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L1[00:19:04] ⇨
Joins: Althego (~Althego@86FF6A06.dsl.pool.telekom.hu)
L2[00:24:09] <HotSpicySausage> How the heck
did the lander modules rendezvous with the ship orbiting the
moon?
L3[00:24:17] <HotSpicySausage> and why
wasn't it manned?
L4[00:29:53] ⇦
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L5[00:36:40] <Althego> where, what
L6[00:40:38] ⇨
Joins: Guest87222 (webchat@132.184.66.21)
L7[00:41:39] <Guest87222> tengo un problema
no se como actualizarlo a la ultima version alguien que me pueda
ayudar
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L10[00:54:28] <Althego> heh
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L38[03:31:55] ⇨
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L39[03:37:11] <Glass|phone> TheKosmonaut:
>cyclist cuts me off from the side >omawarisan
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L41[03:44:38] ⇨
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L42[03:52:27] <Deddly> Low-altitude
rendezvous is annoying
L43[03:52:39] <Deddly> 50x timewarp is all
you get :P
L44[03:54:53] <Deddly> or 10x...
L45[03:55:00] <Althego> time it
correctly
L46[03:55:43] <Althego> or go in the other
direction. if going below is not possible to catch up, i go above
to wait for the target to catch up with me
L48[03:56:04] <kmath> YouTube - The Halifax
Explosion - Sixty Symbols
L49[03:56:11] <Deddly> Well that's what I'm
doing, but the low time warp makes it take a long time
L50[03:56:13] <Althego> just saw it
L51[03:56:26] ⇦
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L52[03:56:33] <Althego> was this the video
you wanted to link?
L53[03:56:43] <Althego> doesnt seem to be
related to 1.5x speed
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L56[04:04:51] <Deddly> OK... invisible
manoeuvre marker on the navball. Am I missing something?
L57[04:05:08] <Althego> which one is
missing?
L58[04:05:21] <Althego> the blue node
target?
L59[04:05:53] <Deddly> Indeed. I think the
manoeuvre itself was maybe too small a change in velocity?
L60[04:06:51] <Deddly> I deleted the node
and made another one, no problem
L61[04:06:53] <Deddly> Oh well
L62[04:07:26] <Althego> yes when it is too
small it vanishes
L63[04:07:33] <Althego> because it would
just be all over the place
L64[04:07:38] <Althego> because of floating
point errors
L65[04:07:45] <Deddly> I guess that was to
prevent it from jumping about
L66[04:08:11] <Althego> also stops the
"autopilot" from targeting it when that happens
L67[04:08:28] <Deddly> Yeah, I
suppose
L68[04:12:37] <Deddly> Most pleasing moment
of my day: Got a 0 m/s rendezvous at low relative velocity and was
able to grab a floating capsule with the claw without any
corrections or use of RCS
L69[04:13:00] <Deddly> Sorry, I mean I got
a 0m rendezvous.
L70[04:20:03] <Eddi|zuHause> i've run a few
rescue missions without claw the last time i played
L71[04:20:19] <Eddi|zuHause> just fly close
enough, and get the missing person to EVA
L72[04:21:19] <Deddly> Sure, that's a good
way to do it too
L73[04:22:05] <Deddly> I prefer not to
leave junk in orbit though
L74[04:22:29] <Deddly> If I haven't
unlocked the claw, I like to grab the capsule with a cargo
bay
L75[04:24:56] <Althego> you can also use
landing legs to grab the thing
L76[04:25:00] <Deddly> True
L77[04:25:01] <Althego> and take it down
with you
L78[04:25:23] <Deddly> But that's more
difficult to design, since capsules come in different shapes and
sizes
L79[04:28:13] <Gasher[work]> ahahaa
decoupler smashed satellite which detached from the ship
earlier
L80[04:28:34] <Deddly> Oops
L81[04:34:34] <Eddi|zuHause> dangit, i
still have this annoying google doodle music stuck in my head from
yesterday
L82[04:35:02] <Mat2ch> I played it without
music :P
L83[04:35:17] <Mat2ch> But I didn't get the
shortest solution medals everywhere :|
L84[04:35:52] <Eddi|zuHause> i got a bit
stuck on the last medal
L85[04:36:28] <Eddi|zuHause> but all it
needed was a pause and going in with a fresh brain
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L88[04:39:37] <kmath> YouTube - Pizza
Night!
L89[04:39:54] <Rolf> yes it is space
related. I think. ;)
L90[04:43:27] <Eddi|zuHause> "Son of a
Bear
L91[04:43:28] <Eddi|zuHause> vor 1
Tag
L92[04:43:30] <Eddi|zuHause> Can any one
explain to me why the pizza floated around, but not the ketchup and
other sauces? Hmm." <-- i noticed that, too :p
L93[04:43:48] <Rolf> gasp! it was totally
faked!!1!!one
L94[04:44:36] ⇨
Joins: Japa (~Japa@150.107.178.168)
L95[04:51:06] <Rolf> "Because its a
conspiracy. These are the same people who faked the moon landings,
hide the fact that the earth is flat, and are controlling the human
race by using vaccines that will turn us all Autistic. And they
shot Kennedy too. OR, it could be the clearly visible velcro strips
on the table. But, hey, thats no fun!"
L96[04:51:19] <Rolf> nice reponose
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L101[05:13:55] <sandbox> the moon is
flat
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L104[05:15:55] <Rolf> moon is pizza
L105[05:16:13] <Eddi|zuHause> the moon is
made of meat
L106[05:22:56] <Rolf> meat is made from
moon
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L108[05:32:19] <sandbox> we are all made
of stars
L109[05:44:07] <Rolf> earth is a shallow
bowl
L110[05:44:12] <Rolf> otherwise water
falls out
L111[05:44:16] <Rolf> or cats push em
off
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L113[05:49:15] <Gasher[work]> Rolf,
massaraksh
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L120[06:28:16] <Althego> sports have
ended?
L121[06:28:21] <Fluburtur> yes
L122[06:29:56] <Gasher[work]> good
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L137[07:51:33] <Guest75990> how do i copy
Mk 3-9 Command Pod (Near Future Spacecraft), Mark1-2Pod (Squad) and
mk1pod (Squad) so i can edit the config file
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L144[08:03:34] ***
Dman979 is now known as Drowningpreventionman979
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L148[08:57:17] <Fluburtur> someone just
rang the bell and I was never that scared
L149[08:57:32] <Fluburtur> im alone, don't
do this to me whoever you are
L150[08:57:42] <TheKosmonaut> Glass|phone:
if you’re looking for cops to not be double standard in their
application of law when cycling vs when you’re cycling in Japan,
you’re going to have a bad time.
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L152[08:58:25] <TheKosmonaut> Since you
timed out apparently.
L153[08:58:28] <TheKosmonaut> 23:57:43
<TheKosmonaut> Glass|phone: if you’re looking for cops to not
be double standard in their application of law when cycling vs when
you’re cycling in Japan, you’re going to have a bad time.
L154[08:58:49] <TheKosmonaut> Or
GlsFrg|phone rather.
L155[08:59:00] <GlassYuri> phone vibrated
due to the highlight and that shook the connection loose
L156[08:59:17] <TheKosmonaut> Top
quality
L157[09:00:01]
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L158[09:00:03] <TheKosmonaut> I once had a
cop stop me from across the street because I had my hoodie up and
he thought I had earphones in
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L160[09:00:30] <TheKosmonaut> When I took
the good down he was visibly confused as he fabricated another
reason
L161[09:00:43] <TheKosmonaut> The go to is
“gimme your ID”
L162[09:00:44] <GlassYuri> TheKosmonaut, I
see it as revenge for a few weeks ago when I almost phone walked
into a policeman
L163[09:01:09] <TheKosmonaut> 歩きスマホ
L164[09:01:17]
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L165[09:01:29] <TheKosmonaut> 止みましょう
L166[09:01:42] <GlassYuri> TheKosmonaut,
nobody cared about 歩きスマホ before pokego came out
L167[09:01:52] <TheKosmonaut> Me... not
mi
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L169[09:02:03] <TheKosmonaut> GlassYuri:
exactly.
L170[09:02:09] <GlassYuri> was so
ridiculous watching all the posters suddenly pop up at the train
stations
L171[09:02:14] <TheKosmonaut> None of
those signs were up till like a week after
L172[09:02:31] <GlassYuri> to be fair a
whole lot of people did hurt themselves
L173[09:02:38] <TheKosmonaut> I used to
play it. Till even cycling leisurely was to fast for it.
L174[09:02:51] <TheKosmonaut> Heck... you
can make it stop the game f you run too fast.
L175[09:03:04] <TheKosmonaut> Turned me
off. That and the hackers.
L176[09:03:30] <TheKosmonaut> Unless there
really was a guy named D82649201018447 who controlled every gym in
my neighborhood
L177[09:04:01] <GlassYuri> TheKosmonaut,
even when the no playing while driving warning was new you could
get it by standing still if your GPS was inaccurate enough
L178[09:04:38] <TheKosmonaut> GlassYuri:
correction... if you have a crap phone. Which you do
L179[09:04:55] <TheKosmonaut> Though, I’m
betting it’s just a defect more than anything else
L180[09:04:58] <GlassYuri> also I remember
a few times when I was right in the middle of a gym location and
the game thought I was drowning in a river or threw myself on some
tracks or so
L181[09:05:22] <GlassYuri> TheKosmonaut,
should have done something about it while it was still under
warranty I guess...
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L183[09:05:28] <TheKosmonaut> I have never
heard of anyone with such a crazy GPS position as your phone had.
Even with those really cheap phones.
L184[09:05:49] <GlassYuri> how long do
they give you warranty here?
L185[09:05:59] <TheKosmonaut> Depends on
where you got it
L186[09:06:07] <GlassYuri> sofmap
L187[09:06:17] <TheKosmonaut> Sofmap gave
me like a year for my secondhand tv
L188[09:06:52] <GlassYuri> well it's been
over two years so it's sure as hell expired now
L189[09:08:08] <GlassYuri> still fine
except that my chinese friends urge me to just get a replacement
screen off taobao instead of walking around with a cracked
one
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L216[10:58:42] <Guest60369> hello
L217[10:58:43] <Mod9000> Hello,
Guest60369
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L221[11:02:31] <sandbox> I respectfully
disagree
L222[11:05:12] ⇦
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L223[11:05:20] *
BPlayer undisagrees sandbox
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L227[11:20:17] <Gasher> UmbralRaptor, well
that technological period is named bronze age because it was like,
the most what they could extract - and the only iron that could be
found in more or less pure form was meteoritic it seems
L228[11:25:49]
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L229[11:26:42] <ConductingCat> Control the
tin, control the bronze age.
L230[11:30:19] <ve2dmn> Control the tin,
Control the world
L231[11:33:03] <ve2dmn> If you had access
to 1 Unicersity course, which one would you take?
L232[11:33:28] <ve2dmn> I could take 1
course next semester, the joy of working on Campus
L233[11:33:51] <ConductingCat>
Anatomy
L234[11:34:39] <ConductingCat> My school
only lets med students take it.
L235[11:35:51] <ConductingCat> Most
subjects are things you can learn on your own if you know where to
look.
L236[11:37:19] ⇦
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L237[11:38:55] <ConductingCat> Cutting
cadavres open is quite a bit more restricted these days.
L238[11:39:24] <Mathuin> "Advanced
Topics in Enology" involved a *lot* of wine tasting --
expensive ones too.
L239[11:42:28] <Gasher> ConductingCat,
"things you can learn on your own if you know where to
look." - that sounded a bit weird in context of anatomy
lol
L240[11:44:54] <ve2dmn> I'm thinking
either German, Econometry, History of Maths, sign language, Innu
(the language), Long term data storage,... or maybe just 'that xml
course'
L241[11:45:37] <ConductingCat> I mean, you
COULD, but you're probably better off learning from an actual
doctor.
L242[11:46:17] <ve2dmn> ConductingCat:
Wikipdia has everything
L243[11:46:32]
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L244[11:49:16]
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L245[11:49:34] *
ConductingCat dissects wikipedia.
L246[11:53:14] <Mathuin> I once took a
class called "Math for Poets" which was really
interesting.
L247[11:53:47] <Mathuin> The biggest
takeaway from that class: the US Declaration of Independence is
written like a geometric proof.
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L249[11:55:29] <Mathuin> My only B in
community college was in drawing. That professor was an unprintable
mess.
L250[11:55:33] <BPlayer> ...h-how? How
dare they spoil mathematics by introducing poetry?
L251[11:56:07] <Mathuin> It was really
good!
L252[11:56:32] <ve2dmn> Mathuin: I took
'Stress and Anxiety' during my degree. It was REALLY
eye-opening
L253[11:56:42] <Mathuin> I'm in a place
where I have to take 12 credits of "nothing" to keep my
GRA.
L254[11:57:00] <Mathuin> I wonder if I can
audit courses, go there and sit in and do some homework if I feel
like it.
L255[11:57:14] <ve2dmn> The TL;DR:
"Fight-or-Flight"
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L258[11:58:23] <Supernovy> Evening,
Gentlemen.
L259[11:58:36] <BPlayer> Morning,
Supernovy!
L260[11:58:45] <BPlayer> (No, not really
morning)
L261[12:00:11] <ve2dmn> Of course, the
devil is in the details
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L265[12:06:05] <ve2dmn> btw, the joy about
learning sign language, is that there is so many of them
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L269[12:11:59] <nibiru> i build rocket and
i want next stage but i can not build
L270[12:12:25] <nibiru> and the rocket
moter i can build on top but not under it
L271[12:13:08] <nibiru> its like it up
site down
L272[12:13:46] <ve2dmn> nibiru:
screenshot?
L273[12:14:31] <nibiru> print key do not
work:(
L274[12:16:26] <nibiru> i can palce a
decouple but not a tank ot rocket motor , but i can pace the rocket
moter on top of the rocket
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L279[12:17:14] ***
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L281[12:24:53] <ve2dmn> did you rotate it
by accident?
L282[12:25:08] <nibiru> no
L283[12:26:27] <ve2dmn> did you use
symmetry to place thoses rockets?
L284[12:28:08] <nibiru> 1 in the center
and 6 arond it
L285[12:28:55] <ve2dmn> but those around?,
did you use 'x' to make 6 or did you place them 1 by 1 ?
L286[12:29:57] <nibiru> cycle
symmetry
L287[12:31:34] <scribbles> This appears to
be a longstanding Unity error, but nothing seems to fix it:
Switching to resolution 1920x0 failed, trying lower one
L288[12:31:37] <scribbles> anyone seen
this one?
L289[12:31:58] <scribbles> even deleted
the Squad registry entries and let them be recreated
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L297[12:46:06] <ve2dmn> nibiru: sorry. I'm
not sure what the issue is. :/
L298[12:46:17] <ve2dmn> scribbles: did you
try turning it off and on again?
L299[12:46:28] <scribbles> yes, yes I
did!
L300[12:47:41] <APlayer> Did you try
changing the batteries too?
L301[12:48:09] <nibiru> ve2dmn:(
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L303[12:51:23] <ve2dmn> nibiru: I would
say delete the parts that are problematic and put them back
again
L305[12:54:49] <nibiru> ve2dmn it is not
helping
L306[12:55:15] <nibiru> i start a new
fresh game and still i have that problem
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L308[12:57:15] <ve2dmn> nibiru: what are
you trying to build?
L309[12:57:21] <nibiru> big
L310[12:57:29] <nibiru> more
L311[12:57:32]
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L312[12:58:22] <nibiru> yesterday i did
not have this problem
L313[12:58:38] <nibiru> somehting did
change
L314[13:01:17] <Mathuin> I have two probes
in the same location in the same circular orbit. I would like to
lower one probe's periapsis for a single orbit in order to cause
the probes to be 180 degrees apart in their circular orbit. How do
I do the math?
L315[13:01:23] <ve2dmn> Do you use any
mod? if you have Steam, did you try doing an integrity check on the
files? What if you use other parts and 4 or 8-way sysmetry instead
of 6?
L316[13:01:28] <Mathuin> Is this a
resonant orbit calculator thing?
L317[13:01:48] <ve2dmn> Mathuin: what is
the orbit period?
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L319[13:04:59] <Mathuin> ve2dmn: It's
about 2d3h
L320[13:05:18] <Mathuin> Mun
semi-synchronous
L321[13:06:16] <ve2dmn> so lower the peri
until the orbit is 1d1.5h, make a full orbit, raise the peri back
to 2d3h?
L322[13:06:31] <UmbralRaptor> So the
lowered one would have a period 1/2 that of the high one, I
think.
L323[13:06:37] <UmbralRaptor> what ve2dmn
said.
L324[13:06:53] <UmbralRaptor> ;c
0.5^(2/3)
L325[13:06:54] <kmath> UmbralRaptor:
0.6299605249474366
L326[13:06:58] <Mathuin> And that is a
resonant orbit. Nice.
L327[13:07:34] <UmbralRaptor> ;c
0.63*2-1
L328[13:07:34] <kmath> UmbralRaptor:
0.26
L329[13:07:59] <UmbralRaptor> So periapsis
down to 0.26x the old sma?
L330[13:08:19] <UmbralRaptor> Note: this
is wrt to the focus, not the surface.
L331[13:08:21] <Mathuin> That sounds about
right.
L332[13:09:49]
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L333[13:10:02] <ve2dmn> I got the idea
from someone who made a 4-way GeoStationnary Kerbin array
L334[13:12:28] <ve2dmn> He put the Apo in
the righ orbit and raise the peri so that the orbit would take 3/4
of a full Kerbin day
L335[13:13:55] <UmbralRaptor> Yeah, longer
times to reach the right orbit may be necessary, due to the finite
values of available ΔV and planetary radii.
L336[13:16:28] <ve2dmn> I think there was
a moon in KSP where the stationnary orbit is outside of the
SOI
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L338[13:19:51] <UmbralRaptor> Several,
actually.
L339[13:20:36] <UmbralRaptor> (any tidally
locked one)
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L346[13:42:44] <Draconiator> What changed
in 1.3.1 that causes me to have no probe control even when I
include one at the KSC launchpad?
L347[13:43:09] <ve2dmn> no power?
L348[13:43:21] <ve2dmn> No antenna?
L349[13:43:50]
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L350[13:49:41] <Draconiator> There is
electricity and an antenna
L351[13:49:56] <Mathuin> Does the commnet
icon thing at the top show that you are linked?
L352[13:50:53] <Mathuin> And where is the
ship in question, in orbit around Kerbin or somewhere else?
L353[13:52:44] <Mathuin> I'm currently
flying a probe controlled vessel. It's an RC-001S remote guidance
unit.
L354[13:54:43] <Draconiator> ON THE KSC
LAUNCHPAD. lol And I am not linked.
L355[13:54:51] <Draconiator> I can't
launch because of it.
L356[13:54:51] <Althego> hehe
L357[13:54:54] <Mathuin> Oh!
L358[13:54:59] <Mathuin> Crap. That
happened to me once.
L359[13:55:08] <Mathuin> Wihch probe are
you using?
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L361[13:56:10] <Draconiator> RC-001S I may
change it though
L362[13:56:21] <Mathuin> What antenna are
you using?
L363[13:56:31] <Mathuin> And do you have
any mods that might muck things up?
L364[13:56:45] <Mathuin> Hrm, that unit
has its own antenna, that shouldn't be a problem.
L365[13:57:44] <Draconiator> I have two
high gain antennas strapped on to hunt down the problem...No
good.
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L367[13:58:36] <Mathuin> And you do have
electricity?
L368[13:58:41] <tawny> maybe you don't
have electricity cross-feed between your batteries and the probe
part?
L369[13:58:44] <Mathuin> Is the probe in
hibernation?
L370[13:59:04] <Althego> the probe usually
has a tiny amount of charge tht is enough for minutes
L371[13:59:43] <tawny> yeah, but I was
thinking maybe something was using it up quickly, like a reaction
wheel
L372[13:59:47] <ve2dmn> Draconiator:
screenshot?
L373[14:00:03] <Mathuin> If you do
screenshot, select the RC-001S so we can see all the things on
it.
L374[14:00:40] <Mathuin> non sequitre:
first stage was enough for launch, circularization, plane alignment
and Hohmann -- plus 10 m/s
L375[14:00:56] <tawny> nice
L376[14:01:29] <Mathuin> Popped it off,
fine-tuned my approach, and now the first stage will collide with
Mun and not be space junk.
L377[14:02:09] <Draconiator> Flub if I
can't solve this I hope you don't mind kamikaze Kerbals
L379[14:02:44] <Draconiator> Probe is
right under the adapter
L380[14:02:44] <Fluburtur> use relay sats
then
L381[14:03:05] <Fluburtur> also doesn
anyone have a problem with planes bouncing when they load?
L382[14:03:09] <Mathuin> Yes!!
L383[14:03:19] <Fluburtur> you know a
solution?
L384[14:03:30] <Mathuin> I don't save when
I'm landed. Workaround, not solution.
L385[14:03:41] <Fluburtur> looks like the
wheel spawn under the terrain so I guess moving them up a bit would
work but didn't try yet
L386[14:04:18] <Draconiator> Relay sats
may work....they won't be part of our save but apparently we need
them lol
L387[14:04:46] <Fluburtur> targetting them
could be a thing
L388[14:04:56] <Fluburtur> mostly
targetting spy sats tho
L389[14:05:20]
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L390[14:05:24] <ve2dmn> Draconiator: is
the probe in hibernation?
L391[14:05:36] ⇦
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L392[14:07:38] <Draconiator> No it
isn't.
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L394[14:08:03] <ve2dmn> Draconiator: did
you try turning it off and on again?
L395[14:09:30] <Mathuin> How wide is the
interplanetary launch window? Like hours, or seconds?
L396[14:10:18] <Supernovy> Depends on how
on the planets involved, and how much delta-v you're willing to
spend.
L397[14:10:21] <tawny> depends
L398[14:10:39] <tawny> with enough fuel,
you CAN get from anywhere to anywhere in a straight line (as
straight as lines get in orbits, at least)
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L402[14:12:30] <Leveller> Good evening,
Supernovy.
L403[14:12:31] <Supernovy> The bigger the
target SoI, the larger the window (for getting an encounter of some
sort)
L404[14:12:34] <kuzetsa> Mathuin: porkchop
plots are good for finding how much dV you'll spend if you miss the
most optimum point for a launch window
L405[14:12:39] <Leveller> Oh you just
disconnected by misstake.
L406[14:12:41] <Leveller> Damn.
L407[14:12:56] <APlayer> Mathuin:
Basically, there is no such thing as a launch window. You just have
a given set of trajectories you can follow, and the farther from
the optimum you are, the more dv you need to spend
L408[14:13:32] <Draconiator> Yes, the
button won't work. and I just put a relay in orbit.
L410[14:13:51] <Draconiator> and STILL
won't work...I exited out for a bit, was frustrating me
L411[14:13:59] <kuzetsa> I don't know
which ones are most current off the top of my head
L412[14:13:59] ⇦
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L413[14:14:01] <APlayer> As a rule of
thumb, though, the dv difference within a few days is below 100
m/s, unless you're going to Moho or need to execute a complex flyby
maneuver
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L416[14:14:17] <tawny> ....maybe you need
to upgrade your tracking station or something? Idk, this seems very
strange
L417[14:14:39] <APlayer> kuzetsa, Mathuin,
you may want to have a look at Alexmoon's launch window
planner
L418[14:15:05] <APlayer> It needs no info
from your savegame, it already includes all stock planets.
L419[14:15:25] <APlayer> You may enter
custom planets, though. By hand, that is.
L420[14:16:10] <kuzetsa> tawny: wow that's
such a pretty porkchop
L421[14:16:12] <kuzetsa> thanks!
L422[14:16:26] <tawny> ...did I link
anything?
L423[14:17:16] <kuzetsa> you mentioned
it
L424[14:17:24] <kuzetsa> oh wait, APlayer
did
L425[14:17:26] <kuzetsa> my mistake
L426[14:18:12] <APlayer> LOL tawny, no
taking credit for my links! :P
L427[14:18:12] <kuzetsa> I mismatched the
wrong name (previous line) with the mention I was thinking of
L429[14:19:01] <kuzetsa> APlayer: blame my
lack of color-coding of lines for different people's respective
messages
L430[14:19:13] <kuzetsa> ... or other
methods to reduce mis-identification
L431[14:19:35] <APlayer> ve2dmn: There is
a, IMO better version of that online. In fact, this in game one was
ported from the online one.
L432[14:19:55] <APlayer> kuzetsa: I was
just kidding, no worries. ;-)
L433[14:20:11] *
APlayer loves silly jokes, and especially cheesy puns
L434[14:20:18] <kuzetsa> I like
cheese
L435[14:20:19] <ve2dmn> APlayer: I like
having it handy in-game, because it can auto-add KAC info
L436[14:20:28] <kuzetsa> oh! there's
cheese in the house. excellent.
L437[14:20:33] <ve2dmn> I like
trains
L438[14:20:59] <APlayer> ve2dmn: Yeah,
that's the one large benefit of the ingame one, it integrates well.
But I found the lack of possibility to open multiple instances of
it very limiting with advanced trajectories
L439[14:21:23] <kuzetsa> ve2dmn: those
aren't as tasty... and you would need a bigger house for real
ones
L440[14:21:27] <APlayer> In particular
when planning a return trip and it is on a time budget
L441[14:21:46] ⇦
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L444[14:22:05] <APlayer> Anyway, I have a
long term goal to re-implement this, for one to learn the maths,
and for two to get more control and plot custom trajectories
L445[14:22:06] <Mathuin> APlayer: I will
check it out. It was the source for the dV map I use, I
think.
L446[14:22:47] <APlayer> Mathuin: It
really is better for planning than dv maps, and I am certain this
is not subjective
L447[14:22:50] <ve2dmn> APlayer: code it
in kOS :P
L448[14:23:02] <APlayer> ve2dmn: Yeah,
that's the plan
L449[14:23:29] <APlayer> Or JS, with a kOS
counterpart and manual data transfer, to allow for an actual
porkchop plot
L450[14:24:10] <ve2dmn> "Hey Kerby! I
want to go to Duna" kOS: "Setting timer, KAC alarms and
windows."
L451[14:24:42] <tawny> haha
L452[14:25:13] <APlayer> "OK,
Alexmoon"
L453[14:25:58] <APlayer> Nah, I really
just want the ability to programmatically link multiple plots
together
L454[14:26:43] <ve2dmn> Like a doing a
Kerbin-with-Eve-intercept-transter-to-Mono ?
L455[14:26:57] <APlayer> kOS has the huge
benefit of integrating right into my mission, also
programmatically, but the huge drawback that I cannot have a
porkchop GUI (or can I? IIRC it only allows for standard GUI
elements so far?)
L456[14:27:22] <APlayer> ve2dmn: Most
recent use case, Duna mission and back in 426 days constraint
L457[14:27:51] <ve2dmn> time to write your
own mod
L458[14:27:52] <tawny> why 426 days
specifically?
L459[14:27:59] <tawny> oh, was that just a
contract length
L460[14:28:00] <APlayer> Spent like two
hours frantically clicking and cross-checking two tabs of the
launch window planner, and I'm afraind the trajectory still was
sub-optimal
L461[14:28:15] <APlayer> tawny: Not
really. Kerbalism
L462[14:28:21] <tawny> ah
L463[14:28:45] <APlayer> Set myself a
"realism" constraint to protect the Kerbonauts from
radiation and such
L464[14:29:00] <APlayer> Little did I know
that radiation counters get reset after a mission
L465[14:29:01] <APlayer> :P
L466[14:29:34] <tawny> if only it worked
that way in real life
L467[14:29:39] ⇦
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L470[14:29:49] <APlayer> Also, since I am
trying to revive this very same mission right now, I will need such
an ability rather soon
L471[14:29:52] <tawny> "hey we're
going to cure your cancer by flying you up into space and back real
quick"
L472[14:29:59] <tawny> "trust me on
this one, I'm definitely a real doctor"
L474[14:30:31] <ve2dmn> a SPACE
doctor
L475[14:30:37] <APlayer> And I am doing
the mission the _proper_ way this time. Fully scripted, no
shortcuts, actual algorithms at work, realism constraints
L476[14:31:09] <APlayer> AKA poor man's RO
emulation, done by role playing :P
L477[14:32:11] <ve2dmn> As long as you are
having fun
L478[14:32:35] <APlayer> (I mean, I do
have RO, but the mods just don't work well together in such
quantities. Also, full RO is a tad complicated for me, I somehow
dislike the avionics and stuff. Not even those in my non-RO
install, but can't help that)
L479[14:33:16] <ve2dmn> yet some players
do JUST planes in KSP
L480[14:33:38] <APlayer> By avionics I
mean the special requirements for launch vehicles
L481[14:33:40] ⇦
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L484[14:34:07] <APlayer> I do enjoy the
occasional plane or two, I once had nice fun with homemade missiles
too
L485[14:34:20] <ve2dmn> I find SSTO too
hard
L486[14:34:30] <Althego> not too
hard
L487[14:34:34] <Althego> making it useful
is hard
L489[14:34:40] <Althego> in stock ksp at
least
L490[14:34:40] <APlayer> There we go
L491[14:34:44] <ve2dmn> I always run out
of fuel... or I'm not able to transport more then
0.000001grams
L492[14:34:54] <APlayer> SSTO planes are,
IMHO, harder than rockets
L493[14:34:57] <APlayer> And less
useful
L494[14:35:34] <APlayer> Also, try
KScale64 or another large solar system. It makes you appreciate the
early days of easy SSTO making
L495[14:35:59] <APlayer> Also, the lower
atmo-height to planet-radius ratio makes things considerably
nicer
L496[14:36:40] <ve2dmn> Kerbin is dense
enough to be mostly Neutronium
L497[14:37:33] <Fluburtur> well apparently
the craft bounce on load is a known bug
L498[14:37:39] <Fluburtur> but not all
crafts get it too bad
L499[14:37:55]
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L500[14:37:58] <transitbiker> bwoop
L501[14:37:59] <tawny> KJR helps with that
a tiny bit, for me, but usually instead of bouncing they tend to
tilt weirdly
L502[14:38:35] <tawny> I think the last
ssto plane I made just barely managed to get into orbit and
back
L503[14:38:42] <Fluburtur> bwoop
L504[14:38:47] <tawny> and then I screwed
up the landing, predictably
L505[14:39:18] <ve2dmn> tawny: before I
had to worry about burnin up, I had a nice SSTO that I liked
L506[14:39:43] <ve2dmn> It wasn't good,
but I was somewhat proud of it
L507[14:40:04] <transitbiker> developing a
series of passenger jets based on a similar platform... i have two
different twin jet configs, and one that is automated and uses a
single Goliath
L508[14:40:53] <ve2dmn> my biggest issue?
I try to build planes with a nuke engine to do single-fuel
L509[14:41:03] <ve2dmn> It never really
works :/
L510[14:41:20] <transitbiker> thats like
making an ion powered plane
L511[14:41:35] <transitbiker> you can do
it, but, it never really works
L512[14:41:57] <APlayer> Hence you build
railgun planes
L513[14:42:09] <ve2dmn> transitbiker: it
has other engines for in-air flying
L514[14:42:12] <APlayer> With one more
onboard railgun charge to circularize orbit
L515[14:42:34] <ve2dmn> but that nuke has
too little TWR and is too heavy to make it to space
L516[14:42:39] <transitbiker> would be
cool if the next update starts to work on higher power output
electrical generation stuff
L517[14:43:04] <APlayer> transitbiker:
Check out Nertea's Near Future Technologies suite
L518[14:43:07] <ve2dmn> I want a solar
sail :D
L519[14:43:15] <Fluburtur> I want bigger
wings
L520[14:43:31] <APlayer> Amazing mods,
never had problems with them, integrate well, nice balance and it
seems like it's exactly what you are looking for
L521[14:43:42] <ve2dmn> I want bigger
rockets
L522[14:43:55] <transitbiker> i would like
an arc reactor or something similar, maybe limit how it can be
mounted
L523[14:44:02] <APlayer> ve2dmn:
SpaceY
L524[14:44:34] <ve2dmn> i want a
pony
L525[14:44:35] <Fluburtur> I would like a
electricity generator that needs cooling
L526[14:44:38] <APlayer> transitbiker: Not
sure what an arc reactor is, but NFT (specifically, Near Future
Electrical) has nuclear reactors
L527[14:44:45] <transitbiker> i am afk on
minecraft at my chicken egg farm while playing ksp, surprisingly no
lag
L528[14:44:56] <APlayer> Fluburtur: ^ they
do need cooling
L529[14:45:05] <transitbiker> iron man
uses arc reactors to fly
L530[14:45:07] <Fluburtur> yes but
stock
L531[14:45:23] <ve2dmn> transitbiker:
single player or server minecraft?
L532[14:45:33] <transitbiker> empire
minecraft server
L533[14:45:36] <APlayer> Well, can't give
you that
L534[14:45:42] <ve2dmn> never heard of
it
L535[14:45:57] <transitbiker> its in the
top 20 global multiplayer servers
L536[14:46:07] <ve2dmn> I usually hate
playing with other people because I like to have thing look 'mostly
natural'
L537[14:46:24] <Fluburtur> sometimes I go
with friends on a server
L538[14:46:43] <Fluburtur> we go very far
away from the stuff other peoples made and build a nice house
L539[14:46:58] <Fluburtur> most often half
built inside a mountain
L540[14:47:04] <ve2dmn> And other
minecraft players sometimes build giant minecraft tracks floatting
in mid-air
L541[14:47:08] <Fluburtur> with a bunch of
secret rooms
L542[14:47:14] <ve2dmn> (and other stuff
like that)
L543[14:47:47] <transitbiker> there are 3
different areas, a wilderness for building, a town for developing a
house and having a place to start out - if you pay a fee you can
have up to four areas in the town to work with, then there is the
wasteland which is where you harvest materials from, it gets reset
every so often to renew all the depleted stuff
L544[14:48:18] <ve2dmn> transitbiker:
sounds like a few other servers I saw
L545[14:48:36] <APlayer> ve2dmn: Anyway,
back to programming talk, that's likely the case with any proper
language, but I only know JavaScript enough to be at the point
where I can appreciate the benefits of accumulating nice and useful
goodies over time, and being able to re-use them in future
projects
L546[14:49:29] <transitbiker> its not. i
visited like 30 different mp servers till i found this one - it's
really protective of individual player activities, for example you
cant break blocks without that player's permission
L547[14:49:33] <ve2dmn> I try to stay away
from Javascript
L548[14:49:41] <APlayer> Why?
L549[14:50:22] <APlayer> Easy graphics (
*easy graphics* ), nice processing power, more or less clean, OOP
is good enough
L550[14:50:50] <transitbiker> the java
version of the game is the most popular
L551[14:51:17] <ve2dmn> transitbiker: I
bought it before it was anything but java
L552[14:51:34] <transitbiker> there is the
non-java version meant for consoles & mobile devices, and
windows 10
L553[14:51:53] <transitbiker> i dont like
the non-java version, redstone doesnt work right
L554[14:52:06] <APlayer> ve2dmn: Also, I
think node.js is the next easiest thing for desktop applications
after some BASIC flavours
L555[14:52:29] ⇦
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L556[14:53:00] <APlayer> Although I so far
stick to browser based execution, never got around to install
node.js on my machine. Chrome does just as well, and I never really
needed desktop apps yet
L557[14:53:09] <ve2dmn> APlayer: I've done
too much C, C++, C#... I would need to un-learn things for me to
not be frustrated in Javascript
L558[14:53:24] <APlayer> I see
L559[14:53:26] ⇦
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L560[14:53:45] <transitbiker> i do get a
bit burned out from playing constantly in survival, so it's nice to
play in creative now and again - allows me to test things and try
different ideas without endlessly gathering resources and
dying
L561[14:53:46] <ve2dmn> (Not saying it's a
bad languages, but I had too many bad experiences)
L562[14:53:56] <APlayer> JS does
definitely not offer the low level control you may be used to from
C-*something* languages
L563[14:54:25] <transitbiker> the future
of the web is java & html5
L564[14:54:47] <transitbiker> so dont be
shocked to see more and more games to run on such
L565[14:55:11] <APlayer> Anyway, if C++,
C, C# or Java had any sort of easy-to-get-started way to develop
desktop apps, I'd not hesitate to switch to that
L566[14:55:21] <ve2dmn> APlayer: it also
tries to be too clever for me... like in the case of (x ==
"1")
L567[14:55:31] <transitbiker> have you
tried swift?
L568[14:55:45] <APlayer> ve2dmn: Uh, you
mean it converts string to number?
L569[14:55:51] <APlayer> Or
vice-versa?
L570[14:56:21] <ve2dmn>
automatically...
L571[14:56:42] <ve2dmn> I expect an error
in a case like this... some I have trouble debugging the code
:/
L572[14:56:43] <APlayer> You may prevent
that by using (x === "1"), also called "strict
comparison". If you use code quality tools like JSLint or so,
they immediately complain unless you use the triple =
L573[14:57:12] <APlayer> Analogous,
!==
L574[14:57:28] <ve2dmn> I'm fine with it
90% of the time... but that 10%... is really annoying
L575[14:58:19] <ve2dmn> Anyway. theses
days, you have the choice of over 100 different language to code
in.
L576[14:58:27] <ve2dmn> back in my
days...
L577[14:58:38] <APlayer> C was the
boss?
L578[14:58:47] <ve2dmn> I'm not that
old
L579[14:59:01] <APlayer> Also, IIRC Python
is rather old too?
L580[14:59:37] <APlayer> transitbiker:
What is swift?
L581[15:00:20] <transitbiker> it's a way
to quickly assemble applications
L582[15:00:29] <ve2dmn> Swift is an
apple-only thing
L583[15:00:53] <tawny> no I'm pretty sure
it's a type of bird
L584[15:01:31] <ve2dmn> I'm just glad we
aren't doing things in APL
L585[15:02:14] <APlayer> transitbiker: Ah,
I see
L587[15:02:27] <ve2dmn> take your
pick
L588[15:02:35] <APlayer> Well, TBH I
prefer JS over that because it seems more solid to me
L589[15:02:43] <transitbiker> FORTRAN for
lyfe
L590[15:03:37]
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L591[15:03:51] <Althego> modern fortran is
not too bad
L592[15:03:52] ⇦
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L593[15:04:09] <Althego> but i was stuck
with some strange dialects around f77
L594[15:04:27] <transitbiker> o.o
L595[15:05:22] <ve2dmn> Have you ever seen
APL?
L596[15:05:26] <Althego> yes
L597[15:05:30] <Althego> not in real
life
L598[15:05:39] <Althego> just the famous
game of life code
L599[15:05:41] <transitbiker> apl?
L600[15:05:56] <ve2dmn> it looks like
this: L←S⌽(−(⍴L)+0,X)↑L
L601[15:06:03] <Althego> that is the game
of life in apl
L602[15:06:07] <transitbiker>
algebra?
L603[15:06:07] <ve2dmn> you need a special
keyboard to program in it
L604[15:06:09] <Althego> a single line of
code
L606[15:06:35] <tawny> what an odd
language
L607[15:06:39] ***
mikeprimm is now known as zz_mikeprimm
L608[15:06:43] <Althego> they came up with
this completely seriously
L609[15:06:45] <Mathuin> They had *just*
gotten rid of that -- and punch cards -- a couple of years before I
went to college.
L610[15:06:49] <ve2dmn> Lottery, 6/40:
x[⍋x←6?40]
L611[15:06:58] <Althego> the funniest
language is intercal
L612[15:07:10] <Althego> but ok it exists
solely for the intentionally funny manual
L613[15:07:20] <ve2dmn> This is the
one-liner Game-of-life in APL: life←{↑1 ⍵∨.∧3 4=+/,¯1 0 1∘.⊖¯1 0
1∘.⌽⊂⍵}
L614[15:07:41] <Althego> ok, doesnt
matter, incomprehenshible
L615[15:08:02] <Althego> perl can be
really ugly sometimes too
L616[15:08:59] <APlayer> Malbolge is the
ultimate language to rule them all
L618[15:09:31] <Althego> for unusability,
yes
L619[15:09:35] ⇦
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L620[15:09:46] <Althego> the first program
was found by a genetic algorith, several eyars after the language
was invented
L621[15:09:59] <Althego> yes for
awacs
L622[15:10:46] <Althego> i have a small
ne3a on my desk here. one of my coworjers got it for me when i
left, we worked on related projects for a long time
L623[15:11:39] <Fluburtur> well crap
L624[15:11:50] <Althego> this is frisbee
radar, how do you read? loud and clear
L625[15:11:51] <Fluburtur> I have 3 planes
that bounce on load and so are unusable
L626[15:12:01] <Althego> bounce?
L627[15:12:17] <Fluburtur> two of them are
my light fighters and one is my high speed recon/bomber
L628[15:12:18] <Fluburtur> yeah
L629[15:12:29] <Fluburtur> when they load
they bounce into the air and fall and explode
L630[15:12:32] <RandomJeb> you load them
and they leap from ground collision
L631[15:12:37] <Althego> lol
L632[15:12:51] <Althego> turn on low
gravity
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L634[15:14:40] <RandomJeb> I don't think I
have any proper fighters that will even load in 1.3.1
L635[15:15:13] <Fluburtur> well one wing
fell off the radar plane on load
L636[15:15:24] <Fluburtur> they all have a
slight bounce but some are worst than others
L637[15:16:11] <RandomJeb> I have a
hypersonic bomber that can do a high atmosphere hop to get to
target fast or escape a squadron of nimble dogfighters
L638[15:16:20] <RandomJeb> that's almost
as good as a fighter
L640[15:16:30]
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L641[15:16:36] <Althego> hehe the
typewriter heads
L642[15:20:35] <transitbiker> trying to
figure out which engine mounting and engine to go with
L644[15:21:23] <kmath> YouTube - IBM
Selectric Typewriter & its digital to analogue converter
L645[15:22:27] ⇦
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L646[15:27:17] <transitbiker> im really
struggling to figure out how to power this thing
L647[15:27:47] <Althego> 400 hz 115 v?
:)
L648[15:28:00] <transitbiker> too
noisy
L649[15:29:08] <transitbiker> i like the
way 25 hz traction power sounds when the wires get wet in a misting
rain
L650[15:29:38] <transitbiker> sounds like
electric cat purring
L651[15:29:46] <Althego> lol
L652[15:30:13] <APlayer> Electricat
L653[15:30:42] <transitbiker> the current
tries to travel through the water, and the resultant vibration
gives off the sound
L654[15:31:23] <APlayer> So it basically
starts losing large amounts of energy to sound waves and
whatnot?
L655[15:31:36] <Althego> and why is it 25
hz?
L656[15:31:50] <transitbiker> nah, its
just like the wire got a tiny tiny bit thicker
L657[15:31:51] <Althego> isnt the usa grid
60 hz?
L659[15:32:15] <kmath> YouTube - How
Computers Revolutionized Space Travel
L660[15:32:25] <transitbiker> because
originally electric motors, especially large ones used in
locomotives and whatnot were better suited to lower
frequencies
L661[15:33:21] <transitbiker> the first
electric power station at Niagara falls was 25 hz, and in fact
parts of southern ontario had 25 hz grid for industrial use till
recently
L662[15:33:46] <Althego> that is why the
16.666 hz train grids in some contruies?
L663[15:33:52] ⇦
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L664[15:34:29] <transitbiker> i believe
that is used in central europe
L665[15:34:37] <transitbiker> and
yes
L666[15:35:24] <transitbiker> rebuilding
the infrastructure and purchasing all new motive power would be
quite the financial undertaking, and likely cause significant
disruption in rail travel
L667[15:36:26]
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L668[15:36:27] <Scolar_Visari> Sons and
daughters of Kerbin: On a world, surrounded by space, three Kerbals
will be launched into orbit. This summer, action reaches escape
velocity in KERBAL SPACE PROGRAM.
L669[15:36:36] <transitbiker> with amtrak
and the commuter agencies, the equipment can run on 25 or 60 hz, so
replacing the more vital parts needed for regular operation is not
as urgent
L670[15:37:30] <transitbiker> there is a
youtube video that explains the development of different grid
standards
L671[15:37:39] <transitbiker> several,
actually
L672[15:38:14] <transitbiker> europe uses
50 hz, right?
L673[15:38:35] <transitbiker> what is 50
divided by 3?
L674[15:38:35] <APlayer> Yep
L675[15:38:49] <APlayer> 16.6667?
L676[15:38:51] <Scolar_Visari> 16 point 6
repeating
L677[15:38:52] <APlayer> IIRC?
L678[15:38:57] <APlayer> Yay!
L679[15:39:08] <transitbiker> and thats
why the rail lines use that frequency
L680[15:39:17] <Scolar_Visari> APlayer:
You missed infinite figures, your answer is off!
L681[15:39:38] <APlayer> Awww :-(
L683[15:40:26] *
APlayer goes on a random ban spree out of frustration
L684[15:40:40] <transitbiker> the
compromise between lower frequency for industrial uses and higher
for incandescent electric lighting ended up with the rail lines
having that number, and as industry modernized, even the 25 hz grid
was disused, so all you got left is the 16.66666 used by the
trains
L685[15:41:01] <Scolar_Visari> APlayer: Is
a banspree like spreading glitter into people's houses?
L686[15:41:05] <transitbiker> and they
lives happily ever after
L687[15:41:36] <transitbiker> glitter is a
global plastic accumulation and pervasion hazard
L688[15:41:50] <APlayer> Scolar_Visari:
It's like throwing banhammers in random directions and hoping they
hit someone
L689[15:41:59] <Scolar_Visari> APlayer: Oh
. . . So like Thor with Mjolnir?
L690[15:42:04] <Scolar_Visari> Thor: Lord
of hammers!
L691[15:42:06] <APlayer> Basically,
yes
L692[15:42:13] <Althego> we have 25 kV 50
Hz for trains
L693[15:42:19] *
transitbiker pictures thor tossing hammer in all different
directions
L694[15:42:38] <Scolar_Visari> Thor
tossing hammers is pretty much the opening to Ragnarok.
L695[15:42:42] <APlayer> Picture not the
throwing, but the conjecture of new hammers
L696[15:42:44] <Althego> but it could be
anything, the railroad has its own powergrid
L697[15:42:47] <transitbiker> dude that
movie
L698[15:42:53] <transitbiker> so
awesome
L699[15:43:09] <Scolar_Visari> Truly a
missed opportunity. Thor could've gotten away with saying,
"hammer time".
L700[15:43:32] *
Scolar_Visari awaits a similar opportunity in Avengers III: The
Quest for More Money
L701[15:43:35] <transitbiker> althego
where are you?
L702[15:43:43] <Althego> in hungary
L703[15:43:50] <transitbiker> speaking of
such, they are making a spaceballs 2
L704[15:43:55] <Althego> are they?
L705[15:43:58] <transitbiker> they
are
L706[15:44:15] <Althego> it was so they
only make it if rick moranis is willing to do it
L707[15:44:23] <APlayer> When employing
the Ziegler-Nichols PID tuning method, how important is it to get
Ku exactly? May it be slightly higher than just on the verge of
oscillations?
L708[15:44:27] <transitbiker> with all the
renewed star wars stuff, it was only a matter of time
L709[15:44:52] <Althego> it is just a rule
of thumb anyway
L710[15:45:03] <APlayer> Okay then
L711[15:45:07] <transitbiker> he actually
quit acting to be with his family some years ago, but i hope he
does make a comeback
L712[15:45:25] <transitbiker> loved him in
SCTV
L713[15:49:06] <Scolar_Visari> Althego:
Wait . . . I thought you were from Austria-Hungary!
L714[15:49:18] <Althego> lol
L716[15:49:38] <Althego> robo hungarian
empire
L717[15:50:12] <Scolar_Visari> Althego:
Two kingdoms. One's filled with Hungarians . . . The other's filled
with robots bent on dominating the Balkanks.
L718[15:51:48] <transitbiker> bbl :D
L719[15:51:57] <Althego> probably there is
not much difference
L720[15:52:01] <Scolar_Visari> Earlier on,
they ended up fighting the Cyber-Lithuanian Empire
L721[15:52:15] <Althego> as it says in the
article, this rule creates an overshoot
L722[15:52:34] <Althego> and probably you
cant even control how big it will be
L723[15:52:43] *
Scolar_Visari has discovered that alt-history is instantly improved
with the addition of robots.
L724[15:53:01] <SnoopJeDi> Reference 2 on
that wiki article also discusses some drawbacks
L725[15:53:33] <Althego> in reality, it is
almost always better to use some other control method than
pid
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L728[15:54:57] <Scolar_Visari> Coming
soon: The War of Spanish Cyberization. With Carlos 2.0 out of the
way, who will take the throne? Will the Habsborgs once again
assimilate Iberia, or will the Bourbots finally reign
supreme?
L729[15:55:11] <Althego> habsborgs
lol
L730[15:55:14] <APlayer> Althego: This is
KSP, not reality :P
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L732[15:55:31] <Althego> ksp is
sufficiently complex to be trreated as reality
L733[15:55:43] <Althego> with nonlinear
systems all over the place
L734[15:55:49] <APlayer> So, what are
alternatives to PID, then?
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L737[15:57:16] <Eddi|zuHause>
<Althego> that is why the 16.666 hz train grids in some
contruies? <-- that frequency was decided on in the 1910s, when
each phase change would cause a spark in the early electrical
motors, so they used a lower frequency than the standard 50Hz
L738[15:57:28] <Scolar_Visari> Althego:
The Habsborgs have had software issues ever since they decided to
use the same spaghetti-code programmers over and over again.
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L740[15:58:08] <Scolar_Visari> They just
kept adding on to their antiquated OS and Motherboard
configurations, eventually unable to use enough RAM to out-think
the crafty Bourbots.
L741[15:58:49] <Eddi|zuHause> that
frequency was used by the "early adopters" of electrical
traction, austria, bavaria, switzerland and prussia
L742[15:58:57] <Althego> i am partial to
state space controls
L743[15:59:16] <Eddi|zuHause> when other
countries like france entered the game, the technology was further
advanced, so they decided on 50Hz power
L745[15:59:45] <Eddi|zuHause> and italy
had this weird three-phase thing going on
L746[15:59:59] <SnoopJeDi> (namely the
"examples of control systems" section at the
bottom)
L747[16:00:48] <SnoopJeDi> Certainly not
an exhaustive list, though. I have a colleague who trained a neural
net to control the water cooling of an electron gun and
outperformed a PID by a factor of 20 :)
L748[16:01:06] <Althego> or you can just
add a self tuning capability to a pid and it will solve problems...
after a while... or not
L749[16:01:30] <Althego> hehe by 20
L750[16:01:33] <Eddi|zuHause> also
"fun": sweden uses the "early adopter"
frequency, and when denmark built this bridge that connects the
railway networks of sweden and germany, they had to electrify that
route, and they decided to go with 50Hz. so trains going from
sweden to germany have to switch voltage twice
L752[16:02:07] <SnoopJeDi> Althego, 20X is
a *massive* improvement!
L753[16:02:15] <Althego> obviously
L754[16:02:37] <Althego> the only good
thing in pid that it looks intuittive
L755[16:02:42] <Scolar_Visari> SnoopJeDi:
I thought there was a prohibition against thinking machines! I
mean, why else is RTS pathfinding so terrible?
L756[16:02:50] <Althego> but if you want
to tune it, it turns out it is hard anyway
L757[16:02:55] <SnoopJeDi> Scolar_Visari,
trick question it's not :)
L758[16:03:00] <SnoopJeDi> thank you based
SC2 pathing
L759[16:03:09] <Althego> supcom2?
L760[16:03:18] <Althego> that was kind of
intelligent
L761[16:03:32] <Eddi|zuHause> with
"sc2" my immediate association is always sim city
2000...
L762[16:03:45] <Scolar_Visari> Althego:
Well, they did dumb down everything else in the game.
L763[16:04:00] <Scolar_Visari> Including
the names for the Illuminate units . . .
L764[16:04:07] <SnoopJeDi> Eddi|zuHause,
that's always been SC2k for me
L765[16:04:15] <Fluburtur> uh
L766[16:04:27] <Fluburtur> for some reason
my midi keyboard doesn't want to work
L767[16:04:37] <Scolar_Visari> Midi
keyboards are still a thing?
L768[16:04:37] <Eddi|zuHause> SnoopJeDi: i
think it's because the savegames had ".sc2"
filenames
L769[16:04:54] <SnoopJeDi> I'm sure
somebody out there associates it with Type II superconductors
L770[16:05:10] <Althego> yes i
intentianlly avoided supcom2
L771[16:05:13] <Scolar_Visari> Eddi: Your
confusion is understandible. Supreme Commander 2 was pretty
forgetable relative to its predecessor, per its development as a
budget title.
L772[16:05:23] <Althego> midi is stil la
thing, so keyboards too
L773[16:05:39] <SnoopJeDi> Althego, oh,
no. I meant Starcraft 2
L774[16:05:40] <Althego> yes all these sc
abbreviations
L775[16:05:50] <Scolar_Visari> Fluburtur:
So can I expect you to compose a sweet soundtrack to an SNES
title?
L776[16:05:58] <Fluburtur> I guess
L777[16:06:00] <Fluburtur> ifit
works
L778[16:06:24] <Eddi|zuHause> what does
midi have to do with snes?
L779[16:06:40] <Althego> what is this
programming bunny game in the google logo?
L780[16:06:40] <Scolar_Visari> Eddi: Midi
songs remind me a lot of old SNES title music.
L781[16:06:47] <Eddi|zuHause> i've seen
street organs that use midi
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L783[16:07:08] <Scolar_Visari> Eddi: I
suppose that beats carrying around a person to pump a water organ
like they use to?
L784[16:07:53] *
Scolar_Visari has always, for some reason, thought of Medieval
water organs as having water bursting from their pipes like certain
Pokemon attacks.
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L786[16:08:17] <ve2dmn> Scolar_Visari:
WATER ORGAN! Use your splash attack!
L787[16:08:36] <Scolar_Visari> Water Organ
used splash . . . But it was pretty freaking useless.
L788[16:09:18] *
Scolar_Visari uses electrrolysis on enemy WATER ORGAN . . . But
they didn't have enough electricity to complete the
process.
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L790[16:10:11] <Althego> lol
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L792[16:11:05] <Scolar_Visari> Clearly I
should've had an electric-type on standby instead of relying on my
power company.
L794[16:12:41] <kmath> YouTube - Supreme
Commander 2 - Flowfield
L795[16:12:54] <Althego> in all rts games
the units just get confused
L796[16:14:07] <Althego> i think i should
be sleeping
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L802[16:30:09] <kmath> YouTube - HOMER IS
DEAD
L803[16:34:05] <Leveller> So.
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L806[16:39:42] <Mathuin> Does the KSP
binary have any arguments that can immediately load a saved game
instead of requiring tons o clicks?
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L811[16:50:16] <kuzetsa> Mathuin: not that
I've ever noticed for vanilla/stock KSP. Unsure if mods change
this.
L812[16:50:42] <kuzetsa> and/or I didn't
see it in the vanilla/stock documentation but may have missed
it
L813[16:51:05] <kuzetsa> unless it's
documented, the feature probably isn't there
L814[16:55:13] <Mathuin> There's probably
a hundred hours of my in-game time according to Steam that is
simply due to me not remembering to click all the clicks to get
out.
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L817[17:30:41] <HotSpicySausage> what has
better performance? KSP in linux or windows? Also, do mods even
work in linux KSP?
L818[17:30:47] <HotSpicySausage> since
there are dlls
L819[17:32:59] <lordcirth>
HotSpicySausage, practically the same, and yes, mods work fine with
very few exceptions
L820[17:33:40] <lordcirth> The main cause
of incompatibilities is people hardcoding file paths or forgetting
about case sensitivity.
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L822[17:36:02] <HotSpicySausage> ahh
L823[17:36:56] <Eddi|zuHause> yeah, it's
ridiculous how many clicks are needed to just quit the game
L824[17:37:24] <lordcirth> Alt-F4 is one
click
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L830[17:54:34] <HotSpicySausage> Is KSP
realized as a realistic rocket physics simulator where it mimics
real life enough that you can understand how rockets IRL
work?
L831[17:55:13] <tawny> I think it depends
on what you mean by that
L832[17:55:27] <tawny> certainly it's good
at helping an ordinary person get the basics of it
L833[17:55:45] <tawny> but e.g. nasa
wouldn't use it to train their employees or anything
L834[17:55:50] <HotSpicySausage> I mean if
I were to copy a rocket launch of real life into KSP, I can see the
minor physics details and be able to create a 'replay video' of
that real life launch.
L835[17:56:09] <HotSpicySausage> and see
all theoretical data of the launch
L836[17:56:41] <tawny> oh, then no, not
without heavy modding
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L838[17:57:02] <HotSpicySausage> so I
can't recreate a launch from real life into KSP and learn what's
happening?
L839[17:57:32] <tawny> you could make an
abstraction of it, certainly
L840[17:57:44] <Eddi|zuHause> KSP is a
rather crude model for actual rockets
L841[17:57:45] <HotSpicySausage> where i
would be making a video game replay of a real life mission
L842[17:57:50] <HotSpicySausage> you could
say
L843[17:58:27] <UmbralRaptor> You'd need
to look into Realism Overhaul
L844[17:58:39] <HotSpicySausage> i know
it's crude, but i was wondering if it's possible
L845[17:58:40] <tawny> yeah, with realism
overhaul you get a lot closer to being able to do that
L846[18:00:26] <HotSpicySausage> it would
be interesting if KSP had a replay feature where you could watch
your mission as a video and browse it at timepoints of what
happened.
L847[18:00:28] <tawny> well, like, you can
put nine engines on the bottom of a big tall fuel tank, put some
scaled up landing legs on the sides, and then fly it up, save a
little fuel, and try to return to the launch pad and land the
thing
L848[18:00:51] <tawny> but it wouldn't
necessarily tell you the exact inputs or forces or mechanical
stresses or anything that the falcon 9 goes through
L849[18:01:14] <HotSpicySausage> it would
be close though?
L850[18:01:38] <HotSpicySausage> s/it
would/would it
L851[18:02:27] <tawny> again, it depends
on what you mean by "close"
L852[18:02:47] <tawny> I've certainly
gotten roughly the same experience with some of my rockets
L853[18:03:02] <tawny> and had the
challenge of a vertical landing
L854[18:03:25] <tawny> but if you mean
"would it follow the same trajectories", well, no
L855[18:03:29] <tawny> for starters ksp
doesn't have wind
L856[18:03:36] <tawny> and I don't think
RO adds that either
L859[18:05:31] <Rokker> Fluburtur: he's
beautiful
L860[18:05:38] <Fluburtur> we found a cool
glitch
L862[18:05:58] <kmath> YouTube - Decisive
Battles - Cynoscephalae (Rome vs Macedon)
L863[18:08:44] <tawny> yeah,
probably
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L866[18:10:26] <HotSpicySausage> lol
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L882[18:41:07] <HotSpicySausage> "I
can picture my own retirement already. If I were a healthy person
aged 65 or older today, I would exercise my wits by trying to reach
legendary rank in Hearthstone, get an occasional workout in with
the HTC Vive..."
L884[18:41:13] <HotSpicySausage> lel
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L886[18:53:49] <Mathuin> Huh, new module
manager found an error in indicator lights
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())
L970[22:58:23] <Mathuin> Hrm now I want to
drive something from Minmus to Mun. Wonder how hard that is.
L971[23:00:50] <Mathuin> Huh! Place a
node, stretch it until you leave Minmus's SOI, slide it until it
crosses the Mun's.
L972[23:01:06] <Mathuin> 84.6 m/s
:-)
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