:35:52] <Blaank> Editor Extensions Redux. Kerbal Engineer Redux.
L23[01:36:23] <Blaank> KER is very balanced and only gives you info. Mechjeb helps aleviate the tedium of all those maneuvers.
L24[01:36:45] <Mathuin> KER is very nice for building. Having dV as a line-item in KER's HUD would be nice because I only have MJ's dV window open for the big number.
L25[01:36:57] <Blaank> I could spend 10 minutes setting up a hohman to Duna or I could click a few buttons then spend 60 seconds adjusting it.
L26[01:37:14] <JCB> alarmclock would be nice
L27[01:37:24] <Blaank> Yeah, that's an amazing one.
L28[01:37:28] <JCB> at least for transfer windows
L29[01:37:35] <Blaank> I never multimission, though.
L30[01:37:39] <Blaank> Never used it when I had it.
L31[01:37:42] <Mathuin> KAC is wh more useful than I thought it would be. "221 days for the right time to go to Duna? Wake me up."
L32[01:38:01] <Blaank> I let mechjeb figure out the planetary transfers
L33[01:38:18] <JCB> I haven't played enough to get beyond kerbal system to be able to do multi missions
L34[01:38:22] <Blaank> Go to Kerbol orbit then click hohman transfer.
L35[01:38:32] <JCB> mind you.. I tend to mess around a lot in other things so I don't feel so burnt out
L36[01:38:35] <Blaank> I learned most of my flying from Mechjeb.
L37[01:39:11] <Blaank> Lowest dV to do adjustemnts to intercept is half the distance between you and the target.
L38[01:39:16] <JCB> heh.. I played with Spacesim.. back in the old days. I still have it
L39[01:39:55] <Blaank> Skipper > Jumbo64 + 4 elevron 1. 7 tons to LKO
L40[01:40:05] <Blaank> One heck of a lifter stage
L41[01:41:43] <Blaank> Right clicking action groups extended toolbar button changes the font of window titles of Mechjeb.
L42[01:41:58] * Blaank shrugs.
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L47[01:55:18] <Blaank> Whee, time for a minmus night landing. Oh joy.
L48[01:56:40] <JCB> base in dark?
L49[01:56:52] <Blaank> I either get to land where there is no comms for this probe, or land where there is no sun.
L50[01:56:56] <JCB> how long is rotation on minmus?
L51[01:56:57] <Blaank> It's just in the wrong place.
L52[01:57:09] <JCB> oh
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L54[02:02:02] <JCB> hmm.. rotation is 1 day 5 hours 13 minutes.. roughly
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L57[02:03:10] <Blaank> I don't have comms relays. Sun is on opposite side as kerbin. I land without comms, or land without sun.
L58[02:03:22] <Blaank> And I can't land probes without comms.
L59[02:03:39] <Blaank> Managed to land on the terminator. Had a bit of sun and still had comms.
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L61[02:07:25] <Blaank> Remember back when fairings were a mod?
L62[02:07:33] <Blaank> And you had to pull them off to edit parts under them?
L63[02:07:42] <JCB> barely...
L64[02:08:07] <JCB> I had a ship that went up, was crewed, had two relays in a single 2.5m service bay
L65[02:08:57] <JCB> put them on different orbits... I had meant to go back to minmus to place another two..
L66[02:09:35] <taniwha> Blaank: what's this past tense?
L67[02:09:56] <Blaank> When fairings weren't stock
L68[02:10:04] <Blaank> Are there still fairing mods?
L69[02:10:09] <taniwha> Procedural Fairings is still going strong because stock fairings are just barely acceptable
L70[02:10:10] <Blaank> Stock does it so well.
L71[02:10:15] <Blaank> whaaat
L72[02:10:17] <Blaank> how?
L73[02:10:43] <JCB> some mods have their own fairings
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L75[02:10:58] <JCB> though.. more a fixed size.. usually in clamshell style
L76[02:11:02] <taniwha> and yeah, I believe KW's fairings are still popular
L77[02:11:30] <JCB> I've sometimes done fairings from a point at the top of the rocket, build it down to a point. Put a nose cone on..
L78[02:11:49] <taniwha> Blaank: the /only/ good bit about stock fairings is being able to get at protected parts without removing the fairings
L79[02:11:50] <JCB> maybe I'm just ocd... not wanting the weight of the fairing building part to be carried around
L80[02:11:55] <Blaank> What do mod fairings do that stock fairings don't?
L81[02:12:01] <taniwha> and even then, I find that to be more annoying than useful
L82[02:12:19] <JCB> I've found ways to work around stock fariings
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L94[02:46:05] <Blaank> 63 km per. 10th aerobraking pass. I screwed up.
L95[02:47:12] <JCB> eep?
L96[02:48:18] <Blaank> 11
L97[02:48:27] * Blaank cries
L98[02:49:44] <Blaank> 12. Comon, number 13.
L99[02:51:30] <JCB> mm...
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L101[03:03:45] <Blaank> Woo, number 13 it is.
L102[03:05:06] <JCB> where and how high did ya eng up going?
L103[03:05:31] <Blaank> Well initial was past mun orbit to 63 km.
L104[03:05:46] <Blaank> 13 aerobraking passes till finally caught.
L105[03:10:18] <JCB> kerbin?
L106[03:10:59] <JCB> if from mun.. I usually go as low as 32km... for direct landing.
L107[03:11:16] <JCB> aero... I don't do it much but usually around 40-50...?
L108[03:14:13] <Blaank> It was an accident
L109[03:14:21] <Blaank> Didn't set up the return correctly
L110[03:15:53] <JCB> oh
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L117[03:41:39] <Blaank> crap, overburned. Time for a mountain landing. RIP my reusable booster.
L118[03:41:48] <Blaank> Oh, forgot that Kerbin rotates under me.
L119[03:41:50] <Blaank> haw
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L121[03:45:57] <JCB> ... doh
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L133[04:17:04] <Blaank> Should parachutes get moved from the utility category to the newly created landing category and should ground category be deleted and put into the landing category?
L134[04:17:26] <Blaank> So you have the landing category with parachutes and landing gear and landing legs.
L135[04:17:42] <Blaank> Things all used for landing.
L136[04:18:23] <Blaank> Another question is should the crew cabins be put in the payload section. Since they are payload parts and the payload is kerbals.
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L139[04:20:35] <Gasher[work]> Blaank, what abotu powered wheels then? the are not landing part
L140[04:20:57] <Blaank> good point.
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L143[04:28:19] <JCB> crew cabins .... well maybe just crewed sections.
L144[04:28:32] <JCB> I understand landing gears.. or just wheels in general
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L150[04:41:33] <Blaank> It carries crew but has no way to control a craft. It's a payload.
L151[04:50:43] <Gasher[work]> Blaank, i think he meant the same, just to clarify - i don;t remember how they are called properly
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L161[05:25:12] <Blaank> First mun landing of this save was a horrible failure. Landed on the edge of a mountain, lost 2 stages totally about 5km/s dv through two successive engine collisions. Then after getting out, in the sunlight (lol jk, kerbin was in the way, say goodby to your EC), my lander tipped over after running out of power and rolled over to block the hatch to get back in.
L162[05:25:39] <Blaank> 2 stages totalling
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L164[05:36:27] <XXCoder> https://media0dk-a.akamaihd.net/96/30/49313fe22bf6facfd5abfbd3edf56ed9.jpg
L165[05:36:58] <bees> the better question is
L166[05:37:10] <bees> why do you land on the moon with 5k dv left
L167[05:37:42] <Blaank> Maybe it was less than that. It's overbuilt and was attempting to land on orbital stages.
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L169[05:38:44] <Blaank> I've done it before. But came down on a mountain side.
L170[05:39:39] <Blaank> Tried to get back up but too late and scraped the engine hard. Knocked it off and tipped sideways, staged and tried to get back up, knocked the next engine off, staged again and recovered then landed, then ran out of power, then tipped over, and it rolled onto the hatch cover.
L171[05:39:45] <Blaank> After I had exited.
L172[05:39:59] <Blaank> No probe means I can't control it to roll it back, and Jeb is stuck outside.
L173[05:41:08] <Blaank> I never even knew the Mun had 70 degree slopes.
L174[05:43:12] <Blaank> Did it again I think.
L175[05:44:35] <Blaank> 45 degree slope, misjudged distance, slammed into it and destroyed engine.
L176[05:44:49] <Blaank> blew off landing leg and tank. It's toast.
L177[05:44:55] <XXCoder> Blaank: cant literally push it around?
L178[05:45:39] <Blaank> Nope, too heavy and lander can is octagonal
L179[05:45:46] <XXCoder> drat
L180[05:45:49] <Blaank> Will not roll at all
L181[05:46:27] <Blaank> reloaded, thrusted hard in random direction. Looking like another 45 degree slope landing.
L182[05:50:50] <Blaank> Landed on orbital stage, it was tipping over, ditched it and landed on lander stage.
L183[05:50:59] <Blaank> 2nd try.
L184[05:51:07] <Blaank> 3rd
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L186[05:57:18] <Blaank> Tipped lander over after biome hop. And that is why I always put a reaction wheel on the lander. Flipped back up without issue.
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L191[06:37:09] <Blaank> 3,217 m/s to orbit. Go me.
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L198[07:49:21] <Blaank> Does KSP have a known memory leak?
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L200[08:02:19] <APlayer> Blaank: I guess so. It happens when you discover the joys of part mods and start piling them onto your install to the point that KSP uses up 90% of your RAM when you run it
L201[08:02:23] <APlayer> :P
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L205[08:15:43] <Blaank> Thrusting straight away from Kerbin is a horrible way to escape, right? 4.3 km/s and haven't got past Mun orbit.
L206[08:18:41] <darsie> Blaank: It can work and it's ok if you're lazy. But you use less fuel if you accelerate horizontal.
L207[08:21:36] <Blaank> 5 km/s for Kerbin escape thrusting straight away.
L208[08:22:01] <Blaank> chart says 4250 m/s
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L210[08:23:55] <darsie> If there was no atmosphere and you could accelerate to escape instantly, direction would not matter.
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L214[08:33:48] <Blaank> I'm really sad they never got the asparagus staging worked out for the Falcon Heavy.
L215[08:41:12] <GlassYuri> the first law of L-shaped connectors: a non reversible L-shaped connector will be pointed in the less convenient direction
L216[08:42:07] <Mat2ch> Blaank: it is. But I guess reducing the power on the main booster also works.
L217[08:42:25] <Mat2ch> you have less TWR then, but it doesn't look like it's necessary
L218[08:42:38] <Mat2ch> and maybe they'll add it in Falcon Heavy 1.2
L219[08:42:53] <Mat2ch> But the pictures look amazing.
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L221[08:44:38] <TheKosmonaut> Blaank: You mean crossfeed?
L222[08:45:25] <TheKosmonaut> Asparagus staging like we do in KSP would likely never work IRL; too complicated for its own good, not to mention the possibility of sloshing inertia
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L224[08:45:53] <ve2dmn> TheKosmonaut: sadly
L225[08:46:53] <TheKosmonaut> It'd be a waste really, I think Musk is on the right path with bigS stages like the BFR or like the Blue Origin New Glenn
L226[08:46:58] <TheKosmonaut> (if they ever come to be)
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L228[08:47:21] <ve2dmn> I like getting more dV for the same weigh
L229[08:47:32] <ve2dmn> but complexity would be the ennemy IRL
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L231[08:48:14] <ve2dmn> Better to duct-tape a few good working rockets together.
L232[08:48:21] <TheKosmonaut> Complexity and it's likely that stages like that wouldnt work well for re-usability (things would get exponentially more complicated"
L233[08:48:30] <TheKosmonaut> )*
L234[08:48:44] <TheKosmonaut> I played with a Switch today
L235[08:48:46] <TheKosmonaut> I want one now
L236[08:48:52] <ve2dmn> I have one
L237[08:49:29] <ve2dmn> Lack of (interesting to me) titles is my only issue.
L238[08:49:43] <TheKosmonaut> Well you may as well just send it to me then
L239[08:49:53] <TheKosmonaut> don't waste your time with such a burden
L240[08:49:54] <ve2dmn> But it's a nice Mario-and-zelda machine.
L241[08:50:07] <TheKosmonaut> They need a new mario party
L242[08:50:08] <ve2dmn> I'll finish BoTW and Mario+Rabbids first
L243[08:50:17] <TheKosmonaut> That Mario XCOM looks great
L244[08:50:30] <ve2dmn> The reviews are great
L245[08:50:51] <Fluburtur> time to cut the wings for my canadair
L246[08:50:53] <ve2dmn> Even if the humour is weird, I'll probably finish it
L247[08:51:30] <ve2dmn> Although... I really loved the rabbids games.
L248[08:51:44] <ve2dmn> Just... the mix of the 2 looks kind of odd.
L249[08:53:28] <TheKosmonaut> Skyrim on Switch tho
L250[08:53:40] <TheKosmonaut> It's been 6 years since i really played
L251[08:53:44] <TheKosmonaut> Dang... that game is old
L252[08:54:23] <ve2dmn> yeah
L253[08:54:27] <ve2dmn> I never finished it
L254[08:54:46] <ve2dmn> And I won't play moddable games on a Console.
L255[08:55:11] <ve2dmn> In the case of Skyrim, it's mostly UI and menu enhancement
L256[08:58:02] <TheKosmonaut> Yeah yeah but... can you play modded skyrim ON THE TRAIN?
L257[08:58:26] <ve2dmn> No. I play BoTW instead
L258[09:02:39] <ve2dmn> Seriously, though. It's fun to play a game on the train and then continue on the big screen once I get home
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L264[09:28:33] <ve2dmn> TheKosmonaut: seriously, though, my advice would be to wait a bit for the Switch. If you know you want one, try to buy it only with a really good game, preferably 2.
L265[09:29:06] <ve2dmn> Also, Nintendo rarely brings down the price of games, even after 2-3 years
L266[09:34:16] <sandbox> yup
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L268[09:37:02] <girlbeach> I just post some hot pictures on www.triphile.com ,I am an IT girl from Asia
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L270[09:37:17] <ve2dmn> ^ spam
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L272[09:37:28] ChanServ sets mode: +o on APlayer
L273[09:37:35] <ve2dmn> TheKosmonaut: ^
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L275[09:38:57] <ve2dmn> *sigh* that IP is a VPN service
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L279[09:48:25] <TheKosmonaut> Ugh
L280[09:48:29] <TheKosmonaut> Not much to do with those
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L290[10:39:20] <APlayer> Kerbal enough? https://i.imgur.com/OdETPpO.gifv
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L292[10:39:54] <ve2dmn> APlayer: looks like home
L293[10:39:56] <APlayer> Imagine standing on that bridge, though
L294[10:40:19] <ve2dmn> btw, that is illegal
L295[10:40:34] <APlayer> You go take your walk peacefully when boom! You are buried under a mountain of snow literally out of nowhere
L296[10:40:45] <APlayer> What is illegal?
L297[10:40:55] <Mathuin> Driving like that
L298[10:41:00] <Mathuin> You gotta clear your vehicle
L299[10:41:04] <ve2dmn> ^
L300[10:41:06] <Mathuin> People die in car wrecks from that
L301[10:41:10] <ve2dmn> yes
L302[10:41:19] <Mathuin> In fact, I would *love* to hear the self-driving car solution for that.
L303[10:41:30] <Mathuin> You can't be completely autonomous without the snow problem being solved.
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L305[10:41:36] <APlayer> "Engaging fast roof vibrations"
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L307[10:41:51] <ve2dmn> *car shakes like a dog out of water*
L308[10:41:57] * Mathuin grew up in New England -- not *quite* Canada, but snowy enough thanks.
L309[10:42:04] <APlayer> Like left-to-right shaking? :D
L310[10:42:38] <APlayer> Interesting concept. Vary left and right wheel pressure quickly to shake off snow
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L312[10:43:20] <APlayer> Also may enhance the effect if you have control over the suspensions
L313[10:43:45] <ve2dmn> Mathuin: close enough
L314[10:44:50] <APlayer> Do you use maple syrup to melt the ice on roads in Canada?
L315[10:45:03] <ve2dmn> that would not work
L316[10:45:24] <APlayer> Alright, some sort of special salty maple syrup
L317[10:45:33] <ve2dmn> too sticky
L318[10:45:36] <APlayer> Or maple alcohol
L319[10:45:43] <ve2dmn> also, why waste perfectly good food
L320[10:45:56] <ve2dmn> I bbl
L321[10:46:03] <APlayer> Because Canada. Need to have maple in everything. :P
L322[10:46:06] <APlayer> See you!
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L325[11:00:36] <markus-k> is it safe to disable entry purchase afterwards by editing the savefile? I have a decent career going but the entry purchases are just getting annoying
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L330[11:07:14] <Mathuin> "entry purchases"
L331[11:07:15] <Mathuin> ?
L332[11:07:30] <Mathuin> The down payment you pay on all the parts to use them the first time?
L333[11:08:08] <Mathuin> You should be able to do it in settings, IIRC.
L334[11:08:22] <Mathuin> Under general options, unless they've moved it.
L335[11:08:29] <Mathuin> ... I cannot imagine playign without reverting flights.
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L339[11:15:41] <markus-k> the one time costs once you unlocked the part, yes
L340[11:16:23] <markus-k> seems to be one of the few you can't change from the gui
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L351[11:48:28] <Mathuin> I suspect you can perform the analogous change on the save file, but I wouldn't risk my save on it -- make a new game and test the theory there?
L352[11:51:27] <UmbralRaptor> ^
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L354[11:51:51] <UmbralRaptor> Save files are small, so backup everything.
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L363[12:30:25] <Blaank> https://imgur.com/gallery/ESy8H But when is it happening?
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L370[12:48:35] <Deddly> Blaank, Some time in January, according to The Verge
L371[12:48:48] <Blaank> That's really specific.
L372[12:50:19] <Deddly> Indeed
L373[12:50:30] <JCB> they've been sort of bragging about it for how long now?
L374[12:50:56] <JCB> get the feeling we've entered into some new, crazy phase of space exploration?
L375[12:57:00] <Blaank> I want to go see it and "sometime next month" does not cut it when I'm only bringing one set of clothing and staying in a motel.
L376[13:03:34] <Fluburtur> ask elon directly
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L379[13:03:54] <Fluburtur> "hey my guy im coming to see the launch but I can only stay one day so tell me when it is"
L380[13:04:29] <Blaank> I can stay like 3 days but I'd love to know when to set up shop.
L381[13:04:44] <Blaank> Heck, I'll stay for 7 if that's what it takes but 31 is asking a bit much.
L382[13:05:18] <JCB> huh... the iconic 747 is retired
L383[13:05:34] <Blaank> yep
L384[13:05:39] <Blaank> What is replacing it?
L385[13:06:57] <JCB> no idea
L386[13:07:09] <JCB> 787 I'm guessing.. more fuel efficent
L387[13:10:03] <JCB> though an article saying, last passenger 747 retiring, internaional carriers will continue to use them, it will no longer be a sight... um.. huh?
L388[13:14:03] <JCB> well.. guess they meant mostly in north america... or the states. Quite a few operaters will still be using them for quite some time.. its not completely retired yet.
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L390[13:15:04] <Blaank> I'm not familiar with the 787. It's the replacement to the 747?
L391[13:15:41] <oren> what will they do after the 797
L392[13:15:52] <oren> 818?
L393[13:16:08] <JCB> 787 dreamliner...
L394[13:16:10] <oren> or 808
L395[13:16:21] <JCB> so far its the latest model..
L396[13:16:52] <Blaank> long-haul, mid-size widebody, twin-engine jet airliner
L397[13:17:09] <Blaank> mid-size doesn't sound like a replacement for the 747
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L399[13:19:01] <Blaank> 777 is the replacement for the 747
L400[13:20:47] <JCB> just looking some stuff up... 787 is smaller than the 777...
L401[13:20:49] <Blaank> 787 is the replacement to the 767.
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L403[13:21:09] <Blaank> 777 seems to be the replacement for the 747 even though it's slightly smaller.
L404[13:22:14] <oren> it only has two engines
L405[13:22:48] <JCB> think its due to the slow down in passenger volume in recent years
L406[13:23:20] <JCB> mind you.. quite a few operators using the A380..
L407[13:23:22] <Mathuin> I do not think there has been a slowdown in passenger volume. I do think that airlines are shoving more sardines into the same cans.
L408[13:24:01] <JCB> ya... there was a news report about how one airline wanted to cut back another inch or two on leg room.. it raised a number of alarms.
L409[13:24:43] <JCB> for one... trying to squeeze in even more passengers, there was concerns over evacuation if something did happen.
L410[13:25:29] <JCB> secondly, everyone has their own personal space, something that airlines seem to be trying to ignore.
L411[13:25:53] <oren> lol rosie o donnell openly offerec money to senators in return for their no votes
L412[13:26:25] <Blaank> That's illegal. Should have offered campaign contributions to those who shared her ideals.
L413[13:26:30] <Blaank> That's totally legal.
L414[13:26:37] <JCB> personally, I don't think having the back of the seat just inches from my face would make me feel too comfortable
L415[13:27:43] <SnoopJeDi> "I don't need to move my body for 3 hours" is pretty atypical
L416[13:27:48] <Mathuin> JCB: they won't be happy until all the passengers are naked, unconscious, and stacked like cordwood.
L417[13:28:40] <JCB> Mathuin no... thats what they going to try and do for passenger space travel. Already been talks about hibernation for humans
L418[13:29:02] <JCB> mind you... Musk's BFG.. how they going to transport 100 people in such a small space?
L419[13:29:07] <JCB> and for months on end
L420[13:30:08] <Deddly> BFR, right?
L421[13:30:38] <Blaank> BFR
L422[13:30:52] <Blaank> The ship is freaking huge.
L423[13:32:03] <JCB> much of the space is fuel tanks
L424[13:32:41] <Deddly> JCB https://4.bp.blogspot.com/-tr4fwLC0XUM/V-rewQjqnNI/AAAAAAAABs0/nYTV8Lp9VBYukK0VdQsXRIKUk7oGlad3gCLcB/s1600/SpaceX%2BMars%2BColonial%2BTransporter%2Bschematic%2B02.jpg
L425[13:34:41] <Deddly> Apparently, it has more pressurised passenger space than an Airbus A380
L426[13:34:44] <JCB> ya I'm looking at some other pics.. I'm really hoping they thought this out.. we've got enough data to do it properly.
L427[13:35:29] <Deddly> A380 has over 500 seats, right?
L428[13:35:37] <JCB> it be like sending out a small cruise ship... that amount of people, going to need some proper facilities..
L429[13:35:41] <Deddly> Plus luggage space etc.
L430[13:35:55] <JCB> A380 doesn't have to fly for half ayear
L431[13:36:07] <Blaank> The thing is freaking huge.
L432[13:36:14] <Deddly> JCB, yeah but BFR only has 100 passengers
L433[13:36:36] <Deddly> That's enough space for everyone to have a small cabin
L434[13:36:39] <JCB> I'm also looking at pshcyological effects too
L435[13:36:53] <oren> 9 m diameter, looks like 9 m tall passenger area
L436[13:37:20] <JCB> hope you pick the right people.. else it be like survivior, over and over and over
L437[13:37:42] <oren> so let's approximate that rounded cone as having the same volume as a sphere
L438[13:38:19] <oren> 381 cubic metres
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L440[13:38:47] <JCB> heh... wonder if the BFR would make for a good theoritical 'to mars' tv series....
L441[13:39:19] <oren> so u could give each person 3 cubic metres of private cabin and still have some for halways and stuff
L442[13:39:51] <oren> 3 cubic metres is bigger than a capsule hotel capsule so meh
L443[13:39:53] <JCB> think the work space under my loft bed is about 3 cubic meters
L444[13:40:39] <Deddly> oren, that's per person. I'd expect cabins to be for 2-4 people
L445[13:41:00] <JCB> it also mentioned common space, centeral storage and a storm shelter.
L446[13:41:36] <JCB> ugh, lets not do the 'enterprise' syndrom... one pair of bathrooms for a whole ship
L447[13:41:50] <Blaank> Well they space the offenders.
L448[13:42:06] <Blaank> Vote someone off the ship each week.
L449[13:42:34] <Blaank> How many would be left if you started with 100?
L450[13:42:38] <oren> JCB well if you really want to save space, enema hoses and and catheters all round
L451[13:42:43] <Deddly> We also bear in mind that in a weightless environment, beds don't need to take much space
L452[13:43:12] <Deddly> Sleeping compartments on the ISS are tiny
L453[13:43:12] <JCB> mm.. special potty training for space toilets.
L454[13:43:24] <JCB> well.. that is if they go the spaceshuttle/ISS route
L455[13:44:21] <Deddly> I suppose they could probably rotate it a little during the journey to provide some minimal amount of centrifugal force
L456[13:44:23] <JCB> I kind of wondering now... this going to be a one way trip though?
L457[13:44:45] <JCB> lol... land on mars, end up with kids a few months later
L458[13:44:57] <oren> JCB: it is the Mars COLONIAL Transport
L459[13:45:18] <Blaank> So that's one-way?
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L461[13:45:46] <oren> generally only the founder of a colony takes many trips back to the fatherland
L462[13:46:38] <JCB> that'll be one lonely return trip
L463[13:47:06] <Mat2ch> .oO( remember kids: When playing with 230 V, make sure the switch is off... )
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L465[13:47:11] <Deddly> I believe the plan is for the first few flights to be one way
L466[13:47:20] <Deddly> Mat2ch, that hurts, doesn't it?
L467[13:47:23] <JCB> think they were saying, any trip to mars likely one way... since they hadn't figured out how to get back off the planet once out there.
L468[13:47:33] <Mat2ch> Deddly: a bit. And makes burn marks.
L469[13:48:00] <Deddly> Mat2ch, I found it fascinating that you can feel the frequency
L470[13:48:06] <JCB> mind you that was a generalized statement.. some years prior to even musk's projects
L471[13:49:46] <Blaank> Isn't the plan to ISRU?
L472[13:50:01] <Mat2ch> Deddly: I mostly pulled away...
L473[13:50:10] <oren> Well, for example, Champlain kept going back to france to ask for more money
L474[13:50:24] <Mat2ch> But yes, there's this back and forth
L475[13:50:40] <Mat2ch> never thought about that this is the AC I was feeling :)
L476[13:51:08] <Deddly> Blaank, yes, but it will take a while to set up the equipment
L477[13:51:29] <Deddly> Mat2ch, yeah bit in that fraction of a second, didn't you feel a buzzing sensation?
L478[13:51:42] <Blaank> Well they have like 6 months till the return window.
L479[13:51:50] <Blaank> I think.
L480[13:51:58] <Blaank> Or was it 18?
L481[13:52:47] <Deddly> Blaank, I'm not sure if they plan to have ISRU in the initial equipment load. They do have a lot of other things that need to be set up first.
L482[13:53:04] <Blaank> I thought they were sending a number of cargo ships.
L483[13:53:06] <Mat2ch> Deddly: I did. And I never wanna feel it again. :D
L484[13:53:10] <Deddly> I suppose that can be decided closer to the time. Anything is possible
L485[13:53:17] <Deddly> Mat2ch, me neither :)
L486[13:53:21] <Blaank> And they should have a midnight cherry Tesla Roadster waiting, too.
L487[13:53:47] <Deddly> Blaank, I am disappointed they aren't planning on landing that on Mars
L488[13:54:04] <Blaank> Contamination worries, I'm sure.
L489[13:54:23] <JCB> last I heard... BFR was going to setup in earth orbit. They were going to send up a couple of refueling tanks to fill it before sending it off
L490[13:54:31] <JCB> wasn't any mention of what was going out first
L491[13:54:33] <Deddly> Bah. Elon's talking about terraforming Mars in the end. I don't think he is concerned ;)
L492[13:55:30] <oren> they need to make sure they bring an equal mix of women and men. or else there will be a need for "filles de elon"
L493[13:55:35] <JCB> isn't there some sort of treaty now... why they been crashing probes into jupiter and the likes incase there was already life?
L494[13:57:16] <Blaank> heat sterilized
L495[13:57:20] <Blaank> Also crushed to death
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L497[14:02:54] <Deddly> JCB does not technically apply to private companies, but yeah.
L498[14:03:50] <JCB> lol.. what of Aliens really took place on Mars.
L499[14:05:39] *** DaMachinator is now known as Arcanitor
L500[14:06:52] ⇨ Joins: nick111 (webchat@97e1f254.skybroadband.com)
L501[14:06:58] <nick111> hello all
L502[14:08:06] <nick111> i made a successful landing on laythe and saved, upon loading, the landing legs get destroyed when the physics are enabled, happens consistently. not sure what to do?
L503[14:09:00] <nick111> my ship falls over and i cannot take off
L504[14:09:48] <nick111> is anyone available to offer assistance?
L505[14:10:12] <SnoopJeDi> Sounds like maybe a case for using HyperEdit?
L506[14:10:14] <Deddly> Oh dear
L507[14:10:26] <Deddly> nick111, that sounds frustrating
L508[14:10:35] <nick111> yeah i figured, not used hyperedit before, is it simple to figure?
L509[14:11:02] <Ezriilc> nick111, if not, please let me know.
L510[14:11:06] <Deddly> nick111, you could maybe try turning off gravity in the cheat menu first
L511[14:11:07] <nick111> it is very frustrating yes
L512[14:11:15] <Ezriilc> I've just released a BETA-2 for KSP 1.3.1
L513[14:11:48] <nick111> i think i'll try hyper edit and turn gravity off
L514[14:12:02] <Ezriilc> Sounds like fun
L515[14:12:04] <Deddly> nick111, you don't need to do both
L516[14:12:15] <Deddly> nick111, one or the other should work :)
L517[14:12:28] <Ezriilc> true
L518[14:12:33] <SnoopJeDi> yea gravity first would be more straightforward
L519[14:12:56] <nick111> i'll try gravity at 20% if possible
L520[14:13:05] <Blaank> yeah, turn off gravity with alt+f 12, then switch to ship.
L521[14:13:15] <Blaank> May still destroy the legs, though.
L522[14:13:20] <Blaank> Shouldn't stop you from taking off.
L523[14:13:28] <Blaank> Will be unbalanced but should be salvagable.
L524[14:13:29] <Mathuin> OOC what is hyperedit?
L525[14:13:44] <Blaank> Like the cheat menu that lets you teleport ships to orbits.
L526[14:13:59] <Deddly> Mathuin, hyperedit is like cheating multiplied by 10 ;)
L527[14:14:06] <Mathuin> So if I'm designing a Mun lander and I want to make sure it'll land, I could put the lander in orbit and test it out.
L528[14:14:08] <nick111> can i install and uninstall hyperedit without issue using ckan?
L529[14:14:08] <Deddly> Mathuin, it's useful for testing
L530[14:14:26] <Ezriilc> http://www.kerbaltek.com/hyperedit
L531[14:14:35] <Ezriilc> nick111, yes you can
L532[14:14:38] <Mathuin> [for testing] Yeah, that's what I was thinking -- I have a craft I want to test but I don't want to build the rocket to get it to the destination unless I know it'll work.
L533[14:14:41] <nick111> it's also a good way to get around game glitches like i'm experiencing
L534[14:14:42] <Deddly> nick111, I would really recommend doing the gravity thing first. If it works, it's really simple
L535[14:14:45] <nick111> thank you
L536[14:14:49] <Mathuin> Ezriilc++ thank you
L537[14:14:58] <Deddly> Mathuin, sounds like a job for Hyperedit, then
L538[14:15:02] <nick111> yeah i will Deddly
L539[14:15:15] <Ezriilc> My pleasure. Feel free to contact me if you need anything.
L540[14:15:21] <Mathuin> Deddly: indeed
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L542[14:18:22] <nick111> ok the game is reloading with hyperedit installed. i'll give it a try
L543[14:19:16] <Ezriilc> I you're using KSP 1.3.1, then you'll want the BETA-2. Otherwise, the Lander is borked.
L544[14:21:12] <Mathuin> And since it's a mining craft I want to land...
L545[14:21:19] <UmbralRaptor> https://twitter.com/jasonrdavis/status/943557239545008128
L546[14:21:19] <kmath> <jasonrdavis> Winning concepts: CAESAR Comet sample return Dragonfly Titan mission
L547[14:21:39] <nick111> i believe i am using 1.3.1
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L551[14:22:41] <Ezriilc> KSP 1.3.1 is the latest, if I'm not mistaken.
L552[14:22:47] <nick111> yeah
L553[14:23:44] <Ezriilc> Yea, then you'll want the BETA-2. I hope to do a full release of that version soon, but the BETA-2 should work fine.
L554[14:24:20] <Ezriilc> I mean "fine", since all things in KSP are subject to random esplosions.
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L558[14:38:55] <nick111> so i've figured out how to mess with G. no luck so far, 0 gravity for some reason launches me off the planet at over 100,000m/s and before i know what's going on i'm exploding inside jool lol
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L560[14:41:02] <nick111> .3 G works better but need more attempts before trying something else
L561[14:43:38] <nick111> for some reason my nuke engine must make contact with ground, it breaks off?
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L563[14:58:13] <nick111> ok after about 5 attempts of .3G leaving laythe it worked. now in stable orbit around Laythe. Thanks guys
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L565[14:58:27] ChanServ sets mode: +o on Supernovy
L566[14:58:31] <Supernovy> Evening, Gentlemen.
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L568[15:02:11] <SnoopJeDi> ♫ Let it Snovy, let it Snovy, let it Snovy! ♫
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L570[15:05:47] <snow> SnoopJeDi: thanks for not making my highlight go off :-)
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L572[15:06:08] <SnoopJeDi> snow problem 8)
L573[15:08:27] <Supernovy> snowvy
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L576[15:19:15] <Neal> how can I get vessel names to show in the non-map view? They used to show by default but I can't see them anymore
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L578[15:21:58] <Neal> makes it very hard to rendezvous when I can't see the target nametag..
L579[15:22:38] <Mat2ch> Neal: target the ship you want to see
L580[15:22:55] <Neal> they don't show up otherwise? dang.
L581[15:23:18] <Mat2ch> iirc they're just grey boxes you can hover over to see the name
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L584[15:27:22] <Neal> yeah I have my target.. targeted and the nametag still isn't showing https://i.imgur.com/vBqynNk.png
L585[15:27:36] <Neal> (it's the black object straight ahead)
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L587[15:32:04] <Mat2ch> Ok, that's weird
L588[15:37:39] <Fluburtur> https://cdn.discordapp.com/attachments/254984631512858634/393154972885319680/DSC_8101.JPG
L589[15:42:00] <UmbralRaptor> Neal: F4?
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L597[16:44:00] <GuestBanana> hai
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L601[17:06:45] <Neal> didn't know about f4, when was that implemented?
L602[17:10:03] <UmbralRaptor> 0.14
L603[17:10:16] <UmbralRaptor> <_<
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L608[18:07:06] <tswett> Yo.
L609[18:07:20] <tswett> So, Kerbal Space Program is cool and all.
L610[18:07:55] <tswett> But I wonder how hard it would be to use Unity to accurately simulate an internal combustion engine attached to a working lathe.
L611[18:08:25] <tswett> My guess is... really, really hard.
L612[18:14:38] <UmbralRaptor> meep
L613[18:15:10] <UmbralRaptor> Have you looked into FEA software?
L614[18:19:44] <tswett> Nope.
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L616[18:19:50] <tswett> Is FEA used to simulate ICEs?
L617[18:19:58] <tswett> (Man, ICEs have the most ironic acronym ever.)
L618[18:20:31] <UmbralRaptor> The details of combustion an fluid dynamics, yes.
L619[18:21:08] <tswett> Nice.
L620[18:21:14] <tswett> I should, like...
L621[18:21:28] <tswett> Get an actual job that involves this type of stuff.
L622[18:23:43] <tswett> For now, I'm submitting job applications for what I actually have professional experience with.
L623[18:23:47] <tswett> Software development.
L624[18:24:05] <bees> you should develop FEA software
L625[18:24:10] <bees> win/win
L626[18:24:36] <tswett> 'Ey, there's an idea!
L627[18:26:47] <UmbralRaptor> Mechanical engineering!
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L637[18:50:05] <Fluburtur> https://i.imgur.com/R5XnIZo.gifv
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L648[19:33:11] <tswett> I just submitted a cover letter where I mentioned Kerbal Space Program.
L649[19:34:15] <tswett> Whelp. Night, everyone!
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L653[20:01:18] <Kraaken> hola
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L657[20:23:02] <Scolar_Visari> Sons and daughters of Kerbin: Introducing the Kommunist Space Program! Conquer space and seize the final frontier of production!
L658[20:23:24] <Scolar_Visari> 1 Kruple required to play.
L659[20:24:11] <TheKosmonaut> Kraaken: are you the real Kraken ?
L660[20:24:17] <Kraaken> si senor
L661[20:24:26] <Kraaken> i have returned after many years
L662[20:24:33] <Scolar_Visari> So maybe water not into space? https://phys.org/news/2017-12-mars-absorbed-sponge.html
L663[20:24:35] <TheKosmonaut> Has it been years?
L664[20:24:38] <Kraaken> i just forgot my bouncer password so i'm using my alt
L665[20:24:40] <Kraaken> uh
L666[20:24:48] <Ezko_> does anyone play openttd?
L667[20:24:52] <Kraaken> i think i popped in for a few secs back in august
L668[20:24:57] <Scolar_Visari> Kosmonaut: The Kraken, much like the Ogdru Jahad, was locked in a crystalline prison.
L669[20:25:10] <TheKosmonaut> Ezko_: what that
L670[20:25:21] <Scolar_Visari> Open Transport Tycoon something.
L671[20:25:28] <Scolar_Visari> It's like Transport Tycoon, but free.
L672[20:25:28] <Ezko_> deluxe
L673[20:25:28] <Kraaken> other than that, it's probably been like a year or so
L674[20:25:34] <Ezko_> and can be played online
L675[20:25:40] <Kraaken> discord has taken over as my main internet chat tool
L676[20:26:01] <Ezko_> i use irc, slack, discord, whatsapp, facbeook
L677[20:26:05] <Ezko_> facebook
L678[20:26:14] <Ezko_> no openttd players? :(
L679[20:26:16] <Ezko_> i want company
L680[20:26:21] <Ezko_> i'm so ronery
L681[20:26:25] <umaxtu> i play a little. nothing fancy
L682[20:26:26] <Scolar_Visari> Kraken: I'm guessing Jebediah Kerman stood in for Anung Un Rama and ran into your prison, releasing you upon the universe as a plague.
L683[20:26:36] <ve2dmn> Ezko_: sorry. Can't play right now
L684[20:26:38] <Kraaken> thats exactly what happened
L685[20:26:42] <Scolar_Visari> Ezko: Too busy making the world into Poland in Civilization V.
L686[20:26:46] <Ezko_> ah
L687[20:26:53] <Ezko_> maybe i should play some civ too
L688[20:26:56] <Ezko_> or endless space
L689[20:27:02] * Scolar_Visari basks in the glory that is a free civic per era.
L690[20:27:08] <Scolar_Visari> Or Stellaris!
L691[20:27:34] <Kraaken> i've come back here because i'm on the hunt for modding peeps that know how to work with ai
L692[20:27:50] <Kraaken> ^ game ai, not literal ai
L693[20:28:08] <Scolar_Visari> Kraaken: You've been gone a while, things have changed. In the interest of preserving the Kerbal species, game AI is limited to non-thinking machines.
L694[20:28:20] <Scolar_Visari> Or whatever is responsible for pathfinding in RTSes since time immemorial.
L695[20:31:48] * Scolar_Visari really wishes for a more sandbox oriented game of civilizations.
L696[20:32:16] <Ezko_> Scolar_Visari: don't have stellaris
L697[20:32:40] <Kraaken> cant wait for the new stellaris update
L698[20:32:43] <Scolar_Visari> Furthermore: Why is Cleopatra the Egyptian ruler in Civilization VI? That's like choosing Genghis Khan for the ruler of China
L699[20:33:09] <Ezko_> what
L700[20:33:15] <Scolar_Visari> Kraaken: I hope that jump and psi-drives stay similar to what they are now, though the thought of Mass Relays is intriguing.
L701[20:33:22] <Ezko_> why would it be anything but ramses ii
L702[20:35:11] <Scolar_Visari> Ezko: I always thought Narmer would've also been interesting. Ramses II having been done to death.
L703[20:36:34] <Kraaken> Cleopatra is more akin to a Empress Dowager Cixi
L704[20:37:00] <Scolar_Visari> Also, Trajan as Rome's ruler? Not Octavian or Julius? Why not Marcus Aurelius or, teehee, Caligula?
L705[20:37:46] <Scolar_Visari> Kraaken: Well, aside from being Hellenic, Cleopatra (as well as her other Ptolemaic predecessors) totally excluded natives from the government and military.
L706[20:37:50] <Kraaken> why not Odacer
L707[20:37:53] <Kraaken> lel
L708[20:38:44] <UmbralRaptor> Djoser!
L709[20:39:01] * Scolar_Visari would totally buy a Caligula leader DLC for Civilization, so long as Malcolm McDowell did the voiceovers.
L710[20:39:31] <Scolar_Visari> UmbralRaptor: First of his name, King of Upper and Lower Egypt, Vanquisher of Set, Herald of Horus!
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L712[20:40:33] <UmbralRaptor> :D
L713[20:41:31] <Kraaken> to expand upon my earlier point tho, im looking for someone who knows a thing or two about modding ai (specifically what paradox calls "ai")
L714[20:43:41] <TheKosmonaut> Kraaken: for that alternate timeline mod?
L715[20:43:47] <Kraaken> yep
L716[20:43:52] <Scolar_Visari> UmbralRaptor: That Germany gets, "U-Boat" as its special unit is also kind of amusing given that the type depicted (Type VII) was kind of mehtacular.
L717[20:44:06] <TheKosmonaut> I would play that game more but it constantly crashes
L718[20:44:24] <Kraaken> we have 0 CTDs in our bug tracker currently
L719[20:44:26] <Kraaken> thats strane
L720[20:44:28] <Kraaken> strange
L721[20:44:31] ⇦ Quits: Kabouik- (~kabouik@236.34.200.37.customer.cdi.no) (Ping timeout: 383 seconds)
L722[20:44:35] <TheKosmonaut> Not the timeline mod
L723[20:44:39] <TheKosmonaut> Even vanilla crashes
L724[20:44:40] <Scolar_Visari> Kraaken: Life is Strange, get used to it.
L725[20:44:42] <Kraaken> oh the game itself
L726[20:44:43] <Kraaken> well rip
L727[20:44:47] <UmbralRaptor> Scolar_Visari: wasn't the Type XIX the one that got talked up as really scary?
L728[20:45:05] <Scolar_Visari> UmbralRaptor: The Type XXI I think you mean? The electroboot.
L729[20:45:11] <Kraaken> yeah type XXI
L730[20:45:12] <TheKosmonaut> EU, C:S, pretty much everything else runs fine
L731[20:45:23] <UmbralRaptor> Yeah, then. XXI
L732[20:45:37] <Kraaken> would've been really good if germany hadn't...well been late war germany
L733[20:45:57] <Kraaken> ^ would've been a really good design
L734[20:45:58] <Scolar_Visari> UmbralRaptor: It wasn't strictly that technologically advanced, really. About the only really innovative thing I can think about on them was the torpedo loading mechanisms.
L735[20:46:18] <Kraaken> wasn't it the first design that could operate under for very long periods of time?
L736[20:46:22] <Scolar_Visari> Other than that, being a very good modern submarine would also make for a poor, unecomomical commerce raider.
L737[20:46:36] <Ezko_> i almost started to play openttd single player but after playing like 14 hours yesterday i thought no
L738[20:46:56] <Kraaken> late war advancements kinda killed commerce raiding anyway
L739[20:46:56] <Scolar_Visari> Kraaken: Operate submerged for longer periods of time without the use of the snorkel. However, centimetric radar could also pick those up, too.
L740[20:47:13] <Scolar_Visari> The snorkel being a Dutch innovation for its Pacific submarines!
L741[20:49:02] <Scolar_Visari> Though I'm not sure there's any universe in which Germany could produce many Type XXIs, or whether it would've ever been worth the effort given how much shipping they'd have to contend with.
L742[20:50:05] <Kraaken> magnetic mines and sub spotting tech still would've been the death of them
L743[20:50:17] <Kraaken> look at late-war U-boat casualites compared to early-war ones
L744[20:50:22] * Scolar_Visari ponders a universe in which Type XXIs are mass produced, but in which the Allies get around by ending convoys.
L745[20:51:45] <Scolar_Visari> Kraaken: Mines in general did not account for many U-Boat losses.
L746[20:54:16] <Scolar_Visari> Even non-radar equipped ASW aircraft were a formidable opponent, particularly before snorkels were introduced en masse.
L747[20:54:54] * Scolar_Visari also questions the reliability of magnetic mines given Germany and America's poor experience with magnetically triggered torpedoes.
L748[20:56:42] <Ezko_> what to do in civilization
L749[20:56:55] <Scolar_Visari> Ezko: Try and take over the world?
L750[20:57:25] <Ezko_> nah that's too boring
L751[20:57:30] <umaxtu> play as America and go for a religious victory for your religion called "The Dollar"
L752[20:57:37] <Ezko_> hmm
L753[20:57:41] <Ezko_> that sounds interesting
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L756[20:59:14] * Scolar_Visari is also amused that America's special unit, the P-51, was notable for using a British engine design.
L757[20:59:25] ⇨ Joins: diveyez (~diveyez@r2nhosting.com)
L758[21:00:11] * umaxtu wonders if the p-38 would've been even more awesome if it had Merlins indead of Allisons
L759[21:00:20] <Scolar_Visari> Everything's better with magicians!
L760[21:01:32] <Scolar_Visari> Ezko: Or I suppose you can go all Kiith Naabal and keep the secret of gunpowder until the Heresy Wars threaten Kharak?
L761[21:01:35] ⇨ Joins: SJ (~nick@CPE000f6638c2b8-CM0c473de90d90.cpe.net.cable.rogers.com)
L762[21:01:42] <Ezko_> u wot m8
L763[21:01:45] <Scolar_Visari> One city challenge until there's a real big war.
L764[21:02:24] <Scolar_Visari> It's from Homeworld. Kiith Naabal was notable in that it wasn't notable until the end of the Heresy Wars begun by Gaalsien and Siidim.
L765[21:02:37] <Ezko_> oh
L766[21:02:50] <Ezko_> could play wot tbh
L767[21:02:52] <Scolar_Visari> Then, one day, they decided enough was enough and brought out steam powered machines and gunpowder tech and ended the war.
L768[21:03:12] <Ezko_> but that's so free it costs money
L769[21:03:43] * Scolar_Visari notes that there really should be a Deserts of Kharak total-conversion for Civilization or, at the very least, an appropriate desert planet mapmode.
L770[21:04:40] <Ezko_> umm
L771[21:04:50] <Scolar_Visari> Also: Would it kill Firaxis to transition to an actual globe instead of a silly rectangular projection?
L772[21:05:12] <umaxtu> maybe they are flat earthers
L773[21:05:20] <umaxtu> oh wait, theres a globe in xcom
L774[21:05:23] <Ezko_> so i put hannibal on my second screen yesterday while playing openttd, put it back on and was like "wtf i didn't even finish the second episode?" looked again and it was 12th
L775[21:05:26] <Ezko_> well
L776[21:05:30] <UmbralRaptor> Cylindrical earth?
L777[21:05:35] <taniwha> I was about to suggest the flat earther theory
L778[21:05:38] <Scolar_Visari> umaxtu: Interestingly enough, XCOM 2 did away with that.
L779[21:05:54] <Ezko_> UmbralRaptor: play openttd with me
L780[21:05:55] <Scolar_Visari> UmbralRaptor: Maybe they're unboard a Culture Orbital?
L781[21:05:59] <taniwha> but a
L782[21:06:01] <umaxtu> so I might be on to something?
L783[21:06:03] <taniwha> sorry
L784[21:06:17] <taniwha> but an actual globe with a geodesic grid would be cool and work well
L785[21:06:32] <Scolar_Visari> taniwha: It would also make Kharak-maps more feasible!
L786[21:06:57] <taniwha> Scolar_Visari: don't really know about Kharak-maps, but if they're hexes, then yeah
L787[21:07:01] * Scolar_Visari grumbles at Civilization IV including a faux-globe map.
L788[21:07:23] <taniwha> only "problem" would be the twelve polar pentagons
L789[21:07:30] <Scolar_Visari> taniwha: Kharak having saltwater seas restricted to the poles, which you can't really use in Civilization.
L790[21:07:55] <umaxtu> speaking of civlization, civ III complete is $1.49 on GoG right now
L791[21:08:05] <Kraaken> i'm waiting for the day when paradox switches to globe maps
L792[21:08:12] <Kraaken> it'll make map editing a major PITA though
L793[21:08:23] <taniwha> Kraaken: not really
L794[21:08:45] <Scolar_Visari> Taniwha: I remember reading a rather well worked out forum thread on the subject, long ago, that conceded that the center North and South pole tiles would have to be smaller than those surrounding them.
L795[21:08:49] <taniwha> 1) icosahedrons flatten nicely
L796[21:08:54] <Scolar_Visari> Other than that, however, it'd be totes possible.
L797[21:09:00] <Kraaken> i'm a perfectionist so currently i find old maps and project them into the wierd paradox projection, then trace them
L798[21:09:01] <taniwha> 2) tools are easy enough to make
L799[21:09:23] <Scolar_Visari> Ah, here we go: An example http://i49.tinypic.com/vy7906.jpg
L800[21:09:48] <TheKosmonaut> Kraaken: well in EU4 the world projection is weird anyway, but it’s still better overall compared to 3 or even 2
L801[21:10:01] <Kraaken> hoi3 was really weird up north
L802[21:10:04] <taniwha> Scolar_Visari: ick. check out Kethane
L803[21:10:06] <TheKosmonaut> America is several hundreds of kilometers further north than it should be
L804[21:10:13] <taniwha> it has MUCH less distortion
L805[21:10:33] <Kraaken> Britain is still much more south than it should be
L806[21:10:36] <Kraaken> compared to america
L807[21:10:40] <Scolar_Visari> taniwha: I think map size determines the severity of distortion.
L808[21:10:54] <Kraaken> also south america being so tiny
L809[21:10:58] <Scolar_Visari> Also: Hexes.
L810[21:11:07] <taniwha> no. the problem with what you showed me is a flat hex grid was forced onto a sphere
L811[21:11:21] <taniwha> Kethane uses an actual geodesic
L812[21:11:43] <taniwha> (I'm looking for a screenshot right now)
L813[21:12:15] <taniwha> http://taniwha.org/~bill/screenshot3897.png
L814[21:12:19] <taniwha> not so good, but...
L815[21:12:20] <Scolar_Visari> taniwha: They were going for what Civilization IV did: flat to globe transition.
L816[21:12:33] <Ezko_> wait does civ vi have religious victory?
L817[21:12:38] <umaxtu> yeah
L818[21:12:43] <Ezko_> cool
L819[21:12:50] <umaxtu> I think its getting a do-over in teh expansion
L820[21:12:53] <taniwha> Scolar_Visari: which is a big problem if done incorrectly
L821[21:13:15] <Scolar_Visari> taniwha: Nonsense! If it's good enough for Battletech.
L822[21:13:25] <taniwha> https://en.wikipedia.org/wiki/Dymaxion_map
L823[21:13:37] * Scolar_Visari ponders incorporating the curvature of the Earth into tabletop games.
L824[21:13:46] <taniwha> there are, of course, several possible layouts
L825[21:14:08] <umaxtu> the great thing about this irc is no flat earthers here
L826[21:14:23] <taniwha> Scolar_Visari: Traveler (RPG) used to use icosahedral maps for its world maps
L827[21:15:05] <taniwha> nice example found via google: http://inkwellideas.com/wp-content/uploads/2012/03/ico-map.png
L828[21:15:15] <taniwha> (not traveler, I think, but still useful)
L829[21:15:46] <taniwha> the corners of the major triangles become pentagons instead of hexagons
L830[21:16:10] <Scolar_Visari> taniwha: I what point, I wonder, should one just say, "screw it, we're getting a globe" and playing their tabletop game on that?
L831[21:16:46] <Scolar_Visari> Though I suppose that would be awfully inconvenient.
L832[21:16:47] <taniwha> when one has a steel globe and magnetic playing pieces :)
L833[21:16:55] <taniwha> (or felt and velcro)
L834[21:17:05] <Scolar_Visari> taniwha: Or just pins stuff on it?
L835[21:17:13] <Scolar_Visari> Yeah, like, little Battleship-esque holes for pegs!
L836[21:17:14] <taniwha> yeah, that would work, too
L837[21:18:06] <Scolar_Visari> That'd actually be kind of cool for some game of World War III or something.
L838[21:18:50] <Scolar_Visari> Huh, someone's done it https://i.pinimg.com/736x/95/ac/35/95ac35657edc0b5c043732a83caf9406--race-games-board-games.jpg
L839[21:20:38] <taniwha> heh, cool
L840[21:22:40] <Scolar_Visari> Hurray great circle!
L841[21:23:37] <Scolar_Visari> Hrm . . . If there's one thing Warhammer 2 needs, it's a golem that shoots fire out its eyes? http://cdn.mos.cms.futurecdn.net/c5F6WVpzuZGUNwU3RfoiYB-1200-80.jpg
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L844[21:28:25] <Scolar_Visari> Now if only that would run on here.
L845[21:33:06] <Scolar_Visari> Alas, I really do need to get the Type 10
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L847[21:48:29] <ConductorCat> https://www.youtube.com/watch?v=9WhHhlt0zso
L848[21:48:29] <kmath> YouTube - Nimbatus - Physics-Based Drone Building!
L849[21:50:23] <taniwha> bah, he's gone
L850[21:50:33] <taniwha> next time
L851[21:50:49] <taniwha> for those interested (and willing to use blender): http://taniwha.org/~bill/icosahedral.blend
L852[21:52:18] <taniwha> umaxtu: ^
L853[21:52:41] <taniwha> umaxtu: and yeah, it is a nice safe haven
L854[21:53:29] <umaxtu> whats this?
L855[21:56:35] <taniwha> demonstrating icosahedral projection
L856[21:56:51] <umaxtu> ah
L857[21:57:17] <taniwha> layer one has the "output" sphere, layer two has the input icosahedron
L858[21:58:28] <umaxtu> I take it I have to install Blender?
L859[21:58:37] <taniwha> (I used blender's texture baking to do the sphere)
L860[21:58:41] <taniwha> yeah
L861[21:58:48] <taniwha> but blender is good :) (and free)
L862[21:59:44] <umaxtu> it is pretty confusing though
L863[21:59:53] <umaxtu> the interface I mean
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L866[22:14:16] <taniwha> on first encounter, yes
L867[22:15:01] <taniwha> however, the interface is designed to be as consistent as possible across all the tools
L868[22:15:35] <taniwha> and also design with the idea of "left hand on keyboard, right hand on mouse" (though this falls apart a bit with some of the newer tools due to running out of keys)
L869[22:16:00] <taniwha> (and does, unfortunately, exclude lefties)
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L882[23:13:47] <Ezko_> one more turn
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L885[23:38:41] <JCB> geh...
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