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L7[00:48:12] <Neal> I saw the Mars 2020 Lander in JPL's cleanroom today =))))
L8[00:49:20] <tawny> oh neat
L9[00:50:45] <Neal> https://i.imgur.com/Y5eWaLq.jpg
L10[00:51:04] <Neal> current progress on the descent stage (skycrane) as of 5 hours ago
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L12[00:57:56] <Althego> looks quite good
L13[00:58:31] <Althego> wait, is t hat your photo?
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L16[00:59:09] <Neal> indeed i took it
L17[00:59:20] <Althego> -- teal'c
L18[00:59:32] <Althego> or rather neal'c :)
L19[00:59:46] <Neal> they wouldn't let me bring my DSLR with telephoto lens in sadly so I had to resort to less than ideal photos with my point and shoot
L20[01:00:25] <Althego> why? nothing secret in this
L21[01:00:53] <Neal> security wouldn't let me in the entire facility with it
L22[01:01:10] <Neal> had to be escorted by JPL staff 100% of the time
L23[01:01:26] <Althego> that is pretty normal even in production facilities
L24[01:02:31] <Neal> also went to mission control, had to keep my camera in my bag unless specifically told I could take photos
L25[01:02:49] <Neal> which was abnormal for me since I have to document my entire life on my camera haha
L26[01:02:50] <Althego> while scott could make videos :)
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L44[02:01:57] <Althego> i think this does not have the meaning the designer wanted https://i.redd.it/ow37akwatiyz.jpg
L45[02:02:20] <Deddly> Pls no
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L47[02:02:34] <Althego> conference room symbol
L48[02:03:24] <Deddly> Yes I see that
L49[02:03:49] <Deddly> We to try to avoid that particular brand of humour in here though.
L50[02:04:12] <Althego> to me it represents the problem with all symbols. they always fail
L51[02:04:23] <oren> lol glory hole
L52[02:04:33] <Deddly> :/
L53[02:04:42] <Deddly> We to try to avoid that particular brand of humour in here though.
L54[02:05:29] <Dman979> Yeah, what Deddly said.
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L56[02:07:55] <MuadibKerman> Does anyone know if sets of tables have been compiled comparing various ksp parts stats? ie thrust/cost, thrust/weight, etc
L57[02:08:11] <Althego> somebody must have done it somewhere :)
L58[02:08:32] <Althego> i felt that the pure engine thrust and mass is meaningless, because you have to consider payload and fuel
L59[02:08:48] <Althego> and cost was always secondary compared to what the engines can do
L60[02:09:19] <tawny> the wiki has a table of parts stats
L61[02:09:27] <tawny> you can use that to check each part individually
L62[02:09:44] <tawny> no promises it's all accurate tho
L63[02:09:58] <Althego> no part changes for a while
L64[02:10:00] <tawny> I think the gimbals all got buffed by 50% since the data was last updated
L65[02:10:04] <tawny> and maybe some other stats as well
L66[02:10:15] <Althego> that must have been a long time ago
L67[02:10:22] <Althego> i think there was nothing in 1.2 and 1.3
L68[02:10:40] <Althego> aside from some typo correction
L69[02:10:54] <Althego> i dont remember if 1.1 or 1.0 was the big engine rebalance
L70[02:14:52] <MuadibKerman> I'm ready for some new engines. I feel like there are some gaps in the stock set.
L71[02:14:59] <Althego> there are
L72[02:15:17] <MuadibKerman> I hope they'll add some in the next coming update.
L73[02:15:21] <Althego> but i am bothered more by the lack of orthogonality of capsules and cockpits from 1 to 4 people
L74[02:15:44] <Althego> there are a lot less of them than engines yet there are larger holes in the sets
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L76[02:16:43] <MuadibKerman> orthogonality?
L77[02:17:01] <Althego> i would expect to have 8 basic manned containers
L78[02:17:49] <Althego> 1 person cockpit and capsule exists. 2 person capsule does not exist. 2 person cockpit is not cylindrical, 3 person cockpit does not exist, 4 person capsule does not exist
L79[02:19:10] <MuadibKerman> There'll some pretty good stock-alike mods for that.
L80[02:19:17] <MuadibKerman> there're*
L81[02:19:35] <Althego> but it is obvious that we need those
L82[02:19:46] <MuadibKerman> Agreed.
L83[02:19:56] <Althego> and now they dedicated all the resources to making history expansion
L84[02:20:07] <Althego> which finally adds the missing size and lot of parts
L85[02:20:35] <tawny> missing size being between 1.25 m and 2.5 m?
L86[02:21:02] <Althego> the missing size so that we can finally build a correct stock saturn v replica
L87[02:24:07] <MuadibKerman> Has anyone seen the "Kerbal's player's guide"? looks rad, but too expensive for something I can get for free, albeit less abridged.
L88[02:28:29] <MuadibKerman> The expansion looks pretty great though. I agree they seriously need an engine rebalance, but adding objective/story to missions is going to give the game a lot.
L89[02:29:07] <MuadibKerman> Plus if they make money off the expansion, they'll have more resources to make more updates to the game.
L90[02:33:04] <MuadibKerman> An art pass would be amazing too, but that seems expensive.
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L94[02:34:41] <Althego> the missing rocket parts overhaul
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L96[02:34:51] <Althego> that was just released to public in its raw form
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L98[03:04:09] <Althego> ker doesnt like tank priorities
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L100[03:27:10] <oren> Althego: yeah that's why I always doulbe check delta-v manually
L101[03:27:23] <Althego> i can see it is wrong
L102[03:27:28] <Althego> dont need to check it
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L104[03:34:37] <Rolf> heh reading "—And He Built a Crooked House—"
L105[03:34:45] <Rolf> its fun little story
L106[03:35:07] <Rolf> coupel comissions a nifty house, its unfolded terrsect so it has 8 cubes and rooms
L107[03:35:41] <Rolf> its competed, and while they are away and asleep in night, earthquake happens and house folds into proper hypercube
L108[03:44:15] <schnobs> Assiciations throw me off on another tangent, Arthur C Clarke's story of the automatic home that keeps going after a nuclear surprise attack has killed it's inhabitants.
L109[03:45:12] <Rolf> There Will Come Soft Rains
L110[03:45:39] <schnobs> yup. Couldn't remember the title but that's it.
L111[03:46:45] <Rolf> http://www.gs.cidsnet.de/englisch-online/originals/soft_rains.htm
L112[03:48:24] <kuzetsa> hmm? hyperspace?
L113[03:48:36] <kuzetsa> I was messing with hyperspace in the past hour
L114[03:48:50] <Rolf> hypercube is 4d cube
L115[03:49:17] <kuzetsa> I'm doing a 5-cube and a 5-sphere though because you can go higher than 4 dimensions for hyperspace things
L116[03:49:37] <kuzetsa> https://goo.gl/TgKV4j
L117[03:50:02] <kuzetsa> ^ monte carlo integration for calculating pi, except using hyperspace instead of planar 2D geometry
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L127[05:10:18] <Althego> fun things about hyperspheres: they are spiky and the higher their dimension the less volume their have
L128[05:14:19] <Althego> the delta v chart says 6k for eve ascent
L129[05:14:51] <Althego> that seems kind of low even with the relatively new engines and atmosphere
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L131[05:20:18] <Rolf> it would be weird if someone made 4d ksp
L132[05:20:34] <Althego> there is 4d rubik cube though
L133[05:20:41] <Rolf> and 5d
L134[05:20:44] <Althego> because it wasnt hard enough
L135[05:20:46] <Althego> yes that too
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L141[06:17:02] <RandomJeb> 4d rubik's cube, so like... a regular rubik's cube over time?
L142[06:17:12] <RandomJeb> those are the best ones because you can interact with them
L143[06:17:15] <RandomJeb> <_<
L144[06:17:41] <Althego> https://www.youtube.com/watch?v=8zcPvth92zM
L145[06:17:41] <kmath> YouTube - Rubiks Hypercube (Computer Solution)
L146[06:18:34] <schnobs> Is there a mod that "captures" vessels in flight and turns them into a craft file you can load in VAB?
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L153[06:50:02] <taniwha> I believe so, but I don't know its name
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L168[08:26:47] <APlayer> Hi!
L169[08:29:02] <schnobs> hey!
L170[08:37:34] <APlayer> Did I miss anything recently? :D
L171[08:39:23] <Althego> no
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L195[10:53:45] <JCB> yyyyyawwwwnnn...mmmmmooorrnnnniiinggg... >_<
L196[10:55:43] * UmbralRaptor gives JCB a desert bus.
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L199[10:58:41] <Mathuin> So I wanted to wrap my plane in a rover to drive it to where I wanted to fly. The Mk2 Clamp o tron looks to be the perfect part to make this happen. Except you cannot attach anything to the clamp o tron
L200[10:59:32] <Mathuin> Do I need to save this craft as a subassembly, then create a new craft with a docking port in the right place, and attach the subassembly to the craft?
L201[11:02:08] <Mathuin> Nope, that doesn't work.
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L203[11:03:37] <Althego> the solution, as always is cubic octagonal strut
L204[11:03:43] <Althego> and possibly reroot
L205[11:04:04] <Althego> root must be the point of attacjment
L206[11:04:07] <Mathuin> Rerooting was my first attempt but ROOT PART IS NOT ATTACHABLE according to the subassembly thing.
L207[11:04:17] <Althego> then just load the craft, merge, and there
L208[11:04:18] <Mathuin> The Mk2 Clamp-o-tron was what I had as the root part
L209[11:04:20] <UmbralRaptor> I'd guess that a docking port may be facing the wrong way.
L210[11:04:24] <Althego> that is why you need a cubic octagonal strut
L211[11:04:29] <Mathuin> There's nothing facing anything
L212[11:04:29] <Althego> adds almsot no mass
L213[11:04:35] <Althego> but can attach to anything on both ends
L214[11:04:44] <Althego> so you put that on the plane
L215[11:04:46] <Althego> select it as root
L216[11:04:49] <Althego> and then you can merge
L217[11:05:58] <Mathuin> If that strut doesn't interfere with drag this might be a good solution
L218[11:06:01] <Althego> cubic... is the best part in the game. in career i priorize to reach it, because it opens up so many possibilities
L219[11:06:08] <Althego> it has a tiny drag
L220[11:06:11] <Althego> tiny mass
L221[11:06:40] <Althego> negligible in almsot all cases, unless you build a whole structure of it, then it has huge drag
L222[11:07:39] <Althego> you can also try to burn it away by a small speratorn
L223[11:08:23] <Mathuin> I will have a separatron between it and the girder-based rover
L224[11:08:42] <Mathuin> No, that's the solid rocket thing, I'll have a separator, the sever-the-two thing
L225[11:08:47] <Mathuin> Need coffee. :-)
L226[11:10:08] <Althego> the thing is, you cant connect that anywhere, while the cubic can do that. also radial decouplers leave some mass on the parent node
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L258[13:52:49] <Althego> haha discord died...
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L262[13:56:02] <UmbralRaptor> Althego: again?
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L277[14:37:41] <Supernovy> Evening, Gentlemen.
L278[14:58:28] <Deddly> Alrighty there Supernovy
L279[15:08:23] <iamfishhead> I'm dazzled by your brightness Supernovy.
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L282[15:15:32] <Althego> lately ksp crashes upon exit
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L284[15:32:04] <Zarthus> it's funny, a lot of games crash on quitting
L285[15:32:10] <Zarthus> it's like the least harmful crash
L286[15:32:14] <Zarthus> but still rather common
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L291[16:00:50] <Mat2ch> KSP crashes for me on exit for some versions now
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L298[16:21:13] <BPlayer> Perhaps crashing is a way of exiting?
L299[16:21:34] <Deddly> People exit the game?
L300[16:21:50] <Deddly> I just close the window... am I doing something wrong?
L301[16:21:58] <BPlayer> AKA "I don't want to use all those destructors on all those objects, so I'll take a shortcut"
L302[16:22:45] <BPlayer> Deddly: I usually leave it open until I restart my computer or the game crashes itself and I see no need to start it up again :P
L303[16:23:02] <Deddly> Well I don't do that because it hogs resources
L304[16:24:17] <BPlayer> My computer is weird. I have enough CPU and RAM to do everything simultaneously, never once in its life I had problems with that. But the GPU just barely manages to run KSP alone, scatterer literally kills the setup.
L305[16:26:08] <Deddly> Well, I have enough CPU to play KSP just fine, but GPU is also my choke point. I'm on integrated graphics.
L306[16:26:14] <BPlayer> Having said that, I only use KSP, some programming tools, 6 overfilled Chrome windows and explorer on this computer, so I am fine (except for the scatterer part, really would love to have beautiful graphics... But whatever.)
L307[16:26:32] <BPlayer> Integrated graphics?
L308[16:27:07] <Deddly> In other words, I don't have a dedicated GPU. The CPU takes the graphics load
L309[16:28:51] <BPlayer> Oh wow, is there a way to do this artificially on Windows?
L310[16:29:29] <Deddly> You mean you WANT to have integrated graphics?
L311[16:29:37] <BPlayer> I mean, my CPU usually sits at very low load, while my GPU is running all over the place and failing to take the load
L312[16:29:51] <BPlayer> I mean I want to add my CPU to the GPU
L313[16:29:54] <Deddly> Ah
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L315[16:30:19] <Deddly> I don't believe that it's possible to have them running in tandem complimenting each other.
L316[16:30:33] <Deddly> I'm sure your GPU is more powerful than the one built into the CPU.
L317[16:30:34] <BPlayer> (Those messages both start with "I mean" but in a different context, haha)
L318[16:31:53] <BPlayer> I am sure of that too, but I guess any help would be better than nothing. As I said, my CPU is unproportionally large, or rather, my GPU is unproportionally small
L319[16:34:03] <Deddly> Sorry, I don't think it's possible
L320[16:34:33] <Deddly> On the other hand, it's also possible that your GPU is so old that your CPU could outperform it
L321[16:34:48] <Deddly> You can easily test that by changing the settings in the BIOS
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L323[16:35:24] <BPlayer> Ah, it's a BIOS thing
L324[16:35:38] <BPlayer> Will have a look when I get the chance. Thanks a lot!
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L326[16:39:39] <Deddly> You're more than welcome. In fact, if you just physically remove the graphics card, your system would default to Integrated. But better to do it through the BIOS
L327[16:40:41] <BPlayer> Well, I am much rather the software guy than the one who prefers to physically switch things :D
L328[16:41:15] <BPlayer> BIOS is definitely less scary to me than the inner workings of my computer.
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L336[17:31:00] <Mathuin> Are there any mods that improve on the Engineer's Report, specficially in the SPH? "Not enough lift for that much mass" kind of thing?
L337[17:33:06] <UmbralRaptor> Something like KER, maybe?
L338[17:33:27] <UmbralRaptor> (Kerbal Engineer Redux)
L339[17:34:22] <Mathuin> All KER does in SPH is give me absurd dV numbers
L340[17:37:46] <Mathuin> Do the sizes of the CoM/CoL balls change? Is that useful information?
L341[17:39:22] <Mathuin> ... this Mk3 plane has flapping wings.
L342[17:39:51] <UmbralRaptor> Oh, lift, not thrust. DoH.
L343[17:40:21] <UmbralRaptor> uh, technically FAR, but that might not be an aerodynamics model you want?
L344[17:40:39] <Mathuin> Nah, stock.
L345[17:40:41] <UmbralRaptor> I think the sizes of the balls are constant?
L346[17:41:08] <xShadowx> problem is the faster you go, the more lift you get
L347[17:41:15] <Mathuin> It is pretty funny to see the wings flap
L348[17:41:23] <xShadowx> the more engines, the faster
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L350[17:41:45] <xShadowx> kinda hard to guess th result before accual sim ;p
L351[17:41:48] <Mathuin> This has two Goliaths and the wings are five side-by-side E type if I recall correctly.
L352[17:42:01] <Mathuin> And they *flex*
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L354[17:42:43] <xShadowx> CoM/CoL balls dont change size no
L355[17:43:38] <Mathuin> It steers like a hippo on a jetski
L356[17:44:06] <Mathuin> The autopilot is committing suicide
L357[17:44:43] <Deddly> Mathuin, autostruts on the outermost part will fix that
L358[17:45:15] <Mathuin> autostruts?
L359[17:45:38] <Mathuin> A types, not E types
L360[17:48:06] <Deddly> Mathuin, if you enable advanced tweakables in the main settings menu, you will see extra options when you right-click on parts
L361[17:48:14] <Deddly> One of those options is "autostruts"
L362[17:48:23] <Mathuin> Ooh. Can that be done from within the game, or do I have to get out?
L363[17:48:35] <Deddly> Mathuin, you have to do it from the main menu
L364[17:49:46] <Mathuin> Neat.
L365[17:49:50] <Mathuin> Giving that a try.
L366[17:50:33] <Mathuin> You can set it from the Space Center...
L367[17:50:51] <Deddly> Oh really? I didn't know that
L368[17:51:39] <Mathuin> Fuel Delivery Overlay is neat
L369[17:52:03] <Deddly> Oh that's very useful when making planes
L370[17:53:17] <Mathuin> And no more flappy bird.
L371[17:53:44] <Deddly> Nice
L372[17:53:48] <Mathuin> I still don't think this thing will set any altitude or speed records, but it looks more like a Galaxy than a Blackbird
L373[17:54:00] <Mathuin> Thank you for the autostruts tip. Is there a list of advanced tweakables out there somewhere?
L374[17:54:03] <Mathuin> Didn't see one on the wiki
L375[17:54:49] <Deddly> Umm
L376[17:55:06] <Deddly> I don't think so, sorry
L377[17:55:34] <Deddly> You can also set joints to rigid
L378[17:55:53] <Mathuin> Oh my goodness. Aim camera is pleasing.
L379[17:56:32] <Deddly> Is that an advanced Tweakable?
L380[17:56:46] <Mathuin> I don't remember seeing it before
L381[17:57:00] <Deddly> As soon as the function was released, I've always had it switched on, so I don't know what's standard and what's "advanced"
L382[17:57:16] <Mathuin> Also, just noticed that crew cabins have LEDs showing how many and what kind of Kerbal (pilot, engineer, scientist) is on board.
L383[17:57:24] <Mathuin> Dunno if tourist has its own color LED, probably does.
L384[17:57:28] <Alanonzander> yes, it is
L385[17:58:03] <Mathuin> Alas, this airplane needs much larger control surfaces.
L386[17:58:43] <Deddly> OK time for me to go. Have fun!
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L388[17:59:48] <Mathuin> Thanks!!
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L390[18:12:16] <transitbiker> thoughts? https://imgur.com/a/mptEL
L391[18:13:06] <legion> strap it to a roeally big rocket!
L392[18:13:14] <legion> *to a really
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L395[18:15:09] <transitbiker> well, it is air breathing, what would the big rocket be for, distant insertion with full fuel tanks?
L396[18:16:30] <transitbiker> it is capable of flying with drop tanks to the far side of kerbin from the space center
L397[18:16:40] <transitbiker> with fuel to spare
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L406[19:38:29] <Warrigal_> I've thought about putting together some kinda mod pack.
L407[19:38:53] <Warrigal_> I'd give it some clever name, like...
L408[19:38:56] <Warrigal_> Warrigal's Mod Pack.
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L411[19:52:20] <Warrigal_> I just installed the Kerbal Attachment System and Infernal Robotics at the same time and now I'm going to have no idea which parts came from which mod. :D
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L413[20:05:44] <scribbles> Switching to resolution 0x0 failed, trying lower one
L414[20:05:57] <scribbles> Anyone gotten this when launching KSP? There's multiple reports of it over the years, figured its not KSP specific
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L417[20:33:42] <UmbralRaptor> Not recently, and I forget how to deal with it.
L418[20:34:16] <UmbralRaptor> Try removing your settings file and let KSP recreate it?
L419[20:36:03] <xShadowx> something something unity has its own resolution setting something
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L427[21:42:16] <oren> AAAAAAAAAA
L428[21:42:37] <oren> I rendezvoused perfectly... with the wrong object!
L429[21:46:55] <tawny> hahaha
L430[21:46:56] <tawny> how
L431[21:47:02] <tawny> how'd that happen*
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L433[21:55:07] <Rolf> LOL sorry
L434[22:00:55] <flo> oren: well done, sir :-)
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L436[22:05:07] <ve2dmn> similarly: I meant to go to Minmus' greater flat... but I landed in the lesser flats
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L438[22:27:56] <UmbralRaptor> Watch out for the Lesser Minmus Jumping Spider.
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L441[22:35:27] <Warrigal_> I got the game to crash consistently. \o/
L442[22:36:03] <flo> achievment unlocked
L443[22:39:27] <Warrigal_> Whew. Deleted the MagicSmokeIndustries folder and now it works again.
L444[22:47:46] <Warrigal_> Okay, let's try this again. I've got MSI Infernal Robotics installed, but there are no parts.
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L448[23:04:32] <Warrigal_> So I go to this mysterious place and download some mysterious ZIP file and install it...
L449[23:08:17] <Warrigal_> And it crashes.
L450[23:15:47] ⇦ Quits: Rolf (~XXCoder@c-73-221-31-122.hsd1.wa.comcast.net) (Ping timeout: 200 seconds)
L451[23:16:35] <Warrigal_> So I follow the instructions in this *other* mysterious post...
L452[23:17:08] <ve2dmn> sounds like my day job
L453[23:17:37] <UmbralRaptor> This sounds like https://xkcd.com/461/
L454[23:18:04] <ve2dmn> btw, the most common bug I get is the fairing 'floting' right next to the ship
L455[23:22:14] <ve2dmn> UmbralRaptor: I was reminded of https://xkcd.com/349/
L456[23:22:55] <UmbralRaptor> Hopefully not.
L457[23:23:02] <UmbralRaptor> Hopefully
L458[23:23:06] <Warrigal_> You know what? Mine too.
L459[23:23:21] <Warrigal_> My job regularly involves exactly this same task.
L460[23:23:54] <Warrigal_> Trying to install software and having it not work and having to fix it by following instructions written by multiple people and scattered in random locations, buried among other instructions that don't apply to what I'm trying to do.
L461[23:28:20] <Mathuin> Building a Duna flyby rocket for a contract. Is it worth tossing on an infrared telescope to drop in Kerbol orbit near Kerbin? Another one near Duna? Or is that not worth doing?
L462[23:28:30] <Mathuin> (never used the sentinels before, don't know their purpose really)
L463[23:30:49] ⇨ Joins: Rolf (~XXCoder@c-73-221-31-122.hsd1.wa.comcast.net)
L464[23:31:36] <ve2dmn> Mathuin: the contracts I get ask for an orbit between Kerbin and Eve
L465[23:33:27] <Mathuin> ... is Duna between Kerbin and Eve?
L466[23:34:04] <Mathuin> Also, what do they really do? The wiki didn't make sense to me.
L467[23:34:21] <Rolf> eve is inside planet and duna is outside orbit of kerbin if I recall right
L468[23:34:27] <ve2dmn> they stay in the shadow of Eve and scan for asteroids
L469[23:36:07] <Mathuin> Okay, it doesn't need electricity, am I supposed to download science from it?
L470[23:37:18] ⇨ Joins: Scolar_Visari (webchat@67.20.136.31.dyn-e120.pool.hargray.net)
L471[23:37:19] <Scolar_Visari> Sons and daughters of Kerbin: The following experience is brought to you by Fusion Reactors Ltd. "Providing electricity, 20 years or so from now!"
L472[23:37:50] <Mathuin> I think I'll skip it this run, and save it for the lander.
L473[23:38:16] <UmbralRaptor> Can we switch to gravitational confinement?
L474[23:38:20] <Scolar_Visari> Hey, who wants to visit Enceladus? http://spacenews.com/breakthrough-prize-foundation-studying-privately-funded-enceladus-mission/
L475[23:38:44] <Scolar_Visari> UmbralRaptor: That's prohibitively expensive. We'd need to collide Jupiter with a few brown dwarves to get that sort of ball rolling.
L476[23:38:51] <UmbralRaptor> (and outsource the reactor to a location… oh, about 150 million km away)
L477[23:39:22] * Scolar_Visari thinks changing the gravitational constant would do the trick. We just need to convince Q to go along with that.
L478[23:41:27] * Scolar_Visari privately hopes for an Enceladus geyser sampler. Privately, get it? PRIVATELY FUNDED HAR HAR HAR.
L479[23:41:55] <Mathuin> Wait, what, interplanetary window is in 244d ?!?
L480[23:42:01] <Mathuin> That's, umm, something
L481[23:43:14] <Scolar_Visari> Interplanetary transfer windows are like that.
L482[23:43:25] <Mathuin> Kerbal Alarm Clock to the rescue.
L483[23:43:36] <Scolar_Visari> You can launch missions outside them with an appropriately harsh delta-v penalty.
L484[23:43:52] * Scolar_Visari ponders great circle transfers in KSP.
L485[23:43:52] <Mathuin> Yeah nah
L486[23:44:07] <UmbralRaptor> Kerbin-Duna launch windows are oddly rare. (Synodic period is what, 875 kerbin days?)
L487[23:44:41] <Rolf> lol I just used pusher rocket
L488[23:44:47] <Scolar_Visari> Yeah, just use a BattleTech DropShip! They continuously accelerate as part of a normal mission profile with exhaust velocities exceeding c!
L489[23:44:49] <Rolf> HUGE DV
L490[23:44:51] <UmbralRaptor> Well, not *oddly* any bodies with relatively similar periods see the same effect.
L491[23:45:15] <Scolar_Visari> UmbralRaptor: If only Mars was as far out as Pluto!
L492[23:45:16] <Rolf> multi-lunches, dock em together and you have nice nuclear engine pusher with lander on front
L493[23:47:33] <Scolar_Visari> Mercury also has a painlessly short synodic period, though getting there requires a painful change in velocity.
L494[23:49:23] <UmbralRaptor> I'll just borrow one of those drop ships.
L495[23:49:46] <Scolar_Visari> DropShip, because Battletech likes compound words with letters capitalized.
L496[23:50:06] * Scolar_Visari points to JumpShip, WarShip, BattleMech, etc.
L497[23:50:25] <Scolar_Visari> Tsk tsk, though, you should've asked for the KF-Drive equipped vessels!
L498[23:50:43] <UmbralRaptor> StormCrow? KitFox? MadDog? TimberWolf?
L499[23:50:46] <Scolar_Visari> Here you had the chance for a FTL system with some pretty reasonable ground rules, and you blew it.
L500[23:50:51] <UmbralRaptor> <_<
L501[23:51:45] <Scolar_Visari> UmbralRaptor: Did you mean to say Ryoken, Uller, Vulture and Mad Cat?
L502[23:52:21] <Scolar_Visari> We use Inner Sphere names here.
L503[23:52:39] <Scolar_Visari> Take that Clanner filth out back beyond the Periphery where it belongs.
L504[23:53:32] * UmbralRaptor apparently needs to work on that accent >_>
L505[23:53:42] * Scolar_Visari deposits a spent wad of chewin' tobacco into a spitoon beside their veranda's rockin' chair. "We don't like yer' kind round here, Clanner."
L506[23:56:51] <Scolar_Visari> Ma pappy, his mama and her gran' pappy all fought for this here land back in the original Clan Invasion. Gran' pappy part of the ole' Rasalhague Republic, yes siree, ended up meetin' his maker runnin 'is old beat up Catapult into a Clanner Daishi after his El-Are-Ems ran out and the capacitors on the lasers blew out.
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