<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:08:35] ⇦ Quits: Corjaantje|Offline (Corjaantje@bnc.corjaantje.com) (Quit: Corjaantje has left the facility!)
L2[00:13:36] ⇨ Joins: Corjaantje (Corjaantje@bnc.corjaantje.com)
L3[00:13:37] ⇦ Quits: Alex_hawks (~Alex_hawk@2001:8003:84eb:4c00:cd1d:f539:4568:39eb) (Read error: Connection reset by peer)
L4[00:14:00] ⇨ Joins: Alex_hawks (~Alex_hawk@2001:8003:84eb:4c00:cd1d:f539:4568:39eb)
L5[00:50:55] ⇦ Quits: Doty1154 (~Doty1154@2601:648:8000:134f:ad7c:d8af:e6a8:c400) (Read error: Connection reset by peer)
L6[01:41:29] ⇨ Joins: ImQ009 (~ImQ009@87-206-174-76.dynamic.chello.pl)
L7[01:57:50] ⇨ Joins: Kek (~Unstable_@2602:304:459e:ad60:2c2f:422b:c9b9:c55d)
L8[01:59:49] ⇦ Quits: matrix89 (~matrix89@51.254.25.18) (Ping timeout: 206 seconds)
L9[02:00:15] ⇨ Joins: matrix89 (~matrix89@51.254.25.18)
L10[02:00:18] ⇦ Quits: Sephiroth (Sephiroth@sephiroth.ws) (Ping timeout: 206 seconds)
L11[02:00:18] ⇦ Quits: Unstable_Scarlet (~Unstable_@2602:304:459e:ad60:2c2f:422b:c9b9:c55d) (Ping timeout: 206 seconds)
L12[02:00:47] ⇦ Quits: Hink (~Hink@hink.me) (Ping timeout: 206 seconds)
L13[02:01:11] ⇨ Joins: Hink (~Hink@hink.me)
L14[02:01:19] *** Kek is now known as Unstable_Scarlet
L15[02:02:14] ⇨ Joins: Sephiroth (Sephiroth@sephiroth.ws)
L16[02:16:26] ⇦ Quits: Everseeking (~Everseeki@pool-100-6-95-214.pitbpa.fios.verizon.net) (Quit: Big Gulps, huh? Alright... Welp, see ya later)
L17[02:18:56] ⇦ Quits: MatthiasM2 (~MatthiasM@p57A61FCA.dip0.t-ipconnect.de) (Ping timeout: 180 seconds)
L18[02:23:21] ⇦ Quits: Magik6k (~Magik6k_@magik6k.net) (Ping timeout: 195 seconds)
L19[02:24:57] ⇦ Quits: Ajloveslily (Ajloveslil@Somebody.needs.a.hug.PanicBNC.ninja) (*.net *.split)
L20[02:26:37] ⇦ Quits: matrix89 (~matrix89@51.254.25.18) (Ping timeout: 384 seconds)
L21[02:27:02] ⇨ Joins: matrix89 (~matrix89@51.254.25.18)
L22[02:27:11] ⇦ Quits: dustinm (~dustinm@68.ip-149-56-14.net) (Ping timeout: 384 seconds)
L23[02:28:41] ⇨ Joins: dustinm (~dustinm@68.ip-149-56-14.net)
L24[02:35:48] ⇦ Quits: ImQ009 (~ImQ009@87-206-174-76.dynamic.chello.pl) (Quit: Leaving)
L25[02:36:04] ⇨ Joins: ImQ009 (~ImQ009@87-206-174-76.dynamic.chello.pl)
L26[02:37:07] ⇨ Joins: Magik6k (~Magik6k_@magik6k.net)
L27[02:37:38] *** Magik6k is now known as Guest83709
L28[02:46:37] ⇨ Joins: vigilian (~charl@2a02:a03f:2a02:fc00:71dd:a4ca:fde5:dfe4)
L29[03:01:57] ⇦ Quits: SatanicSanta (~SatanicSa@c-76-115-175-15.hsd1.or.comcast.net) (Quit: sleep)
L30[03:09:53] ⇦ Quits: Hawk777 (~chead@d75-157-139-36.bchsia.telus.net) (Quit: Leaving.)
L31[03:11:21] ⇨ Joins: Ajloveslily (Ajloveslil@Somebody.needs.a.hug.PanicBNC.ninja)
L32[03:35:54] ⇨ Joins: Michiyo_ (~Michiyo@mail.pc-logix.com)
L33[03:36:58] ⇦ Quits: HanFox (~HanFox@19.ip-149-202-43.eu) (Ping timeout: 206 seconds)
L34[03:36:58] ⇦ Quits: Michiyo (~Michiyo@mail.pc-logix.com) (Ping timeout: 206 seconds)
L35[03:37:27] ⇦ Quits: marcin212 (~marcin212@51.254.25.20) (Ping timeout: 206 seconds)
L36[03:38:07] ⇨ Joins: marcin212 (~marcin212@bymarcin.com)
L37[03:39:11] ⇨ Joins: HanFox (~HanFox@19.ip-149-202-43.eu)
L38[03:39:46] *** Keridos|away is now known as Keridos
L39[04:45:06] ⇨ Joins: temdur (~temdur@x5d80ecba.dyn.telefonica.de)
L40[05:20:01] ⇦ Quits: turmfalke (~turmfalke@p20030056CF2303E2106DFBBB5BF04732.dip0.t-ipconnect.de) (Ping timeout: 384 seconds)
L41[05:24:49] *** Keridos is now known as Keridos|away
L42[05:26:21] ⇦ Quits: neptunepink (~root@2601:640:c300:1620:397b:b0ba:583:7d70) (Ping timeout: 192 seconds)
L43[05:29:46] ⇨ Joins: turmfalke (~turmfalke@p20030056CF230395AB7790E7A63391E8.dip0.t-ipconnect.de)
L44[05:32:27] ⇦ Quits: temdur (~temdur@x5d80ecba.dyn.telefonica.de) (Quit: Leaving)
L45[05:50:21] *** Keridos|away is now known as Keridos
L46[06:06:02] ⇨ Joins: alFamaRt (carrs@ipv6.pisces.panicbnc.net)
L47[06:07:44] ⇦ Parts: alFamaRt (carrs@ipv6.pisces.panicbnc.net) ())
L48[06:33:17] ⇨ Joins: Nedelosk (~nedelosk@ip-84-119-198-244.unity-media.net)
L49[06:56:26] *** Keridos is now known as Keridos|away
L50[07:13:21] ⇦ Quits: Nirek (~Nirek@ip70-180-92-41.no.no.cox.net) (Ping timeout: 384 seconds)
L51[08:20:14] * Lostgeek finally found a solution for his global routing problem: train schedules
L52[08:20:33] <Lostgeek> instead of getting multiple trains in the right spot, just one that passes all
L53[08:21:13] <Lostgeek> and detectors that let 1 train depart when the next one enters the station
L54[08:23:45] <Forecaster> wut
L55[08:23:55] <Forecaster> what do you mean with "just one that passes all"
L56[08:24:44] <Lostgeek> changing the routes
L57[08:24:57] <Lostgeek> so instead of a fishbone structure, mesh/circular
L58[08:25:15] <Lostgeek> so the train passes through every station along the way
L59[08:25:24] <Lostgeek> :)
L60[08:25:53] <Forecaster> ah
L61[08:26:01] <Lostgeek> and with some fancy redstone+timer handycraft you can actually make your railbook/schedule
L62[08:26:18] <Lostgeek> and as the track grows, I just add more different general routes
L63[08:26:26] <Forecaster> that's an interesting solution
L64[08:26:36] <Lostgeek> like a fast east-west line, a slow local train, and so on
L65[08:27:07] <Lostgeek> and of course you can use comptercraft+ticket dispenser if you need a special destination
L66[08:27:47] <Lostgeek> basically you maintain routes now, instead of destinations
L67[08:28:36] <Lostgeek> since you can use color detection, you can also trigger certain color trains for various routes passing through 1 big station at the center
L68[08:30:08] <Lostgeek> (afk/brb 90min)
L69[08:58:46] *** Corjaantje is now known as Corjaantje|Offline
L70[09:10:00] ⇨ Joins: MCenderdragon (~MCenderdr@2.164.161.96)
L71[09:37:52] <Hanakocz> btw. with Forge Energy, will RailCraft use it instead of RF?
L72[09:39:13] <Forecaster> dunno, probably depends how prevalent RF is and how easy the switch will be
L73[09:44:53] ⇨ Joins: Knoeki (~knoeki@hellokitty.xs4all.nl)
L74[09:46:28] <Hanakocz> I heard it should be based on that , then you use methods of forge and don't need some APIs...however for electricity it probably won't work, only for primitive systems
L75[09:47:33] <Forecaster> railcraft has it's own electrical system
L76[09:47:49] <Forecaster> support for forge energy can probably be added to the Flux transformer or something
L77[11:07:07] ⇦ Quits: vigilian (~charl@2a02:a03f:2a02:fc00:71dd:a4ca:fde5:dfe4) (Read error: Connection reset by peer)
L78[11:17:28] ⇨ Joins: MatthiasM2 (~MatthiasM@p57A61FCA.dip0.t-ipconnect.de)
L79[11:45:26] ⇦ Quits: primetoxinz (~primetoxi@ip68-107-226-229.hr.hr.cox.net) (Ping timeout: 180 seconds)
L80[11:57:10] ⇦ Quits: Unstable_Scarlet (~Unstable_@2602:304:459e:ad60:2c2f:422b:c9b9:c55d) (Ping timeout: 206 seconds)
L81[12:01:50] ⇨ Joins: primetoxinz (~primetoxi@ip68-107-226-229.hr.hr.cox.net)
L82[12:27:22] ⇦ Quits: darkelarious (~purple@ip5453b0ea.speed.planet.nl) (Quit: Leaving.)
L83[12:46:10] ⇨ Joins: Hgreb (~Hgrebnedn@d8D872A6E.access.telenet.be)
L84[13:38:57] ⇨ Joins: temdur (~temdur@x5d80ecba.dyn.telefonica.de)
L85[13:45:57] ⇨ Joins: Vexatos (~Vexatos@62.232.107.146)
L86[13:49:30] ⇨ Joins: SatanicSanta (~SatanicSa@c-76-115-175-15.hsd1.or.comcast.net)
L87[13:56:45] *** MrKick|Away is now known as MrKickkiller
L88[13:59:28] ⇨ Joins: MindWorX (~MindWorX@2001:2012:141e:6f00:48a6:4d2b:f652:2190)
L89[14:01:34] <MindWorX> What's the most basic way to ensure collision free blocks? I'm currently thinking of using Signal Block Relay Boxes all along the track and then placing holding tracks on top of them.
L90[14:01:53] <MindWorX> My tracks are only one way currently, right-hand driving.
L91[14:06:18] ⇨ Joins: neptunepink (~root@71.198.68.144)
L92[14:06:32] ⇨ Joins: Nirek (~Nirek@ip70-180-92-41.no.no.cox.net)
L93[14:14:02] ⇦ Quits: temdur (~temdur@x5d80ecba.dyn.telefonica.de) (Quit: Leaving)
L94[14:34:30] ⇨ Joins: Sketchy (~Sketchy@74.83.186.97)
L95[14:44:13] <MindWorX> Here's what I had in mind: http://i.imgur.com/2PPoaO7.jpg
L96[14:44:18] <MindWorX> Notice the right track
L97[14:44:42] <MindWorX> Just a Locking Track on top and emits signal on red
L98[14:47:18] <SkySom> What's the stone half slabs texture?
L99[14:47:56] ⇦ Quits: Hobbyboy (Hobbyboy@hobbyboy.co.uk) (Ping timeout: 180 seconds)
L100[14:48:22] <MindWorX> It's just regular slabs and unity texture pack I think
L101[14:48:34] <SkySom> Ah
L102[14:49:31] <MindWorX> Anyways, looks like my idea doesn't work, once the first part of the train enters, the holding track blocks.
L103[14:49:52] <Forecaster> blocks?
L104[14:50:05] <MindWorX> Yeah, holds the locomotive
L105[14:50:19] <Forecaster> well yeah, that's what they do :P
L106[14:50:32] <MindWorX> Yeah, I think I need a timer or something to make it work :P
L107[14:51:59] <MindWorX> Might be going about it all wrong though. :P I'm used to the very automatic trains in Factorio
L108[14:53:13] <Forecaster> I don't know what you're trying to do or have done :P
L109[14:54:07] <MindWorX> Just trying to make two trains able to run on the same track in the same direction without the second train hitting the first if the first stops.
L110[14:54:14] <MindWorX> But I *think* I know what I was doing wrong. :D
L111[14:55:16] <Forecaster> if you're new to railcraft you may want to watch this old wonky video: https://www.youtube.com/watch?v=TUaOFvicIZE&index=1&list=PLrrr37cVgC0Fj7Qd3XSgsr986t6chnbYJ
L112[14:57:29] <MindWorX> Yeah, I've been skimming, trying to pick up things whenever I get stuck
L113[15:03:01] <MindWorX> I didn't get it right this time either. :P Time to watch the tutorial
L114[15:14:11] <MindWorX> Oh, looks like I had it right. I guess I'm just suffering a bit from lag spikes or something
L115[15:15:01] <MindWorX> For some reason even though the locomotive is moving forward it sometimes give a brief red aspect rather than yellow
L116[15:15:14] <Forecaster> is the issue that the track is catching the next cart in the train?
L117[15:15:37] <MindWorX> Yeah. Can I make it only hold locomotives?
L118[15:15:52] <Forecaster> you need to put it in "train lockdown" mode
L119[15:16:16] <Forecaster> the "train" modes will keep the track from catching carts of the same train after release
L120[15:16:47] <MindWorX> That's awesome!
L121[15:17:45] <MindWorX> It's almost like you thought it through.
L122[15:19:10] <Forecaster> I didn't make the mod, if that's what you mean :>
L123[15:19:24] <MindWorX> You didn't? But you've been here forever.
L124[15:19:40] <MindWorX> Literally for years
L125[15:19:56] <Forecaster> oh yes
L126[15:20:09] <Forecaster> but not since the beginning
L127[15:22:01] ⇨ Joins: Everseeking (~Everseeki@pool-100-6-95-214.pitbpa.fios.verizon.net)
L128[15:23:57] ⇨ Joins: Hobbyboy (Hobbyboy@hobbyboy.co.uk)
L129[15:38:27] <MindWorX> I got it working!
L130[15:38:36] <MindWorX> Thank Forecaster, Train Lockdown did the trick
L131[15:38:50] <vedrit> Is there an experimental build of RC that has signals?
L132[15:38:50] <MindWorX> That and a single offset track
L133[15:39:12] <Forecaster> for 1.10? no
L134[15:39:16] <vedrit> Dang
L135[15:41:19] <MindWorX> Alright, so now that blocks are working, I just need to mass produce signal blocks
L136[15:43:02] <MindWorX> Next step is routing a certain color to the storage area for unloading without going through the player station
L137[15:49:45] ⇦ Quits: ImQ009 (~ImQ009@87-206-174-76.dynamic.chello.pl) (Quit: Leaving)
L138[15:49:58] <liach> Why does Covert just disappear
L139[15:50:20] <Kodos> Because he's not obligated to stick around?
L140[15:52:24] <SkySom> Indeed. Shit happens.
L141[15:59:07] <liach> the worst is that no collaborator fix anything at all, even manage issues
L142[15:59:38] <SkySom> Oh well.
L143[16:03:07] <MindWorX> I wonder if carts will ever get the same treatment as boats did.
L144[16:03:28] <vedrit> What treatment?
L145[16:03:32] <MindWorX> I guess it wouldn't change much though, since you'd still have a lot of carts that aren't handled by the client.
L146[16:03:48] <MindWorX> Well, boats are calculated locally now. That's why they're so smooth to use
L147[16:04:52] <MindWorX> What I wouldn't give for carts/locomotives that didn't come with a load of physics glitches.
L148[16:05:13] <vedrit> That would be nice
L149[16:07:35] ⇦ Quits: Vexatos (~Vexatos@62.232.107.146) (Quit: I guess I have to go now. Bye ✔)
L150[16:08:05] <MoxieGrrl> I am so glad we have fixed boats now. Them breaking randomly was the most annoying thing in the world and why I never used them.
L151[16:10:16] <Hanakocz> actually minecarts were always way smoother than boats...maybe 1.9 boats got better, but well
L152[16:10:41] <Hanakocz> ya, exactly, desync of old boats was so annoying
L153[16:15:53] <SkySom> 1.9+ boats are way better
L154[16:17:45] ⇦ Quits: Bunsan (~bunsan@S010674440131016b.cg.shawcable.net) (Quit: Out)
L155[16:19:07] <MindWorX> MoxieGrrl, Yeah, boats was horrible. Like, they wouldn't even match your position
L156[16:19:18] <Forecaster> hence the breaking
L157[16:19:21] <MindWorX> You'd be sailing and suddenly it decides to explode on the coast because you've been offset.
L158[16:19:26] <Forecaster> when the server said "you hit land"
L159[16:19:29] <MindWorX> Yeah
L160[16:19:38] <Forecaster> horses are terrible in 1.7 as well
L161[16:19:52] <Forecaster> also, I look over the issues sometimes, but it's not really a priority
L162[16:20:05] <Forecaster> it's not like we get tons of them every day
L163[16:23:39] ⇨ Joins: Bunsan (~bunsan@S010674440131016b.cg.shawcable.net)
L164[16:34:07] ⇦ Quits: Hgreb (~Hgrebnedn@d8D872A6E.access.telenet.be) (Ping timeout: 206 seconds)
L165[16:49:10] ⇨ Joins: temdur (~temdur@x5d80ecba.dyn.telefonica.de)
L166[17:10:07] ⇨ Joins: sinkillerj (~sinkiller@nc-67-232-15-221.dhcp.embarqhsd.net)
L167[17:27:37] ⇨ Joins: RailcraftGithub386 (webchat@173-13-182-146-sfba.hfc.comcastbusiness.net)
L168[17:27:50] ⇦ Quits: RailcraftGithub386 (webchat@173-13-182-146-sfba.hfc.comcastbusiness.net) (Client Quit)
L169[17:30:59] *** MrKickkiller is now known as MrKick|Away
L170[17:54:36] ⇨ Joins: Lathanael (~Lathanael@p5496185F.dip0.t-ipconnect.de)
L171[17:55:30] ⇦ Quits: MCenderdragon (~MCenderdr@2.164.161.96) (Quit: Leaving)
L172[18:00:37] *** Keridos|away is now known as Keridos
L173[18:12:43] ⇦ Quits: Lathanael (~Lathanael@p5496185F.dip0.t-ipconnect.de) (Ping timeout: 206 seconds)
L174[18:17:52] ⇨ Joins: Lathanael|Away (~Lathanael@p54961A77.dip0.t-ipconnect.de)
L175[18:17:55] *** Lathanael|Away is now known as Lathanael
L176[18:25:05] *** Lathanael is now known as Lathanael|Away
L177[19:04:27] ⇦ Quits: sinkillerj (~sinkiller@nc-67-232-15-221.dhcp.embarqhsd.net) (Remote host closed the connection)
L178[19:06:12] ⇦ Quits: temdur (~temdur@x5d80ecba.dyn.telefonica.de) (Ping timeout: 194 seconds)
L179[19:08:33] ⇨ Joins: temdur (~temdur@x4d07f628.dyn.telefonica.de)
L180[19:28:30] <MindWorX> How does the routing switch motor work? Do I just place it, add a routing table, and it'll switch in time?
L181[19:30:07] ⇦ Quits: temdur (~temdur@x4d07f628.dyn.telefonica.de) (Quit: Leaving)
L182[19:43:19] *** Keridos is now known as Keridos|away
L183[19:50:15] *** Knoeki is now known as PrincessKnoeki
L184[20:00:53] <liach> @Forecaster: can you check my pulls?
L185[20:04:16] <cloakable> MindWorX: when the routing table matches the train, aye
L186[20:04:35] <MindWorX> Awesome
L187[20:04:39] <MindWorX> Thanks cloakable
L188[20:05:57] <cloakable> (not in 1.10.2 unless something has changed recently)
L189[20:18:49] ⇦ Quits: Bunsan (~bunsan@S010674440131016b.cg.shawcable.net) (Quit: Out)
L190[20:20:47] ⇨ Joins: Bunsan (~bunsan@S010674440131016b.cg.shawcable.net)
L191[20:21:47] ⇦ Quits: Johannes13_ (~Johannes1@dslb-188-105-006-118.188.105.pools.vodafone-ip.de) (Read error: Connection reset by peer)
L192[20:22:39] ⇨ Joins: Johannes13_ (~Johannes1@dslb-094-218-172-157.094.218.pools.vodafone-ip.de)
L193[20:33:30] ⇦ Quits: Nedelosk (~nedelosk@ip-84-119-198-244.unity-media.net) (Quit: Nedelosk)
L194[20:56:06] ⇦ Quits: Sketchy (~Sketchy@74.83.186.97) (Quit: This is not a Quit Message.)
L195[21:10:00] ⇦ Quits: MindWorX (~MindWorX@2001:2012:141e:6f00:48a6:4d2b:f652:2190) (Quit: Leaving)
L196[21:14:22] ⇨ Joins: Unstable_Scarlet (~Unstable_@2602:304:459e:ad60:2c2f:422b:c9b9:c55d)
L197[22:03:16] ⇦ Quits: Lathanael|Away (~Lathanael@p54961A77.dip0.t-ipconnect.de) (Ping timeout: 206 seconds)
L198[22:09:00] ⇨ Joins: Lathanael|Away (~Lathanael@p54961DCB.dip0.t-ipconnect.de)
L199[23:01:45] ⇦ Quits: Lathanael|Away (~Lathanael@p54961DCB.dip0.t-ipconnect.de) (Ping timeout: 206 seconds)
L200[23:07:17] ⇨ Joins: Lathanael|Away (~Lathanael@p5496195D.dip0.t-ipconnect.de)
L201[23:32:31] ⇦ Quits: Bunsan (~bunsan@S010674440131016b.cg.shawcable.net) (Quit: Out)
L202[23:38:33] ⇨ Joins: Bunsan (~bunsan@S010674440131016b.cg.shawcable.net)
<<Prev Next>> Scroll to Top