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L14[06:52:04] <Natesky9> I actually intended to set up a bunch of tech stuff lately, but I got sucked into thaumcraft, and now i'm making a golem-powered grenade factory
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L26[07:38:42] <liach> hmm, we need to find out a thaumcraft way to produce railways
L27[07:39:32] <Natesky9> I don't know
L28[07:39:48] <Natesky9> alchemy and steelworks are two different sides of the table
L29[07:40:03] <Natesky9> I *am* loving the void crowbar, however
L30[07:40:18] <liach> never used the void crowbar.
L31[07:40:25] <liach> How is it like actually?
L32[07:40:29] <liach> auto repair?
L33[07:40:41] <Natesky9> Gets around the very low durability of the crowbars
L34[07:41:00] <Natesky9> as long as you don't hold right click, it's a self-regenerating tool
L35[07:41:11] <Natesky9> makes you kinda crazy though, but that's to be expected
L36[07:41:23] <Natesky9> OH!
L37[07:41:40] <Natesky9> I just had an idea for a very good cross-mod mechanic
L38[07:42:23] <Natesky9> Some type of armor that allows you to effectively zoop around above rails
L39[07:43:08] <Natesky9> Not quite flight, because you're restricted to ~5 blocks above the track, but something to help travel down tracks (without getting ran over)
L40[07:44:03] <Natesky9> Almost reminds me of the Hoverboards from the Uglies trilogy
L41[07:45:34] <Natesky9> God, that would be amazing
L42[08:10:33] <Hanakocz> the problem is that railcraft does not have track-tracking. Even signals have to be in straight line for that, so this would be probably limited by same thing. Unless there would be "fake" cart.
L43[08:11:57] <Hanakocz> It is not hard to "sit" you 5 blocks in the air above the cart, but the tricky way would be to make that cart with no collision and going through other carts. Then it would need to consume all of your vis and that would be also hard to do , probably ??
L44[08:12:30] <Hanakocz> and I don't know if I would like the idea and the looking of it after all.
L45[08:13:48] <Natesky9> Well there is the thaumostatic harness
L46[08:15:44] <Natesky9> I imagine you could have a limited creative-style flight within a 5x5x5 area of any tracks, concrete, iron bars, anything with metal
L47[08:17:05] <liach> Track tracking is a waste of performance
L48[08:17:31] <liach> It may cause extreme lag on the server. Cart tracking, in comparison, is more realistic.
L49[08:18:49] <liach> Yes, @Natesky9 smacking carts with a crowbar is absolutely a bad idea. It gives very little boost while the crowbar loses 3 points of durability
L50[08:19:38] <liach> Ah @CovertJaguar is just up. Wondering how things go, cuz you had begun active every year around early March in last two years.
L51[08:20:20] <CovertJaguar> it does seem to be a pattern
L52[08:42:28] <Natesky9> I've noticed a pattern where I work 3 months on, 3 months off
L53[08:42:47] <Natesky9> though, I really shouldn't do that if I want to actually be productive
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L55[08:48:39] <Natesky9> Why would you need to track tracks for that, liach?
L56[08:50:14] <Natesky9> Wouldn't that just be a block search every x seconds?
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L58[08:50:42] <Natesky9> that is, if you're going for creative mode flight near rails
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L61[09:10:49] <Natesky9> also, I had to use the pushing ability of the crowbar, because of the bug with cornercutting kept jamming my trains together
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L69[12:39:31] <St Ransor | Waddle on CPR> Could you make Railcraft for Minecraft PE?
L70[12:39:38] <bball.psd> no
L71[12:39:40] <St Ransor | Waddle on CPR> Is it possible to rewrite the code for PE?
L72[12:39:46] <bball.psd> mods aren't possible in PE
L73[12:39:50] <St Ransor | Waddle on CPR> Oh
L74[12:39:52] <St Ransor | Waddle on CPR> Why not?
L75[12:39:58] <bball.psd> they just aren't
L76[12:40:10] <St Ransor | Waddle on CPR> :`: :upset: :`:
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L80[14:34:46] <Forecaster> yay, I've officially moved!
L81[14:35:48] <liach> moved your real life home?
L82[14:35:56] <liach> congrats!
L83[14:37:32] <Forecaster> yes
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L85[14:53:54] <travis-ci> Railcraft/Railcraft#950 (fix/1335 - c9974cb : liach): The build was broken.
L86[14:53:54] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/045f9ce78a37...c9974cb90bb4
L87[14:53:54] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/349033916
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L95[18:39:53] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/commit/b3293951d480
L96[18:39:53] <travis-ci> Railcraft/Railcraft#951 (overhaul - b329395 : liach): The build failed.
L97[18:39:53] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/349091263
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