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L1[01:36:55] ⇨
Joins: ImQ009
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L2[02:12:39]
<Natesky9> Yo, I gotta say, setting up
the dev environment is tough
L3[02:27:14]
<Generalcamo> Not for end users
L5[02:34:48]
<Natesky9> :c
L6[02:35:49]
<Natesky9> Won't work with Java
10?
L7[02:36:21]
<Natesky9> That's the JDK, I made
sure of it
L8[02:39:57]
<liach>
@Natesky9 Yes, minecraft never supports jdk 10. uninstall it and
install jdk 8 instead
L9[02:41:09] ⇨
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L10[02:41:09] <travis-ci>
Railcraft/Railcraft#1117 (turbine-staging - 262871e : liach): The
build passed.
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L15[02:41:36] <travis-ci>
liachmodded/Railcraft#19 (indev-1.12.2 - 9669a01 : Cody Brittain):
The build passed.
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L19[02:44:23]
<Natesky9> Yeah, not sure why
that's the first result when it's incompatible with so
much
L20[02:44:48]
<Natesky9> Isn't java supposed to
be the all-around language?
L21[02:45:45]
<liach>
No
L22[02:45:51]
<liach>
Java 9's module broke everythign
L23[02:46:03]
<Natesky9> "Works on all these
devices, even your fridge!"
L24[02:46:03]
<Natesky9> "Oh, but you'll
need this version for x, don't use y if you're allergic
to peanuts, and our newest version doesn't work with half the
new games!"
L25[02:46:56]
<Natesky9> i just find it odd that
such a cross-compatable language decided break itself
L26[03:01:10]
<liach>
well java 8 uses a urlclassloader while java 9's class loader
is no longer a urlclassloader
L27[03:03:43] ⇦
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L33[06:14:13] <scj643> Has any version of
railcraft beta or not work with 1.12
L34[06:17:10]
<Natesky9> $faq
L35[06:17:10]
<Gearbot> Railcraft for 1.12 is **in
progress**. A public build will come eventually!
L36[06:17:10]
<Gearbot> You can build Railcraft from
source but **cannot** build a jar file. This is intentional.
L37[06:17:11]
<Gearbot> There are no builds for 1.8
or 1.9.
L38[06:18:20] <scj643> But if I become a
patreon is there a build
L39[06:18:56]
<Natesky9> I think there's test
builds, if you want to help and join in on that
L40[06:19:03] <scj643> Yeah
L41[06:19:20]
<Natesky9> I actually have tried
setting up the dev environment
L42[06:19:23]
<Natesky9> and I gotta say
L43[06:19:27]
<Natesky9> it's really not
easy
L44[06:19:32] <scj643> Time to throw $5 at
CJ (which is funny because my nickname is CJ)
L45[06:19:51]
<Natesky9> I'm sure he'll
appreciate the support
L46[06:20:02] <scj643> I wish railcraft was
FOSS instead of whatever the current situation is
L47[06:20:15] <scj643> Computer craft went
completely open source
L48[06:21:24] <scj643> I do like that I can
audit RC for security though
L49[06:21:57] <scj643> If I become a
patreon can I use the test builds on a private server
L50[06:22:52] ⇨
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L51[06:24:03]
<Natesky9> Erm, not quite
L52[06:24:27]
<Natesky9> You can run them in the dev
environment, but you can't compile them
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L54[06:25:26]
<scj643> Even patreon builds
L55[06:32:45]
<LuigiHutch> there are no 1.12 builds
on patreon yet
L56[06:45:00]
<Resuz>
@scj643#0000 who are you?
L57[06:45:25]
<scj643> I'm me
L58[06:45:36]
<scj643> I use irc when on mobile
data
L59[06:47:33]
<Resuz>
? I though you was a quite smart bot.
L60[10:12:05]
<Generalcamo> That bot is the IRC
bridge
L61[10:13:38]
<Generalcamo> @scj643 License
prohibits using any --beta-x builds in a mod pack
L62[10:13:40]
<Generalcamo> For good reason
L63[10:13:49]
<Generalcamo> They aren't tested
and could break a fair bi
L64[10:13:51]
<Generalcamo> They aren't tested
and could break a fair bit [Edited]
L65[10:29:32] ⇨
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L66[10:56:19]
<liach>
@Generalcamo license allow private betas in packs as long as the
pack is protected by password
L67[10:56:46]
<liach>
for public betas they can be in all packs
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L73[14:12:40] ⇨
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L74[14:28:43]
<Chocohead> Looks like Tech Reborn is
getting some kind of tunnel bore
L75[14:28:52]
<Chocohead> I wonder where they got
that idea from
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L77[14:37:59]
<SkySom> Ummm real life?
L78[14:38:05]
<SkySom> It's not that unique an
idea
L79[14:40:39]
<liach>
@Chocohead do you mean steves carts bore?
L80[14:43:28]
<eragonn1490> Tech Reborn looks like
an ic2 clone o.o
L81[14:47:02]
<LuigiHutch> its a gregtech 4
remake
L82[14:49:50]
<eragonn1490> ohh
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L86[15:55:56]
<Generalcamo> Really, good. Our bore
sucks. I want to remove it's powered nature and make it a MOW
like our other work carts
L87[15:58:58]
<Generalcamo> I mean I would still
like it to require fuel to use the bore, but we could have it steam
or charge powered
L88[16:29:37]
<liach>
bore code is funky, so is the loco
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L97[19:08:10] <travis-ci>
kingcavespider1/Railcraft#1 (mc-1.12.2 - 0a79463 : Cody Brittain):
The build passed.
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L105[20:53:32]
<Generalcamo> Anyone here remember
when Railcraft had native support for Universal Electricity?
L106[21:18:52]
<liach>
i do not think rc does
L107[22:38:27]
<liach>
I wonder if people have ever tried to build railcraft
artillery
L108[22:39:07]
<bball.psd> you mean with launch
tracks and tnt carts? we did that right before the server
launch
L109[22:45:57]
<NightwolfBlue> You meant cannon cart
or tank cart?
L110[22:46:05]
<liach>
I am gonna create a github issue for people who want to run in dev
env
L111[22:46:15]
<liach>
i mean tnt cart plus launcher track (kit)
L112[22:47:10]
<Natesky9> No, but I've seen
people use launcher tracks with hungry nodes to create
"orbits"
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L115[23:01:00]
<Generalcamo> @liach Back in MC 1.4 it
did
L116[23:04:23]
<Generalcamo> I'm ancient
L117[23:06:52]
<liach>
I played railcraft in 1.4.7 too
L118[23:12:30]
<liach>
Now if anyone wants to run Railcraft in Minecraft 1.12.2 just type
`!?run` in #bots for instructions.