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<Skully> Chunk loading failure.
Detector is back in default state.
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L34[10:30:09] <Abculatter_2> How difficult
would it be to make tracks be placeable on stairs?
L35[10:31:16] <Forecaster> not very
L36[10:31:48] <Forecaster> with a correct
looking model though, that's trickier :P
L37[10:32:32] <MalkContent> stairs?
L38[10:33:00] <Forecaster> I assume you
mean having them connect like when they're going up or down a
slope
L39[10:33:02] <MalkContent> like you want
the slope be directly on the steps?
L40[10:33:06] <Abculatter_2> Yes
L41[10:33:10] <Abculatter_2> Well
L42[10:33:21] <Abculatter_2> I don't
care about what it looks like, personally
L43[10:33:23] <Forecaster> that
wouldn't really work with the current connection model
L44[10:33:30] <Forecaster> it would
intersect into the stairs
L45[10:33:33] <Abculatter_2> I mainly just
want them for practical reasons
L46[10:33:36] <Forecaster> you
wouldn't even see the tracks
L47[10:33:51] <Abculatter_2> If you put
them on the stairs?
L48[10:33:56] <Forecaster> "practical
reasons"?
L49[10:34:20] <Abculatter_2> Being able to
walk up sloped tracks without jumping
L50[10:34:32] <Forecaster> just get step
assist...
L51[10:34:49] <Abculatter_2> No u
L52[10:34:53] <MalkContent> idk. i'd
probably rather hit up multipart with this
L53[10:35:02] <Abculatter_2> That would
work, too
L54[10:35:21] <Forecaster> getting tracks
to work with multipart sounds like a nightmare
L55[10:35:30] <MalkContent> yea
L56[10:38:46] <MalkContent> but it seems
like more up that alley
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L60[11:23:05]
<Hanakocz> better no multipart
L61[11:23:31]
<Hanakocz> But I think I know how to
make such a thing, only nightmare will be the SIDE thingie
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<Hanakocz> say fungujou v chatu ty
barvičky?
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L76[14:31:20]
<Kodos>
Why would tracks on stairs work? Wouldn't the slope just be
how the tracks already lay on a notmal block slope
L77[14:31:31]
<Kodos>
Wouldnt*
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L79[14:32:45] <Forecaster> Zno
L80[14:32:49] <Forecaster> no*
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L105[19:02:24]
<Hanakocz> except metadata do mess
with that A LOT
L106[19:07:32]
<Hanakocz> because track do store its
rotation in same number as stairs store rotation, but those do work
differently. Too complicated
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L108[20:14:01] <neptunepunk> What are
those carts?
L109[20:21:08]
<Hanakocz> Those are also from
Railcraft cosmetics addon
L110[20:21:23]
<Hanakocz> (still only 1.7.10
though)
L111[20:22:07]
<Hanakocz> I can start to update it
soon, if RC is at least a lil stable already ?
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L114[21:13:55] <Abculatter_2> Why
don't you just let tracks be placed on top of stairs?
L115[21:14:01] <Abculatter_2> As if the
stair was a full block?
L116[21:14:25] <Abculatter_2> That was
what I meant, I assumed that would be easier
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L127[23:10:20] <DarkV> Hi, I'm having
issues with placing a tunnel bore, I keeps breaking as soon as I
place it. It works fine in other worlds though. Nothing is
obstructing the placement. I'm using minecraft tracks. The
world is a biomes o plenty world. I can't think of why it
won't stay on tracks
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L130[23:35:45] <DarkV> :(
L131[23:36:22]
<Shadows> its certainly something
causing it
L132[23:36:23]
<Shadows> but idk wat
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