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L7[00:48:12] <Neal> I saw the Mars 2020
Lander in JPL's cleanroom today =))))
L8[00:49:20] <tawny> oh neat
L10[00:51:04] <Neal> current progress on
the descent stage (skycrane) as of 5 hours ago
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L12[00:57:56] <Althego> looks quite
good
L13[00:58:31] <Althego> wait, is t hat your
photo?
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L16[00:59:09] <Neal> indeed i took it
L17[00:59:20] <Althego> -- teal'c
L18[00:59:32] <Althego> or rather neal'c
:)
L19[00:59:46] <Neal> they wouldn't let me
bring my DSLR with telephoto lens in sadly so I had to resort to
less than ideal photos with my point and shoot
L20[01:00:25] <Althego> why? nothing secret
in this
L21[01:00:53] <Neal> security wouldn't let
me in the entire facility with it
L22[01:01:10] <Neal> had to be escorted by
JPL staff 100% of the time
L23[01:01:26] <Althego> that is pretty
normal even in production facilities
L24[01:02:31] <Neal> also went to mission
control, had to keep my camera in my bag unless specifically told I
could take photos
L25[01:02:49] <Neal> which was abnormal for
me since I have to document my entire life on my camera haha
L26[01:02:50] <Althego> while scott could
make videos :)
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L45[02:02:20] <Deddly> Pls no
L46[02:02:22] ⇨
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L47[02:02:34] <Althego> conference room
symbol
L48[02:03:24] <Deddly> Yes I see that
L49[02:03:49] <Deddly> We to try to avoid
that particular brand of humour in here though.
L50[02:04:12] <Althego> to me it represents
the problem with all symbols. they always fail
L51[02:04:23] <oren> lol glory hole
L52[02:04:33] <Deddly> :/
L53[02:04:42] <Deddly> We to try to avoid
that particular brand of humour in here though.
L54[02:05:29] <Dman979> Yeah, what Deddly
said.
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L56[02:07:55] <MuadibKerman> Does anyone
know if sets of tables have been compiled comparing various ksp
parts stats? ie thrust/cost, thrust/weight, etc
L57[02:08:11] <Althego> somebody must have
done it somewhere :)
L58[02:08:32] <Althego> i felt that the
pure engine thrust and mass is meaningless, because you have to
consider payload and fuel
L59[02:08:48] <Althego> and cost was always
secondary compared to what the engines can do
L60[02:09:19] <tawny> the wiki has a table
of parts stats
L61[02:09:27] <tawny> you can use that to
check each part individually
L62[02:09:44] <tawny> no promises it's all
accurate tho
L63[02:09:58] <Althego> no part changes for
a while
L64[02:10:00] <tawny> I think the gimbals
all got buffed by 50% since the data was last updated
L65[02:10:04] <tawny> and maybe some other
stats as well
L66[02:10:15] <Althego> that must have been
a long time ago
L67[02:10:22] <Althego> i think there was
nothing in 1.2 and 1.3
L68[02:10:40] <Althego> aside from some
typo correction
L69[02:10:54] <Althego> i dont remember if
1.1 or 1.0 was the big engine rebalance
L70[02:14:52] <MuadibKerman> I'm ready for
some new engines. I feel like there are some gaps in the stock
set.
L71[02:14:59] <Althego> there are
L72[02:15:17] <MuadibKerman> I hope they'll
add some in the next coming update.
L73[02:15:21] <Althego> but i am bothered
more by the lack of orthogonality of capsules and cockpits from 1
to 4 people
L74[02:15:44] <Althego> there are a lot
less of them than engines yet there are larger holes in the
sets
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L76[02:16:43] <MuadibKerman>
orthogonality?
L77[02:17:01] <Althego> i would expect to
have 8 basic manned containers
L78[02:17:49] <Althego> 1 person cockpit
and capsule exists. 2 person capsule does not exist. 2 person
cockpit is not cylindrical, 3 person cockpit does not exist, 4
person capsule does not exist
L79[02:19:10] <MuadibKerman> There'll some
pretty good stock-alike mods for that.
L80[02:19:17] <MuadibKerman>
there're*
L81[02:19:35] <Althego> but it is obvious
that we need those
L82[02:19:46] <MuadibKerman> Agreed.
L83[02:19:56] <Althego> and now they
dedicated all the resources to making history expansion
L84[02:20:07] <Althego> which finally adds
the missing size and lot of parts
L85[02:20:35] <tawny> missing size being
between 1.25 m and 2.5 m?
L86[02:21:02] <Althego> the missing size so
that we can finally build a correct stock saturn v replica
L87[02:24:07] <MuadibKerman> Has anyone
seen the "Kerbal's player's guide"? looks rad, but too
expensive for something I can get for free, albeit less
abridged.
L88[02:28:29] <MuadibKerman> The expansion
looks pretty great though. I agree they seriously need an engine
rebalance, but adding objective/story to missions is going to give
the game a lot.
L89[02:29:07] <MuadibKerman> Plus if they
make money off the expansion, they'll have more resources to make
more updates to the game.
L90[02:33:04] <MuadibKerman> An art pass
would be amazing too, but that seems expensive.
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L94[02:34:41] <Althego> the missing rocket
parts overhaul
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L96[02:34:51] <Althego> that was just
released to public in its raw form
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L98[03:04:09] <Althego> ker doesnt like
tank priorities
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L100[03:27:10] <oren> Althego: yeah that's
why I always doulbe check delta-v manually
L101[03:27:23] <Althego> i can see it is
wrong
L102[03:27:28] <Althego> dont need to
check it
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L104[03:34:37] <Rolf> heh reading
"—And He Built a Crooked House—"
L105[03:34:45] <Rolf> its fun little
story
L106[03:35:07] <Rolf> coupel comissions a
nifty house, its unfolded terrsect so it has 8 cubes and
rooms
L107[03:35:41] <Rolf> its competed, and
while they are away and asleep in night, earthquake happens and
house folds into proper hypercube
L108[03:44:15] <schnobs> Assiciations
throw me off on another tangent, Arthur C Clarke's story of the
automatic home that keeps going after a nuclear surprise attack has
killed it's inhabitants.
L109[03:45:12] <Rolf> There Will Come Soft
Rains
L110[03:45:39] <schnobs> yup. Couldn't
remember the title but that's it.
L112[03:48:24] <kuzetsa> hmm?
hyperspace?
L113[03:48:36] <kuzetsa> I was messing
with hyperspace in the past hour
L114[03:48:50] <Rolf> hypercube is 4d
cube
L115[03:49:17] <kuzetsa> I'm doing a
5-cube and a 5-sphere though because you can go higher than 4
dimensions for hyperspace things
L117[03:50:02] <kuzetsa> ^ monte carlo
integration for calculating pi, except using hyperspace instead of
planar 2D geometry
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L127[05:10:18] <Althego> fun things about
hyperspheres: they are spiky and the higher their dimension the
less volume their have
L128[05:14:19] <Althego> the delta v chart
says 6k for eve ascent
L129[05:14:51] <Althego> that seems kind
of low even with the relatively new engines and atmosphere
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L131[05:20:18] <Rolf> it would be weird if
someone made 4d ksp
L132[05:20:34] <Althego> there is 4d rubik
cube though
L133[05:20:41] <Rolf> and 5d
L134[05:20:44] <Althego> because it wasnt
hard enough
L135[05:20:46] <Althego> yes that
too
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L141[06:17:02] <RandomJeb> 4d rubik's
cube, so like... a regular rubik's cube over time?
L142[06:17:12] <RandomJeb> those are the
best ones because you can interact with them
L143[06:17:15] <RandomJeb> <_<
L145[06:17:41] <kmath> YouTube - Rubiks
Hypercube (Computer Solution)
L146[06:18:34] <schnobs> Is there a mod
that "captures" vessels in flight and turns them into a
craft file you can load in VAB?
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L153[06:50:02] <taniwha> I believe so, but
I don't know its name
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L168[08:26:47] <APlayer> Hi!
L169[08:29:02] <schnobs> hey!
L170[08:37:34] <APlayer> Did I miss
anything recently? :D
L171[08:39:23] <Althego> no
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L195[10:53:45] <JCB>
yyyyyawwwwnnn...mmmmmooorrnnnniiinggg... >_<
L196[10:55:43] *
UmbralRaptor gives JCB a desert bus.
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L199[10:58:41] <Mathuin> So I wanted to
wrap my plane in a rover to drive it to where I wanted to fly. The
Mk2 Clamp o tron looks to be the perfect part to make this happen.
Except you cannot attach anything to the clamp o tron
L200[10:59:32] <Mathuin> Do I need to save
this craft as a subassembly, then create a new craft with a docking
port in the right place, and attach the subassembly to the
craft?
L201[11:02:08] <Mathuin> Nope, that
doesn't work.
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L203[11:03:37] <Althego> the solution, as
always is cubic octagonal strut
L204[11:03:43] <Althego> and possibly
reroot
L205[11:04:04] <Althego> root must be the
point of attacjment
L206[11:04:07] <Mathuin> Rerooting was my
first attempt but ROOT PART IS NOT ATTACHABLE according to the
subassembly thing.
L207[11:04:17] <Althego> then just load
the craft, merge, and there
L208[11:04:18] <Mathuin> The Mk2
Clamp-o-tron was what I had as the root part
L209[11:04:20] <UmbralRaptor> I'd guess
that a docking port may be facing the wrong way.
L210[11:04:24] <Althego> that is why you
need a cubic octagonal strut
L211[11:04:29] <Mathuin> There's nothing
facing anything
L212[11:04:29] <Althego> adds almsot no
mass
L213[11:04:35] <Althego> but can attach to
anything on both ends
L214[11:04:44] <Althego> so you put that
on the plane
L215[11:04:46] <Althego> select it as
root
L216[11:04:49] <Althego> and then you can
merge
L217[11:05:58] <Mathuin> If that strut
doesn't interfere with drag this might be a good solution
L218[11:06:01] <Althego> cubic... is the
best part in the game. in career i priorize to reach it, because it
opens up so many possibilities
L219[11:06:08] <Althego> it has a tiny
drag
L220[11:06:11] <Althego> tiny mass
L221[11:06:40] <Althego> negligible in
almsot all cases, unless you build a whole structure of it, then it
has huge drag
L222[11:07:39] <Althego> you can also try
to burn it away by a small speratorn
L223[11:08:23] <Mathuin> I will have a
separatron between it and the girder-based rover
L224[11:08:42] <Mathuin> No, that's the
solid rocket thing, I'll have a separator, the sever-the-two
thing
L225[11:08:47] <Mathuin> Need coffee.
:-)
L226[11:10:08] <Althego> the thing is, you
cant connect that anywhere, while the cubic can do that. also
radial decouplers leave some mass on the parent node
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L258[13:52:49] <Althego> haha discord
died...
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L262[13:56:02] <UmbralRaptor> Althego:
again?
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L277[14:37:41] <Supernovy> Evening,
Gentlemen.
L278[14:58:28] <Deddly> Alrighty there
Supernovy
L279[15:08:23] <iamfishhead> I'm dazzled
by your brightness Supernovy.
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L282[15:15:32] <Althego> lately ksp
crashes upon exit
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L284[15:32:04] <Zarthus> it's funny, a lot
of games crash on quitting
L285[15:32:10] <Zarthus> it's like the
least harmful crash
L286[15:32:14] <Zarthus> but still rather
common
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L291[16:00:50] <Mat2ch> KSP crashes for me
on exit for some versions now
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L298[16:21:13] <BPlayer> Perhaps crashing
is a way of exiting?
L299[16:21:34] <Deddly> People exit the
game?
L300[16:21:50] <Deddly> I just close the
window... am I doing something wrong?
L301[16:21:58] <BPlayer> AKA "I don't
want to use all those destructors on all those objects, so I'll
take a shortcut"
L302[16:22:45] <BPlayer> Deddly: I usually
leave it open until I restart my computer or the game crashes
itself and I see no need to start it up again :P
L303[16:23:02] <Deddly> Well I don't do
that because it hogs resources
L304[16:24:17] <BPlayer> My computer is
weird. I have enough CPU and RAM to do everything simultaneously,
never once in its life I had problems with that. But the GPU just
barely manages to run KSP alone, scatterer literally kills the
setup.
L305[16:26:08] <Deddly> Well, I have
enough CPU to play KSP just fine, but GPU is also my choke point.
I'm on integrated graphics.
L306[16:26:14] <BPlayer> Having said that,
I only use KSP, some programming tools, 6 overfilled Chrome windows
and explorer on this computer, so I am fine (except for the
scatterer part, really would love to have beautiful graphics... But
whatever.)
L307[16:26:32] <BPlayer> Integrated
graphics?
L308[16:27:07] <Deddly> In other words, I
don't have a dedicated GPU. The CPU takes the graphics load
L309[16:28:51] <BPlayer> Oh wow, is there
a way to do this artificially on Windows?
L310[16:29:29] <Deddly> You mean you WANT
to have integrated graphics?
L311[16:29:37] <BPlayer> I mean, my CPU
usually sits at very low load, while my GPU is running all over the
place and failing to take the load
L312[16:29:51] <BPlayer> I mean I want to
add my CPU to the GPU
L313[16:29:54] <Deddly> Ah
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L315[16:30:19] <Deddly> I don't believe
that it's possible to have them running in tandem complimenting
each other.
L316[16:30:33] <Deddly> I'm sure your GPU
is more powerful than the one built into the CPU.
L317[16:30:34] <BPlayer> (Those messages
both start with "I mean" but in a different context,
haha)
L318[16:31:53] <BPlayer> I am sure of that
too, but I guess any help would be better than nothing. As I said,
my CPU is unproportionally large, or rather, my GPU is
unproportionally small
L319[16:34:03] <Deddly> Sorry, I don't
think it's possible
L320[16:34:33] <Deddly> On the other hand,
it's also possible that your GPU is so old that your CPU could
outperform it
L321[16:34:48] <Deddly> You can easily
test that by changing the settings in the BIOS
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L323[16:35:24] <BPlayer> Ah, it's a BIOS
thing
L324[16:35:38] <BPlayer> Will have a look
when I get the chance. Thanks a lot!
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L326[16:39:39] <Deddly> You're more than
welcome. In fact, if you just physically remove the graphics card,
your system would default to Integrated. But better to do it
through the BIOS
L327[16:40:41] <BPlayer> Well, I am much
rather the software guy than the one who prefers to physically
switch things :D
L328[16:41:15] <BPlayer> BIOS is
definitely less scary to me than the inner workings of my
computer.
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L336[17:31:00] <Mathuin> Are there any
mods that improve on the Engineer's Report, specficially in the
SPH? "Not enough lift for that much mass" kind of
thing?
L337[17:33:06] <UmbralRaptor> Something
like KER, maybe?
L338[17:33:27] <UmbralRaptor> (Kerbal
Engineer Redux)
L339[17:34:22] <Mathuin> All KER does in
SPH is give me absurd dV numbers
L340[17:37:46] <Mathuin> Do the sizes of
the CoM/CoL balls change? Is that useful information?
L341[17:39:22] <Mathuin> ... this Mk3
plane has flapping wings.
L342[17:39:51] <UmbralRaptor> Oh, lift,
not thrust. DoH.
L343[17:40:21] <UmbralRaptor> uh,
technically FAR, but that might not be an aerodynamics model you
want?
L344[17:40:39] <Mathuin> Nah, stock.
L345[17:40:41] <UmbralRaptor> I think the
sizes of the balls are constant?
L346[17:41:08] <xShadowx> problem is the
faster you go, the more lift you get
L347[17:41:15] <Mathuin> It is pretty
funny to see the wings flap
L348[17:41:23] <xShadowx> the more
engines, the faster
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L350[17:41:45] <xShadowx> kinda hard to
guess th result before accual sim ;p
L351[17:41:48] <Mathuin> This has two
Goliaths and the wings are five side-by-side E type if I recall
correctly.
L352[17:42:01] <Mathuin> And they
*flex*
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L354[17:42:43] <xShadowx> CoM/CoL balls
dont change size no
L355[17:43:38] <Mathuin> It steers like a
hippo on a jetski
L356[17:44:06] <Mathuin> The autopilot is
committing suicide
L357[17:44:43] <Deddly> Mathuin,
autostruts on the outermost part will fix that
L358[17:45:15] <Mathuin> autostruts?
L359[17:45:38] <Mathuin> A types, not E
types
L360[17:48:06] <Deddly> Mathuin, if you
enable advanced tweakables in the main settings menu, you will see
extra options when you right-click on parts
L361[17:48:14] <Deddly> One of those
options is "autostruts"
L362[17:48:23] <Mathuin> Ooh. Can that be
done from within the game, or do I have to get out?
L363[17:48:35] <Deddly> Mathuin, you have
to do it from the main menu
L364[17:49:46] <Mathuin> Neat.
L365[17:49:50] <Mathuin> Giving that a
try.
L366[17:50:33] <Mathuin> You can set it
from the Space Center...
L367[17:50:51] <Deddly> Oh really? I
didn't know that
L368[17:51:39] <Mathuin> Fuel Delivery
Overlay is neat
L369[17:52:03] <Deddly> Oh that's very
useful when making planes
L370[17:53:17] <Mathuin> And no more
flappy bird.
L371[17:53:44] <Deddly> Nice
L372[17:53:48] <Mathuin> I still don't
think this thing will set any altitude or speed records, but it
looks more like a Galaxy than a Blackbird
L373[17:54:00] <Mathuin> Thank you for the
autostruts tip. Is there a list of advanced tweakables out there
somewhere?
L374[17:54:03] <Mathuin> Didn't see one on
the wiki
L375[17:54:49] <Deddly> Umm
L376[17:55:06] <Deddly> I don't think so,
sorry
L377[17:55:34] <Deddly> You can also set
joints to rigid
L378[17:55:53] <Mathuin> Oh my goodness.
Aim camera is pleasing.
L379[17:56:32] <Deddly> Is that an
advanced Tweakable?
L380[17:56:46] <Mathuin> I don't remember
seeing it before
L381[17:57:00] <Deddly> As soon as the
function was released, I've always had it switched on, so I don't
know what's standard and what's "advanced"
L382[17:57:16] <Mathuin> Also, just
noticed that crew cabins have LEDs showing how many and what kind
of Kerbal (pilot, engineer, scientist) is on board.
L383[17:57:24] <Mathuin> Dunno if tourist
has its own color LED, probably does.
L384[17:57:28] <Alanonzander> yes, it
is
L385[17:58:03] <Mathuin> Alas, this
airplane needs much larger control surfaces.
L386[17:58:43] <Deddly> OK time for me to
go. Have fun!
L387[17:59:18] ⇦
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L388[17:59:48] <Mathuin> Thanks!!
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L391[18:13:06] <legion> strap it to a
roeally big rocket!
L392[18:13:14] <legion> *to a really
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L395[18:15:09] <transitbiker> well, it is
air breathing, what would the big rocket be for, distant insertion
with full fuel tanks?
L396[18:16:30] <transitbiker> it is
capable of flying with drop tanks to the far side of kerbin from
the space center
L397[18:16:40] <transitbiker> with fuel to
spare
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L406[19:38:29] <Warrigal_> I've thought
about putting together some kinda mod pack.
L407[19:38:53] <Warrigal_> I'd give it
some clever name, like...
L408[19:38:56] <Warrigal_> Warrigal's Mod
Pack.
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L411[19:52:20] <Warrigal_> I just
installed the Kerbal Attachment System and Infernal Robotics at the
same time and now I'm going to have no idea which parts came from
which mod. :D
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L413[20:05:44] <scribbles> Switching to
resolution 0x0 failed, trying lower one
L414[20:05:57] <scribbles> Anyone gotten
this when launching KSP? There's multiple reports of it over the
years, figured its not KSP specific
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L417[20:33:42] <UmbralRaptor> Not
recently, and I forget how to deal with it.
L418[20:34:16] <UmbralRaptor> Try removing
your settings file and let KSP recreate it?
L419[20:36:03] <xShadowx> something
something unity has its own resolution setting something
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L427[21:42:16] <oren> AAAAAAAAAA
L428[21:42:37] <oren> I rendezvoused
perfectly... with the wrong object!
L429[21:46:55] <tawny> hahaha
L430[21:46:56] <tawny> how
L431[21:47:02] <tawny> how'd that
happen*
L432[21:51:05]
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L433[21:55:07] <Rolf> LOL sorry
L434[22:00:55] <flo> oren: well done, sir
:-)
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L436[22:05:07] <ve2dmn> similarly: I meant
to go to Minmus' greater flat... but I landed in the lesser
flats
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L438[22:27:56] <UmbralRaptor> Watch out
for the Lesser Minmus Jumping Spider.
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L440[22:35:23] ⇦
Parts: diomedea (~diomedea@93.56.72.169) ())
L441[22:35:27] <Warrigal_> I got the game
to crash consistently. \o/
L442[22:36:03] <flo> achievment
unlocked
L443[22:39:27] <Warrigal_> Whew. Deleted
the MagicSmokeIndustries folder and now it works again.
L444[22:47:46] <Warrigal_> Okay, let's try
this again. I've got MSI Infernal Robotics installed, but there are
no parts.
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L448[23:04:32] <Warrigal_> So I go to this
mysterious place and download some mysterious ZIP file and install
it...
L449[23:08:17] <Warrigal_> And it
crashes.
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L451[23:16:35] <Warrigal_> So I follow the
instructions in this *other* mysterious post...
L452[23:17:08] <ve2dmn> sounds like my day
job
L454[23:18:04] <ve2dmn> btw, the most
common bug I get is the fairing 'floting' right next to the
ship
L456[23:22:55] <UmbralRaptor> Hopefully
not.
L457[23:23:02] <UmbralRaptor>
Hopefully
L458[23:23:06] <Warrigal_> You know what?
Mine too.
L459[23:23:21] <Warrigal_> My job
regularly involves exactly this same task.
L460[23:23:54] <Warrigal_> Trying to
install software and having it not work and having to fix it by
following instructions written by multiple people and scattered in
random locations, buried among other instructions that don't apply
to what I'm trying to do.
L461[23:28:20] <Mathuin> Building a Duna
flyby rocket for a contract. Is it worth tossing on an infrared
telescope to drop in Kerbol orbit near Kerbin? Another one near
Duna? Or is that not worth doing?
L462[23:28:30] <Mathuin> (never used the
sentinels before, don't know their purpose really)
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L464[23:31:36] <ve2dmn> Mathuin: the
contracts I get ask for an orbit between Kerbin and Eve
L465[23:33:27] <Mathuin> ... is Duna
between Kerbin and Eve?
L466[23:34:04] <Mathuin> Also, what do
they really do? The wiki didn't make sense to me.
L467[23:34:21] <Rolf> eve is inside planet
and duna is outside orbit of kerbin if I recall right
L468[23:34:27] <ve2dmn> they stay in the
shadow of Eve and scan for asteroids
L469[23:36:07] <Mathuin> Okay, it doesn't
need electricity, am I supposed to download science from it?
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L471[23:37:19] <Scolar_Visari> Sons and
daughters of Kerbin: The following experience is brought to you by
Fusion Reactors Ltd. "Providing electricity, 20 years or so
from now!"
L472[23:37:50] <Mathuin> I think I'll skip
it this run, and save it for the lander.
L473[23:38:16] <UmbralRaptor> Can we
switch to gravitational confinement?
L475[23:38:44] <Scolar_Visari>
UmbralRaptor: That's prohibitively expensive. We'd need to collide
Jupiter with a few brown dwarves to get that sort of ball
rolling.
L476[23:38:51] <UmbralRaptor> (and
outsource the reactor to a location… oh, about 150 million km
away)
L477[23:39:22] *
Scolar_Visari thinks changing the gravitational constant would do
the trick. We just need to convince Q to go along with
that.
L478[23:41:27] *
Scolar_Visari privately hopes for an Enceladus geyser sampler.
Privately, get it? PRIVATELY FUNDED HAR HAR HAR.
L479[23:41:55] <Mathuin> Wait, what,
interplanetary window is in 244d ?!?
L480[23:42:01] <Mathuin> That's, umm,
something
L481[23:43:14] <Scolar_Visari>
Interplanetary transfer windows are like that.
L482[23:43:25] <Mathuin> Kerbal Alarm
Clock to the rescue.
L483[23:43:36] <Scolar_Visari> You can
launch missions outside them with an appropriately harsh delta-v
penalty.
L484[23:43:52] *
Scolar_Visari ponders great circle transfers in KSP.
L485[23:43:52] <Mathuin> Yeah nah
L486[23:44:07] <UmbralRaptor> Kerbin-Duna
launch windows are oddly rare. (Synodic period is what, 875 kerbin
days?)
L487[23:44:41] <Rolf> lol I just used
pusher rocket
L488[23:44:47] <Scolar_Visari> Yeah, just
use a BattleTech DropShip! They continuously accelerate as part of
a normal mission profile with exhaust velocities exceeding c!
L489[23:44:49] <Rolf> HUGE DV
L490[23:44:51] <UmbralRaptor> Well, not
*oddly* any bodies with relatively similar periods see the same
effect.
L491[23:45:15] <Scolar_Visari>
UmbralRaptor: If only Mars was as far out as Pluto!
L492[23:45:16] <Rolf> multi-lunches, dock
em together and you have nice nuclear engine pusher with lander on
front
L493[23:47:33] <Scolar_Visari> Mercury
also has a painlessly short synodic period, though getting there
requires a painful change in velocity.
L494[23:49:23] <UmbralRaptor> I'll just
borrow one of those drop ships.
L495[23:49:46] <Scolar_Visari> DropShip,
because Battletech likes compound words with letters
capitalized.
L496[23:50:06] *
Scolar_Visari points to JumpShip, WarShip, BattleMech,
etc.
L497[23:50:25] <Scolar_Visari> Tsk tsk,
though, you should've asked for the KF-Drive equipped
vessels!
L498[23:50:43] <UmbralRaptor> StormCrow?
KitFox? MadDog? TimberWolf?
L499[23:50:46] <Scolar_Visari> Here you
had the chance for a FTL system with some pretty reasonable ground
rules, and you blew it.
L500[23:50:51] <UmbralRaptor>
<_<
L501[23:51:45] <Scolar_Visari>
UmbralRaptor: Did you mean to say Ryoken, Uller, Vulture and Mad
Cat?
L502[23:52:21] <Scolar_Visari> We use
Inner Sphere names here.
L503[23:52:39] <Scolar_Visari> Take that
Clanner filth out back beyond the Periphery where it belongs.
L504[23:53:32] *
UmbralRaptor apparently needs to work on that accent
>_>
L505[23:53:42] *
Scolar_Visari deposits a spent wad of chewin' tobacco into a
spitoon beside their veranda's rockin' chair. "We don't like
yer' kind round here, Clanner."
L506[23:56:51] <Scolar_Visari> Ma pappy,
his mama and her gran' pappy all fought for this here land back in
the original Clan Invasion. Gran' pappy part of the ole' Rasalhague
Republic, yes siree, ended up meetin' his maker runnin 'is old beat
up Catapult into a Clanner Daishi after his El-Are-Ems ran out and
the capacitors on the lasers blew out.