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L12[03:01:12] <Forecaster> ...
L13[03:01:31] <Forecaster> kay, relay works here, but not for dev
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L16[03:03:57] <travis-ci> Railcraft/Railcraft#804 (mc-1.10.2 - 3c4860e : CovertJaguar): The build was broken.
L17[03:03:57] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/44cd9fa97908...3c4860e4d43e
L18[03:03:57] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259274361
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L27[03:04:41] <travis-ci> Railcraft/Railcraft#805 (mc-1.10.2 - 162879e : CovertJaguar): The build passed.
L28[03:04:41] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/3c4860e4d43e...162879ec9bc8
L29[03:04:41] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259274515
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L39[03:16:39] <travis-ci> Railcraft/Railcraft#806 (mc-1.10.2 - e3dd16f : CovertJaguar): The build passed.
L40[03:16:39] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/162879ec9bc8...e3dd16fce7b2
L41[03:16:39] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259277743
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L44[03:18:55] <travis-ci> Railcraft/Railcraft#807 (feature/borehead - 2152f42 : CovertJaguar): The build passed.
L45[03:18:55] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/48ab440af1dc...2152f422e9ea
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L56[05:37:48] <travis-ci> Railcraft/Railcraft#809 (mc-1.10.2 - b9e89e9 : CovertJaguar): The build passed.
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L64[07:01:06] <WatchtowerOrator> Time for a new episode from Forecaster! You're welcome!
L65[07:01:06] <WatchtowerOrator> https://youtu.be/rtW6lyXaqL8 - RailcraftLP [Episode 29] - Back on tracks
L66[07:01:06] <WatchtowerOrator> Tags on this video: building,railcraft,minecart,farms,tracks
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L68[07:07:18] <Natesky9> Wait, you guys have the mod 'Platforms'?
L69[07:14:03] <Hanakocz> yes
L70[07:14:36] <Hanakocz> it is kinda cool, even though it has only few materials you can make them from
L71[07:16:57] <Natesky9> http://tinyurl.com/yayn42l2
L72[07:17:05] <Natesky9> Yeah, you can make cool rollercoasters though
L73[07:17:13] <Hanakocz> @Natesky9 https://cdn.discordapp.com/attachments/304541496621662208/313752871336280064/2017-05-15_21.00.14.png https://cdn.discordapp.com/attachments/304541496621662208/313752839895908352/2017-05-15_20.58.14.png
L74[07:17:36] <Natesky9> I'll definitely have to check it out
L75[07:17:56] <Natesky9> I've got it in my pack, but I've only just done the concrete work
L76[07:18:21] <Hanakocz> one pro of those is that mobs don't imagine it as a path....and you can climb them so they are kinda safe spot
L77[07:19:49] <Hanakocz> Forecaster having his basement 1 block high between cables and tracks makes me cringe though....one should really have there some service walkway around xD
L78[07:21:20] <Natesky9> I always use CF foam to hide cables away
L79[07:21:27] <Natesky9> just makes them that much more managable
L80[07:24:11] <Hanakocz> I started to do service floors with all those MFEs and batboxes etc, above my working floor. Then I put cables down the ceiling, and put machines around them in a 3*3 blobs....it is really cool setup with a lot of space around to walk etc
L81[07:25:48] <Hanakocz> it is kinda opposite to normal setup to place cables into floor and put machines over them
L82[07:26:27] <Hanakocz> but that I got from GregTech, where your first setups are rather with steam pipes than cables, then you really want them placed in a way you never touch them
L83[07:27:02] <Hanakocz> also walking over things with stepup is not kinda cool, it leads to accidents
L84[07:27:18] <Natesky9> I played GT once... I enjoyed the challenge
L85[07:27:23] <Natesky9> my friends... did not
L86[07:28:34] <Hanakocz> well it is not that big challenge, it is just another step similar to (playing only vanilla)->(modded MC)
L87[07:28:47] <Hanakocz> but from modded mc to engineering mc ?
L88[07:29:01] <Natesky9> well, they complained about all the recipe changes
L89[07:29:17] <Natesky9> personally, I complained about the change in introductory nuclear design
L90[07:29:21] <Hanakocz> what pack nowadays don't change recipes ?
L91[07:29:28] <Natesky9> well
L92[07:29:41] <Natesky9> the problem was that you needed 3 tools to make a hopper
L93[07:29:55] <Natesky9> and it didn't make it any cheaper
L94[07:29:56] <Hanakocz> or you made a machine for that
L95[07:29:57] <Natesky9> just more tedious
L96[07:30:15] <Natesky9> well, I was the only one doing Gregtech
L97[07:30:33] <Hanakocz> GregTech is all about "first thing you do in a hand and it is not cool, then you automate"
L98[07:31:01] <Hanakocz> it has similar goals as factorio, but factorio does it in a little more entertaining way
L99[07:31:37] <Hanakocz> in GT every machine made it slightly easier though. Even the dumbest lathe for screws xD
L100[07:31:40] <Natesky9> I just didn't like that Greg made nuclear almost impossible to do without a full quarry
L101[07:31:56] <Natesky9> you need 50 uranium ore for one cell
L102[07:32:01] <Natesky9> *50*
L103[07:32:08] <Hanakocz> oh, that thing I am not familiar with
L104[07:32:56] <Hanakocz> it probably depends on a version, GT6 did not touched such a thing....and Greg later was more symbiotic with newer versions of IC2
L105[07:33:22] <Natesky9> The reactor is what drew me to IC2. The new reactor components is what drew me to GT. But the fact that it was made so much more expensive and unobtainable was what turned me off about it
L106[07:34:01] <Hanakocz> usually a lot of ppl play GT5 because it has all those fusion etc, but personally I would not go back from GT6 to GT5, GT6 lost all those tedious things xD
L107[07:34:24] <Hanakocz> but GT6 has no real endgame yet, not even nuclear
L108[07:36:06] <Hanakocz> and also no new versions, that is killing it a lil sadly...same as Thaumcraft...it is really sad
L109[07:37:22] <Forecaster> @Hanakocz basement 1 block high what?
L110[07:38:05] <Hanakocz> in your last posted video, you have there cables and rails and only minecart can go through, but not you
L111[07:39:06] <Forecaster> it worked out that way ?
L112[07:39:22] <Hanakocz> yea I know, you are not the only one who makes it that way
L113[07:40:07] <Hanakocz> usually people then cry later because it starts to get messy with more and more things added, ending up by mining everything away and rebuilding whole base ?
L114[07:41:56] <Forecaster> unless you're specifically talking about the track with the cable directly on top of it
L115[07:42:45] <Forecaster> it's not like anything is inaccessible
L116[07:43:02] <Forecaster> it's just a slight pain to navigate
L117[07:43:11] <Forecaster> but I don't plan of being down there once it's running anyway
L118[07:43:40] <Hanakocz> Well, I try to avoid "Labyrint houses" style xD
L119[07:43:49] <Forecaster> it's not a house
L120[07:43:50] <Hanakocz> but for everyone what is theirs
L121[07:44:09] <Hanakocz> even technical part of a base is part of your place
L122[07:44:35] <Forecaster> if I can choose between making things look pretty but make it less efficient I'll take the efficiency
L123[07:45:28] <Forecaster> I could lower the track to make more space for walking but then the cart will have to go up and down more
L124[07:46:04] <Forecaster> and I don't think that's worth it when you're not supposed to walk down there anyway
L125[07:46:41] <Hanakocz> until something will go off the plan xD but yea
L126[07:47:05] <Forecaster> I'm still spending much less time walking around down there than the cart will
L127[07:47:13] <Forecaster> so priority goes to the cart
L128[07:50:21] <TehStoneMan> Personaly, I like to design things around service tunnels. They don't have to be pretty because they are only there to access the "behind-the-scenes" stuff.
L129[07:50:46] <Forecaster> the whole thing in question is a service tunnel :P
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L155[17:22:22] <travis-ci> Railcraft/Railcraft#810 (feature/borehead - fe99a8e : CovertJaguar): The build passed.
L156[17:22:23] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/2152f422e9ea...fe99a8e5b2a1
L157[17:22:23] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259554818
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L160[17:22:39] <travis-ci> Railcraft/Railcraft#812 (sounds - 8d8806f : CovertJaguar): The build passed.
L161[17:22:39] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/52eb197578b5...8d8806fd81d6
L162[17:22:39] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259554977
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L165[17:29:04] <travis-ci> Railcraft/Railcraft#815 (sounds - 5a4bcff : CovertJaguar): The build passed.
L166[17:29:04] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/8d8806fd81d6...5a4bcff6df37
L167[17:29:04] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259557143
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L170[17:29:48] <travis-ci> Railcraft/Railcraft#814 (mc-1.10.2 - 3588acf : liach): The build passed.
L171[17:29:48] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/b9e89e95fe85...3588acf94b64
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L175[17:37:38] <travis-ci> Railcraft/Railcraft#817 (mc-1.10.2 - 1c03cfc : liach): The build passed.
L176[17:37:38] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/3588acf94b64...1c03cfca24dc
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L181[18:00:16] <travis-ci> Railcraft/Railcraft#818 (mc-1.10.2 - 9966ac1 : CovertJaguar): The build passed.
L182[18:00:16] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/1c03cfca24dc...9966ac111256
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L189[18:39:00] <travis-ci> Railcraft/Railcraft#819 (mc-1.10.2 - 7a24564 : CovertJaguar): The build passed.
L190[18:39:00] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/9966ac111256...7a24564592e3
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L194[18:52:09] <travis-ci> Railcraft/Railcraft#820 (mc-1.10.2 - e4f13c8 : CovertJaguar): The build passed.
L195[18:52:09] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/7a24564592e3...e4f13c852235
L196[18:52:09] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/259581025
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L201[21:03:39] *** Santa|afk is now known as SatanicSanta
L202[21:11:59] <neptunepunk> mallrat208: Cybernetic stomach! :O
L203[21:12:14] <mallrat208> heh
L204[21:12:25] <mallrat208> I need to make that better with the next version of wired
L205[21:12:35] <mallrat208> Well.. more interesting
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