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L3[00:11:48] <GlassNovel> so I just added "this.isEvil = false;" to my character class constructor
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L5[00:27:39] <taniwha> black and white, eh?
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L8[00:40:40] <GlassNovel> taniwha: people are not born evil, they turn evil (due to the TerroristCharacter() function)
L9[00:41:20] <ConductorCat> BadS
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L13[00:46:48] <taniwha> GlassNovel: my point is it should be a float (or double), not a bool
L14[00:47:08] <Althego> fuzzy membership functions for everything
L15[00:47:30] <SargentSweets> no clue what y'all talking about :)
L16[00:47:42] <GlassNovel> taniwha: I get your point, but I'm under time pressure to finish this game and trying to add a quite complex mechanic
L17[00:48:30] <Althego> the point is, that being evil is not a boolean but a part of a continuous spectrum
L18[00:48:44] <Althego> or maybe a generalzied term for an amalgam of many traits
L19[00:49:33] <GlassNovel> Althego: well it's only going to be used to check if the party is being held hostage
L20[00:49:48] <GlassNovel> if there are evil characters present then everyone else is a hostage
L21[00:50:03] <GlassNovel> I know that it's a hack but
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L35[02:28:53] <SargentSweets> is 14k to low for minmus?
L36[02:30:38] <SargentSweets> gonna risk it
L37[02:34:24] <taniwha> nah, plenty
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L39[02:38:02] <SargentSweets> cool
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L50[03:25:14] <mabus> 14k delta v?
L51[03:25:28] <mabus> you can take off kerbin, land on minmus, go back to kerbin, and go back to minmus
L52[03:27:01] <SargentSweets> no twas 14k altitude
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L56[03:31:13] <mabus> oh derp of course
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L58[03:32:41] <SargentSweets> I built a small waystation and stuck it nice and close to Minmus's surface and will be using it for surface excursions
L59[03:33:15] <SargentSweets> so anyone that wants to head to the surface docks there then transfers to a lander I have docked to it
L60[03:34:40] <SargentSweets> might even have my mining platforms dock there then transfer the ore to a cargo ship for transport to my fuel processing station that is in a higher orbit around minmus, this way I can bring my station part counts down and hopefully reduce lag around them
L61[03:35:29] <SargentSweets> ended up putting it at about 16km above the surface
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L68[04:39:25] <Rolf> SargentSweets: tried 3 parts to mun yet ;)
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L70[05:05:17] <SargentSweets> nah, been working on revamping my stations
L71[05:07:27] <Rolf> lol ok
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L73[05:11:58] <Fluburtur> https://78.media.tumblr.com/4baf03eab15c60a0248349993394028e/tumblr_oimf0rS0XX1qewacoo1_540.jpg
L74[05:15:21] <Mat2ch> ...
L75[05:15:23] <Mat2ch> :D
L76[05:15:40] <Fluburtur> https://78.media.tumblr.com/19193af3042a6cfff9a908041ccde91e/tumblr_ozfjhndK471w4eqqho1_540.jpg
L77[05:17:48] <Fluburtur> also I know a guy that is friend with like all the chinese companies that make micro quads and stuff and yesterday he decided that he wanted a good multi protocol radio so we made a list
L78[05:17:55] <Fluburtur> and he's gonna tell his chinese friends about that
L79[05:22:44] <SargentSweets> I was really bumbed my asteroid base I originally had in low minmus orbit failed
L80[05:23:28] <SargentSweets> when I brought a ship in for rendesvous, the Kraken struck and broke the station core on it making it spin uncontrollably
L81[05:23:44] <SargentSweets> so I nuked it and built a minimal station
L82[05:30:06] <GlassYuri> where the heck is my smartphone
L83[05:32:11] <SargentSweets> in your heaaaaaaaaaaaaaaaaad, in yooooour heeeeeeaaad, Zombie, zombie!!!
L84[05:34:51] <GlassYuri> SargentSweets, thanks, now I have that song in my ear
L85[05:35:55] <SargentSweets> you are most welcome
L86[05:35:58] <SargentSweets> ;)
L87[05:39:41] <GlassYuri> found it, it was between some unpaid utility bills
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L89[05:40:14] <SargentSweets> lol
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L101[06:22:53] <TheKosmonaut> GlassYuri: I got all my money today.. only to watch all my money go away in those stupid bills
L102[06:23:38] <TheKosmonaut> You know, it bothers me very deeply that the Gas and Elec. bill look the same from a distance only to have a different layout when you look for the price and due date
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L110[07:00:58] <Fluburtur> https://cdn.discordapp.com/attachments/343779648569868298/382874065188290572/tx100.png
L111[07:01:00] <Fluburtur> eh
L112[07:04:40] <Mat2ch> 3d printed?
L113[07:13:02] <Fluburtur> nah
L114[07:13:23] <Fluburtur> it's the design I made for my friend that wants his chinese friends to make a radio
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L118[07:21:39] <Blaank> https://www.theguardian.com/us-news/2017/nov/22/self-taught-rocket-scientist-plans-launch-to-test-flat-earth-theory >steam powered rocket ???????
L119[07:22:07] <Blaank> >550m target altitude
L120[07:22:10] <Blaank> That's like ...... a hop.
L121[07:23:32] <Fluburtur> well he won't prove that flat earth is wrong for that altitude
L122[07:23:50] <Blaank> Yeah, and why is he launching at a 45 degree angle? Is he going for distance?
L123[07:24:17] <Fluburtur> orbital insertion
L124[07:24:29] <Blaank> Steam also probably has terrible ISP and you could do better using solid fuel.
L125[07:24:40] <Blaank> Or just like, a propeller aircraft.
L126[07:25:22] <Blaank> You can easily get to 9km on airbreathing propeller engines.
L127[07:25:29] <Blaank> The B-29 did it.
L128[07:25:38] <Blaank> So 550m is a joke.
L129[07:26:23] <Blaank> The Cessna 172 can get to 4km.
L130[07:28:06] <Gasher[work]> Blaank, bee positive - that guy could maim himself in the process
L131[07:32:42] <SopaXorzTaker> Fluburtur, apparently, Vanguard 2 had a spin scanning imager
L132[07:32:43] <SopaXorzTaker> https://nssdc.gsfc.nasa.gov/nmc/experimentDisplay.do?id=1959-001A-01
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L134[07:33:01] <SopaXorzTaker> there was a photocell mounted on the satellite and the satellite spinned at ~50 rpm
L135[07:33:27] <Fluburtur> https://cdn.discordapp.com/attachments/343779648569868298/382886272017891338/tx100_2.png
L136[07:33:34] <Fluburtur> I forgot the switches in the first version
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L138[07:35:51] <Mat2ch> looks like a gamepad :D
L139[07:36:38] <Fluburtur> that's kinda the point
L140[07:36:48] <Mat2ch> well, the classic rc controller design was out of the necessity to get the huge rf stuff and a battery in a case...
L141[07:37:16] <Mat2ch> so making it smaller, more lightwight, slicker is not entirely possible and should be done
L142[07:37:17] <Fluburtur> yeah
L143[07:37:34] <Fluburtur> this one will probably be running on two 18650 cells with the antennas inside
L144[07:37:35] <Mat2ch> s/not/now
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L153[08:40:13] <RandomJeb> ve2dmn: just pile on whatever antenna you have that is combinable and strap on some more boosters
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L156[08:46:39] <UmbralRaptor> Oh, hey. MDK is free on GOG.
L157[08:49:28] <ve2dmn> RandomJeb: I managed to unlock the required science node using only a couple of mun sat that i could de-orbit to the ground (to run material science/ goo) and I used a polar-orbit mun sat to do all the 'gravity scan high over X'
L158[08:50:28] <ve2dmn> Because I'm obsessed with dV, my stuff tend to be VASTLY overengineered in terms of dV (but usually low in TWR)
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L160[08:51:44] <ve2dmn> The tyranny of the rocket equation is my nemessis
L161[08:55:46] <RandomJeb> same
L162[08:56:22] <RandomJeb> I've built several mun landers that have a mun TWR below 1 when they start the retroburn
L163[08:56:27] <RandomJeb> and barely above it when they land :P
L164[09:01:47] <Iskierka> that penalises your dV costs you know
L165[09:02:05] <Iskierka> it's possible to do it that way but for minimum mass you do want to limit burn time and gravity losses
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L170[09:27:27] <ve2dmn> Iskierka: my stuff is designed for space mostly. Landers are another beast entirely
L171[09:31:19] <ve2dmn> https://imgur.com/WUUTOo4
L172[09:31:20] <kmath> https://i.imgur.com/WUUTOo4.gifv
L173[09:39:22] <ve2dmn> Iskierka: how do you calculate Gravity losses?
L174[09:39:59] <ve2dmn> I understand that at TWR<1 if you try taking off you lose 100% of the dV...
L175[09:41:42] <Iskierka> the minimum dV to orbit would be an instantaneous sideways burn into the hohmann transfer to your desired orbit. Gravity losses are how much extra you take due to fighting gravity to float yourself at low speed
L176[09:41:59] <Iskierka> you can find them by very hard integral or by just trying it
L177[09:42:16] <ve2dmn> I<m not affraid of math :D
L178[09:43:07] <ConductorCat> Not afraid to math.
L179[09:43:48] <Iskierka> so set up a model of how much the craft is able to push sideways at a particular TWR, given that it must thrust upwards with a component to oppose gravity, and integrate that along its path as it accelerates and loses apparent gravity due to gaining orbital velocity
L180[09:44:59] <Iskierka> personally, I typically go for a landing TWR averaging around 2 during the descent burn, if I have appropriate parts to balance it there for the particular mission
L181[09:45:31] <Iskierka> I've not mathsed how optimal that is but it's better than only-just-enough-to-land and isn't excessively heavy (in fact is only twice the engine of only-just-enough)
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L183[09:49:53] <ve2dmn> My main concern for gravity loses is less landing, and more launch
L184[09:50:27] <ve2dmn> because I usually don't plan on taking off for most probe designs
L185[09:50:33] <Iskierka> if you're launching on the engine you landed with (which is the mode that makes sense in KSP) then you have higher TWR on launch, since samples are weightless
L186[09:50:51] <Iskierka> so the limiting factor is during landings
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L188[09:51:57] <ve2dmn> the point is to automate launch and landing with kOS. Calculating Gravity losses would allow me to decide what inclination is the most efficient (as opposed to air resistance)
L189[09:52:16] <ve2dmn> of course, doing this on the fly is "Here's a best guess estimation"
L190[09:52:32] <ve2dmn> but it helps to understand the math to know how much you are off
L191[09:52:50] <Iskierka> the most efficient inclination is the one = launch latitude
L192[09:52:57] <Iskierka> assuming final inclination doesn't matter
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L194[09:53:12] <Iskierka> either way gravity losses are irrelevant and will be relatively constant for prograde launches
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L197[09:58:16] <ve2dmn> but I can't do prograde launches with an atmosphere...
L198[09:59:22] <Iskierka> ...?
L199[10:00:57] <ve2dmn> on the mun, you can simply point toward the horizon and go full speed... making sure you go fast enough to fall while missing the ground...
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L201[10:01:13] <Iskierka> prograde launch is the east/west direction you launch
L202[10:01:21] <Iskierka> prograde launches are still the name with atmospheres
L203[10:01:26] <Iskierka> you just get some hang-time first
L204[10:01:32] <ve2dmn> yes.
L205[10:02:06] <ve2dmn> how do I minimize the dV lost in the atmosphere... this has been my obsession for quite some time
L206[10:02:56] <Deddly> Minimise drag - long and skinny instead of short and fat craft. Get horizontal early
L207[10:04:30] <Iskierka> for drag minimisation it's actually just the absolute length that matters. Longer means more mass-per-area, therefore more inertia-per-air-met, which means less deceleration from the air
L208[10:04:49] <Iskierka> long and skinny is better for small rockets but it becomes less important with increasing size, as they already have a large absolute length
L209[10:06:57] <ve2dmn> I sort of understand that, but my optimisation is figuring out at what direction to point to
L210[10:07:18] <ConductorCat> Pancake rocket :3
L211[10:07:25] <ve2dmn> too low and you lose all your speed to air resistance (or burn)
L212[10:08:33] <ve2dmn> and I don't understand how much dV I lose by simply pointing upwards until space and then point towards the horizon
L213[10:09:20] <ve2dmn> I understand it's not a good idea... but I don't understand by how much
L214[10:09:53] <ConductorCat> How fast do you need to get into space?
L215[10:10:11] <ve2dmn> I'm at the point of understanding that I really don't understand anything, yet I can build stuff that get into orbit with relatively low dV
L216[10:10:30] <ve2dmn> not super low, but low enough for my needs
L217[10:10:40] <ve2dmn> ConductorCat: yesterday
L218[10:11:28] <ConductorCat> Spaceplanes are very efficient, but slow and difficult.
L219[10:11:30] <ve2dmn> I wanna go to space
L220[10:12:52] <ve2dmn> The carriying capacity of my spaceplanes are embarrassingly bad
L221[10:13:03] <Deddly> ve2dmn, generally, gravity losses are greater than friction losses, so going horizontal should technically always save you Dv. But it's not that simple, because there is also atmospheric heating to worry about. So your ideal trajectory should have you at max throttle and just barely not overheating all the way up.
L222[10:13:18] <Deddly> THere are exceptions
L223[10:13:28] <Deddly> But that's the general way it works
L224[10:13:43] <ve2dmn> yeah... MaxQ is also a concern (for me at least)
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L227[10:15:23] <Fluburtur> Deddly have you seen that https://cdn.discordapp.com/attachments/186186471202357249/382888527639085076/image.jpg
L228[10:15:27] <ve2dmn> my current formula is "(90 - ((SHIP:Altitude /60000 )*90))."
L229[10:15:40] <Iskierka> a linear formula will never do amazing
L230[10:15:47] <ve2dmn> Iskierka: I know
L231[10:15:58] <Iskierka> spaceplanes are very slow and not necessarily that efficient if you don't spend exceptional time managing them and making sure they land perfectly on-target
L232[10:16:00] <ve2dmn> I also have "(90 * LN(SHIP:ALTITUDE/TargetAltitude +1))"
L233[10:16:06] <Deddly> Fluburtur, I have now
L234[10:16:20] <Deddly> Fluburtur, Looks like a Playstation controller for RC
L235[10:16:30] <Fluburtur> pretty much
L236[10:16:43] <Fluburtur> a friend wanted a god multiprotocol radio
L237[10:16:55] <Deddly> Fluburtur, is he making it?
L238[10:16:56] <Fluburtur> so we made a list, I made the model and he will call his chinese friends
L239[10:17:06] <Iskierka> get a DS4 and replace the touchpad with a screen?
L240[10:17:15] <Deddly> Getting it 3D-printed or something, Fluburtur?
L241[10:17:17] <Iskierka> and attach switches over the top
L242[10:17:23] <Fluburtur> nah
L243[10:17:34] <Fluburtur> he's friend with a chinese company that makes rc stuff
L244[10:17:49] <Deddly> Oh right, so he wants them to build it for him
L245[10:17:54] <Fluburtur> so we set out to ask them to make a radio
L246[10:17:56] <Deddly> Interesting
L247[10:18:00] <ve2dmn> nice
L248[10:18:06] <Fluburtur> tbh if they nail it that will be a real killer
L249[10:18:20] <Fluburtur> and im pretty happy witht he model I made too
L250[10:18:27] <ve2dmn> and it will probably wind up on Aliexpress ?
L251[10:18:42] <Fluburtur> banggood too
L252[10:18:51] <Fluburtur> the company in question is called DLFPV
L253[10:19:11] <ve2dmn> what's banggood?
L254[10:19:26] <Fluburtur> something better than aliexpress and gearbest
L255[10:19:34] <ve2dmn> what's gearbest?
L256[10:19:40] <Fluburtur> something bad
L257[10:20:26] <ve2dmn> I'm doing my xmas shopping on etsy, ebay and AliExpress
L258[10:20:39] <ve2dmn> AliExpress is for the crappy exchnage gifts
L259[10:21:12] <Fluburtur> tbh I only buy stuff from banggood and amazon now
L260[10:21:17] <Fluburtur> mostly banggood
L261[10:24:02] * Deddly runs Fluburtur's IP address through a spambot search tool ;)
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L263[10:27:42] <Fluburtur> lel
L264[10:28:58] <Deddly> Never heard of them, but it looks pretty good
L265[10:29:03] <ve2dmn> Fluburtur: tbh, the high cost of customs on everything is stopping me from buying online
L266[10:29:18] <Fluburtur> eh
L267[10:29:27] <Fluburtur> banggood shipping is often free
L268[10:29:33] <Fluburtur> never had a problem with customs either
L269[10:30:22] <Deddly> Fluburtur, is it a single company or a bunch of different sellers?
L270[10:30:26] <ve2dmn> I have to pay extra on every UPS, Fedex or similar shipping services... they 'charge' you to clear custom even if the import tarrif is 0$
L271[10:30:30] <Fluburtur> yeah
L272[10:31:07] <ve2dmn> Canada post is usually very good, but few US shipper allow for Postal services
L273[10:32:50] <ve2dmn> I bought stuff from Thinkgeek were the original price doubled because of shipping and UPS
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L277[10:34:10] <ve2dmn> ...and I can't use FedEx because they either: 1) just drop the package on my front door and go away 2) ask me to drive to the other side of town to pickup the package... in an industrial sector unaccessible by mass transit
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L279[10:35:38] <Fluburtur> well good thing im in a small town and the post guys are good
L280[10:36:15] <ve2dmn> Canada Post, on the other hand, has local drop off point. Sure they don't often even try to make a delivery, but I can pickup my box at the counter a few blocks away
L281[10:37:06] <ve2dmn> The only downside to Canada Post compared to other country: no weekend delivery.
L282[10:37:40] <ve2dmn> But I can live with that since the different drop sites are open all week
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L284[10:40:02] <APlayer> ve2dmn: Do they glue their postal stamps with maple syrup?
L285[10:40:29] <ve2dmn> Have you seen the price of maple syrup? No.
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L287[10:40:48] <ve2dmn> Also, it would be a really bad glue
L288[10:40:52] <APlayer> Not real canadian post, then
L289[10:42:53] <ve2dmn> Maybe not, but we do have the Postal Code H0H0H0 for xmas :D
L290[10:44:28] <ve2dmn> I'm probably gonna be doing Santa letters again this year
L291[10:47:01] <ve2dmn> https://www.youtube.com/watch?v=8zx_4hNxdYU
L292[10:47:01] <kmath> YouTube - Write a letter to Santa and he’ll write back! | Canada Post 2017
L293[10:47:29] <ve2dmn> And for Fluburtur, here's the French version https://www.youtube.com/watch?v=V21NUAN9fJ8
L294[10:47:29] <kmath> YouTube - Écrivez au père Noël et il vous répondra! | Postes Canada 2017
L295[10:50:08] * APlayer runs a spam campaign at the given adress
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L298[10:53:06] <ve2dmn> Those Santa letter are very popular with Japanese students for some reason.
L299[10:54:37] <ve2dmn> I heard the english teachers in Japan use it as a writting exercise, but I don't know if that is true
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L323[13:23:40] <Leveller> steam autummsale just kicked in
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L325[13:35:07] <JCB> dang it... too much watching of space engineers.. now I wanna see something like base building you can walk through in KSP
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L350[14:37:33] <Draconiator> CPU clock 800 to 900, Memory clock 500 to 650 - not much of an overclock but it's stable. CPU can go as high as 1GHZ but then I gfet artifacting.
L351[14:41:02] <ve2dmn> I just got the email about the steam sale
L352[14:41:29] <ve2dmn> Draconiator: 800? is that a rpi?
L353[14:42:47] <SnoopJeDi> oh huh, ManyATrueNerd is playing KSP?
L354[14:49:05] <sandbox> how can he be so bad?
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L358[14:56:16] <kubi> why ppl buy rpi where there is odroid?
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L360[14:57:17] <Draconiator> that's a Nvidia Geforce GT610
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L363[14:57:34] <ve2dmn> kubi: or OrangePi ou Beaglebone black ou... whatever is best adapted for the jorb
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L369[15:10:51] <Iskierka> https://i.imgur.com/cawDlQz.mp4
L370[15:15:09] <ve2dmn> Iskierka: I need that, but in cat format
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L372[15:19:55] <Iskierka> why not human format
L373[15:20:51] <UmbralRaptor> With sufficient pressure, a shower is adequate.
L374[15:21:12] <ConductorCat> Because cat.
L375[15:27:00] <Mat2ch> Fluburtur: again no Wintergatan update video :(
L376[15:27:09] <Fluburtur> sad
L377[15:31:27] <Iskierka> https://i.imgur.com/0dFpzUi.jpg
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L384[16:43:07] <xShadowx> do kerbals have a turkey day?
L385[16:46:29] <UmbralRaptor> Have you ever seen a kerbal eat?
L386[16:47:06] <icefire> the kerbals give thanks to their continued survival in the space program
L387[16:49:03] <xShadowx> UmbralRaptor: they eat snacks atleast
L388[17:08:24] <Fluburtur> https://78.media.tumblr.com/fa97227ffe3ebcdcd896032db77566ff/tumblr_oen6vn5M2K1utmnjno1_540.jpg
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L390[17:21:44] <Daniel-V> I was wondering if anybody here knows where a kerbal operating system script is
L391[17:21:47] <Daniel-V> like a pre made one
L392[17:26:41] <ve2dmn> Daniel-V: what are you looking for?
L393[17:27:03] <ve2dmn> There's a few examples in the kOS documentation
L394[17:27:26] <Daniel-V> like something that can get me into orbit
L395[17:27:38] <Daniel-V> and also I still need to learn how to do it manually
L396[17:28:10] <ve2dmn> https://ksp-kos.github.io/KOS/tutorials/quickstart.html
L397[17:28:22] <Daniel-V> and also ve2dmn do you have discord so we can talk a little more in depth while im playing the game because typing wont really work
L398[17:28:43] <ve2dmn> by the time you finish the tutorial, you will be able to get in orbit
L399[17:28:55] <Daniel-V> ok
L400[17:29:00] <ve2dmn> it might not be the most efficient way, but it will be more efficient then by hand
L401[17:29:05] <ve2dmn> (usually)
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L403[17:29:18] <Daniel-V> ok because I still cannot get into orbit by hand
L404[17:29:23] <ve2dmn> Sorry, I don't have discord, no
L405[17:29:31] <Daniel-V> ok
L406[17:30:09] <Eddi|zuHause> surely kerbals will have a kracken day
L407[17:30:20] <Daniel-V> do you know of any discord servers that people would know how to get into orbit
L408[17:31:08] <Eddi|zuHause> so why would you go on irc to ask about discord?
L409[17:31:11] <ve2dmn> https://www.youtube.com/watch?v=d74m3qThOoU
L410[17:31:12] <kmath> YouTube - Kerbal Space Program - Career Mode Guide For Beginners - Part 1
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L412[17:32:03] <Daniel-V> because I cant find a discord online with many people on and im just wondering if their is one that is actually active
L413[17:32:26] <Daniel-V> and im weirsd because for some reason I cannot learn from videos
L414[17:32:29] <Daniel-V> weird
L415[17:33:27] <ve2dmn> Daniel-V: terribly sorry. I'm actually working right now :/
L416[17:33:59] <Daniel-V> its ok
L417[17:35:25] <Eddi|zuHause> the way i usually go to orbit in early game is, have powerful solid boosters to get you into space, and have a liquid fuel engine to circularize (and usually get back)
L418[17:35:44] <ve2dmn> Eddi|zuHause: aka MOAR BOOSTER!
L419[17:35:48] <Daniel-V> ok
L420[17:35:52] <Eddi|zuHause> then just fire straight up with the boosters, and fire the liquid engine when near the AP
L421[17:36:15] <Daniel-V> ill try that
L422[17:36:37] <Daniel-V> I have kw rocketery and ill put the largest booster on their and see if I blow up
L423[17:37:27] <Eddi|zuHause> if you have some engineering mod that gives you stats about the rocket, try to have a delta-v above 3500m/s
L424[17:38:20] <Daniel-V> ok ill try that
L425[17:39:33] <ve2dmn> Should I nominate KSP for the Steam award?
L426[17:39:48] <Eddi|zuHause> why would you not?
L427[17:40:02] <ve2dmn> I'm not sure about which category
L428[17:40:56] <Eddi|zuHause> i vaguely remember it being in "crash boom bang" (or something like that) last year
L429[17:41:14] <ve2dmn> new categories this year
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L431[17:41:42] <ve2dmn> http://store.steampowered.com/SteamAwardNominations/
L432[17:41:43] <Eddi|zuHause> i never really bothered with the "community" side of steam
L433[17:41:51] <Eddi|zuHause> like sale cards and stuff
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L441[18:11:03] <Supernovy> Evening, Gentlemen.
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L447[18:23:30] <oren> https://www.youtube.com/watch?v=281IPD6bB_Y "realism" "overhaul"
L448[18:23:30] <kmath> YouTube - KSP RP-0 #332 Utility Drop
L449[18:23:48] <oren> look at that lander
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L452[18:51:19] <TheKosmonaut> oren: tldw
L453[18:51:26] <TheKosmonaut> Is it asymmetrical?
L454[18:51:48] <TheKosmonaut> Not exactly unrealistic. Loads of asymmetrical designs irl.
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L462[20:05:11] <xShadowx> space shuttle ;3
L463[20:07:41] <TheKosmonaut> xShadowx: well even MSL was asymmetrical and needed to offset the weight of the RTG
L464[20:10:18] <xShadowx> civ5 ai is too easy >.>
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L469[20:23:11] <Scolar_Visari> Sons and daughters of Kerbin: What goes up, must come down. Unless it went sideways real fast.
L470[20:23:57] <Scolar_Visari> And in today's headlines: "Do dark matter and dark energy exist?" (Probably) https://phys.org/news/2017-11-dark-energy.html
L471[20:25:49] * Scolar_Visari notes that the same individual, André Maeder, had been in the news earlier this year for "An alternative to the LCDM model: the case of scale invariance", which was also not the first work on the subject.
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L473[20:34:36] * Scolar_Visari is skeptical of such a far reaching paper being written by a single person who has a repeated history of similar papers going nowhere.
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L476[21:07:11] * Scolar_Visari looks at the list of features on Steam's page for FlatOut Ultimate Carnage. Notes the most important among them: "Fully supports Games For Windows live".
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L478[21:07:56] <Scolar_Visari> I hope they still support Gaming Zone for Dark Forces 2!
L479[21:09:47] <ConductorCat> :3
L480[21:11:21] <Scolar_Visari> Few things incur so much pain after death as GFWL
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L483[21:11:59] * Scolar_Visari shakes a gripping appendage at Fallout 3 and its GFWL shenanigans before remembering Fallout 3 is simply too buggy to play anyway.
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