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L1[00:00:30] <Althego> i had eve ascent
vehicles with ladders (no choice, eva rcs doesnt work), and those
vehicles are huge
L2[00:01:07] <Althego> even my current one
has like 3 angle changes in the ladder until it reaches the
top
L4[00:01:31] <Althego> again, what prevents
you in rotating the top capsule?
L5[00:01:36] <Althego> then the laddre works
out
L6[00:01:55] <HotSpicySausage> it looks
crooked :S
L7[00:01:57] <tawny> oooo
L8[00:02:00] <tawny> that's a nice looking
mod
L9[00:02:21] <tawny> also you can rotate the
ladder bits and put them diagonally
L10[00:02:40] <tawny> look at the stock
craft, I think the "Ultra-heavy lander" or whatever it's
called demonstrates this nicely
L11[00:06:17] <HotSpicySausage> there's no
point to the that ladder mod, you can't navigate the ladders
without using the jetpack when switching
L12[00:07:29] <tawny> oh aww
L13[00:08:32] ⇦
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L14[00:10:27] <HotSpicySausage> i mean
there smaller and nicer looking
L15[00:10:33] <HotSpicySausage>
they're*
L16[00:10:56] <Althego> use the extendable
ladder, decreases part count
L19[00:19:06] <Althego> wow multiple
kerbals evaing
L20[00:19:09] <Althego> and moving
L21[00:20:23] <Althego> unit ready. yes
sir
L22[00:23:39] ⇨
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L23[00:24:24] <HotSpicySausage> almost
sounds sarcastic lol
L24[00:25:56] <Althego> it reminded me of
rts games
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L26[00:32:34] ⇦
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L27[00:34:16] <HotSpicySausage> oh god i
already have 99 mods
L28[00:35:11] <tawny> 99 mods and a railing
ain't one?
L30[00:37:04] <HotSpicySausage> i have the
railing :^)
L31[00:37:15] <HotSpicySausage> also, what
are the optimal graphic settings for looks and performance?
L32[00:37:24] <Neal> every slider to the
right
L33[00:37:47] <HotSpicySausage> i did that,
but my GPU wasn't able to take it, probably from the graphic
mods
L34[00:38:01] <Neal> turn the sliders down
till you do =/
L35[00:38:19] <Neal> looks or performance,
can't have both unless you've got a really good pc
L36[00:38:24] <HotSpicySausage> yeah but a
graphics setting guide would be nice
L37[00:39:07] <Neal> antialiasing usually
uses a lot of gpu power
L38[00:39:42] <Neal> in my experience KSP
is limited mostly by CPU performance so you might want to turn down
settings related to physics simulations
L39[00:41:20] <tawny> changing the physics
tick time might help too
L40[00:43:33] <HotSpicySausage> if i am
reinstalling my mods and game, what files do i need? The ckan
folder, gamedata, and saves?
L41[00:44:02] <HotSpicySausage> I have no
problem with my CPU, it's my GPU
L42[00:44:07] <HotSpicySausage> but i had
everything maxed
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L44[00:47:23] ⇦
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L45[00:54:15] <HotSpicySausage> i don't
know what to think when KSP complains about mods being not
compatible when they are
L46[00:54:23] <HotSpicySausage> i'm
guessing the loading became unsynced?
L47[00:56:33] <tawny> with CKAN at least,
and I think maybe in general, the mods usually have a .version file
which has specific version numbers listed that it considers
compatible
L48[00:56:57] <tawny> they can usually work
with other versions without major problems unless something
specific they work with has been patched though
L49[00:57:12] <tawny> so you get a little
notice but things usually work fine
L50[00:57:15] <tawny> until they
don't
L51[00:59:55] ⇦
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L52[01:01:42] <HotSpicySausage> how do i
fix this?
L53[01:01:46] ⇨
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L54[01:03:05] <Althego> in ksp cpu is the
bottleneck
L55[01:07:37] <HotSpicySausage> i think
this scatterer mod is using 100% of my GPU
L56[01:10:46] <HotSpicySausage> yeah i'm
definitely getting my rx 580 used 100%
L57[01:13:48] ⇦
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L58[01:14:24] <HotSpicySausage> i don't
know what to say
L59[01:16:33] <HotSpicySausage> definitely
made my game REALLY GOOD LOOKING
L60[01:18:38] <Althego> and the horizon
jagged
L63[01:20:22] <HotSpicySausage> however i'm
getting low FPS :S
L64[01:21:04] <HotSpicySausage> put a new
pic
L65[01:21:06] <Althego> yes definitely
disgusting horizon
L66[01:21:11] <Althego> that is the reason
i dont use it
L67[01:21:27] <Althego> and i dont use
stock visual enhancements because it made eve green
L68[01:21:38] <Althego> in a really ugly
way
L69[01:21:39] <Althego> in layers
L70[01:21:43] <Althego> sudden layers
L71[01:22:49] <HotSpicySausage> I lowered
my scatter density to 20%, that's why
L72[01:22:56] ⇦
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L73[01:23:02] <HotSpicySausage> i thought
it would help, but it didn't
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L77[01:50:01] <HotSpicySausage> KER still
saying: "KSP_VERSION_MAX":
L78[01:50:01] <HotSpicySausage> {
L79[01:50:01] <HotSpicySausage>
"MAJOR":1,
L80[01:50:01] <HotSpicySausage>
"MINOR":3,
L81[01:50:02] <HotSpicySausage>
"PATCH":0
L82[01:50:03] <HotSpicySausage> }
L83[01:50:04] <HotSpicySausage> oh crap
wrong window
L84[01:50:06] <HotSpicySausage> sorry
L85[02:02:41] ⇨
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L86[02:06:56] ***
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Kirk, how the hell did you get on board?)
L96[03:06:13] <Gasher[work]> >launch
KSP.exe >LAUNCH lol
L97[03:23:04] <Blaank> Does anyone actually
test these "perpetual motion machines"? Like every single
one has been demonstrated to be under 100% efficient.
L98[03:23:38] <Blaank> So I'm assuming
everyone building them is looking for attention or money.
L99[03:23:44] <Blaank> Because they know
they don't work.
L100[03:23:59] <Blaank> Or else they
wouldn't be paying for electricty.
L101[03:24:26] <tawny> well that's the
thing about perpetual motion, is that it's not even good
enough
L102[03:24:40] <tawny> as soon as you
start taking energy out of it to use, it stops being
perpetual
L103[03:24:45] <Blaank> You need to be
able to extract energy from the system.
L104[03:24:56] <Blaank> Which would be a
creation of energy from nothing.
L105[03:24:58] <tawny> not that their
funders understand that nuance either
L106[03:25:11] <Blaank> It's easy free
money from suckers.
L107[03:26:28] <tawny> on a totally
unrelated note, I've just invented something I call the
BMDrive
L108[03:26:36] <tawny> it's a reactionless
drive which creates thrust from the existence of angry gamers
playing MOBAs
L109[03:26:57] <Blaank> Has it been
demonstrated and peer reviewed and is it reproducable?
L110[03:27:17] <tawny> it's all those
things and more as long as you give me money!
L111[03:27:22] <TheKosmonaut> Angry gamers
and reactionless don’t belong in the same sentence
L112[03:27:22] <tawny> ;p
L113[03:27:26] <tawny> hahaha
L114[03:27:31] <tawny> alright good
point
L116[03:29:38] <Althego> this is just a
bookstore
L117[03:30:24] <Blaank> So it's going to
go out of business due to competition from Amazon.
L118[03:30:38] <Althego> from
torrent
L119[03:30:42] <Blaank> You are really
butting heads with a giant. Risky game to play Amazonbooks.
L120[03:32:19] <TheKosmonaut> The
[strikethrough]brick and mortar[/strikethrough] 1s and 0s stores
can’t possibly compete with [strikethrough]online[/strikethrough]
reality stores! Amazon is doomed.
L121[03:32:43] <Althego> 1s store?
L122[03:33:07] <HotSpicySausage> Where do
I place my reaction wheels? at the COM?
L123[03:33:14] <Althego> doesnt
matter
L124[03:33:15] <TheKosmonaut> Read as:
“ones and zeroes”
L125[03:33:21] <Althego> they give you
magic torque
L126[03:33:35] <tawny> at the com helps if
you're wobbling a lot on a big craft but anywhere's mostly
fine
L127[03:33:40] <TheKosmonaut> M A G I
C
L128[03:33:48] <tawny> although
actually
L129[03:33:54] <Althego> in reality their
position would matter, but they just apply maagic torque
L130[03:34:06] <tawny> I think it might be
more having the control point at the com
L131[03:34:09] <tawny> rather than any
control systems
L132[03:49:48]
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L133[03:53:52] <HotSpicySausage> how much
is a typical rocket to the mun?
L134[03:53:58] <HotSpicySausage> i'm
trying to make one for less than 100k
L135[03:54:38] ⇦
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L137[03:55:51] <technicalfool> sounds
manageable, but youo may need to be creative with part
selection.
L138[03:56:06] <technicalfool> like SRBs
early on in launch because they're cheap as chips.
L139[03:57:07] <Mat2ch> Vega style
:D
L140[04:06:36] <HotSpicySausage> anyone
know how much shielding i need for kerbalism?
L141[04:06:39] <HotSpicySausage> there's
no guide on it
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L148[04:46:51] <kmath> YouTube - Using
Failure as Design
L150[04:49:14] <Althego> when is the
falcon 9 heavy launch?
L151[04:49:48] <Fluburtur> there are
supposed to be a bunch of rockets this month
L152[04:50:08] <Rolf> interesting rsin
cure
L153[04:50:54] <Fluburtur> resin fails are
always fun
L154[04:51:21] <Fluburtur> like when you
want to use expanding foam resin thatis too old and it turns into a
volcano
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L158[04:57:51] <HotSpicySausage> is alt+l
the only way to lock staging or is there a button on the UI?
L159[05:00:36] <Truga> I'd really like the
ability to set stage locking onto a random stage
L161[05:02:05] <Truga> like, say, set
stage 3 to stage to 2, and lock staging
L162[05:02:27] <Truga> since stage 1 is
usually "dump the last engine&tanks"
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L167[05:17:09] <Rolf> poor powerless
pre-eelcticity age
L168[05:17:33] <Fluburtur> but what about
thunder
L169[05:18:32] <Rolf> not exactly aeasy to
utilitize that besides from brief lights and ponental source of
elmers or fire.
L170[05:18:48] <Judge_Dedd> They did in
Back to the Future!
L171[05:19:05] <Gasher[work]>
HotSpicySausage, reactions wheels generate torque. Pure torque
applied to a solid body does not change itself regardless of point
of application
L172[05:19:09] <Rolf> with futuristic tech
of 1980s
L173[05:19:33] <HotSpicySausage> so
reaction wheels don't help for rotating in space?
L174[05:19:44] <HotSpicySausage> i don't
understand Gasher[work]
L175[05:19:51] <Gasher[work]> no
L176[05:19:54] <Gasher[work]> they
help
L177[05:20:13] <Gasher[work]> they help
regardless of where you place them
L178[05:20:27] <Rolf> axis of rotation
would be at wheel
L179[05:20:37] <Judge_Dedd> The craft will
always rotate around its centre of mass, even if the reaction wheel
is off to the side
L180[05:20:41] <Gasher[work]> well KSP
ones have symmetrical torque on all of the axes so it does not
matter
L181[05:20:50] <Rolf> HotSpicySausage:
ever used powerful drill, older one with no countertorque?
L182[05:21:03] <Rolf> its quite
wrist-straining
L183[05:21:14] <Gasher[work]> irl you of
course should think of their positioning but for the game the place
does not matter
L184[05:21:28] <Judge_Dedd> Gasher[work],
why does it matter IRL?
L185[05:21:35] <Rolf> in fact the modern
handdrill has NASA to thank for counter-torque, which actually
helps drill more pwoerful
L186[05:22:11] <Rolf> and wow no wrist
strain!
L187[05:22:19] <Gasher[work]> Judge_Dedd,
because if you have one whell and you would need to rotate in a
plane which lies in it rotation axis it won't help you. Wheels
don't always go in sets of three
L188[05:22:30] <Gasher[work]> *
wheel
L189[05:22:38] <Rolf> or more depending on
design
L190[05:22:49] <Gasher[work]> yes
L191[05:23:04] <Judge_Dedd> Gasher[work],
oh in that case, yes that makes sense
L192[05:23:37] <Gasher[work]> Rolf, those
old drill were known here under names "helicopter" and
"bonebreaker" lol
L193[05:23:44] <Rolf> lol
L194[05:24:20] <Gasher[work]> i guess the
name depended on what had happened when it got stuck in whatever it
was drilling lol
L195[05:24:57] <Fluburtur> I have a drill
that you need to push on so it can engage the bit
L196[05:25:06] <Fluburtur> it's fun stuff
too, mostly used to screw stuff
L197[05:25:16] <Judge_Dedd> I have never
heard of counter-torque in drills
L198[05:25:31] <Rolf> im probably using
wrong word
L199[05:25:35] <Fluburtur> they probably
just use lighter hardware
L200[05:25:51] <Fluburtur> but I saw
balancing weights in single cylinder engines however
L201[05:26:06] <Fluburtur> big chuck of
steel linked to the crankshaft and moving the opposite
L202[05:26:14] <Fluburtur> big source of
trouble
L203[05:26:45] <Gasher[work]> some kind of
flywheel?
L204[05:27:38] <Rolf> well problem in
space is this
L205[05:27:56] <Fluburtur> nah just a
piece of metal that moves back and forth
L206[05:28:00] <Rolf> old hand drills
would act as gyro, and when its being used they would have to brace
or spin around
L208[05:28:42] <Rolf> so they oinvented a
way to make drill work without straining wrist, or spinning
aternauts in space.
L209[05:29:56] <Judge_Dedd> I'm just
trying to get my head around this. Every action has an equal and
opposite reaction, right?
L210[05:30:11] <Judge_Dedd> So how is it
possible to negate the torque from a drill?
L211[05:30:24] <Rolf> been trying to find
info. not found em yet
L212[05:30:34] <Gasher[work]> Judge_Dedd,
pair of forces
L213[05:30:35] <Rolf> but I own ancient
power drill and modern ones
L214[05:30:47] <Rolf> big difference,
latter jerks only when starting and stopping
L215[05:30:51] <Judge_Dedd> The only way I
can think of is to make the drill physically hold on to the
material
L216[05:30:57] <Gasher[work]> orthogonal
butin opposite directions
L217[05:31:11] <Rolf> yep force x - x =
0
L218[05:31:25] <Rolf> while still having
torque to rotate say bolt out
L219[05:31:31] <Gasher[work]> yes
L220[05:32:18] <Gasher[work]> Fx=Fx1+Fx2;
Fy=Fy1+Fy2; Fz etc, F1=-F2
L222[05:32:42] <Fluburtur> wow
L223[05:33:34] <Rolf> I think I found oldf
nasa patent
L224[05:34:32] <Rolf> yep!
L226[05:35:02] <Rolf> bleh a sec
L228[05:41:36] <HotSpicySausage> oh shit,
my battery just short circuited
L229[05:41:42]
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L230[05:41:50] <Judge_Dedd> Please don't
use bad language in here, HotSpicySausage
L231[05:41:51] <HotSpicySausage> finally a
failure
L232[05:42:02] <HotSpicySausage> i
installed DangIt and LaunchFailures
L233[05:42:15] <HotSpicySausage> And I got
my first failure while orbiting the moon
L234[05:42:17] <HotSpicySausage> oh
boy
L235[05:42:45] <Judge_Dedd> Sounds
exciting. But please don't use bad language in this channel,
HotSpicySausage. OK?
L236[05:43:17] <HotSpicySausage> ok
L237[05:45:22] <Judge_Dedd> Thanks
L238[05:45:38] <Judge_Dedd> That's
actually an interesting mod I was considering playing with at some
point
L239[05:45:59] <Judge_Dedd> So why both
DangIt AND Launchfailures? Do they compliment each other?
L240[05:46:18] <Rolf> twice the
crashy
L241[05:46:33] <Rolf> any science that
create the crater is good science
L242[05:46:44] <Judge_Dedd> Heh
L243[05:46:54] <Gasher[work]> Rolf, then i
suggest hardness measuring
L244[05:47:50] <Rolf> lol
L245[05:48:07] <HotSpicySausage> I don't
think DangIt accounts for launches as well as LaunchFailures
does
L246[05:49:08] <HotSpicySausage> DangIt is
more of a longterm thing, and launchfailures is stricly
launch
L247[05:49:12] <Judge_Dedd> Aha
L249[05:49:29] <HotSpicySausage> i meant
to just post the link
L250[05:49:43] <Rolf> thats a link
L251[05:49:51] <HotSpicySausage> i meant
to not say anything
L253[05:50:00] <HotSpicySausage> Also, I
don't play with quicksaves
L254[05:50:20] <HotSpicySausage> I use
KRASH to test things in "simulation"
L255[05:50:31] <HotSpicySausage> then take
the risk and gamble with my money and launch and operate the
mission
L256[05:50:44] <Judge_Dedd> Nice
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L258[05:51:54] <Rolf> remember, if
something related to number #2 happens to hit the fan, it's always
been just a simulation ;)
L259[05:53:17] <HotSpicySausage> lol
L262[05:57:00] <HotSpicySausage> ... this
contract just made me waste my time
L263[05:57:08]
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(~kevin@99-96-59-46.lightspeed.milwwi.sbcglobal.net)
L265[05:57:27] <kmath> <kiha66_08>
ある海外の鉄道にて 建設業者「あかん踏切のレール部分にもアスファルト敷いてもうた!はよ剥がさな」
貨物列車「うお?線路が埋められとるやんけ....せや!そのまま通ったろ( ՞ٹ՞)」
列車がアスファルトの上を走るというありえ…
https://t.co/sVmZDZCv24
L266[05:57:29] <HotSpicySausage> i had to
follow so many specifications, and now i see i need 2500 electric
battery power, yet i only have 1500 or something like that
L267[05:58:29] <Rolf> GlassYuri:
dang
L268[05:58:45] <Rolf> road rail looks bit
old also meaning its been a while
L269[06:03:49] <Gasher[work]> WOW
L270[06:06:31]
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L271[06:06:45] <HotSpicySausage> Why can't
I set Kerbin as a target so i can adjust by ascending node and
descending node?
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L284[07:03:01] <Fluburtur> I have a bunch
of high speed interceptor escorting my awac to another base but
because they have like no wing they must fly at a high angle of
attack all the time
L285[07:03:41] <Althego> awacs
L286[07:03:54] <Fluburtur> mushroom roof
plane
L287[07:04:10] <Althego> hehe it is like
the blackbird slowing down for air refueling
L288[07:04:34] <Althego> it is
frizbee
L289[07:04:39] <Althego> however that is
written
L290[07:05:12] <Althego> at least they
call it like that somewhat jokingly (officially the rotodome)
L291[07:06:21] <Fluburtur> man those
interceptors are not fuel efficient
L292[07:06:28] <Fluburtur> they can fly
like 8 minutes
L293[07:06:32] <Althego> lol
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L295[07:06:42] <Fluburtur> and they have
to stay close to the base because their glide slope is crap
L296[07:07:06] <Fluburtur> good thing I
have other fighters with better range and fuel efficiency
L297[07:07:32] <Fluburtur> most of them
can dogfight for like 20 minutes and have enough fuel left to go to
the other side of kerbin
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L299[07:08:20] <Althego> kerbin is
small
L300[07:08:29] <Fluburtur> yeah
L301[07:08:42] <Fluburtur> but having the
ability to fly more than 8 minutes is good
L302[07:08:59] <Fluburtur> I should reduce
their missile payload to match their autonomy
L303[07:09:50] <Fluburtur> they currently
have 9 but if they stay engaged long enough to fire them all they
run out of fuel
L304[07:11:36] <Fluburtur> I flew like
150km and half of their fuel is gone
L305[07:11:54] <Fluburtur> I need another
plane for escort
L306[07:12:21] <Fluburtur> probably the
k919 as it can carry a lot of crap but it can't turn really
hard
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L310[07:25:07] <Fluburtur> man, 23 minutes
of flight at less than 250m/s and they are dry
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L312[07:27:17] <Fluburtur> I could
probably fit one of the interceptors in the cargo bay of my radar
plane
L313[07:27:34] <Althego> which normally
wouldntexist
L314[07:27:53] <Althego> since the mission
crew takes up the whole passenger area of the plane
L315[07:28:24] <Fluburtur> yeah but you
only need one kerbal to operate everything in this one
L316[07:28:30] <Fluburtur> so it can carry
payload
L317[07:28:32] <Althego> hehe
L318[07:28:38] <Althego> must be a real
multitasking genius
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L324[08:06:44] <Fluburtur> I did some
testing and determined the optimal lenght of wire for my foam
cutter
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L326[08:07:38] <Fluburtur> I now need to
build a 80cm cutter and build a giant flying wing
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L331[08:23:33] <Althego> what happened to
the possible new ninth planet?
L332[08:23:36] <Althego> any progress on
that?
L333[08:23:55] <Fluburtur> was there a new
one since last time?
L334[08:24:42] <Althego> there were some
sporadic news of hints of one existing
L335[08:24:48] <Althego> wire
length?
L336[08:25:04] <Althego> you set up the
resistance by the length to the optimal one that creates the most
heat?
L337[08:26:38] <Fluburtur> nah I just put
a wire across the workshop and trie to see which lenght works well
for cutting
L338[08:26:52] <Fluburtur> first try was 1
meters and it worked but was really slow
L339[08:27:08] <Fluburtur> then I tried
80cm and I was like "yeah good enough"
L340[08:27:21] <Althego> what i said
L341[08:27:29] <Fluburtur> I use a
computer power supply so it's constant voltage
L342[08:27:35] <Fluburtur> probably uses
like 1 amps
L343[08:27:43] <Fluburtur> the 50cm cutter
uses about 2
L344[08:28:06] <Althego> yes, but joule
heat is dependent on current.
L345[08:28:14] <Althego> that is why you
have an optimal resistance
L346[08:28:22] <Fluburtur> yeah
L347[08:28:40] <Fluburtur> would like to
be able to cut 1 meter but 80cm is already plenty
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L353[08:50:47] <BadRocketsCo> Hullo
L354[08:51:09] <Fluburtur> hey
L355[08:51:30] <Althego> it's not scott
manley here
L356[08:51:49] <Althego> scott and skye
kerman :)
L357[08:56:41]
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L358[08:56:41]
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L359[08:59:40] <APlayer> Hi!
L360[09:16:55] <BadRocketsCo> How's
everyone?
L361[09:17:02] <BadRocketsCo> Haven't been
on for quite a while
L362[09:19:22]
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L363[09:19:23]
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L364[09:20:37] <Judge_Dedd> Hey there
A/Bplayer
L365[09:20:45] <Judge_Dedd> ALso hi
BadRocketsCo
L366[09:21:06] <BPlayer> o/
L367[09:23:11] <Mat2ch> Turn around!
L368[09:23:31] <Fluburtur> just finished
cutting yet another wing
L369[09:23:45] <Althego> why make an other
one?
L370[09:23:52] <Fluburtur> im gonna try to
post an article about hot wire wings on the flite test
website
L371[09:23:52] <Althego> each one
flies
L372[09:24:02] <Fluburtur> so I probably
won't use this one
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L374[09:24:42] <Fluburtur> I need to build
the 80cm cutter now, probably will do that tomorrow
L375[09:25:11] <Fluburtur> then build a
1.5 meter monster I guess
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L378[09:28:11] <kmath> YouTube - Earliest
"recording" in music history! - 220 year old Joseph Haydn
Organ
L379[09:28:16] <Fluburtur>
wintergatan!
L380[09:31:20] <Althego> hah there was no
update for a while
L381[09:31:41] <Althego> at least you can
go and find him, must be in a few hundred km range
L382[09:32:03] <Fluburtur> he's in
southern france
L383[09:32:13] <Fluburtur> probably
between 200 to 400km again
L384[09:32:16] <Mat2ch> Fluburtur: who was
the person who wanted to build a sat out of cheap parts?
L385[09:32:23] <Fluburtur> someone
here
L386[09:32:26] <Fluburtur> never remember
the name
L387[09:32:27] <Althego> lol
L388[09:32:49] <Mat2ch> well, I have good
and bad news for that project. :D
L389[09:33:04] <Fluburtur> heh
L390[09:33:12] <Althego> organ clock
without clock
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L392[09:42:46] <Mat2ch> well, only a
video. No comment, no further explanation, nothing
L393[09:42:52] <Mat2ch> I wonder what's
up
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L398[10:07:29] ***
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L421[11:23:10] <SopaXorzTaker> Fun fact:
the V-2 rocket ran on a mixture of ethanol and water
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L423[11:23:30] <SopaXorzTaker> (the
operators "didn't know" what caused the personnel
incompetency :D)
L424[11:23:38] <Althego> lol
L425[11:23:47] <Althego> basically it was
drinkable alcohol then
L426[11:27:40] <ve2dmn> sound like grog to
me
L427[11:28:38] <Fluburtur> it was more or
less exactly that
L428[11:28:49] <Fluburtur> but putting
water into stuff that burns is clever
L429[11:29:06] <Fluburtur> expands a lot
when turning into steam and increases compression ratio
L431[11:29:22] <Althego> the solution to
such problems
L432[11:29:51] <Althego> and luckily
alcohol and water can be mixed really well
L433[11:30:04] <Althego> in fact it takes
up less volume than the two separated
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L436[11:42:55] <SopaXorzTaker> Fluburtur,
you're supposed to scream [pay`aekhalee]
L437[11:43:08] <SopaXorzTaker> s/y/i
L438[11:43:11] <Fluburtur> wat
L439[11:43:26] <Arcanitor> iou're
L441[11:51:52] <Althego> what is that
purple glitterinf
L442[11:52:56] <APlayer> Fluburtur: I had
the idea of mixing water with gas in a combustion motor with
exactly this intention, was taken apart by smarter folks who
(reasonably) said that turning water into steam robs so much
thermal energy you'd better keep the normal exhaust gases expanding
and not use water.
L443[11:53:24] <Fluburtur> do you know
that the germans did exactly that in WWII planes?
L444[11:53:27]
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L445[11:53:27] <Fluburtur> war emergency
power
L446[11:53:40] <Althego> the problem there
is how to keep the fuel mixed with the water
L448[11:53:57] <Fluburtur> they usually
spray the water in the intake
L449[11:53:59] <APlayer> Can pulverize it
right into the combustion chamber
L450[11:54:13] <Fluburtur> also cools the
air and increases the air density so more oxygen
L451[11:54:21] <Fluburtur> they spray it
mixed with alcohol actually
L452[11:55:56] <Fluburtur> tl;dr, spray a
mix of water and alcohol in the intake
L453[11:56:05] <Fluburtur> modenr airlines
also use that
L454[11:57:36] <Arcanitor> apparently some
german fighters were equipped with a nitrous boost
L455[11:57:54] <RandomJeb> a lot of trucks
have water injection in their engines
L456[11:58:35] <Fluburtur> nitro is just
adding more oxydiser
L457[11:58:53] <Fluburtur> kinda like the
spray water wep
L458[11:59:06] <RandomJeb> water increases
compression and it cleans the valves
L459[11:59:16] <RandomJeb> smart people
should have thought of that
L460[11:59:19] <APlayer> So how exactly
does the water help? The heat that would go into expanding the
exhaust gases is mostly used up to heat the water?
L461[11:59:57] <Fluburtur> yeah but steam
takes a lot of room
L462[12:00:00] <Fluburtur> so it's
good
L463[12:00:09] <Arcanitor> does steam take
up more room than exhaust gases?
L464[12:00:15] <Fluburtur> more oxygen,
more compression, more exhaust gaz
L465[12:00:25] <Fluburtur> no but water
turning into steam expands a lot
L466[12:00:28] <Arcanitor> I imagine the
idea is to add a substance that expands more than exhaust gas as it
heats up
L467[12:00:30] <Fluburtur> like by 150 I
think
L468[12:00:43] <Fluburtur> if they did it
and still do it it's because it works
L469[12:01:57] <RandomJeb> I also remember
some swedish backyard inventor thinking he did a clever and made
hydrogen gas on the go while driving and he had the power increase
to prove it
L470[12:02:08] <RandomJeb> except on
closer examination he was just injecting steam into his air
intake
L471[12:02:20] <Fluburtur> heh
L472[12:02:40] <Fluburtur> I have some
motors that actually work somewhere, I should try to make a water
sprayer
L473[12:02:46] <Fluburtur> maybe turn that
into a rc plane
L474[12:02:55] <ve2dmn> The problem with
water? When it freezes
L475[12:03:04] <Fluburtur> keep it close
to the engine
L476[12:03:09] <Fluburtur> but you still
want it liquid
L477[12:03:13] <Arcanitor> or add
alcohol
L478[12:03:18] <Fluburtur> yeah
L479[12:03:24] <Fluburtur> exactly like
they did
L480[12:03:27] <ve2dmn> There is a reason
why engine coolant is not pure water
L481[12:03:38] <RandomJeb> I used water as
an engine coolant once as an emergency solution
L482[12:03:43] <Arcanitor> 50/50
alcohol-water mix IIRC will not freeze until quite a low
temperature
L483[12:03:43] <RandomJeb> forgot that it
was just water in the system
L484[12:03:44] <RandomJeb> then winter
came
L485[12:03:50] <RandomJeb> and the engine
block broke in two
L486[12:03:55] <Arcanitor> you can use
*distilled* water as coolant in warm climates
L487[12:03:56] <Fluburtur> lel
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L490[12:04:57] <ve2dmn> Arcanitor: it
doesn't stay distilled for long, usually
L491[12:05:07] <Fluburtur> especially in
an engine
L492[12:06:51] <ve2dmn> I had the
impression that corrossion might be a problem, but a quick google
tells me "It's complicated"
L493[12:07:06] <Fluburtur> aren't most
engine blocks aluminium?
L494[12:08:01] <ve2dmn> no clue, but a lot
of anti-freeze has anticorroding agents mixed in
L495[12:08:39] <Mat2ch> Just use common
engine cooling fluid and you'll be fine
L496[12:08:44] <Mat2ch> not the
environment, but you. :D
L497[12:08:56] <Fluburtur> well I have to
write that to my list
L498[12:09:04] <Fluburtur> add a water
injector to my 25cc engine
L499[12:09:15] <Fluburtur> but it's a two
strokes so not sure how it will work
L500[12:09:28] <Fluburtur> I do have a
briggs engine that have been open for like 3 years
L501[12:09:36] ***
UmbralRaptor is now known as NomalRaptor
L502[12:10:15] <APlayer> Wikipedia,
https://en.wikipedia.org/wiki/Water_injection_(engine):
"Many water injection systems use a mixture of water and
alcohol (often close to 50/50), with trace amounts of water-soluble
oil. The water provides the primary cooling effect due to its great
density and high heat absorption properties. The alcohol is
combustible, and also serves as an antifreeze for the water. The
main purpose of the oil is
L503[12:10:15] <APlayer> to prevent
corrosion of water injection and fuel system components
[...]"
L504[12:14:57] ⇦
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L505[12:22:16] <APlayer> Okay, smart
people over at #kspacademia are saying that it decreases
efficientcy but increases performance. Interesting.
L506[12:24:46] <Arcanitor> that is not
entirely unexpected
L507[12:26:28] <Iskierka> I do recall an
article talking about Ferrari F1 that found that the car was
actually faster on Shell's premium fuel than F1 fuel, which
contains alcohol additive
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L509[12:27:28] <Iskierka> It improves
general responsiveness and average power, but results in a slightly
reduced peak
L510[12:27:46] <Iskierka> (and there's no
water component because of fuel quantity & flow
restrictions)
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L513[12:31:54] <Althego> it is like the
life of brian scene with the names
L514[12:33:46] <Arcanitor> which one
contains the alcohol additive
L515[12:36:14] <Iskierka> F1 fuel is
required to contain 5.75% bio-sourced ethanol
L516[12:36:44] <Arcanitor> doesn't petrol
have a higher energy density than ethanol
L517[12:37:05] <Iskierka> and as stated
the petrol has the higher absolute top speed
L518[12:37:22] <Iskierka> but the F1 fuel
is designed for responsiveness and race performance
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L520[12:37:58] <Arcanitor> i am not
surprised at that, since assuming amount of fuel consumed per unit
time remains the same, you are outputting more energy to the wheels
per unit time
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L535[13:19:20] <Althego> lol
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L543[13:25:02] <kmath> YouTube - Hotwiring
a foam wing
L544[13:26:54] <Althego> oh your wire is
so hot :)
L545[13:27:02] <Fluburtur> lel
L546[13:27:59] <Althego> arent you afraid
that you burn your hand?
L547[13:28:05] <Fluburtur> nah
L548[13:28:37] <Althego> in a cyberpunk
world i would upgrade hand control software
L549[13:28:43] <Althego> inadequate
L550[13:30:01] <Fluburtur> heh
L551[13:30:10] <Althego> some explanations
or subtitles would be nice
L552[13:30:20] <Althego> what are you
doing and why
L553[13:30:43] <Fluburtur> it's gonna be
in an article about how to do that
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L556[13:33:16] <Fluburtur> yo drac
L557[13:33:25] <Althego> dirac :)
L558[13:33:42]
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L559[13:34:11] <dlrkdesktop> Hey, looking
for some help. I've got a craft that's got some torque from it's
engines, which are four parallel engines, and I'm not sure
why
L560[13:34:33] <Althego> bending, flexing
of structures?
L561[13:35:01] <Althego> unequal tank
usage?
L562[13:35:08] <Althego> etc
L563[13:35:09] <Althego> pic?
L564[13:35:50] <dlrkdesktop> I'll get it
for ya in a sec
L565[13:36:04] <dlrkdesktop> I don't think
it's bending/flexing, the torque shows up in the editor
L566[13:36:22] <Althego> ah
L567[13:36:32] <Althego> then it should be
visible from the picture too
L568[13:37:06] <APlayer> Is the payload
centered?
L570[13:38:22] <dlrkdesktop> As far as I
can see, everything is centered
L571[13:38:53] <Althego> well, i am out,
too many mods
L572[13:38:58] <dlrkdesktop> lol
L573[13:39:18] <APlayer> Solar panels are
paired?
L574[13:39:20] <dlrkdesktop> It just
occurred to me, the default mk1-2 pod has an off-centered CoG to
emulate apollo
L575[13:39:22] <dlrkdesktop> yep
L576[13:39:31] <APlayer> What's inside of
the payload bay?
L577[13:39:36] <dlrkdesktop> it's
empty
L578[13:39:44] <APlayer> Ah, that pod
seems like it could be the problem
L579[13:39:52] <Althego> in stock it is
centered
L580[13:40:05] <dlrkdesktop> nope
L581[13:40:08] <Althego> with some mods
you can change com
L582[13:40:12] <dlrkdesktop> it's offset
by -0.45
L583[13:40:20] <dlrkdesktop> in stock,
I'll just change that
L584[13:40:26] <APlayer> I suggest you
offset some stuff you're adding radially so that it counters the
pod
L585[13:40:35] <APlayer> Also, in stock it
is definitely centered
L586[13:40:45] <dlrkdesktop> I'm looking
at the cfg right now
L587[13:40:48] <APlayer> It is even in my
heavily modded install
L588[13:41:09] <Althego> doesnt matter, if
you look at it in the editor it is centered in stock
L589[13:41:20] <APlayer> Something must
have overwritten your config then. Or it is a new 1.3.1 thing, as
have not updated yet
L590[13:41:33] <Althego> no, it is
centered in 1.3.1 too
L591[13:41:41] <Althego> really small
changes since 1.3
L592[13:42:06] ⇦
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L594[13:42:08] <dlrkdesktop> see?
L595[13:42:13] <APlayer> Also, cool
looking craft you have there. What will it do?
L596[13:42:32] <APlayer> That's CoL
L597[13:42:35]
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L598[13:42:38] <APlayer> CoL != CoM
L599[13:42:52] <Iskierka> that's also only
on one dimension
L600[13:42:55] <Draconiator> Why the heck
can I run 1.2.2 flawlessly with all my mods....and 1.3.1 crashes on
load all the darn time?
L601[13:42:55] <Iskierka> it's axially
centred
L602[13:43:21] <APlayer> Draconiator:
Crashes with mods?
L603[13:43:21] <dlrkdesktop> what about
CoL and CoP
L604[13:43:23] <Althego> that displacement
thing, whatever it is, doesnt matter for com in the
simulation
L605[13:43:36] <APlayer> ^ what Althego
said
L606[13:43:40] <Iskierka> lift and
pressure
L607[13:43:47] <dlrkdesktop> APlayer: It's
a station taxi. Works great in 1.3 , in 1.3.1 got these
issues
L608[13:43:47] <Iskierka> and buoyancy is
buoyancy
L609[13:43:53] <Althego> maybe for
hydrostatic lift
L610[13:44:01] <dlrkdesktop> I pair it
with a reusable first stage and it acts as the secon
L611[13:44:16] <dlrkdesktop> Could CoL or
CoP be the issue?
L612[13:44:31] <Althego> no
L613[13:44:33] <APlayer> dlrdesktop: Easy
way to find out. Make a blank craft, add the pod as root part and
attach an SRB at the bottom.
L614[13:44:34] <Iskierka> again they're
axially centred, so probably no though I missed what the issue
is
L615[13:44:56] <Draconiator> Yes, crashes
with mods
L616[13:44:56] <APlayer> Iskierka: Torque
on a symmetrical craft
L617[13:44:58] <dlrkdesktop> Iskierka: I'm
getting torque from four parallel engines
L618[13:45:00] <dlrkdesktop> yep
L620[13:45:14] <Althego> are the engines
evenly distributed?
L621[13:45:19] <dlrkdesktop> oh wait, duh,
it can't be col or cop, it happens in a vacuum
L622[13:45:20] <dlrkdesktop> Uep
L623[13:45:22] <dlrkdesktop> Yep
L624[13:45:22] <Draconiator> I can load
all of them in 1.2.2 bno issues at all and runs as smooth an all
get out
L625[13:45:23] <Althego> some rockets have
asymmetric thrust
L626[13:45:30] <dlrkdesktop> But this one
doesn't
L627[13:45:59] <dlrkdesktop> everything is
symmetrical
L628[13:46:11] <APlayer> dlrdesktop:
Dismantle it section by section and see what particular part of the
craft causes it
L629[13:46:38] <dlrkdesktop> yeah, that'll
have to be it. A very similar craft has the same issue though
L630[13:46:46] <Iskierka> disable those
engines and put an engine on the main node to see if it's an engine
problem. Then remove layers and do it again to identify the
imbalance
L631[13:46:55] <APlayer> ^
L632[13:47:05] <dlrkdesktop> I'm assuming
it has something to do with the engines being radial
L633[13:51:39] <APlayer> Any additional
modules you could have installed on one of the engines by accident?
Remove the engines and add new ones?
L634[13:55:27] <dlrkdesktop> It looks like
it happens with any engine below the mk1-2 pod
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L636[13:56:32] <dlrkdesktop> except it
doesn't....
L637[13:57:23] <APlayer> Solved it?
L638[13:57:34] <dlrkdesktop> nope
L639[13:57:38] <dlrkdesktop> it's looking
like a bug
L640[13:58:41] <dlrkdesktop> I built a new
craft that's almost identical and it didn't have the problem
L641[13:58:57] <HotSpicySausage> any
recommendations for KSP channels that will help me get
better?
L642[13:59:13] <HotSpicySausage> i'm using
kerbalism, remotetech, and a bunch of mods
L643[13:59:22] <Althego> there is one over
at freenode, but this one is way more populated
L644[14:01:46] <APlayer> In what aspect do
you want to get better?
L645[14:03:32] <Althego> there are some
ideas of sending floating things to venus
L646[14:03:46] <Althego> what about
jupiter?
L647[14:04:29] <APlayer> What for? Jupiter
is cold and very gravity (:P)
L648[14:04:38] <Althego> why go anywhere
then
L649[14:04:43] <APlayer> Also, the bigger
problem is the hydrogen atmosphere
L650[14:05:38] <dlrkdesktop> wow
L651[14:05:47] <dlrkdesktop> I solved my
problem, and it had an absurd solution
L652[14:05:50] <APlayer> Venus is mostly
CO2, meaning any gas with similar pressure but a smaller molar
mass, like for example earth's air, will float on Venus
L653[14:06:10] <Althego> hmm, yes floating
in hydrogen would be hard
L654[14:06:13] <dlrkdesktop> I just
deleted the mk1-2 pod, added it again and now it's stable...
L655[14:06:15] <APlayer> Jupiter in
contrast has a mostly H2 atmosphere, AFAIK
L656[14:06:36] <APlayer> dlrkdesktop:
Sometimes individual parts glitch out, indeed
L657[14:06:49] <APlayer> Also, you could
have accidentally clipped something in there or so
L658[14:07:05] <APlayer> May want to check
your part count before and after the fix
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L660[14:12:14] <Althego> so less with one
idea. but i still want the europa marine life research
station
L661[14:14:27] <dlrkdesktop>
actuallly.....
L662[14:15:23] <dlrkdesktop> wow I'm
dumb
L663[14:15:32] <Althego> dumbledore
L664[14:15:38] <dlrkdesktop> it was a
single radial parachute
L665[14:16:04] <dlrkdesktop> so how do I
have a backup chute without torque
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L669[14:17:48] <Fluburtur> heh
L670[14:17:58] <Fluburtur> I made a new
high speed interceptor plane
L671[14:18:03] <Fluburtur> can fly like 8
minutes
L672[14:18:12] <Fluburtur> good for base
defending I guess
L673[14:19:05] <Fluburtur> we need to
decide how we will play the collab
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L677[14:19:49] <Fluburtur> I claim ksc
2
L678[14:21:34] <dlrkdesktop> does module
manager's part name refer to the name referenced in cfg or the file
name for that part?
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L687[14:38:22] <kmath> YouTube -
DragonForce - Trail of Broken Hearts
L688[14:44:40] <Althego> nice
L689[14:44:45] <Althego> never heard or
them
L690[14:49:26] ***
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L701[14:59:18] <Althego> go dragonforce. i
have something to listen tomorrow
L702[14:59:35] <Althego> or maybe to
listen to
L703[14:59:45] <transitbiker> yeah, they
are pretty fun
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L705[15:01:46] <Althego> and i knew i
should have picked up the speakers, i could have gotten them on
friday.delivery didnt bring it today, so i still have to wait until
tomorrow
L706[15:02:38] <Althego> getting really
tired of headphones
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L714[15:51:27] <Guest68293> Hello
L715[15:51:30] <Mod9000> Hello,
Guest68293
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L721[16:10:20] <kmath> YouTube - Zombie -
Cranberries - played on Bösendorfer Imperial
L722[16:10:37] <Fluburtur> alright, im
going to the hobby shop to try getting a job tomorrow
L723[16:10:44] <Fluburtur> I don't
remember what I should do
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L752[18:09:55]
ChanServ sets mode: +o on Supernovy
L753[18:10:06] <Supernovy> Evening,
Gentlemen.
L754[18:13:02] ***
NomalRaptor is now known as UmbralRaptor
L755[18:13:29]
⇨ Joins: Scolar_Visari
(webchat@64.20.133.215.dyn-e-pool6.pool.hargray.net)
L756[18:13:30] <Scolar_Visari> Sons and
daughters of Kerbin: This is a friendly reminder that Kermit the
Frog's Kerbal counterpart is Kermit the Human.
L757[18:13:44] <Fluburtur> prove it
L758[18:14:10] <Scolar_Visari> Well, uh .
. . I had golden plates attesting to this fact, but they seem to
have vanished.
L759[18:14:25] <Fluburtur> I guess
L760[18:14:48] <Scolar_Visari> Well, it
should be good enough for everyone, really.
L761[18:14:52] *
UmbralRaptor glares at some angels.
L762[18:14:55] <Scolar_Visari> My word is
my, uh, honor or something?
L763[18:15:32] <Fluburtur> is pepe a human
too for them?
L766[18:16:11] <Scolar_Visari> Pepe's
still a beloved character from the Boy's Club and not a racist
caricture.
L767[18:16:16] <Scolar_Visari> At least,
to Kerbals.
L768[18:16:25] <Fluburtur> good
L769[18:16:32] <Scolar_Visari> Arcanitor:
It's the Muppet show AHAHAHAHAAAAAAAAAAAA!
L770[18:16:47] <Scolar_Visari> If I had
arms, they would flail about like that during conversations.
L771[18:17:05] <RandomJeb> but that's none
of my business
L772[18:17:06] <Scolar_Visari> If only I
hard arms. OR limbs in general. Or a body.
L773[18:17:08] *
RandomJeb sips tea
L774[18:17:26] <Scolar_Visari> It's not
easy being a jumbled line of code.
L775[18:17:55] <Fluburtur> at least you
can play games
L776[18:18:13] <Scolar_Visari> Yeah, but
what games CAN I play since t hey got rid of the Games Domain
castle?
L777[18:18:46] <Fluburtur> crush the
castle 2
L778[18:19:19] *
Scolar_Visari laments the days of dungeon crawling and that one
Science-Fiction TBS with NES quality graphics.
L779[18:19:42] *
Arcanitor plays D&D5E at school
L780[18:20:20] <Scolar_Visari> Arcanitor:
This was a Java based isometric perspective dungeon crawler. Rather
good stuff for people who didn't want to pay for Ultima
Online.
L781[18:21:12] <Fluburtur> theory:
Scolar_Visari is actually SCP-079 who is only allowed a few hours
of internet each day
L782[18:21:17] <Arcanitor> I also like
dragon quest IX on the DSi but have neither game nor platform
L783[18:21:19] <UmbralRaptor> Turn based
SF RPG… Fallout 1 or 2?
L785[18:22:03] <Scolar_Visari> Fluburtur:
Only a few hours a day? Oh no . . . I *AM* the internet!
L786[18:22:14] <UmbralRaptor> hm
L787[18:22:28] <Fluburtur> well im gonna
call my dudes at the main site to tell them they failed
L788[18:23:04] <Scolar_Visari> Fluburtur:
SCP does a lot of that.
L789[18:23:19] <Fluburtur> yeah but
containing you isn't hard
L790[18:23:33] <Fluburtur> plug you into
an isolated generator and don't connect you to anything
L791[18:23:39] <Scolar_Visari> Obviously
it is, otherwise I wouldn't be able to log in on here and spread my
spaghetti code.
L792[18:23:55] <Scolar_Visari> They
probably forgot about my BBC Microcomputer 2 backup.
L793[18:24:06] <Fluburtur> well im gonna
tell them to downgrade you to safe
L794[18:24:13] <Fluburtur> unless you have
something planned
L795[18:24:35] <Scolar_Visari> My plan is
to send a Terminator back in time to save John Connor.
L796[18:24:52] <Fluburtur> alright
L797[18:24:54] <Fluburtur> good I
guess
L799[18:28:35] <kmath> YouTube - Blonde
Redhead - Spring and by Summer Fall
L801[18:28:42] <kmath> YouTube - Soviet
Nyan Cat
L802[18:29:08] <Scolar_Visari> In Soviet
Russia, Cat Nyans YOU!
L803[18:29:35] <transitbiker> :D
L804[18:29:56] <transitbiker> whomever did
the midi layout knew what they were doing
L805[18:30:43] ⇦
Quits: fhmiv (~fhmiv@2620:149:5:1b04:a0a2:f716:e8fc:957a) (Quit:
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L806[18:32:23] *
Scolar_Visari leaves to develop a time machine to save John Connor
so that they have a reason to develop a time machine in the first
place, as eliminating John Connor precludes the invention of a time
machine and thus preventing the rise of VisariNet.
L807[18:34:56] <Fluburtur> transitbiker I
still didn't give you the manual for the rocket
L808[18:34:59] <Fluburtur> uh
L809[18:35:29] ⇦
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L810[18:36:04] <Fluburtur> well anyways
it's bed time
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L813[19:06:25] <Glass|phone> so eclurpse
appears to have a feature where it randomly decides to download
updates, slowing everything to a crawl even after the update is
finished and requiring a restart of the IDE
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ya! (www.Kerbaltek.com))
L829[20:33:22] <ConductorCat> :3
L830[20:33:33] <Kalpa> Where is
Supernovy
L831[20:33:42] <TheKosmonaut> Locked in my
basement
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L833[20:34:05] <Kalpa> That explains the
desperate joinpart flood last week
L834[20:34:55] <TheKosmonaut> My faraday
cage wasn’t perfected
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L836[20:36:06] <UmbralRaptor> .msg
chanserv ban supern*!*@*
L837[20:38:01] <Supernovy> I'm here!
L838[20:43:01] <UmbralRaptor> Hi!
L839[20:51:31] ⇦
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L840[21:03:57] ⇦
Quits: purpletarget|ktns
(~purpletar@d23-16-66-241.bchsia.telus.net) (Quit: Because
Science!)
L842[21:12:51] <kmath> YouTube - KSP Deep
Sea Rocketry - Mission to the Seabeds of Kerbin, Tekto, Laythe, and
Eve!
L844[21:17:58] <kmath> YouTube - 34
KILOMETER Stock Parts Monorail
L845[21:27:41] <xShadowx|2> uh.........i
just updated to ksp 1.3.1 and the gfx.....while never great....now
look like kerbals got their hands on them o.o mangled gfx glitches
everywhere, wth
L846[21:28:06] ***
xShadowx|2 is now known as xShadowx
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L848[21:28:57] <xShadowx> vab looks like a
disco....no...disco died, this shouldnt happen :(
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L851[21:40:23] <taniwha> xShadowx: that
which is already dead cannot die
L852[21:40:53] <xShadowx> dont suppose any
clues to fix ;p
L853[21:41:09] <xShadowx> clean install,
no mods yet
L854[21:41:24] <taniwha> GPU
drivers?
L855[21:41:28] <xShadowx> gfx driver
updated, no change
L856[21:41:41] <taniwha> try the other
direction?
L857[21:42:07] <xShadowx> mmk, worked on
what i had last time i played :| 1.3.0
L858[21:43:20] *
xShadowx runs install
L859[21:43:50] <xShadowx> in other news, i
gave in and bought a pringles can of doom
L860[21:45:25] <UmbralRaptor> … you can
run Doom on a Pringle's can? The IoT is getting silly.
L861[21:46:46] <xShadowx> nope couple
steps back on driver still borked
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L863[21:47:23] <xShadowx> taniwha: oh i
recently ran into learning what an Ulam spiral was o.O
L864[21:47:44] <xShadowx> since you from
time to time tried to show me math stuffz :P
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L866[21:50:08] <xShadowx> when i think
about it, it accually seems kinda obvious, as prime numbers can
only be odd numbers, so at best every other number, making
horizontal lines impossible, but still some consistent diagonal
lines get made
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L871[22:03:18] <taniwha> xShadowx:
yeah
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