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L4[00:06:22] <JCB> rwar.... so quiet
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L8[00:17:20] *
UmbralRaptor flies past JCB with a Tu-95.
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L10[00:19:02] <JCB> Huh.. flying
bears
L11[00:19:13] <JCB> they becoming active
again?
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L24[02:06:33] <Sadviper> Hi where can I
submit a crash report?
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L40[04:14:03] <HotSpicySausage> Anyone use
Kerbalism?
L41[04:14:27] <HotSpicySausage> I'm getting
really annoyed with it killing my warps during my Duna
mission.
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L69[07:33:07] <kmath> YouTube - Huge
Announcement!
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L85[08:29:41] <lordcirth> HotSpicySausage,
I do, you can turn off certain notifications for craft
L86[08:30:02] <HotSpicySausage> lordcirth,
but you cannot edit the notifications if you don't have connection
with the craft....
L87[08:30:08] <HotSpicySausage> which i
find really dumb
L88[08:30:46] <lordcirth> HotSpicySausage,
oh right. Yeah it's a blanket thing that stops you from cheating.
There should probably be an exception for that
L89[08:31:03] <HotSpicySausage> i have like
50 probes all giving my warnings
L90[08:31:08] <HotSpicySausage> it is
really dang annoying
L91[08:31:12] <lordcirth> HotSpicySausage,
do you have a craft that you never have contact or pilot with but
you still need?
L92[08:31:21] <HotSpicySausage> so i can't
do a duna mission without getting my warp killed every 5
seconds
L93[08:31:44] <HotSpicySausage> what do you
mean lordcirth ?
L94[08:31:59] <lordcirth> HotSpicySausage,
these 50 probes, if you've lost contact, why do you still need
them?
L95[08:32:26] <HotSpicySausage> they get
contact, just that my relay network blows
L96[08:32:35] <HotSpicySausage> and i also
like to see all the vessels i have in space
L97[08:32:43] <HotSpicySausage> to see my
history/progress
L98[08:32:55] <lordcirth> So they
occasionally get contact? I guess wait and turn them off
L99[08:33:04] <HotSpicySausage> yes but
that's just silly
L100[08:33:07] <lordcirth> You can also
disable all notifications but that's a bad idea
L101[08:33:12] <HotSpicySausage>
how?
L102[08:33:32] <HotSpicySausage> i really
think you should be able to edit notifications without needing to
have connection..
L103[08:34:15] <lordcirth>
HotSpicySausage, pause/break
L104[08:34:34] <lordcirth>
HotSpicySausage, yes you should. You can make a github issue, but
he's absent atm.
L105[08:34:40] <HotSpicySausage> i
noticed
L106[08:36:29] <FltAdmVonSpiz> also does
anyone remember the time before struts?
L107[08:36:31] <FltAdmVonSpiz> the good
old days
L108[08:39:04] <ve2dmn> FltAdmVonSpiz: The
dark ages
L109[08:42:09]
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L110[08:44:19] <HotSpicySausage> lel
L111[08:44:41] <HotSpicySausage> how do
you compile mods anyhow? I might fork kerbalism
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L113[08:48:11] <ve2dmn> HotSpicySausage:
install Monodevelop or some other C# developpement suite.
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L122[08:59:05] <darsie> Why doesn't my
fuel cells produce EC? I have LF+OX, online. FC is started.
L123[08:59:55] <Althego> can it get the
fuel?
L124[09:00:06] <Althego> is the battery
full?
L126[09:01:11] <darsie> yes, no.
L127[09:01:16] <darsie> IMO
L128[09:01:39] <darsie> I have no extra
battery. Using the FC internal battery.
L129[09:01:48] <Althego> there is
something between the fuel cell and the tank
L130[09:01:51] <Althego> what is it
L131[09:02:04] <darsie> okto2
L132[09:02:55] <Althego> i think fuel
passes through that, but i never tried
L133[09:03:11] <darsie> The nerv sure got
fuel from it.
L134[09:05:24] <darsie> Shall I try
putting the okto out of the way?
L135[09:07:46] <darsie> Or an external
battery?
L136[09:10:08] <Althego> probably wouldnt
change anything
L137[09:10:08] <Mat2ch> well, you could
try to launch a new vehicle without the octo part and see if it
works
L138[09:10:11] <darsie> Works in a test
build with tank-okto-FC
L139[09:10:24] <Mat2ch> then something odd
is going on
L140[09:10:35] <Althego> i think the fuel
cell never completely fills in the battery. i dont know why
L141[09:10:41] <ve2dmn> Did you try
turning it off and on again?
L142[09:10:45] <darsie> yes
L143[09:11:16] <darsie> I could reload
ksp
L144[09:11:18] <darsie> restart
L145[09:11:29] <ve2dmn> What is using
power, btw?
L146[09:11:39] <darsie> the octo rn
L147[09:12:36] *
darsie restarts ksp.
L148[09:15:01] <darsie> still no worky
worky :(
L149[09:15:32] <darsie> ok, I'll try to
mod my ship ...
L150[09:15:38] <darsie> and ground test
it.
L151[09:15:45] ***
UmbralRaptor is now known as NomalRaptor
L152[09:17:10] <RandomJeb> the fuel cell
doesn't operate when you have over 95% of your maximum EC
L153[09:17:20] <darsie> ahh
L154[09:17:25] <darsie> thx
L155[09:17:42] <Althego> that is what i
said
L156[09:17:57] <darsie> Hence "output
cap 95%"
L157[09:18:13] <RandomJeb> yes
L158[09:18:23] <darsie> 3
L159[09:18:26] <darsie> oops
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L161[09:23:37] <darsie> Yep, stable now at
575 EC and fuel dropping.
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L164[09:26:24] <APlayer> Hi there!
L165[09:30:08]
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L166[09:32:32] <darsie> hi
L167[09:32:34] <Mod9000> Hello,
darsie
L168[09:33:21]
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L169[09:33:31] <darsie> 0.0 km separation
for my asteroid rendezvous across 2/3 solar orbits :).
L170[09:33:35] <NomalRaptor> friendly
bot
L171[09:33:45] <darsie> k :)
L172[09:34:02] <APlayer> Humm, so I am
taking a break from my usual KSP project and took at missiles. Long
story short, I am trying to make an anti-aircraft missile and I
need to switch from a flying aircraft to a landed missile launcher.
Is this possible, with mods if necessary?
L173[09:34:43] <Althego> only with mods if
it is out of physics range
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L176[09:35:13] <Althego> the flying one
will disappear when outside range
L177[09:35:49] <APlayer> All within a >
10 km range
L178[09:36:13] <APlayer> I am getting a
message "Cannot switch craft while in atmosphere"
L179[09:36:31] <Althego> youcan switch
when you are very close
L180[09:36:42] <APlayer> About 2 or 3 km I
guess?
L181[09:36:52] <Althego> i tihnk stage
recovery or something like that supported this
L182[09:37:03] <Althego> but it did that
by saving the game in a hidden way
L183[09:37:05] <APlayer> I have both Stage
Recovery and FMRS too
L185[09:37:43] <APlayer> OK, the missile
launcher is 1.8 km away while the craft is on the runway, the craft
launches roughly in the direction of the launcher
L186[09:37:51] <ve2dmn> darsie: 0.0km
seperation, but at what speed difference?
L187[09:38:05] <ve2dmn> because if it's
>0, I call that a collision
L188[09:38:21] <APlayer> I currently work
around by starting the script with a 30 sec delay, switching to the
craft and hoping it works, but cannot watch the missile live that
way
L189[09:43:50] <darsie> ve2dmn: 150 m/s or
so.
L190[09:44:01] <darsie> That was the
predicted separation.
L191[09:44:08] <ve2dmn> not too bad
L192[09:44:32] <darsie> But I ran out of
fuel when matching the asteroids speed with 41 m/s left ...
L193[09:44:44] <darsie> Gotta bring some
ore ...
L194[09:44:56] <ve2dmn> or more fuel
L195[09:45:04] <darsie> Not getting a
bigger tank.
L196[09:45:14] <darsie> Ore tank is
empty.
L197[09:45:47] <ve2dmn> but ore convetion
demands energy. I hope you have good solar panels
L198[09:46:20] <ve2dmn> also makes lots of
heat
L199[09:46:20] <darsie> fuel cell
L200[09:46:22] ⇦
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L201[09:46:46] <darsie> Mission is to
eject a class C asteroid out of the kerbol system.
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L203[09:46:59] <ve2dmn> is the fuel cell
more efficient then the ore converted?
L204[09:47:10] <ve2dmn> what a strange
mission
L205[09:47:26] <darsie> FC uses only a
small fraction of the converted fuel.
L206[09:48:00] <ve2dmn> I would not know,
I never used FC
L207[09:48:42] <ve2dmn> I either use solar
panels or RTG, because my obession is getting the maximum amount of
dV
L208[09:49:04] <darsie> I'm preparing for
low insolation, but I might get the escape trajectory while still
close to Kerbol.
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L210[09:49:31] <ve2dmn> good luck with the
excess heat
L211[09:49:38] <darsie> Dunno if the ship
will make it back.
L212[09:49:44] <darsie> I have a
radiator.
L213[09:49:52] <ve2dmn> only 1 ?
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L215[09:49:59] <darsie> two. small
ssytem.
L216[09:50:15] <ve2dmn> depending on how
close you are to Kerbol, it might be an issue
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L218[09:50:40] <darsie> I'm leaving
kerbol.
L219[09:50:51]
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L220[09:51:47] <ve2dmn> you can't leave
Kerbol
L221[09:52:05] <ve2dmn> There is no
outside. The galaxy is a lie!
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L224[09:53:35] <APlayer> Well, the
surface-to-air missile plan does not work because of practical
limitations. Let's attempt air-to-ground missiles then. :P
L225[09:54:42] <ve2dmn> KSP is not
desinged for this kind of thing. Try Inter-continental
instead
L226[09:54:52] <APlayer> I've always had a
small problem with them, that the radial decoupler stayed on the
missile. Is there a way to change this behaaviour except making the
missile the root part? (I am thinking about adding multiple
missiles)
L227[09:55:16] <APlayer> ve2dmn: Nothing
to shoot down on other continents... Plus, I want some flying
action
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L229[09:56:47] <APlayer> Is a radial
decoupler + cubic octo strut and making that a subassembly an
option?
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L232[10:08:16] <ve2dmn> .t
L233[10:08:26] <ve2dmn> ;t
L234[10:09:01] <ve2dmn> Ho NO! Everyone
know my password!
L236[10:10:29] <kmath> YouTube - Channel
Update & Music Machine Mondays Finale Week
L237[10:11:07] <Althego> lol the e fell
off
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L239[10:13:48] <Althego> tim burtonish
fingers
L240[10:14:00] <Althego> and lol
sandstorm
L241[10:14:44] <APlayer> ve2dmn: I hope
this was not serious?
L242[10:15:00] <Althego> lol
L243[10:15:07] <ve2dmn> no. '.t' ask a bot
for the current time in another channel
L244[10:15:15] <Althego> looked like that.
maybe time
L245[10:15:31] <ve2dmn> ;version
L246[10:16:07] <ve2dmn> I always get the
different bots confused
L247[10:18:35] <Althego> wow the
marbles
L248[10:20:02] <APlayer> Which of the
stock planes is the most suited to carry missiles?
L249[10:20:27]
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L266[10:44:45] <RandomJeb> my most
successful stock missiles were tubes of oscar b with a nosecone and
a spark, decoupler attached to the spark, no radial worries
L267[10:45:13] <RandomJeb> that was in the
old souposphere though
L268[10:45:16] <APlayer> I am going a more
modded approach
L269[10:45:28] <RandomJeb> with that
little nosecone having a super high impact tolerance
L270[10:47:28] <RandomJeb> how modded? Are
you using bdarmory for the warhead and guidance?
L271[10:48:34] <APlayer> Extremely modded.
I don't use BDA (where's the fun if everything is automatic?), I
use kOS for guidance, tweakscale for size and tons over tons of
part mods
L272[10:49:29] <RandomJeb> nice
L273[10:50:12] <APlayer> You may be the
first one to say "Nice" to my install. :D
L274[10:51:12] <APlayer> Also, I did
"working" missiles a whole while back. They were unguided
and rather bad, though
L275[10:52:41] <RandomJeb> if you have a
free radial attachment node you could stick that to a docking port
and decouple the docking port for a radial decoupler free
missile
L277[10:59:10] <APlayer> Also, no
warheads. Relies entirely on kinetic energy
L278[10:59:28] <APlayer> (Current test
design also does this, for I do not use BDA)
L280[11:01:35]
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L284[11:05:07] <kmath> YouTube - Channel
Update & Music Machine Mondays Finale Week
L285[11:05:22] <Althego> old
L286[11:05:23] <Fluburtur> yes I saw
that
L287[11:05:50] <Mat2ch> It's 50 minutes
old!
L288[11:07:22]
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L291[11:19:39] <ve2dmn> 50 minutes is 3
decades in internet time
L292[11:21:47]
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L294[11:23:07] <APlayer> So... You launch
a missile from your high altitude aircraft at 25 km altitude and
switch to the missile. About two minutes later you switch back and
realize you're only 2 km above the ground ad travelling at 400 m/s
at an angle of 40 or so deg downwards
L295[11:23:50] <APlayer> I though this was
bye-bye Jeb (In anticipation of such a scenario I made a quicksave,
so no problem), but managed to pull out like 200 m above the
ground
L296[11:24:17] <APlayer> Anyway, I'm off
for dinner. Cya!
L297[11:25:19]
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L298[11:25:23] <wookiez> hey
L299[11:25:32] <wookiez> how can i rotate
just 1 part without the others rotating as well?
L300[11:28:23] <Mat2ch> when the part is
in the middle of a stack: Rotate the part (and everything on it),
click on the next part and press Space
L301[11:29:13] <wookiez> nah i mean ive
got 3 engines
L302[11:29:23] <wookiez> i wanna rotate
just 1 but the other 2 rotate in the oposite direction of it
L303[11:31:39] <Mat2ch> how did you place
the 3 engines?
L304[11:31:52] <NomalRaptor> Probably
would have to place them separately / without symmetry
active.
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L307[11:32:34] <wookiez> oh really
L308[11:32:40] <wookiez> im gonna try
that
L309[11:33:46]
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L311[11:35:23] <wookiez> yes that was it -
thanks raptor!
L312[11:35:48] <NomalRaptor> \o/
L313[11:39:55] <darsie> Why doesn't the
fairing close onto the large ore tank?
L314[11:40:26] <darsie> It closes onto a
large reaction wheel.
L315[11:42:34] <darsie> ahh, after
restarting ksp it works.
L316[11:44:10] <Althego> it always
bothered me that the relative sizes in the game are not
correct
L317[11:44:20] <Althego> you cant use the
shuttle solid booster and the orange tank
L318[11:45:20] <NomalRaptor> There isn't a
stock shuttle booster, really.
L319[11:45:46] <NomalRaptor> The
Kickback's thrust is an order of magnitude too low vs the other
engines.
L320[11:45:49] <Althego> but the long
solid booster and the orange tank are obviously copies of the
shuttle parts
L321[11:45:58] <Althego> visually
L322[11:46:06] <Mat2ch> Just take two on
each side...
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L324[11:46:20] <Althego> and they are too
small
L325[11:46:24] <Althego> they dont have
enough thrust
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L327[11:46:35] <Althego> same for the
orange tank, too small
L328[11:46:57] <Mat2ch> also the
aerodynamics are broken :P
L329[11:46:59] <Althego> also we need
bigger from everything in stock. wings, tanks, engines
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L331[11:47:14] <Mat2ch> As if we'd get
:D
L332[11:47:21]
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L333[11:47:36] <Mat2ch> Take Two is
probably working on KSP 2: Revenge of the Kraken. Where you play as
the Kraken.
L334[11:47:45] <Althego> because even the
biggest engine and tank is often not enough, and part counts
skyrocket when you cluster those
L335[11:49:04] <NomalRaptor> They're not
even UA1205/1206/1207 sized, really.
L336[11:51:14] <NomalRaptor> Call them
weird long duration GEM-40/46/60 motors?
L337[11:53:45] <oren> Take Two is probably
working on a mobile phone game where you catapult different colored
minikrakens at a rocket with green kerbals inside it
L338[11:54:39] <oren> and then you have to
wait a minute to get another set of minikrakens
L339[12:00:28]
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L341[12:03:00] <ve2dmn> oren: "get
extra kerbals for only 12.99!"
L342[12:03:18] ⇦
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L344[12:05:08] <ve2dmn> I know people are
gonna hate me, but I've tried No Man's Sky yesterday and I enjoyed
my time with the game
L345[12:05:53] <NomalRaptor> AIUI, it
takes a few hours to run out of fun?
L346[12:07:23] <ve2dmn> Well, I liked to
explore new lands in Minecraft, so I might play for some
time...
L347[12:07:29] <sandbox> It was
inevitable.
L348[12:07:39] <ve2dmn> Although, I do
have issues with the UI a bit
L349[12:08:59] <ve2dmn> I wish I could
have a sort of world map with waypoints I could set
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L351[12:10:02] <ve2dmn> Also, some of the
markers disapeer once I get on board my ship and I'm not sure it's
intentional (lack of good sensors, for example) or if it's a UI
issue
L352[12:10:03]
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L353[12:11:48] <ve2dmn> Anyway, I bought a
few games for the xmas vacations
L354[12:12:18] <ve2dmn> All my friends are
working, so I'm stuck alone with free time. So I'll try a few new
games
L355[12:12:46] <ve2dmn> And then go back
to KSP, Minecraft and Stellaris like I always do
L356[12:15:34] ⇦
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L359[12:21:15] <Mathuin> Minecraft is a
game I play with the wife and MIL.
L360[12:21:24] <Mathuin> Every time
there's an update, we nuke whatever we have and start over.
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L362[12:22:20] <ve2dmn> Mathuin: I wish my
immediate family was into gaming, but sadly... I'm the only
one
L363[12:22:38] <ve2dmn> well, maybe except
my nephew, but he is a bit young
L364[12:23:26] <Althego> hah the alita
movie is coming... i guess it will be a mess. also cameron will not
be directing it as it was rumoured previously
L365[12:24:13] <legion> it said that in
the trailer...
L366[12:25:01] <Althego> and why did they
do that to her eyes?
L367[12:25:17] <Althego> cameron is
producer
L368[12:26:45] <legion> the eyes were
something the original manga (and then anime had) that doesn't
translate well to full on 3d. super creepy
L369[12:29:40] <Althego> but that is an
art style
L370[12:29:50]
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L371[12:29:56] <Althego> why would anybody
try to move that to a movie?
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L373[12:38:57] <ve2dmn> There's a 'Battle
Angel Alita' movie?
L374[12:39:10] <Althego> will be
L375[12:39:20] <Althego> it has been in
development hell for many years
L376[12:39:39] <ve2dmn> ... that could be
both awesome or very awful
L377[12:39:44] <Althego> along with ender
i think, but that was finally finished years ago
L378[12:40:19] <ve2dmn> Never read Ender's
game
L379[12:40:20]
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L380[12:40:43] <Althego> good, because
then you want to read the other books in the series :)
L382[12:41:00] <kmath> YouTube - Alita:
Battle Angel | Official Trailer [HD] | 20th Century FOX
L384[12:45:58] <APlayer> Wohoo, air
launched missiles work so far! Now on to create the actual guidance
algorithm (for which I have no idea, but I guess I'll figure it
out)
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L397[13:48:27] <APlayer> Huh... Guidance
seems to be working, with the sole exception of nearly zero control
authority
L398[13:48:36] <APlayer> Guess it's a
hardware problem
L399[13:49:38] <JCB> ugh.. heart burn..
software.. or hardware issues?
L400[13:50:14] <APlayer> Hardware
L401[13:50:35] <APlayer> Missile tries to
steer rather nicely, but fails because... Well, because it fails to
steer
L402[13:52:11] <APlayer> Might be too
front heavy
L403[13:52:13] <JCB> oh heh.. I meant
about the heartburn.. though I guess flesh... maybe more organic
ware..
L404[13:52:27] <JCB> erp.. front?
L405[13:52:36] <APlayer> Sorry?
L406[13:52:38] <JCB> no... you want it
heavy up front. this shooting in space or air?
L407[13:52:47] <APlayer> In air
L408[13:52:59] <JCB> ya front.. probably
not enough control athority..
L409[13:53:04] <JCB> maybe too much weight
up frotn
L410[13:53:07] <APlayer> It simply fails
to steer, although it seems to get worse as the burn
progresses
L411[13:53:16] <JCB> that would be weight
shift
L412[13:53:28] <JCB> got a pic of the
design?
L413[13:53:37] <APlayer> Either the CoM
moves too much (It does move a fair bit), or the aero properties
get worse with speed
L414[13:53:54] <JCB> well faster you are..
harder it is to turn
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L418[13:55:10] ***
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L423[13:57:00] <JCB> mm...
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L425[13:57:08] <JCB> try this
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L427[13:57:35] <JCB> reverse the control
fin locations..
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L429[13:57:49] <APlayer> The CoM gets
about 2 - 3 times as far to the front over the course of the
missile flight
L430[13:57:54] <APlayer> Also, let me
see
L431[13:57:56] <JCB> see if you can push
the center of pressure back a little more
L432[13:58:07] <APlayer> CoL you
mean?
L433[13:58:08] <JCB> ah.. ya means you got
quite a bit of weight up front
L434[13:58:16] <JCB> ya.. lift also known
as pressure sometimes
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L436[13:58:31] <APlayer> 2 - 3 times the
distance between CoM and CoL, that is
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L439[13:58:58] <APlayer> I can push it
back by simply moving the front fins backwards?
L440[13:59:09] <JCB> if mass pushes
forwards just a little.. you ok. but if its a lot, causes it to be
too stable and not too controlable
L441[13:59:47] <APlayer> Let me see what I
can do about the front mass
L442[13:59:47] <JCB> its the fin type...
think the canards on the back don't have as much authority as the
full on fin surfaced ones
L443[14:00:05] <JCB> also.. maybe try
putting battery between engine and tank.. put a little weight aft
to help balance
L444[14:00:31] <APlayer> It's a solid
rocket motor :P
L445[14:00:49] <APlayer> Might at most
remove the inline battery and add small radial ones
L447[14:01:06] <APlayer> Although the
battery only weighs 1 kg
L448[14:01:10] <APlayer>
(Tweakscale)
L449[14:01:10] <JCB> ok.. thought was
liquid
L450[14:01:28] <JCB> other option is to go
remove front fins... put stationary ones half way on mirrored
mode
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L452[14:01:56] <APlayer> Wouldn't that
move the CoL too much backwards?
L453[14:02:21] <APlayer> Plus remove like
half the control authority I have
L454[14:02:35] <JCB> you want it a little
aft...
L455[14:02:48] <JCB> don't want it too
close to matching CoM...
L456[14:03:19] <APlayer> So, it's the
probe core
L457[14:03:33] <APlayer> 10 kg at the
front, vs most components of 1 kg and less
L458[14:04:46] <APlayer> I either add
something back heavy or somehow reduce on the probe mass (I could
tweakscale it even smaller, but already costs a lot) to prevent the
CoM from wandering
L459[14:06:33] <APlayer> OK, I guess this
works
L460[14:06:36] <APlayer> Let me try
L461[14:06:38] ⇦
Quits: Gasher (~Gasher@broadband-46-188-123-145.2com.net) (Ping
timeout: 383 seconds)
L463[14:12:24]
⇨ Joins: Gasher
(~Gasher@broadband-46-188-123-145.2com.net)
L464[14:12:55] <ve2dmn> APlayer: I read
your link as 'Mk1 pod for sale'
L465[14:13:27] <APlayer> Well, good luck
at the auction. Starting price is $ 500 K
L466[14:14:08] <ve2dmn> I'll give you
15cent for it.
L467[14:14:19] <APlayer> Deal
L468[14:16:01] <ve2dmn> And then I could
write the shortest KSP story ever: "For sale: Mk1 pod. Never
used"
L469[14:19:28]
⇨ Joins: Neal (~Neal@47.146.41.184)
L470[14:19:56] <APlayer> OK, guidance now
much better, still not quite good enough (Looks like it can only
deviate by like 5 or 10 degrees per km)
L471[14:20:24] <APlayer> Will try to move
the CoL even further
L472[14:20:49] <APlayer> Also, the CoM
does not move nearly as much anymore
L473[14:23:24] ⇦
Quits: Xeetalim (~Xetalim@2a02:a440:e706:1:7506:f2eb:178c:1ae2)
(Ping timeout: 207 seconds)
L475[14:25:33]
⇨ Joins: tawny
(~tawny@pool-72-66-36-135.washdc.east.verizon.net)
L476[14:31:10] <APlayer> OK, looking good
so far, but the guidance does not seem to be that good anymore
:P
L477[14:31:45] <APlayer> I guess I see the
problem
L478[14:33:33] <JCB> I know a bit about
missiles.. though its not specialty
L479[14:33:44] <JCB> er.. its not my
specialty as it were...
L480[14:34:21] <ve2dmn> JCB: TL;DR: it's a
big controlled explosion with a guidance system
L481[14:34:29] <APlayer> Well, is there a
name for AGM missile guidance algorithms?
L482[14:35:47]
⇨ Joins: GuestBanana
(webchat@cpe-74-70-204-91.rochester.res.rr.com)
L484[14:36:08] <kmath> YouTube - Zelda:
Breath of the Wild - The Champions' Ballad OST - Monk Maz Koshia
(Phase 1)
L485[14:36:18] <GuestBanana> amazing
music
L486[14:36:31] <APlayer> OK, I may or may
not have improved it
L487[14:36:35] <APlayer> Only time will
tell
L488[14:36:37] <APlayer> :P
L489[14:38:52] <ve2dmn> GuestBanana: did
you buy the DLC?
L490[14:41:04] <GuestBanana> I don't have
the game, but I rent it a lot
L491[14:41:15] <GuestBanana> I might have
spoiled everything about the DLC... just might have :)
L492[14:41:18] <JCB> ve2dmn there is no
such thing as a controlled explosion... it just happens
L493[14:41:20] <ve2dmn> Renting is still a
thing?
L494[14:41:31] <GuestBanana> more like
borrowed from the library
L495[14:41:38] <APlayer> JCB: So, I
basically adjust the heading in a P-Loop to try to get the prograde
vector aligned with the target, then I adjust the pitch basically
the same way, but pointing slightly upwards of that in order to
counteract gravity
L496[14:41:40] <ve2dmn> even cooler
L497[14:42:05] <GuestBanana> I wished for
it for Christmas, so maybe good ol' Santa will hear my wish
L498[14:42:13] <JCB> ok..
L499[14:42:25] <ve2dmn> GuestBanana: i
asked for the Mario+Rabbit game
L500[14:42:57] <GuestBanana> Mind you, I
requested the Wii U version because I only have a Wii U
L501[14:43:09] <APlayer> Hard coded level
7 on a Mohs scale
L502[14:43:54] <ve2dmn> GuestBanana: I
played both. It's fine on both platforms
L503[14:43:54] <GuestBanana> why is that
tune so good - like the techno part
L504[14:44:38] <GuestBanana> except
whenever you pause in Wii U by pressing "home" it takes
like 15 seconds for it to resume
L505[14:44:48] <GuestBanana> I haven't
seen that happen on Switch, so I wouldn't know
L506[14:46:48] <ve2dmn> GuestBanana: I
play in the Métro :D
L507[14:48:21]
⇨ Joins: icefire
(~icefire@24.115.202.68.res-cmts.pbg.ptd.net)
L508[14:49:23] <ve2dmn> btw, that is why I
was interested in a Console version of KSP: To launch rockets while
riding the subway undeground
L509[14:49:41] <GuestBanana> I would
probably be way too addicted to Zelda anyway if I could take it
anywhere...
L510[14:50:49] <ve2dmn> It's not as cool
as seeing it on the big screen
L511[14:52:43] <GuestBanana> yeah
L512[14:53:22] <GuestBanana> I think the
closest I'll get for a while is getting to tap the Wii U Gamepad to
switch screens
L513[14:53:26] <GuestBanana> then I can go
anywhere...
L514[14:53:55] <GuestBanana> ...50 feet
from the console
L515[14:54:07] <ve2dmn> The original
design for the game used the gamepad for inventory
L516[14:59:31] <APlayer> Here's how a
typical trajectory looks like right now:
https://i.imgur.com/Xr2mWwn.png Target was on the
launch pad, launched from about 5 km away at low altitude, pointing
pretty much straight at the launch pad
L517[14:59:38] <GuestBanana> well wouldn't
that have been sweet
L518[14:59:47] <APlayer> The response of
the guidance is way too sluggish
L519[15:00:40] <JCB> bomb drop might have
also worked too
L520[15:00:51] <APlayer> Sorry?
L521[15:01:27] <APlayer> You mean from
that position?
L522[15:01:35] <JCB> powered missile
flight to target vs glide, ballistic drop
L523[15:01:49] <APlayer> I followed the
missile from rather far away, this is like 1 km away
L524[15:02:08] <JCB> plane aimed at launch
pad too?
L525[15:02:13] <APlayer> Yeah
L527[15:02:31] <APlayer> It's the guidance
by now, not the missile itself
L528[15:03:32] <APlayer> And the guidance
is not predictive enough, i.e. simply pointing in the direction of
the target does not help much when you want to actually hit
it
L529[15:03:47]
⇨ Joins: Supernovy
(~Supernovy@122-60-158-229.jetstream.xtra.co.nz)
L530[15:03:47]
ChanServ sets mode: +o on Supernovy
L531[15:03:54] <JCB> mm... yay for dumb
fire missile
L532[15:03:56] <JCB> or DFM
L533[15:03:58] <Supernovy> Evening,
Gentlemen.
L534[15:04:23] <APlayer> Looks like I will
need some sort of impact position modelling and counteract the
impact error in order to hit things
L535[15:04:56] <GuestBanana> Supernovy:
Whatever-time-of-day-it-is to you too, Overlord.
L536[15:05:14] <APlayer> Actually, I guess
I can just plot a straight line from where I am to where the target
is, adjust my course so that it matches the line closely as
possible and steer slightly upwards
L537[15:05:26] <APlayer> And hope there is
no VAB or things in the way
L538[15:05:40] <APlayer> Does that sound
feasible?
L539[15:07:03] <JCB> or just aim for the
VAB
L540[15:07:14] <APlayer> Nah, VAB is too
sturdy
L541[15:07:20] <JCB> unless its more a
project for hitting flat ground targets
L542[15:07:38] <APlayer> Flat ground
targets?
L543[15:08:07]
⇨ Joins: Scolar_Visari
(webchat@64.20.133.215.dyn-e-pool6.pool.hargray.net)
L544[15:08:08] <Scolar_Visari> Sons and
daughters of Kerbin: Today, on a special episode of Kerbal Space
Program, Jebediah gets help with his adrenaline addiction.
L545[15:08:30] <Scolar_Visari> This, of
course, was never mentioned in previous episodes and will never be
mentioned again in the future.
L546[15:09:05] <APlayer> Scolar_Visari:
That is, Jeb is grounded? No more flights for now?
L547[15:09:13] <JCB> launch pad.. lays
nearly flat to the ground as opposed to buildings
L548[15:09:21] <JCB> poses different
challenges..
L549[15:09:30] <Scolar_Visari> Aplayer:
They consider grounding him before he gets help from Adrenaline
Addicts Ahoy
L550[15:09:41] <JCB> building you can
broadside hit... flat targets, sort of have to come down from over
top, or you'd just bounce
L552[15:10:00] <APlayer> JCB: Well,
really, I don't care about the effects
L553[15:10:06] <APlayer> Just want to hit
the thing
L554[15:10:13] <JCB> feh.. Jeb hogs all
the attention anyways. I tend to stuff him in the back, let others
a chance
L555[15:10:14] <Scolar_Visari> From the
article: "Despite the absence of a global Earth-like magnetic
dipole, the Martian atmosphere is well protected from the effects
of the solar wind on ion escape from the planet."
L556[15:10:35] <JCB> mm ok
L557[15:11:07] <APlayer> Anyway I need to
get a plan to hit it any way, not even talking about specific
trajectories
L558[15:11:21] <Scolar_Visari> JCB: I
insist on making Jebediah the first on nearly all missions for the
purpose of earning ribbons for the Final Frontier mod. I
subsequently imagine him wearing so many medals at formal functions
that he falls on his chest when attempting to walk.
L559[15:11:45] <ve2dmn> Scolar_Visari:
then why has Mars lost it all?
L560[15:12:00] <Scolar_Visari> Or melting
down said medals to make a heroic statue of himself with enough
ribbon material to make an appropriate cape.
L561[15:12:04] <APlayer> ve2dmn: Aliens
sneezed at it
L562[15:12:09] <Scolar_Visari> ve2dmn:
That's the thing, it may have not.
L563[15:12:10] <JCB> eh.. send him off
into a solar escape launch... not dead, but not
recoverable...
L564[15:12:22] *
Scolar_Visari notes Mars still sort of has an atmosphere that's a
lot better than none at all.
L565[15:12:43] <APlayer> Or a lot worse,
depends
L566[15:13:27] <Scolar_Visari> Mars'
climate evolution is very poorly understood, and a thicker
atmosphere alone cannot account for what geological evidence is
suggesting.
L567[15:13:34] <ve2dmn> Scolar_Visari:
does this mean, if we manage to make one (out of N2, let's say), it
would be stable?
L568[15:14:32] <Scolar_Visari> ve2dmn:
Well, even before this paper was published, it would've still been
stable for tens of thousands of years.
L569[15:14:53] *
Scolar_Visari spits at the possibility of Earth giving the Dusters
an atmosphere. Dirty Reds should pay for it 'emselves.
L570[15:15:39] <ve2dmn> I'm thinking of
sending bacteria to make it. Think I should start a
Kickstarter?
L571[15:16:07] <Scolar_Visari> That would
run into all sorts of planetary protection issues.
L572[15:16:36] <Scolar_Visari> Though
terrestrial bacteria would probably find the Martian surface less
than hospitable.
L573[15:17:11] <ve2dmn> Send
Tadigrades!
L574[15:17:49] <Scolar_Visari> But they're
animals!
L575[15:18:36] <Scolar_Visari> Without
other organisms to consume, they would slowly starve to
death.
L576[15:18:44] <Scolar_Visari> Unless they
convert to Breathenarianism.
L577[15:20:34] <APlayer> Well, of course
my guidance might be failing because I used TAN instead of
ATAN
L578[15:20:37] <APlayer> :P
L579[15:21:45] <APlayer> Scolar_Visari:
They would not starve. They would go on standby and use zero
energy, and not starve before the Sun consumes the Earth
L580[15:23:16] <ve2dmn> APlayer: they
probably survived the last heat death of the previous universe and
repopulated the earth when a new universe was born
L581[15:23:26] <APlayer> And then they
would realize the Earth is no longer inhabited, form intelligence
and take over the solar system
L582[15:23:41] <Scolar_Visari> APlayer: I
would think that they would've been annihilated by radiation long
before that.
L583[15:23:55] <APlayer> Nope, they are
immortal
L584[15:23:59] <ve2dmn> ^
L585[15:24:00] <Scolar_Visari> Also the
reactive bits of Martian regolith.
L586[15:24:17] ⇦
Quits: Supernovy (~Supernovy@122-60-158-229.jetstream.xtra.co.nz)
(Quit: Be back later.)
L587[15:24:31] <ve2dmn> Scolar_Visari: all
these things might kill some of them, but some always
survives
L588[15:25:58] <Scolar_Visari> Starving to
death is pretty guaranteed. Should've brought coral I guess?
L589[15:26:11] <ve2dmn> Vaccum of space?
meh. Marrianna Trench like pressures? "seen worse". near
0k temperature? "I'll just hibernate here, then"
L590[15:27:43] <APlayer> Meanwhile,
tardigrades whispering to each other: "I wonder when they will
realize we actually came to colonize this planet!"
L591[15:29:25] <ve2dmn> APlayer: They have
been here for millions of years...
L592[15:30:16] <APlayer> I'm being silly,
in case it's not obvious ;-)
L593[15:31:17] *
Scolar_Visari glares at the tardigrade-philes. "You
invertabrate lovers can stuff it!"
L594[15:31:35] <Scolar_Visari> Give me
synapsids or give me death!
L595[15:32:11] <GuestBanana> ok pew
pew
L596[15:32:38] <APlayer> Sounds like a
mass shooting is imminent
L597[15:32:44] *
SnoopJeDi coughs
L598[15:32:51] <SnoopJeDi> bad day for
that sort of joke
L599[15:32:59] <Scolar_Visari> Too
soon.
L600[15:33:08] <tawny> they're all bad
days for that sort of joke :/
L601[15:33:09] <SnoopJeDi> (as are most
days)
L602[15:33:10] <Scolar_Visari> From an op,
too, FOR SHAME
L603[15:33:12] <APlayer> Sorry? Did I say
something insensible?
L604[15:33:40] <ve2dmn> APlayer: check the
news
L605[15:33:44] <SnoopJeDi> it's just a
third rail subject, particularly for any US chatters. sorry for the
call-out
L606[15:34:06] <SnoopJeDi> but yea, today
there was an attempted act of terrorism in NYC so it's kind of
close at mind
L607[15:34:21] <APlayer> Woah, I'm sorry,
guys
L608[15:34:37] <tawny> we've had an
average of almost one a day this year
L609[15:34:46] <APlayer> Didn't know the
US news, and didn't realize it hurts
L610[15:36:21] <Scolar_Visari> Alright, on
to something less rule-breaking . . . On second thought,
"President to sign space policy directive Monday" is
probably more tasteless.
L612[15:37:41] <APlayer> What about
tardigrades?
L613[15:37:51] <ve2dmn> APlayer: they stay
awesome
L614[15:38:58] <KrazyKrl> Wait... is the
consensus around here to hate blue origin, or to like blue
origin?
L615[15:39:02] <Scolar_Visari> APlayer:
They're exterminated by the Prokyarotic Bacteria Alliance
L616[15:39:21] <APlayer> KrazyKrl: I
personally tend to the former. Don't ask me why
L617[15:39:26]
⇨ Joins: Rokker
(uid37757@id-37757.brockwell.irccloud.com)
L618[15:39:43] <Scolar_Visari> KrazyKrl:
I've . . . Honestly never heard someone 'hate' Blue Origin, albeit
largely because it's seldom in the news per Bezo's preference to
work in the shadows ala Lex Luthor.
L619[15:40:09] <KrazyKrl> APlayer: Same
here... probably because they super hyped a suborbital flight on
the coattails of SpaceX.
L620[15:40:23] *
Scolar_Visari notes the engine and capsule abort tests were carried
out without fanfare.
L621[15:40:40] <ve2dmn> I just want to see
more rockets
L622[15:40:56] <Scolar_Visari> KrazyKrl:
Sure you're confusing them with Virgin Galactic?
L623[15:40:57] <APlayer> Okay, apologies
once more for crossing the borderline there, I'll try to avoid it
in the future. I'm off for today, be back tomorrow and will bring
better jokes that time!
L624[15:41:14] <APlayer> See you!
L625[15:41:15] <Scolar_Visari> Who is
opping the ops?
L626[15:41:32] <ve2dmn> Scolar_Visari:
superops
L627[15:41:59] <Scolar_Visari> What
superops? We have a NormalRaptor, we need a UberRaptor.
L628[15:41:59] <APlayer> Scolar_Visari:
The opers themselves. Maily Deddly in my case, if I got it
correctly
L629[15:42:14] <KrazyKrl> We have infrared
cops here too.
L630[15:42:16] <APlayer> Anyway, off for
real now. Bye!
L631[15:42:19] <GuestBanana> bye
L632[15:42:52] <ve2dmn> Scolar_Visari: I
know that DuoDex seems to be everywhere I go
L633[15:43:08] *
Scolar_Visari ponders upgrading NormalRaptor into a HyperRaptor
running off the main sequence and into oblivion.
L634[15:43:26] <Scolar_Visari> ve2dmn: Of
course. DuoDex is actually a Vorlon. THEY'VE ALWAYS BEEN
HERE.
L635[15:43:58] <ve2dmn> Scolar_Visari: not
just that, but a mod on a few subreddits...
L636[15:44:17] <Scolar_Visari> We can only
hope they're the good ones.
L637[15:44:26] <Althego> upgrade to
fuzzyraptor
L638[15:45:00] <Althego> because of the
feathers in amber
L639[15:45:01] ⇦
Quits: JCB (webchat@S0106a84e3f5d6a13.vs.shawcable.net)
()
L640[15:45:24] <Scolar_Visari> Althego: I
think raptor feathers would be less fuzzy upon appearance and more
like modern birds' flight feathers.
L641[15:45:43] <Scolar_Visari> Prior to
amber, we had plenty of impressions on similar animals plus quill
nobs on raptors.
L642[15:45:47] <Althego> the article said
it was from a dinosaur related to raptors
L643[15:46:03] <ve2dmn> Scolar_Visari: the
visual is really cool
L644[15:46:30] <Althego> ok that is just
the tail, other parts may have more modern feathers
L646[15:47:16] <ve2dmn> see? A picture is
worth more cool stuff
L647[15:47:24] <Althego> at least we can
easily say to creationists that yes dinosaurs lived together with
humans, just as they live now
L648[15:47:36] <Scolar_Visari> Althego: It
belonged to coelurosaurs
L649[15:47:47] ⇦
Quits: Lyneira (~konversat@2001:984:484e:1:20c:29ff:fea6:d040)
(Quit: Bye)
L650[15:47:53] <ve2dmn> Althego: who were
the humans back then?
L651[15:48:08] <Scolar_Visari> Which is,
pretty vague.
L652[15:48:15] <Althego> no, the
birds
L653[15:48:17] <Scolar_Visari> ve2dmn:
Turok, I guess?
L654[15:48:27] <Althego> they are still
here
L655[15:48:48] <ve2dmn> So my
great-great-great-greath^N-grand-father looked that bad?
L656[15:49:19] <Althego> just as we are
still apes, or vertebrates, etc, those categories never
disappear
L657[15:49:35] ⇦
Quits: APlayer
(~APlayer@p200300C22BC20100689E0ABEE99789AD.dip0.t-ipconnect.de)
(Ping timeout: 383 seconds)
L659[15:50:11] <Scolar_Visari> Althego: I,
for one, am proud of my prokaryotic ancestory!
L660[15:50:13] <SnoopJeDi> mmm Turok
L661[15:50:14] <Althego> i think they
would be popular pets
L662[15:50:21] <Scolar_Visari> Nucleus
-schmucleus.
L663[15:50:22] <Althego> like dogs or
something
L664[15:50:27] <SnoopJeDi> Turok is a
pretty good speedrun
L665[15:50:50] <ve2dmn> Althego: they
are
L666[15:50:53] <Scolar_Visari> Althego:
Until they eat some one elses pets.
L667[15:51:27] <ve2dmn> modern dinosaurs
are good pets, for the most part
L668[15:51:30] <Althego> they are no b
igger than dogs
L669[15:51:48] <Scolar_Visari> Althego:
That doesn't stop them from eating them ala larger birds of
prey!
L670[15:51:50] <ve2dmn> Although, it's
hard to explain to someone that the emperor penguin is related to
T-Rex
L671[15:52:06] <Scolar_Visari> ve2dmn:
They're related in the same way you're related to a distant
cousin.
L672[15:52:07] <Althego> just look at bird
feet
L673[15:52:38] <Scolar_Visari> You have a
common ancestor in Charlemange, I suppose.
L674[15:53:01] <ve2dmn> Charles
mange?
L675[15:53:17] <Scolar_Visari> Charles
Magnus!
L677[15:54:14] <Rolf> btw those dinsours
is likely to have had feathers
L678[15:54:30] <ve2dmn> Rolf: that was the
original conversation
L679[15:54:37] <Rolf> lol ok
L680[15:54:39] <ve2dmn> with the story
about amber and stuff
L681[15:54:40] <Althego> we know they had
feathers
L682[15:54:57] <ve2dmn> someone has the
link to the image?
L685[15:55:16] <Rolf> I find it funny that
we still have dinsours now
L686[15:55:17] ⇦
Quits: GuestBanana (webchat@cpe-74-70-204-91.rochester.res.rr.com)
(Quit: Web client closed)
L687[15:55:20] <Rolf> we just call em
birds
L688[15:55:35] <Scolar_Visari> Rolf: We
are all out of non-avian dinosaurs, however.
L689[15:55:41] <Rolf> yeah
L690[15:55:44] *
Scolar_Visari laments the loss of Earth's largest land
animals.
L692[15:56:00] <Scolar_Visari> The tonnage
of an Atlas assault 'Mech, the gentleness of Little Foot's
mother.
L693[15:56:11] <Rolf> I doubt today's
earth could support em now
L694[15:56:17] <Rolf> not enough oxygen in
air
L695[15:56:21] <Althego> the largest
animals probably didnt have too many feathers
L696[15:56:31] <Althego> just as the large
ones now dont have much fur
L697[15:56:54] <ve2dmn> Scolar_Visari: So
you are saying the big dinos were the original tanks?
L698[15:57:12]
⇨ Joins: Japa_ (~Japa@150.107.178.236)
L699[15:57:16] <Scolar_Visari> Rolf:
There's a new-ish paper that casts doubt on mesozoic oxygen
levels
L701[15:58:40] <Scolar_Visari> ve2dmn: I'm
saying they're the original BattleMechs.
L702[15:58:57] <ve2dmn> only missing
lasers
L703[15:59:36] <Althego> walking mechs in
real life sound a bit silly, or sci-fi. but i sure hope there will
be real ones. there are some projects in that direction
L704[15:59:56] <Scolar_Visari> ve2dmn: Who
needs lasers when you have AC-20s?
L705[16:00:06] <Rolf> much much
dakka
L706[16:00:37] <Scolar_Visari> Althego:
While they are silly, I do detest the insistance that making
walking machines are an engineering impossibility given that there
have been 100+ walking animals in real life that did not benefit
from 32nd Century materials!
L708[16:00:51] <Scolar_Visari> Now all we
need are low temperature molecular hydrogen fusion reactors.
L709[16:01:08] <Scolar_Visari> Rolf: Flash
Gitz is nev' hav too much dakka!
L710[16:01:22] <Althego> no, where are the
catgirls?
L711[16:01:31] <Scolar_Visari> Jus' bust
out som' of dim' grotz teff n' buy some snazz gunz!
L712[16:02:08] <Scolar_Visari> Heck,
modern tanks are heavier than most medium 'Mechs, and they go
wicked fast.
L713[16:02:30] <Rolf> legs is very diffult
to do
L714[16:02:38] ⇦
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L715[16:02:46] <Fluburtur> im going to a
hobby shop to get a job tomorrow again
L716[16:02:54] <Fluburtur> so any more
advice?
L717[16:03:06] <Scolar_Visari> Rolf:
Amusingly, none of the legs I've seen in BattleMech art seem to
follow the lore.
L718[16:03:07] ⇦
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L719[16:03:07] <ve2dmn> Fluburtur: be
yourself?
L720[16:03:13]
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L721[16:03:17] <Fluburtur> I guess
L722[16:03:24] <tawny> what's the lore
about battlemech leg
L724[16:03:42] <Scolar_Visari> They're
supposed to be endoskeletal legs with myomer (read: Artificial
muscle) motors in lieu of conventional motors.
L725[16:04:07] <tawny> ah
L726[16:04:21] <Scolar_Visari> The use of
an endoskeleton allows for a larger maximum weight.
L727[16:04:33] ⇦
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L728[16:04:53] <Scolar_Visari> Armor being
mounted on the outside, rather than serving as a load bearing
structure.
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L730[16:07:08] <Scolar_Visari> I'd
appreciate a turn to more plausible looking design, if only for a
different look rather than a continuation of art that's been used
since the 80's
L731[16:07:31] <Scolar_Visari> Also:
MechWarrior 5 is totes a thing now, with Mercenaries even.
L733[16:08:58] <kmath> YouTube -
MechWarrior 5: Mercenaries Teaser (Mech_Con 2017)
L734[16:09:13] <Scolar_Visari> But, Grey
Death Legion?
L735[16:10:55] *
Scolar_Visari silently hoped for a Dark Age storyline set on the
Periphery. Enough Great House shenanigans!
L736[16:11:17] <Scolar_Visari> Davion-this
and Steiner-that, what about those worlds outside the light of
Blake!?
L737[16:12:32] ⇦
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L738[16:13:00] <Scolar_Visari> Excluding
those Clan savages, of course. They can take their overheating ER
nonsense where the light doesn't escape for all I care.
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L741[16:16:54] *
Scolar_Visari goes off to join the one true heir to the Star
League: The Free Worlds League, albeit only because their use of
the color purple makes it possible to use Purple Rain as a
pro-wrestling-esque intro to Solaris VIII battles.
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L744[16:24:28] <KrazyKrl> Star League:
Free Worlds Initiative: The Last Musician: Explosions in the Blood
Dome: Revengance
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L756[18:42:41] <Fluburtur> would like to
try all of that
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L761[19:07:10] ***
NomalRaptor is now known as UmbralRaptor
L762[19:44:38] <FltAdmVonSpiz> launching
from the surface of gilly takes hours
L763[19:44:41] <FltAdmVonSpiz> :(
L764[19:45:42] <FltAdmVonSpiz> with a jet
pack
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L779[20:58:51] *
darsie completed the tech tree in stock again.
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L783[21:11:39] <JCB> I'm debating on a mun
or minmus mission early-mid stock career... again..
L784[21:11:49] <JCB> thinking something of
crewed but robotic lander
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L788[21:20:38] <Mathuin> kOS to the
rescue?
L789[21:26:07] <JCB> nah...
L790[21:26:27] <JCB> just sci mission,
using small lander rather than crewed lander. But crewed lunar
orbitor
L791[21:27:27] <Mathuin> Ah, okay.
L792[21:28:19] <JCB> more just messing
with an idea..
L793[21:28:49] <JCB> I did a dual relay
delivery ship for minmus a while back.. using an idea similar but
with a robotic lander
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L795[21:33:10] <Mathuin> I have a rocket
for Duna which has two relay sats and a scanning sat.
L796[21:34:27] <Mathuin> Hrm. Is there a
way from stock IVA to trigger an action group?
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()
L816[22:31:01] <Mathuin> <rant>The
dotted line for post-maneuver orbits needs a swirly animation like
the solid ones, so I don't accidentally orbit in the wrong
direction like an idiot.
L817[22:31:04] <Mathuin>
</rant>
L818[22:32:11] <UmbralRaptor> That's a
fair complaint.
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L823[22:54:37] <Mathuin> The satellite
needs to move in the swirly direction, right?
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L828[23:25:27] <Mathuin> Yesss. Ugh hate
those.
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