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L1[02:08:28] ⇦
Quits: Zerant (Zerant!~Zerant@mx.brose.me) (Ping timeout: 190
seconds)
L2[02:08:48] ⇨
Joins: Zerant (Zerant!~Zerant@mx.brose.me)
L3[03:55:07]
<Forecaster> the carts load a wider
area than the blocks
L4[06:43:50] ⇨
Joins: Vexatos
(Vexatos!~Vexatos@port-92-193-72-145.dynamic.qsc.de)
L5[10:30:07]
<Natesky9> For real?
L6[10:30:40]
<Natesky9> Then it's even worse
than just running anchor sentinels on the whole track
L7[10:51:47]
<bball.psd> if your track is more than
25 chunks long and you only have 1 train its better to use the
anchor cart
L8[10:52:03]
<bball.psd> but thats a really long
track to only have 1 train
L9[10:56:25]
<Natesky9> I mean, beast case scenario
is to enable world spikes with Redstone using signals
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Joins: flappy
(flappy!~flappy@88-113-149-197.elisa-laajakaista.fi)
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L12[17:39:31] ⇦
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L13[18:35:21]
<ElectroBot> neat idea although that
would basically require having anchors/spikes being able to be fed
with automation. maybe might allow it...
L14[18:35:34]
<ElectroBot> neat idea although that
would basically require having anchors/spikes being able to be fed
with automation. maybe might allow it... (in the pack that I'm
making) [Edited]