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L10[02:02:35] <travis-ci>
Railcraft/Railcraft#670 (mc-1.10.2 - a14e2ef : CovertJaguar): The
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L16[02:12:32] <travis-ci>
Railcraft/Railcraft#671 (mc-1.10.2 - 7c335cd : CovertJaguar): The
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<Keridos> @CovertJaguar any chance you
could whitelist me for the dev channel?
L21[02:15:58]
<Forecaster> #server-planning is for
server stuff
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<Keridos> ok thanks
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<CovertJaguar> you should be I
think
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<CovertJaguar> but yeah, dev is for
railcraft dev
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<Keridos> I know, but I have access to
it on irc as well
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L77[13:10:07] <kremsy> heyho
L78[13:10:22] <kremsy> does anyone know if
theres a mod making it possible to drive with a steamtrain into the
nether
L79[13:10:24] <kremsy> from outside
L80[13:10:33] <kremsy> and if no, is it
technically possible?
L81[13:11:22]
<bball>
its possible with a launch track + portal combination, though not
very reliable
L82[13:12:31]
<Hanakocz> I had some ideas
half-worked for Railcraft cosmetics addon, but it is not
finished
L83[13:14:44] <kremsy> hmm I would like a
reliable version, so launch track + portal isnt the best
probably
L84[13:16:19]
<Natesky9> Entities teleport to the
nether, though only one at a time
L85[13:16:45]
<Natesky9> for example, a minecart
goes through a nether portal, but doesn't if you're
riding it
L86[13:17:23]
<bball>
and then the train gets decoupled, and the cart order could get
messed up
L87[13:18:08]
<bball>
especially if you dont have a chunk loader and the first cart
isn't a worldspike
L88[13:36:08]
<Hathadar> Are anchor sentinels
disabled? I don't have a recipe for them in NEI. Or could it
be that my modpack has them turned off?
L89[13:37:39]
<Forecaster> they're not out
yet
L90[13:37:42]
<Forecaster> they're in
beta
L91[13:37:46]
<Hathadar> ah
L92[13:38:04]
<Natesky9> If you have
Industrialcraft, it now has chunkloaders
L93[13:38:14]
<Hathadar> Nate, what are they called
in IC2?
L94[13:38:46]
<Natesky9> something like electric
chunk loader or something
L95[13:39:11]
<Hathadar> Also, is there any kind of
linear chunk loading functionality planned for anchor carts? Seems
like a waste to load a 5x5 area if my train is traveling in a
strait line.
L96[13:43:14]
<Forecaster> it's been
discussed
L97[13:43:35]
<Forecaster> it _may_ be looked into
in the future
L98[13:46:07]
<Forecaster> for now it's pretty
far down on the todo list
L99[13:57:07]
<Hanakocz> @kremsy my idea was two
blocks for trains that would work similar to portals, but would
allow smooth transit. Well, as I said, not done, and probably will
take a lot of time if I ever finish it
L100[14:02:59] <kremsy> besides that, are
steamtrains actually possible to train in nether?
L101[14:03:10] <kremsy> not easy to get
water to power them there :D
L102[14:04:32]
<Natesky9> Have you tried the water
tank in the nether? The one made from banded planks
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L104[14:11:58] <kremsy> not yet, will
try
L105[14:12:02] <kremsy> thanks for your
hints btw :)
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L109[15:06:29]
<CovertJaguar> @Hathadar the reason
for the large chunk load area is to completely load junctions when
you approach
L110[15:06:44]
<CovertJaguar> otherwise weird stuff
happens
L111[15:06:52]
<Hathadar> Okay
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L120[18:36:16]
<Hanakocz> I wonder why everything is
round except wheels
L121[18:36:46]
<MipoloArchiletti> I'm here
wondering whether you can move about the train when it's
moving
L122[18:38:00]
<Hanakocz> depends. if it is standard
"you ride the cart" thingie, then not. if you just stand
in it, then maybe yea
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L136[22:11:27]
<Natesky9> A mod would have to add
it's own physics for you to be able to walk about in a cabin,
much like how Galacticraft does
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