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L10[17:59:59] <vedrit> *still waiting for RC to be available for non-Patrons*
L11[18:13:55] <Serpente Itova> I know, I am just getting my server set back up after a hiatus from minecraft and was really bummed that it wasn't out yet
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L14[21:06:57] <Master Pain> I personally expect it at Christmas given the last release was Christmas and human brains make coincidences
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L16[21:22:40] <liach> it won't be christmas unless people can stop grab and go
L17[21:34:34] <Dallas> Grab and go?
L18[23:29:33] <texaswriter> Can somebody direct me to previous chat or just a parapgraph on how to route locomotives with tickets?
L19[23:29:44] <texaswriter> I see the tickets, routing tracks, etc. I think I understand that.
L20[23:30:13] <texaswriter> What I don't understand is how you define a stop as "abc" that a route track would send a train too.
L21[23:32:18] <texaswriter> I always used different ways of routing within networks (redstone logic/detectors)
L22[23:32:55] <texaswriter> never used the ticket routing system
L23[23:33:31] <texaswriter> or is it all detector tracks that say left if destination this right if that ? What is that track called if so
L24[23:34:53] <liach> you set the conditions in routing talbes
L25[23:34:59] <liach> honestly they are a pita to use
L26[23:35:57] <texaswriter> So the routing table is a book. How does that book translate to a specific junction (etc.)
L27[23:35:58] <texaswriter> ?
L28[23:36:13] <texaswriter> do i put that routing table in a block?
L29[23:36:31] <texaswriter> oh yes.
L30[23:36:33] <texaswriter> i see
L31[23:36:45] <texaswriter> there is a cart detector ... with a routing table slot
L32[23:37:06] <texaswriter> so. I can probably figure the rest out from the instructions in the routing table
L33[23:37:08] <texaswriter> thanks
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