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L7[03:17:18] <Forecaster> hm...
L8[03:17:21] <Forecaster>
MrConductor2...
L9[03:17:23] <Forecaster> :I
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L11[03:36:31] <MCenderdragon>
"MrConductor has quit (Killed [...] by
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L12[03:54:04] <Forecaster> yeah, but it
doesn't rename it self to MrConductor again
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L17[06:19:48] <travis-ci>
Railcraft/Railcraft#795 (mc-1.10.2 - 68ea3ae : CovertJaguar): The
build passed.
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L21[06:35:16] <MrConductor2>
<CovertJaguar> that is slightly distrubing
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L33[15:01:41] <MrConductor2>
<Natesky9> *Don't trust anyone... Note even
yourself*
L34[15:01:53] <MrConductor2>
<Natesky9> *Don't trust anyone... Not even
yourself*
L35[15:02:21] <MrConductor2>
<Forecaster> I don't trust that advice
L36[15:03:55] <MalkContent> now you're
getting it
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L50[17:20:02] <travis-ci>
Railcraft/Railcraft#796 (feature/borehead - 48ab440 : liach): The
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L55[17:30:40] <travis-ci>
Railcraft/Railcraft#797 (mc-1.10.2 - c1b960d : CovertJaguar): The
build passed.
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L64[18:58:27] <MrConductor2>
<Jackson> >insert thing asking for 1.12
L65[18:58:31] <MrConductor2>
<Jackson> >begin swearing
L66[18:58:54] <MrConductor2>
<Jackson> I'm honestly just wondering if there's
any update as to if it is being updated to 1.12 at all.
L67[19:02:38] <MrConductor2>
<CovertJaguar> nope, there might be a version of 10.2 for
1.11, but 1.12 is not on the radar atm
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L69[19:27:06] <travis-ci>
Railcraft/Railcraft#798 (fix/routing-crash - 38c3f32 :
CovertJaguar): The build passed.
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L74[19:29:29] <travis-ci>
Railcraft/Railcraft#800 (fix/routing-crash - f076965 :
CovertJaguar): The build passed.
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L79[19:55:09] <MrConductor2>
<Jackson> Okay, 1.12 is like the new 1.7.10 right now
L80[19:55:41] <MrConductor2>
<Jackson> It's probably going to be the version of
minecraft everyone uses for years because everyrone has made mods
for it
L81[19:55:55] <MrConductor2>
<Jackson> So it's probably a good idea :P
L82[20:01:37] <MrConductor2> <liach>
@CovertJaguar Why not?
L83[20:03:07] <MrConductor2>
<Jackson> 1.11.2 isn't being used at all, everyone has
switched to 1.12, tbh.
L84[20:07:03] <MrConductor2>
<CovertJaguar> Because I have finite time
L85[20:07:25] <MrConductor2>
<CovertJaguar> I'll target 1.12 for 10.3
L86[20:08:16] <MrConductor2>
<CovertJaguar> Forge has only been out a few weeks for
1.12
L87[20:08:24] <MrConductor2>
<CovertJaguar> No way everyone has already moved
L88[20:08:46] <MrConductor2> <bball>
Yeah, I haven't seen a *single* mod that has updated
L89[20:20:22] <MrConductor2> <liach>
@bball ic2 has updated
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L91[20:33:10] <travis-ci>
Railcraft/Railcraft#802 (mc-1.10.2 - 44cd9fa : liach): The build
passed.
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L97[21:54:22] <MrConductor2>
<Jackson> Pam's Harvestcraft has Updated
L98[21:54:22] <MrConductor2>
<Jackson> Applied Energistics has Updated
L99[21:54:22] <MrConductor2>
<Jackson> ActuallyAdditions has Updated
L100[21:54:22] <MrConductor2>
<Jackson> BiblioCraft has Updated
L101[21:54:23] <MrConductor2>
<Jackson> BiomesOPlenty has Updated
L102[21:54:23] <MrConductor2>
<Jackson> ComputerCraft has Updated
L103[21:54:23] <MrConductor2>
<Jackson> ExtraUtils 2 has Updated
L104[21:54:24] <MrConductor2>
<Jackson> Forestry has Updated
L105[21:54:24] <MrConductor2>
<Jackson> ExtremeReactors has Updated
L106[21:54:25] <MrConductor2>
<Jackson> Immersive Engineering has Updated
L107[21:54:25] <MrConductor2>
<Jackson> Natura has Updated
L108[21:54:26] <MrConductor2>
<Jackson> PSI has Updated
L109[21:54:26] <MrConductor2>
<Jackson> Quark has Updated
L110[21:54:27] <MrConductor2>
<Jackson> Random Things has Updated
L111[21:54:27] <MrConductor2>
<Jackson> Steve's Carts has Updated
L112[21:54:28] <MrConductor2>
<Jackson> Tinker's Construct has Updated
L113[21:54:28] <MrConductor2>
<Jackson> Thermal Dynamics, Foundation has Updated
L114[21:54:29] <MrConductor2>
<Jackson> ...
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L116[21:58:27] <MrConductor2>
<Jackson> The only big mods that haven't are the Ender
mods, Railcraft and Buildcraft.
L117[21:58:41] <MrConductor2>
<Jackson> Buildcraft and the Ender mods are apparently going
to update soon
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L120[22:18:48] <MrConductor2>
<liach> @CovertJaguar We just need to change definerecipes to
triggerconditions and things are fine
L121[22:18:57] <MrConductor2>
<liach> for 1.12 json recipes
L122[22:19:07] <MrConductor2>
<CovertJaguar> trigger conditions?
L123[22:19:17] <MrConductor2>
<liach> now recipes have conditions like advancements
L124[22:19:36] <MrConductor2>
<CovertJaguar> yuck...you realize there are a million recipes
right?
L125[22:19:45] <MrConductor2>
<CovertJaguar> can we wrap it into the CraftingPlugin?
L126[22:19:50] <MrConductor2>
<liach> You can still use code in fact
L127[22:20:09] <MrConductor2>
<liach> let's just try moving first
L128[22:20:32] <MrConductor2>
<CovertJaguar> all the recipes? no thank you
L129[22:20:45] <MrConductor2>
<CovertJaguar> I'd rather bake the new functionality
into the crafting plugin
L130[22:20:54] <MrConductor2>
<liach> no, just use code for all the recipes first
L131[22:21:11] <MrConductor2>
<CovertJaguar> lol, I was never going to anything
different
L132[22:21:18] <MrConductor2>
<CovertJaguar> json for recipes is stupid
L133[22:21:27] <MrConductor2>
<CovertJaguar> they will always be broken
L134[22:22:23] <MrConductor2>
<CovertJaguar> I have a hard enough time maintaining the
recipes when they are in code
L135[22:22:34] <MrConductor2>
<liach> let's move to 1.13 then
L136[22:22:44] <MrConductor2>
<CovertJaguar> what?
L137[22:23:05] <MrConductor2>
<liach> when there are recipes in some sort of smarter data
packs
L138[22:23:28] <MrConductor2>
<liach> by then we can actually reload recipes
L139[22:23:45] <MrConductor2>
<bball> 1.13 is said to have a lot of breaking changes,
don't do it, for the sake of your sanity
L140[22:23:55] <MrConductor2>
<CovertJaguar> I'm just going to wrap the existing input
into whatever the new code expects and forget about it
L141[22:23:57] <MrConductor2>
<Jackson> I had heard that Mojang fucked up recipes in 1.12,
how?
L142[22:24:10] <MrConductor2>
<bball> by being Mojang
L143[22:24:15] <MrConductor2>
<Jackson> Good point.
L144[22:24:19] <MrConductor2>
<Jackson> I remember when forge modding
L145[22:24:27] <MrConductor2>
<Jackson> Was literally just you make the recipe, and the
output.
L146[22:24:29] <MrConductor2>
<Jackson> And you're good.
L147[22:24:35] <MrConductor2>
<liach> forge is so bad
L148[22:24:43] <MrConductor2>
<CovertJaguar> I remember when I used to be able to add new
features
L149[22:24:47] <MrConductor2>
<CovertJaguar> it was good times
L150[22:25:04] <MrConductor2>
<Jackson> Yeah... I can't imagine making your own mod in
the new forge.
L151[22:25:13] <MrConductor2>
<Jackson> Someone needs to make a new mod loader.
L152[22:25:44] <MrConductor2>
<Jackson> I could, but I'm too lazy, and forge is a
monopoly so nobody would use it.
L153[22:25:58] <MrConductor2>
<Jackson> So until forge gets better, we're fucked
:D
L154[22:26:43] <MrConductor2>
<CovertJaguar> now every time I want to add a new feature, I
have to put off updating something for a month
L155[22:28:05] <MrConductor2>
<Jackson> Really?
L156[22:28:05] <MrConductor2>
<Jackson> Wow.
L157[22:28:10] <MrConductor2>
<Jackson> Like, how big a feature?
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L159[23:02:06] <MrConductor2>
<CovertJaguar> Well recent new features include the track
kits, token signals, world gen configs, new charge network
L160[23:03:31] <MrConductor2>
<CovertJaguar> Each of which took at least two weeks to
implement, some longer
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L162[23:06:08] <MrConductor2>
<liach> they are easy to carry across versions
L163[23:06:12] <MrConductor2>
<liach> Not too bad
L164[23:06:22] <MrConductor2>
<liach> We can make railcraft creative only!
L165[23:11:10] <MrConductor2>
<Jackson> I get that it's a joke, but pls no
L166[23:12:03] <MrConductor2>
<liach> for 1.12 alphas we can do that first if recipes are
not really good