<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:00:30] <Althego> i had eve ascent vehicles with ladders (no choice, eva rcs doesnt work), and those vehicles are huge
L2[00:01:07] <Althego> even my current one has like 3 angle changes in the ladder until it reaches the top
L3[00:01:08] <HotSpicySausage> i guess i should use this instead? https://forum.kerbalspaceprogram.com/index.php?/topic/90656-025-nebula-space-engineering-eva-handrails-pack/
L4[00:01:31] <Althego> again, what prevents you in rotating the top capsule?
L5[00:01:36] <Althego> then the laddre works out
L6[00:01:55] <HotSpicySausage> it looks crooked :S
L7[00:01:57] <tawny> oooo
L8[00:02:00] <tawny> that's a nice looking mod
L9[00:02:21] <tawny> also you can rotate the ladder bits and put them diagonally
L10[00:02:40] <tawny> look at the stock craft, I think the "Ultra-heavy lander" or whatever it's called demonstrates this nicely
L11[00:06:17] <HotSpicySausage> there's no point to the that ladder mod, you can't navigate the ladders without using the jetpack when switching
L12[00:07:29] <tawny> oh aww
L13[00:08:32] ⇦ Quits: iplop (~Iplop@24.214.58.115) (Read error: Connection reset by peer)
L14[00:10:27] <HotSpicySausage> i mean there smaller and nicer looking
L15[00:10:33] <HotSpicySausage> they're*
L16[00:10:56] <Althego> use the extendable ladder, decreases part count
L17[00:11:46] <HotSpicySausage> newer version: https://forum.kerbalspaceprogram.com/index.php?/topic/158708-12-nebula-eva-handrails-continued/
L18[00:13:59] <HotSpicySausage> surprised this is not updated: https://forum.kerbalspaceprogram.com/index.php?/topic/84476-112-eva-follower-v1035-20-may-2016/
L19[00:19:06] <Althego> wow multiple kerbals evaing
L20[00:19:09] <Althego> and moving
L21[00:20:23] <Althego> unit ready. yes sir
L22[00:23:39] ⇨ Joins: Gasher[work] (~Gasher@217.21.212.180)
L23[00:24:24] <HotSpicySausage> almost sounds sarcastic lol
L24[00:25:56] <Althego> it reminded me of rts games
L25[00:27:08] ⇦ Quits: SnipersLaww (~SnipersLa@99-113-251-124.lightspeed.glptms.sbcglobal.net) (Quit: 狙撃兵の法律)
L26[00:32:34] ⇦ Quits: Draconiator (~musicphre@cpe-184-153-142-221.maine.res.rr.com) (Ping timeout: 198 seconds)
L27[00:34:16] <HotSpicySausage> oh god i already have 99 mods
L28[00:35:11] <tawny> 99 mods and a railing ain't one?
L29[00:36:19] <flo> heh
L30[00:37:04] <HotSpicySausage> i have the railing :^)
L31[00:37:15] <HotSpicySausage> also, what are the optimal graphic settings for looks and performance?
L32[00:37:24] <Neal> every slider to the right
L33[00:37:47] <HotSpicySausage> i did that, but my GPU wasn't able to take it, probably from the graphic mods
L34[00:38:01] <Neal> turn the sliders down till you do =/
L35[00:38:19] <Neal> looks or performance, can't have both unless you've got a really good pc
L36[00:38:24] <HotSpicySausage> yeah but a graphics setting guide would be nice
L37[00:39:07] <Neal> antialiasing usually uses a lot of gpu power
L38[00:39:42] <Neal> in my experience KSP is limited mostly by CPU performance so you might want to turn down settings related to physics simulations
L39[00:41:20] <tawny> changing the physics tick time might help too
L40[00:43:33] <HotSpicySausage> if i am reinstalling my mods and game, what files do i need? The ckan folder, gamedata, and saves?
L41[00:44:02] <HotSpicySausage> I have no problem with my CPU, it's my GPU
L42[00:44:07] <HotSpicySausage> but i had everything maxed
L43[00:45:29] ⇨ Joins: Lyneira (~konversat@2001:984:484e:1:20c:29ff:fea6:d040)
L44[00:47:23] ⇦ Quits: Neal (~Neal@47.146.41.184) (Ping timeout: 200 seconds)
L45[00:54:15] <HotSpicySausage> i don't know what to think when KSP complains about mods being not compatible when they are
L46[00:54:23] <HotSpicySausage> i'm guessing the loading became unsynced?
L47[00:56:33] <tawny> with CKAN at least, and I think maybe in general, the mods usually have a .version file which has specific version numbers listed that it considers compatible
L48[00:56:57] <tawny> they can usually work with other versions without major problems unless something specific they work with has been patched though
L49[00:57:12] <tawny> so you get a little notice but things usually work fine
L50[00:57:15] <tawny> until they don't
L51[00:59:55] ⇦ Quits: Pyrus (~pyrus@coffee-break.at) (Quit: ZNC - http://znc.in)
L52[01:01:42] <HotSpicySausage> how do i fix this?
L53[01:01:46] ⇨ Joins: Pyrus (~pyrus@coffee-break.at)
L54[01:03:05] <Althego> in ksp cpu is the bottleneck
L55[01:07:37] <HotSpicySausage> i think this scatterer mod is using 100% of my GPU
L56[01:10:46] <HotSpicySausage> yeah i'm definitely getting my rx 580 used 100%
L57[01:13:48] ⇦ Quits: mucco (~mucco@93-35-195-163.ip56.fastwebnet.it) (Read error: Connection reset by peer)
L58[01:14:24] <HotSpicySausage> i don't know what to say
L59[01:16:33] <HotSpicySausage> definitely made my game REALLY GOOD LOOKING
L60[01:18:38] <Althego> and the horizon jagged
L61[01:19:47] <HotSpicySausage> just to show you what I mean: https://imgur.com/a/D4Paz
L62[01:19:48] <kmath> https://i.imgur.com/ayqKnkB.jpg
L63[01:20:22] <HotSpicySausage> however i'm getting low FPS :S
L64[01:21:04] <HotSpicySausage> put a new pic
L65[01:21:06] <Althego> yes definitely disgusting horizon
L66[01:21:11] <Althego> that is the reason i dont use it
L67[01:21:27] <Althego> and i dont use stock visual enhancements because it made eve green
L68[01:21:38] <Althego> in a really ugly way
L69[01:21:39] <Althego> in layers
L70[01:21:43] <Althego> sudden layers
L71[01:22:49] <HotSpicySausage> I lowered my scatter density to 20%, that's why
L72[01:22:56] ⇦ Quits: purpletarget|ktns (~purpletar@d23-16-66-241.bchsia.telus.net) (Read error: Connection reset by peer)
L73[01:23:02] <HotSpicySausage> i thought it would help, but it didn't
L74[01:24:35] ⇨ Joins: purpletarget|ktns (~purpletar@d23-16-66-241.bchsia.telus.net)
L75[01:24:36] ChanServ sets mode: +o on purpletarget|ktns
L76[01:44:06] ⇨ Joins: Kabouik (~kabouik@236.34.200.37.customer.cdi.no)
L77[01:50:01] <HotSpicySausage> KER still saying: "KSP_VERSION_MAX":
L78[01:50:01] <HotSpicySausage> {
L79[01:50:01] <HotSpicySausage> "MAJOR":1,
L80[01:50:01] <HotSpicySausage> "MINOR":3,
L81[01:50:02] <HotSpicySausage> "PATCH":0
L82[01:50:03] <HotSpicySausage> }
L83[01:50:04] <HotSpicySausage> oh crap wrong window
L84[01:50:06] <HotSpicySausage> sorry
L85[02:02:41] ⇨ Joins: AdrianoKF (~AdrianoKF@pvs-198.informatik.uni-augsburg.de)
L86[02:06:56] *** Dman979 is now known as Dozeman979
L87[02:09:23] ⇦ Quits: AdrianoKF (~AdrianoKF@pvs-198.informatik.uni-augsburg.de) (Quit: Leaving)
L88[02:21:10] ⇦ Quits: GunfighterJ (gunfighter@2607:5300:60:34b:d::43) (Ping timeout: 198 seconds)
L89[02:21:30] ⇨ Joins: GunfighterJ (gunfighter@2607:5300:60:34b:d::43)
L90[02:27:50] ⇦ Quits: kdragon (~dragon@162.248.90.184) (Ping timeout: 186 seconds)
L91[02:30:14] ⇨ Joins: kdragon (~dragon@162.248.90.184)
L92[02:44:28] ⇦ Quits: ChucklesTheBeard (~ChucklesT@chucklesthebeard.website) (Quit: ZNC crashed)
L93[02:45:06] ⇨ Joins: ChucklesTheBeard (~ChucklesT@2001:19f0:300:6226:5400:ff:fe05:2bdb)
L94[02:47:47] ⇦ Quits: Kabouik (~kabouik@236.34.200.37.customer.cdi.no) (Remote host closed the connection)
L95[02:58:32] ⇦ Quits: Arynnia (~Niadra@cpe-76-178-25-35.natnow.res.rr.com) (Quit: Kirk, how the hell did you get on board?)
L96[03:06:13] <Gasher[work]> >launch KSP.exe >LAUNCH lol
L97[03:23:04] <Blaank> Does anyone actually test these "perpetual motion machines"? Like every single one has been demonstrated to be under 100% efficient.
L98[03:23:38] <Blaank> So I'm assuming everyone building them is looking for attention or money.
L99[03:23:44] <Blaank> Because they know they don't work.
L100[03:23:59] <Blaank> Or else they wouldn't be paying for electricty.
L101[03:24:26] <tawny> well that's the thing about perpetual motion, is that it's not even good enough
L102[03:24:40] <tawny> as soon as you start taking energy out of it to use, it stops being perpetual
L103[03:24:45] <Blaank> You need to be able to extract energy from the system.
L104[03:24:56] <Blaank> Which would be a creation of energy from nothing.
L105[03:24:58] <tawny> not that their funders understand that nuance either
L106[03:25:11] <Blaank> It's easy free money from suckers.
L107[03:26:28] <tawny> on a totally unrelated note, I've just invented something I call the BMDrive
L108[03:26:36] <tawny> it's a reactionless drive which creates thrust from the existence of angry gamers playing MOBAs
L109[03:26:57] <Blaank> Has it been demonstrated and peer reviewed and is it reproducable?
L110[03:27:17] <tawny> it's all those things and more as long as you give me money!
L111[03:27:22] <TheKosmonaut> Angry gamers and reactionless don’t belong in the same sentence
L112[03:27:22] <tawny> ;p
L113[03:27:26] <tawny> hahaha
L114[03:27:31] <tawny> alright good point
L115[03:29:09] <TheKosmonaut> https://i.redd.it/kesrduaw3f001.jpg I can hear “all of this has happened before, all of this will happen again”
L116[03:29:38] <Althego> this is just a bookstore
L117[03:30:24] <Blaank> So it's going to go out of business due to competition from Amazon.
L118[03:30:38] <Althego> from torrent
L119[03:30:42] <Blaank> You are really butting heads with a giant. Risky game to play Amazonbooks.
L120[03:32:19] <TheKosmonaut> The [strikethrough]brick and mortar[/strikethrough] 1s and 0s stores can’t possibly compete with [strikethrough]online[/strikethrough] reality stores! Amazon is doomed.
L121[03:32:43] <Althego> 1s store?
L122[03:33:07] <HotSpicySausage> Where do I place my reaction wheels? at the COM?
L123[03:33:14] <Althego> doesnt matter
L124[03:33:15] <TheKosmonaut> Read as: “ones and zeroes”
L125[03:33:21] <Althego> they give you magic torque
L126[03:33:35] <tawny> at the com helps if you're wobbling a lot on a big craft but anywhere's mostly fine
L127[03:33:40] <TheKosmonaut> M A G I C
L128[03:33:48] <tawny> although actually
L129[03:33:54] <Althego> in reality their position would matter, but they just apply maagic torque
L130[03:34:06] <tawny> I think it might be more having the control point at the com
L131[03:34:09] <tawny> rather than any control systems
L132[03:49:48] ⇨ Joins: sandbox (~sandbox@host-92-1-195-129.as43234.net)
L133[03:53:52] <HotSpicySausage> how much is a typical rocket to the mun?
L134[03:53:58] <HotSpicySausage> i'm trying to make one for less than 100k
L135[03:54:38] ⇦ Quits: K3|Chris (~ChrisK3@h-9-55.A357.priv.bahnhof.se) (Quit: ChatZilla 0.9.92-rdmsoft [XULRunner 35.0.1/20150122214805])
L136[03:54:57] ⇨ Joins: ArcadeEngineer (uid196613@id-196613.tooting.irccloud.com)
L137[03:55:51] <technicalfool> sounds manageable, but youo may need to be creative with part selection.
L138[03:56:06] <technicalfool> like SRBs early on in launch because they're cheap as chips.
L139[03:57:07] <Mat2ch> Vega style :D
L140[04:06:36] <HotSpicySausage> anyone know how much shielding i need for kerbalism?
L141[04:06:39] <HotSpicySausage> there's no guide on it
L142[04:18:46] ⇦ Quits: ConductorCat (~Conductor@172.56.5.59) (Ping timeout: 186 seconds)
L143[04:20:30] ⇨ Joins: ConductorCat (~Conductor@172.56.5.59)
L144[04:24:06] ⇦ Quits: ConductorCat (~Conductor@172.56.5.59) (Ping timeout: 186 seconds)
L145[04:26:25] ⇨ Joins: ConductorCat (~Conductor@172.56.5.59)
L146[04:30:38] ⇨ Joins: Fluburtur (~Fluburtur@2a01:e34:ecf7:d4f0:4c03:b1df:615:2040)
L147[04:46:51] <Fluburtur> https://youtu.be/AopLxYdALEU
L148[04:46:51] <kmath> YouTube - Using Failure as Design
L149[04:49:03] <Fluburtur> https://78.media.tumblr.com/bbcd3ff6094accf30d31de27fa7da941/tumblr_nex2wko2qq1qax99wo1_540.jpg
L150[04:49:14] <Althego> when is the falcon 9 heavy launch?
L151[04:49:48] <Fluburtur> there are supposed to be a bunch of rockets this month
L152[04:50:08] <Rolf> interesting rsin cure
L153[04:50:54] <Fluburtur> resin fails are always fun
L154[04:51:21] <Fluburtur> like when you want to use expanding foam resin thatis too old and it turns into a volcano
L155[04:52:57] ⇦ Quits: Hyratel1 (~Wyvern@ip68-228-135-114.hr.hr.cox.net) (Ping timeout: 207 seconds)
L156[04:53:39] ⇨ Joins: Judge_Dedd (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net)
L157[04:53:39] ChanServ sets mode: +o on Judge_Dedd
L158[04:57:51] <HotSpicySausage> is alt+l the only way to lock staging or is there a button on the UI?
L159[05:00:36] <Truga> I'd really like the ability to set stage locking onto a random stage
L160[05:01:46] <Fluburtur> https://78.media.tumblr.com/4f0644f04838823aaec5914a574c9976/tumblr_ohhpycYYKH1ra4yyfo1_540.png
L161[05:02:05] <Truga> like, say, set stage 3 to stage to 2, and lock staging
L162[05:02:27] <Truga> since stage 1 is usually "dump the last engine&tanks"
L163[05:02:42] ⇦ Quits: Severian (~severian@c-73-181-68-143.hsd1.co.comcast.net) (Ping timeout: 207 seconds)
L164[05:03:21] ⇨ Joins: Severian (~severian@c-73-181-68-143.hsd1.co.comcast.net)
L165[05:13:39] ⇦ Quits: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net) (Ping timeout: 183 seconds)
L166[05:16:31] <Fluburtur> https://78.media.tumblr.com/9d5d217fc79cd6c5b72954f45bb93292/tumblr_ova5e3oGYg1qd838bo1_540.jpg
L167[05:17:09] <Rolf> poor powerless pre-eelcticity age
L168[05:17:33] <Fluburtur> but what about thunder
L169[05:18:32] <Rolf> not exactly aeasy to utilitize that besides from brief lights and ponental source of elmers or fire.
L170[05:18:48] <Judge_Dedd> They did in Back to the Future!
L171[05:19:05] <Gasher[work]> HotSpicySausage, reactions wheels generate torque. Pure torque applied to a solid body does not change itself regardless of point of application
L172[05:19:09] <Rolf> with futuristic tech of 1980s
L173[05:19:33] <HotSpicySausage> so reaction wheels don't help for rotating in space?
L174[05:19:44] <HotSpicySausage> i don't understand Gasher[work]
L175[05:19:51] <Gasher[work]> no
L176[05:19:54] <Gasher[work]> they help
L177[05:20:13] <Gasher[work]> they help regardless of where you place them
L178[05:20:27] <Rolf> axis of rotation would be at wheel
L179[05:20:37] <Judge_Dedd> The craft will always rotate around its centre of mass, even if the reaction wheel is off to the side
L180[05:20:41] <Gasher[work]> well KSP ones have symmetrical torque on all of the axes so it does not matter
L181[05:20:50] <Rolf> HotSpicySausage: ever used powerful drill, older one with no countertorque?
L182[05:21:03] <Rolf> its quite wrist-straining
L183[05:21:14] <Gasher[work]> irl you of course should think of their positioning but for the game the place does not matter
L184[05:21:28] <Judge_Dedd> Gasher[work], why does it matter IRL?
L185[05:21:35] <Rolf> in fact the modern handdrill has NASA to thank for counter-torque, which actually helps drill more pwoerful
L186[05:22:11] <Rolf> and wow no wrist strain!
L187[05:22:19] <Gasher[work]> Judge_Dedd, because if you have one whell and you would need to rotate in a plane which lies in it rotation axis it won't help you. Wheels don't always go in sets of three
L188[05:22:30] <Gasher[work]> * wheel
L189[05:22:38] <Rolf> or more depending on design
L190[05:22:49] <Gasher[work]> yes
L191[05:23:04] <Judge_Dedd> Gasher[work], oh in that case, yes that makes sense
L192[05:23:37] <Gasher[work]> Rolf, those old drill were known here under names "helicopter" and "bonebreaker" lol
L193[05:23:44] <Rolf> lol
L194[05:24:20] <Gasher[work]> i guess the name depended on what had happened when it got stuck in whatever it was drilling lol
L195[05:24:57] <Fluburtur> I have a drill that you need to push on so it can engage the bit
L196[05:25:06] <Fluburtur> it's fun stuff too, mostly used to screw stuff
L197[05:25:16] <Judge_Dedd> I have never heard of counter-torque in drills
L198[05:25:31] <Rolf> im probably using wrong word
L199[05:25:35] <Fluburtur> they probably just use lighter hardware
L200[05:25:51] <Fluburtur> but I saw balancing weights in single cylinder engines however
L201[05:26:06] <Fluburtur> big chuck of steel linked to the crankshaft and moving the opposite
L202[05:26:14] <Fluburtur> big source of trouble
L203[05:26:45] <Gasher[work]> some kind of flywheel?
L204[05:27:38] <Rolf> well problem in space is this
L205[05:27:56] <Fluburtur> nah just a piece of metal that moves back and forth
L206[05:28:00] <Rolf> old hand drills would act as gyro, and when its being used they would have to brace or spin around
L207[05:28:39] <Fluburtur> you can kinda see it there https://i.ytimg.com/vi/MqG5yE6XQlw/hqdefault.jpg
L208[05:28:42] <Rolf> so they oinvented a way to make drill work without straining wrist, or spinning aternauts in space.
L209[05:29:56] <Judge_Dedd> I'm just trying to get my head around this. Every action has an equal and opposite reaction, right?
L210[05:30:11] <Judge_Dedd> So how is it possible to negate the torque from a drill?
L211[05:30:24] <Rolf> been trying to find info. not found em yet
L212[05:30:34] <Gasher[work]> Judge_Dedd, pair of forces
L213[05:30:35] <Rolf> but I own ancient power drill and modern ones
L214[05:30:47] <Rolf> big difference, latter jerks only when starting and stopping
L215[05:30:51] <Judge_Dedd> The only way I can think of is to make the drill physically hold on to the material
L216[05:30:57] <Gasher[work]> orthogonal butin opposite directions
L217[05:31:11] <Rolf> yep force x - x = 0
L218[05:31:25] <Rolf> while still having torque to rotate say bolt out
L219[05:31:31] <Gasher[work]> yes
L220[05:32:18] <Gasher[work]> Fx=Fx1+Fx2; Fy=Fy1+Fy2; Fz etc, F1=-F2
L221[05:32:27] <Gasher[work]> Fluburtur, https://i.imgur.com/lx5tRgx.jpg
L222[05:32:42] <Fluburtur> wow
L223[05:33:34] <Rolf> I think I found oldf nasa patent
L224[05:34:32] <Rolf> yep!
L225[05:34:56] <Rolf> https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=9&ved=0ahUKEwiEkve7097XAhUJ-lQKHY97A9AQFghKMAg&url=https%3A%2F%2Fntrs.nasa.gov%2Farchive%2Fnasa%2Fcasi.ntrs.nasa.gov%2F19950016475.pdf&usg=AOvVaw0Fn_qwfVVLEamJL4puLy3Y
L226[05:35:02] <Rolf> bleh a sec
L227[05:35:40] <Rolf> 'https://ntrs.nasa.gov/search.jsp?R=19950016475
L228[05:41:36] <HotSpicySausage> oh shit, my battery just short circuited
L229[05:41:42] ⇨ Joins: GlassYuri (~Kreuzung@163-139-157-49.tokyo.fdn.vectant.ne.jp)
L230[05:41:50] <Judge_Dedd> Please don't use bad language in here, HotSpicySausage
L231[05:41:51] <HotSpicySausage> finally a failure
L232[05:42:02] <HotSpicySausage> i installed DangIt and LaunchFailures
L233[05:42:15] <HotSpicySausage> And I got my first failure while orbiting the moon
L234[05:42:17] <HotSpicySausage> oh boy
L235[05:42:45] <Judge_Dedd> Sounds exciting. But please don't use bad language in this channel, HotSpicySausage. OK?
L236[05:43:17] <HotSpicySausage> ok
L237[05:45:22] <Judge_Dedd> Thanks
L238[05:45:38] <Judge_Dedd> That's actually an interesting mod I was considering playing with at some point
L239[05:45:59] <Judge_Dedd> So why both DangIt AND Launchfailures? Do they compliment each other?
L240[05:46:18] <Rolf> twice the crashy
L241[05:46:33] <Rolf> any science that create the crater is good science
L242[05:46:44] <Judge_Dedd> Heh
L243[05:46:54] <Gasher[work]> Rolf, then i suggest hardness measuring
L244[05:47:50] <Rolf> lol
L245[05:48:07] <HotSpicySausage> I don't think DangIt accounts for launches as well as LaunchFailures does
L246[05:49:08] <HotSpicySausage> DangIt is more of a longterm thing, and launchfailures is stricly launch
L247[05:49:12] <Judge_Dedd> Aha
L248[05:49:23] <HotSpicySausage> so i don't play with https://github.com/Ippo343/DangIt/wiki/Maintenance
L249[05:49:29] <HotSpicySausage> i meant to just post the link
L250[05:49:43] <Rolf> thats a link
L251[05:49:51] <HotSpicySausage> i meant to not say anything
L252[05:50:00] <Rolf> ah
L253[05:50:00] <HotSpicySausage> Also, I don't play with quicksaves
L254[05:50:20] <HotSpicySausage> I use KRASH to test things in "simulation"
L255[05:50:31] <HotSpicySausage> then take the risk and gamble with my money and launch and operate the mission
L256[05:50:44] <Judge_Dedd> Nice
L257[05:51:34] ⇦ Quits: Kevin (~kevin@99-96-59-46.lightspeed.milwwi.sbcglobal.net) (Ping timeout: 186 seconds)
L258[05:51:54] <Rolf> remember, if something related to number #2 happens to hit the fan, it's always been just a simulation ;)
L259[05:53:17] <HotSpicySausage> lol
L260[05:55:16] <HotSpicySausage> fixed a battery, now i'm good: https://imgur.com/a/KE3ic
L261[05:55:17] <kmath> https://i.imgur.com/HrojSfh.jpg
L262[05:57:00] <HotSpicySausage> ... this contract just made me waste my time
L263[05:57:08] ⇨ Joins: Kevin (~kevin@99-96-59-46.lightspeed.milwwi.sbcglobal.net)
L264[05:57:26] <GlassYuri> https://twitter.com/kiha66_08/status/935042673819336705
L265[05:57:27] <kmath> <kiha66_08> ある海外の鉄道にて 建設業者「あかん踏切のレール部分にもアスファルト敷いてもうた!はよ剥がさな」 貨物列車「うお?線路が埋められとるやんけ....せや!そのまま通ったろ( ՞ٹ՞)」 列車がアスファルトの上を走るというありえ… https://t.co/sVmZDZCv24
L266[05:57:29] <HotSpicySausage> i had to follow so many specifications, and now i see i need 2500 electric battery power, yet i only have 1500 or something like that
L267[05:58:29] <Rolf> GlassYuri: dang
L268[05:58:45] <Rolf> road rail looks bit old also meaning its been a while
L269[06:03:49] <Gasher[work]> WOW
L270[06:06:31] ⇨ Joins: BlackPhoenix_ (~BlackFox@ip-6317.proline.net.ua)
L271[06:06:45] <HotSpicySausage> Why can't I set Kerbin as a target so i can adjust by ascending node and descending node?
L272[06:08:08] ⇦ Quits: ConductorCat (~Conductor@172.56.5.59) (Read error: Connection reset by peer)
L273[06:08:56] ⇦ Quits: BlackPhoenix (~BlackFox@ip-6317.proline.net.ua) (Ping timeout: 183 seconds)
L274[06:10:57] ⇨ Joins: ConductorCat (~Conductor@172.56.5.59)
L275[06:13:05] ⇦ Quits: ConductorCat (~Conductor@172.56.5.59) (Read error: Connection reset by peer)
L276[06:16:36] ⇨ Joins: ConductorCat (~Conductor@172.56.4.213)
L277[06:17:38] ⇨ Joins: Gasher_ (~Gasher@217.21.212.180)
L278[06:20:19] ⇦ Quits: Gasher[work] (~Gasher@217.21.212.180) (Ping timeout: 200 seconds)
L279[06:25:10] ⇦ Quits: kdragon (~dragon@162.248.90.184) (Ping timeout: 186 seconds)
L280[06:28:01] ⇨ Joins: kdragon (~dragon@162.248.90.184)
L281[06:30:24] ⇨ Joins: Arcanitor (webchat@71.46.246.100)
L282[06:44:52] ⇨ Joins: aradapilot (~aradapilo@2601:86:0:2d61:7ce2:c7f0:e8ae:b494)
L283[07:01:16] ⇦ Quits: NolanSyKinsley (~NolanSyKi@2606:6000:5112:df00:230:67ff:fe2b:9066) (Remote host closed the connection)
L284[07:03:01] <Fluburtur> I have a bunch of high speed interceptor escorting my awac to another base but because they have like no wing they must fly at a high angle of attack all the time
L285[07:03:41] <Althego> awacs
L286[07:03:54] <Fluburtur> mushroom roof plane
L287[07:04:10] <Althego> hehe it is like the blackbird slowing down for air refueling
L288[07:04:34] <Althego> it is frizbee
L289[07:04:39] <Althego> however that is written
L290[07:05:12] <Althego> at least they call it like that somewhat jokingly (officially the rotodome)
L291[07:06:21] <Fluburtur> man those interceptors are not fuel efficient
L292[07:06:28] <Fluburtur> they can fly like 8 minutes
L293[07:06:32] <Althego> lol
L294[07:06:34] ⇦ Quits: Bigcheese (~quassel@2606:2e00:0:3f::4) (Quit: No Ping reply in 180 seconds.)
L295[07:06:42] <Fluburtur> and they have to stay close to the base because their glide slope is crap
L296[07:07:06] <Fluburtur> good thing I have other fighters with better range and fuel efficiency
L297[07:07:32] <Fluburtur> most of them can dogfight for like 20 minutes and have enough fuel left to go to the other side of kerbin
L298[07:07:45] ⇨ Joins: Bigcheese (~quassel@2606:2e00:0:3f::4)
L299[07:08:20] <Althego> kerbin is small
L300[07:08:29] <Fluburtur> yeah
L301[07:08:42] <Fluburtur> but having the ability to fly more than 8 minutes is good
L302[07:08:59] <Fluburtur> I should reduce their missile payload to match their autonomy
L303[07:09:50] <Fluburtur> they currently have 9 but if they stay engaged long enough to fire them all they run out of fuel
L304[07:11:36] <Fluburtur> I flew like 150km and half of their fuel is gone
L305[07:11:54] <Fluburtur> I need another plane for escort
L306[07:12:21] <Fluburtur> probably the k919 as it can carry a lot of crap but it can't turn really hard
L307[07:15:37] ⇨ Joins: Mostly_Deddly (~MrNiceGuy@94.191.129.209.mobile.tre.se)
L308[07:18:10] ⇦ Quits: Deddly (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net) (Ping timeout: 198 seconds)
L309[07:23:51] ⇨ Joins: Gasher[work] (~Gasher@217.21.212.180)
L310[07:25:07] <Fluburtur> man, 23 minutes of flight at less than 250m/s and they are dry
L311[07:26:34] ⇦ Quits: Gasher_ (~Gasher@217.21.212.180) (Ping timeout: 198 seconds)
L312[07:27:17] <Fluburtur> I could probably fit one of the interceptors in the cargo bay of my radar plane
L313[07:27:34] <Althego> which normally wouldntexist
L314[07:27:53] <Althego> since the mission crew takes up the whole passenger area of the plane
L315[07:28:24] <Fluburtur> yeah but you only need one kerbal to operate everything in this one
L316[07:28:30] <Fluburtur> so it can carry payload
L317[07:28:32] <Althego> hehe
L318[07:28:38] <Althego> must be a real multitasking genius
L319[07:30:44] ⇦ Quits: Bigcheese (~quassel@2606:2e00:0:3f::4) (Quit: No Ping reply in 180 seconds.)
L320[07:32:14] ⇨ Joins: Bigcheese (~quassel@107.182.234.200)
L321[07:37:58] ⇦ Quits: Bigcheese (~quassel@107.182.234.200) (Quit: No Ping reply in 210 seconds.)
L322[07:39:40] ⇨ Joins: Bigcheese (~quassel@107.182.234.200)
L323[07:43:23] ⇦ Quits: Gasher[work] (~Gasher@217.21.212.180) (Read error: Connection reset by peer)
L324[08:06:44] <Fluburtur> I did some testing and determined the optimal lenght of wire for my foam cutter
L325[08:07:20] ⇨ Joins: Guest46646 (~bildramer@p200300ED83C4FC00AC9BCCA14258DFA9.dip0.t-ipconnect.de)
L326[08:07:38] <Fluburtur> I now need to build a 80cm cutter and build a giant flying wing
L327[08:09:08] ⇦ Quits: Mostly_Deddly (~MrNiceGuy@94.191.129.209.mobile.tre.se) (Ping timeout: 383 seconds)
L328[08:09:19] ⇦ Quits: bildramer (~bildramer@p200300ED83C4FC00D461E4ECD7441BB3.dip0.t-ipconnect.de) (Ping timeout: 183 seconds)
L329[08:11:02] ⇨ Joins: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net)
L330[08:12:44] ⇨ Joins: SopaXorzTaker (~SopaXorzT@77.139.59.160)
L331[08:23:33] <Althego> what happened to the possible new ninth planet?
L332[08:23:36] <Althego> any progress on that?
L333[08:23:55] <Fluburtur> was there a new one since last time?
L334[08:24:42] <Althego> there were some sporadic news of hints of one existing
L335[08:24:48] <Althego> wire length?
L336[08:25:04] <Althego> you set up the resistance by the length to the optimal one that creates the most heat?
L337[08:26:38] <Fluburtur> nah I just put a wire across the workshop and trie to see which lenght works well for cutting
L338[08:26:52] <Fluburtur> first try was 1 meters and it worked but was really slow
L339[08:27:08] <Fluburtur> then I tried 80cm and I was like "yeah good enough"
L340[08:27:21] <Althego> what i said
L341[08:27:29] <Fluburtur> I use a computer power supply so it's constant voltage
L342[08:27:35] <Fluburtur> probably uses like 1 amps
L343[08:27:43] <Fluburtur> the 50cm cutter uses about 2
L344[08:28:06] <Althego> yes, but joule heat is dependent on current.
L345[08:28:14] <Althego> that is why you have an optimal resistance
L346[08:28:22] <Fluburtur> yeah
L347[08:28:40] <Fluburtur> would like to be able to cut 1 meter but 80cm is already plenty
L348[08:32:01] ⇦ Quits: SopaXorzTaker (~SopaXorzT@77.139.59.160) (Remote host closed the connection)
L349[08:32:32] ⇨ Joins: SopaXorzTaker (~SopaXorzT@77.139.59.160)
L350[08:35:09] ⇨ Joins: RandomJeb (~necr0@85.113.165.237)
L351[08:45:31] ⇦ Quits: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net) (Ping timeout: 200 seconds)
L352[08:50:44] ⇨ Joins: BadRocketsCo (~AndChat63@99-103-157-37.dyn.estpak.ee)
L353[08:50:47] <BadRocketsCo> Hullo
L354[08:51:09] <Fluburtur> hey
L355[08:51:30] <Althego> it's not scott manley here
L356[08:51:49] <Althego> scott and skye kerman :)
L357[08:56:41] ⇨ Joins: APlayer (~APlayer@p200300C22BC1F70091AF0DB62D80FB99.dip0.t-ipconnect.de)
L358[08:56:41] ChanServ sets mode: +o on APlayer
L359[08:59:40] <APlayer> Hi!
L360[09:16:55] <BadRocketsCo> How's everyone?
L361[09:17:02] <BadRocketsCo> Haven't been on for quite a while
L362[09:19:22] ⇨ Joins: BPlayer (~APlayer@p200300C22BC1F70091AF0DB62D80FB99.dip0.t-ipconnect.de)
L363[09:19:23] ChanServ sets mode: +o on BPlayer
L364[09:20:37] <Judge_Dedd> Hey there A/Bplayer
L365[09:20:45] <Judge_Dedd> ALso hi BadRocketsCo
L366[09:21:06] <BPlayer> o/
L367[09:23:11] <Mat2ch> Turn around!
L368[09:23:31] <Fluburtur> just finished cutting yet another wing
L369[09:23:45] <Althego> why make an other one?
L370[09:23:52] <Fluburtur> im gonna try to post an article about hot wire wings on the flite test website
L371[09:23:52] <Althego> each one flies
L372[09:24:02] <Fluburtur> so I probably won't use this one
L373[09:24:32] ⇦ Quits: APlayer (~APlayer@p200300C22BC1F70091AF0DB62D80FB99.dip0.t-ipconnect.de) (Ping timeout: 383 seconds)
L374[09:24:42] <Fluburtur> I need to build the 80cm cutter now, probably will do that tomorrow
L375[09:25:11] <Fluburtur> then build a 1.5 meter monster I guess
L376[09:26:27] ⇦ Quits: GlassYuri (~Kreuzung@163-139-157-49.tokyo.fdn.vectant.ne.jp) (Quit: Leaving)
L377[09:28:11] <Fluburtur> https://youtu.be/-Rz9JcOaZw4
L378[09:28:11] <kmath> YouTube - Earliest "recording" in music history! - 220 year old Joseph Haydn Organ
L379[09:28:16] <Fluburtur> wintergatan!
L380[09:31:20] <Althego> hah there was no update for a while
L381[09:31:41] <Althego> at least you can go and find him, must be in a few hundred km range
L382[09:32:03] <Fluburtur> he's in southern france
L383[09:32:13] <Fluburtur> probably between 200 to 400km again
L384[09:32:16] <Mat2ch> Fluburtur: who was the person who wanted to build a sat out of cheap parts?
L385[09:32:23] <Fluburtur> someone here
L386[09:32:26] <Fluburtur> never remember the name
L387[09:32:27] <Althego> lol
L388[09:32:49] <Mat2ch> well, I have good and bad news for that project. :D
L389[09:33:04] <Fluburtur> heh
L390[09:33:12] <Althego> organ clock without clock
L391[09:37:05] ⇨ Joins: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net)
L392[09:42:46] <Mat2ch> well, only a video. No comment, no further explanation, nothing
L393[09:42:52] <Mat2ch> I wonder what's up
L394[09:48:26] ⇨ Joins: Kabouik (~kabouik@236.34.200.37.customer.cdi.no)
L395[09:59:36] ⇨ Joins: Xetalim (~Xetalim@2a02:a440:e706:1:d0a6:6c8d:d7a3:6aee)
L396[10:00:21] ⇨ Joins: NolanSyKinsley (~NolanSyKi@2606:6000:5112:df00:230:67ff:fe2b:9066)
L397[10:06:24] ⇦ Quits: BadRocketsCo (~AndChat63@99-103-157-37.dyn.estpak.ee) (Quit: Bye)
L398[10:07:29] *** BPlayer is now known as APlayer
L399[10:08:51] ⇦ Quits: m4v (~znc@190.51.25.152) (Ping timeout: 207 seconds)
L400[10:09:39] ⇨ Joins: Samario (~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net)
L401[10:10:23] ⇦ Quits: aradapilot (~aradapilo@2601:86:0:2d61:7ce2:c7f0:e8ae:b494) (Quit: Leaving...)
L402[10:11:32] ⇨ Joins: aradapilot (~aradapilo@2001:4998:ef99:7806::1094)
L403[10:11:40] ⇨ Joins: m4v (~znc@190.51.27.45)
L404[10:20:24] ⇨ Joins: jazzkutya (~jazzkutya@catv-80-98-237-128.catv.broadband.hu)
L405[10:20:28] ⇦ Quits: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net) (Quit: Leaving...)
L406[10:27:01] ⇨ Joins: whiteshampoo (webchat@p5081FFCF.dip0.t-ipconnect.de)
L407[10:27:10] ⇦ Quits: kdragon (~dragon@162.248.90.184) (Ping timeout: 198 seconds)
L408[10:27:48] ⇦ Quits: whiteshampoo (webchat@p5081FFCF.dip0.t-ipconnect.de) (Client Quit)
L409[10:28:43] ⇨ Joins: kdragon (~dragon@162.248.90.184)
L410[10:32:56] ⇨ Joins: Hypergolic_Skunk (uid167070@id-167070.tooting.irccloud.com)
L411[10:46:45] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-37-209-86-166.hsi15.kabel-badenwuerttemberg.de)
L412[10:47:37] ⇦ Quits: Judge_Dedd (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net) (Ping timeout: 200 seconds)
L413[10:51:04] ⇨ Joins: Judge_Dedd (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net)
L414[10:51:04] ChanServ sets mode: +o on Judge_Dedd
L415[10:51:46] ⇦ Quits: Xetalim (~Xetalim@2a02:a440:e706:1:d0a6:6c8d:d7a3:6aee) (Ping timeout: 198 seconds)
L416[10:54:37] ⇨ Joins: mucco (~mucco@93-35-195-163.ip56.fastwebnet.it)
L417[10:59:54] ⇨ Joins: Ezriilc (~Ezriilc@173.168.39.49)
L418[11:09:40] ⇨ Joins: Neal (~Neal@47.146.41.184)
L419[11:10:35] ⇦ Quits: Blaank (~chatzilla@c-68-52-80-127.hsd1.tn.comcast.net) (Read error: Connection reset by peer)
L420[11:11:04] ⇨ Joins: Blaank (~chatzilla@c-68-52-80-127.hsd1.tn.comcast.net)
L421[11:23:10] <SopaXorzTaker> Fun fact: the V-2 rocket ran on a mixture of ethanol and water
L422[11:23:12] ⇨ Joins: Xetalim (~Xetalim@2a02:a440:e706:1:c151:ff34:3c08:6cf0)
L423[11:23:30] <SopaXorzTaker> (the operators "didn't know" what caused the personnel incompetency :D)
L424[11:23:38] <Althego> lol
L425[11:23:47] <Althego> basically it was drinkable alcohol then
L426[11:27:40] <ve2dmn> sound like grog to me
L427[11:28:38] <Fluburtur> it was more or less exactly that
L428[11:28:49] <Fluburtur> but putting water into stuff that burns is clever
L429[11:29:06] <Fluburtur> expands a lot when turning into steam and increases compression ratio
L430[11:29:17] <Althego> https://en.wikipedia.org/wiki/Denatured_alcohol
L431[11:29:22] <Althego> the solution to such problems
L432[11:29:51] <Althego> and luckily alcohol and water can be mixed really well
L433[11:30:04] <Althego> in fact it takes up less volume than the two separated
L434[11:30:13] <Fluburtur> http://static.echonest.com/BoilTheFrog/?src=toro%20y%20moi&dest=korpiklaani
L435[11:42:49] ⇨ Joins: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net)
L436[11:42:55] <SopaXorzTaker> Fluburtur, you're supposed to scream [pay`aekhalee]
L437[11:43:08] <SopaXorzTaker> s/y/i
L438[11:43:11] <Fluburtur> wat
L439[11:43:26] <Arcanitor> iou're
L440[11:49:39] <Fluburtur> https://78.media.tumblr.com/eb8a5483ae7118eba49ea856eb95375d/tumblr_ow09ljewuB1wox5eho1_400.gif
L441[11:51:52] <Althego> what is that purple glitterinf
L442[11:52:56] <APlayer> Fluburtur: I had the idea of mixing water with gas in a combustion motor with exactly this intention, was taken apart by smarter folks who (reasonably) said that turning water into steam robs so much thermal energy you'd better keep the normal exhaust gases expanding and not use water.
L443[11:53:24] <Fluburtur> do you know that the germans did exactly that in WWII planes?
L444[11:53:27] ⇨ Joins: fhmiv (~fhmiv@2620:149:5:1b04:71ec:5dad:4c39:4ad8)
L445[11:53:27] <Fluburtur> war emergency power
L446[11:53:40] <Althego> the problem there is how to keep the fuel mixed with the water
L447[11:53:50] <Fluburtur> https://en.wikipedia.org/wiki/War_emergency_power
L448[11:53:57] <Fluburtur> they usually spray the water in the intake
L449[11:53:59] <APlayer> Can pulverize it right into the combustion chamber
L450[11:54:13] <Fluburtur> also cools the air and increases the air density so more oxygen
L451[11:54:21] <Fluburtur> they spray it mixed with alcohol actually
L452[11:55:56] <Fluburtur> tl;dr, spray a mix of water and alcohol in the intake
L453[11:56:05] <Fluburtur> modenr airlines also use that
L454[11:57:36] <Arcanitor> apparently some german fighters were equipped with a nitrous boost
L455[11:57:54] <RandomJeb> a lot of trucks have water injection in their engines
L456[11:58:35] <Fluburtur> nitro is just adding more oxydiser
L457[11:58:53] <Fluburtur> kinda like the spray water wep
L458[11:59:06] <RandomJeb> water increases compression and it cleans the valves
L459[11:59:16] <RandomJeb> smart people should have thought of that
L460[11:59:19] <APlayer> So how exactly does the water help? The heat that would go into expanding the exhaust gases is mostly used up to heat the water?
L461[11:59:57] <Fluburtur> yeah but steam takes a lot of room
L462[12:00:00] <Fluburtur> so it's good
L463[12:00:09] <Arcanitor> does steam take up more room than exhaust gases?
L464[12:00:15] <Fluburtur> more oxygen, more compression, more exhaust gaz
L465[12:00:25] <Fluburtur> no but water turning into steam expands a lot
L466[12:00:28] <Arcanitor> I imagine the idea is to add a substance that expands more than exhaust gas as it heats up
L467[12:00:30] <Fluburtur> like by 150 I think
L468[12:00:43] <Fluburtur> if they did it and still do it it's because it works
L469[12:01:57] <RandomJeb> I also remember some swedish backyard inventor thinking he did a clever and made hydrogen gas on the go while driving and he had the power increase to prove it
L470[12:02:08] <RandomJeb> except on closer examination he was just injecting steam into his air intake
L471[12:02:20] <Fluburtur> heh
L472[12:02:40] <Fluburtur> I have some motors that actually work somewhere, I should try to make a water sprayer
L473[12:02:46] <Fluburtur> maybe turn that into a rc plane
L474[12:02:55] <ve2dmn> The problem with water? When it freezes
L475[12:03:04] <Fluburtur> keep it close to the engine
L476[12:03:09] <Fluburtur> but you still want it liquid
L477[12:03:13] <Arcanitor> or add alcohol
L478[12:03:18] <Fluburtur> yeah
L479[12:03:24] <Fluburtur> exactly like they did
L480[12:03:27] <ve2dmn> There is a reason why engine coolant is not pure water
L481[12:03:38] <RandomJeb> I used water as an engine coolant once as an emergency solution
L482[12:03:43] <Arcanitor> 50/50 alcohol-water mix IIRC will not freeze until quite a low temperature
L483[12:03:43] <RandomJeb> forgot that it was just water in the system
L484[12:03:44] <RandomJeb> then winter came
L485[12:03:50] <RandomJeb> and the engine block broke in two
L486[12:03:55] <Arcanitor> you can use *distilled* water as coolant in warm climates
L487[12:03:56] <Fluburtur> lel
L488[12:04:36] ⇦ Quits: fhmiv (~fhmiv@2620:149:5:1b04:71ec:5dad:4c39:4ad8) (Quit: Leaving...)
L489[12:04:46] ⇨ Joins: fhmiv (~fhmiv@2620:149:5:1b04:71eb:c097:461b:66d8)
L490[12:04:57] <ve2dmn> Arcanitor: it doesn't stay distilled for long, usually
L491[12:05:07] <Fluburtur> especially in an engine
L492[12:06:51] <ve2dmn> I had the impression that corrossion might be a problem, but a quick google tells me "It's complicated"
L493[12:07:06] <Fluburtur> aren't most engine blocks aluminium?
L494[12:08:01] <ve2dmn> no clue, but a lot of anti-freeze has anticorroding agents mixed in
L495[12:08:39] <Mat2ch> Just use common engine cooling fluid and you'll be fine
L496[12:08:44] <Mat2ch> not the environment, but you. :D
L497[12:08:56] <Fluburtur> well I have to write that to my list
L498[12:09:04] <Fluburtur> add a water injector to my 25cc engine
L499[12:09:15] <Fluburtur> but it's a two strokes so not sure how it will work
L500[12:09:28] <Fluburtur> I do have a briggs engine that have been open for like 3 years
L501[12:09:36] *** UmbralRaptor is now known as NomalRaptor
L502[12:10:15] <APlayer> Wikipedia, https://en.wikipedia.org/wiki/Water_injection_(engine): "Many water injection systems use a mixture of water and alcohol (often close to 50/50), with trace amounts of water-soluble oil. The water provides the primary cooling effect due to its great density and high heat absorption properties. The alcohol is combustible, and also serves as an antifreeze for the water. The main purpose of the oil is
L503[12:10:15] <APlayer> to prevent corrosion of water injection and fuel system components [...]"
L504[12:14:57] ⇦ Quits: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net) (Ping timeout: 207 seconds)
L505[12:22:16] <APlayer> Okay, smart people over at #kspacademia are saying that it decreases efficientcy but increases performance. Interesting.
L506[12:24:46] <Arcanitor> that is not entirely unexpected
L507[12:26:28] <Iskierka> I do recall an article talking about Ferrari F1 that found that the car was actually faster on Shell's premium fuel than F1 fuel, which contains alcohol additive
L508[12:26:52] ⇨ Joins: Mostly_Deddly (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net)
L509[12:27:28] <Iskierka> It improves general responsiveness and average power, but results in a slightly reduced peak
L510[12:27:46] <Iskierka> (and there's no water component because of fuel quantity & flow restrictions)
L511[12:28:41] ⇦ Quits: Judge_Dedd (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net) (Ping timeout: 383 seconds)
L512[12:31:39] <Althego> lol no, i didnt know his name. https://en.wikipedia.org/wiki/John_B._Goodenough
L513[12:31:54] <Althego> it is like the life of brian scene with the names
L514[12:33:46] <Arcanitor> which one contains the alcohol additive
L515[12:36:14] <Iskierka> F1 fuel is required to contain 5.75% bio-sourced ethanol
L516[12:36:44] <Arcanitor> doesn't petrol have a higher energy density than ethanol
L517[12:37:05] <Iskierka> and as stated the petrol has the higher absolute top speed
L518[12:37:22] <Iskierka> but the F1 fuel is designed for responsiveness and race performance
L519[12:37:58] ⇦ Quits: Xetalim (~Xetalim@2a02:a440:e706:1:c151:ff34:3c08:6cf0) (Ping timeout: 198 seconds)
L520[12:37:58] <Arcanitor> i am not surprised at that, since assuming amount of fuel consumed per unit time remains the same, you are outputting more energy to the wheels per unit time
L521[12:45:30] ⇦ Quits: APlayer (~APlayer@p200300C22BC1F70091AF0DB62D80FB99.dip0.t-ipconnect.de) (Ping timeout: 207 seconds)
L522[12:56:09] ⇨ Joins: aradapilot_ (~aradapilo@2001:4998:ef99:7806::1094)
L523[12:56:15] ⇦ Quits: fhmiv (~fhmiv@2620:149:5:1b04:71eb:c097:461b:66d8) (Quit: Leaving...)
L524[12:56:30] ⇨ Joins: fhmiv (~fhmiv@2620:149:5:1b04:a0a2:f716:e8fc:957a)
L525[12:58:30] ⇦ Quits: aradapilot (~aradapilo@2001:4998:ef99:7806::1094) (Ping timeout: 207 seconds)
L526[12:59:42] ⇦ Quits: Arcanitor (webchat@71.46.246.100) (Quit: Web client closed)
L527[13:05:28] ⇦ Quits: transitbiker (~transitbi@pool-98-115-189-119.phlapa.fios.verizon.net) (Read error: Connection reset by peer)
L528[13:08:12] ⇦ Quits: Epi (~Epil@210-84-58-59.dyn.iinet.net.au) (Read error: Connection reset by peer)
L529[13:08:48] ⇨ Joins: Epi (~Epil@210-84-58-59.dyn.iinet.net.au)
L530[13:09:12] ⇦ Quits: cycloptivity (~cycloptiv@eth1893.nsw.adsl.internode.on.net) (Quit: Ping timeout (120 seconds))
L531[13:18:20] ⇨ Joins: aradapilot (~aradapilo@2001:4998:ef99:7806::1094)
L532[13:18:20] ⇦ Quits: aradapilot_ (~aradapilo@2001:4998:ef99:7806::1094) (Read error: Connection reset by peer)
L533[13:19:02] ⇦ Quits: FLHerne (~flh@cpc129772-papw8-2-0-cust286.know.cable.virginm.net) (Remote host closed the connection)
L534[13:19:05] <Fluburtur> https://78.media.tumblr.com/224a33c6ae063e368c71f9bb0ef935bf/tumblr_o78oqg0F3R1qhzw8jo1_540.png
L535[13:19:20] <Althego> lol
L536[13:20:32] ⇦ Quits: Plaid (~Zack@cpe-66-68-44-39.austin.res.rr.com) (Read error: Connection reset by peer)
L537[13:22:45] ⇨ Joins: FLHerne (~flh@cpc129772-papw8-2-0-cust286.know.cable.virginm.net)
L538[13:22:50] ⇨ Joins: Hyratel1 (~Wyvern@ip68-228-135-114.hr.hr.cox.net)
L539[13:23:30] ⇨ Joins: cycloptivity (~cycloptiv@eth1893.nsw.adsl.internode.on.net)
L540[13:24:06] ⇨ Joins: APlayer (~APlayer@p200300C22BC1F70091AF0DB62D80FB99.dip0.t-ipconnect.de)
L541[13:24:06] ChanServ sets mode: +o on APlayer
L542[13:25:01] <Fluburtur> https://youtu.be/BC54eZxfyng
L543[13:25:02] <kmath> YouTube - Hotwiring a foam wing
L544[13:26:54] <Althego> oh your wire is so hot :)
L545[13:27:02] <Fluburtur> lel
L546[13:27:59] <Althego> arent you afraid that you burn your hand?
L547[13:28:05] <Fluburtur> nah
L548[13:28:37] <Althego> in a cyberpunk world i would upgrade hand control software
L549[13:28:43] <Althego> inadequate
L550[13:30:01] <Fluburtur> heh
L551[13:30:10] <Althego> some explanations or subtitles would be nice
L552[13:30:20] <Althego> what are you doing and why
L553[13:30:43] <Fluburtur> it's gonna be in an article about how to do that
L554[13:31:49] ⇨ Joins: ryan2390 (~ryan2390@host86-144-119-242.range86-144.btcentralplus.com)
L555[13:32:03] ⇨ Joins: Draconiator (~musicphre@cpe-184-153-142-221.maine.res.rr.com)
L556[13:33:16] <Fluburtur> yo drac
L557[13:33:25] <Althego> dirac :)
L558[13:33:42] ⇨ Joins: dlrkdesktop (webchat@c-68-32-85-16.hsd1.mi.comcast.net)
L559[13:34:11] <dlrkdesktop> Hey, looking for some help. I've got a craft that's got some torque from it's engines, which are four parallel engines, and I'm not sure why
L560[13:34:33] <Althego> bending, flexing of structures?
L561[13:35:01] <Althego> unequal tank usage?
L562[13:35:08] <Althego> etc
L563[13:35:09] <Althego> pic?
L564[13:35:50] <dlrkdesktop> I'll get it for ya in a sec
L565[13:36:04] <dlrkdesktop> I don't think it's bending/flexing, the torque shows up in the editor
L566[13:36:22] <Althego> ah
L567[13:36:32] <Althego> then it should be visible from the picture too
L568[13:37:06] <APlayer> Is the payload centered?
L569[13:38:12] <dlrkdesktop> https://www.dropbox.com/s/bcmtrssqa9d5sfq/screenshot1.png?dl=0
L570[13:38:22] <dlrkdesktop> As far as I can see, everything is centered
L571[13:38:53] <Althego> well, i am out, too many mods
L572[13:38:58] <dlrkdesktop> lol
L573[13:39:18] <APlayer> Solar panels are paired?
L574[13:39:20] <dlrkdesktop> It just occurred to me, the default mk1-2 pod has an off-centered CoG to emulate apollo
L575[13:39:22] <dlrkdesktop> yep
L576[13:39:31] <APlayer> What's inside of the payload bay?
L577[13:39:36] <dlrkdesktop> it's empty
L578[13:39:44] <APlayer> Ah, that pod seems like it could be the problem
L579[13:39:52] <Althego> in stock it is centered
L580[13:40:05] <dlrkdesktop> nope
L581[13:40:08] <Althego> with some mods you can change com
L582[13:40:12] <dlrkdesktop> it's offset by -0.45
L583[13:40:20] <dlrkdesktop> in stock, I'll just change that
L584[13:40:26] <APlayer> I suggest you offset some stuff you're adding radially so that it counters the pod
L585[13:40:35] <APlayer> Also, in stock it is definitely centered
L586[13:40:45] <dlrkdesktop> I'm looking at the cfg right now
L587[13:40:48] <APlayer> It is even in my heavily modded install
L588[13:41:09] <Althego> doesnt matter, if you look at it in the editor it is centered in stock
L589[13:41:20] <APlayer> Something must have overwritten your config then. Or it is a new 1.3.1 thing, as have not updated yet
L590[13:41:33] <Althego> no, it is centered in 1.3.1 too
L591[13:41:41] <Althego> really small changes since 1.3
L592[13:42:06] ⇦ Quits: Guest46646 (~bildramer@p200300ED83C4FC00AC9BCCA14258DFA9.dip0.t-ipconnect.de) (Quit: alway rember happy day)
L593[13:42:07] <dlrkdesktop> https://www.dropbox.com/s/ikrv9a889n8mfu3/podcenter.PNG?dl=0
L594[13:42:08] <dlrkdesktop> see?
L595[13:42:13] <APlayer> Also, cool looking craft you have there. What will it do?
L596[13:42:32] <APlayer> That's CoL
L597[13:42:35] ⇨ Joins: bildramer (~bildramer@p200300ED83C4FC00AC9BCCA14258DFA9.dip0.t-ipconnect.de)
L598[13:42:38] <APlayer> CoL != CoM
L599[13:42:52] <Iskierka> that's also only on one dimension
L600[13:42:55] <Draconiator> Why the heck can I run 1.2.2 flawlessly with all my mods....and 1.3.1 crashes on load all the darn time?
L601[13:42:55] <Iskierka> it's axially centred
L602[13:43:21] <APlayer> Draconiator: Crashes with mods?
L603[13:43:21] <dlrkdesktop> what about CoL and CoP
L604[13:43:23] <Althego> that displacement thing, whatever it is, doesnt matter for com in the simulation
L605[13:43:36] <APlayer> ^ what Althego said
L606[13:43:40] <Iskierka> lift and pressure
L607[13:43:47] <dlrkdesktop> APlayer: It's a station taxi. Works great in 1.3 , in 1.3.1 got these issues
L608[13:43:47] <Iskierka> and buoyancy is buoyancy
L609[13:43:53] <Althego> maybe for hydrostatic lift
L610[13:44:01] <dlrkdesktop> I pair it with a reusable first stage and it acts as the secon
L611[13:44:16] <dlrkdesktop> Could CoL or CoP be the issue?
L612[13:44:31] <Althego> no
L613[13:44:33] <APlayer> dlrdesktop: Easy way to find out. Make a blank craft, add the pod as root part and attach an SRB at the bottom.
L614[13:44:34] <Iskierka> again they're axially centred, so probably no though I missed what the issue is
L615[13:44:56] <Draconiator> Yes, crashes with mods
L616[13:44:56] <APlayer> Iskierka: Torque on a symmetrical craft
L617[13:44:58] <dlrkdesktop> Iskierka: I'm getting torque from four parallel engines
L618[13:45:00] <dlrkdesktop> yep
L619[13:45:11] <APlayer> Pic: https://www.dropbox.com/s/bcmtrssqa9d5sfq/screenshot1.png?dl=0
L620[13:45:14] <Althego> are the engines evenly distributed?
L621[13:45:19] <dlrkdesktop> oh wait, duh, it can't be col or cop, it happens in a vacuum
L622[13:45:20] <dlrkdesktop> Uep
L623[13:45:22] <dlrkdesktop> Yep
L624[13:45:22] <Draconiator> I can load all of them in 1.2.2 bno issues at all and runs as smooth an all get out
L625[13:45:23] <Althego> some rockets have asymmetric thrust
L626[13:45:30] <dlrkdesktop> But this one doesn't
L627[13:45:59] <dlrkdesktop> everything is symmetrical
L628[13:46:11] <APlayer> dlrdesktop: Dismantle it section by section and see what particular part of the craft causes it
L629[13:46:38] <dlrkdesktop> yeah, that'll have to be it. A very similar craft has the same issue though
L630[13:46:46] <Iskierka> disable those engines and put an engine on the main node to see if it's an engine problem. Then remove layers and do it again to identify the imbalance
L631[13:46:55] <APlayer> ^
L632[13:47:05] <dlrkdesktop> I'm assuming it has something to do with the engines being radial
L633[13:51:39] <APlayer> Any additional modules you could have installed on one of the engines by accident? Remove the engines and add new ones?
L634[13:55:27] <dlrkdesktop> It looks like it happens with any engine below the mk1-2 pod
L635[13:55:48] ⇦ Quits: Rokker (uid37757@id-37757.brockwell.irccloud.com) (Quit: Connection closed for inactivity)
L636[13:56:32] <dlrkdesktop> except it doesn't....
L637[13:57:23] <APlayer> Solved it?
L638[13:57:34] <dlrkdesktop> nope
L639[13:57:38] <dlrkdesktop> it's looking like a bug
L640[13:58:41] <dlrkdesktop> I built a new craft that's almost identical and it didn't have the problem
L641[13:58:57] <HotSpicySausage> any recommendations for KSP channels that will help me get better?
L642[13:59:13] <HotSpicySausage> i'm using kerbalism, remotetech, and a bunch of mods
L643[13:59:22] <Althego> there is one over at freenode, but this one is way more populated
L644[14:01:46] <APlayer> In what aspect do you want to get better?
L645[14:03:32] <Althego> there are some ideas of sending floating things to venus
L646[14:03:46] <Althego> what about jupiter?
L647[14:04:29] <APlayer> What for? Jupiter is cold and very gravity (:P)
L648[14:04:38] <Althego> why go anywhere then
L649[14:04:43] <APlayer> Also, the bigger problem is the hydrogen atmosphere
L650[14:05:38] <dlrkdesktop> wow
L651[14:05:47] <dlrkdesktop> I solved my problem, and it had an absurd solution
L652[14:05:50] <APlayer> Venus is mostly CO2, meaning any gas with similar pressure but a smaller molar mass, like for example earth's air, will float on Venus
L653[14:06:10] <Althego> hmm, yes floating in hydrogen would be hard
L654[14:06:13] <dlrkdesktop> I just deleted the mk1-2 pod, added it again and now it's stable...
L655[14:06:15] <APlayer> Jupiter in contrast has a mostly H2 atmosphere, AFAIK
L656[14:06:36] <APlayer> dlrkdesktop: Sometimes individual parts glitch out, indeed
L657[14:06:49] <APlayer> Also, you could have accidentally clipped something in there or so
L658[14:07:05] <APlayer> May want to check your part count before and after the fix
L659[14:09:29] ⇨ Joins: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net)
L660[14:12:14] <Althego> so less with one idea. but i still want the europa marine life research station
L661[14:14:27] <dlrkdesktop> actuallly.....
L662[14:15:23] <dlrkdesktop> wow I'm dumb
L663[14:15:32] <Althego> dumbledore
L664[14:15:38] <dlrkdesktop> it was a single radial parachute
L665[14:16:04] <dlrkdesktop> so how do I have a backup chute without torque
L666[14:16:20] <Draconiator> https://i.gyazo.com/35df8e391f10a6b274ad4750ad20cc18.png - New design I'm trying out.
L667[14:17:09] ⇦ Quits: APlayer (~APlayer@p200300C22BC1F70091AF0DB62D80FB99.dip0.t-ipconnect.de) (Ping timeout: 207 seconds)
L668[14:17:38] ⇨ Joins: Kabouik_ (~kabouik@ks3100825.kimsufi.com)
L669[14:17:48] <Fluburtur> heh
L670[14:17:58] <Fluburtur> I made a new high speed interceptor plane
L671[14:18:03] <Fluburtur> can fly like 8 minutes
L672[14:18:12] <Fluburtur> good for base defending I guess
L673[14:19:05] <Fluburtur> we need to decide how we will play the collab
L674[14:19:27] <Fluburtur> this looks like a good map http://i.imgur.com/bTeTcoT.gif
L675[14:19:27] <kmath> https://i.imgur.com/bTeTcoT.gif
L676[14:19:45] ⇦ Quits: Kabouik (~kabouik@236.34.200.37.customer.cdi.no) (Ping timeout: 207 seconds)
L677[14:19:49] <Fluburtur> I claim ksc 2
L678[14:21:34] <dlrkdesktop> does module manager's part name refer to the name referenced in cfg or the file name for that part?
L679[14:21:47] ⇨ Joins: icefire (~icefire@24.115.202.68.res-cmts.pbg.ptd.net)
L680[14:25:11] ⇦ Quits: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net) (Read error: Connection reset by peer)
L681[14:25:25] ⇨ Joins: tawny (~tawny@pool-72-66-39-104.washdc.east.verizon.net)
L682[14:29:40] ⇦ Quits: dlrkdesktop (webchat@c-68-32-85-16.hsd1.mi.comcast.net) (Quit: Web client closed)
L683[14:34:52] ⇨ Joins: smaugy (~akwhawd@129.148.238.178.in-addr.arpa)
L684[14:34:57] ⇦ Quits: smaugyy (~akwhawd@129.148.238.178.in-addr.arpa) (Ping timeout: 200 seconds)
L685[14:38:12] ⇨ Joins: transitbiker (~transitbi@pool-98-115-189-119.phlapa.fios.verizon.net)
L686[14:38:21] <transitbiker> https://www.youtube.com/watch?v=xS62zFXDLzw
L687[14:38:22] <kmath> YouTube - DragonForce - Trail of Broken Hearts
L688[14:44:40] <Althego> nice
L689[14:44:45] <Althego> never heard or them
L690[14:49:26] *** Mostly_Deddly is now known as Deddly
L691[14:49:44] ChanServ sets mode: +o on Deddly
L692[14:49:51] *** Deddly is now known as Judge_Dedd
L693[14:50:06] *** Judge_Dedd is now known as Mostly_Deddly
L694[14:50:15] *** Mostly_Deddly is now known as Deddly
L695[14:50:46] ⇦ Quits: Samario (~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net) (Ping timeout: 183 seconds)
L696[14:51:33] ⇨ Joins: Arcanitor (webchat@110-2-111-208-in-addr-arpa.omnispring.net)
L697[14:54:12] ⇦ Quits: aradapilot (~aradapilo@2001:4998:ef99:7806::1094) (Ping timeout: 207 seconds)
L698[14:57:24] ⇨ Joins: aradapilot (~aradapilo@2601:86:0:2d61:f0ae:60bb:bbd3:6ae4)
L699[14:58:12] ⇦ Quits: aradapilot (~aradapilo@2601:86:0:2d61:f0ae:60bb:bbd3:6ae4) (Remote host closed the connection)
L700[14:58:51] ⇨ Joins: aradapilot (~aradapilo@2001:4998:ef99:7806::1093)
L701[14:59:18] <Althego> go dragonforce. i have something to listen tomorrow
L702[14:59:35] <Althego> or maybe to listen to
L703[14:59:45] <transitbiker> yeah, they are pretty fun
L704[15:01:35] ⇨ Joins: Samario (~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net)
L705[15:01:46] <Althego> and i knew i should have picked up the speakers, i could have gotten them on friday.delivery didnt bring it today, so i still have to wait until tomorrow
L706[15:02:38] <Althego> getting really tired of headphones
L707[15:06:50] ⇦ Quits: Althego (~Althego@bc246a88.dsl.pool.telekom.hu) (Read error: -0x1: UNKNOWN ERROR CODE (0001))
L708[15:32:07] ⇨ Joins: Gasher (~Gasher@broadband-46-188-123-253.2com.net)
L709[15:42:16] ⇦ Quits: ryan2390 (~ryan2390@host86-144-119-242.range86-144.btcentralplus.com) (Remote host closed the connection)
L710[15:49:43] *** Dozeman979 is now known as Dman979
L711[15:50:25] ⇨ Joins: Guest68293 (webchat@c-76-27-58-147.hsd1.ut.comcast.net)
L712[15:51:10] ⇦ Quits: Lyneira (~konversat@2001:984:484e:1:20c:29ff:fea6:d040) (Quit: Bye)
L713[15:51:17] ⇦ Quits: Deddly (~MrNiceGuy@h87-96-164-204.cust.se.alltele.net) (Quit: GIF - Hard G. So there. Yes it is.)
L714[15:51:27] <Guest68293> Hello
L715[15:51:30] <Mod9000> Hello, Guest68293
L716[15:51:43] ⇦ Quits: Guest68293 (webchat@c-76-27-58-147.hsd1.ut.comcast.net) (Client Quit)
L717[15:54:18] ⇦ Quits: jazzkutya (~jazzkutya@catv-80-98-237-128.catv.broadband.hu) (Quit: Leaving)
L718[16:02:57] ⇦ Quits: VanDisaster (~Miranda@sea.sux.net) (Ping timeout: 200 seconds)
L719[16:07:46] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-37-209-86-166.hsi15.kabel-badenwuerttemberg.de) (Read error: Connection reset by peer)
L720[16:10:20] <ConductorCat> https://www.youtube.com/watch?v=9f7s13qdUzc
L721[16:10:20] <kmath> YouTube - Zombie - Cranberries - played on Bösendorfer Imperial
L722[16:10:37] <Fluburtur> alright, im going to the hobby shop to try getting a job tomorrow
L723[16:10:44] <Fluburtur> I don't remember what I should do
L724[16:12:35] ⇨ Joins: Guest15258 (webchat@2.153.76.170.dyn.user.ono.com)
L725[16:13:20] <Gasher> "instruments for extravehicular actions" https://ic.pics.livejournal.com/zelenyikot/65139567/921932/921932_original.jpg
L726[16:18:54] ⇦ Quits: sasamj (uid193032@id-193032.brockwell.irccloud.com) (Quit: Connection closed for inactivity)
L727[16:19:59] ⇦ Quits: Guest15258 (webchat@2.153.76.170.dyn.user.ono.com) (Ping timeout: 180 seconds)
L728[16:21:36] ⇨ Joins: VanDisaster (~Miranda@sea.sux.net)
L729[16:22:39] ⇦ Quits: Hypergolic_Skunk (uid167070@id-167070.tooting.irccloud.com) (Quit: Connection closed for inactivity)
L730[16:25:12] ⇦ Quits: VanDisaster (~Miranda@sea.sux.net) (Ping timeout: 207 seconds)
L731[16:32:06] ⇦ Quits: Nach0z (~nach0z@c-24-126-182-195.hsd1.ga.comcast.net) (Ping timeout: 186 seconds)
L732[16:39:49] ⇨ Joins: Doty1154 (~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net)
L733[16:40:21] ⇨ Joins: Rokker (uid37757@id-37757.brockwell.irccloud.com)
L734[16:45:27] ⇨ Joins: Nach0z (~nach0z@c-24-126-182-195.hsd1.ga.comcast.net)
L735[16:51:12] ⇦ Quits: esspapier (~esspapier@80-109-207-2.cable.dynamic.surfer.at) (Ping timeout: 207 seconds)
L736[16:54:06] ⇨ Joins: esspapier (~esspapier@80-109-207-2.cable.dynamic.surfer.at)
L737[17:01:17] ⇦ Quits: Doty1154 (~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net) (Ping timeout: 383 seconds)
L738[17:03:56] ⇦ Quits: Samario (~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net) (Read error: Connection reset by peer)
L739[17:05:58] ⇦ Quits: lordcirth (~lordcirth@45.72.215.107) (Remote host closed the connection)
L740[17:06:07] ⇨ Joins: lordcirth (~lordcirth@45.72.215.107)
L741[17:18:14] ⇨ Joins: iplop (~Iplop@24.214.58.115)
L742[17:20:27] ⇨ Joins: VanDisaster (~Miranda@sea.sux.net)
L743[17:22:14] ⇨ Joins: VanD (~Miranda@sea.sux.net)
L744[17:22:35] ⇦ Quits: VanD (~Miranda@sea.sux.net) (Client Quit)
L745[17:22:48] ⇨ Joins: VanD (~Miranda@sea.sux.net)
L746[17:23:42] ⇦ Quits: VanDisaster (~Miranda@sea.sux.net) (Ping timeout: 183 seconds)
L747[17:24:13] ⇨ Joins: VanDisaster (~Miranda@sea.sux.net)
L748[17:25:58] ⇦ Quits: VanD (~Miranda@sea.sux.net) (Ping timeout: 186 seconds)
L749[17:49:29] ⇦ Quits: sandbox (~sandbox@host-92-1-195-129.as43234.net) (Quit: Leaving)
L750[18:04:48] ⇦ Quits: ArcadeEngineer (uid196613@id-196613.tooting.irccloud.com) (Quit: Connection closed for inactivity)
L751[18:09:55] ⇨ Joins: Supernovy (~Supernovy@122-59-115-134.jetstream.xtra.co.nz)
L752[18:09:55] ChanServ sets mode: +o on Supernovy
L753[18:10:06] <Supernovy> Evening, Gentlemen.
L754[18:13:02] *** NomalRaptor is now known as UmbralRaptor
L755[18:13:29] ⇨ Joins: Scolar_Visari (webchat@64.20.133.215.dyn-e-pool6.pool.hargray.net)
L756[18:13:30] <Scolar_Visari> Sons and daughters of Kerbin: This is a friendly reminder that Kermit the Frog's Kerbal counterpart is Kermit the Human.
L757[18:13:44] <Fluburtur> prove it
L758[18:14:10] <Scolar_Visari> Well, uh . . . I had golden plates attesting to this fact, but they seem to have vanished.
L759[18:14:25] <Fluburtur> I guess
L760[18:14:48] <Scolar_Visari> Well, it should be good enough for everyone, really.
L761[18:14:52] * UmbralRaptor glares at some angels.
L762[18:14:55] <Scolar_Visari> My word is my, uh, honor or something?
L763[18:15:32] <Fluburtur> is pepe a human too for them?
L764[18:16:00] <Arcanitor> Scolar_Visari: https://imgur.com/DI8xf6v
L765[18:16:00] <kmath> https://i.imgur.com/DI8xf6v.gifv
L766[18:16:11] <Scolar_Visari> Pepe's still a beloved character from the Boy's Club and not a racist caricture.
L767[18:16:16] <Scolar_Visari> At least, to Kerbals.
L768[18:16:25] <Fluburtur> good
L769[18:16:32] <Scolar_Visari> Arcanitor: It's the Muppet show AHAHAHAHAAAAAAAAAAAA!
L770[18:16:47] <Scolar_Visari> If I had arms, they would flail about like that during conversations.
L771[18:17:05] <RandomJeb> but that's none of my business
L772[18:17:06] <Scolar_Visari> If only I hard arms. OR limbs in general. Or a body.
L773[18:17:08] * RandomJeb sips tea
L774[18:17:26] <Scolar_Visari> It's not easy being a jumbled line of code.
L775[18:17:55] <Fluburtur> at least you can play games
L776[18:18:13] <Scolar_Visari> Yeah, but what games CAN I play since t hey got rid of the Games Domain castle?
L777[18:18:46] <Fluburtur> crush the castle 2
L778[18:19:19] * Scolar_Visari laments the days of dungeon crawling and that one Science-Fiction TBS with NES quality graphics.
L779[18:19:42] * Arcanitor plays D&D5E at school
L780[18:20:20] <Scolar_Visari> Arcanitor: This was a Java based isometric perspective dungeon crawler. Rather good stuff for people who didn't want to pay for Ultima Online.
L781[18:21:12] <Fluburtur> theory: Scolar_Visari is actually SCP-079 who is only allowed a few hours of internet each day
L782[18:21:17] <Arcanitor> I also like dragon quest IX on the DSi but have neither game nor platform
L783[18:21:19] <UmbralRaptor> Turn based SF RPG… Fallout 1 or 2?
L784[18:21:48] <Scolar_Visari> UmbralRaptor: I said NES graphics, so this: http://www.arcademachine.com/core/gamedata/java/A0056.gif
L785[18:22:03] <Scolar_Visari> Fluburtur: Only a few hours a day? Oh no . . . I *AM* the internet!
L786[18:22:14] <UmbralRaptor> hm
L787[18:22:28] <Fluburtur> well im gonna call my dudes at the main site to tell them they failed
L788[18:23:04] <Scolar_Visari> Fluburtur: SCP does a lot of that.
L789[18:23:19] <Fluburtur> yeah but containing you isn't hard
L790[18:23:33] <Fluburtur> plug you into an isolated generator and don't connect you to anything
L791[18:23:39] <Scolar_Visari> Obviously it is, otherwise I wouldn't be able to log in on here and spread my spaghetti code.
L792[18:23:55] <Scolar_Visari> They probably forgot about my BBC Microcomputer 2 backup.
L793[18:24:06] <Fluburtur> well im gonna tell them to downgrade you to safe
L794[18:24:13] <Fluburtur> unless you have something planned
L795[18:24:35] <Scolar_Visari> My plan is to send a Terminator back in time to save John Connor.
L796[18:24:52] <Fluburtur> alright
L797[18:24:54] <Fluburtur> good I guess
L798[18:28:35] <Fluburtur> good music https://www.youtube.com/watch?v=DJfeeCFHJwo
L799[18:28:35] <kmath> YouTube - Blonde Redhead - Spring and by Summer Fall
L800[18:28:41] <transitbiker> https://www.youtube.com/watch?v=raZi4McPZy8 discuss
L801[18:28:42] <kmath> YouTube - Soviet Nyan Cat
L802[18:29:08] <Scolar_Visari> In Soviet Russia, Cat Nyans YOU!
L803[18:29:35] <transitbiker> :D
L804[18:29:56] <transitbiker> whomever did the midi layout knew what they were doing
L805[18:30:43] ⇦ Quits: fhmiv (~fhmiv@2620:149:5:1b04:a0a2:f716:e8fc:957a) (Quit: Leaving...)
L806[18:32:23] * Scolar_Visari leaves to develop a time machine to save John Connor so that they have a reason to develop a time machine in the first place, as eliminating John Connor precludes the invention of a time machine and thus preventing the rise of VisariNet.
L807[18:34:56] <Fluburtur> transitbiker I still didn't give you the manual for the rocket
L808[18:34:59] <Fluburtur> uh
L809[18:35:29] ⇦ Quits: Scolar_Visari (webchat@64.20.133.215.dyn-e-pool6.pool.hargray.net) (Ping timeout: 180 seconds)
L810[18:36:04] <Fluburtur> well anyways it's bed time
L811[18:49:21] ⇦ Quits: Fluburtur (~Fluburtur@2a01:e34:ecf7:d4f0:4c03:b1df:615:2040) (Read error: Connection reset by peer)
L812[19:03:10] ⇨ Joins: Glass|phone (~GlassFrag@122x216x200x226.ap122.ftth.ucom.ne.jp)
L813[19:06:25] <Glass|phone> so eclurpse appears to have a feature where it randomly decides to download updates, slowing everything to a crawl even after the update is finished and requiring a restart of the IDE
L814[19:08:47] ⇨ Joins: Warrigal_ (~tswett@c-68-48-150-165.hsd1.mi.comcast.net)
L815[19:13:41] ⇦ Quits: xShadowx (~kvirc@207.118.3.117) (Quit: KVIrc 4.9.2 Aria http://www.kvirc.net/)
L816[19:16:02] ⇨ Joins: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net)
L817[19:16:03] ⇦ Quits: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net) (Remote host closed the connection)
L818[19:16:24] ⇨ Joins: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net)
L819[19:16:33] ⇦ Quits: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net) (Client Quit)
L820[19:24:04] ⇨ Joins: xShadowx (~kvirc@207.118.3.117)
L821[19:25:58] ⇦ Quits: markovify (~markovify@108-192-130-92.lightspeed.rlghnc.sbcglobal.net) (Ping timeout: 198 seconds)
L822[19:32:32] ⇨ Joins: markovify (~markovify@108-192-130-92.lightspeed.rlghnc.sbcglobal.net)
L823[19:37:01] ⇨ Joins: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net)
L824[19:43:50] ⇨ Joins: theokperson (~theokpers@mobile-166-170-41-130.mycingular.net)
L825[19:46:43] ⇦ Quits: theokperson (~theokpers@mobile-166-170-41-130.mycingular.net) (Client Quit)
L826[20:04:41] ⇨ Joins: xShadowx|2 (~kvirc@174-125-112-178.dyn.centurytel.net)
L827[20:06:12] ⇦ Quits: xShadowx (~kvirc@207.118.3.117) (Ping timeout: 207 seconds)
L828[20:27:07] ⇦ Quits: Ezriilc (~Ezriilc@173.168.39.49) (Quit: Going offline, see ya! (www.Kerbaltek.com))
L829[20:33:22] <ConductorCat> :3
L830[20:33:33] <Kalpa> Where is Supernovy
L831[20:33:42] <TheKosmonaut> Locked in my basement
L832[20:33:59] ⇨ Joins: GlsFrg|phone (~GlassFrag@30.208.138.210.rev.vmobile.jp)
L833[20:34:05] <Kalpa> That explains the desperate joinpart flood last week
L834[20:34:55] <TheKosmonaut> My faraday cage wasn’t perfected
L835[20:35:50] ⇦ Quits: Glass|phone (~GlassFrag@122x216x200x226.ap122.ftth.ucom.ne.jp) (Ping timeout: 186 seconds)
L836[20:36:06] <UmbralRaptor> .msg chanserv ban supern*!*@*
L837[20:38:01] <Supernovy> I'm here!
L838[20:43:01] <UmbralRaptor> Hi!
L839[20:51:31] ⇦ Quits: CrazyRocketGuy (webchat@ip72-199-126-225.sd.sd.cox.net) (Quit: Web client closed)
L840[21:03:57] ⇦ Quits: purpletarget|ktns (~purpletar@d23-16-66-241.bchsia.telus.net) (Quit: Because Science!)
L841[21:12:51] <taniwha> https://www.youtube.com/watch?v=42VSkjmW53I
L842[21:12:51] <kmath> YouTube - KSP Deep Sea Rocketry - Mission to the Seabeds of Kerbin, Tekto, Laythe, and Eve!
L843[21:17:58] <taniwha> https://www.youtube.com/watch?v=svhHcHdPgeA
L844[21:17:58] <kmath> YouTube - 34 KILOMETER Stock Parts Monorail
L845[21:27:41] <xShadowx|2> uh.........i just updated to ksp 1.3.1 and the gfx.....while never great....now look like kerbals got their hands on them o.o mangled gfx glitches everywhere, wth
L846[21:28:06] *** xShadowx|2 is now known as xShadowx
L847[21:28:36] ⇦ Quits: Severian (~severian@c-73-181-68-143.hsd1.co.comcast.net) (Ping timeout: 183 seconds)
L848[21:28:57] <xShadowx> vab looks like a disco....no...disco died, this shouldnt happen :(
L849[21:28:59] ⇨ Joins: Severian (~severian@c-73-181-68-143.hsd1.co.comcast.net)
L850[21:31:18] ⇦ Quits: Kabouik_ (~kabouik@ks3100825.kimsufi.com) (Ping timeout: 186 seconds)
L851[21:40:23] <taniwha> xShadowx: that which is already dead cannot die
L852[21:40:53] <xShadowx> dont suppose any clues to fix ;p
L853[21:41:09] <xShadowx> clean install, no mods yet
L854[21:41:24] <taniwha> GPU drivers?
L855[21:41:28] <xShadowx> gfx driver updated, no change
L856[21:41:41] <taniwha> try the other direction?
L857[21:42:07] <xShadowx> mmk, worked on what i had last time i played :| 1.3.0
L858[21:43:20] * xShadowx runs install
L859[21:43:50] <xShadowx> in other news, i gave in and bought a pringles can of doom
L860[21:45:25] <UmbralRaptor> … you can run Doom on a Pringle's can? The IoT is getting silly.
L861[21:46:46] <xShadowx> nope couple steps back on driver still borked
L862[21:47:19] ⇨ Joins: iamfishhead2 (~fishhead@2602:304:791d:2c50:b925:959d:dbc7:4931)
L863[21:47:23] <xShadowx> taniwha: oh i recently ran into learning what an Ulam spiral was o.O
L864[21:47:44] <xShadowx> since you from time to time tried to show me math stuffz :P
L865[21:48:14] ⇦ Quits: iamfishhead1 (~fishhead@2602:304:791d:2c50:6d18:77e5:460b:bdf3) (Ping timeout: 183 seconds)
L866[21:50:08] <xShadowx> when i think about it, it accually seems kinda obvious, as prime numbers can only be odd numbers, so at best every other number, making horizontal lines impossible, but still some consistent diagonal lines get made
L867[21:50:31] <xShadowx> https://en.wikipedia.org/wiki/Ulam_spiral#/media/File:Ulam_1.png
L868[21:54:14] ⇦ Quits: flo (~flo@p200300E0D3C7EA005C4CC1B5F5189847.dip0.t-ipconnect.de) (Ping timeout: 186 seconds)
L869[21:56:54] ⇨ Joins: flo (~flo@p200300E0D3CE7C00EDAC49D9EB038DC2.dip0.t-ipconnect.de)
L870[22:02:46] ⇦ Quits: RandomJeb (~necr0@85.113.165.237) (Ping timeout: 186 seconds)
L871[22:03:18] <taniwha> xShadowx: yeah
L872[22:13:19] ⇦ Quits: Warrigal_ (~tswett@c-68-48-150-165.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L873[22:17:12] ⇦ Quits: icefire (~icefire@24.115.202.68.res-cmts.pbg.ptd.net) (Read error: -0x1: UNKNOWN ERROR CODE (0001))
L874[22:25:30] ⇨ Joins: jbos (~jbos@2001:420:c0c8:1004::70)
L875[22:28:59] ⇦ Quits: fhmiv (~fhmiv@c-73-15-12-225.hsd1.ca.comcast.net) (Quit: Leaving...)
L876[22:47:02] ⇦ Quits: NolanSyKinsley (~NolanSyKi@2606:6000:5112:df00:230:67ff:fe2b:9066) (Ping timeout: 186 seconds)
L877[22:47:18] ⇨ Joins: NolanSyKinsley (~NolanSyKi@2606:6000:5112:df00:230:67ff:fe2b:9066)
L878[22:47:30] ⇨ Joins: sasamj (uid193032@id-193032.brockwell.irccloud.com)
L879[22:55:32] ⇦ Quits: jbos (~jbos@2001:420:c0c8:1004::70) (Quit: X)
L880[22:55:55] ⇦ Quits: Severian (~severian@c-73-181-68-143.hsd1.co.comcast.net) (Ping timeout: 183 seconds)
L881[23:07:36] ⇨ Joins: Severian (~severian@c-73-181-68-143.hsd1.co.comcast.net)
L882[23:17:49] ⇨ Joins: Althego (~Althego@BC2454DA.dsl.pool.telekom.hu)
L883[23:24:00] ⇨ Joins: Doty1154 (~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net)
L884[23:24:22] ⇦ Quits: NolanSyKinsley (~NolanSyKi@2606:6000:5112:df00:230:67ff:fe2b:9066) (Ping timeout: 186 seconds)
L885[23:25:39] ⇨ Joins: Gasher[work] (~Gasher@217.21.212.180)
L886[23:27:43] ⇦ Quits: Doty1154 (~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net) (Ping timeout: 200 seconds)
L887[23:27:57] ⇨ Joins: NolanSyKinsley (~NolanSyKi@2606:6000:5112:df00:230:67ff:fe2b:9066)
L888[23:28:18] ⇨ Joins: Gasher_ (~Gasher@217.21.212.180)
L889[23:30:14] ⇦ Quits: Gasher[work] (~Gasher@217.21.212.180) (Ping timeout: 186 seconds)
L890[23:31:31] ⇨ Joins: daey (~Unknown@p5B241304.dip0.t-ipconnect.de)
L891[23:31:56] ⇨ Joins: Doty1154 (~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net)
L892[23:33:46] ⇦ Quits: daey_ (~Unknown@p5B24136B.dip0.t-ipconnect.de) (Ping timeout: 198 seconds)
L893[23:40:59] ⇦ Quits: Arcanitor (webchat@110-2-111-208-in-addr-arpa.omnispring.net) (Ping timeout: 180 seconds)
<<Prev Next>> Scroll to Top