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<Generalcamo> The major problem with
it in a survival setting is tile entities resetting on a world
reload
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<Natesky9> What causes that?
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<abculatter_2> You touching yourself
at night
L6[00:27:45]
<Natesky9> D:
L7[00:31:52]
<Generalcamo> Probably lack of saving
of the state
L8[00:32:09]
<Generalcamo> Liach probably knows
more, I'll admit I'm not very fond of tile entities in
geenral
L9[00:32:13]
<Generalcamo> Liach probably knows
more, I'll admit I'm not very fond of tile entities in
general [Edited]
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L14[10:04:03]
<liach>
@Generalcamo which tes reset? you mean just charge ones?
L15[11:21:52]
<Report> !1.12.2
L17[11:22:21]
<Report> !faq
L18[11:22:22]
<GearBot> Railcraft for 1.12 is **in
progress**. A public build will come eventually!
L19[11:22:22]
<GearBot> You can build Railcraft from
source but **cannot** build a jar file. This is intentional.
L20[11:22:22]
<GearBot> There are no builds for 1.8
or 1.9.
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L57[22:57:05]
<Kobayen> Sssay, how well does
Railcraft interact with Immersive Engineering? Has anyone
tried?
L58[22:57:31]
<Kobayen> More specifically, how well
does IE's fluid pipe scheme talks with Railcrafts'?
L59[23:00:34]
<Natesky9> They work pretty well
together
L60[23:15:15]
<Kobayen> And RC machines can just use
the power from IE without headaches?
L61[23:19:41]
<Natesky9> Yeah, absolutely
L62[23:21:53]
<Kobayen> Hum.
L63[23:21:53]
<Kobayen> I'm gonna try
that.
L64[23:26:43]
<liach>
@Kobayen no. ie uses forge energy
L65[23:30:11]
<Natesky9> wait, what version are you
talking about
L66[23:35:11]
<Kobayen> I'm talking about 1.12,
I dont wanna set up an entire enviroinment for RC just to plug in
what I want and have it blow on my face.
L67[23:35:31]
<Kobayen> I'm talking about 1.12,
I dont wanna set up an entire JDK environment for RC just to plug
in what I want and have it blow on my face. [Edited]
L68[23:36:35]
<Natesky9> Oh, for 1.12, I have no
clue
L69[23:36:49]
<Natesky9> I've played with it
only for a bit, and I was only testing charge and worldgen
L70[23:36:55]
<Natesky9> and smokers
L71[23:39:36]
<Kobayen> And they play nice on 1.10
then.
L72[23:39:36]
<Kobayen> Maybe I should try that
instead.
L73[23:52:04]
<Generalcamo> The only compatibility
you're going to get us the ability to transfer Forge energy
into charge using the flux Transformer
L74[23:52:23]
<Generalcamo> When the time comes to I
will ensure that any fuels from IE are compatible with
railcraft
L75[23:57:55]
<Kobayen> ... hmn. Understood.