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L10[17:59:59]
<vedrit> *still waiting for RC to be
available for non-Patrons*
L11[18:13:55]
<Serpente
Itova> I know, I am just getting my server set back up after a
hiatus from minecraft and was really bummed that it wasn't out
yet
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L14[21:06:57]
<Master
Pain> I personally expect it at Christmas given the last release
was Christmas and human brains make coincidences
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L16[21:22:40]
<liach>
it won't be christmas unless people can stop grab and go
L17[21:34:34]
<Dallas> Grab and go?
L18[23:29:33]
<texaswriter> Can somebody direct me
to previous chat or just a parapgraph on how to route locomotives
with tickets?
L19[23:29:44]
<texaswriter> I see the tickets,
routing tracks, etc. I think I understand that.
L20[23:30:13]
<texaswriter> What I don't
understand is how you define a stop as "abc" that a route
track would send a train too.
L21[23:32:18]
<texaswriter> I always used different
ways of routing within networks (redstone logic/detectors)
L22[23:32:55]
<texaswriter> never used the ticket
routing system
L23[23:33:31]
<texaswriter> or is it all detector
tracks that say left if destination this right if that ? What is
that track called if so
L24[23:34:53]
<liach>
you set the conditions in routing talbes
L25[23:34:59]
<liach>
honestly they are a pita to use
L26[23:35:57]
<texaswriter> So the routing table is
a book. How does that book translate to a specific junction
(etc.)
L27[23:35:58]
<texaswriter> ?
L28[23:36:13]
<texaswriter> do i put that routing
table in a block?
L29[23:36:31]
<texaswriter> oh yes.
L30[23:36:33]
<texaswriter> i see
L31[23:36:45]
<texaswriter> there is a cart detector
... with a routing table slot
L32[23:37:06]
<texaswriter> so. I can probably
figure the rest out from the instructions in the routing
table
L33[23:37:08]
<texaswriter> thanks