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L1[00:00:04] <texaswriter> @kane, what recipe are you specifically talking about?
L2[00:00:19] <texaswriter> @Kane Hart , what recipe are you specifically talking about? [Edited]
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L5[00:51:55] <travis-ci> Railcraft/Railcraft#275 (fix/firestone-repair-recipe - 1e5b16b : liach): The build passed.
L6[00:51:55] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/commit/1e5b16bf306c
L7[00:51:55] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/97342099
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L11[01:14:35] <travis-ci> Railcraft/Railcraft#277 (fix/1619 - 232e76d : liach): The build passed.
L12[01:14:35] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/97343430
L13[01:14:35] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/commit/232e76d08099
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L17[01:27:28] <travis-ci> Railcraft/Railcraft#279 (mc-1.12.2 - 1092bd2 : CovertJaguar): The build passed.
L18[01:27:28] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/97344318
L19[01:27:28] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/e6d4d2721835...1092bd237062
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L23[01:46:51] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/1092bd237062...bb553a68e2aa
L24[01:46:51] <travis-ci> Railcraft/Railcraft#280 (mc-1.12.2 - bb553a6 : CovertJaguar): The build passed.
L25[01:46:51] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/97345552
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L27[01:51:03] <travis-ci> Railcraft/Railcraft#281 (mc-1.12.2 - d0ece97 : CovertJaguar): The build passed.
L28[01:51:03] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/bb553a68e2aa...d0ece9788138
L29[01:51:03] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/97345627
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L31[02:50:39] <AEnterprise> just FYI, BC 7.99.21 is out, it lowercases the api modules so should fix the railcraft issues
L32[03:13:55] <Warlord Wossman> does anybody know if there is a fix for the glitch where occlusion kicks in too early on chunkborders and the chunk doesn't get rendered even if you can see it?
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L37[12:34:45] <Natesky9> iirc, that's a 1.12.2 optimization, don't know if there's a fix yet
L38[12:35:06] <Natesky9> Try optifine's lazy chunk rendering
L39[12:51:47] <Kane Hart> @texaswriter Not RC it was binnies trying disable some containers it added
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L44[15:09:12] <madman> If I were to become a pateron would I have to make the pack myself or is there one to join the swever
L45[15:25:30] <Forecaster> there's a download
L46[15:35:08] <madman> Sweet
L47[15:39:16] <madman> Do you still go On forecaster??
L48[16:13:39] <Forecaster> not really
L49[16:13:44] <Forecaster> too much to do right now
L50[16:14:00] <Forecaster> I will once it's rebooted when the 1.12 version is stable though
L51[16:15:35] <madman> Do many people still go On??
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L55[20:15:55] <Kane Hart> Is there a way to list or see anchors errr spikes in console or someway to see if jerks are using to load chunks with and not for rail system? Also is the cart version the spike a 1x1 or 3x3?
L56[20:16:10] <Kane Hart> admin tools to keep track ?
L57[20:18:30] <liach> cart version is 5x5
L58[20:21:28] <Kane Hart> oh wow hehe, I guess that is needed to prevent any errors and such I guess long trains too?
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L60[20:23:14] <travis-ci> Railcraft/Railcraft#282 (mc-1.12.2 - cdbff70 : CovertJaguar): The build passed.
L61[20:23:14] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/d0ece9788138...cdbff70b1597
L62[20:23:14] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/97478028
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L64[20:23:41] <liach> yeah, especially when your train moves fast
L65[20:24:02] <Kane Hart> Yeah ? cool thanks ?
L66[20:31:46] <Kane Hart> Silly spike http://tinyurl.com/yc72akc2
L67[20:36:09] <Kane Hart> Hmm Maybe I can get help on this:
L68[20:36:10] <Kane Hart> Code Block pastebined https://paste.pc-logix.com/aqobawazoj
L69[20:36:34] <Kane Hart> So the Personal Spike if their online would their train go to point a to point b if the route is say 2k blocks away?
L70[22:32:02] <TriTUSK> that would be the case so long as the spike owner is online
L71[23:04:38] <CovertJaguar> there are some debug settings
L72[23:04:47] <CovertJaguar> I think there might be a way to print Forge tickets
L73[23:05:01] <CovertJaguar> or turning on the debug logging in the config
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L75[23:05:47] <CovertJaguar> @Kane Hart ah, yes there is a print.locations setting in the railcraft config
L76[23:06:38] <CovertJaguar> probably ought to add an admin command for that too
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L83[23:14:43] <Natesky9> @Kane Hart That doesn't exactly work as you may think
L84[23:14:55] <Kane Hart> ahh
L85[23:15:17] <Natesky9> it acts as if it was a regular chunk loader, but needs to be loaded itself before it activates
L86[23:15:39] <Natesky9> when server reboots, it is inactive until a player (or probably another chunkloader) reactivates it
L87[23:17:09] <Kane Hart> See I would like a minecart chunkloader that only runs when the player is online and activates when their online on its own and then goes offline when their offline
L88[23:19:25] <Natesky9> I thought that was the personal anchor cart
L89[23:22:19] <Kane Hart> but you had just said maybe I'm just confused haha
L90[23:22:57] <Natesky9> so yeah, the personal anchor has to be reloaded to be enabled
L91[23:23:13] <Natesky9> so if you log on, you need to visit it at least once, then it stays loaded until you log off
L92[23:23:48] <Natesky9> but an anchor cart won't leave a trail of loaded chunks behind it, no
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