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L1[00:01:54] ⇨ Joins: Althego (~Althego@BC246395.dsl.pool.telekom.hu)
L2[00:02:34] <Scolar_Visari> Gran mama fought fir' Marik, flew them purples and blues on her nifty Wolfhound and even took out a few of dem' Clanner Pumas she did. Use to tell me stories 'bout how she challenged a Clan Star Commander to a Trial of Possession and won 'erself one of them Clan Tech 'mechs for Thomas Marik 'imself.
L3[00:04:19] * Scolar_Visari opens a tin and thoughftully gnaws another wad of chewin' tobacco, recollecting the mid 31st Century. "Aint as bad as that Blakist nonsense and nuken' whole worlds, but they all did what they had to do. Couldn't let those Clanners take Atreus. No siree."
L4[00:04:22] ⇦ Quits: Warrigal_ (~tswett@c-68-48-150-165.hsd1.mi.comcast.net) (Ping timeout: 186 seconds)
L5[00:08:01] <Scolar_Visari> Coming Winter 2018, MechWarrior V: Nostalgiac Melancholy.
L6[00:08:32] <UmbralRaptor> Hah
L7[00:09:18] <Scolar_Visari> Play the role of a retired, geriatric MechWarrior sharing stories of great battles past with their ungrateful grandchildren. After-combat in the 32nd Century!
L8[00:10:30] <Scolar_Visari> Featuring the voice talents of Michael Caine, Susan Sarandon and Weird Al Yankovic.
L9[00:10:57] <Scolar_Visari> MechWarrior V: 32nd Century Retirement!
L10[00:14:41] <UmbralRaptor> That's uh, an odd mix of VAs.
L11[00:15:14] <Scolar_Visari> So was Dishonored's voice cast!
L12[00:16:27] <Scolar_Visari> Huh. Mike Mignola, the creator of Hellboy, did some of the concept art for Disney's Atlantis movie.
L13[00:16:46] <Scolar_Visari> In retrospect, it is little wonder I like it more now. Also: Ivanova was in it.
L14[00:17:17] * Scolar_Visari has little trouble in imaginaning a Hellboy/Atlantis crossover.
L15[00:18:23] ⇨ Joins: KaMii (~Sub_Geniu@67.209.198.183)
L16[00:18:39] <KaMii> this channel still exists?
L17[00:18:56] <Scolar_Visari> THIS CHANNEL HAS ALWAYS BEEN HERE
L18[00:19:03] <KaMii> why the caps?
L19[00:19:23] <Scolar_Visari> BECAUSE I'M CHANNELING AMBASSADOR KOSH, AND VORLONS FOR SOME REASON SPEAK IN ALL CAPS
L20[00:19:33] <KaMii> hardly always been here, it did not exist before KSP existed, and irc has been around for much longer
L21[00:19:42] <Scolar_Visari> I also can't do that sweet sound effect Vorlons had whenever they spoke.
L22[00:19:56] <KaMii> i have no idea what you are talking about
L23[00:20:24] <Scolar_Visari> No, you're mistaken. This very channel predates the internet by centuries. I created it in anticipation of there being an overly long-lived form of internet communication.
L24[00:20:39] <Scolar_Visari> I also forgot to make myself an Op.
L25[00:20:42] <KaMii> are you drunk?
L26[00:20:59] <flo> oO
L27[00:21:03] <Scolar_Visari> Have you ever seen a drunk person remember capitalization and punctuation?
L28[00:21:07] <flo> yes
L29[00:21:25] <KaMii> you know, meth is a very terrible drug, you should call the addiction network, you can see their ad on any television commercial break
L30[00:21:49] * flo wanders off to get popcorn
L31[00:22:11] <Scolar_Visari> You mentioned drunk. That would require alcohol. As last I recall, meth is not alcohol.
L32[00:22:59] <KaMii> i miss the old days of KSP, 0.23.5 iirc was the best version ever, now things are so screwed up... its sad
L33[00:23:14] <Scolar_Visari> Also: I could not imagine a meth head remembering to bother using the space bar or the keyboard in general.
L34[00:23:18] <KaMii> Scolar_Visari: I upgraded you from alcoholic to meth addict
L35[00:23:52] <KaMii> pretty sure Jeb uses meth
L36[00:23:54] * Scolar_Visari would imagine meth users operating their keyboard with all the finesse of a cave man. That is: Slamming it against their desk.
L37[00:24:12] <KaMii> so, just like a typical Kerbin?
L38[00:24:13] <Scolar_Visari> Jeb simply has bad ass checked in the appropriate .ini file.
L39[00:24:43] <KaMii> that translates to meth user
L40[00:24:56] <KaMii> pretty sure he was on breaking bad
L41[00:24:56] <Scolar_Visari> And why 23.5? Things are a lot better with Unity 5.
L42[00:25:20] <KaMii> 23.5 worked great for me
L43[00:25:26] <Scolar_Visari> Oh no, you're thinking of Walt Kerman. This guy https://out.reddit.com/t3_2ipaw6?url=http%3A%2F%2Fi.imgur.com%2FMxsKpNn.jpg&token=AQAA2zERWr2DAu2YZZchkLxOnb1Afmk763dwHxZEnQ2i-XsB64yH&app_name=reddit.com
L44[00:26:11] <KaMii> too many changes lately, and some things broke, some addons not working... the navball is too large, idk just too many changes it seems
L45[00:26:44] <Scolar_Visari> Too many changes? Er, you're talking about a version released three years ago. Of course there will be changes, and of course some mods would break.
L46[00:26:59] <KaMii> I use my own Kerbal I made, his name, Invader Zim and he is never without his trusty sidekick, Gir
L47[00:27:16] <Scolar_Visari> Gr is not so much a trusty sidekick as it is a force of nature.
L48[00:27:31] <KaMii> it seems the new antennas for the latest version dont work right, idk, I had issues
L49[00:27:40] <KaMii> and I dont like that I cant get remote tech anymore
L50[00:27:52] <KaMii> Gir is sooo trustworthy!
L51[00:28:23] <KaMii> Gaz is the true hero of the universe though
L52[00:28:32] <Scolar_Visari> Are you sure you simply don't have the latest version of RemoteTech, there was one released just the 11th.
L53[00:28:59] <KaMii> hrm, is it not showing up on ckan?
L54[00:29:05] <Scolar_Visari> https://github.com/RemoteTechnologiesGroup/RemoteTech/releases/tag/1.8.9
L55[00:29:08] <KaMii> I could not find it a few weeks ago
L56[00:29:41] <KaMii> even thought I have to constantly re-edit the ini files for all the antennas so they make sense
L57[00:30:23] <Scolar_Visari> Unity 5's Windows friendly 64 bit support is reason enough to progress to modern versions in and of itself.
L58[00:30:55] <KaMii> I had a really nice kerbolsystem on 23.5, every planet had at least 3 comsats orbiting it, I had a lot of things going on, but then... the kraken awoken!!!!!
L59[00:31:06] <KaMii> yea, I dont use windows
L60[00:31:11] <KaMii> why would I ever use windows?
L61[00:31:22] <Scolar_Visari> Because most human beings with KSP do?
L62[00:31:42] <Scolar_Visari> Particularly those that wish to play more than a hand full of games through anything other than an emulator.
L63[00:31:52] ⇦ Quits: Noobton (~Maverick@207.181.214.83) (Quit: Going offline, see ya! (www.adiirc.com))
L64[00:31:55] <KaMii> not my problem they chose to use an inferior and expensive operating system, when they can use a free and superior operating system
L65[00:32:12] <KaMii> more than a handful? pft, wine works just fine in linux
L66[00:32:16] <Scolar_Visari> A free and superior operating system is wholly irrelevant if no one makes games for it.
L67[00:32:25] <KaMii> use wine
L68[00:32:32] <Scolar_Visari> Yeah, might as well just use 10.
L69[00:33:04] <KaMii> i dont have any issues, i just dont see why I should pay for an operating system
L70[00:33:21] <KaMii> an operating system I cannot tweak to my hearts desire
L71[00:33:41] <Scolar_Visari> Why should you have to pay for any software? Ironically, there are versions of Linux people pay for.
L72[00:34:01] ⇦ Quits: VanDisaster (~Miranda@sea.sux.net) (Ping timeout: 183 seconds)
L73[00:34:09] <KaMii> mainly its corporations that pay, and they are paying for the tech support
L74[00:34:17] <Althego> they pay for support
L75[00:34:29] <Althego> not exactly worth it
L76[00:34:43] <KaMii> because they dont want to deal with setting things up for themselves and hire their own team, so they run a cost analasys to figure out which is cheaper
L77[00:35:03] <KaMii> its called economics
L78[00:35:11] <Scolar_Visari> Well, there you have it.
L79[00:35:14] <KaMii> theres a book about it on amazon
L80[00:35:51] <KaMii> or you can just say, "Alexa, buy the book about economics"
L81[00:36:12] <KaMii> idk if cortana is as smart
L82[00:36:32] <KaMii> cortana was kewl when she was a halo entity, now shes just pathetic
L83[00:36:46] <Scolar_Visari> Cortana was never that cool at all.
L84[00:36:51] <KaMii> yes she was!
L85[00:37:01] <KaMii> now she is a copy cat
L86[00:37:40] <KaMii> dont lie, you know you were in love with cortana back on the original xbox on release day
L87[00:37:47] <Scolar_Visari> A blatant attempt to stick another fembot into a series with the same faceless protaganist everyone' seen before.
L88[00:38:07] <KaMii> so all bots need to be men?
L89[00:38:07] <Scolar_Visari> If I want a faceless protaganist standing up all on their lonesome against aliens or whatever, I'll stick to Doom thankyouverymuch.
L90[00:38:49] <Scolar_Visari> Aside from Giggalo Joe, I can't recall there being a male opposite of a fembot in popular culture, but Giggalo Joe at least had an excuse for looking human.
L91[00:39:17] <KaMii> Master Chief wasnt alone, he had help, albeit really shitty help that hit just 1% better than stormtroopers, but still he had help
L92[00:39:37] <Althego> hehe
L93[00:39:42] <Althego> never played halo
L94[00:39:48] <KaMii> i liked the first one
L95[00:39:51] <Scolar_Visari> Language. Also: Just as much help as Doomguy. He had demons occasionally hit each other.
L96[00:39:54] <KaMii> i read a few of the books, enjoyed them
L97[00:40:09] <Scolar_Visari> Althego: It was the first, "memorable" FPS on consoles so long as you ignore Goldeneye.
L98[00:40:22] <Althego> that must be it, never had consoles
L99[00:40:33] <KaMii> you can get halo on pc
L100[00:40:39] <Scolar_Visari> There was a PC version released around the same time as the original.
L101[00:41:00] <TheKosmonaut> KaMii: pls watch your language in this channel. Thank you.
L102[00:41:12] <KaMii> TheKosmonaut: what are you talking about?
L103[00:41:16] <TheKosmonaut> The forum rules apply to the Chanel as well
L104[00:41:21] <TheKosmonaut> Channel* rather.
L105[00:41:25] <Scolar_Visari> Althego: There are plenty of other FPS that do a better job, to be frank, like the newer Wolfensteins.
L106[00:41:29] <KaMii> we cant talk about halo*?
L107[00:41:31] <Scolar_Visari> Or New Doom
L108[00:41:37] <TheKosmonaut> KaMii: please don’t be coy.
L109[00:41:47] <KaMii> i dont follow you
L110[00:42:29] <Scolar_Visari> Althego: I must say, too, that the new Wolfenstein's DLC sort of looks worth buying. On sale, that is.
L111[00:43:01] <KaMii> idk, im wondering when fps will finally get old and go away, probably never
L112[00:43:17] <TheKosmonaut> Kerbal Shooter Program
L113[00:43:29] <Scolar_Visari> Entire genres are difficult to kill. Even space, "sims" did not really die out despite the Wing Commander crash.
L114[00:43:46] * Scolar_Visari points to Freelancer and the various X titles.
L115[00:45:30] <Rolf> Scolar_Visari: yep just like life. you can kill off species but you're not likely to kill off ALL life.
L116[00:45:38] <KaMii> well, time to go. apparently you get trolled in here for saying one word...
L117[00:45:41] ⇦ Parts: KaMii (~Sub_Geniu@67.209.198.183) ())
L118[00:45:42] <Rolf> freelancer had huge ponental :(
L119[00:45:47] <TheKosmonaut> “Trolled”
L120[00:45:47] <Althego> lol
L121[00:45:58] <Rolf> it was supposed to be multi-path play but they failed
L122[00:46:17] <Scolar_Visari> Rolf: Well, can you kill off rather large groups of related organisms.
L123[00:46:20] <Althego> thekosmonaut walks in singing the trololo song
L124[00:46:39] <TheKosmonaut> He’s sending me some fan mail in PM
L125[00:46:51] <Rolf> who?
L126[00:46:54] <Scolar_Visari> Kosmonaut: Inquiring minds want to know.
L127[00:47:08] <Althego> hehe
L128[00:47:09] <xShadowx> o.O
L129[00:47:14] <Rolf> umm
L130[00:47:21] <Scolar_Visari> Rolf: I thought Freelancer was pretty good given its pretty troublesome development history, and I did looove the story despite its linearity (which was the norm back them).
L131[00:47:36] <xShadowx> that mustve been some fan mail ;p
L132[00:47:43] <Rolf> sco prevuous game has bunch of pathways but yes
L133[00:47:47] <Scolar_Visari> That bad, eh'? I knew I smelt something.
L134[00:47:58] <Rolf> and I had fun hacking freelancer LOL it was so easy to mod game
L135[00:48:09] <Scolar_Visari> Rolf: True, there are *still* mods supported for the game.
L136[00:48:28] <Rolf> I added a wormhole to star with planet that DESPERATELY needed one cheap and easy to buy material LOL
L137[00:48:58] <Rolf> and I landed on sun there. apparently I did not define killzone
L138[00:49:00] <Scolar_Visari> Though I think more and more games are adopting the, "how can we make it so people can mod this with notepad?" approach.
L139[00:49:30] * Scolar_Visari recoils in terror upon remembering the difficulty in modifying older Total War titles.
L140[00:50:04] <xShadowx> editing by notepad is ok, but code is the real power ;p
L141[00:50:27] <xShadowx> that sad c# can turn txt file of source into a class and use it.....
L142[00:50:30] <Scolar_Visari> Shadow: Psht. Notepad is king.
L143[00:50:40] <xShadowx> notepad++ > notepad
L144[00:50:48] <Scolar_Visari> I use BOTH
L145[00:51:00] <Scolar_Visari> Though Notepad++ is reserved for editing things that get jumbled in Notepad.
L146[00:51:03] <xShadowx> my condolences on using the latter
L147[00:51:24] * Scolar_Visari looks warily at XCOM 2 and Stellaris files that don't like being well ordered.
L148[00:51:29] <xShadowx> i see no value in it ;p np++ does it all heh
L149[00:51:48] <Scolar_Visari> I like notepad because it's simple, and because I have it on my quick access bar.
L150[00:52:05] <xShadowx> so put np++ there ;3
L151[00:52:16] <Scolar_Visari> None of that menu stuff cluttering up my 1920x1080 monitor.
L152[00:52:41] <Scolar_Visari> All I need is a blinking typing icon and blank space in GLORIOUS HD.
L153[00:53:11] <xShadowx> you can turn off menus etc
L154[00:53:19] <xShadowx> have only tabs show
L155[00:53:20] <Scolar_Visari> For nothing can be as true a tabula rasa as an expanded Notepad window.
L156[00:53:40] <xShadowx> also try full screen mode ;p
L157[00:53:44] <xShadowx> F11
L158[00:53:55] <xShadowx> (for np++)
L159[00:54:08] <Scolar_Visari> I do, however, have occassion to use Windows key left or right arrow key.
L160[00:54:35] <Scolar_Visari> Also: My copy of Notepad++ is under the protection of the Omnisiah and requires the proper rites to activate.
L161[00:55:10] <Scolar_Visari> Pressing the rune of activation before burning the appropriate insense and applying the correct oils will invoke a haunted memory leak.
L162[00:55:26] <xShadowx> the only thing i really wish for, is someone would make a common color settings system, so visual studio color rules would match np++ color rules etc
L163[00:55:47] <Scolar_Visari> And I really wish they had Tomb Kings in Warhammer II.
L164[00:56:26] <xShadowx> i should just drop VS since np++ can be used to compile
L165[00:57:50] * Scolar_Visari envisions Tomb Kings and Lizardmen teaming up to stop Chaos.
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L167[01:01:31] <Althego> butterflies?
L168[01:01:59] <Scolar_Visari> They are flying insects primarily known for their pollenating and nectar consumption.
L169[01:02:21] <Althego> https://xkcd.com/378/
L170[01:02:47] <Scolar_Visari> Butteflies also undergo dramatic growth cycles, starting out as caterpillars before entombing themselves into cocoons to emerge as the winged adults.
L171[01:03:14] <Scolar_Visari> It's a reference to the Butterfly Effect, as seen in Life is Strange.
L172[01:04:25] <Scolar_Visari> Ah, more of this please https://i.pinimg.com/736x/c6/8d/cb/c68dcb19439aa2e5e6e22e9b68952081.jpg
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L174[01:09:34] * Scolar_Visari leaves to shut up Disney and have them take money in the hope of a proper Hellboy Atlantis crossover.
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L185[02:14:50] <TheKosmonaut> Scolar_Visari: modding total war?... *shudders*
L186[02:14:56] <TheKosmonaut> Oh. He left. :/
L187[02:15:13] * xShadowx mods TheKosmonaut
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L190[02:23:15] <Althego> is there a maximum throughput of pipes and decouplers?
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L194[02:42:12] <schnobs> Althego: no. A single fule line will suffice, no matter how many engines it feeds.
L195[02:42:23] <schnobs> *fuel line
L196[02:42:23] <Althego> strange
L197[02:42:40] <Althego> why does it start to deplete before the other tank would stop feeding it
L198[02:42:49] <Althego> havent seen such thing before
L199[02:43:44] <schnobs> a) attached it in the right place? b) check tank priorities -- the game sometimes gets them badly wrong.
L200[02:44:00] <Althego> ah priorities
L201[02:44:20] <Althego> i used the pipes because i didnt want to place symmetrically looking but not symmetric things
L202[02:44:47] <Althego> at least it was easier to add a few small pipes than to split the tanks and painfully put them in the same place
L203[02:45:26] <Althego> priorities are ok
L204[02:48:54] <Althego> the combination of the crossfeed and the pipes confused the game
L205[02:49:12] <Althego> or rather it split the output to 2
L206[02:49:32] <Althego> i can fix it by pipes
L207[02:49:52] <Althego> but at this point it would be easier to put them symmetrically manually and ditch the pipes
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L213[03:49:00] <Althego> ok this seems to work
L214[03:49:14] <Althego> now i need to integrate 2 stupidly shaped ships into a launcher
L215[03:49:22] <Althego> maybe not
L216[03:49:35] <Althego> but then i would need to do 2 circularization around eve
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L218[04:06:54] <schnobs> Althego: mating in LKO is not an option?
L219[04:07:14] <Althego> it is already problematic to assemble them in the vab
L220[04:08:11] <Althego> because of the unconventional shape
L221[04:08:55] <Althego> hmm, tesla semi
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L231[05:09:16] <Kerbalyst> hi
L232[05:09:16] <Mod9000> Hello, Kerbalyst
L233[05:09:47] <Kerbalyst> can someone help me
L234[05:10:12] <schnobs> affirmative. state problem.
L235[05:11:01] <Kerbalyst> i have upload a post with the problem is here https://forum.kerbalspaceprogram.com/index.php?/topic/167683-help-with-some-mods
L236[05:12:35] <schnobs> Seen that, don't know an answer. I've got limited experience with IR and never had that problem.
L237[05:15:02] <Kerbalyst> have you seen gifs? i have upload 2 new replies with gifs but appears 'hidden' yet
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L239[05:16:37] <schnobs> No gifs yet. You're new on the forums, the first five(?) posts or so have to be reviewed by moderators before they become visible.
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L242[05:18:43] <schnobs> Quite generally: if your problem is a known issue, you can expect a good answer within a day or so. It would help if you mentioned the name of the mod in the thread title, though.
L243[05:18:58] <Kerbalyst> ok please visit topic later and you will see the problem, maybe you can help me later
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L248[05:54:32] <schnobs> Just btw, are there any under-utilized part creators in attendance?
L249[05:59:35] <Deddly> Very quiet time to be asking, unfortunately, schnobs :)
L250[06:00:59] <schnobs> I didn't really expect an answer.... still, can't hurt to try.
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L253[06:06:16] <Deddly> Sure. Hang around a bit and let's see who answers. What are you making?
L254[06:09:05] <schnobs> "Past future" stuff. Hold on.
L255[06:09:19] <schnobs> http://ksp.schnobs.de/stuff/OrbitalAssembly.jpg
L256[06:10:21] <schnobs> I'm struggling with the shuttles you can see in the background. There's just no suitable cockpits.
L257[06:10:22] <Rolf> there is very bad accient :(
L258[06:10:35] <Rolf> one of shuttles opened cargo door improperly... :(
L259[06:10:57] <Rolf> I think I see people floating away
L260[06:11:50] <schnobs> Nah, that's just orbital assembly. No worries.
L261[06:12:33] <schnobs> Parts are supposed to be lasso'd and attached. Actually, KIS/KAS handles that part nicely.
L262[06:14:13] <schnobs> What I'm struggling with is making a vessel that even approaches the conical shape.
L263[06:14:53] <schnobs> There appear to be very few sizeX->sizeY crew modules, and those I can find are clearly pods.
L264[06:21:41] <Deddly> nice
L265[06:23:29] <Deddly> schnobs, can you do something like that with fairings?
L266[06:25:18] <schnobs> Deddly: trying to make a few pics, boy am i bad at this stuff.
L267[06:26:28] <Deddly> Lots of engines there. Elon Must would be proud
L268[06:26:33] <Deddly> Musk*
L269[06:27:15] <schnobs> well, preview of my troubles here: http://ksp.schnobs.de/stuff/foo.jpg
L270[06:27:47] <Deddly> I count 34 engines - same as the SpaceX concept :)
L271[06:28:05] <schnobs> what are you looking at?
L272[06:28:21] <Deddly> The first picture you posted
L273[06:28:31] <Deddly> Orbital assembly
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L275[06:30:27] <schnobs> Ah, yes. The clustering is neat, and hard to replicate with stock symmetry modes.
L276[06:30:47] <schnobs> Though for extra neatness, notice how the gimballing engines are linked :)
L277[06:35:36] <schnobs> finally. Deddly, please reload http://ksp.schnobs.de/stuff/foo.jpg
L278[06:36:47] <schnobs> That's the best I could come up with, hiding the crew module in a fairing. I wish there was a better solution, like, a fitting part.
L279[06:38:01] <Deddly> It is hard for me to work out what is happening there... It would be nice to see it with the parts all closed neatly
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L282[06:38:45] <schnobs> Deddly: hit F5 in your browser, I refreshed the file.
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L284[06:40:16] <Deddly> ah
L285[06:40:47] <Deddly> Pretty good! But I see what you mean. You want a smooth conical shape all the way
L286[06:41:05] <Deddly> Can't encase the entire thing in a fairing?
L287[06:41:05] <Rolf> nice
L288[06:43:18] <schnobs> Well, I'm supposed to open the cargo bay and unload stuff. Fairing has to end in front of the bay or no unloading.
L289[06:44:12] <schnobs> (haven't explored if I could just KIS-remove a faring side, or three -- anyway, that would look even worse)
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L291[06:45:24] <schnobs> But with a suitably-shaped crew module, I could skip that petal adapter.
L292[06:46:59] <schnobs> I'm MM-savy enough to stretch parts (and maybe should make the cockpit shorter), but IIRC you can't turn a tube into a cone.
L293[06:47:22] <schnobs> For that, I need someone who knows his way around blender.
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L295[06:53:01] <Deddly> Ah
L296[06:54:02] <Deddly> Couldn't you use the cockpit and change the settings so it holds more people?
L297[06:54:18] <Deddly> (Suitably stretched, of course)
L298[06:56:59] <schnobs> hmmm. Now there's an idea, didn't think of *that*
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L300[06:59:47] <Deddly> All the best with the project. I have to go now. Have fun :)
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L302[07:03:51] <GlassYuri> "runaway vehicles only" https://upload.wikimedia.org/wikipedia/commons/9/9a/TER_US_44_Westbound_Avon%2C_CT%2C_USA.png
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L305[07:08:22] <schnobs> GlassYuri: somehow I'd rather create a huge pileup than run into that ramp.
L306[07:09:09] <Rolf> water trashcans would dump momenium very fast
L307[07:09:17] <Rolf> I'd rather go there and probably live
L308[07:09:23] <Rolf> than killing anyone
L309[07:09:37] <GlassYuri> most if not all of the energy is supposed to go into the steel meshing at the beginning
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L311[07:10:16] <schnobs> That's what troubles me. Coming to a full stop in a matter of, how deep are the cans, 3m?
L312[07:10:24] <schnobs> With a lot of cargo behind me?
L313[07:10:44] <Rolf> it does not trouble me.
L314[07:10:56] <Rolf> I rather die than hurt lots people and probably kill somone
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L326[08:21:26] <Pakaran> Hey.
L327[08:21:56] <Pakaran> In stock, circularizing around Kerbin, going to Mun, and circularizing there, is enough to get to L2, no?
L328[08:23:48] <Althego> there is no l2 in stock :)
L329[08:23:58] <Pakaran> I'm toying with the idea of working towards putting a lab there semi-permanently, though I just checked and Minmus has better science multipliers.
L330[08:24:14] <Althego> go minmus
L331[08:24:35] <Pakaran> the problem would be docking with it for any reason without actually crashing.
L332[08:25:09] <Althego> docking is not that hard
L333[08:25:15] <Pakaran> Minmus has a better science multiplier for low space than Mun, BUT that's below 30 km, and the mountains are like 8.
L334[08:25:28] <Althego> no problem, no orbital decay in ksp
L335[08:25:41] <Pakaran> I was thinking I could accidentally deorbit. But if I DID, it would be "deorbit and crash in an hour, assuming I don't make a 5 m/s correction".
L336[08:25:54] <Pakaran> And stock fuel is cheap, even to get that high.
L337[08:26:10] <Althego> in fact you could make it a base temporarily and then put it back into orbit
L338[08:26:44] <Pakaran> That's actually not a bad idea. The question is whether it makes mroe sense to make a permanent base (which could also end up being a fuel station).
L339[08:26:58] <Pakaran> That's getting to be a fair number of heavy modules to soft-land.
L340[08:27:23] <Pakaran> Though, soft-landing on Minmus, even something that heavy? Really means "don't fall 20 m, and don't tip over".
L341[08:27:52] <Althego> the frozen lakes on minmus are good places to land
L342[08:28:01] <Pakaran> I'm really just thinking ahead.
L343[08:28:43] <Pakaran> A rover there would be fun.
L344[08:29:11] <Althego> the lower the gravity the harder it is to drive on the surface
L345[08:29:15] <Pakaran> Just put a scientist on, and DRIVE between biomes. They're, what, 10km across?
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L347[08:29:28] <Pakaran> Ah, because you end up flipping when you hit bumps?
L348[08:29:47] <Althego> there is the video where the guy jumps back to kerbin with a rover from minmus
L349[08:30:59] <Pakaran> The hard part would be ending up at the right periapse to re-enter, but not go in vertically.
L350[08:31:41] <Althego> https://www.youtube.com/watch?v=njPylbInymQ
L351[08:31:41] <kmath> YouTube - Car Jumping From Minmus To Kerbin
L352[08:31:41] <schnobs> Pakaran: unless you positively enjoy docking, you shouldn't invest too much into a refueling station.
L353[08:31:49] <Pakaran> You'd have to drive retrograde at almost Minmus' orbital plus escape velocity, but that's in the range that RL race cars do routinely.
L354[08:32:09] <Pakaran> schnobs, easier to do an extra mission every now and then, and pay for fuel from Kerbin?
L355[08:32:28] <schnobs> For terms of science harvesting, it's not very hard to hie every single minmus biome in a single, non-refueling mission.
L356[08:33:09] <Pakaran> I think what's giving me a hard time is that my lander is based around small radius technology, with two 400 tanks, which makes it rather top-heavy.
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L358[08:33:13] <schnobs> After that, if you get back to minmus, you'll do it for other reasons (ming, or just for the heck of it, ...)
L359[08:33:19] <schnobs> *mining
L360[08:33:28] <Pakaran> nod
L361[08:33:47] <Althego> ming dynasty :)
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L363[08:43:09] <schnobs> Pakaran: IIRC, my last minmus science harvester looked something like this
L364[08:43:10] <schnobs> http://ksp.schnobs.de/stuff/foo.jpg
L365[08:43:18] <schnobs> (quick mock-up)
L366[08:43:48] <Althego> the landercans look strange
L367[08:44:13] <schnobs> The nuke, too. Ven's.
L368[08:44:40] <Althego> i see that is from a mod, but the cans are almost like stock but not completely
L369[08:44:50] <ve2dmn> it looks very... I don't know... russian?
L370[08:44:53] <Pakaran> nice.
L371[08:46:21] <schnobs> Due to heavy modding I can't tell you the dV, but it's a *lot*. Collect science in triplicate and be done with it.
L372[08:47:08] <schnobs> However, getting bob up there to reset the Science Jr might be a bit of a hassle if you don't have a mod for it.
L373[08:47:28] <Pakaran> Yeah, like I said, fuel in stock is cheap.
L374[08:47:33] <Althego> i usually place the science equipment close to a door
L375[08:48:59] <Pakaran> What I like to do is use downward jetpack to more or less "stand on" the jets, and then move horizontally as needed (say, up to the science stuff).
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L383[09:34:56] <GlassYuri> https://www.youtube.com/watch?v=mgfwwqwxdxY
L384[09:34:57] <kmath> YouTube - Factorio - Sandstorm
L385[09:36:24] <Eddi|zuHause> what's that song they're playing in the video? :p
L386[09:36:55] <GlassYuri> drowning pool - bodies
L387[09:40:00] <schnobs> no knowing factorio, I cannot even begin to comprehend what the video is about.
L388[09:41:06] <Eddi|zuHause> schnobs: in the quickest way i can imagine: factorio is 2D minecraft
L389[09:41:18] <Eddi|zuHause> with lots of automation
L390[09:41:35] <schnobs> I've just noticed the "how it was made" link and start to understand.
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L399[10:20:27] <technicalfool> Factorio is distilled Redstone. >.>
L400[10:22:57] <ve2dmn> ^ pretty much
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L417[11:50:03] <xShadowx> everything factorio is basicly <item on belt> -> robotic arm moves it into <factory> -> <factory> changes to diff item -> robotic arm moves to belt, repeat with different <factory>
L418[11:50:56] <schnobs> I'm having a problem with proc fairing sides falling off at the slightest provocation.
L419[11:50:57] <xShadowx> minecrack didnt have robotic arms, so nothing alike :P
L420[11:51:34] <UmbralRaptor> Factorio is like a Zachtronics game, but bigger?
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L423[11:54:54] <Draconiator> Welllll, this is getting old. https://www.yahoo.com/news/apos-fake-apos-apollo-moon-161919885.html
L424[11:56:41] <Althego> the downside of the internet: every idiot has a voice, even conspiracy theorists
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L426[11:58:59] <ve2dmn> *sigh*
L427[11:59:23] <schnobs> Draconiator: thank you so much for bringing it to my attention.
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L429[12:00:26] <schnobs> really, linking to rubbish doesn't help one bit.
L430[12:00:54] <JCB> ....
L431[12:01:10] <Draconiator> I just thought it was incredible that DECADES AFTER, something like this is STILL going around.
L432[12:01:17] <Eddi|zuHause> i'm fairly certain humans never landed on the mun
L433[12:02:16] <Eddi|zuHause> Draconiator: how many decades is "elvis is still alive" now a thing?
L434[12:02:51] <Eddi|zuHause> maybe elvis visited hitler on the dark side of the moon?
L435[12:02:54] <Draconiator> Even more lol
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L437[12:05:28] <xShadowx> ya all those silly 'planet is round' people get to talk and waste our time
L438[12:05:44] <Althego> surely you are joking mr eddie :)
L439[12:05:50] <xShadowx> good thing squad appologized and admitted it was false!
L440[12:05:57] <ve2dmn> xShadowx: you mean the conference?
L441[12:06:05] <Draconiator> I'm still waiting for a news article that reads "Flat Earther on space station dooms crew by opening airlock, stated 'the ISS is fake' minutes before"
L442[12:06:06] <xShadowx> ve2dmn: ?
L443[12:06:17] <xShadowx> hahaha
L444[12:06:23] <Althego> hehe
L445[12:06:41] <ve2dmn> http://metro.co.uk/2017/11/16/heres-what-goes-on-at-the-flat-earth-conference-7084527/
L446[12:06:47] <Althego> it is an airlock, that would doom only the person opening the outer door
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L449[12:09:12] * schnobs is searching for the flick where someone wants to dig an escape tunnel from the space station
L450[12:09:30] <schnobs> can't find it.
L451[12:09:39] <ve2dmn> ????
L452[12:10:22] <schnobs> 'twas some kind of comedy.
L453[12:10:47] <schnobs> People detained in space, someone reading the count of monte christo, ...
L454[12:11:06] <schnobs> Movie wasn't that good, I guess it's better to imagine than to watch it.
L455[12:12:29] <JCB> fake news site tries to redirect... hmm.. suspecious
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L462[12:35:43] <Draconiator> uhhh....
L463[12:35:45] <Draconiator> �Is NASA lying?� We believe that government space agencies are taking creative liberties with your tax dollars and producing misleading materials. Did you know that all images of the earth which show a curved horizon or a spherical shape are:
L464[12:35:45] <Draconiator> Computer Generated Images (CGI, proven with photoshop programs and analysis),
L465[12:35:46] <Draconiator> Artistic Renderings (acknowledged by NASA), or
L466[12:35:46] <Draconiator> Captured via fisheye/wide-angle curved lens (producing a curved appearance)
L467[12:35:59] <Draconiator> Okay, YOU go to Mars and take a picture.
L468[12:36:59] <Althego> the fisheye explanation does not hold up. if a line goes through the denter it will still eb a straight line if it was straight to begin with. and there are videos there where you can see such lines curved
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L470[12:38:56] <xShadowx> http://i0.kym-cdn.com/photos/images/original/000/622/100/f41.gif
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L473[12:39:13] <xShadowx> proof of fake moon landing ^
L474[12:41:07] <schnobs> still one of my favorites :)
L475[12:41:41] <Althego> i like that gif
L476[12:41:58] <Althego> i still dont know how they put the picture on duna
L477[12:42:04] <schnobs> who did that, btw? Someone we (still) know?
L478[12:42:07] <Althego> unless with post manipulation
L479[12:42:37] <xShadowx> either hyperedit or just landed parts
L480[12:42:48] <Althego> no, i mean the picture
L481[12:42:50] <xShadowx> or a few mods put ksc on duna
L482[12:42:53] <Althego> you cant put pictures on parts
L483[12:43:00] <xShadowx> yes you can
L484[12:43:04] <Althego> except for the logo
L485[12:43:05] <xShadowx> texture~
L486[12:43:25] <Althego> so manipulatipn of parts
L487[12:43:29] * xShadowx knocks on Althego's head
L488[12:43:49] <xShadowx> i have no dout its a custom part
L489[12:43:57] <xShadowx> non stock
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L491[12:45:19] <xShadowx> looks like its just a cube of the right dimensions
L492[12:45:30] <xShadowx> toss on a screenshot
L493[12:47:28] <ve2dmn> dammit... I forgot to add ore container to my asteroid pusher and now I can't extract anything :/
L494[12:47:59] <xShadowx> ST TOS actors are old now o.o
L495[12:48:15] <Eddi|zuHause> * schnobs is searching for the flick where someone wants to dig an escape tunnel from the space station <-- but you don't mean the tunnel to the moon meat mine?
L496[12:48:20] <xShadowx> lookin at one of their recent ST fan movies, lol
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L498[12:50:40] <Eddi|zuHause> TOS aired like 50 years ago?
L499[12:50:51] <xShadowx> yep
L500[12:50:54] <Althego> morethan that now
L501[12:51:04] <xShadowx> 67
L502[12:51:27] <Eddi|zuHause> my mother watched that...
L503[12:51:28] <Althego> the escape tunnel in top secret :)
L504[12:51:45] <xShadowx> escape tunnel in ST VOY :P
L505[12:52:34] <Eddi|zuHause> i don't even remember most of VOY anymore, it's also been quite a while now
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L507[12:53:21] <Eddi|zuHause> it's like there were 10 good episodes, and you only watched the rest because it was ST
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L509[12:53:53] <Eddi|zuHause> (counting double-episodes twice)
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L511[12:54:51] <ConductorCat> :3
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L513[12:57:33] <UmbralRaptor> ;8ball Was Zuma full of unamused octopi?
L514[12:57:34] <kmath> UmbralRaptor: Yes definitely
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L517[13:07:17] <ve2dmn> "about half of the people you meet are above the median"
L518[13:12:21] <Eddi|zuHause> i don't think that is actually true
L519[13:12:46] <Eddi|zuHause> if you're above/below the median, chances are high that the people around you are also above/below the median
L520[13:12:51] <schnobs> where's the logs again, the ones that a mod developer might be interested in?
L521[13:12:59] <schnobs> (linux)
L522[13:13:15] <Eddi|zuHause> r-shift+f12?
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L525[13:20:47] <schnobs> got it, ~/.config/unity3d/Squad/Kerbal\ Space\ Program/Player.log
L526[13:20:56] <schnobs> wasn't there another...?
L527[13:27:20] <ve2dmn> There's more then one
L528[13:28:14] <schnobs> nah, I think player.log is what I need. The useless one is KSP.log in the game directory.
L529[13:28:27] <schnobs> anyhooo, goot run. bye!
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L556[15:19:44] <ve2dmn> http://ikeaordeath.com/
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L558[15:23:14] <APlayer> ve2dmn: Some assembly required prior to answering questions
L559[15:23:49] <APlayer> Anyway, I'm off for today. See you!
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L589[17:27:11] <Mathuin> For some reason MJ is going a little bit insane. Got into a 150k x 90k orbit, want to circularize at 150k, and it starts with the right vector but the magnitude just continually increases
L590[17:27:19] <Mathuin> Any idea why?
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L595[17:30:52] <Mathuin> The wild increase is in the navball's maneuvering node tag.
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L597[17:35:13] <Mathuin> Letting it actually try that maneuver ended up in a 550 x -21 orbit, with the former number increasing faster than the latter, and the latter coming up sooner. :-)
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L601[17:45:10] <Supernovy> Evening, Gentlemen.
L602[17:45:36] <legion> ello
L603[17:54:12] <JCB> yo
L604[17:54:33] <JCB> anyone mess around with 'cruise missile' style launch systems?
L605[18:00:56] <Supernovy> I don't know what you mean by that
L606[18:01:16] <JCB> winged missile with payload on the end
L607[18:01:32] <JCB> rather than rocket.. more like rocket powered plane, that gets ditched when gets near orbit.
L608[18:02:03] <JCB> I don't know.. was just messing around with some ideas. turns out once you get the balancing act figured out, seems to be pretty successful
L609[18:06:07] <Supernovy> I've done rocketplanes, usually in early career mode to get Kerbals into space.
L610[18:06:51] <Supernovy> Usually vertical launch is more efficient, and horizontal launch is used to take advantage of jets, so I don't know what the selling point is.
L611[18:07:36] <JCB> kinda done a few SSTO rocket planes... guess it helps bring the whole thing back down and possibly reuse it
L612[18:07:52] <JCB> mostly small crafts though
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L614[18:26:36] <xShadowx> ssto are nice, toss in KAS to attach new cargo and refuel
L615[18:27:00] <xShadowx> IR+KAS
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L618[18:29:40] <JCB> I've done a couple of small SSTO planes.. one has only a 1ton cargo capacity.. be useful for crew transfers and supplies if had inventory system
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L624[19:07:09] <ve2dmn> how many biomes does Eeloo has?
L625[19:07:43] <tawny> 11, according to the wiki
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L627[19:10:05] <JPLRepo> 11 is correct.
L628[19:10:20] <ve2dmn> I just unlocked RTG and the windows for Eeloo is soon...
L629[19:10:33] <tawny> nice
L630[19:14:37] <Pakaran> What does it mean if I get "exception of type ckan.kraken" when trying to apply changes (updating everything, after not checking for a month or so)?
L631[19:15:58] <Pakaran> I installed the recommended mono version (though I choose the 64 bit one without GTK#, don't know if that matters?)
L632[19:16:04] <JCB> eeloo flight.. hmm.. how long..
L633[19:16:30] <Pakaran> In any case, I hit continue after the exception, ckan hangs at "about to install".
L634[19:17:23] <tawny> Pakaran, do you have error logs
L635[19:17:32] <Pakaran> where would they be?
L636[19:17:46] <Pakaran> I'll chec the ckan subdir of the install, hang on
L637[19:18:45] <Pakaran> I don't see anything?
L638[19:19:07] <tawny> hm
L639[19:20:35] <tawny> I don't remember how to get ckan logs >.> but iirc the most likely cause of that problem is that it's trying to install a mod that's not in the repository (and maybe one that doesn't even exist?)
L640[19:21:04] <Pakaran> I know there's two mods that were listed as having prereqs that didn't exist in an earlier error message. I'll try specifically uninstalling those two.
L641[19:21:26] <Pakaran> (The two optional mods from near future... decaying RTGs and somethng else
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L643[19:22:48] <JCB> mini rtg's I saw in another parts pac
L644[19:22:53] <tawny> god now I'm having mod problems too
L645[19:23:01] <JCB> guessing ksp hasn't dealt with radiation effects yet huh?
L646[19:23:17] <tawny> for some reason SMURFF stops working entirely with interstellar fuel switch installed
L647[19:23:29] <Pakaran> JCB, perhaps kerbals are some form of lichen that actually benefit from it?
L648[19:23:29] <tawny> or.... wait, no, it only stops working for the fuel tanks
L649[19:23:30] <tawny> huh
L650[19:24:05] <Pakaran> I'm going to see if CKAN works fine on my current mostly-stock install.
L651[19:24:58] <Pakaran> it does, but there's no updayes
L652[19:25:04] <Pakaran> updates
L653[19:26:23] <Pakaran> sigh, now the changeset shows up blank. I think I need to download a new 1.2 install from Steam, and re-mod it from scratch :/
L654[19:28:58] <JCB> wait.. lichen makes use of radiation?
L655[19:30:08] <Pakaran> there was one type found in Chernobyl that apparently used ionizing radiation as an energy source.
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L657[19:31:17] <Pakaran> http://www.scienceagogo.com/news/20070422222547data_trunc_sys.shtml
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L660[19:36:07] <JCB> or that movie.. andromeda syndrom
L661[19:36:28] <JCB> fed off anything.. radiation, matter... but died if the PH changed
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L663[19:41:16] <kuzetsa> *strain
L664[19:41:51] <JCB> sorry its been a while
L665[19:41:53] <JCB> was also remake
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L667[19:58:59] <taniwha> it is believed that humans may benefit from small amounts of radiation
L668[19:59:24] <taniwha> well, more suspected than believed
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L670[20:01:49] <UmbralRaptor> Data at the relevant exposure levels is deeply confusing, IIRC.
L671[20:02:45] <taniwha> yeah, mostly due to not having sufficient data for low levels
L672[20:03:23] <taniwha> what I read indicated that the effects of low level exposure was merely extrapolated from the effects of high levels
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L674[20:21:44] <JCB> mm....
L675[20:21:56] <JCB> 630.. well guess glad days is draging along
L676[20:22:01] <Mathuin> TIL KSP has a launcher
L677[20:24:10] <Neal> I learned that last week and have played ksp since 2012
L678[20:24:21] <JCB> ugh the launcher
L679[20:24:27] <UmbralRaptor> Don't use it.
L680[20:24:41] <Mathuin> Steam is normally my launcher, but I'm playing without Steam so my wife can play Girls Like Robots.
L681[20:25:02] <kuzetsa> last I checked, the launcher had a broken rsync-based updater which never got fixed
L682[20:25:06] <taniwha> why would you want to use a launcher anyway?
L683[20:25:18] <kuzetsa> taniwha: incremental updates is a good reason IMO
L684[20:25:48] <JCB> I got game direct from Squad... not on steam
L685[20:26:06] <kuzetsa> same
L686[20:26:14] <kuzetsa> the non-steam launcher has an updater (in theory)
L687[20:26:14] <UmbralRaptor> same
L688[20:26:45] <taniwha> same
L689[20:27:00] <taniwha> still, why use a launcher?
L690[20:27:17] <JCB> people are just people.. do their own thing
L691[20:27:48] <JCB> when I found steam version auto updates, and some upates changed too much, was like.. nopenopenope
L692[20:30:25] <Mathuin> Oddly enough, the only game of mine that auto-updates that makes me sad is Minecraft.
L693[20:30:31] <Mathuin> In general, I'm happy with auto-updates.
L694[20:31:15] <taniwha> it's not the auto-updates, it's the unnecessary step
L695[20:31:23] <Mathuin> Also, I got the game from Squad but put it in my Steam library.
L696[20:31:32] <Mathuin> I recently re-learned that when doing some reddit survey for KSP
L697[20:34:29] <JCB> grumble... firefox update... >_<
L698[20:34:41] <JCB> thankfully wasn't quite a giant leap in changes on waterfox (64bit)
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L701[20:41:13] *** fam_away is now known as fam
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L703[21:02:11] <lpg> hey now, quantum stuff is great
L704[21:02:14] <lpg> UI changes... understandable
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L708[21:19:55] <JCB> I kind of liked how things were... the 'open new blank tab' thing was changed a bit, kinda got me. Though was easily changed back.
L709[21:21:14] <ConductorCat> :3
L710[21:25:55] <JCB> at least they didn't start throwing ads all over the place.
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L726[23:46:32] <Glass|phone> I'm looking for a parts pack from around the .14 or so era, it was soviet/russian themed and had very detailed rocket and station parts
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L728[23:48:09] <Glass|phone> the author was called "cardboardboxprocessor", I remember that
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L730[23:59:08] <Mathuin> Designed a relay probe -- biggest-antenna | probe core | battery | fuel | engine -- and used structural components to put them on a fairing. Wrapped the fairing around, and realized I can take *four* instead of two.
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